Tumgik
#even evil people have conflict within them to be good
7-oh-ta1 · 1 year
Text
I know I did not just see someone imply that bec Rauru is Zonai and bec Sonia is poc that Hyrule can't be imperialistic fhfhghh guys do we remember which country this game series is made in? Do we know the history of that country? Are the ppl of that country poc
45 notes · View notes
katyspersonal · 22 days
Text
In defence of Shadow of the Erdtree + Getting my grudges with the fandom's bad takes off my chest
(! if you are seeing this caption it means the post was shared via queue feature, thus I must be STILL on my hiatus! will respond to comments when I am back online and thank all 5 of you for waiting for me! )
*deep, tired sigh* Allllright so... Ever since SoTE came out, it has been a rocky patch for me growing past initial shock, absorbing new lore and above all, dealing with some conflicts that transpired over it! In the end my grudges, as well as disagreements with popular attacks on this DLC accumulated enough to make me feel like smoking volcano, I swear.. You might have observed some anger already slipping through the cracks, but I've decided to place ALL of my opinions in one easily skippable post instead of turning my blog into a toxic pool with endless negative posts, so I'll just get to it!!
Tumblr media
YEAH YEAH I know, a TRUE comedy genius remaking my DLC predictions bingo post to structure what I want to address fdhhdsf This is basically a 'so how is checking Elden Ring tag going today? :)' bingo but... it is easier to put it like this. I just need some way to simply vent my own frustrations because I hate everything featured in this image with THE burning rage. Putting my opinions and everything under cut but fair warning, not only it is going to be very long as if anyone who knows me is surprised dfhshfsd, but also very ANGRY! ANYWAYS!
1) "They excused genocide by giving Marika a sad backstory"
Sigh… Instantly off to a terrible start, and it is truly the most Tumblr take out of all Tumblr takes imaginable. So let me suggest something actually ground-breaking here… Giving your villain reasoning not only makes for a more realistic and interesting character, but is also crucial because nobody is just BORN evil.
Tumblr media
sorry I had to I understand the temptation of wanting a villain whose sole drive is power control preserving privileges etc because it resonates more with the narratives proposed in real life and people's struggles, but not only even in real life things are FAR not as often as simple… but even if they were, Fromsoft is always dealing with more complicated matters that touch the nature of existence in general, and not just power and control over it someone could gain! Marika was not "just" evil even in the base game either, giving off the impression of someone wanting to build a perfect world of light, life, safety and abundance even at the expense of oppressing "potential threat" species (Omens serving as…. well, omens of the threat of returning to the primordial state of things or Albinaurics, creation of Nox, who angered the Greater Will itself once).
She waged war on the Fire Giants who had 'evil god of fire', caused natural disasters and whose fire existed as anathema to the Erdtree and declared her victory the start of the "better age"! That already spoke of a lot of complexity, without forcing the audience to agree with her motivations and actions but instead understand what weight they held in the grand scheme of things! Again: much like Gwyn who destroyed Dragons thus creating time, light and life the way it is known now and who for all his agenda against humans had a pretty solid reason to fear the darkness within them, which effects we've seen across the trilogy!
Tumblr media
What DLC did add was simply a lore on Marika's origins as a Goddess, and what made her vulnerable enough for the Two Fingers to seek her! Divinity is further stated to not be a great thing via Miquella's whole arc, but the wish to change the world to the better hits harder when you personally were a victim of its fundamental corruption! She did not instantly become a good person over DLC lore, nor she was just evil person and nothing else in the base game! War against Fire Giants (maybe Dragons?) was the means to topple the current powers and establish her reign, oppressing certain species was the mean to preserve it. She searched not solely to take revenge on the Hornsent, but to build a different world where what they did would not happen, ironically ending up causing more injustice ANYWAYS! Miquella fell into this trap. Heck, GIDEON fell into this trap!
Even then, her machiavellian character does not explain why even after Hornsent were completely defeated that war continues forever through Messmer and his forces. Could this be just what Messmer insisted on and THUS she cast him away, or she lost any and all sight of what pusher her to it initially? In either case, even the game itself makes it very clear that Marika/Messmer are not heroes here in the SLIGHTEST!
Tumblr media
On a more general note, detached from the specifics of this game: I do still find it more strange to be angry about villains being given sympathetic traits, as a concept. People who are just "born evil" are such a minority that they hardly can say anything about nature of men. Bad people, by proxy, are a combination of some sort of unhappy event (trauma, bad upbringing, faced oppression, mental illness that was not treated if not had its negative traits amplified due to environment, growing in propaganda and ignorance, abuse etc) and person's unwillingness or even inability to heal and stop the cycle of pain by refusing to cause more of it. It is not that simple, and often, people who were hurt so are past the point of not letting it make THEM evil, or lack resources to do so, or have their attempts to change if they WERE bad actively sabotaged.
This IS the true horror of existence: freedom of will itself being put in question. We might be not defined by our pain, but how we will respond to it might be defined by prior events, information we had, circumstances and society around us. How can ANYONE tell what they would be like if they endured the same? Can we be sure that we "endured the same but reacted differently" wasn't predefined by other, nicer factors? To be angry at the fact that a bad person who did bad things had a reasonable, even sympathetic explanation at the core of it all is to be angry that one's privilege to use "born evil" to mistreat and emotionally distance from those people is put into question!
Tumblr media
In any case, 'explanation is not an excuse' works not only as a tool to still judge someone's sins, but ALSO to explain that writers making a character more elaborate is not a demand to like this character or excuse their actions! Everything has reason… This is why no one is entitled to declare they know what is good and bad for everyone. Not just people like Marika or Gwyn, but even us.
2) "Hornsent are dangerous and deserved extermination"
youtube
…okay, look, yes this is another heavy topic, and it does deserve a separate post which I did make already in the past ( x )! It is another topic that sort of transcends the boundaries of this story (another common Fromsoft W for making people question life and society themselves)! To put it down simply, of course no race is inherently evil, what is the reoccurring topic here is the culture! And what is on the surface is that Hornsent as culture and species, in many ways, are victims of its own oppressive religious institution and questionable traditions. Bonny Village's potentates are hostile, dangerous cult serving as a the weapon of """justice""" and """purification""" within Hornsent! They possibly go back-to-back with their religion but except they are extremist. We cannot tell whether general face of the religion, the Inquisitor hags, would do anything about it had they have more control, whether they tolerate it for convenience, or whether they encourage and utilise its existence. But what we CAN tell is that not only "impure races" are punished/killed, but even "unfaithful" Hornsent themselves!
Tumblr media
Yes, definitely there are also Hornsent children who would have no choice regarding their upbringing, information, nor much agency over their actions, and we know they did not spare the children either from the story of Hornsent NPC that we follow! But even then, it is clear that Hornsent that were in disagreement about their culture's demands had to be quiet about it either, or else they'd likewise be persecuted!
"Why could not they just have started a revolution" is a very unfair criticism towards a culture/place oppressed by corrupt religious (and military?) institution on many levels! As someone from the country ruled by a tyrant feeding the civilians propaganda excusing genocide and promoting xenophobia, as well as very corrupt and oppressive religious institution that yet is hardly a HALFWAY as awful as some countries I could explain how hard (impossible) it is to reliably as much as gather enough people to rebel (with no results but legal troubles down to getting imprisoned). Let alone gather enough people to go an die for the cause. Especially when almost everyone with ANY power and weapons is already by the government's side completely rotten by propaganda. Feeling outnumbered, not having any resources because they're all in the hands of people who ARE corrupt, knowing even out of other people who disagree most would not risk leaving their children and sick relatives and alike in trouble rising up against the enemy they can't reliably take down is already a huge problem here. Even considering the (very idealistic) sentiment that dire consequences doesn't erase the blame that comes from not speaking up, it doesn't change that there are real and reasonable people who don't agree! Let alone the separate topic of how even people rotten by propaganda deserve a chance for rehabilitation! Propaganda is a horrifying tool and not having immunity to it should not be automatic death sentence!
