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#dreamworks crosses worlds
adrielrook · 3 months
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Chaz and Hickory as Animal Crossing villagers❤️💚
I’ve been playing Animal Crossing a lot lately hahah, but the idea struck after I saw Chaz with a tail and thought he really reminded me of a lion. And since I already see Hickory as half goat I guess it just clicked, and now I want to draw peaceful Animal Crossing Chazckory <3
Uahhh I want them on my island😭
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valsnonsense · 2 months
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It's them the boys my love's the lights if my life the yees to my haws my oTP-
I can't even begin to explain why I love them for me they just WORK-
John has been alone for so long, stewing in his regrets and failures as an older brother. He needs a gentle figure in his life to assure him that he matters and that he deserves love because despite all the mistakes he's made he's working to change
Trollex doesn't have much screen time, but he strikes me as a kind, gentle, and loving. He's open to the inclusion of other genres of Trolls, and strives to be a better King because of it.
In my personal headcanons, Trollex doesn't have a good relationship with his family because of how willing he is to let other Trolls in their kingdom. So he's lived most of his life trying to apease someone who was never gonna give him a chance, unless he went back to their old ways.
But when he meets John, someone who is unabashedly himself, he falls hard. And John falls right back, falling into the arms of this gentle giant who's more than willing to tell him how much he's loved over and over again.
These two are cheesy as hell and can often be found with their foreheads pressed together, whispering sweet nothings to one another.
They found each other late in life, but by god they're gonna make the most of it.
I could go on for hours about these two and frankly I already have so imma cut it off here and just say these two are without a doubt my OTP and I can't stop thinking about them-
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piplupcola · 1 year
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I can't fanthom to explain you in full how much of a significant moment this is in animation
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You don't show blood in animated films, it's like almost a taboo thing. You can show characters getting beat up and bruised but never bleeding. It defies all corporate beliefs of making it a "kids movie". Even GDT's Pinocchio which has fucking nazis in it and guns shooting people never showed blood in it. It's just that sacred of a thing in animation that studios never cross.
But Puss in Boots, they showed it. Not only that, you get a fucking close up on it. Do you know how rare that is? The people who made it probably fought every tooth and nail to get this moment approved, because this is unprecedented in this industry. You don't show actual blood bleeding I cant stress how much this is such a nono in this industry.
But for this moment it's perfect, the inevitability of death in Puss in Boot's eyes, the amount of risk the studio took to get this moment in the film approved, shows how much DreamWorks really cares and wants this movie to not just be another haha kids film but for the adults watching it, the people who have seen the world and fear death, those with anxiety, get panic attacks, unsure about life the universe, getting married, being a family. These aren't ideas catered to kids.
Everytime I've seen people be like "oh studios need to stop making boring ass animations and actually make a film about serious topics and have better animation and care about the movie" THIS IS IT FOLKS. A STUDIO LISTENED AND IT'S OUT HERE IN YOUR FACE.
So seriously go watch Puss in Boots. It's incredible and you're missing out on something beautiful if you don't.
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araminakilla · 1 year
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Regarding Death Wolf...
Hear me out (NO, it's not the kind you are thinking)
We know Death has a job, right? To collect souls and most likely release them to the afterlife.
And for this job, he has to be there when somebody is about to die, as demostrated with him being there moments before Puss' eight death.
Supposing he is THE Death and he has been doing this since the beginning of time (or at least when there were enough stories of the Grim Reaper to adquire a physical form) that means he has seen a lot, A LOT of awful things.
Murders, suicides, massacres, death of infants, people who didn't deserve to die alone, animal cruelty, some other heavy stuff I won't mention here, etc etc etc.
And we thought "man, how is he able to cope with all of that? That job has to be utter torture for someone."
Probably many of you could think that he is able to do that because he is Death, and he was "born" with that purpose and only him can reap souls perfectly.
But while he is a force of nature, he also WAS a force of nature. Let me explain it well: He adquired a personality enough to be angry, excited, frustrated, amazed, happy, among other emotions.
While he has supernatural power and is most likely the most powerful being in the Shrek Franchise (or in Dreamworks as many say) he is also a PERSON.
Someone with a code of honor, morals, opinions, beliefs, etc.
Returning to the question "How can he bear all of that?" taking into account he is no longer an inevitable force, but a character of his own.
The answer is something you may relate to, and that is: Creativity and escapism.
To be the embodiment of Death, the guy is a very creative fella.
First of all, his design. I heard many people saying here and in Twitter that his design is something they would come up in their edgy, teen years of drawing their first fursona.
Guess what? They are right, the wolf form is someone's fursona. It's DEATH'S fursona. He clearly came up with this badass, piercing canine form to blend with the Fairy Tale Land assuming the form of the "Big Bad Wolf". He most likely had other forms he designed over the centuries and was able to present as them like if he were on a role play game in the living world.
His sickles? The weapon of choice with the little crossed cats on it to have a bigger effect of terror for Puss? Those who can become knuckles and join to create a scythe? Those are his creation, probably after thinking it for a while and writing all of those functions on a paper.
The way he presents himself? In the bar? The coins in his eyes as a "watching you" sign while being a cool reference to the Ferryman of souls? He transforming Perrito's forest into the background of a skull? The chilling reveal at the Cave of Lost Souls? The fire ring? It was all him.
As for the escapism part...
When the world becomes too heavy to deal with as real life issues tend to make us feel bad, depressed, angry... we tend to escape it somewhere. And in our time the common place would be the internet as in webpages or comics, stories, etc.
But what has to do with Death Wolf you may ask?
Well, while he would NEVER be able to escape his job entirely, he can have moments where he can enjoy a good hunt of people who don't appreciate life, like the whole plot of the Puss in Boots sequel could demostrate.
He managed to have a little time outside his eternal routine to chase an arrogant cat who took life for granted. He enjoyed it, it was thrilling, it was exciting.
It was a way to escape a monotonous, grim "life", if just for a short moment.
So, when the chase ended as his prey no longer feared him and now was ready to fight for his last life, the wolf retreats, happy for Puss' character development but resigned because he once again had to return to "The Eternal Duty"
And that's not even counting all the times Jack "I'm dead inside" Horner had to interrupt Lobo's hunt and remind him of his job even in his "spare time"
Death knew the chase had to end eventually, but he didn't want it to end.
He didn't want to return to his own world
And if we look at Death like that, then he is probably one of the most relatable characters Dreamworks has ever make.
In the Shrek Franchise:
Monsters can be loved
Princesses don't have to fit the perfect standards of beauty
Handsome guys can be possesive jerks
Love at first sight doesn't work like one would think
Happily ever afters had to be built and not just obtain them with magic
And Death is the most creative and "full of life" being in the world
Because he would absolutely go crazy with his life/work if he wasn't.
Because in a world of Kings, Poets and Soldiers, he's the Supreme King
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And he's also a perky goth but none of you are ready for that conversation.
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Appendix D: Some Pig/One More Final
The first three posts in this series are here.
Undertale was a slightly postmodern children's fantasy movie produced by Jim Henson's Creature Shop in the '80s. Noah Hathaway played the protagonist, Frisk, who went on a long quest to escape from a magical prison inside Mt. Ebott; Frisk's father had thrown them into the mountain, known to be full of monsters, in an attempt to kill them. However, it's suggested that as a human, Frisk is inherently more of a protagonist than a monster can be, and has a vague sort of magical power over them. Toriel's death, which Frisk accidentally causes early in the movie, is commonly listed as a Peak Sad Childhood Moment.
George Orwell wrote The Writing In The Web, a political fable about a cult started by a well-meaning spider. E. B. White wrote Snowball's Farm, a whimsical children's tale about a farm whose animals decide to take over.
Infamously, Emmanuel Goldstein's monologue fills dozens of pages, takes at least three hours to read aloud, and brings the plot of Ayn Rand's 1984 to a screeching halt.
Short story collections and anthologies often keep the same title, author, and spirit, it's just the stories that are swapped out. For example, classic episodes of Rod Serling's The Twilight Zone include A Wonderful Life, The Secret Life Of Walter Mitty, Miracle On 34th Street, and The Sixth Sense. 1983's The Twilight Zone Movie includes segments based on classic episodes Eternal Sunshine of the Spotless Mind (directed by John Landis and given anti-war themes), Cocoon, The Poltergeist, and In Search of the Twelve Monkeys (the original starred a young William Shatner). Candle Cove is an episode of Black Mirror.
