#c-webdev
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machinavocis · 4 months ago
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fangirlinc · 3 months ago
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Any MCR fans in software engineering/web dev?
I'm looking for mutuals who love to code and also love MCR. I wanna do a little project >:D also just want some buds to relate to.
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plleonart · 5 months ago
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Hello there!
Any accounts that I could follow to get a #tech feed?
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phantomrose96 · 1 year ago
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Hey not to go all "tumblr is a professional networking site" on you, but how did you get to work for Microsoft??? I'm a recent grad and I'm being eviscerated out here trying to apply for industry jobs & your liveblogging about your job sounds so much less evil than Data Entry IT Job #43461
This place is basically LinkedIn to me.
I'm gonna start by saying I am so so very sorry you're a recent grad in the year 2024... Tech job market is complete ass right now and it is not just you. I started fulltime in 2018, and for 2018-2022 it was completely normal to see a yearly outflow of people hopping to new jobs and a yearly inflow of new hires. Then sometime around late-spring/early-summer of 2022 Wallstreet sneezed the word "recession" and every tech company simultaneously shit themselves.
Tons of layoffs happened, meaning you're competing not just with new grads but with thousands of experienced workers who got shafted by their company. My org squeaked by with a small amount of layoffs (3 people among ~100), but it also means we have not hired anyone new since mid-2022. And where I used to see maybe 4-8 people yearly leave in order to hop to a new job, I think I've seen 1 person do that in the whole last year and a half.
All this to say it's rough and I can't just say "send applications and believe in yourself :)".
I have done interviews though. (I'm not involved in resume screening though, just the interviews of candidates who made it past the screening phase.) So I have at least some relevant advice, as well as second-hand knowledge from other people I know who've had to hop jobs or get hired recently.
If you have friends already in industry who you feel comfortable asking, reach out to them. Most companies have a recommendation process where a current employee fills out a little form that says "yeah I'd recommend such-and-such for this job." These do seem to carry weight, since it's coming from a trusted internal person and isn't just one of the hundreds of cold-call applications they've received.
A lot of tech companies--whether for truly well-intentioned reasons or to just check a checkbox--are on the lookout for increasing employee diversity. If you happen to have anything like, for example, "member of my college Latino society", it's worth including on your resume among your technical skills and technical projects.
I would add "you're probably gonna have to send a lot of applications" as a bullet point but I'm sure you're already doing that. But here it is as a bullet point anyway.
(This is kind of a guess, since it's part of the resume screening) but if you can dedicate some time to getting at least passingly familiar with popular tech/stacks for the positions you're looking into, try doing that in your free time so you can list it on your resume. Even better if you make a project you can point to. Like if you're aiming for webdev, get familiar with React and probably NodeJS. On top of being comfortable in one of the all-purpose languages like C(++) or Java or Python.
If you get to the interview phase - a company that is good to work for WILL care that you're someone who's good to work with. A tech-genius who's a coworker-hating egotistical snob is a nuisance at best and a liability at worst for companies with even a half-decent culture. When I do interviews, "Is this someone who's a good culture fit?" is as important as the technical skills. You'll want to show you'll be a perfectly pleasant, helpful, collaborative coworker. If the company DOESN'T care about that... bullet dodged.
For the technical questions, I care more about the thought process than I do the right answer, especially for entry-level. If you show a capacity for asking good, insightful clarifying questions, an ability to break down the problem, explain your thought process, and backtrack&alter your approach upon realizing something won't work, that's all more important than just being able to spit out a memorized leetcode answer. (I kinda hate leetcode for this reason, and therefore I only ask homebrewed questions, because I don't want the technical portion to hinge at all on whether someone managed to memorize the first 47 pages of leetcode problems). For a new hire, the most important impression you can give me is that you have a technical grasp and that you're capable of learning. Because a new hire isn't going to be an expert in anything, but they're someone who's capable of learning the ropes.
That's everything I have off the top of my head. Good luck anon. I'm very sorry you were born during a specific range of years that made you a new grad in 2024 and I hope it gets better.
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cerulity · 11 months ago
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About Me
thought i would make this post because why not
My online pseudonym is Cerulity32K, casually Cerulity. Though, my preferred name is Kali, and my alternate username is Kali the Catgirl.
Though my mental conditions are mild, I do have ADHD (inattentive) and am seeking an autism evaluation. I am also trans (she/they).