Shadow Realm is already full of burn Hornsent spirits questioning what did they even do wrong and claiming they only wanted to live and didn't do anything, further proving that they might not even be much aware of what their Inquisitors and Potentates do, let alone not being a solid monolith race of those who agree with extermination of the "impure"! They are people, living in conditions of the culture held by the throat of those truly evil! It were a bunch of civilians burnt, as well as Hornsent's (NPC) wife and child who 99.99% didn't do anything. To think of it, it makes it very bitter that Bonny's Village and Inquisitors in the Tower clearly were able to recover and bounce back, when it were civilians who payed the price. Very grim yet clever remark about the real world as well, but I am sidetracking. In general, yes, a culture that considers itself holier than others with extremist forms of it deeming them unworthy of living should be stopped and criticised, but genocide can NEVER be the answer!
Tumblr media
^^^ It fact, something already suggests there was a different answer, an even obvious one. Marika's "betrayal" suggests a long social game on her part, as well as the fact that Hornsent culture were trusting her! Maybe they knew she was a shaman and things were happening past the point where they stopped persecuting them, maybe they had no idea. Yet, in any case, Marika held enough social power to bridge the gap between the cultures, to let them evolve beyond their past, traditions and prejudice against 'outsider' cultures and instead learn from them!
Tumblr media
^^^ In fact, the gap was bridged, since Crucible, THE Hornsent thing, WAS considered divine even as Golden Order was established! That was like… after getting Elden Ring instead of Dragons (whatever the reason was), war with the Fire Giants and murder of the Fell God and removal of Destined Death from the Elden Ring? Nonetheless, with the power to stop vicious cycle and to let the horrible practices and past be buried and dissolve in her new order of life and radiance, so-to-say "civilization", she chose the path of genocide and revenge that has not ended even to this day! As well as essentially became "the very thing she sworn to destroy" by keeping those like Omens and Albinaurics oppressed!
And to bring back the previous chapter of this post, it is not an invitation to say 'aww then it is fair that she hates Omens so much 🥺', but a pointer that what she did was wrong. And so, yet again, the cycle continues, take Vengeance-Seeking Hornsent that swears to kill not only her and her family, but everyone affiliated with her in any way even if they were innocent and simply were born under such order! He mirrors how she/Messmer did not simply stop at punishing those who WERE guilty, how violence and revenge will always only birth more of violence and revenge, until someone decides to stop it and chose to solve the situation the pacifist way to their best ability. Even when some people claim that within this option those who will want their power back can survive and ruin everything again: likewise, if culture is exterminated, victims will survive and come back with revenge. Either way suggests the risk, but only one of these ways has even a CHANCE of better future! What IS certain is that humanity could never be at better place unless we as species keep trying peace over and over, that won't banish all evil from the first try, but we must choose peace and not genocide over and over!
3) "Miquella's character was assassinated"
No, it wasn't.
youtube
OKAY FINE but it is one of the topics that are hard to approach seriously, when someone mistakes the arc of the character falling from grace to a complete rewrite of the character's personality! How falling from grace inherently suggests there was no grace to BEGIN with? Character assassination suggests Chloé Bourgeois from Ladybug that the character has been written a certain way, but then deliberate effort was done by the writers to damage their image and make the audience hate them or no longer care about them!
What we learned about Miquella from the base game was all information about him from the times long before we, player, arrived in the game, and before his departure in the Shadow Realm! He was kind, he cared about his sister to the point of creating a new school of magic and then creating Unalloyed Gold all to heal her, he wanted a gentler order than the Golden Order and created his own tree that welcomed everyone but first of all those oppressed by the Golden Order, he wished his brother Godwyn could die honourably instead of being a growing virus to all living past death. At the same time, he naturally needed military force to protect his Haligtree, as well as was able to bewitch people with his powers!
In Shadow of the Erdtree, nothing that followed erased that information! In fact, he still boldly stated that he wanted Age of Compassion! What we DID witness though were two things: 1) the fact that he had to get a bit machiavellian, something that already was obvious from the base game because kindness alone is not enough to survive in this world and you HAVE to do some planning as the leader up against the current order with its own fans, as well as people who hate the compassion as an idea and 2) that he has been leaving behind what made him the person that he was, including his feelings and attachments, which logically included caring for Malenia for example! So, the dearest sister is 'loyal blade', because he abandoned his love! He does not still love Radahn either, but Radahn was a part of the promise; a very pragmatic thing and memory that did not have to go as his feelings did. He simply was part of the initial plan to ascend to Godhood; Miquella sounded scared of the idea when he asked Radahn to be there for him, but abandoning his fears and doubts would not automatically erase the OATH. Effectively, a "contract".
Miquella was hyped up as that kind, almost perfect, noble person, for us to find out that he is not anymore. The 'anymore' part here is crucial! Fromsoft have previously did the trick with hyping a character up to be great but us finding out they were not with Vendrick and Gwyn (and very briefly with Artorias who didn't DO anything yet was hyped as THE hero when he was in fact defeated)! Miquella repeats the trend with reveal that he did charm Mohg back then (was not perfect in his actions, but I'll get to it later), but also has the story of further descent from that not-perfect-yet-GOOD person that we follow! He is effectively the most elaborate incarnation of the concept, and we know Elden Ring includes Fromsoft learning from their previous games a lot, polishing the concepts they want to use! Miyazaki confirmed that Elden Ring is "close" to the dark fantasy game of his dream, yet is still not it (someone stop this madman fhfdhs)!
To suggest that revealing him as complex, as well as adding the tragedy of repeating Marika's mistakes no matter how much he was running from this sad fate, equates the devs wanting us to hate him (that is what CA is) is ABSURD! He REALLY did not want to be Marika, he was AVOIDING it, yet no matter what, it caught up to him... How comes you equate tragedy and imperfection with suggesting that you should hate him according to the writers' intention? I will go further and say that if your expected reaction to finding out your fav was never perfect in the world where perfection doesn't survive, and had road to Hell paved with good intentions is 'oh devs made him hateable' it only speaks of your own lack of understanding and compassion. Miquella is as much of the victim of this wretched world as everyone else, where you die a hero, remain a lazy fence-sitter or try to do something but only drastic means to do it make a change. Really, this is just Fromsoft's world and Elden Ring is in no obligation to change their philosophy of existential horror!
4) "Fromsoft failed fans by not making it [insert a thing from a wishlist]"
It could be a bit subjective, but personally I think this is simply not how creativity works as a concept. This kind of criticism suggests that upon deciding on the DLC, developers were supposed to look at the fandom's discussions, determine what would be most emotionally satisfying for them, and go that route regardless of what their vision of the story was or what…? It feels like a very entitled kind of thinking for me. Creator's one task is to bring their own vision to life and tell the story and messages they want to deliver! Not to cater to the audience, not to tell them what they want to hear, not to do what sells well or, god forbid, fanservice. (and you can probably see in which paragraph I will need to touch this one too!)
Miyazaki has a rather grim vision of the world and humanity, that is not completely nihilist and devoid of hope, but never gives the coherent answer to what the better future IS either. Character Aldia from Dark Souls 2 (and vaguely in DS3) is probably the best personification of his philosophy. The world is wretched, but the means to change it are so terrible that one might question whether it is even all worth it and whether the new world built on sacrifices is truly better, toppling the corrupt power just replaces it with the other corrupt power unless you decide to straight up destroy the world, but there must be something, right? We just lack insight to understand what it IS, but how can we obtain that knowledge without losing our humanity? Happy ending or blunt message about how if you remove corrupt authority things will magically be good are not his style.
And… regarding smaller things, honestly? He had a right to throw in a random ship that didn't have any foreshadowing if he wanted! It is HIS story and HIS characters! Creator must not obstruct THEIR vision and preferences for anyone, but it is OUR choice whether to take it or leave it. Just because we gave Elden Ring that kind of popularity and influence with huge amount of support and bought copies of the game doesn't mean that now Miyazaki is under obligation to serve us and think about our reception and tastes as sort of "gratitude" or whatever… And on a relevant note, it is his choice which topics he wanted to explore in SoTE and which topics he was done with and decided to leave be.
