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#armikrog story
red-room-studi0 · 5 months
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Neverhood AU Sona ref sheet (TW: Blood)
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For anybody asking: "What the fuck is The Neverhood???" The Neverhood is a goofy and wacky click and point adventure clay animated game that isn't known worldwide, The Neverhood came out with a second game called Skull Monkeys which is technically a sequel to the first game cuz it's continuation of the first game. The Neverhood does have lore and some of it is a little bit dark but other than that it's mostly goofy lol-. Armikrog is the same as The Neverhood but with it's own story and takes place somewhere else. Both The Neverhood and Armikrog take place in the same universe which is prettey cool. So yeah That's that for ya.
Ok so allow me to explain the Corrupt version:
sooo in the Neverhood there is a king named Hoborg, creator and father of the Neverhood and his sons. Hoborg wears a crown, as he is the ruler of the Neverhood. Only Hoborg can wear the crown anyone who takes his crown and wears it will become corrupt, meaning that they are not the normal versions of themselves anymore. HOWEVER, the corrupt versions of the Hoodioans (Hoborgs sons) will look NOTHING like what I've drawn here. Her body functions like the human body (as well at the average female body), she can feel pain, bleeds and can very much die. She is much different than the Hoodians. SO if she wears the crown THIS is what she will look like and the transformation is PAINFUL. Her Corruption transformation pain will stay with her for the rest of her life AND her corrupted body will slowly lose skin and muscle showing bone, making her lose blood. So her corrupted body will slowly kill her.
Sooo yeah If she ever wears the crown she will die in the worst way possible. There is however a cure for her specifically if that somehow ever happens, The cure takes a lot of time and effort to make and the cure provides rare ingredients. The ingredients are unknown but only a certain skull monkey scientist knows how to make it and is the only one who knows how to make it and provide the cure. I forgot to mention when she is Corrupted she is still the same in terms of mentally consciousness, but she can act violent having urges to destroy kill and maul.
SO I will now actually introduce my Neverhood AU sona: Her name is Annabelle (of course) and she wasn't made by Hoborg. It has never been known how she got in the Neverhood in the first place cuz she woke up found by Willie trombone, Even Hoborg said that he didn't even make her but still considered her as Hoborgs Daughter anyway. Annabelle's friends are Klaymen, Willie Trombone, Kroopsie (Neverhood sona made by @g-starthefirst ) and Tommynaut (Annabelle has a secret crush on Tommynaut and no one knows that yet lol-.). Annabelle is just as tall as Klaymen and she is also a prettey strong one, Annabelle has also become one of Hoborgs defenders when he is in danger. Annabelle does whatever she likes and sometimes keeps to herself when she feels like she wants to be alone. She likes to hang out with her friends whenever she likes or is invited. Annabelle also has a pet! He is a dog like bunny and Annabelle named him Zach, Zack was gifted to her from Tommynaut so that way Annabelle has someone to be with, take care of and talk to whenever she feels really lonely.
Zach (I'll probably do a redesign of him soon):
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Annabelle often talks to Zack and her friends when she feels down or just really wants too, But sometimes she wont and bottle up some of her feelings and thoughts. She also often has trouble asking for help afraid that people will see her as dumb, stupid or whatever so she really struggles with some tasks. Annabelle has a creative mind so she likes to draw and make her own jewelry (she made the bracelets earrings and necklace herself, she found mini skulls lying around her home and didn't know where they came from so she just made them into jewelry). She is also a fashionable one too, She often gets her clothes from the Skull Monkey planet and also gets them custom made (she also makes her own fashion designs and shows them to the Skull monkey tailor), Annabelle gets her clothes for free since she is also a defender and protector of the Neverhood and Hoborg. Lucky lol-. Also Annabelle is like around 20 years old, Cuz her age and Name is all she remembers since she woke up. She remembers her likes and dislikes and her hobbies but not her past memories (oop- did I just vaguely mention some lore??? :333)
Uhhh that's about It about Annabelle, I'll make updates and/or edits if anything new pops up or changes lol-.
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Howard Van Tall has little idea how he came to be, just that he one day was. Deciding that the teasing, peckish and annoying wheelk birds were much too annoying to tolerate, he decided to walk until he found a new, much less annoying home. Howard also decided at the same time that he wasn't the least bit irritating, himself. Whole days and nights passed and he seemed to walk the whole continent over, stopping only to sit and contemplate each new location he visited. Eventually, as it happened, he decided that the abandoned fortress of Armikrog was where he would sleep, but it wasn't so abandoned anymore when a ship crashed down from the sky one day. It carried a man, a woman, and a baby. Although his conversations with the man, who he and the Octovators decided to call Father (being the father of the Child and husband to the Mother) were brief and rare, he enjoyed him and his family's company. Every day, at each dawn and dusk, he read Father's story as more and more words appeared on a wall and decided he would let them stay once he'd reached the final word. There was a sort of kinship Howard felt towards Armikrog. No matter about where or when they came from, they were both here now, and it was at that thought that he decided he was content.
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More concept art I buffed 'n polished. He's so stinkin' cool. I love him so much. I forget how much I ended up changing from the initial sketch, but I don't think it was very much.
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lavendershift-ofc · 1 year
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Now, do we have fellow Dark Crystal, Amphibia and The Owl House fans here? Because I thought I should share something inspired by those very series!
I really like the atmosphere in those shows, as Amphibia and TOH have really funky, silly and mundane life-related topics, while Dark Crystal is more serious and dares to be more gorier, which I like! Now that recently I rewatched The Neverhood and Armikrog gameplays, I needed to create a story based on these games and shows.
Allow me to present now my idea.
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Nightmare hunters is the idea.
Basically, two friends fall into a weird dimension, which everything seems to be “magical”, despite the fact that potentially, I won’t use magic. Instead, it will have fantasy/sci-fi/space genre into it.