League of Extraordinary Gentlemen was a 1999 Ben Stiller comedy about a team of low-rent superheroes who theme themselves after public domain characters because they cannot afford licensing fees. The film was well-reviewed, but a box office bomb. It was actually the first film to use Smash Mouth's One Week - the One Week music video is actually cross promotion with League of Extraordinary Gentlemen - and it would remain the film most associated with the song until Dreamworks' Happily N'Ever After hit theaters two years later.
The Amazing Digital Circus was a virtual pet game and toy line that struck when the iron was hot on that niche, before being bought out by Hasbro and rebooted a few times in different forms and mediums. Lauren Faust created a long-running television cartoon of it that was a huge smash hit with fandom culture despite the show's clearly very young target audience. The property's canon is all very light kiddie fare; the scariest thing about The Amazing Digital Circus is that for a brief and touchy stretch of time in the early 2000s, it was owned by the Peoples Temple, which was seriously considering turning it into a recruiting platform.
Your cringe unpublished works that you gave up on were almost certainly swapped around with other people's cringe unpublished works that they gave up on. There's lots of upwards and downwards mobility to the scramble, but not usually that much. Exceptions are very rare - like a beggar suddenly being made king, or a god being reincarnated into an ant - but they do occasionally happen. For example, what you know as the land of Oz exists only in the head of a young Milwaukee stoner, who suddenly came up with the idea for an epic graphic novel one day in the 2010s while sitting on the bus, and spent a couple of years absolutely convinced she would eventually make it. (She cannot draw.) Conversely, L. Frank Baum's children's fantasy series, Enormia, which has been adapted and reimagined many times, most notably as audiences' introduction to color film, exists in your world only as a different Milwaukee stoner's overly elaborate backstory for his jerkoff sessions. This kind of thing is much more the exception than the rule, and even such exceptions are almost always much smaller in scope - an obscure stillborn project getting swapped around with an obscure out-of-print novel, or an obscure direct-to-video z-movie.
The True Detectives forum and its many schismatic spinoffs, all of which are devoted to discussing mystery fiction, host literally thousands of Wind fanfics. Many of the writers - perhaps most of them - have never actually read Wind, just other fanfiction of it; next to none of the fics are worth reading. Most Wind fics reuse the original protagonist, Rorschach, but treat him as a generically relatable blank slate. The most common fic format by far is the "altdunnit", a form of what-if scenario in which the mystery that sets off Wind's plot is different in some way.
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Rorschach is held by a substantial portion of the fandom to be an egg (a trans woman who has not realized it yet). Wildbow has never endorsed this interpretation, and it doesn't seem to be much on his radar. In recent years, the trans Rorschach portion of the fandom has grown; they don't tend to look especially kindly on Warn, much of which Wildbow wrote as a response to fans (like those on the True Detectives forum) he felt had been too inclined to take Rorschach's side in Wind. Flame wars over Warn's content were constant throughout its serial publication, and made it easily the rockiest experience of Wildbow's writing career.
Some noteworthy and relevant podcasts include Jonathan Sims' The Dresden Files, the Ranged Touch Network's Scott Pilgrim Made The World, Doof Media's Winding Down (later Warning Down), and the McElroy family's The Adventure Zone (an actual play podcast which has currently had three major campaigns, two anthology series, and various one-shots). Film Reroll is still an actual play podcast that runs the basic setups of movies (and occasionally other media) as short tabletop campaigns; occasionally, their version of a movie will be much closer to ours than it is to the version of the movie in their own universe.
Xenobuddy was an early childhood public access show, originally created for the BBC in the late 1990s but later aired internationally. The title character is a small alien puppet who lives on a futuristic spaceship staffed by children (who speak a vague conlang akin to a dollar store Esperanto). At the end of every episode, it gets lost and is found, usually by (harmlessly) bursting out of one of the children. It was very popular with its target audience and much loathed by parents. Edgy ironic fanart depicting the titular Xenobuddy as some kind of dangerous parasite abounds.
Static is a supernatural slasher franchise created by Wes Craven, with the first film, also simply titled Static, released in 1984. The movies concern a group of gibbering neotenous ogre-fae who wake up in the modern day after a long sleep, incorporate televisions into their bodies, and start eating people by sucking them into hellish pocket dimensions. The Screen-Guts collectively are probably in the top five antagonists most people think of when they think of slasher horror.
Toby Fox's ROSEQUARTZ is especially known for its meta take on video game morality systems. The game has a mission-based structure; throughout it, the player is encouraged to take on a pacifist playstyle, championed by the player character's late mother, the title character. However, the Crystal Gems give the player enough autonomy that you are entirely able to take a much more violent tack; doing so has a rippling effect on the game's writing in countless immersively-integrated ways. If the player goes out of their way to be as murderous as possible - the so-called "genocide route" - the differences from the main route grow much more extreme, and rather than gaining allies, you start to lose them, as the Crystal Gems realize what you're doing and one by one turn against you. If you manage to shatter Garnet - it's the hardest and most iconic fight in the game, Megalovania is playing, her Future Vision gets used for all it's worth - then you use your knife to slash at the cosmos, erasing Earth, Homeworld, and everything else. This, Toby Fox is saying, is apparently all you want out of a video game - another toy to break.
Warner Bros still did Space Jam with Michael Jordan and the Looney Tunes, it's just that the Looney Tunes in question were Mickey Mouse and friends. They also still did a second one with LeBron James, which was, by God, somehow worse. They put Ms. Frizzle in it.
Walt Disney made his squeaky clean reputation on the back of adaptations of things like Rudyard Kipling's adventure novel The Call of Cthulhu, P. L. Travers' Thomas the Tank Engine, and Erich Kästner's feel-good coming-of-age kidnapping tale about the power of perseverance, Lolita, originally done with Hayley Mills and later remade with Lindsay Lohan.
Nabokov's extremely controversial literary classic that has defined the idea of the unreliable narrator is Father's Trap, from the perspective of a man who plots to obtain custody of both of his daughters for nefarious purposes. Most publishers ignored Nabokov's instructions not to depict the twins, Lisa and Lottie, on the cover. Stanley Kubrick and Adrian Lyne have directed mediocre film adaptations, and songwriting team Lerner and Loewe did a musical that was a legendary flop.
The Japanese fashion movement is Gothic Pollyanna, after an otherwise-forgotten series of penny dreadfuls about a cute, cheery, rules-minded young girl who is, despite appearances, an insane criminal. Minor character Bonesaw in Alan Moore's Worm Turns also clearly hearkens back to the Pollyanna stock character.
The DEA was a prime-time soap opera about the ongoing "war on drugs"; it ran for eleven seasons from 1982 to 1993. Its plot focused on federal agents working at the Drug Enforcement Administration office in Albuquerque, New Mexico, and especially partners Hank Schrader and Steve Gomez and their families. It is mostly remembered today for its downer ending (in which the treachery of late-show villain Walter White, or "Heisenberg", gets the leads killed, and he escapes from justice), and for its far-more-acclaimed spinoff series Better Call Saul, which also ran for eleven seasons from 1993 to 2004, functioning as a prequel, midquel, and sequel to The DEA.
Between The DEA and Better Call Saul, Kelsey Grammer played crooked lawyer Saul Goodman for twenty consecutive years of primetime TV, first as featured comic relief and later as a leading man. (He also guest-starred on the mostly-forgotten Mall Cop, establishing that it, too, was set in the world of The DEA and Better Call Saul.) Better Call Saul won more than a dozen Primetime Emmys. Peri Gilpin received several of these for her performance as Kim Wexler.
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St. Elsewhere was a film written and directed by M. Night Shyamalan in the late 1990s; it was highly acclaimed and successful, and established Shyamalan in the public eye as a skilled auteur with an affinity for twist endings. The film's final scene reveals that its main setting, St. Eligius Hospital, exists entirely within the imagination of an autistic boy, Tommy Westphall, as he gazes into a snowglobe. The so-called "Tommy Westphall Universe Hypothesis", which posits that this same twist applies to most of fiction due to a network of crossovers, was invented by a Saturday Night Live sketch shortly postdating the film's release, in which an amnesiac Charles McGill (from Better Call Saul) wakes up in St. Eligius, attended to by a cast of characters who are more concerned with their own nonexistence.