Again I might be different, as the very moment we had a DLC confirmed I emotionally distanced from Elden Ring knowing that any headcanons and expectations could get jossed at this rate! Getting invested into series that is still in development suggests obvious risks! No one is obligated to ENJOY whatever choices he made, but what we should do is to remember that he had RIGHT to HIS choices.
5) *claiming all hinted that it obviously should have been Godwyn*
I've heard it often that base game all foreshadowed that Miquella was departing in the Shadow Realm to bring Godwyn back to life, Eclipse thing and all, therefore SoTE "betrayed" fans by not focusing on Godwyn. Everything was supposedly set up for him to be prominent or maybe to be a final boss instead, even if he'd be a through and through failed attempt of resurrecting him! But…
Tumblr media
Even in the base game, it was suggested that 'Eclipse' was already attempted, and failed. Nothing to suggest that they would go and try again via different means. And, in fact, there is another piece of evidence that Miquella was not going to attempt another way of resurrecting Godwyn! 'Please die a true death' suggests that Miquella wanted Godwyn to not exist as Prince of Death, but to die fully; with his body too, not only his soul.
This is certainly not about resurrection, so it is safe to assume that Golden Epitaph was made as Miquella gave up the hope of returning Godwyn's soul to him! 'Eclipse' was attempted, and it failed! Moreover, 'Eclipse' is a thing associated with the Castle Sol / Mountaintops! Nothing to suggest that it is properly done in the Shadow Realm, it is very much Lands Between's thing to do. (could it be relevant that Fell God of the Fire Giants was killed, and even before Furnace Visage thing his fire was shaped like an orb, so like a sun? no sun to eclipse to begin with? now Erdtree is THE source of light? some fuel for interpretations)
This is not the only reason, as we have a more bold one, that is Fia's quest getting broken! One of the endings is Fia laying with Godwyn and bearing a Rune to bring Those who live in Death back in the Elden Ring, and one of the remembrance bosses is Fortissax fighting within his dream! If Miquella's goal was to go and try to resurrect Godwyn, that would already remove his body from that area by the very existence of the DLC! So, should have Fia's quest/ending and Fortissax battle been timed events only for pre-DLC era? Or, again, if you say that event would only happen if we followed the entire DLC story to the final battle: Fromsoft's DLCs typically do not have any significant effects on the base games, it is usually just some extra dialogues here and there. And what would be about Godwyn's "virus" growing in Stormveil, as well as on some enemies and deathroots in the ruins where Mariners resided? What is considered his body goes FAR beyond just Deeproot Depths, should they have programmed removing of ALL that to not contradict their own lore, then? It really doesn't feel like the case even from technical standpoint already!
From narrative standpoint, both Godwyn and Radahn should (have) stay(ed) dead for the story and emotional weight, however, elaborating Radahn didn't make his presence overbearing for Fromsoft's standards! On the contrary, he got more role besides kinda 'just being there' compared to other Demigods! Godwyn had a lot of impact and presence all over the story in the base game and one of the endings being tied to him! I will get to it in the paragraph about devs allegedly 'abandoning' some things that needed elaboration though!
Yet even then, devs still added Godwyn bits with Knights of Death getting sort of rebranding to still stand by him in death and the bit about Godwyn having custom-made medallions for his special knights! It is very clear that devs have not forgotten or forsaken Godwyn but instead keep reminding us how much he mattered for the idiots living in this fictional universe! However, they know where to stop so the character isn't devouring the story too much as they have their own style with balancing characters' presence! Saying that "only" adding Knights of Death going to protect what's left of their Lord like sort of fucked up plant culture in Shadow Realm is some sort of grave insult to his fans is just weird, because in fact devs were not supposed to add this EITHER!
6) "Scadutree fragments is a cheap way to force players to explore the map"
I don't think there is anything wrong about rewarding the players for exploring the open world map that is meant to be explored! And, yes, it is rewarding, not forcing! The bosses COULD be beat even without Scadutree fragments if you know what you are doing! Like, what surprises me the most is that this take typically comes from the gamers! You know, THE people who would know a thing or two about imbalanced builds or weapons, or have enough time and patience to memorise every single movement by the boss, let alone liking to challenge themselves!
Even then, Scadutree Fragments are supposed to be discovered naturally as you walk around, check niche places on the map, do platforming and search for optional enemies and bosses! If all you wanted from this DLC was to run very straightforward to just beat the boss already with ease so you check the remembrances faster, are you sure that you actually like PLAYING this game? Getting into an open world game when you don't want the 'open world' aspect seems counter-productive to me :/
Bonus mention: some people finding Abyssal Woods sequence frustrating and annoying! It is somewhat relevant to this complaint! Losing Torrent in this area perfectly adds to the sense of not being able to escape, and stealth game with Aging Untoucheable is straight up horror stuff! How are you supposed to experience getting into the forbidden area infested by the force that every living (and dead!) being in the setting fears, if you just can run straightforward to the boss willy-nilly without any buildup or obstacle! It feels like the same sort of complaint as Malenia being unfair boss when she should be hard as someone who "never knew defeat"! Fromsoft is very good at using gameplay elements to confirm what the lore says! This "criticism" just looks like straight up impatience to get your dopamine injection already instead of enjoying the process of learning this story like devs intended!
7) "Miquella has always been evil"
I suppose it goes as a sibling paragraph to 'Miquella's character was assassinated', except this time from the standpoint of those who either liked the "twist" or were indifferent to it… I think this is just a confirmation bias at play from the people who assumed this about the character from the start, often including but not limited to Berserk fanboys. I agree that the fact he has never been perfect was plain to see either, with Bewitching Branches being a sinister power as a concept and Haligtree Soldiers suicide-bombing being a bit too fanatical, but yet again: nothing erases the notion that he had good intentions!
Ansbach kind of reminds me of the same effect Kenneth once had; Kenneth described Godrick as pathetic and everyone agreed completely ignoring the bits that suggested otherwise, and now Ansbach described Miquella as a monster and this is what some people believe! Honestly, how do I develop this level of charisma to make people believe me uncritically fhfdhhfsd In any case, the "unreliable narrator" effect is very prominent in the game, and it is important to remember that developers make the character say what the character would, not give us the directions on what opinion to have!
Miquella's power is further elaborated upon in SoTE, as not inherently brainwashing one but a very strong remedy for someone's problems! Leda's fanatical murderous fixation, Hornsent's obsession with revenge, Moore's insecurities and Ansbach's fixation on avenging Mohg's "honor" (which is likewise a very questionable concept lol) all were muted, giving them peace and friendship instead of attacking each other OR himself! The key to them being pacified and happier being to fix their love on someone else doesn't make Miquella evil megalomaniac wanting an army of loyal dolls.. on the contrary, often caring for someone else IS the feeling that brings out the best in us humans!
Again, this one is subjective, and of course people can read the character any way they want! But I start to take an issue with this reading when people claim that it is canon and dig at the base game saying how he never cared for the compassion but just was sort of narcissist seeking the oppressed to make an army of admirers from or whatever… The DLC accentuates on how he has been abandoning the 'humane' parts of himself, that were making him vulnerable and as Demigod more human than God, so we meet him at his "lowest". Even then, he states his motivation to make a better world full of compassion and free of evil! He would make everyone hold hands in more peaceful ways if he could, but even from the base game his arc was basically trying and failing to heal his sister. Besides, Dane's last and only words are asking him to make a gentler world, without his spell in the effect-
Like, there are enough things that show he had enough reasons to make people see him as symbol of hope even without MAKING them to. With Radahn, we are repeatedly told that "he and Malenia helped him to cosplay Godfrey" stems from the oath they shared and Radahn agreed to! Whether you see Caelid battle as him wanting to die (to go to Shadow Realm) in a battle, or him rebelling against Miquella's world of shining flowers and kissing bunnies in the end as a warmonger but twins not having this "change" it still doesn't straight up speak of evil intent. Could be taken as despair and reaching that 'giving up' state! With Mohg we are not sure either. Maybe Miquella just wanted to "heal" his pain but his personality persisted and obsession/kidnapping happened, so he knew he was beyond help and TOO soaked in blood and sin! Or he was beyond help / didn't want help from the start, so EVENTUALLY (key word) amounted only to sacrifice in Miquella's eyes on his path to Godhood as he NEEDED one, maybe it was even seen as 'mercy'. Help is to build a better world as a honor and all.