Daniel and Luukas are trying to find out the way to get out from the dimension, facing all sorts of things related to world - monster creatures, large robots, castle ruins. They even go to schools, they help out other characters. They meet Dakota, who lives at a village and works as a farm boy, having a ragnid (hey, hold on a second!) as a neighbour, as well as another grumpy dude, who is a serious and dedicated scientist. At first, boys study, they help out Dakota, Daniel tries to show off his skills and learns to be more humble.
Along the way, they meet a girl Lisa, who really wants to befriend both boys. She acts as a neighbor, and she lives with the neighbour. The thing is, that the trio often gets in all sorts of troubles, from awakening a war robot, or scaring off weird creatures, we get to learn more about the world.
Soon, we get to travel around. Romie, the guy with traumatic past and Siwen, two mechanics, are willing to help the group. After we get to learn about them, we get more potential characters, the Father (which I’ll maybe call Bjorn) and son Martin. Bjorn is a fighter, who took part in many battles and seemingly lost his wife, travelling to find out the person who killed her, taking his son with him. Romie, who hates kids, at first won’t get along with any of the children (even the trio) Later, we see Martin and Romie bond because of their past! And Romie has a secret problem - the curse! Wonder if he will be able to keep his son safe?
Towards the end, characters arrive to the capital, and upon learning more about the history of this world, each individual adds everything to the kettle by adding a piece one by one, explaining how their backstory ties to the history.
Soon, group ends up disbanding against their will - Daniel and Luukas are separated? Dakota and Romie (almost) die? Aki disappears? Bjorn disappears? Martin too? Lisa does die, as well as Siwen gets to see her little sister die. What now, it’s up to you, but later, the history will be finally explained.
Along the story, almost everything will be explained from Daniel’s view.
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Characters and their inspirations for their voices.
Daniel Rauhala - Amity Blight, Rodney Copperbottom (overly mature, assertive tone, determination)
Luukas Saarinen - Luz Noceda, Gary Goodspeed (kindness, extraverted, loud)
Dakota - Gary Goodspeed (fatherliness, caring, nurturing)
Florian - Avocato and Squidward (sarcastic, bored, serious)
Lisa - Sayaka Miki (joyful, sneaky, snappy)
Aki - Rodney Copperbottom, Dusty Crophopper (friendly, talkative, careful)
Siwen - Pearl (Steven Universe), Eda Clawthorne (panicky, cool aunt vibe)
Romie - Beatrice Horseman, Cale Tucker (assertive, sarcastic, bitter)
Bjorn - Joseph Korso (narcissistic, brave, willing to make sacrifices)
Martin - unknown, still thinking, trying to make the child way too mature for his age (because of the neglect he faces, making him grow up a lot)
The reason for me to pick up upon these voices to give them personality. I was thinking of making small films or comics, or stories and publish them. Maybe here, maybe on AO3. Who knows.
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Playlist -
https://soundcloud.com/user-826878968/sets/dream-hunters-ost
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shantalangel · 3 years
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Stories written on the wall of one of the rooms in the game Armikrog.
It’s about everything happened before the game, P’s parents life, how they met and how she appeared.
Reading sequence:
The Blank Miner. Part 1
The Blank Miner. Part 2
Tools, Weapons, Food, Plants, Medicine, Magic and Pets
A Meeting in the Woods
Punishment and Crime. Part 1
Punishment and Crime. Part 2
Punishment and Crime. Part 3
Desperation
Desperation
No water for four days. Could be five.
Everything is empty. There is no food on this craft.
P does not seem to mind. She remains healthy, but seems sad at the sight of Meva and I starving. No more giggling. No more crystals.
For awhile, we could make her laugh, and she would provide the P-tonium to power the ship.
We are too weak.
The ship is moving but we don't know where it is going. If I take the last crystal out of the grid, the ship will stop, but so will the life support system. The color in the last crystal is fading. We could be dead soon.
I have tried in vain to learn the controls… too alien and strange.
I declare my love for Meva to whoever finds this.
More Desperation
I have decided to do the only thing that might save us. I will use the soul transfer device to put myself into the ship. Then I might be able to figure out how to operate the ship’s foreign controls.
At first, Meva begged me not to do it. She reminded me of the risks and of the strange things that had happened to some of the spirds. But eventually, even she saw the necessity of it. I would either die from starvation, lying on the floor of the ship, or I would die trying to save us. Meva kissed me and relented.
A Crazy Plan
We clamped one of the soul transfer device’s arms onto the control panel, and the other onto my arm. Meva reminded me that she would only give me one minute. She wasn't going to risk any more time. I nodded and she pushed the button. The purple fuzz-ball beating inside the device cast light around the room, and I went into the ship.
The first sensation I felt was a lack of feelings. The aching hunger was gone. The pangs of starvation that wracked my body had slipped away in an instant. It was a relief. But then I remembered the short time I had and turned my mind to other things.
I could sense our place in space. Nearby planets and stars took shape in my mind and their names came to me, although I'd never seen them before. I realized the ship must have some navigational computer or log. At this thought more information poured into me. I could see the ship’s entire history in a moment. But my mind grasped at another image; P's crib.
P’s crib was being pulled aboard by a desperate looking crew during the heat of battle. The ship's door was sealed before taking off. The crib was chained to the wall. P was force-fed cans of beans to increase her output of P-tonium. She didn't laugh or smile. The crew's planet needed the P-tonium to survive. There were other planets that wanted the P-tonium too, and were willing to kill for it. As far as the ship’s computer identified P as the last of her kind.
Meva's voice echoed inside me. She was telling me to hurry. She was going to transfer me back.