After rising to prominence as a writer, storyboarder, and composer for Pendleton Ward's Science Time (where she established the Summer/Jessica relationship that would come to define later seasons), Rebecca Sugar got to make her own cartoon, Henry Ichor. Set in a recently post-apocalyptic but strangely cheerful world, Henry Ichor concerns a young teenage boy who is conscripted as a mech pilot due to his rare and innate ability to link to the powerful Evangelion mecha. (His preferred Evangelion is eventually revealed to be a form of his late mother, the reason he can do this in the first place.) Henry turns out to be a vital asset in protecting humanity from the monstrous "Angels" that frequently threaten it, and is surprisingly emotionally mature for his age. However, the adults around him (especially his father, Gennady) frequently push him too far, especially considering his generally noncombative and pacifistic nature. There is much interpersonal drama and much singing about it, with a very vocally trained cast. After several seasons of slow buildup, the show was forced to suddenly rush to its ending in only a few (infamous) episodes after an arc where Henry had a romance with an Angel in male human form. Henry Ichor The Movie and an ensuing miniseries, End Of Henry Ichor, helped bring the show to a more thematically satisfying conclusion.
Although he has played a creative or consultant role in many animated projects, Alex Hirsch is best known for the one he was actually the showrunner for, Disney Channel's smash hit Sunnydale. Focusing on a small California town constantly plagued by supernatural threats, Sunnydale generally followed a simple monster-of-the-week format, but kept audiences on the hook with teases at a deeper underlying mystery. The show almost didn't get a season two, as Hirsch found working with Disney very tiring, but he was eventually persuaded; season two ran through the rest of Hirsch's ideas at a faster pace, and concluded the show with the leads graduating from Sunnydale High.
For a brief historical moment, Daron Nefcy's show, Ender vs. the Space Bug Army, looked like it would become the successor to Sunnydale, keeping Disney Television Animation prestigious after Sunnydale ended. However, though Ender drew in a big crowd, and lasted almost twice as long as Sunnydale, it was not ultimately as well-received. EvtSBA is a children's space opera, wearing its Starship Troopers (Joss Whedon) inspiration on its sleeve, but also clearly copying some (superficial) notes from Philip Pullman. Set in a future where mankind has come into violent conflict with bug-like aliens, the show follows unbearably smug boy supergenius Ender as he is sent to military school to prepare for interstellar warfare. The show has an extremely cutesy and hyperactive tone; typical filler episodes include the one (generally taken as meta about fandom drama) in which Ender's siblings' futuristic internet arguments prove instrumental to the survival of the human race. Later seasons get a bit more serious, but focus heavily on shipping. The show is infamous for its ending, in which Ender, for his final exam, destroys the Formics' home planet and releases a psychic signal that eradicates the Formic race. Although the show explicitly notes that this includes many individual Formics who we have previously known as sympathetic characters, it is nonetheless played as a happy ending in which a hostile colonial power is defeated. Ender has ended the war; he has beaten the Space Bug Army.
"Meugh-Neigh. 'Meugh' like the cat, 'neigh' like the horse." "Does it mean something?" "No answer; none at all."
Orson Scott Card is an extremely prolific author of speculative fiction. Although it isn't as close to his heart as the Steel Gear series, in which he got to flex his military sci-fi muscles and allegorically retell stories from his faith, he is undoubtedly best known for Ishtar's Curse. Initially a short story and later expanded into a full novel, the plot concerns young Princess Ishtar, or Star, heir to the heathen fairy kingdom of Meugh-Neigh. (In later novels, she changes her name to Bethlehem Diaz, or Beth.) Spoiled and destructive but magically talented, Star is sent to twentieth century Earth so she can develop the wits and the strength of character to be a viable wartime leader for her people - or at least so she can be kept out of the way. After several years of personal growth and magical misadventures with companions she met on Earth, a more grounded Star devises a spell to erase the magic that makes up the bodies of most of her throne's enemies. This plan works, and merges Meugh-Neigh into the Earth as a small and ordinary European country. However, though her subjects are eager to celebrate her for this, Star is devastated when she realizes that she has killed trillions of innocent spirits, and, seeking to atone, she takes on the title of Speaker for the Dead (also the title of the book's first sequel). Although it's frequently ranked highly in lists of fantasy novels of the twentieth century, Ishtar's Curse has received some harsh criticism, with the standard line being that Star is an idealized fantasy of a repentant Hitler figure, and that the text presents excessive justifications for her actions. The story has also been called a reactionary response to Wilde's The Little Mermaid. After more than twenty years, a film adaptation of Ishtar's Curse was released in 2009, starring Dakota Fanning, to mixed reviews. The box office took a further hit due to a boycott campaign, after Card's views on homosexuality (and, relatedly, his membership in the LDS Church) became widely known. In the end, it lost the studio a lot of money.
Hideaki Anno is best known for the classic smash hit anime he made for Studio Gainax, Einstein Goliath Nestorian, a psychologically intense deconstruction of martial arts shonen like Yoshiyuki Tomino's Dragon Ball. Einstein Goliath Nestorian concerns a mystery man known only as Saitama, who finds that he has become dissatisfied with life and alienated from the world after only three years of training have enabled him to easily surpass any physical challenge. The original series is known for its sudden, surreal, and clearly budget-driven ending, although this was quickly alleviated with a similarly surreal but more definitive finale movie. Although many Western anime fans often think of Einstein Goliath Nestorian as pretentious and ultra niche, it was actually a huge mainstream hit in Japan, with a colossal franchise of adaptations, merch, and spinoffs (notably including a series of Retrain films, which began as extremely close shot-for-shot remakes of the original series but wound up spiraling into a very different updated timeline).
Previously most noteworthy for his 2003 visual novel Oreimo, Gen Urobuchi was tapped by Shaft for their extremely successful and acclaimed anime Ohayou Hana!, hailed as a deceptively dark deconstruction of the teen idol genre. The plot concerns a girl, Saionji Mayuri, who leads a double life, being of little note at school, out of costume, but spending much of her time as #1 idol Hana. Her mental stability begins to deteriorate as she realizes that the adults in her life - especially her father, himself a former idol - have groomed her to serve as a drugged and hypnotized propaganda mouthpiece for a shadowy conspiracy. She winds up in the worst of both worlds as her ensuing breakdown, and her handlers' response to it, destroys both of her lives and brings ruin to those she cares about. In addition to the popularity of the actual anime, many of its songs became decontextualized J-Pop hits. The idol anime genre would then receive a glut of edgy lesser imitators, like Love Live: School Idol Project, Cheetah Girls, and magical girl fusion Symphogear. Although the original Ohayou Hana! was a self-contained twelve-episode story, it received a sequel movie shortly thereafter, Ohayou Hana! Rebel!, which ended on a cliffhanger that has still not been resolved over a decade later. The upcoming Ohayou Hana! MK Ultra! is expected to get things back on track. An abridged series originating on 4chan, focusing on cropped screencaps from Ohayou Hana!, called the title character "Miss Ohio", producing the memetic tagline "being Ohio is suffering".
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Zack Snyder first came up with the idea for Madoka around 2000, a long time before he'd actually get to make it; he put the project on hold in 2006 to make his adaptation of Worm Turns. He developed the idea with his wife Deborah and a cowriter, Steve Shibuya. Inspired by the Disney Princess phenomenon, as well as Naoko Takeuchi's Pretty Cure (one of the few anime that had already become a hit in the States), Snyder wanted to tell a coherent story about fights between magical girls who could make anything happen, who could make any fantastical world or visual appear. In Snyder's film, we follow Madoka Kaname, a teenager attending a Catholic school in Los Angeles. Madoka and her friends are approached by a strange young woman who goes only by "Mommy", and her animal companion (a CGI-ed up squirrel-cat thing), QB. They offer to make the teens into "magical girls", granting them one wish each in exchange for a life devoted to spiritual warfare. (Another mysterious new girl, Lilly, urges them not to take the deal in the strongest possible terms.) This turns out to be a scam; QB is pitting the magical girls against one another for his own reasons, and in the end, every magical girl and her wish gets corrupted. Despite much of the film's plot being a horrific bloodbath - the MPAA demanded a lot of cuts to get it down to a PG-13 rating - there is a happy ending; Madoka finally makes her own wish and uses it to topple QB's whole system. Madoka isn't often discussed nowadays but it was a major discourse bomb when it came out in 2010, alternately being called misogynistic Orientalist trash and a subversive feminist masterpiece. Snyder, for his part, often notes that QB is intended as an allegory for exploitative forces within the entertainment industry that treat young women as disposable resources with an expiration date; this is already clear to anyone who's watched the film, which is not exactly subtle in its symbolism. He also explains that the film sexualizes the girls in an effort to shame the audience, to get people to understand that they are objectifying the characters in the same way that QB does. The soundtrack's got a really cool ethereal cover of Nine Inch Nails' King Nothing on it, which is probably the most remembered part of the film today.