But let's get to the good stuff. I excel in computing, especially low-level stuff and graphics (webdev scares me) and math, advanced functions, calculus and linear algebra being the most useful to me. I like to intersect math and computing, and it leads to some pretty fun results, especially when dealing with graphics. My main languages are Rust, C, C++, CUDA, C#, and Python, though I am trying to understand Assembly for a few systems (my laptop [x86_64], NES [6502], and the Atari 2600 [6507]). The main libraries I go to are Raylib and Macroquad for 2D games, and for 3D I go for wgpu, Vulkan, or OpenGL, though wgpu may be the main one I use from now on.
I also do music. My favourite types of music are either loud, distorted songs (FREE.99), literally noise (Portal 2 OST), or electronic-jazz fusion (Creo). I also sometimes make music. It's usually remixes or covers, as I suck at melody crafting, but I have made a couple original songs. I specialize in industrial chiptune and what I like to call "rustcore". My two music environments are LMMS and Furnace, though the latter is the main one I use nowadays.
My favourite game genres are automation, puzzle, and platformer. Factorio, Exapunks, and Celeste are my favourites in those genres respectively.
Other than that, I like to do procedural or subdiv modelling in Blender.
All in all, I'm just a software catgirl :3
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aorish · 2 months ago
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the three types of programmer job posting in 2025:
we need someone with strong problem solving skills and a knowledge of C/C++ Python and Java who enjoy challenging. experience with bash scripts a plus
we need a CI/CD Spring Boot Agile DevOps test engineer with Jira fast-paced weekends start immediately 5 years experience required no degree
we need a react/node.js html/css c# typescript webdev who also knows python oh god why does no one in webdev understand basic data structures
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mosscoveredcatbyastream · 11 months ago
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Going from systems development and c++/java applications to full stack webdev, I can with confidence say that I strongly disagree with a lot of choices made in the current webdev ecosystem.
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fouadwastaken · 2 years ago
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What is you’re favorite programming language!!!!!
FEELING THAT THIS IS ANNI!
They are all very versatile and cool and to each one their own usages! But personally if I had to pick one it'd be either Rust (One I am intending to learn) or C++ (one that I am a bit more used to!)
I am not very much of a webdev guy (even if I have to know it for job offers in general , it pays damn well.....) I prefer to focus on more mathematic intensive applications of computer science! especially one of the fields I want to go into would be game developement , and I think there is a lot to do there in terms of optimisation of data flow and physics engine computations! Basically what I want to do is to make reaaally big games run on as small of a computer as possible! and to do this nothing but good old c language! C# in particular , but it's not my favorite because I have not grown yet too used to it but it's still useful ! Still don't give as much manipulation of memory as C++
Another reason C is my favorite language is that most programable controllers use it! so kinda have to know it a bit and it makes it even cooler!
Rust does the same thing as C++ but a bit better! However it's less popular for programable controllers and stuff of the likes!
As for python , it is cool but as I said. Aiming to make stuff as smooth and fast running as possible python doesn't exactly cut it!
Also frankly once a quantum programation language is available it might be by favorite! It's not out there yet , but hey if i'm really lucky I might work with the team that will make it! Quantum computing is one of the subjects I want to have my phD in!
Hope this answers the question!
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syrinq · 2 months ago
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bearer of the curse in a way i forget all coding syntax despite having it done more than the average person by the following:
baby's first code is delving into tumblr themes and tweaking it to your liking the more you switch themes. also the ancient old custom boxes from deviantart. i miss you so babygirl
whatever the fuck tweaking c++ values is with the dumpster fire of (bethesda) games
idk how tf i made a relatively good first ever attempt at a game with fucking unreal engine blueprint in uni but somehow i did
tweaked to fully modified a toyhouse premium template (css/html/bootstrap) to my tastes, to the point i might as well have written it myself
converted/merged above code into other languages multiple times to make it a) work without premium (no css), b) work on a walmart wiki (tumblr blog), c) work on neocities by splitting & writing new css/html/jscript files albeit briefly because d) building it with templates and an SSG like astro fits my needs better
i Get why layout builders like weebly and carrd exist but fuck me neocities is so fucking good i'm going to pass away. i love customisation and i'm going to jork it violently
crash course into several pyramid schemes of frameworks and proceed to lose my mind and die
also die because x program is better for y language and z framework. then you proceed to install 3920282 programs you use for about 2 weeks and then forget again. but hey i guess i can start up localhost now instead of horribly failing at editing neocities pages
i just really like layouts. i love importing a template and then tweaking individual fucking values the way i need em to so i can make my oc world in the microwave radiate its signals outside the kitchen
wrote several own profile/folder/mockup codes inspired by toyhouse codes <- what can i say. i am fascinated by the humble button and the carousel
yayyy i love responsive ui i looove mobile friendly webbed sites i looove beating the shit out of bootstrap code by giving recurring elements their own fucking style.css and thus shortening justify-content-xl-between and rounded-circle border-0 background-faded to a single word class yayyy yippee ^_^
slightly delved into java for hypothetical entertaining thought of minecraft modding & i guess i can read it better now alongside python. but object programming stinks ass in the way to tell everything you're x and you have sexual relations with files y, z & the rest of the alphabet. webdev import is so sexy actually
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this-week-in-rust · 7 months ago
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This Week in Rust 574
Hello and welcome to another issue of This Week in Rust! Rust is a programming language empowering everyone to build reliable and efficient software. This is a weekly summary of its progress and community. Want something mentioned? Tag us at @ThisWeekInRust on X (formerly Twitter) or @ThisWeekinRust on mastodon.social, or send us a pull request. Want to get involved? We love contributions.