In a panic, I pulled my mind from the computer, though there were so many more questions I knew it could answer, but I had to get to that control panel. Its levers and knobs were instantly familiar to me. I dimmed the bright lights that made it difficult to sleep. I discovered a water generator had been switched off. I turned it on, and the ship’s water storage began to fill.
But something was wrong. Not all of the controls were working. I could only make a minor adjustment to our speed. I could not reverse our course, and I could not change our trajectory. I dove deeper into these controls, tracing their connections until I found the problem. There were two dents in the hull where the ship had been hit by missiles while escaping. One had torn the metal open and damaged the ship’s controls.
I used the navigational computer to quickly chart a course. We were headed for a nearby planet. I calculated how long it would take to reach it.
At that moment, I woke up to the sensation of liquid on my face. Meva had pulled me out. She was smiling, holding a container of cool water. I drank it down in big gulps, but it did little to satiate the gnawing hunger in my stomach, or the growing fear in my mind.
I told her the bad news. We were about to crash land, and there was nothing we could do to stop it.
Life After the Crash
A crash landing is difficult to describe with accuracy. When in the middle of it, I did not think the tumbling would end. It was more like an assault than an event to my mind. Surrounded by noise and violence, papers, paneling and even my own clothing blurred past my face. I remember the weird details in times of crisis that come for no apparent reason; I saw a metal tool tumble by, I looked at my own hand and considered my own anatomy in slow motion. I do not know why these are the things I remember.
When it was finally over, we climbed from the wreckage, with few injuries. Meva's arm was broken. I was bleeding from a gash in my forehead. P's crib had landed on top of her, but instead of harming her it kept objects from crushing her. At the time I thought it probably saved her life.
Behind us was a jagged line scratched into the planet’s surface that documented the trajectory of our landing. Pieces of our ship was ripped from the hull by trees and rocks and scattered to either side of that line. The air was thicker than our home planet, but gravity was comparable and a yellow haze protected us from direct sunlight.
Meva knew enough of the healing arts to talk me through resetting her arm … a difficult ordeal. She and P took shelter under low hanging branches while I went in search of anything that could be salvaged from the wreckage.
Over the course of that day I dragged chunks of the ship’s carcass back to Meva, where she, using her one good arm, assembled a makeshift shelter. P seemed oblivious to the peril of our situation. I would put bushes on my head and dance around for her which consistently made her giggle. P’s happiness was a comfort to Meva.
The first night we huddled together in our shelter and listened to strange animal noises that put a chill in our bones. This planet sounded all the more threatening and I knew it would be a matter of time before a beast broke into our temporary housing.
Most days I worked on the water generator. The few stores of water we had were nearly exhausted, and a survey of the area revealed no water though there were plants growing on the hillside that I assumed used water to survive. The water generator wouldn’t power on and I considered leaving Meva and P to go on a more exhaustive search for water. Another howl, deep and brooding came from the forest as if to threaten me if I ventured too far from camp.
Our love for P motivated us to keep trying and it kept us from falling into despair.
I fused three wires on the water generator and it came on for a few seconds, then made a popping sound and seized up in a cloud of smoke. I feared I might have damaged it beyond repair so in desperation I used the soul transfer device to put myself into that infernal machine! Once inside, I could clearly see what must be done. I also discovered that the water generator was actually a matter generator. It could pull water from anywhere because it changed the array of any molecule into water. With a little work, the water generator became a matter generator. I was able to make simple objects with it. I started with bricks, then made hammers, screws, bolts and basic levers.
I repaired the power grid! Using the green engine room as a power generator, we fed Ptonium into the grid it offered more than enough power for anything we needed.
Previous Visitors
During the day when there were less animals roaming around, Meva and I explored the surrounding area to discover we landed on the far end of a long valley. On the opposite end of the valley we found a rock with testimonies of previous visitors scratched onto its great surface. We do not know who wrote them, but wrote a commentary on each of them to acknowledge that they are part of our history:
BOHRAM
He was a great scientist who flew to this planet hoping to perform experiments using an artifact of time bending. The date next to Bohram’s name suggests that he landed on the planet some five hundred in the future, and the space maps he drew are beyond the accuracy and scope of contemporary maps. Bohram discovered a planet he named 26229 and was considered by the future scientific establishment as having similar parameters to his home planet. Bohram applied his time bending theories to space travel and blasted off to live on planet 26229. His last words are here carved into stone before leaving, "Let us get this show on the road."
OKROG
He was a great military commander. Okrog’s body was so badly injured in various wars that it was mostly replaced by machine parts, including fifteen-foot robotic legs. One day his suit was so badly injured in battle that he used a furnace-tending suit as a replacement. He could no longer fight in wars, but he could still tend to the furnace so he remained thankful. He had a strange pet, a flat faced Tentable Mane Cephia Kraken.
ZILETH
An adventurous blind girl named Zileth wore the 7th Ring of Eureka while hiking and it transported her to a far away land. She lost her old guide animal and went hunting for a new guide animal, known as a half-mongrel. A half-mongrel will not tolerate being stared at so he never got mad at blind Zileth. She scratched his soft fur and felt his facial expressions to learn his moods. They became inseparable friends. Zileth never returned home but always had company to keep her warm thanks to her half-mongrel.
HEVERKROG
There was once a scientist who spent so much time in his laboratory alone that he went mad. This is Heverkrog, the inventor of the Procrastinator Ray. He hated this planet but found he could not leave. This made him angry because he thought that he was so smart (and he was smart) that he would be able to find a way off of the planet. He began work on a portal to another dimension. This technology is fictional at best, but he claimed to get the idea from his deceased wife who visited him in a dream while in feverish delirium. Heverkrog built his interdimensional gate, which looked like four logs bound together by rope.
We found "the gate", but also found a book of Heverkrog’s mad theories next to his skeleton which lay at the base of the gate. For reasons of my own, I believe Heverkrog has something to do with the disappearance of Bohram.