Selena Gomez became a star by playing Violet Parr on Disney Channel's superhero sitcom The Incredibles. While the show was initially a very throwaway villain-of-the-week affair whose leads had to keep their powers hidden from the public and their caped escapades secret from the government for self-explanatory comes-with-the-genre reasons, it would eventually unfold that the show was set in something of an X-Men-style dystopia where superheroism had been outlawed and supers oppressed by the government as a potential societal fifth column.
Brad Bird directed one of Pixar's most celebrated films, Wizards of Waverly Place; it was Pixar's first film with a predominantly human cast. Disney was hungry for a fantasy property after losing a bidding war for the Luz Noceda rights. It had strong populist anti-eugenic themes, with an elaborate wizarding hierarchy of antagonists who seek to remove the Russo family's magic as part of an effort to curb wizard overpopulation. The sequel came more than a decade later, and wasn't nearly as good.
In addition to Worm Turns, Alan Moore is notable for the heavily metafictional comic Pagemaster, about a boy, Richard, who finds a magical library that contains all stories that have ever been or could ever be told; he becomes lost and imperiled in assorted pieces of historically noteworthy literature (initially ones in the public domain, though later volumes would start using legally safe serial-numbers-filed-off versions of modern stories). The 2003 film, in which Sean Connery played the librarian in one of his last film roles, is widely regarded as a terrible, deeply-toned-down adaptation that didn't grasp the tone or themes of the original story at all; it only covered the first half of the first volume, in which Richard meets "genre spirits" who wish to sort all stories into rigid categories. In a later volume, Pagemaster Millennium, an aged Richard Tyler, who has since taken on the mantle of librarian himself, meets a teenage girl, heavily implied to be Luz Noceda, who has also become lost in the library. She has become corrupted by an eldritch book, or "Necronomicon", written by "the Wrong Author", heavily implied to be the devil (and/or Hugo Astley, an Aleister Crowley caricature from W. Somerset Maugham's The Winged Bull). Flushed with demonic power and enraged by what she's become, a monstrous Luz tears through the library in a blaze of hellfire, seeking to destroy all of literature and the world. It is only through the intervention of the Fat Controller - heavily implied to be God - that Luz is defeated; he mercifully erases her by hitting her with a train, and laments what she became.
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grippingbeskar · 2 years
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salt, ice and fire masterlist
summary: you have spent your entire life following someone else’s orders. the bullet in someone else’s gun. frank castle was no knight in shining armour, and he certainly didn’t come to save you, but when your interests start to align, the line between enemy and ally get blurred. will you choose to run and leave everything you fought for behind, or will frank’s magnetic pull suck you in to a world far more complicated than you imagined?
contents: slow burn, sort of enemies to lovers, heavy plot action and characters pulled from the comics (i don’t own any of the characters) but all plot is my own!
status: COMPLETE
warnings: this series contains explicit content, canon typical violence and graphic violent imagery, so 18+ only minors dni. this story features elements of sa, in cases of unwanted advances and slight connotations. it is not my intention to, nor will i include explicit sa in any of my stories, however some situations could be read as triggering, so please stay safe!!
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chapter one - a glimpse of the sun
chapter two - man in the mirror
chapter three - crossing the finish line
chapter four - a better man than me
chapter five - stitches on ice
chapter six - this is what they pay me for
chapter seven - some kind of human
chapter eight - learning the basics
chapter nine - sink or swim
chapter ten - perfect timing
chapter eleven - eye for an eye
chapter twelve - ray of sunshine
chapter thirteen - threes a crowd
chapter fourteen - body clock
chapter fifteen - domestic affairs
chapter sixteen - talk is cheap
chapter seventeen - back together again
chapter eighteen - your fathers eyes
chapter nineteen - proper representation
chapter twenty - house training
chapter twenty one - push and pull
chapter twenty two - teamwork makes the dreamwork
chapter twenty three - selfish
chapter twenty four - tied down
chapter twenty five - witness statement
chapter twenty six - you bring me home
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dulltoned · 5 months
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Chapter One | Chapter Two | Chapter Three | Chapter Four | Chapter Five | Chapter Six | Chapter Seven
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It's been a few weeks now since they've settled down in Troll Village after the disaster that was Mount Rageous. John could admit to himself, and only himself, that he's been neatly knocked down a few pegs by his brothers since then. Branch has been especially ruthless but he supposes he hadn't really known where the baseline was before they'd had time to relax around each other these last couple weeks. Branch wasn't as receptive to John Dory's playful bickering as he initially expected and it turns out that the anger that was directed towards him in retaliation was genuine more often than not. Good to know. Maybe it's only fair. Branch has made it clear that they weren't close enough to taunt and tease like that anymore.
Ever since Branch had snapped at him over his throwaway comment to Bruce John has been spending his nights tucked away in Rhonda. He was painfully aware that the relationship between him and his brothers was strained and while he didn't give that much thought during the day it lingered in the back of his mind when he was alone.
He's shuffling around the kitchenette while Rhonda snoozes away, her gentle snores humming through the floor and acting as a firm reminder that he wasn't alone. He doesn't know exactly what he's looking for as he rummages through the cabinets and peels open the fridge but he's peckish and needs something to do with his hands to keep the more unsavory thoughts at bay. Finding a snack just so happened to solve both of those problems so he throws himself into it.
He's humming the hook to one of Branch's songs-- because of course his brother was so amazingly talented, obviously-- and he grins in triumph when he finds a box of pasta in one of the cupboards. He mumbles the chorus, the words escaping him at the moment, and goes about collecting the rest of what he'd need to make himself some dinner. It's as he's filling the pot in the sink, singing fading out as his focus narrows in on his task, that his darker thoughts bubble up to taunt him. He thinks back to what Branch said a couple of days ago. He scoffs, rolling his eyes while he swings around and settles the pot on top of the small stove. He hadn't given Bruce an eating disorder. That's ridiculous, right? Any issues that Bruce had back then were his own, it was immature to push that onto him, and Branch was just a little baby back then! What did he know?
Here, alone in his home with only Rhonda's familiar rumble and the sounds of the night to keep him company, John Dory allows the guilt to creep in. He looks back on those days and just how pushy he'd been with Bruce about his figure and can easily connect the dots. He doesn't know how it never occurred to him before but he was no stranger to willful ignorance. He figures he'd pushed those thoughts away subconsciously, keeping himself free from the responsibility before the idea ever could have crossed his mind. He knows he hadn't been the best brother after BroZone initially took off. He knows that the pressure of the fame and the fans had gotten to his head and he'd become strict with his family, turning something that had been a passion and a hobby into an obligation.
He had been relieved when Clay and Bruce had brought up leaving after the incident. He'd been so wrapped up in the idea of perfection that anything else made him feel sick and he'd taken that and directed it outward. Clay couldn't be serious. Bruce had to keep his figure. Floyd had to showcase his sensitivity for the world to see. Branch, their baby brother, couldn't possibly be nervous to go out on stage in front of hundreds of people. It would've ruined everything.
No. He knew well just what had ruined everything. He's had two decades to ruminate on it, after all.
He jumped at the chance to get out when the opportunity presented itself and in turn their family split apart. He had pitifully believed that nothing terrible happened. That it was just a disagreement and if-- why had it always been if? Why had he never planned for when?-- they came together again it would all be in the past. He hadn't known at first that they'd all left after he'd gone. He didn't know that Grandma Rosiepuff got eaten. He didn't know that Branch grew up completely alone. He didn't know. But he knew whose fault that was too. Huh. Willful ignorance.
Poppy had broken through that excuse with ease on their trip to Mount Rageous. She was right then and it applied now. He didn't ask. He never followed up. He was always his first priority, even when he felt like he had four younger brothers to raise despite the fact that Grandma Rosiepuff had been there to shoulder most of that burden and do so proudly. It felt like the world had been on his shoulders and rather than communicate that and break the untouchable, perfect persona that he'd built he let that turmoil simmer inside of him until it inevitably boiled over. Looking at all of his brothers now he thinks that maybe he hasn't grown at all.