This Week in Rust is openly developed on GitHub and archives can be viewed at this-week-in-rust.org. If you find any errors in this week's issue, please submit a PR.
Want TWIR in your inbox? Subscribe here.
Updates from Rust Community
Official
Announcing four new members of the compiler team
Foundation
Announcing the Rust Foundation’s Newest Project Director: Carol Nichols
Rust Foundation Collaborates With AWS Initiative to Verify Rust Standard Libraries
EuroRust 2024
Through the Fire and the Flames - Jon Gjengset
Build bigger in less time: code testing beyond the basics - Predrag Gruevski
A gentle introduction to procedural macros - Sam Van Overmeire
Practical Rust for Web Audio - Attila Haraszti
Augmented docs: a love letter to rustdoc and docs.rs - Francois Mockers
The Impact of Memory Allocators on Performance: A Deep Dive - Arthur Pastel
Proving macro expansion with expandable - Sasha Pourcelot
Runtime Scripting for Rust Applications - Niklas Korz
Unleashing 🦀 The Ferris Within - Victor Ciura
The first six years in the development of Polonius - Amanda Stjerna
Non-binary Rust: Between Safe and Unsafe - Boxy Uwu
Writing a SD Card driver in Rust - Johnathan Pallant
My Journey from WebDev to Medical Visualization Rustacean - David Peherstorfer
Code to contract to code: making ironclad APIs - Adam Chalmers
Rust Irgendwie, Irgendwo, Irgendwann - Henk Oordt
Linting with Dylint - Samuel Moelius
RustConf 2024
Dr. Rebecca Rumbul (Rust Foundation Executive Director): "Welcome Remarks"
Aeva Black: "Making Open Source Secure by Design" | KEYNOTE
Marc-André Moreau (CTO, Devolutions): Diamond Sponsor Talk
Nick Cameron: "Eternal Sunshine of the Rustfmt'ed Mind"
Jack Wrenn: "Safety Goggles for Alchemists"
Rohit Dandamundi: "Widening the Ferris Net"
Isabel Atkinson: "Rustify Your API: A Journey from Specification to Implementation"
Sparrow Li: "The Current State and Future of Rust Compiler Performance"
Nathan Stocks: "Shooting Stars! Livecode a Game in Less Than 30 Mins"
Pedro Rittner & Sean Lawlor: "Actors and Factories in Rust"
David Koloski: "The (Many) Mistakes I Made in rkyv"
Kyler Chin: "How We Built a Rust-y Real-Time Public Transport Map"
Adam Chalmers: "Making a Programming Language for 3D Design"
Martin Pool: "Finding Bugs with cargo-mutants"
1Password, Adobe, Woven by Toyota: Gold Sponsor Lightning Talks
Miguel Ojeda (Rust for Linux): KEYNOTE
JetBrains, K2 Space, Zed: Gold Sponsor Lightning Talks
Jonathan Pallant: "Six Clock Cycle per Pixel - Graphics on the Neotrol Pico"
Joannah Nanjekye: "Rust Interop: Memory Safety Across Foreign Function Boundaries"
Jacob Pratt: "Compiler-Driven Development: Making Rust Work for You"
Angus Morrison: "How Rust is Powering Next-Generation Space Mission Simulators"
Michael Gattozzi: "What Happens When You Run Cargo Build?"
