#develop algorithm
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whumpacabra · 7 months ago
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I don’t have a posted DNI for a few reasons but in this case I’ll be crystal clear:
I do not want people who use AI in their whump writing (generating scenarios, generating story text, etc.) to follow me or interact with my posts. I also do not consent to any of my writing, posts, or reblogs being used as inputs or data for AI.
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taleofharrison · 24 days ago
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Sport!AU anyone?
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agatedragongames · 3 months ago
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Random Mouse Algorithm
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The 'Random Mouse Algorithm' is the best maze solving algorithm in the universe. It uses less memory than other wasteful pathfinding algorithms like 'Breadth First Search' and 'A-star'. Since it picks a random node at every junction.
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So there is no need for complicated containers like queues and stacks. The only downside, it's very slow… But it's guaranteed to find the goal (or cheese) eventually! It also won't find you the shortest path, but there is nothing wrong with taking the scenic route 🐭🧀
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wahoo-stomp · 2 days ago
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I spent five years coming up with unique ways to photograph the same group of plushies to help tell a story.
You don't need AI to help you be creative, you're just being lazy and want brain chemicals without doing any of the work or respecting the people who put time and effort into it.
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syoish-aot · 2 months ago
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Does anyone else get frustrated by late stage capitalism's obsession with the monetization of free time?
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blake447 · 2 years ago
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Procedural Dungeon Generation
Alright~ After much work we have finally completed our dungeon generation algorithm. First, we generate the rooms, separate them using a separation steering algorithm.
Second, we generate a graph that represents connections between the various rooms
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Third, we perform what is known as Delaunay Triangulation, in which we evaluate pairs of triangles and swap their shared edge if it fails a test boiled down to a simple matrix determinant evaluation Fourth, we construct a Graph of connectivity from the Delaunay triangulation
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Fifth, we perform an A* pathfinding algorithm to connect points on the delauney triangulation through the neighborhood graph
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Finally, if we didn't traverse through a room, we can remove it to simplify the dungeon into something a little less dense
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There are some extra things we can do here and there, and bugs and edge cases to iron out here and there, but for now, we have a pretty neat little dungeon generator. The next step is to actually procedurally generate the rooms and then use the connectivity graphs to implement game logic and whatnot, but that we will save for another time.
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pencilcat · 7 months ago
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I forget to link this, but I do have a side-blog for primarily reblogs! If you like a lot of haha and screaming into the void stuff. Probably art too. @opinioncat
Also for the foreseeable future, I'll no longer be posting on Xitter (until it gets a new owner, or it burns to the ground).
Bluesky is now where most of my ramblings will be posted! It's been such a breath of fresh air in comparison to the hellhole that the ex-bird turned into. Tons of artists are there already. I'll still post stuff here, no worries.
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kabillieu · 7 months ago
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We haven’t started homeschooling yet because I wanted my big kid to have a substantial break. Often I feel crazy and like a bad parent because I have a school-aged child who is currently not in school. This feels like neglect.
But it also felt abusive to drop a child off at a place where he spent hours lowkey suffering every day. It was horrible watching him have multiple meltdowns a week. It was sad when he had no energy to do anything other than zone out on his electronics. There were no friend prospects in sight.
He’s still spending too much time on his electronics. But he also had another hangout with his new friend N yesterday. We met her and her mom at the local coffeehouse, and the kids played card and board games for two hours. Tomorrow I’m dropping him and Riv off at my parents’ where they’ll see a play, go to a Christmas tree farm, and go to church. I can reasonably expect him to be able to handle these activities instead of being worried that he’s too stressed out to deal with them. And today he joined Dominic and me for lunch at Mr. Chen’s, a delicious restaurant and Asian grocery store. He ate gyoza and tried crispy chicken. He bought these little bananas that he loves, which he used to get with his dad at the Asian market in Omaha.
We will figure out how to educate him. I’m sure it will be a bumpy ride at times. Most of the time I feel certain that he should be in school and not watching YouTube videos on his phone all day, but we’ll get there. And in the meantime I’m really grateful for the relative calm after weeks of high-strung dysfunction. He’s calmer, more loving and affectionate, and he’s more flexible too.
Anyway, I feel like an awful parent! I feel like a great parent!
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magebird · 2 years ago
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Sometimes I feel like the discourse about AI art misses the actual point of why it’s not a good tool to use.