A knock on the door startles him from his spiraling thoughts and he spares a quick glance at the steaming pot before he goes to see who's outside. It's late, he wasn't expecting to see anyone else until the next day, but a part of him is hopeful that maybe they might need him for something.
He pushes open the door and blinks down in surprise. His youngest brother is illuminated in the cone of light stretching out from the open door, standing awkwardly with his arms crossed and a scowl on his face. It's only been a little while but John Dory thought he was learning how to read the different expressions of his siblings. This scowl wasn't angry. It was uncomfortable and hesitant. Trying in vain to cover up the more vulnerable feelings. John Dory leans against the door frame and plasters on an easygoing smile, "Hey, Bitty B!" He greets brightly, "What do I owe the pleasure? Everything alright?"
Branch rolls his eyes, already annoyed, but his expression softens into something much less apprehensive and John considers that a win. "Everything's fine," He assures easily, tapping his fingers anxiously against his arms. It's that little motion that clues John Dory into the fact that this is something serious. At least something serious to Branch. Branch was a wary person by nature, honed by years of isolation and paranoia if the tales that Poppy told in a far-too-bubbly tone were anything to go by, but still he was usually very steadfast and confident in what he did. When he hesitated it was something personal. John wanted to take that seriously, especially now that he's seen how his negligence could affect his family. "I just… wanted to talk."  
Oh. That was daunting. John absentmindedly tugs at his jacket, a self-soothing gesture that he hopes looks as mindless as he tries to make it. "Yeah, of course." He steps back, leaving the door open in a clear invitation. He doesn't bother to linger and instead heads back over to the stove to drop the noodles into the now boiling water. He hears Branch follow him in, those telltale near-silent footsteps trailing slowly after him. He doesn't hear the door close but he has the awareness not to mention it. He figures Branch would feel more comfortable having an easy exit and he was trying really hard to be more conscious of what his brothers are feeling. The silence stretches for a few long minutes before John Dory realizes that Branch isn't going to start on his own. "So," he drawls, propping himself up against and counter and smiling over at Branch, "What's going on in that little head of yours, buddy?"
Branch grimaces but visibly steels himself, steepling his paws together and taking a bracing breath. "I'm sorry," He forces it out in a clear attempt to push past the emotions holding him back. John Dory is stunned by the apology, and he honestly doesn't know what it is that Branch is apologizing for, but Branch takes his silence as something else and rushes to continue. "I shouldn't have blown up at you the other day. There had to be a more civil way to bring it up and I don't want you to feel like you have to avoid everyone just because I lost my temper,"
"Oh," John Dory can't seem to figure out how best to articulate that he didn't think Branch had to apologize. Or rather, he didn't want Branch to apologize. Despite how humiliating he found the whole ordeal he thinks that he needed to have some sense knocked into him and that couldn't have happened if Branch had broached the topic with kindness like Floyd would have. It was humbling even if that made him uncomfortable. A necessary evil he was grateful for even if it made his skin crawl.
Branch barrels on, gesticulating more and more the longer John Dory remains unresponsive. "It's fine, if you don't feel like being in the bunker right now, but I just wanted to make sure you knew I wasn't kicking you out and that I know I should have handled it better, you know--"
"Woah, woah, Branch," John Dory cuts in swiftly, pushing away from the counter and waving his hands soothingly as he gets his wits about him. "We're cool, you just caught me off guard there." He chuckles lightly, noticing the wild look in Branch's eyes fade a bit at the reassurance. It makes him feel lighter knowing that if nothing else he could still soothe his baby brother. "You don't need to apologize," He starts, holding up a paw when Branch immediately moves to protest. He takes a long, fortifying breath. He needs to start communicating, he needs to start expressing his needs or else the cycle is just going to keep repeating and repeating and John has seen how change has benefited his brothers. He needs to open himself up. He's never been the closest to Branch but his youngest brother has done nothing but try to accommodate them and express a genuine desire to tentatively patch their family back up. John Dory figures that if he's going to start trying that Branch isn't a bad person to test the waters with.
"I'm sorry, too," John Dory starts. Branch doesn't even hide the shock on his face and John can't even find it in him to be offended. He had never liked apologizing. He doesn't now either. The only thing that's changed is now he understands that sometimes sorry is necessary and an apology is not a flaw. "I know I can be a bit self-centered but I didn't realize how much I hurt you. Any of you. I needed that call out, bro." He tries to get it out evenly, keeping his sentences measured so they don't come rushing out of him. He falters, watching Branch carefully, but he loses his nerve and turns around to stir his pasta instead. He laughs awkwardly, shrugging his shoulders, "It's really not a big deal, we're all good."
"You've put a lot of pressure on yourself, huh?" Branch asks softly. John Dory tenses up before the words even fully register and he mentally curses how obvious that must look.
He forces his muscles to uncoil and scoffs, "Well, I was single-handedly putting together a rescue mission just a few weeks ago," He jokes stiltedly, trying to push the conversation to a lighter note. One that he felt like he could handle. Branch, sadly, wasn't one to beat around the bush. Not when he had his sights set on a goal and someone else to unravel.
"No, before that," Branch states it now with such confidence. Like it's so obvious. That tears at John's walls and shreds through them. He knows his carefree expression is wavering so he keeps his back to his brother despite just how transparent that must be. John Dory missed his oblivious little brother who would look at all of them with wide eyes filled with wonder and amazement, willing to believe every word that came out of their mouths. "That perfection you wanted for everything, that was yours. You needed it for you, didn't you?"
John Dory doesn't respond. He doesn't need to. The clue board should have clued him in, he supposes. Branch was a smart one. Observant and meticulous. There's no doubt in John's mind that he'd be able to figure out anything if he really put his mind to it. He just wishes that attention had never been directed at him and his carefully covered faults.
Those near-silent footsteps head back towards the open door and John Dory's stomach drops. What was it that made Branch feel the need to flee? He thought that opening up was a step in the right direction but maybe he'd misjudged the moment. John glances over his shoulder to see Branch hovering by the open door, weight shifting from foot to foot while he considers his next words, "You don't have to be perfect for us to love you," he finally says. He doesn't look back to meet John's eyes but his expression is still firm. John feels like he can't breathe, air trapped in his lungs while he waits for whatever comes next. "You're our brother. We want to know you for who you are, not as the person you think you have to be." With that, Branch leaves. The door shuts behind him with a finality that John isn't sure he appreciates and it leaves him alone in the quiet with nothing but a boiling pot of plain noodles and the soft and noisy grumbles of a waking R.V.
His appetite is gone, shriveled and killed by the twisting in his gut, so he rinses the pasta and leaves the bus to feed the noodles to an excited Rhonda. He gently runs his paw across her cheek and smiles softly when she trills lovingly at him. His stomach is in knots and he doesn't know whether or not it was a good thing he'd tried to put his feelings out there. It made his skin crawl and the vulnerability had quickly put him on the defensive but he feels like he'd made progress with Branch that he hadn't been able to before. He goes back to his room in the bunker that night.
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trollsbroppy · 3 days
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My first chapter of the fantasy AU is up. I will be updating it daily however I will only post the first chapter here.
Summary:
In a world where kingdoms, magic, and bandits exist, Poppy is a princess imprisoned within the formidable fortress of her family's castle. That is until an unwelcome visitor crosses paths with her in the darkest hours of the night.
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chaifootsteps · 6 months
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I loved the HTTYD franchise dearly right up until HTTYD 3, which is a revolting, mean-spirited, ugly slap in the mouth to everything beautiful or poignant in the franchise. It's thought that part of this is because Universal bought Dreamworks, and part of it seams to have been Dean DeBlois, but for whatever reason, the better-movies we almost had were all scrapped multiple times until we finally got The Hidden World.
The Light Fury is Millie in the sense that she's a tool and that the movie/people making it barely make an effort to hide that fact, never describing her beyond "feminine and graceful", and explaining that her atrocious design was to "convey the idea that she's female," and quite literally saying that she exists to "lure" Toothless into the wild and then bare his children. She starts out as a non-character, but in the Christmas special, she becomes abusive to Toothless, getting angry at him for suggesting they go visit Hiccup. She's sort of what you'd get if you crossed Millie with Stella.
If you've got about six hours to kill, my httyd tag is a place to start; before the Vivzie shit started, it was probably the biggest thing I've ever talked about here/people came to me to bitch about. If you've had enough of what I think about things, here's a pretty good video that breaks it down. This one's good too.