Pallavi Thukral: "Rust in Motion: Building Reliable and Performant Robotics Systems"
Marc-André Giroux: "Low-Overhead Observability in High-RPS Servers"
Predrag Gruevski: "Putting an End to Accidental SemVer-Breaking Changes"
Chris Biscardi: "Web Sites, Web Apps, and Web Assembly"
Nicholas Matsakis (Co-Lead, Rust Design Team): "Rust Roadmap 2.0" | KEYNOTE
Frédéric Ameye: "Rust in Legacy Regulated Industries"
Walter Pearce: "Dude, Where's My C?"
Ed Jones: "Fearless Refactoring & the Art of Argument-Free Rust"
Dr. Rebecca Rambul: Opening Remarks
OxidOS Sponsored Talk
Martin Geisler: "Rust Training at Scale"
Quanyi Ma: "Embracing Monorepo and LLM Evolution"
Joshua Liebow-Feeser: "Safety in an Unsafe World"
Jack Huey & James Munns: "An Outsider's Guide to the Rust Project"
Newsletters
This Month in Rust OSDev: October 2024
Project/Tooling Updates
hyper in curl Needs a Champion
godot-rust November 2024 dev update
Security in hickory-dns
Virtual Geometry in Bevy 0.15
Glues v0.5 - Editor Tabs and Enhanced Vim Commands
Streaming data analytics, Fluvio 0.13.0 release
Rerun 0.20 - Geospatial data and full H.264 support
git-cliff 2.7.0 is released! (a highly customizable changelog generator)
Observations/Thoughts
You don't (always) need async
The fastest WASM zlib
A rustc soundness bug in the wild
[audio] Compile Time Crimes
[audio] Oxide with Steve Klabnik
Rust Walkthroughs
Zed Rope Optimizations, Part 1
Futexes at Home
Build your own SQLite, Part 3: SQL parsing 101
dtype_dispatch: a most beautiful hack
Sending Events to Bevy from anywhere
Building an email address parser in Rust with nom
Exploring Async Runtimes by Building our Own
Traits to Unify all Vectors
Basics of Pinning in Rust
Building a Wifi-controlled car with Rust and ESP32
[video] Build with Naz : Diesel ORM, SQLite and Rust
Crate of the Week
This week's crate is fixed-slice-vec, a no-std dynamic length Vec with runtime-determined maximum capacity backed by a slice.
Thanks to Jay Oster for the suggestion!
Please submit your suggestions and votes for next week!
Calls for Testing
An important step for RFC implementation is for people to experiment with the implementation and give feedback, especially before stabilization. The following RFCs would benefit from user testing before moving forward:
RFCs
No calls for testing were issued this week.
Testing Steps
Rust
No calls for testing were issued this week.
Testing steps
Rustup
No calls for testing were issued this week.
Testing steps
If you are a feature implementer and would like your RFC to appear on the above list, add the new call-for-testing label to your RFC along with a comment providing testing instructions and/or guidance on which aspect(s) of the feature need testing.
Call for Participation; projects and speakers
CFP - Projects
Always wanted to contribute to open-source projects but did not know where to start? Every week we highlight some tasks from the Rust community for you to pick and get started!
Some of these tasks may also have mentors available, visit the task page for more information.
If you are a Rust project owner and are looking for contributors, please submit tasks here or through a PR to TWiR or by reaching out on X (formerly Twitter) or Mastodon!
CFP - Events
Are you a new or experienced speaker looking for a place to share something cool? This section highlights events that are being planned and are accepting submissions to join their event as a speaker.
If you are an event organizer hoping to expand the reach of your event, please submit a link to the website through a PR to TWiR or by reaching out on X (formerly Twitter) or Mastodon!
