I am going over Murderbot's and ART's first interactions again and it's driving me crazy, so I really need to yell into the void about it.
Alright, so we have ART:
ART, a highly advanced deep space research vessel, who is very attached to its crew and seems to generally do what it's supposed to, especially when not doing so could endanger its mission - but ends up accepting a suspicious looking SecUnit that is lying about being a bot aboard itself. ART is evidently aware that it is directly breaking the rules in doing so. (Aside: How often does ART break the rules?) Why? All for that tempting media package that the SecUnit has to offer?
No.
It was sent off to do some work all alone and got bored and lonely. (I think there are different ways to intepret this, but looking at our super social raised-by-humans loving-its-crew never-shutting-up research vessel, I choose to think that is exactly what it was!)
Anyway, what does ART do now that it has this lying, potentially dangerous rogue SecUnit aboard? It
lets it know that it saw right through its lies and knows exactly what it is
intimidates and threatens it by showing off its own ridiculously extensive superiority (just to be on the safe side ofc)
gets bored after the SecUnit gets too scared to do anything interesting
asks the SecUnit to "stop sulking"
learns that the SecUnit has been through A Lot and seemingly understands how it made it feel and apologizes
gets bored again and starts lurking and harasses convinces the SecUnit to watch media about ships and their crews with it
[gets way too invested and agitated by the media, probably going through its first media-induced emotional crises (but gets through them with the support of the very patient SecUnit)]
tries to have a conversation with the SecUnit to get to know it better
gets offended that the SecUnit is not answering truthfully and won't share sensitive and very private information about itself
lets the SecUnit know it can see through its lies, calling it "inherently inferior" to itself and causing the SecUnit to sulkily shut down for four hours (lol)
immediately calls the SecUnit "unnecessarily childish" upon its awakening four hours later (referring to its own extensive experience with children to really get the point across)
And apparently all of this seemed to be a perfectly pleasant and normal interaction to ART, because:
That's how you make friends, isn't it?!
God, I love ART so so so much and this is SO funny to me! To be fair, I don't think anyone ever really prepared it for an interaction like this. (Probably because its crew did not expect it to pick up a stray rogue SecUnit and try to befriend it).
Bonus:
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since playing twilight princess again i cannot get behind the lu fandom characterization of twilight and wild i'm sorry. like i think twilight would be an overprotective big brother figure towards wild, absolutely. but wild doesn't take that sitting down. he doesn't like being coddled, and it's pretty clear (side note: i do really appreciate the analysis posts about wars and how hard he's been on wild potentially pushing wild closer and closer to a rather big memory. you can sort of see how twilight is not happy with how warriors is acting, but he's not saying anything right now. probably because it's not his place to, and also probably because wild wouldn't want him to right now).
i think that twilight and wild have a very different relationship to what most of the lu fandom thinks. they're close - that much is obvious from how they react when the other is hurt, and how twilight pushed through the rest to get to wild during the memories comic. but i think that a lot of the time, it feels like wild only exists around twilight, or he can't be left without twi otherwise he'll "do something stupid" or whatever. wild doesn't exactly appreciate twi's protectiveness or his advice all of the time, but he still looks up to twilight. despite whatever went down when they first met, wild worked to gain twi's trust in order for them to be so close. they're equals - just like the rest of the chain are equals. and yes, wild does a fair amount of dumb things and he's impulsive about it, but i would like to argue that twilight also does a fair amount of dumb things (in game and in comic)
(i think it also kinda feeds in to how wild is sort of infantilized by the fanbase. he's already not exactly trusted by the rest of the chain (legend especially, for some reason), and i think i'd like to explore that and how his relationship with legend formed. they seem to think he's sort of a loose cannon, especially after the previous arcs. wild hasn't seemed to realize it yet, but i do think something is coming, especially with him and warriors)
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anything on 13 and 14 for the bigeneration?
-since there’s already two of them, fourteen never gets shot, which means fifteen won’t be around for a while yet 😔. it also means that both the doctors play their own games against the toymaker! fourteen sticks with highest card, thirteen goes with mario kart (and wins, for the record. yes she will be holding the fact that she won her game and fourteen lost over his head forever. oh what’s that his game was pure chance and doesn’t have anything to do with his level of skill? tough)
-donna's spare room only has one bed, and they argue over who gets it for like an hour (thirteen's like i sleep on the floor a lot anyway it's fine you take the bed and fourteen's like you literally died like 5 hours ago YOU take the bed) until donna's like Why Doesn't Somebody Take The Fucking Sofa. that somebody is thirteen bc fourteen's really tall lmao. donna comes downstairs the next morning to find fourteen curled up on the floor next to the sofa anyway and is like hm i sure hope this won't be representative of their general relationship!
-for the first week, thirteen is very much not fun to be around for reasons of she literally just fucking died and was kind of hoping that it would mean she didn't have to deal with any of that unresolved trauma (spoiler alert it's still there but It's Worse Now). eventually even fourteen starts avoiding her, which makes it ten times worse (turns out she's uh kinda bleeding psychically. that's what happens when two aliens rip open your memories again and again and then your best enemy forces a regeneration on you). this goes on until she snaps at rose, at which point donna sits her down in the shed and is like we're going to talk or else i will physically kick you out. an hour (and a lot of tears) later she brings fourteen in too. they end up having semi regular check in sessions after that and it really does help
-around a month in, they just Vanish and the tardis is gone too, and donna's like well they could've left a fucking note. but i get it. and then rose is like mum come look!!! and takes her into the shed, which is now bigger on the inside and has two full rooms, one with rose's workshop (now with a bunch of vintage sewing and knitting machines in) and one with the tardis and a hammock (for thirteen) and a sofa bed (for fourteen). donna's like oh you definitely should be in seperate rooms you guys are unhealthily close and they're like we can't hear you over our amazing coping methods
-yeah they're like. really codependent. they also have vastly different ways of getting comfort (fourteen needs to be touching somebody at all times, and also loves comfortable silences; thirteen needs a five foot cube of personal space and also can't stop talking ever Or Else The Thoughts Get Her) which isn't a super great way to live tbh! luckily you kinda need surgical tools to seperate donna and fourteen, and rose and thirteen can talk at each other for hours, so it kinda balances out. the fact that they physically need to interact with other people really helps dskjldsajklds
-while fourteen isn't ten, he's just like a more mature version of him, so he slots very easily back into donna and wilf (and even sylvia)'s lives. thirteen, on the other hand, is a completely new person, and does often feel a little out of place. once everyone else realises she feels like this they're like what the fuck are you talking about. you're sad and feral. that's the doctor
-they do eventually get better with uh lots of therapy and also getting desk jobs at unit (fourteen ends up more with the organisational side while thirteen is just Generally Sciencey. she has like forty experiments going at once. kate only knows about around 2/3 of them) plus the shed expands eventually and thirteen gets her own workshop and tinkering really helps calm her down. meanwhile fourteen starts getting into baking, and that helps him too. they both just really needed a breather, yknow?
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You know what I can foresee Tim getting so into hating Jason and trying to counter Jason’s 1001 Evil Murder Plans (that he definitely has) that he misses the court date that might have given him more parental rights. So then he just hates Jason even more because obviously this was plan #1002 that he hadn’t managed to counter in time.
And meanwhile Jason is just trying to get used to the fact that none of his favorite food carts are around anymore.
Tim is cursing Jason out for his evil master plan to ruin tims life mean while Jason's just crying in a corner somewhere bc he wants to listen to his music but can't bc he can't figure out how to get the stupid wireless headphones to connect
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