BLACKTON
Claimed to discover cave walls covered in ancient finger-paintings. His devices of measurement dated the paint used on the wall to be at least five thousand years old. These could be the oldest inhabitants of the planet. The most fascinating thing about the cave paintings was that they depicted ninety nine generations who came before them. The first of that line could be the first being ever to live. The long lineage could also imply that this lineage went on forever into the past and that only ninety-nine beings could fit on the wall before the most recent generation ran out of space. One other being is scribbled on the edge of the wall, he has a head, two arms and two legs like most beings we know, but he is covered in warm flesh, has hair on his head and wears unique hat and shoes. A translation of the inscription under this cave painting says sounds something like, "HUMUN BING. FRUM URTH" but none of us know what that means.
LUGNESS
Lugness is an honorable and noble being who lived just over twelve hundred years ago. He invented an R.G.Ba’bomb that altered the light of any area within a stone’s throw. Lugness discovered a distant star that radiated green Ptonium energy. One day, that distant planet mysteriously stopped emitting Ptonium energy. This is speculation but could this have something to do with P?
NICKELNAUT
Walter "Nickel" Naut was the first astronaut from the planet Ixen to find this world some two hundred and seventy two years ago. His ship did not run on Ntonium, but on magic. That was back when magic was real. He came to this planet entirely by accident when he crossed a then-unknown hyperspace lane. Nickelnaut was jettisoned across the universe sideways before ejecting from his craft just before crashing to the planet surface.
This concludes my commentary on the history written on stone.
Building Statues
I used the generator to build statues of my own likeness and I gave them simple mechanized skeletons so they could help me work. They were capable of working even if I left the room. They were linked by a nerve net so if I transferred my soul into one, I could move between them. With my crew of mechanical workers we built three great towers and one lesser tower that would be modeled after Meva’s likeness. A great surrounding wall was erected to keep any hostile animals out.
Meva and I wrote out laws on walls, over doorposts, and in journals. Even the statues were capable of repeating the laws. We wanted P to be raised in a family that respected each other first and the self, second. We assume that P would long outlive us. It is our desire that these laws be the foundation of our little society.
The Name
This fortress has been built to protect my family and our ways.
These words have been written so that you may know us better.
If you are friend, then take shelter, for to you we freely give this place.
But be warned, however, if you seek to bring harm to this family, I have already bent my will against you. Though I am a kind and gentle friend, I am an even fiercer, terrifying enemy. If your designs are for harm, I will unleash Meva's wrath upon you. The three engines will ignite and the harbinger will be awakened!
Enemies, know the name of this fortress and fear it; “Armikrog.”
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klaymen · 3 years
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hey did you guys know the armikrog lore wall almost made me cry
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thenewnio · 3 years
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Send me one of my favorite characters and I will tell you:
My first impression,
My impression of them now,
A story idea involving them,
And a personal headcanon.
My favorite characters are:
Jeremy Hilary Boob PhD, (Yellow Submarine)
Dragon the dragonfly, (Miss Spider’s Sunny Patch Kids/Friends)
6 the stitchpunk, (9)
Kevin the bird, (Up)
Fiskerton of Lemuria, (The Secret Saturdays)
Piloff the… whatever the heck she is, (Bartok the Magnificent)
Kai of Tong Nou, (Eastern Mind)
Oblina the shapeshifting monster, (AAAHH!!! Real Monsters)
Wheatley the moron, (Portal 2)
Devon and Cornwall of Camelot, (Quest For Camelot)
Charlotte the Sweets Witch, (Madoka Magica)
Spike the dragon, (My Little Pony: Friendship is Magic)
Sir Hiss of Animal!Nottingham, (Robin Hood)
Mr. Centipede, (James And The Giant Peach)
Lampy the lamp, (The Brave Little Toaster)
B.E.N. the robot navigator, (Treasure Planet)
Wander the Star Nomad, (Wander Over Yonder)
Furnius and Torcho of the Fire Kingdom of Ooo, (Adventure Time)
Kaa the Python, (The Jungle Book)
FatherMother of Zenozoik, (Zeno Clash)
Spinel, (Steven Universe)
Miden the ghost camera, (Precure All Stars Memories)
Metus the ice agori, (Bionicle)
Majorika the witch, (Ojamajo Doremi)
Gabby of Lilliput, (Gulliver’s Travels)
The Twins of Kowloon Walled City, (Kowloon’s Gate)
Baby P, (Armikrog)
Beatrice the former bluebird, (Over The Garden Wall)
Toto the owl, (Hols: Prince of the Sun)
Mrs. Horace Plithiver the nest maid snake, (Legend of the Guardians)
Louis the alligator, (The Princess and the Frog)
the Occamy, (Fantastic Beasts and Where to Find them)
Pootron the robot ostrich, (Axel: The Biggest Little Hero)
Margalo the canary, (Stuart Little 2)
the Nova Seed, (Nova Seed)
Magearna, (Pokemon)
Master Viper, (Kung Fu Panda)
Anago the eel, (Padak)
Professor Zippeau Steinosaurus, (Dinotopia)
Dirge of the Forbidden Lands, (Shadow of the Colossus)
PM of Prospit, (Homestuck)
Infermon, (Digimon)
that giant baby thing of the House of Beneviento, (Resident Evil Village)
Hilda Berg of the Inkwell Isles, (Cuphead)
the Oedon Chapel Dweller, (Bloodborne)
Marahute the golden eagle, (The Rescuers Down Under)
Sisu of Kumandra, (Raya and the Last Dragon)
Peg of the dog pound, (Lady and the Tramp)
Nyuki of Clan Apis, (Clan Apis)
Iago the parrot, (Aladdin)
Kenny the Shark, (Kenny the Shark)
Maggie of Patch of Heaven, (Home on the Range)
the Collector, (The Owl House)
Maaba the demon, (Sinbad: Pirates of the Seven Storms)
and the Creature. (Wonderwell)
That's a lot!