Updates from the Rust Project
480 pull requests were merged in the last week
ABI checks: add support for some tier3 arches, warn on others
ABI checks: add support for tier2 arches
CFI: append debug location to CFI blocks
AIX: Add crate "unwind" to link with libunwind
illumos: use pipe2 to create anonymous pipes
check_consts: fix error requesting feature gate when that gate is not actually needed
const_panic: inline in bootstrap builds to avoid f16/f128 crashes
rustc_metadata: Preprocess search paths for better performance
suggest_borrow_generic_arg: instantiate clauses properly
add visit_coroutine_kind to ast::Visitor
add parentheses when unboxing suggestion needed
add reference annotations for diagnostic attributes
allow CFGuard on windows-gnullvm
always inline functions signatures containing f16 or f128
borrowck diagnostics: suggest borrowing function inputs in generic positions
change Visitor::visit_precise_capturing_arg so it returns a Visitor::Result
change intrinsic declarations to new style
check use<..> in RPITIT for refinement
consolidate type system const evaluation under traits::evaluate_const
delete the cfg(not(parallel)) serial compiler
deny capturing late-bound ty/const params in nested opaques
diagnostics for let mut in item context
extend the "if-unchanged" logic for compiler builds
feature gate yield expressions not in 2024
fix ICE when passing DefId-creating args to legacy_const_generics
fix REGISTRY_USERNAME to reuse cache between auto and pr jobs
fix a copy-paste issue in the NuttX raw type definition
fix compilation error on Solaris due to flock usage
fix span edition for 2024 RPIT coming from an external macro
for expr return (_ = 42); unused_paren lint should not be triggered
handle infer vars in anon consts on stable
improve VecCache under parallel frontend
increase accuracy of if condition misparse suggestion
liberate aarch64-gnu-debug from the shackles of --test-args=clang
likely unlikely fix
make precise capturing suggestion machine-applicable only if it has no APITs
make sure to ignore elided lifetimes when pointing at args for fulfillment errors
mention both release and edition breakage for never type lints
move all mono-time checks into their own folder, and their own query
proper support for cross-crate recursive const stability checks
querify MonoItem collection
recurse into APITs in impl_trait_overcaptures
refactor configure_annotatable
remove attributes from generics in built-in derive macros
rename rustc_const_stable_intrinsic → rustc_intrinsic_const_stable_indirect
skip locking span interner for some syntax context checks
trim extra space when suggesting removing bad let
trim whitespace in RemoveLet primary span
tweak attributes for const panic macro
unify FnKind between AST visitors and make WalkItemKind more straight forward
use TypingMode throughout the compiler instead of ParamEnv
warn about invalid mir-enable-passes pass names
miri: implement blocking eventfd
miri: refactor: refine thread variant for windows
miri: renamed this to ecx in extern_static
miri: use -Zroot-dir instead of --remap-path-prefix for diagnostic dir handling
stabilize const_atomic_from_ptr
stabilize const_option_ext
stabilize const_ptr_is_null
stabilize const_unicode_case_lookup
vectorize slice::is_sorted
#[inline] integer parsing functions
add as_slice/into_slice for IoSlice/IoSliceMut
generalize NonNull::from_raw_parts per ACP362
rwlock downgrade
implement mixed_integer_ops_unsigned_sub
improve codegen of fmt_num to delete unreachable panic
float types: move copysign, abs, signum to libcore
make CloneToUninit dyn-compatible
mark is_val_statically_known intrinsic as stably const-callable
optimize char::to_digit and assert radix is at least 2
hashbrown: further sequester Group/Tag code
hashbrown: mark const fn constructors as rustc_const_stable_indirect
codegen_gcc: fix volatile loads and stores
cargo resolver: Stabilize resolver v3
cargo rustdoc: diplay env vars in extra verbose mode
cargo fix: error context for git_fetch refspec not found
cargo: always include Cargo.lock in published crates
cargo: migrate build-rs to the Cargo repo
cargo: simplify English used in guide
rustdoc search: allow queries to end in an empty path segment
rustdoc-search: case-sensitive only when capitals are used
rustdoc-search: use smart binary search in bitmaps
rustdoc: treat declarative macros more like other item kinds
rustdoc: use a trie for name-based search
rustdoc: Fix duplicated footnote IDs
rustdoc: Fix handling of footnote reference in footnote definition
rustdoc: Fix items with generics not having their jump to def link generated
rustdoc: Perform less work when cleaning middle::ty parenthesized generic args
clippy: missing_safety_doc accept uppercase "SAFETY"
clippy: allow conditional Send futures in future_not_send
clippy: do not trigger if_let_mutex starting from Edition 2024
clippy: don't lint CStr literals, do lint float literals in redundant_guards
clippy: handle Option::map_or(true, …) in unnecessary_map_or lint
clippy: new lint: unnecessary_map_or
clippy: support user format-like macros
rust-analyzer: migrate reorder_fields assist to use SyntaxFactory
Rust Compiler Performance Triage
We saw improvements to a large swath of benchmarks with the querification of MonoItem collection (PR #132566). There were also some PRs where we are willing to pay a compile-time cost for expected runtime benefit (PR #132870, PR #120370), or pay a small cost in the single-threaded case in exchange for a big parallel compilation win (PR #124780).