Tumblr media
He very likely wanted to make a better world for him too! Both their goals were connected to "love" after all! The reading of the character as evil is not as cut in stone and evident as some people make it look like!
(In fact, shortly after BASE game released, Miyazaki confirmed that Martin wrote some nice characters and Miyazaki wrote the ways to corrupt them. So, Martin wrote the kind guy, and Miyazaki put him through corruption arc. But I will get to it in due time -_-.....)
8) *views Messmer as just another (boring?) victim of Marika* (and variations)
This one I kind of saw in two forms: people who dislike the character or not care about him writing him down as "boring" for this one, and simps who kind of lift agency off the character in order to be able to like him! This is to put it roughly, as again, there are various variations but with the same sentiment at its core!
I do think that Marika having enough influence over his actions, and even having abused him emotionally in some way, is entirely palatable interpretation! The nature of Base Serpent, as well as supposed connection with the Fell God, is debatable and can vary from truly harmful thing to simply a force of nature that exists to ensure forces like Erdtree can't live forever. Regardless of interpretation, would a kind, loving mother truly allow for her child to hate himself so much?
Marika has….. a problem with fire. Waging war to put down the Flame of Ruin because it could burn the Erdtree and removing Destined Death that was fire-affiliated power already showed it; as 'Eternal', she of course wanted to live forever, same for her Erdtree! Messmer manifesting fire element would certainly be a problem for her, but was it though? Base Serpent is malicious but for this reason Winged Serpent exists, no? Can another side of universal balance be something that must be removed from the scheme of things? Can fire, or death, truly count as 'evil' things? Are not they simply forces of nature that Marika being the MILF Gwyn that she is did not desire personally, in her vision of a brighter, bountiful world?
My point is, even though she created many Divine Blessings to help him, she did likely inflict some sort of negative self-image on him anyways. Maybe it was not her intention, but she always feared him and eventually that brought her to hide him away!
Tumblr media
So like, how does this NOT make Messmer just a victim? Okay, so here is the error that kind of started it all:
Tumblr media
User drenched-in-sunlight explained it better in this ( x ) post, but the point is that taking up the Crusade that Marika wanted was Messmer's own initiative and not something she forced him to do like English localisation made it sound! So, she was still possessed with the wish for revenge, but Messmer was like 'hey no need to make your hands dirty, I can do it'! Like drenched-in-sunlight explained, Marika's 'wish' here is the same as in the description of her braid (same symbols), so Messmer sees what is hurting her, and ASKS to be the tool of her vengeance! I'd say that even without this bit, simply the fact that he is a grown ass man should give him agency and hold him up to proper judgement, but nuance is always important!
This does paint an interesting picture though: Marika has been trying to "heal" him (which is a debatable concept considering her character and what fire, save for Frenzied Flame, means in the setting, but I don't insist), he asked to deliver her vengeance FOR her, but also despite having sealed the Base Serpent within him she was still scared of him and sealed him away making everything connected with him heretical and warriors standing by him still shunned, and Messmer lived in hatred, begging her forgiveness before crashing her seal yet cursing her name upon his death! It looks to me as though she grew truly scared of him and decided she wanted him gone BECAUSE of seeing him in action during crusade! Him hating her for ditching him implies that was not something he expected, so maybe seeing him in Crusade made her go 'wow, my son is actually more scary than I thought'!
That speaks of Messmer as someone who can get carried away with cruelty in blind, fanatical devotion! (that also makes Queelign an interesting mirror into his youthful, more """innocent""" self but that's not the point fdhfhds) Marika might have been horrified by it, or horrified by her own ugly reflection in the monster she (unintentionally) created with her parenting, but nonetheless it describes Messmer's personality more. Someone whose reaction to his mother's trauma and yearning for vengeance was to not only take such terrible plan in his arms, but also to go too far with it, maybe even too far for HER. Not everyone would react the same way. A better person would've probably focus on helping his mother to heal and move on, or maybe even turn around and refuse to comply with such harmful intentions. But he, being a grown man who could think and choose, chose to commit genocide. He is evil! He is not JUST evil, either. He is NOT boring tool of Marika with no agency, though!
And on a relevant note, for the simps..
Tumblr media
No but seriously fdhfhdfds I understand how that sentiment could have left a sour taste after SA Mohg truthers kept saying 'hey guys you aren't real fan of Mohg if you ignore what he did 🙄' (that certainly aged…….), but I still want to remind that a fictional character doesn't need to be stripped out of his agency to be found attractive! With Messmer what he is doing is a bit more direct, and it is NORMAL to simp for the characters you could not stand in real life! What is the fun of engaging in fictional worlds if you turn it into a morality contest and sort of a "practice" for what kind of endeavours and relationships you'd want in real life? It is for going wild and satisfying curiosity and dark impulses. No limits needed. This is just an advice if anyone needed one like this, because we just never know really.
9) *"corrects" people's interpretations (especially of Nanaya)*
Sigh...
This kind of behavior in the fandom is certainly not exclusive for the past-DLC era, but it really felt more relevant to address again and- yes, like I said, with Nanaya thing it is something I've witnessed the most! Not long ago I said that despite hearing people question why there are so many uncharitable takes on Nanaya I haven't really seen any? But yes, like usual, it happened because Tumblr bubble is often different and you need to catch updates from Reddit and Twitter to have full fandom picture! An example: not reposting the art of course, but here is a cute comic of Midra reuniting with Nanaya in spirit after death ( x ). And do you know why the artist had to add a caption to ask people to not correct their headcanons? …..because on Twitter, they got pestered with people "correcting" them that Nanaya was aKtUaly evil / Shabriri / etc. 🤡🤡🤡
Honestly, I approve of correcting people when they legitimately, objectively contradicted or missed something stated in canon! I disagree with the notion that canon is just a suggestion and the whole fun is to just use names and concepts from it to create one's own thing! I am one of the guys that wears the T-Shirt that says "Just make an OC then" because primarily fandoms are about studying and enjoying the source material! A good headcanon knowingly differs from canon, know rules to break them at the right places, all that. It is especially relevant in Fromsoft's games because the information in them is very scattered and obscured. You WILL miss something, and so communicating with the fans, double-checking wikis etc is crucial! Similarly with fanart: there is a difference between giving a character heterochromia and more interesting look to add flavor in design and drawing them incorrectly because you haven't SEEN their datamined face and need a pointer (looking at you, white Henryk Bloodborne fanarts all because not everyone checked datamined faces!)!
As I got this off my chest that I am not an absolutist with the 'let fans do what they want' because if someone doesn't need canon that much they can always make OCs or original settings…. …when something is not canon but simply a popular interpretation, don't "correct" people! Midra asks Nanaya to forgive him when he succumbs, and it is anyone's own choice whether they take it as her never having wanted him to succumb when she was still alive or her having been secretly lyinh and ensuring long endurance would made him explode into more "sufficient result"! Fromsoft's lore often leaves bits of information that can be used to justify any interpretation! And discussions, even debates, to prove why your version is better are very interesting! Fromsoft's lore community at its best feels like we are all academics defending our thesis before the audience! But the whole "well aktualy" + "there is no proof so your headcanon is bad" + "let me educate you media illiterate casual" + "but [popular loretuber] said this" attitude just isn't it.
The last example is important! This problem IS also often the result of latching onto what a popular loredigger says. Usually Vaatividya (video lore), charredthermos (wrote a popular Bloodborne interpretation document), Lokey's Lore (has whole website with his interpretation of Fromsoft games bits) and so. And I often see people hate these popular Youtubers too, but I think that the blame lays on the crowd! It is none of these guys' fault that the crowd decided to promote them to the fandom's idols and give them this sort of influence! They were not loredigging to gain this kind of power, they probably never expected the popularity, and they would sure be unhappy to know that their work is used to shun creativity and start fights in the community that they care about! Yes, even when they 'lokey' (haha geddit?) speak in the manner that suggests being close-minded to other interpretations, they are not forcing and CAN'T force fans to idolize them.