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octodoctor · 4 years
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Last night I found out that I had bought Armikrog on Steam about 4 years ago and never played it!!!!! I can’t believe I slept on this game and forgot. After playing and finishing The Neverhood I can say that this game is definitely a spiritual successor. It has nothing to do with the Neverhood story line,but it is special and amazing in it’s own right.The characters are lovable and I love P sooooo much and would protect this precious baby with my life!!
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kakostt · 4 years
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If there’s any Wall of Records writing our stories in this world, there would definitely be this in it:
“...she named yourself Nee Chee, which means ‘Most of which still do not hate the Armikrog.’...”
I just found out how much is Nee Chee similar to Fay Nee.
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swindlez · 5 years
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someone: armikrog doesnt have a good story, is too short, and the puzzles are either annoying or repetitive
me: ok but check this out
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Recently, Vinny from Vinesauce started playing this game called "The Neverhood". I have never actually seen much of this game aside from seeing it mentioned in Youtube videos about weirdest game. But after watching Vinny play it, I've pretty much fallen in love with it. There's something very charming and impressive about a game made mostly out of claymation. Even though the puzzles are a bit frustrating, the characters are lovable, the story is great, and the music is well...bizarre, but very fun to listen to. So here's fanart of most of the characters in the game. I love Klaymen, so that's why I drew a few of him with different expressions. He's so expressive. I love that while he doesn't seem to be very smart, he's always trying his best and is smiling most of the time. I'm a bit sad that this game, as well as its sequel "Skullmonkeys" and it's spiritual successor "Armikrog", don't have much of an online presence. But I still wanted to contribute some fanart to what little fandom it has online.
I’ll link Vinny’s streams in a comment, since Tumblr sometimes doesn’t show posts with links in the tags.
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zigmenthotep · 5 years
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Hey you can now watch me playing Armikrog on YouTube in 3 heavily-edited installments. No aimless wondering just story and charming commentary https://youtu.be/B6Oag6GUvmk
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Download the hacked game Armikrog for PS4 Game story Play Armikrog By the company VERSUS EVIL, LLC. Released for the PlayStation 4 console. An exciting adventure with great design and graphics awaits you.
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mrkilleverything · 5 years
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Just finished reading Bigfoot Bill again by @dougtennapel again. It is fun and dorky, just glorious. Looking forward to more Bigfoot Bill in the future. Someday soon, I need to compile my thoughts on this graphic novel. Right now, Doug is working on an origin story for Earthworm Jim which you can buy now on Indigogo. My copies are purchased and looking to do one more order right before the cut off date. Speaking of Doug and Earthworm Jim, been meaning to stream my Doug TenNapel games, but been having some issues with the controller, so I ordered a new one. Want to start this marathon with Earthworm Jim and make my way to Armikrog. Buy this! https://www.indiegogo.com/projects/earthworm-jim-the-comic-book Whenever I start the Doug Marathon, you can watch me on Twitch. https://www.twitch.tv/mrkilleverything #ComicBooks #GraphicNovel #graphicnovels #BigfootBill #DougTenNapel #ComicBookCollectors #ComicBookReadersWhoSmokeCigars #GamersWhoSmokeCigars #GamerWhoSmokesCigars #indiegogo #indiegogocampaign #earthwormjim #MrKilleverything #Twitch https://www.instagram.com/p/ByAKB8VHqkz/?igshid=dzjbijh9btsq
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shantalangel · 3 years
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Stories written on the wall of one of the rooms in the game Armikrog.
It’s about everything happened before the game, P’s parents life, how they met and how she appeared.
Reading sequence:
The Blank Miner. Part 1
The Blank Miner. Part 2
Tools, Weapons, Food, Plants, Medicine, Magic and Pets
A Meeting in the Woods
Punishment and Crime. Part 1
Punishment and Crime. Part 2
Punishment and Crime. Part 3
Desperation
Punishment and Crime. Part 2
Meva lead us to a narrow canyon, where walls stood adorned with strange carvings I could not decipher. Every angle was perfect and the walls were smooth as glass. I realized that the canyon had not been formed naturally. The canyon walls had been carved by the Dronk.
We came to a circle of polished white stones inlaid into the floor. Meva said that in order for us to see the Dronk, the stones must be stepped on in a precise pattern. Once this was done, the Dronk would come. Her grandfather had studied these stones and eventually discovered the pattern. The pattern had been taught to her when she was a child, as a sort of dance. She thought she was learning a kata or a family ritual. Not until much later did she realize it was the key to unlocking the Dronk's stones.
She completed the dance, and the final stone she stepped on sank into the ground two inches. I could hear the clinking of underground mechanisms as stone slid against stone. Spires of minerals covered in crystals sprouted from the ground in neat rows. Black, tangled orchards of petrified trees rose against the canyon walls. All was silent. We stood waiting for three hours. At one point, Meva pointed behind me, and I spun around to see three stone beings. They had a simple form, like a children's drawing. Their heads were huge rectangles with coarse holes cut clear through the head, allowing the light of the sky to shine through. Their bodies were rectangular stone. Their legs and arms were slabs.
Two Dronk pulled a third from a white stone monolith. They pulled out the body, setting it aside. Then they pulled out an arm and hung it on the body. This process continued until the third Dronk was completed.
"Do you see that, Tzurk? They're giving birth!" Meva whispered to me.
The newly formed Dronk was the same size as the other two, but he walked awkwardly, staggering as they guided his first steps. One of the Dronks used his finger to carve a symbol onto the new Dronk's forehead.
"You will hunt for us." He said. "Your name shall be Hunt."