Triage done by @pnkfelix. Revision range: d4822c2d..7d40450b
2 Regressions, 4 Improvements, 10 Mixed; 6 of them in rollups 47 artifact comparisons made in total
Full report here
Approved RFCs
Changes to Rust follow the Rust RFC (request for comments) process. These are the RFCs that were approved for implementation this week:
[RFC] Thread spawn hook (inheriting thread locals)
Final Comment Period
Every week, the team announces the 'final comment period' for RFCs and key PRs which are reaching a decision. Express your opinions now.
RFCs
No RFCs were approved this week.
Tracking Issues & PRs
Rust
[disposition: merge] Always display first line of impl blocks even when collapsed
[disposition: merge] Stabilize async closures (RFC 3668)
[disposition: merge] Tracking Issue for fn const BuildHasherDefault::new()
[disposition: merge] Add AsyncFn* to to the prelude in all editions
[disposition: merge] Tracking Issue for #![feature(const_float_methods)]
Cargo
[disposition: merge] Add future-incompat warning against keywords in cfgs and add raw-idents
Language Team
[disposition: merge] Consensus check: let-chains and is are not mutually exclusive
Language Reference
No Language Reference RFCs entered Final Comment Period this week.
Unsafe Code Guidelines
No Unsafe Code Guideline Tracking Issues or PRs entered Final Comment Period this week.
New and Updated RFCs
[new] Hierarchy of Sized traits
Upcoming Events
Rusty Events between 2024-11-20 - 2024-12-18 🦀
Virtual
2024-11-20 | Virtual (Cardiff, UK) | Rust and C++ Cardiff
Rust for Rustaceans Book Club: Chapter 12: Rust Without the Standard Library
2024-11-20 | Virtual and In-Person (Vancouver, BC, CA) | Vancouver Rust
Embedded Rust Workshop
2024-11-21 | Virtual (Berlin, DE) | OpenTechSchool Berlin + Rust Berlin
Rust Hack and Learn | Mirror: Rust Hack n Learn Meetup
2024-11-21 | Virtual (Charlottesville, NC, US) | Charlottesville Rust Meetup
Trustworthy IoT with Rust--and passwords!
2024-11-21 | Virtual (Rotterdam, NL) | Bevy Game Development
Bevy Meetup #7
2024-11-25 | Virtual (Bratislava, SK) | Bratislava Rust Meetup Group
ONLINE Talk, sponsored by Sonalake - Bratislava Rust Meetup
2024-11-26 | Virtual (Dallas, TX, US) | Dallas Rust
Last Tuesday
2024-11-28 | Virtual (Charlottesville, NC, US) | Charlottesville Rust Meetup
Crafting Interpreters in Rust Collaboratively
2024-11-28 | Virtual (Nürnberg, DE) | Rust Nuremberg
Rust Nürnberg online
2024-12-03 | Virtual (Buffalo, NY, US) | Buffalo Rust Meetup
Buffalo Rust User Group
2024-12-04 | Virtual (Indianapolis, IN, US) | Indy Rust
Indy.rs - with Social Distancing
2024-12-05 | Virtual (Berlin, DE) | OpenTechSchool Berlin + Rust Berlin
Rust Hack and Learn | Mirror: Rust Hack n Learn Meetup
2024-12-07 | Virtual (Kampala, UG) | Rust Circle Kampala
Rust Circle Meetup
2024-12-10 | Virtual (Dallas, TX, US) | Dallas Rust
Second Tuesday
2024-12-11 | Virtual (Vancouver, BC, CA) | Vancouver Rust
Rust Study/Hack/Hang-out
2024-12-12 | Virtual (Charlottesville, NC, US) | Charlottesville Rust Meetup
Crafting Interpreters in Rust Collaboratively
2024-12-12 | Virtual (Nürnberg, DE) | Rust Nuremberg
Rust Nürnberg online
2024-12-17 | Virtual (Washington, DC, US) | Rust DC
Mid-month Rustful
Africa
2024-12-10 | Johannesburg, ZA | Johannesburg Rust Meetup
Hello World... again
2024-12-07 | Virtual( Kampala, UG) | Rust Circle Kampala
Rust Circle Meetup
Asia
2024-11-21 | Seoul, KR | Rust Programming Meetup Seoul
Seoul Rust Meetup
2024-11-28 | Bangalore/Bengaluru, IN | Rust Bangalore
RustTechX Summit 2024 BOSCH
2024-11-30 | Tokyo, JP | Rust Tokyo