In the end, they were just doing what they loved, and popularity probably came from them being pioneers. But instead of spilling vitriol towards them and saying how they should be "dethroned" as if they damage the fandom, why not turn our anger towards THE people who idealize them? We are all angry when we are "corrected" and they use lore of someone popular as a "proof", but this is the fault of THE people who "correct". Discourage this behavior, encourage thinking like individuals and not like sheep. No one asked for the popularity or the power to stomp out any curiousity and creativity. Don't hate the big guy AND don't take the big guy's word as a gospel. In the end, we are all just guys looking for answers in the places where they were NOT given.
10) "Mohg beating allegations made the story worse"
Sibling paragraph to 'they've failed the fans by not making it a thing from my wishlist'. Themes of sexual abuse and incest ARE quite interesting and important, but not inherently THE most important, or more important than any other themes! The information about Miquella having put Mohg under spell opens up equally interesting things to talk about and look for! How did he end up like this? Was it an accident of him trying to "heal" Mohg and it no working, and then he decided to just use what he had when he followed his plan? Had he written Mohg down as only working as vessel sacrifice for that mad plan from the start? What was the backstory between Miquella and Mohg considering this? There are still interesting things to work with, regarding relationship of the two, but now with added spin of Miquella's fall from grace arc that starts with following the plan with Radahn. Because, I remind you, requirement for a vessel, so, someone powerful dying and being used, was part of it from the start! Since Radahn needed to die! It is dark, just in a different way, and divided between two characters instead of just clear stated victim and abuser without shades of grey or nuance!
I say 'divided between two characters' instead of 'they've switched' because Mohg didn't instantly become a GOOD person over this reveal! I praised him as a valid character to point out that not all victims of awful childhood and mistreatment are automatically good people, which is a good way to diversify the characters! Make things more realistic than black and white thinking. Similarly how Rykard or Dung Eater are evidence that not all people up against the oppressive system are automatically good people. That benefit of Mohg as a character didn't evaporate, he still serves that point well enough! Nothing in the DLC said that all the kidnapping of surgeons, corrupting people with the blood and bringing in sacrifices happened because of Miquella's charm. Ansbach, in fact, confirms that the blood cult madness existed before Miquella's charm! When we admit to him that we killed Mohg, he also states that such were understandable risks of seeking Lordship, implying that Mohgwyn Dynasty, so, attempt to insert himself into Golden Lineage through mad, violent means, was also already a plan before! To think of it, SA accusation is the one and only thing he beat x) Reminds me of this meme: ( x )
Again, the story allegedly becoming "worse" solely boils down to 'they've made it about a starter point in Miquella's descent from grace and not about sexual abuse' that is simply not true. It is still interesting and valid story, just in a different way! I would normally argue that as far as fandom life goes, it should have in fact improved things; whereas Mohg was never addressed and explored as a character beyond "mohglester" thing, now he should get proper respect and analysis by the fandom, right? …right? WRONG, now people do often simplify him in a different way and forget that he DID do all that other bad shit! 🤦🏻‍♂️
And I can imagine that complaint about this reveal is not limited to but INCLUDES fans being annoyed by how people simplify Mohg and make him a good guy now! But fandom's habit of selectively reducing characters to just one trait ("mohglester" before, "victim of brainwashing" now) is not the fault of writers. How exactly the fact that we, as a community, are too shallow and unprepared for complex story and characters Fromsoft offers to us, is the fault of Fromsoft? Creator should not simplify their writing or direct it a certain way just because of the notion that majority will lack attention span or insight to understand it! We are the ones who should do better! Mohg offered enough complexity in SA allegations era, he still offers enough complexity now, it is right there in the source material for those who seek and care!
11) "Why some people are still coping instead of admitting the writing is bad???"
Yeah very mature of me to single out this paragraph by making the headline sound like the speaker is having a fit, I know. 🙄 In my defence, this particular one also truly got on my nerves, but it lacks the same huge gravity as the topic of approving of Hornsent genocide did so it is just… it is certainly something right.
Certain kind of fans that I lovingly call 'Twins Cultists' (as opposing camp to 'Chadahn Simps') has been terrorizing the fandom with the attitude of singling out and shaming other fans for "wrong" interpretations, saying how they "disrespected story and characters" with the awful sin of not reading characters Malenia and Miquella deeply enough while at the same time reducing Godrick and Mohg to a bad punchline and insulting fans that read deep into THEM, trashing everyone outside of their echo chamber, putting characters/ships malicious ragebait takes in the TAGS and then playing victims of the "toxic community" and such and such. And you would expect this kind of behavior to get significantly humbled up and them to self-reflect on how they were treating fans when THEIR takes were disproven? And I am glad that some people DID!
Full respect to the guys who reconsidered the attitude of swinging their One True Reading at the heads of "heretical" fans like a bat now knowing Fromsoft always has some cards up their sleeves! Especially if they apologised to the fans they were rude to! But also enough people didn't and now not only hate differing fans harder, but also are furious that writers sorta took away their privilege to be mean to "media illiterate weirdos". I wish I had the patience to accept the fact that of course people are angry, because something so important for them was……. no, fuck that lol I don't.
Tumblr media
Okay jokes aside, yes I am aware that it is not possible to care about something passionately without at least somewhat slipping into the territory of defending your understanding from "threats". All we can really do is to draw the line between getting too carried away by our passion and outright obnoxious toxicity in the fandom and TRY to not cross it. To CHOOSE to not cross it when we see it, and step back if we did cross it. I do, however, take an issue with people who refuse to try and even encourages the mentality of seeing fellow fans as "enemies" and gets proud knowing they angered someone or discouraged them to check the tag. In Fromsoft fandoms, it is almost exclusively Tumblr behavior, we are sure luckier than every other fandom in the internets, but I still want to get it off my chest. Like I said, this particular attitude developed a new form after SoTE released, attacking the fans who seek reasoning within the writing decisions they deemed badly written or fundamentally wrong.
And these instances are EXACTLY where I put "just caring passionately" as their motivation into question. Because if someone says it makes sense to say that Miquella and Malenia admired Radahn's kindness when they all were younger and thus he likely faced a negative character arc since then into becoming obsessed with war instead, and you get mad at them for "coping when calling a warmonger kind is dumb and makes no sense"…? Sorry, but who cares about characters MORE in this situation: the person offering proper thought about them given some new information, or the person who is mad that their one-dimensional vision got broken?
People finding creative, interesting and reasonable ways to incorporate new information into lore, in the ways that do not contradict the base game (!!!) is not "coping" or "seeing through pink glasses" or "refusing to admit their fav dev can do wrong" or whatever you choose to call it. It is simply using analysis and imagination, it is adapting and accepting. If you can't do it, you are welcomed to do rewrites of SoTE reveals and characters and ending, it is not illegal! But don't go and say that the writing is so awful and broken that everyone who accepts it "never actually loved Elden Ring" or other nonsense just because for YOU this writing didn't work! The one and only unforgivable thing the devs did starts and ends at the fact that Radahn thing was not foreshadowed, and yet even HERE his relevance is EASILY incorporated and developed into backstory if you are willing to put in effort! This retcon is such a nothing thing compared to what some other writers do glares at Ladybug retcons for comparison. Like, working with it is possible, and if you don't want to it doesn't mean others shouldn't.
And in fact, at first I saw a lot of enthusiasm regarding the rewrites, AUs, "fixes", dwelling on pre-existing lore ignoring SoTE and all that. I really did, and it was valid. But then what I saw, personally, was that flame dying down and amount of such posts shortening but out of those who left this brand of toxicity followed! My interpretation of this change is that when initial shock and frustration waned, more people started to notice SoTE was not bad.. and THAT made people who continued hating SoTE feel less validated, in a way. When people started to warm up to certain plot twists and decisions, to elaborate new information into their vision of the lore… people that still hated and disapproved of the thing lost the image of being "the saviors of the fandom from Miyazaki's garbage writing" and became simply people who do their own thing. And for people who are driven with negative impulses, 'just enjoying the things they like' is usually not enough. They need to be "right", they need to "contribute to the fandom", they need to be "better" and so on. It is a known thing about fandoms even aside of SoTE and Soulsborne fandoms altogether, and I feel like this situation is the return of it, personally.