When this was done, the Dronk turned to us. He welcomed Meva. He said he knew her, from long ago, when she had come to the valley with her grandfather. Meva bowed. The Dronk said he'd seen her as a baby, and he never forgot a bloodline. His name was Grel, he was the one who used the creation table and gave names.
Meva asked him if he could build a device for us to contain the heart of the mountain, and motioned for me to show him. Grel looked long and hard at the purple fuzz-ball, when I held it up to him.
Then he said, "We have no use for this, because we cannot die, but this has been hunted for by mortals for as long as time has spun. Everyone who found it before you, was either killed or vanished."
"Does this mean I will die also, or was I meant to have it?" I asked.
"Neither or both." Grel replied.
He motioned for us to follow him to the monolith, which he called, the Skeev Table.
Grel stirred the shiny white surface of the monolith like it was liquid. It didn’t move at all like solid rock. After a moment, he drew out a device that had an open hatch and two hinged arms on either side. Taking the purple fuzz-ball from me, he placed it in the top compartment and snapped the lid shut. Drel handed the device back to me, "These mechanical arms can pull the soul from one thing and hold it temporarily in the machine or transfer it into another object or body."
Grel put the corner of his stone head on Meva’s hand as if to kiss it. "Visit us again, Meva. Now go in peace."
Leaving Dronk
We left the Valley of the Dronk, and continued our trek to the cottage Quace had shown us on the map.
It was well off the main path, surrounded by thick woods; A much more inviting place to stay than the safe-house, and with no threat of turning into baby goats. The roof was tiled with bark shingles and the walls were of split logs. The front door was flanked by small windows.
Inside, the cottage was dry and warm. There was a rocking chair, a rug made of angora elephant, a framed bed, and a painting over the fireplace.
After dumping our packs on the bed, we went outside and explored the area around the cabin. Not far off, there was a grove of wild Mink-Mer trees. Their branches hung low from the weight of the fruit on them. I plucked one and we shared it, the sugary juice running down our chins.
To the south, a stream trickled down from nearby mountain peaks, run off from the thawing snows many miles above us.
I've looked back on our time in that cabin, and longed to return to those memories. It was the best time of our life. We were free from worry and concern, and our love continued to deepen. I can only think of one moment when it all went stink-bad.
The Baby Gardens
Meva went outside in the cool of the morning and paced off a large square field, then a second field in the shape of a giant circle. The square field was for boys, and the circular was for girls. By our custom it was mandatory to build both fields, and to decide which field would house the seed only after both were complete. Some couples demanded only males. Some demanded only females. Some demanded the exact same amount of each sex. Some decided to plant all of the offspring in one season. Still others chose not to plant any seed at all.
We had long walks around the two fields, Meva gleaning every weed from the area so that it looked pristine. All rocks and pebbles were moved to the outskirts of the fields, making an accidental sweeping rock path around them. She set up boarder markers of stick then drew a string taught between them. We gathered smaller sticks and placed them along the string to mark the border. She sang a song about the family inside the border, and how one day they would meet the family outside the border. The land was rich for reproduction.
It came time to plant. I exhaled, and a small sack lowered from the bottom of my torso. Where I am from, the sacks have three black marks on them; two of them look like circles for eyes and one mark below looks like a smile. Inside of the sack contains any number of seeds from one to ninety-nine. We are forbidden from checking the count of seeds in the sack, so the day of planting is always a surprise.
The next part of the planting ritual is up to Meva. She pokes her finger into the "right eye" mark of the sack, and the line that looks like a mouth opens up and says, "YAAAARRR!" then the number of seeds we are to plant that day come out of the mouth. In our case, one seed came out and landed in Meva’s open hand. Next she was to choose which field would receive the seed. Would it be the square field or the circular field? But before she could make her choice, something terrible happened. The seed withered in her hand and blew apart in a puff of smoke.
Shock came over Meva’s face as she considered the seed obliteration in her hand. She looked up at me to see how I would respond. I was not sure how to act. The first thing that came to mind was what people would call her from now on, "Obliterator." I pushed that word out of my mind because-- OBLITERATOR. No! Not Meva! She would not be known as an obliterator! It is true that other obliterators who did not want to be known by that name often claimed that they never tried to have children in the first place. But that was hard to do for the couples who more publicly built their square and circle fields in thickly populated areas. Sometimes the husband took the blame, claiming that no seed was ever produced from the sack in the first place. He would be known as "Seedless." That is a name so shameful that we would shout that curse to our enemies on the other side of the battlefield, "Seedless! Seedless! Seedless!"
Meva wept in my arms, and said I could leave and find another female. I told her that I would rather be married to even an obliterator than any non-Meva female!
She had the desperate idea to use the soul transfer device to put her into the body of a viable female, but the idea was wrought with difficulties. The first would be to find a female who wanted to be pulled from her body into Meva’s. Why would a female want to be removed from her own body? Perhaps if she had an incurable disease! If she was going to die anyway, she would want to switch bodies with Meva, then Meva could bring us a baby, and we could figure out something else to do with her incurable disease. Perhaps I could build her a mechanical body in which to house her soul in case of an emergency.
Meva was willing to do this, but I did not like the idea of using the soul transfer machine lightly. It was for emergencies, and it needed much more experimentation before we knew the limits of its power. I was not sure how trustworthy the housing device we got from the rock people would be. What would happen if the device failed? What would happen if the device killed the purple fuzz-ball in the middle of a soul transfer? I assumed the body would be obliterated, and the soul could be cast into the air, a homeless ghost in search of a body! No! Experimenting on Meva would not do! She was already sad enough by not being able to bring us children.
We did not turn the two fields under, but we did not keep nature from claiming the ground for the forest again. Trees grew in those fields, male trees where the square was and female trees where the circle field used to be. Rocks tumbled back over the ground, male rocks where the square field used to be and female rocks where the circle used to be. The weeds came.