Rust.Tokyo 2024
Europe
2024-11-20 | Paris, FR | Rust Paris
Rust meetup #72
2024-11-21 | Copenhagen, DK | Copenhagen Rust Community
Rust meetup #53 sponsored by Microsoft
2024-11-21 | Edinburgh, UK | Rust and Friends
Rust and Friends (pub)
2024-11-21 | Madrid, ES | MadRust
Taller de introducción a unit testing en Rust
2024-11-21 | Oslo, NO | Rust Oslo
Rust Hack'n'Learn at Kampen Bistro
2024-11-23 | Basel, CH | Rust Basel
Rust + HTMX - Workshop #3
2024-11-25 | Zagreb, HR | impl Zagreb for Rust
Rust Meetup 2024/11: Panel diskusija - Usvajanje Rusta i iskustva iz industrije
2024-11-26 | Warsaw, PL | Rust Warsaw
New Rust Warsaw Meetup #3
2024-11-27 | Dortmund, DE | Rust Dortmund
Rust Dortmund
2024-11-28 | Aarhus, DK | Rust Aarhus
Talk Night at Lind Capital
2024-11-28 | Augsburg, DE | Rust Meetup Augsburg
Augsburg Rust Meetup #10
2024-11-28 | Berlin, DE | OpenTechSchool Berlin + Rust Berlin
Rust and Tell - Title
2024-11-28 | Gdansk, PL | Rust Gdansk
Rust Gdansk Meetup #5
2024-11-28 | Hamburg, DE | Rust Meetup Hamburg
Rust Hack & Learn with Mainmatter & Otto
2024-11-28 | Manchester, UK | Rust Manchester
Rust Manchester November Code Night
2024-11-28 | Prague, CZ | Rust Prague
Rust/C++ Meetup Prague (November 2024)
2024-12-03 | Copenhagen, DK | Copenhagen Rust Community
Rust Hack Night #11: Advent of Code
2024-12-04 | Oxford, UK | Oxford Rust Meetup Group
Oxford Rust and C++ social
2024-12-05 | Olomouc, CZ | Rust Moravia
Rust Moravia Meetup (December 2024)
2024-12-06 | Moscow, RU | RustCon RU
RustCon Russia
2024-12-11 | Reading, UK | Reading Rust Workshop
Reading Rust Meetup
2024-12-12 | Amsterdam, NL | Rust Developers Amsterdam Group
Rust Meetup @ JetBrains
2024-12-17 | Leipzig, DE | Rust - Modern Systems Programming in Leipzig
Types, Traits und Best Practices
North America
2024-11-21 | Chicago, IL, US | Chicago Rust Meetup
Rust Happy Hour
2024-11-23 | Boston, MA, US | Boston Rust Meetup
Boston Common Rust Lunch, Nov 23
2024-11-25 | Ferndale, MI, US | Detroit Rust
Rust Community Meetup - Ferndale
2024-11-26 | Minneapolis, MN, US | Minneapolis Rust Meetup
Minneapolis Rust Meetup Happy Hour
2024-11-27 | Austin, TX, US | Rust ATX
Rust Lunch - Fareground
2024-11-28 | Mountain View, CA, US | Hacker Dojo
RUST MEETUP at HACKER DOJO
2024-12-05 | St. Louis, MO, US | STL Rust
Rust Strings
2024-12-10 | Ann Arbor, MI, US | Detroit Rust
Rust Community Meetup - Ann Arbor
2024-12-12 | Mountain View, CA, US | Hacker Dojo
RUST MEETUP at HACKER DOJO
2024-12-16 | Minneapolis, MN, US | Minneapolis Rust Meetup
Minneapolis Rust Meetup Happy Hour
2024-12-17 | San Francisco, CA, US | San Francisco Rust Study Group
Rust Hacking in Person
Oceania
2024-12-04 | Sydney, AU | Rust Sydney
2024 🦀 Encore ✨ Talks
2024-12-08 | Canberra, AU | Canberra Rust User Group
CRUG Xmas party
If you are running a Rust event please add it to the calendar to get it mentioned here. Please remember to add a link to the event too. Email the Rust Community Team for access.
Jobs
Please see the latest Who's Hiring thread on r/rust
Quote of the Week
The whole point of Rust is that before there were two worlds:
Inefficient, garbage collected, reliable languages
Efficient, manually allocated, dangerous languages
And the mark of being a good developer in the first was mitigating the inefficiency well, and for the second it was it didn't crash, corrupt memory, or be riddled with security issues. Rust makes the trade-off instead that being good means understanding how to avoid the compiler yelling at you.
– Simon Buchan on rust-users
Thanks to binarycat for the suggestion!