Of course, this is all speculation and the dynamic I've observed. Maybe someone observed different processes entirely! I just think it is safe to assume as I've seen absurd level of toxicity even despite staying away from 'active' fandom (no 'cool kids' circles, no following popular creators, no open Discord servers, no checking tag or Reddittube etc)!
Still, "I'll fix awful creators' writing because I actually love and respect the characters unlike they" is already a very questionable sentiment, but to attack the fellow fans over this is beyond any patience and understanding! Eventually there is no "right" or "wrong" way to love the characters and story and to be passionate, even if we are naturally inclined to believe in our own vision the most! Perhaps you express your love by putting in a lot of effort to give the characters different writing entirely, to "save" them from decisions of creators you don't agree with. But it is an OPTION, not the One True Way, and… really, it is strange to be mad at people for being happy and satisfied with the story and finding a lot of valid things in it and call them blinded Fromsoft dickriders incapable of critical thinking or whatever! Bonus points when such sentiments come from EXACT same people who resent the Youtube bros that bash every other new TV series AND insult people who dared to enjoy such aaaaawful product or whatever… You guys really hate the type of YouTube "critics" who take personal insult in people who enjoyed a thing and even reasonably justified the parts that THEY declared disgrace to the series and disrespect to true fans? Yeah most reasonable people hate them. We all know at least one modern TV show whose fans got this sort of treatment. But don't you guys see how you've became exactly the same type of "critic" at this rate? Unacceptable behaviour, not justified by 'but it comes from place of passion'! I am passionate about Soulsborne as you could tell and I disapprove of it, no correlation!
12) "Fromsoft became woke" (and variations)
For startes, I have to wonder whether we've been playing the same games all along. Where was it when Gwyndolin was intersexual and affirmed himself as a trans man later? Seath is also blind and has what is a disability for his species? Where was it when Pharis/Evlana was a very GNC woman in Japanese original, but for you she looked a trans woman because English localisation made Pharis a he/him a removed Pharis' nametag from "female archer" in the woods? Where was it when our good friend intersexual trans man was literally killed by the church? Where was it when they had female doctors, church leaders and scholars in Victorian era? As well as strong female hunters like Maria or Gratia? Gratia and Rom are also confirmed intellectual disability rep via Japanese script? Or when both male OR female hunter could propose to Annalise? Or positive sex worker representation in Arianna being the only kind person to step in Oedon Chapel? Where was it in the BASE Elden Ring with Ranni being bisexual, Malenia representing severe physical and mental illness, Miquella being GNC at least and trans+neurodivergent-coded at most, Dolores being a return of GNC woman, Blind Swordsman, Niall being another prosthetic-using fighter and Marika/Radagon? Speaking of blindness there were also Maiden in Black, Firekeeper, Irina 1, Irina 2 and Hyetta? Where was it when through their whole games they never sexualized their female characters and the ONE exception in Gwynevere was not even on purpose? WHERE WAS IT WHEN TRANS COFFIN???
...okay, I can continue and I'd love to be reminded of more examples. But on the serious note, this complaint has two ways to go about it: 1) an understandable fatigue with writers and stories placing pseudofeminist agenda on bland unsympathetic female characters, retconning pre-established characters to pretend to care for diversity and generally hating the audience for merely being born cis/white/male and 2) people being upset at diversity in the cast to begin with and complaining about "forcing the politics in art". And in both cases, this just doesn't apply to Fromsoft.
In the first case, they simply aren't hating their "privileged demographics" audience through characters and narrative, and doesn't seem like they will. They write very compelling, nuanced and even sympathetic characters, as well as the stories that make you ask questions to yourself! They insist on messages against corruption of religious institutions and fascism, but even THEN they'll give sympathetic characters on that side (!), show that not all people who oppose them are good either (!!) and make damn sure to recognise at the start of it all were good intentions (!!!!!!). From this angle, you could argue they are not woke ENOUGH, actually, because of how merciful, open-minded and non-forceful their messages are! They deliver their points through characters who are actual people, rather than writing characters as bland plot devices that hate you!
In the second case... Yeah, as memey as the phrase is, but "they've always been woke". Just because Miyazaki loves motherly woman archetype and and Fromsoft games always had compelling married hetero couples doesn't mean they are your allies in "preserving traditional values"! Again, messages against religious corruption and preserving long-overdue order of things fearing change are plain. Elden Ring had a slight increase in diversity, but to think of it, Elden Ring is also a bigger game with bigger cast. I do want to point out though that the very concept of worrying that with more diverse characters somehow cis and white cast will no longer be a part of From's stories is strange. They'll never make it all about JUST one demographic because they cover nature of humanity in general, but if anything, adding way more angles than their staple Medieval Europe culture route gives them more power for TYPE of the messages they want to tell! Because their power is, and always been, showing the situation from different perspectives.
13) COMMERCIAL BREAK LOL
youtube
14) "Devs artificially increased difficulty instead of WORKING to make battles"
This is very unfair criticism already from the very concept! Players had two years to advance through the base game, and if you play consistently, it is enough time to become ridiculously overleleved! Overleveled to the point of not being able to enjoy playing SoTE at all, as all enemies would drop dead instantly! It was easy to sabotage the challenge and simply not let the devs give us the fun experience they intended. But, no! Devs cared to make things so that even if you are 300+ level and have godly build, you'll be down in two hits by the first Furnace Golem, let alone bosses! So, yes, you either need to run around and collect Scadutree Fragments, or seriously study your boss and come up with clever strategy! I am still proud of a really smart way to fight Rellana I invented x)
This complaint did have a period of initial shock when it was really blown out of proportion due to the comfort zone of being overpowered broken, but this opinion still lingers and I just find it strange! Why NOT make sure that players of any level physically can't be too strong to actually PLAY SoTE, instead of just running through it with ease? Even then, how comes they "didn't work on bosses"? Boss battles like Messmer, Bayle and Midra are absolutely wonderfully well done on every level! Romina, Rellana and Putrescent Knight are really great and have super interesting battles even if not as epic and show-stopping, aesthetic and moves alone are immaculate. Non-remembrance bosses who are also very fun and beautifully designed! There are annoying bits about Scadutree Avatar and Gaius, but you can't seriously say they did not WORK on them! The bosses are challenging not only due to artificial difficulty, because even at high Scadutree Fragments level you still need to give them thought! And while you do… right, you can admire the sound and the battle design!
I am just really confused about this complaint because it could only be applied to reusing Radahn for the final boss.. but even then he is not fully reused, and sure not so reused for Stage 2 where you can't see shit because of Miquella's spells. One "kinda mid" boss can't and should not eclipse all those awesome bosses! If anything, he feels more like a hard to get joke! Fans have been saying things like 'oh if only we could fight Vendrick at his prime', 'oh if only we could fight Gehrman at his prime' etc etc… now, as they ALSO did want to fight Radahn at his prime, they got an option to do so, and he is not all that impressive, right? :p Let's be real he only sucks because Leonard isn't here hgfhhhgb
15) *admiring how fanatical Leda is while hating other (male) characters with the same quirk*
Sigh... I will just leave this meme by the user wraith-caller here: ( x )
Yes, fandom does have decent amount of simps for this type of male character, I know. Lautrec, Alfred, and D twins. (Coincidentally, all women-killers x) Even if Devin is actually justified) I suppose Queelign would go here too if people didn't write him down as a joke character by proxy over a cursed cleric haircut? 🤔 skill issue btw So of course it is not to say that they are not given enough love/lust/other positive interest…..
…but for some STRANGE reason, people who feverishly admire Leda and simp for her or at least hail her as such compelling character that ALSO hate Alfred or D for being such horrid fanatics are almost a staple by now! Why!!! This problem existed to a smaller extent with people who hated Alfred while simping for Adella and even shipping her with her victim- and no, it is cool and based, one does NOT get into a media with dark themes to demand healthy characters and healthy ships, but why so many times gender defines it? I don't care if you are a lesbian; whether you give character a justice should NOT depend on whether you are attracted to them, or else you are no different from straight girls that would like a male character and hate female character with the same issues! And sure I don't care if you are a feminist and are inclined to give "pay back" for years of misogyny in the fandoms by applying double standards!!