Meva and I never brought up what happened in those two fields again.
Artism
Five years passed, and we had thoroughly researched the soul transfer device. I took most of the notes, and Meva formally put everything in her secret journal. We concluded our experiments, having grown weary of research, and put the soul transfer device in storage under the bed.
With the diversion of research over, I noticed Meva spent long hours staring out the window. She was looking at the baby gardens, now barely visible under a thick patch of weeds.
One day, Meva went outside to draw shapes in the soil using sticks. She told me it was a new art theory she was working on called Drawshapism. Then she pushed sticks into the ground and call it Stickism.
Not to be outdone, I piled rocks up in front of our cabin and called it Rockism.
Soon her stick artworks began to fill the yard, leaving little room for my rock expressions. With no place left on our property to properly display my art, I decided to pioneer a new undiscovered genre of fine art. I plucked pinecones from the surrounding trees and re-hung them from the branches. I called it Pineconeism.
Meva thought I was mocking her art. I asked her why she didn't think I was just mocking Rockism. She claimed intuition. She said that Pineconeism was redundant and derivative, which infuriated me.
Out of spite, I tied the pinecones onto the exact place from where I plucked them, inciting more criticism from Meva. She said she couldn't tell if the pinecones were growing naturally from the tree, or if I had plucked and tied them back onto the branch. I feigned offense and yelled, "You do not have an eye for art or you would recognize Pineconism when you saw it!"
She declared a new form of Pineconism, where the artist did not pluck the pinecone from the branch and retie it before declaring it a work of art. I thought this was obviously silly, and said as much. She yelled, "You are just jealous of my superior form of expression, Tzurk! You know that I have discovered an authentic movement known as Pineconism!"
"You are not even making art, Meva!" I yelled. "What you are doing is called NATURE, not art!"
She glared at me, "That is what all stupid people said about great art when it was first discovered! They did not have the mind to understand such things. I am shocked to know that you are one of those people!"
I pointed to the ground, "Fine! I just discovered Groundism! It is when the ground is just the ground. In fact, the whole world is already my work of art because it is all covered with the ground. I will sign my name to the world."
I snapped a stick from the ground, and signed my name to the ground.
Meva’s face turned red with anger, "You just broke off one of my stickist artworks!"
"Well, there weren’t any other sticks I could use to sign my name!" I shouted back, "Someone picked them all and stuck them into the ground!"
That night, Meva moved out of our bed and set up a pile of clothes to sleep on in the corner. I saw the stupidity of our fight and said so. But she would not talk to me, and would not return to our bed.
That night I did not sleep. When we slept together, I rested my hand on her hip. The empty space she left in the bed was haunting. I kept looking over at Meva in the corner, and could not believe I acted so stupid to her. I realized that she was really trying to be an artist. She needed to create. She hadn't started Stickism to spite me. She was expressing herself. I was the fraud. I was the one acting in spite.
That lonely bed was a warning that if I continued to disrespect my treasured wife, I may just end up alone… forever.
The next morning, I saw her stirring, so I went and lay down beside her. I apologized to her and admitted my spite.
She held up her hand to quiet me. "I curse my love of art. I put it before you. I forgive you, but I don’t want to pursue Stickism or my fraudulent form of Pineconism anymore."
She took my hand and placed it on her hip. She said, "I have a new form of art. I call it Tzurkism, and I will only ever be a Tzurkist!"
"And I am a Mevaist. I will only be obsessed with Mevaism forever!"
Research
I threw myself into the study of the soul transfer machine. Meva documented everything in a secret journal (Undisclosed location. Trust me, don’t even bother trying). When I first turned the machine on, we could feel it drawing power from the surrounding environment. If we used it too often, the surrounding trees would droop from exhaustion and the grass would lose its color. Though we didn't feel anything, it was my suspicion that the soul transfer machine could even be drawing its power from Meva and I.
With the use of some handmade baskets and some string, I was able to trap small spirds on which to experiment. We always had a few in cages along the back wall of our cabin, and took them outside when weather permitted. The first specimen I caught was an adult spird that looked healthy. We called him "Specimen A". I put him in one of the transfer machine’s claws, and had the other claw touching a rock. This was to emulate my first experience in the blank mines when I touched the purple fuzz-ball and went into the mountain.
I pushed the button to power the device, and it began to hum. Then, with a flip of a switch, Specimen A went suddenly limp, and the soul transfer machine cut its own power. Meva pushed her fingers through Specimen A’s feathers, feeling for a pulse. But there was none to be found.
We inspected the rock. I picked it up and held it up to my face. It was cooler than room temperature, but there were no visible signs that anything was different.
"If you are in there, little spird, hold on tight and we will bring you back to your body!" I said.
The claw of the machine was, once again, attached to the rock. The claw on Specimen A remained and we turned the machine on. With a flip of the switch, the spird sprang back to life. It's head snapped up, and it's feet clenched. We kept Speciman A in a cage just long enough to make sure there were no lasting side effects. Later that spring, we set Specimen A loose, and he built a nest in a tree that grew from what used to be our circular field.
It was not clear exactly what happened in the event of soul transfer. We were not sure if the soul got extracted from the body, and that caused the heart to stop, or if the soul transfer stopped the body’s heart, which released the soul to be transferred.
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metro-nix · 7 years
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Stories I like/know
Edit (March 2022) - this list is pretty outdated by now, and doesn’t include a lot of the newer additions - I don’t know when I’ll be able to change that or make a new better one, so it’s best to ask, especially if something’s not on here at all.
Here’s a neat list of things I’m into (in no particular order) + my favourite characters. I’m usually up for a conversation about any of them at any time, but not all of them are fresh in my memory.