Please submit quotes and vote for next week!
This Week in Rust is edited by: nellshamrell, llogiq, cdmistman, ericseppanen, extrawurst, andrewpollack, U007D, kolharsam, joelmarcey, mariannegoldin, bennyvasquez.
Email list hosting is sponsored by The Rust Foundation
Discuss on r/rust
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vanguarddeveloper · 2 years ago
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Working with APIs in C# and React: Best Practices
Dive into our latest guide on mastering APIs with C# and React TypeScript, packed with real-world tips and robust code examples for the modern developer. 🚀#SoftwareDevelopment #CSharp #ReactTypeScript #WebDev #APIs #BestPractices
Resources: Some great books for learning great techniques in React and C#, when building applications that talk to your API. Introduction to API Consumption and Building in Modern Applications Context: An overview of why APIs are crucial for modern web and mobile applications. Explanation of RESTful APIs and GraphQL. REST vs. GraphQL: REST (Representational State Transfer) APIs operate over…
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eccentric-nucleus · 2 years ago
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ugh i want to do some webdev stuff but i'd have to do a complete system reinstall. b/c i unwisely decided to try out ubuntu last time i installed an OS and the thing with ubuntu is that they don't support upgrading from old versions indefinitely, so now i basically can't use apt at all since all the old repos have been obliterated. welp.
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mourning-again-in-america · 2 years ago
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my shitpost theory of webdev is that every sufficiently advanced client/server library wants to be written in a Lisp, demonstrated by the one good decision Paul Graham ever made
also, having seen a very small view of things, it seems like languages that aren't lispy from the start like Ruby often develop similar traits to macros with kludges often arising from their dissimilarity from true macros (which may have only started to exist in Racket? Not sure)
Python has decorators in flask and I think fastapi, not sure what the hell Django's doing, it looks like it's wearing Python as a skinsuit
Haskell has a piss-poor "actual macro" system but most of the benefit of the advanced type system is the ability to replicate macro like features, like dynamic dispatch + sealed objects (DataKinds and closed type families) and complex adhoc inheritance-like behaviors (the deriving mechanism, where a library author writes some instances of a trait for a bunch of base objects (String, Int, etc.) and some instances for combinations of those objects) which appear to be not unlike C++ templates
These additions are used heavily in Haskell's best webshit library family, where you specify your routes wholly in the types and you get automatic generation of client functions (which, when called, act as if they hit the HTTP route, handy for testing without testing the networking stack) whenever you add a new route to your server and that's not even getting into property testing in Haskell, which imo is the true argument in favor of Haskell if you're not a compiler dev or otherwise oddly situated
there have been, no doubt, countless "advances" which have served only to delay or destroy progression of the development of software systems. but i should be grateful, for the following reads mostly like nonsense to me
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xiabablog · 2 years ago
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I just want to code and program for fun. There are so many things I want to learn and program with just for fun. I’m not learning to get a job, I’m learning all of this for fun!!!!!
I’m happy when I code and I get an error and can’t find the solution for 2 days, and just when I’m about to break my laptop, I find the solution. I don’t mind that because in the end… I make something cool.
I make something where I’m like “Well, goddamn! I did a pretty good job! Let’s do this whole process again with a new idea! 🥲🙏🏾”
No but seriously I have a list of languages, frameworks and some backend stuff I want to work on:
Rust 💗
Python 💗
JavaScript (more in-depth) 💗
C# (more in-depth - I’m starting to like C# more) 💗
C++
C
TypeScript
Flask
Django
Unity
Node.js
MongoDB
Vue.js
React.js 💗
PHP 💗
Go
Ruby
Winforms 💗
Ruby
Lua 💗
WPF 💗
I want to dabble in all of them and give each one a go. And I will. Not for a job, but out of my own curiosity to see what I can build with each of these languages! 💗
My brain says I can’t and I’m competitive so I’m gonna prove her wrong 👏🏾✨
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mockingcode · 2 years ago
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This is my first post, I'm so excited for it! I've been coding for 6 months. That's why I'm more naive, hehe. Now I'm busy developing an e-commerce site with C# over ASP.Net (I'm almost done and due in two weeks!). I created this account to give me more motivation to work and to follow and make friends with other coding girls.
I will be 23 in two months, I started striving to be a developer at 22, I still lack a lot and feel like I don't know anything. I'm also an economics student, believe me it's harder than writing code . But sometimes I don't think about which one is more difficult! Stay well and do not hesitate to write to me..
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theinsaneapp · 4 years ago
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