Tumblr media
16) "Why could not we have JUST ONE genuinely nice character?"
Alllllright so… apparently, I was wrong this whole time about SoTE. I was convinced that it had no impact on the base game beyond like, Leda greeting us in Mohgwyn Palace, but I suppose I was misinformed very much? Because turns out that this whole time I was not aware that SoTE removed existence of Roderika, Hewg, Boc, Melina & Torrent, Latenna, Albus, Thops, Jar Bairn, Millicent and Enia from the base game!
….fine, okay, sarcasm is not my forte at all, but what I said still stands from both subjective and objective standpoint. Subjectively, I don't think counting out minor characters does any good for enjoying and analyzing the story! Should anything only "really" count when it is a significant, major character? This reminded me of that time when someone said it was 'incredibly fucked up how Bloodborne only had 2 non-white characters' when in reality it has 13 but minor characters supposedly didn't matter much…?
I want to specify though how this bit is more about how I interact with fictional worlds; I take them as just fictional realms that I enjoy exploring and "living through", I do not put much emphasis on how much 'weight' characters representing certain demographic OR worldview in the story as someone able to love every other minor gremlin genuinely! Maybe it is autism, maybe it is the fact that I am naturally hesitant to interact with the 'big guys' anyways with real people too. I enjoy tending to flowers and I suppose for most people the point or representation they want to see should be visible from every angle, like Erdtree x) With major characters, I think Rennala and Godwyn are the closest we have to good people, yet they were not able to be 100% good conceptually due to their high status.. much like Miquella himself, which brings me to a more objective point!
Conceptually, it is already impossible to be fully good when you as much as hold a lot of power! Some people have to be neglected if not straight up stomped out, for your own safety or safety of others, and it won't be a good thing *regardless *of intentions! Some sacrifices have to be made because if you are nice to everyone while having a lot of power, bad people will try to use you! Some social games, if not straight up violence, have to be applied if you want to make a change in the world! The big, important person can't be perfectly kind, because in that case they will no longer be big and important! It is just cruel truth about how society works! And Miquella HAD to be big and important. He had huge plans for the world, and as much as keeping himself and what tribe he has built within the Haligtree safe implied some morally questionable acts, let alone making his path through the position where he can change anything!
Pacifist character with unyielding principles who has a say in the fate of the world can often be portrayed from a very unpleasant angle, like, 'hug and forgive war criminals with unreal body count :3' angle (Steven Universe comes to mind first of all). Like, such decision make you wonder how this is being a GOOD guy here! But at the same time, is taking down those war criminals truly good either? When the character combines being the force of good AND being the force able to effect fate of the world, they inevitably are faced with the dilemma of either getting their hands dirty, thus sullying their grace at the very least, or making a decision that would feel like betrayal for the victims… which, again, sullies that grace but in another way. Miquella was already conceptually doomed to act Machiavellian by the virtue of being an Empyrean who wished change, much like Ranni except more subtly so!
And this is why true goodness could only come through the little guys. They don't have to make morally questionable decisions with no outcome that spares their innocence; their field of influence is to just care about their closest surrounding and to do their little tasks! They can't change the world, but they can change just the lives of their friends and their own.
Malenia, one of the key figures in the story, was faced with the choice to either "abandon her dignity" and nuke the continent to deliver Miquella's plan in full (the route she did end up doing), OR to preserve that "dignity" but thus hinder their plan that I remind you was against the Golden Order, to build a better world (which is also sort of morally questionable decision in the grand scheme of things)! She could not win and with all information we were given, more suffering in the setting would ensue no matter what! Do a drastic sacrifice for the greater good, or forsaken that greater good to preserve more lives but doom them to live in the same bad conditions forever was her picture! Yet Millicent, effectively a 'little guy' version of Malenia, had the privilege to die with her integrity intact without any big consequences for the world and great scheme of things! True good, certainly, can only exist in the smaller scale.
When it reaches the higher plane and higher decisions there is no way to remain 'unalloyed'. So, yes, we could NOT have 'just one genuinely nice character' out of people with huge power and importance. Not because Miyazaki allegedly hates hope and hates you! But because he is a writer that seems to understand such fundamental things and philosophical dilemmas from the track record of his games so far. ANY mature, insightful writer knows that the idea of someone 'important' forever being good might be a thing the audience wants, but not a genuine thing. "No matter how tender or exquisite a lie will remain a lie" and all.
17) *hating Radahn's inclusion because "dudebros got validated" and not over the story*
Tumblr media
To be honest, this IS something I am also familiar with. I won't play the "unlike you snowflakes I don't care about online discourse uwu" persona because I SURE do! I used to dread Mariadeline ship because fans of it were easily the most toxic and unbearable type of Bloodborne fans, choosing to remain willfully ignorant about Gehrman's character actual lore, showing near-biphobia regarding Maria, having era of acting personally attacked when their ship was implied to be anything BUT cottagecore fluff dynamics without corners, playing victims of hate and "misogyny" when they themselves maliciously rage-baited fans that were just enjoying themselves, and doing that ableist 'no reading all this get a life' thing when shown where they were wrong! I had a period of really disliking Leda because she was an in-universe manifestation of aforementioned 'Twin Cultists' who act very similarly to common Mariadeline fans with spreading the "us CORRECT fans with MEDIA LITERACY who RESPECT story and characters vs them WEIRDOS" toxic mentality, with the whole joys of echo-chamber stuff, playing victims when they knew they were PROVOKING anger and feeling attacked when anyone dared to as much as to look at their favs as anything but perfect. I dealt with both and enjoy the ship now, and like Leda now. These are just two recent examples, but I faced a similar problem often, in previous fandoms as well. And I will be real here:
What helped me every time was to distance from the 'vocal' fandom, gather around a few friends to private chats and bounce around the ideas on our own. Without any outside influence, without deliberately skewing interpretation to "spite" anyone, without any motivation in it besides trying to look at things with clear gaze. The cure against the sour taste that bad fandom experiences have left is not to have the writers to "validate" you or to "spite" your opponents or whatever. The cure is ALSO not to completely abandon the ship/character/concept/etc giving up on it as if it was rotten and "not worth the stress". The cure is to hide away from this negative influence for a time being and build your own vision, that might have only like 3 other fans but be immune to everything! Us very few people here who like Mariadeline the different way keep FAR distance from its more 'common' fans, and we are pretty glad that we grew a Halightree in the contrary to their Erdtree x)
I do not really see why could not the same be done with Radahn as a character. In fact, it feels like there is an unspoken DEMAND for it. For 'reclaiming' him, even! My friend heraldofcrow made a post ( x ) about why Radahn is not 'Chadahn' at all but actually a sad character in his own right and just LOOK at the notes! Clearly, he does not have to remain a "mascot" of those dudebros and remain associated with the dumbest discourse you ever had to read!
I think the fandom really has lost the objective when prior the DLC you guys started to hope for certain outcomes based on the fandom experiences! People hoping for Miquella to be kind to make 'annoying Berserk fanboys' shut up, people hoping for Miquella to turn out evil to be vindicated after his annoying fans were toxic over "wrong" interpretations of him, people hoping for Mohg to be confirmed bewitched so everyone who called them media illiterate could eat their words, people hoping for the answer to Caelid battle to invalidate Malenia haters from Reddittube…… Like, how comes that we have forgotten that the first priority is to hear what the writer has to say and try to accept it as fans, or at least to have objective, reasonable wishes for the story rooted in our knowledge about writing and NOT in fandom discourse? It should not be a matter what group of fans gets validated or screwed over, it should be a matter of what it does to characters! It should not be important that now Malenia haters will NEVER shut up, but it SHOULD be important that we now have a better context for her moral failing and can work with it. She is not THEIR to trash on, she is YOURS to cherish as the girlfailure now with extra information!