“AI art isn’t ‘real’ art.” —> opinion-based, echoes the same false commentary about digital art in general, just ends up in a ‘if you can’t make your own store-bought is fine’ conversation, implies that if art isn’t done a certain way it lacks some moral/ethical value, relies on the emotional component of what art is considered “real” or not which is wildly subjective
“AI art steals from existing artists without credit.” —> fact-based, highlights the actual damage of the tool, isn’t relying on an emotional plea, can actually lead to legally stopping overuse of AI tools and/or the development of AI tools that don’t have this problem, doesn’t get bogged down in the ‘but what if they caaaaan’t make art some other way’ argument
Like I get that people who don’t give a shit about plagiarism aren’t going to be swayed, but they weren’t going to be swayed by the first argument either. And the argument of “oh well AI art can’t do hands/isn’t as good/can’t do this thing I have decided indicates True Human Creativity” will eventually erode since… the AI tools are getting better and will be able to emulate that in time. It just gets me annoyed when the argument is trying to base itself on “oh this isn’t GOOD art” when AI does produce interesting and appealing images and the argument worth having is much more about the intrinsic value of artists than the perceived value of the works that are produced.
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selkiefinalist · 7 months ago
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relax, if ivan2 scores one goal every 2.9 minutes in the third period, we can still win 7-6*
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bitfreak · 12 days ago
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Array Sorting in C++: A Quick Guide ✨
Hey coders! 👋 Let's talk about something super useful: Sorting Arrays in C++. Whether you are a newbie or brushing up your skills, this is essential knowledge.
What's the Deal with Sorting? 🤔 Sorting means putting your array elements in order (ascending or descending). It's crucial for making data easier to search, analyze, and work with.
Key Sorting Ideas 💡
Comparison & Swapping: Most sorting methods compare elements and swap them if they're in the wrong order. Think of it like rearranging books on a shelf!
Iteration: Sorting involves going through the array multiple times. It’s like checking every item to make sure it’s in the right spot.
Sorting Order: Usually, we sort from smallest to largest, but you can also sort from largest to smallest, or by any custom rule.
Choosing the Right Method: Different tasks require different methods.
Simple Methods (Bubble, Insertion): Easy to grasp but slow for big arrays. Great for learning the basics! Efficient Methods (Quick, Merge): Faster for large amounts of data but a bit more complex.
Sorting in Action 🚀
Manual Sorting: Write your own sorting code using loops and if statements. Good for understanding how it works under the hood.
Using std::sort(): C++'s built-in function that's super fast and easy to use.
#including<algorithm> int arr[] = {5, 3, 8, 6, 2}; int n = sizeof(arr)/sizeof(arr[0]); std::sort(arr, arr + n); // Sorts in ascending order
Custom Sorting: Sort your way by using a special function to define your own sorting logic.
Quick Guide Table 📚
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Sorting is super important for any C++ project! 💻 Hope this gives you a clearer picture. 🎉
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agatedragongames · 3 months ago
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Learn how to explore a grid and find a goal point with breadth first search in this pathfinding tutorial. You will use Processing and Java to code the breadth first search pathfinding algorithm and create a graphical demo so you can see it in action.
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In the last tutorial, we programmed depth first search and watched it explore a node graph. In this tutorial we will program breadth first search and watch it explore a grid.
The breadth first search algorithm will add every unexplored adjacent node to a queue, and explore all of the added nodes in sequence. For each node explored, it will continue to add the adjacent unexplored nodes to the queue. It will continue to do this until the goal is found or all connected nodes have been explored.
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jesterwaves · 19 days ago
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sequel to the kris chart (EDIT: higher res here because i made it way too big)
im actually trying to write a whole thing based on these observations and this chart wasn't turning out like how i wanted it to so im posting it as is. basically, my thesis is that ralsei's purpose is to guide the game along, and susie tends to completely disrupt the game at any chance she can get, simply by virtue of not enabling video game logic and acting like a real person would
edit: btw i was wrong about adding the "game over" to ralsei's side. i had thought ralsei was the only one to speak to kris during that segment, but susie ALSO can speak during this segment.
also this chart was made pre-3+4. after 4 my conclusion changed a bit but my observations in this chart are still pretty accurate
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jackoshadows · 2 years ago
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literaryscribs · 4 months ago
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Can I just say that I wish, I really really wish, people would quit calling 20-24 year old characters "bad" or "childish writing" for literally just... ACTING THEIR AGE?!??! Doubly if they have a disability or are specifically coded to be autistic, adhd etc.
Seriously? Is someone out there seriously implying that everyone magically matures into a grizzled, emotionally constipated war veteran the second a 19 year old crosses the threshold into their noughties?