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tippenfunkaport · 9 months
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Official Dreamworks Digital SPOP Releases
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I put a bunch of these in other posts I've posted before or things I queued up to post later when i was archiving everything form the Twitter account but since we were talking about this I might as well collect them all in one post...
The She-Ra Page on the Dreamworks activity center links to many (some of the links are broken) of the official digital merch they made.
There are Zoom backgrounds, watch along bingo cards, recipies, and some printable paper craft things like the mini-figs from Roll With It, the She-Ra Sword, and the valentines (which also include a papercraft model of Bow's arrow).
The She-Ra virtual reality room which is kinda boring but props to them for trying, I guess.
For use with VR set ups, obvs, but you can view it in a browser as well.
Want something really random? Scholastic had a math handout they did as part of their newsletter for schools featuring Marcus Scribner as Bow. Brand synergy is a mysterious thing.
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The text version is here if you prefer to read
Lastly, there was a handout on how to read First Ones language also done by Scholastic to cross promote the books...
There was also a paper hand out they had at the Scholastic booth at cons and I actually own that but I don't have time to find / scan it at the moment.
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There was an official She-Ra Instagram filter (beloved of my children) which is alas no more but you can see their IG story about it here (assuming that link works?)
And, of course, there is the sticker app which is still available in an app store near you and I uploaded most of the stickers from it to Tumblr a while ago as well.
Lastly, a lot more of the printable crafts they did can be found on @dreamworksshera which is the official tumblr of the show. There's a pattern to make Bow's shirt, Spinnerella themed pinwheels, a Sea Hawk flag, Netossa net and Mermista smoothie that I remember off the top of my head. Unfortunately, whoever ran that account did not understand tagging at all so they are very hard to find but such is life!
cc-ing @n7punk and @clarenecessities just since this conversation is all over the place and confusing as hell
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violet-moonstone · 9 months
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ideas for Httyd 2, THW, and spin offs
no energy for full sentences rn
second movie is basically the same but with better characterization for the side characters (we need RTTE level dynamics, plz)
this one would be tough but: third movie includes RTTE characters and explanations for why they weren't in the second movie while also introducing them in a way that is understandable for new audiences. What I would give to see Heather, Dagur, Viggo, (and maybe even Gustav) in a movie! Imagine how good Dagur would look with movie-level animation!!
either Drago comes back as the villain (not really dead - and I'm pretty sure this was the plan for the unfinished httyd comic (fire tides) that we never got (what a tragedy)) OR we get another villain whose thing is literally anything other than mind controlling dragons because jfc that's the strategy of all the movie villains, even the Red Death - just give us a regular dragon hunter, or rival dragon riders who use their abilities for evil (like being actual Vikings who attack other villages but they use their dragons as weapons)
third movie ending option 1: it ends not with all the dragons leaving, but with hiccup vowing to make the archipelago a safe place for dragons and even venturing out further than the archipelago to see what other creatures are out there (this would be super cool for Zephyr and Nuffink to do to! and I want to see them training their own dragon!) - this could be a great way to lead into other non-httyd series set in semi-historical fantasy worlds with other mythical creatures
third movie ending option 2: the dragons do leave but after a MUCH longer time frame. I'm good with the whole "there were dragons when I was a boy" thing but to do it after dragons have been part of viking society for less than a decade and just because they nearly lost to one villain just doesn't feel earned at all IMO.
Also I'm sorry, idgaf about the light fury tbh. I would have preferred if toothless found a small group of night furies instead of just one who becomes his soulmate or whatever. I hate that movies make romance the ultimate goal even for a goddamn dragon.
OR scrap the third movie altogether, make the second movie the last one, and take some stuff from RoB/DoB and RTTE to make a plot for the second movie.
extra note: apparently dreamworks bought the rights adapt to another Cressida Cowell series called the Wizards of Once in like 2017 and I'm crossing my fingers hoping it will a) actually get made, and b) come somewhere close to the magic of HTTYD 1 and not be a let down.
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doraeartdreams-aspy · 2 months
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Fandoms I’m In
Since I’m gonna try and be more active on here,here’s a list of fandoms I’m currently in :
Doraemon
Angry Beavers
My Little Pony G4,G3,andG5…Kiiiiiiinda(G3 is kinda nostalgic)
Pokemon
Amphibia
The Owl House
Steven Universe+Steven Universe Future
Helluva Boss and Hazbin Hotel
Bluey
VeggieTales
The Simpsons
South Park
Family Guy
She Ra and the Princesses of Power(2018)
Kipo and the Age of Wonderbeasts
Green Eggs and Ham(2019)
DuckTales(both 1987 and 2017 versions)
Phineas and Ferb
Spongebob Squarepants
Hey Arnold
Powerpuff Girls(1998)
Animaniacs
Tiny Toon Adventures
Freakazoid
Cuphead/The Cuphead Show
The Amazing Digital Circus
Super Mario
Sonic the Hedgehog
Animal Crossing
Kirby
Legend of Zelda
Spyro the Dragon
Crash Banditcoot
DreamWorks Animation
Madagascar
Disney
Pixar
Animation
Nicktoons
Cartoon Network
Disney TVA
Cars(Disney/Pixar)
Madoka Magica
Regular Show
Adventure Time
Looney Tunes
Gravity Falls
Avatar the Last Airbender and Legend of Korra
Hilda
Hello Kitty/Sanrio
Winnie the Pooh
The Ghost and Molly McGee
Infinity Train
Don’t Hug Me I’m Scared
CentaurWorld
Darkwing Duck
Hamtaro
Invader Zim
Rocko’s Modern Life
Care Bears
LPS(Littlest Pet Shop) 2012
Strawberry Shortcake(2003)
Clannad and Clannad After Story
Sailor Moon
Dragon Ball
One Piece
Jimmy Neutron
CatDog
Rugrats(1991)
Fosters Home For Imaginary Friends
Codename Kids Next Door
Scooby Doo
Tom and Jerry
Hanna-Barbara
Total Drama (Island,Action,and World Tour only)
K On
Sabrina the Teenage Witch (Sitcom and OG Animated Series only)
Beastars
Furries
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Meeting The Fetch-Beast: An Exercise
Disclaimer: There is some debate within the community surrounding what defines a "fetch". All of this information comes from my personal belief system and I encourage new practitioners to research these terms and form their own viewpoints.
A common concept in traditional witchcraft and similar paths, the fetch-beast is best described as the animal-self, a preexisting extension of the practitioner connecting them to the spirit world.
The fetch is an innate part of the soul and is with us since birth. It differs from the familiar, a spirit that you would summon and employ, and a thoughtform, a spiritual extension of the self which a practitioner intentionally creates.
How does a practitioner work with their fetch?
Working with the fetch-beast often takes place during spirit travel and trance work but it can also be called upon during spellwork and rituals. My personal belief is that the fetch is the part of us most deeply connected to the underworld and proves useful in workings related to death and the dead.
Spirit Flight
Some believe that a witch has the ability to shape-shift into their fetch-beast during spirit travel. The practioner will enter a trance state, cross the hedge, and assume the form of their fetch. They would then travel through otherworld seeing through the eyes of that animal.
Tasks and Spellwork
The fetch can be called upon and asked to lend its power during spellwork. It can also be sent to complete specific tasks in the spirit world while the practitioner remains in the physical world. The nature of these spells and tasks vary.
General Guidance
The fetch-beast can be asked for guidance in a similar fashion as a spirit guide. Communication can take place using divination, spirit travel, and dreamwork.
The Exercise
Introduction
Begin in a quiet, dimly lit room. You will need a candle, a black mirror or dark bowl filled with water, a pen or pencil, a notebook, and an offering. You can leave food, wine, fresh water, whatever you feel like.
Light the candle, place it in front of the mirror, and call upon the fetch, presenting the offering and asking them to reveal themselves. If preferred, you can write an incantation for this and repeat it as many times as desired.
Meeting The Fetch-Beast
Next you are going to need to enter a trance state. There are a couple options here: scrying, hedge-crossing/spirit travel, or a combination of both.
During this time you can wear a protective amulet, use shielding techniques, or call upon a spirit guide, familiar, or god that you worship for protection.
Scrying
After calling upon the fetch-beast, gaze into the mirror or scrying bowl with the candle placed in front of it until you enter a trance state.