Video games:
Minecraft
Minecraft: Story Mode - Lukas and Ivor (haven’t played Season 2 yet)
Monkey Island (all parts except 4) - Murray
Indiana Jones and the Fate of Atlantis
The Neverhood Chronicles - Willie and Bil
Armikrog
A Hat in Time
Patapon (playing Pata3)
Hiveswap Act 1 (+ the Friendsims and Pesterquest)
Five Nights at Freddy’s (novels included) - Will Afton/Springtrap/Purple Guy
Undertale - Mettaton, Flowey and the skelebros. It’s a weird sort of tie between them
Deltarune (what’s out anyway) - Rouxls Kaard
OneShot - Prophetbot
Henry Stickmin Collection - Reginald Copperbottom
Hollow Knight - Quirrel
Machinarium
Portal (both) - GLaDOS
Just Shapes & Beats - the boss
Inside My Radio
Bendy and the Ink Machine
Cuphead
Animated shows/cartoons:
Wakfu (+ ‘Mini’) - Nox
Dofus: the Treasures of Kerub (+ the film)
Gravity Falls (+ comics) - Bill Cipher
Wander Over Yonder - Commander Peepers
Over the Garden Wall (+ comics)
Hero 108 - Commander Apetrully
My Little Pony: Friendship is Magic (+ comics and some fanfics) - Discord
Villainous
Hilda - Alfur
Beetlejuice - Beetlejuice
Ninjago: Masters of Spinjitzu - Zane, Garmadon
Danny Phantom
Dan Vs. - Dan
Daria - Mr. Anthony Demartino
Whatever Happened to... Robot Jones? - Robot (with the original voice)
Avatar: the Last Airbender (+ comics) - Iroh
Kipo and the Age of Wonderbeasts - Dave
Owl House
ET Excursion (+ Haunted Library comics)
Metal Family - Glam
Daystone
Pink Corruption
Tarboy
My Little Portal
Infinity Train
Mickey Mouse Shorts
Avatar: Legend of Korra - the dynamic duo of Varrick and Zhu Li (maybe)
Steven Universe (+ movie and Future)
The Dragon Prince
Voltron: Legendary Defender (+comics)
Invader Zim (+ comics and movie) - Zim
Moominvalley
Superjail! - the Warden (actually, I don’t exactly like them, but I know them, so they stay)
Tangled: the Series (no, I haven’t seen the film yet) - King Trevor
Moomins
I also like Nergal from The Grim Adventures of Billy & Mandy, but he and Grim are the only comparatively good things in the show
Books - series and authors:
Terry Pratchett - Discworld
Edwin Abbott Abbott - Flatland
Jerome K. Jerome - Three Men in a Boat, Three Men on the Bummel
Eoin Colfer - Artemis Fowl
John Tolkien - The Silmarillion, The Hobbit, The Lord of the Rings (in progress)
Stanisław Lem’s science fiction (in progress)
George Martin - Tuf Voyaging
Clive Lewis - The Chronicles of Narnia
Jules Verne’s science fiction - the more known ones, like Around the Moon
Roger Lancelyn Green - King Arthur and His Knights of the Round Table, The Adventures of Robin Hood
Philip Reeve - Larklight Trilogy (I haven’t read #3 yet)
John Flanagan - Ranger’s Apprentice, Brotherband Chronicles
I mostly read fantasy and science fiction, as you can probably guess
Ask me if you want to know anything else, I only listed the more memorable part of all the books I’ve read
Comics:
Homestuck (+ some fanfics) - all the Noirs, Scratch, Sollux
Problem Sleuth - GPI
Helvetica
Glitch: Jinn Devodist - so far, obviously, Cadwalader
The Property of Hate - RGB, Time
Ava’s Demon
Shenanigansen’s Live With Yourself and Bluechair
xkcd
PVP Online - Scratch Fury/Kringus, Brent Sienna
Garfield
Dilbert
Jake’s Onions
Pilot
Sarah Andersen’s comics
@zarla-s’ Handplates
Nothing Special
Glacias
Gone with the Blastwave
He Is a Good Boy
Vast Error - White Noise, probably
W.I.T.C.H.
D.Gray-Man - Lero/Rero
Noragami
Other:
Doctor Who (+ Dalek comics) - the Daleks (I’m on series 13, Doctor 13)
Star Wars - C3PO
HLVRAI
Asterix et Obelix movies (animated) - Asterix
The LEGO movie franchise
Mythbusters (what I managed to catch on TV (read: not much))
Most Popular Girls in School - not exactly up to my standards with the crude language, but it is incredibly well done in many other aspects
“Atlantis: The Lost Empire” might be my favourite animated film (I haven’t thought about it extensively, but it’s way up the ranks anyway)
“The Book of Life” - Xibalba (It is another good one)
Aviators (musician)
I know “Hamilton: an American Musical”, “Heathers: The Musical” and “Les Misérables” (2012 film)
Minecraft animation in general, there are some great original series out there I could recommend (like Minequest, The Egg’s Guide or Annoying Villagers)
2D animation fan
I love songs about video games
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pink1027 · 7 years
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Games I hope to complete in 2017 because my backlog is getting ridiculous
- Metal Gear Solid V (Before I accidentally see anymore goddamn spoilers.) - Armikrog - Tales of Zestiria (Alisha’s Story. I already completed the main game.) - No Man’s Sky (Getting to the center of the universe could be considered an ending.) - Baten Kaitos (I have Origins but I don’t wanna touch it until I finish this one.) - Infamous Second Son - Eternal Sonata - Xenoblade Chronicles X
I’m probably forgetting some, but I’ll try to keep this list updated. Once Tales of Berseria and Persona 5 come out, it’ll probably become difficult to go back lol Hopefully I can cross some of these off my list before then. There are a bunch of other games on my backlog I know I’ll never complete.
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