Think real damn hard on things you did when you were younger if you're older currently. We've ALL done cringe stuff that keeps us up until the wee hours of the morning in embarrassment. Whether it be something we said or clogging up someone's toilet, puking all over the place because we partied too hard or sent literal car parts flying because you were learning to drive. You don't just snap your fingers and BAM! YOU'RE MATURE! CUE THE CELEBRATIONS!
Maturity comes from life experiences, the good times, the cringe moments and the failures. Not age. Otherwise you wouldn't have kids/teens behaving way beyond their years due to ongoing and consistent abuse/neglect, nor childish adults trying to relive their teen years at their 'prime' at the very least.
I don't care if it's a fantasy game or if it's set in the future. If a character is 21/22 I *expect* random stupidity, foot in mouth moments. I expect them to be over confident or make poor decisions at times. That's prime time to be figuring your own identity out, making yourself standalone, supporting friends via learning from said mistakes and experiences they've had. It's not supposed to be smooth or perfect.
#I may or may not be making jabs at people who dump on Andromeda's Ryder and Veilguard's Taash for being 'childish'#Can definitely vouch for Andromeda at least#For Veilguard its been stuff the youtube algorithm has been feeding me because I like games and it assumes I want to see all the negatives#Liking or disliking a character is subjective and that's fine. Not begruding that. It's the reasoning half the time that irks me#or 'criticisms'#If a character has been insulated and protected from trials/struggles/actively learning they won't have the same maturity#whereas someone who has had those experiences will often age beyond their physical years as a coping mechanism#mind you...it's not a 100% foolproof assessment#But I remember on Andromeda's release that people expected Ryder to be like Shepard#The Ryder twins were only 21 and had all opportunities to do stuff for themselves wrecked because of Alec and his research with SAM#Shepard in comparison was 28 at the start of Mass Effect and had already been through literal hell depending on their background#Ryder and Shepard were supposed to be mirrors of one another with the latter learning how to open up beyond the soldier persona#Ryder was supposed to -become- Shepard-like over time and trials#But Ryder didn't get the opportunity due to *very* bitter fandom over ME3 and wanting Shepard to play as again#tack on rushed development and pressure being put on a studio that had only ever made DLC prior and then you get issues#devs aren't completely blameless but I stick things on upper management and EA for being asses more than anything#Either way#Ryder copped it for not being mature enough then too and people ignored just how young and isolated the twins actually were from everything#Also yes I did cringe stuff too in my early 20's and yes I did have to relearn a whole bunch of stuff because autism spectrum made it worse#No i wasn't a party junkie#but yes I have sent my driving instructor's hubcap (among other things) flying#we all do and have done cringy things. it doesn't just magically stop#so no I won't expect a 21 year old to have the same level of maturity as someone who is 27/28 or older
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xpc-web-dev · 2 years ago
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Daily Journey : Day 1
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This tumblr started with me just wanting to share my coding journey in November of last year.
No pressure of wanting likes, followers or anything like that. Just share in a safe place.
And I understand that now that has changed. Now I worry about the reach of my posts, I worry about people thinking I'm a failure and that I won't get things and likes.
And all this is useless in my life. I don't have to show anyone anything and I don't need to be liked, etc.
And I don't want that for myself.
So I thought about keeping my diary about this stage in my personal life private, as I already do with my emotions/days normally.
But I also think it might be cool to have that record here.
So, for now I'm here and overcoming my desire to start a tumblr from scratch (I always start something from scratch when I want to feel free). Now this idea is not so cool in my head. But I love seeing my old posts that I was thinking about giving up and now I'm in a better place.
Anyway:
Notes on the first day.
In general, I was very anxious, insecure because I don't know how to socialize with strangers who don't know what they're going to ask me. I need to know what is going to be said or know the subject to feel good. But it was nice and fun, they made it friendly.
We introduce ourselves in a fun way to get to know each other.
We learned more about project delivery and the like.
We had a 30m class where we talked about web introduction. Like mozilla, url, domain etc.
+++ I know that on tumblr the post photo dynamic is different, but I want to keep it standard. So I will follow my rules, because this is my account.
If you are reading this post, I wish you to be well, have discipline and consistency to achieve your goals.
Update notes:
As they leave the classes recorded, I went to watch it now and found a lot of doubts.
1. I paid attention on the recording (I don't pay attention live, maybe this will improve and maybe not)
2. I wrote down the questions
3. I researched each one and left some to ask in class because they want us to do this.
And now I'm feeling productive.
I didn't let it pile up, I did what had to be done and I'm ready for tonight's class.
I think I'll set the default of my posts for after rewatching the classes.
Have a great night, afternoon or morning.
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