After some time, images should start to appear. Pay close attention and wait for the image of an animal. Introduce yourself and speak with the spirit for as long as you like. When finished, extinguish the candle, thank the fetch-beast, and record your results. Leave the offering out for a bit and then dispose.
Spirit Travel
Sit or lie down with your eyes closed after blowing out your candle (for fire safety). The scrying mirror should be facing you.
Once you've entered a trance, walk away from your body and out your front door. Keep walking until you approach the nearest crossroad and wait for a doorway to appear. If you have a sacred space, plan for this to be your destination. If you don't, you can go wherever the doorway takes you or construct a sacred space prior to attempting this exercise. Once you've arrived you can find a place to sit and remain seated until an animal sits down beside you.
Introduce yourself and speak to the animal for as long as you like. When finished, thank the fetch and return to the physical world. Record your results.
Keep in mind that trance work can be difficult for even the most experienced practitioners. If scrying doesn't work, try hedge-crossing and vice-versa. You can also use both techniques in succession and compare the results.
If Unable to Enter a Trance
If after several attempts you can't get yourself to enter a trance-like state, try changing up the approach. You can use visualization, white noise or rain sounds, chanting, singing, or dancing. Research different methods and experiment until you find what works.
If you've tried everything you can think of and can't enter a trance or are uncomfortable with the idea of trance work, move onto divination.
To begin, repeat the steps mentioned in the introduction portion of the exercise described above.
Even if you don't plan on scrying, still place the candle and offering in front of a mirror or bowl of water. The reasoning is that the fetch is a part of us, or a reflection, and is best represented by a reflective object.
Divination Methods
After lighting the candle, leaving the offering, and calling on the fetch, move onto divination. My favorite method is cartomancy using an animal-themed deck. Some other options include but are not limited to:
Bibliomancy - Do you have a wildlife field guide or book about animals?
Tassomancy - A bit challenging in my personal opinion but it can be done. Read the images of the tea leaves, keeping an eye out for the image of an animal.
Shufflemancy - Turn on a random playlist or curate one for the divination session. Take note of patterns, repeating words, and phrases.
Asking for Signs - Ask for the fetch to reveal themselves through a series of consistent and obvious signs.
Conclusion
The form that the fetch-beast takes will vary by practitioner and may change over time. Personally I believe that your fetch will most likely appear as an animal native to the bioregion where you live or that of your ancestors.
This can be challenging work so if your first few attempts are unsuccessful, keep trying.
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disneytva · 1 year
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Disney Branded Television Lists Futurustic June 8th Premiere For Hailey’s On It! With Digital Album For June 9th And Disney+ Release Alongside Shorts For Summer.
Don't worry! Hailey's On It! She's here to save the world and the final task of the the list to save the future depends in one kiss! 📓✅🌴
“Hailey’s On It!,” an original animated comedy-adventure series from Disney Branded Television & Disney Television Animation, will premiere Thursday, June 8 (8:00 p.m. EDT/PDT), on Disney Channel, Disney XD and next day on Disney+. 
From creators and executive producers Devin Bunje and Nick Stanton (”Phineas And Ferb”,”Shorty McShort Shorts: Mascot Prep”), the series, set in Oceanside, California, follows Hailey as she is pushed outside her comfort zone to discover the greatness that lies within. Whether she’s tackling every ride at the county fair, performing in a musical, reuniting a singing duo, or facing her ever-growing and complicated feelings toward her best friend Scott, Hailey is always encountering new challenges ― and more opportunities to conquer her fears.
Auli’i Cravalho (Walt Disney Animation Studios’ “Moana”) stars in the title role as Hailey, a risk-averse but resourceful teenager on a mission to complete every item on her long list of challenging — and sometimes impractical — tasks in order to save the world. Starring alongside Cravalho is Manny Jacinto (“The Good Place”) as the voice of Scott, Hailey’s best friend, and Gary Anthony Williams (“Marvel Moon Girl And Devil Dinosaur”) as the voice of Beta, an artificially intelligent operating system from the future. The series’ trailer was also released today.
Joining the cast in recurring roles are the following:
Cooper Andrews (“DC Shazam Fury Of Gods”) as Hailey’s dad, Kai
Julie Bowen (”DuckTales 2017”) as Hailey’s mom, Patricia
Josh Brener (“DuckTales 2017”,”101 Dalmatian Street”) as Hailey’s academic rival, A.C.
Sarah Chalke (Netflix Animation “Dogs In Space”) as high-energy scientist from the future The Professor
Nik Dodani (Walt Disney Animation Studios “Strange World”,Disney “The Owl House”) as Hailey’s classmate Thad
Judy Alice Lee (“He-Man and the Masters of the Universe”) as Scott’s younger sister, Becker
Amanda Leighton (”Amphibia Franchise”) as the most popular girl in school, Kristine
Joy Osmanski (The CW “Stargirl”) as Scott’s mom, Sunny
Nico Santos (“Tuca and Bertie”) as Hailey’s classmate, Jonathan
The star-studded guest cast includes Brian Jordan Alvarez (Univeral Studios “M3GAN”), Blake Anderson (“Dreamworks Animation Television Voltron: Legendary Defender”),Mick Foley (WWE World Wrestling Entertainment Hall of Famer),Jo Koy (”Live from the LA Forum”),Jack McBrayer (“Amphibia Franchise”,Wander Over Yonder”), Bebe Neuwirth (“Tick, Tick... Boom!”,Cartoon Network Studios “Over The Garden Wall”), Chris Parnell (“21st Jump Street”,“Chip 'n Dale Rescue Rangers”), Tim Robinson (“Big City Greens Franchise” “Chip 'n Dale Rescue Rangers”), Natasha Rothwell (Paramount Pictures “Sonic The Hedgedog Franchise”), Brandon Mychal Smith (Nickelodeon Animation Studios “Rise Of The Teenage Mutant Ninja Turtles”), Martin Starr (Marvel Studios “Spiderman” Franchise) and Weird Al Yankovic (”Milo Murphy’s Law”).
Additionally, several “Theme Song Takeover,” “Broken Karaoke”,”How NOT To Draw” and “Chibi Tiny Tales” shorts featuring characters from the series will begin rolling out in July on Disney Channel, Disney Channel YouTube, and DisneyNOW. Hailey,Scott & Beta will make apperances on Chibiverse Season slated for Fall 2023.
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“Hailey’s On It!” features music from a cross-section of popular genres, from K-Pop to musical theater to pop-rock to EDM. A digital soundtrack with six original songs is set for release on June 9 on Walt Disney Records. Matthew Tishler (“High School Musical: The Musical: The Series”) and Emmy Award-nominated Andrew Underberg (Nickelodeon Movies “The J Team”) are the series’ songwriters and composers.
Hailey’s On It! joins the ranks of DuckTales 2017,Big City Greens,Amphibia,The Ghost And Molly McGee,Hamster and Gretel,Moon Girl And Devil Dinosaur & Kiff in getting official albums by Walt Disney Records.
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reinapantera · 4 months
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Apparently the kiss Jack Horner had with Isabella made him have an erotic fantasy! Nothing happened.
Isabella: You can let go now! "Pushing away from Jack's Arms"
Big Jack Horner: Well, well, well... "Jack purred, his eyes trailing over her body." Look at that. You're nervous, aren't you? It's quite endearing. "He leaned back on the edge of his desk, lacing his fingers together behind his head." This could work out! One way or another 😈
Isabella: "She looks at Jack with disdain and looking directly at him says" Megalomaniac, cruel and even worse, conceited! Maybe you think that everything around here is in your hands! but I am not your property, Mr. Horner...
Big Jack Horner: Oh really? Well, I think you'll find that I'm quite skilled in persuasion. And if you don't cooperate, let's just say the consequences will be... severe."
Isabella: As if I hadn't already faced bigger opponents than you, "Isabella is preparing to leave."
Big Jack Horner: Do not run from me, Isabella! "He immediately puts his arms around her waist, in an effort to keep her still and not leave him." Do not run from ME!!, Isabella. "He leans in closer,"
Isabella: "Slaps Jack's hands off her and look intensely to him," I said. What i said!!! 😐 "Isabella move slowly her hand to reach her magic pouch"
Big Jack Horner: "Jack takes a moment and thinks to change his strategy." Come back, Isabella... "He looks at her intently." I'm not threatening you! "His tone turns soft and almost romantic." Come back to me... And you... can stay... by my side... forever... "He holds out his hand to you."
Isabella: "Emotionless"...
#bigjackhorner #jackhorner #pussinboots #shareart #nsfw #instaadult #pussinbootsthelastwish #artmoots #thelastwish #littlejacknorner #dreamworks #sketch #digitalart #reinapantera
What should happen next ...
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“Sometimes, you just can’t get what you want, but it doesn’t mean that you can never have it. Everything takes place at the right time.”
Big Jack Horner: Overwhelming feelings and thoughts....
Isabella: Not for me! "While struggling from Jack's arms" to whatever is crossing your mind, keep it to yourself... I'm not into you, sir...
Big Jack Horner: I thought we had an agreement. My silence of who you are for you belonging to me "with a malicious smile to her"
Isabella: …it’s all too much and not enough at the same time... *whisper* I'm escaping from my "formally destiny" for a new golden cage?...huh huh "nodded nop"
Big Jack Horner: has as you want... "he lets Isabella free from his arms, but before letting her go, he grabs her arm and firmly tells her," I always get what I want!
Isabella: "she shakes her arm from Jack's hand and firmly says, "We can't always have what we want, Mr. Horner," she leaves upset."
Big Jack Horner: ...Can’t deny that I want you, but I’ll lie if I have to. "Whispers sadly.."
"Desire leaves us heartbroken; it wears us out. But as tough as wanting something can be, the ones who suffer the most are those who don’t know what they want."
#bigjackhorner #jackhorner #pussinboots #shareart #nsfw #instaadult #pussinbootsthelastwish #artmoots #thelastwish #littlejacknorner #dreamworks #sketch #digitalart #reinapantera
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[Im damn proud of this art people!!]
Meanwhile Isabella's past has caught up with her, Royals from the kingdom of Burunkén have caught up with her and Jack sees an opportunity to tie her to him.
Big Jack Horner: Isabella... "whispers close to her with a hypocritical concern" you don't want to continue running away and it pains me so much to see how you are alone in this cruel and merciless world, you need a benefactor to take care of you" he chuckles"
Isabella: I'm fine... I've always gotten ahead no matter the circumstances... "she doesn't show any emotion"
Big Jack Horner: but what about the Royals who are looking for you...
Isabella: The guild of treasure hunters will support me... "Jack interrupts her"
Big Jack Horner: Those of the treasure hunters guild will not protect you dear... "smile slightly" remember that they have contracts with the crown of the middle kingdom, far far away and mountain ranges "pause and smile evilly" that includes the kingdom of Burunken...
Isabella: "stay silent and frown with worry" Then...
Big Jack Horner: My proposal still stands, dear... I can protect you "he approaches Isabella" but I must protect my business and with that, I have a plan that benefits you "he smiles, taking a deep breath and close to Isabella" and to me obviously...
Isabella: What is it?... "she looks at Jack with genuine concern*
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And Isabella... what you say?...
Isabella: It would be nice not to leave so suddenly...
Big Jack Horner: Of course not! Be part of a Guild and them leave and start over again, and again, and again... *chuckles a bit, sarcastically* must be frustrating, Isabella... *pauses looking at Isabella* it's all about choice....
Isabella: "she's having her doubts but been accepted in one of the best Treasure Hunters guild its a privilege and leave just because of being found its quite a bummer..." My only option beside yours would be to leave and have another chase after me...
Big Jack Horner: "His smirk grew wider as he sensed her distrust and fear. He knew he had her right where he wanted her—on edge and vulnerable." Oh, but my dear Isabella, the thrill of the chase and the secrecy are all part of the allure.
Isabella: But you're right... "Pauses" start all over... again?... You... I?....
Big Jack Horner: "Horner's eyes darkened, his handsome features turning sinister. He stepped closer to her, his body almost touching hers." Is that so? Then let me show you exactly how I plan to keep you hidden from those pesky Royals...
Isabella: How's that?
Big Jack Horner: By making you mine, Isabella. No one will dare cross paths with me or threaten my claim on you. "His voice was cold, yet seductive, as he leaned in close, his lips almost touching hers."
Isabella: huh? Not even you have that kind of influence...
Big Jack Horner: "He laughed darkly, his eyes still locked on her." Oh, Isabella, you underestimate me. You see, I control this town, and I have many ways to make people disappear. As for trust, you have no choice but to trust me now.
Isabella: ALRIGHT!
Big Jack Horner: "eyes wide open" This is yes a yes to me right?!
Isabella: "emotionless" yes...
Big Jack Horner: OH YOU WON'T REGRET THIS ISABELLA YOU WILL BE MINE ALL DAY & ALL NIGHT! YOU WON'T REGRET THIS!!
Isabella:....... I'm...and will regret this...
Big Jack Horner: You should trust me, Isabella. After all, I'm the one who saved you from their clutches. "His hand moved to his pants, unfastening them slightly, revealing his impressive arousal." Perhaps this will help convince you of my intentions.
😳🤯😏
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hojiteaversion · 10 months
Text
Head Fast Toward The Light (Please)
(leo x laia | 669 words | domestic fluff, pregnancy | on ao3)
"Sweetheart," Laia gently tells her very, very big belly, "It's okay to come out, you know? There are so many cool things out there. Remember the book we read you yesterday? Wasn't it neat? There are many other books here waiting for you. Doesn't that sound great?"
Her baby is unmoved. Laia squirms on the bed, reaching behind her to try to fluff her pillow a bit. Her back, which has been aching for God knows how long, flares up in protest, and she groans a bit.
"I'll take you to Disneyland," she pleads. "We'll get a 3-day pass. I'll personally introduce you to all the cool princes and princesses. How does that sound?"
Her child doesn't even kick in excitement. It figures her baby is a DreamWorks kid — of course they would have taken after their dad.
"I know it's nice and warm in there, but imagine being nice and warm here and allowing your dear mommy to sleep a full, painless night? Doesn't that sound great?"
It's a gamble, of course. Laia had done her reading, and so she knows the discomfort at 37 weeks is practice for the amount of sleep she would not be getting for the foreseeable future. But maybe, if she plants the idea in her baby's head, her kid will miraculously sleep full nights at one month old.
"Darling?" Leo calls. Laia's head snaps up.
Her husband is leaning against the doorway of their room, arms crossed and smile delighted as he catches her in the act. His shirt has a few wet splotches from the dishes he just washed, and he should just take it off entirely, in Laia's honest opinion.
"Are you, by any chance, bribing our unborn child?"
"Me? No. No, I was just, you know..." She absentmindedly caresses her bump. "Telling them about all the amazing things the outside world has to offer. And that we could incidentally take them to ASAP if they would just... come out. Whenever it happens, I'm not in a hurry."
Leo nods, all knowing. Then he steps into the room and falls beside her on the bed with a smile. They quickly find the position that has worked best these past few days, with his head on her shoulder, one arm around her back, and his free hand on hers, over her bump.
"Because," Leo says, "If you were to bribe our child, Disney World is ten times better. And I would even add Legoland to the mix," he tells their baby, melodically. It never fails to move her how great he's gonna be with their children. "Cause you're a super cool baby and Legoland is the coolest place."
"It is," Laia adds, pretending she knows what Legoland is. "And, uh... Oh! We can also take you to The Nutcracker. Trust me, sweetheart, you haven't lived until you see your Uncle Vlad cry over The Waltz of the Flowers."
Leo laughs, draws something on her bump. Laia has the impression it's a sun and a swallow, and she smiles, warm. "Not that he won't cry every time he holds you."
"Remember Uncle Vlad, sweetheart?" Laia asks their baby. "He's the one with all those pretty Romanian poems. He can't wait to meet you. He waited, like, 600 years for this."
"And your Aunt Sandra has bought so many clothes for you," Leo complements. "She's really excited too. Aunt Millie and Aunt Cathy have your next ten birthday parties planned. Your Uncle Noe has made your crib... We just can't wait to meet you."
Laia sighs. "But it's okay if you need some time." She caresses her bump in what she hopes is a soothing manner. Ignores the pain on her back. "I know Breaking Dawn Part I scared you."
Leo snorts. It's been an old joke between them ever since they rewatched that series months ago, when her bump was just starting to show. She can't wait to let their kid in on the joke, once they're grown. Laia thinks they might laugh too.
Or they might find her, what was the word? Cringe? Oh God, would she be an uncool parent?
Well, that was for their kid to decide.
Hopefully soon.
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