There is a Russian saying: "Мышки кололись, плакали, но продолжали есть кактусы" (literally "(the) mice prickled themselves, cried, yet kept on eating the cacti"). It is a figure of speech describing someone who keeps stubbornly doing something that only brings them suffering without a reasonable purpose to it. This is exactly what those dudebros have been doing thinking about Malenia within the context of their fav and what they have been doing complaining about how hard it was fighting her when no one forced them to. But this is ALSO exactly what Malenia fans have been doing engaging in bad faith "debates" started by those guys and checking Reddittube knowing full well no good takes exist there!
If what you wish from it is effected not by your knowledge and tastes, but by your bias stemming from fandom experiences… really, distance from the fandom and heal. Characters are their own entities, not your tools to own other people in the fandom. It goes to both Reddittube AND Twitbr, to both people who started it and people who merely developed negativity as reaction. Fans are NOT part of the story and should never be, we are all just people observing it and reacting to it.
18) "They clearly gave Radahn spotlight because he was popular in (western) fanbase"
It is absurd to assume that Fromsoft would turn the planned story around because a lot of people on Reddit and their YouTube lore influencers declared 'Chadahn' their king. In fact, judging by the merch they're offering, Malenia is recognized as equally marketable if not MORE marketable! Besides, had they cared about Western fanbase's reception specifically (which IS where Radahn is loved), they would have likely avoided the potential backlash by that type of fans regarding making their fav LGBT+! With half-brother, no less. I've also heard a theory that they included Radahn as the very last moment solution, but I doubt that baking in Freyja into the story with her and Ansbach's questline, as well as creating Gaius, could've been something done in the last moment! I am not a game developer so correct me if anything, but it looks like a lot of work to do. Besides, there is not enough cut content in SoTE to suggest the plans were far different! And we all know that cut content always still lingers in the game's files with Fromsoft!
They can care about marketing- heck, using Vargram, an existing character with his own lore, to portray the "Tarnished" in promo materials because his set is more catchy than Knight/Tutorial set, for example! Or how replacing an option to murder Orphan of Kos as an infant with 'shadowy presence' because it felt too grim didn't undo the option to kill Arianna's infant and other celestial children, nor it undid how horrifying Fishing Hamlet was. They also obscured the fact that Annalise's baby got aborted, but not the fact that Queen Yharnam's baby was stolen while she has a bleeding wound where a big belly used to be. These are examples of making posters more eye-catching and dodging potential scandals about promoting abortion respectively, but nothing about nuking the plans for the story!
You know what sells even better than Radahn? Big boobs! Yet over and over they make their female characters have smaller chests, even Marika, and the ONE exception Miyazaki ever made, Gwynevere, was done because the guy who drew her concept was too happy! Heck, assuming that Miyazaki included Radahn because his coworker wrote a Miquella x Radahn fanfic he liked is more realistic assumption than him wanting to "sell better" jggfggfhgn In any case, my point is, they follow the vision they like and don't sacrifice integrity of the story!
(+On the relevant note, back then there was a scandal with press calling them "homophobic" for Mohg supposedly perpetuating a negative stereotype with incest/pedophilia accusation….. but while they debunked that impression, they've added consort thing with Radahn that falls for the exact same issues potential lol!!!! You know the only reason "Radahn is a groomer" takes don't exist is because people who care about Radahn aren't the discourse-starters of the fandom. They didn't escape certain side-eyeing even when they COULD and it is funny)
There is another thing I want to address though!
youtube
Tumblr media
The screenshot is from this reveal trailer, and the excerpt is from Miyazaki's interview ( x ). I assume that this COULD be used as a reasoning behind thinking adding Radahn and final Miquella cutscene in the "last moment"; like 'you see, there was an ending where he 'reveals' (?) the Scadutree, but they cut it, and offered that unfinished clip of Miquella asking Radahn to come with him!' ..okay, sure, but you know what else was in that interview?
Tumblr media
The confirmation that there would not be an extra ending for Elden Ring, of influence on the main game! Right off the bat, right after this trailer! Miquella "unveiling" the Shadow Realm or anything like that would have had consequences on the main game, certainly! They might have animated this prior because they wanted to add a new ending but then decided to not touch the main game under any circumstances but kept it for the cool trailer, or they animated it for the trailer from the start (like if Miquella is unveiling a new location for us, metanarratively)!
19) *refuses to use information and lore from the base game while looking at the DLC*
Yet AGAIN, "Free my man Mohg from SA allegations (he did do all that other shit though)". XD True, when it is not that people reduce (?) him to just a victim upon learning Miquella's Bewitching lore for the sentiment alone… it is then because they sort of forget. :clown: Ansbach's entire existence and what information we receive from him confirms that Mohg's scary bloody cult existed before Miquella's spell! It is up to anyone to interpret whether 'love' theme about his cult also existed before what Miquella did, or was, in fact, a side-effect, but kidnappings and sacrifices definitely were not caused by Miquella!
Tumblr media
Another example off the top of my head is Maliketh and even Hoarax Loux / Godfrey basically evaporating from Marika's backstory, as though nothing ever existed besides her time at the Shaman village, Messmer and Fell God. And the latter one makes it especially odd, because base game hammered it down in every other Fire of the Giants' incantation that the motivation to put that fire down was because it was capable of burning the Erdtree and existed as anathema to it altogether, but now it got basically forgotten, as if all that ever existed about it was Messmer's presumed connection to it! I even got """corrected""" once when I stated that war with the Fire Giants happened to establish and protect the Erdtree, with something along the lines of 'we don't actually know what the motivation was but very likely to help with the curse that he caused on Messmer'! Also seeing the turning point of Marika's story in her becoming a God through Divine Gate, when in reality it was first her being chosen as an Empyrean by the Two Fingers! So, first someone now qualified to create the new order, and then actually creating it by entering the Divine Gate!
There were also Miquella things such as saying that he abandoned Malenia when she described his absence as "he will keep his promise", or saying that him forgetting Godwyn was a weird decision when the base game already suggested he failed and gave up with failed Eclipse and Golden Epitaph with words 'please die a true death'! To be honest, with Malenia one I myself fell for it at first, but… yeah, base game suggested he was going to return to her after/if his plan succeeded. Romina "creating" Scarlet Rot I also found to be often disconnected from (Outer) God of Rot existing 🤔
I suppose this could be justified because many people finished Elden Ring significant time prior the DLC, so many lore details got blurred and only general impressions of specific fixations stayed! It is just how memory works, and revisiting the source material from time to time is necessary! Even then, SoTE is so full of new information that it is easy to just completely fixate on it! I just think that it is important to remember that SoTE is still not just a whole game despite its absurd side and saturation with the new things, and things in it add into the base game! Not always like missing puzzle pieces but sometimes in a way that makes the puzzle itself bigger, but still. Gaius existing didn't replace Alabaster Lord that was Radahn's Gravity Magic teacher and Ogha, but he was also a "classmate"! Radahn being stated as an important sibling for Miquella and Malenia didn't replace Godwyn, but rather is added as someone also important! Hell, maybe he even became so close with them after Godwyn's assassination, but I'll get to the "it doesn't contradict stuff" in the meantime! Dryleafs and Needle Knights aren't supposed to make anyone forget about Loretta and the plan to find "proper" Haligtree Knights but never finding a master for such sword! They are just people who put faith into him after Erdtree started to die and his police force respectively! (Also no if I saw that Needle Knights are police then so have to you all, fuck you)
20) "How could they abandon [insert a thing that had enough place in the base game]?"
This kind of happens frequently, and usually it is about Godwyn! Sibling paragraph to 'it obviously should have been Godwyn' I suppose! Godwyn is not the first character who is very significant for the story yet everything happened behind the scenes, through descriptions and dialogues of other characters. In fact, meeting him in "person" is already a luxury by Fromsoft's standards! He had enough of spotlight already with his death triggering the VERY events of the plot with Shattering, one of Miquella's failed plans being about 'Eclipse' to bring him back, being grieved for by other characters, making peace with Ancient Dragons and thus a whole type of incantations in the game being linked to him, haunting the environment via Deathblight and being core figure in the questlines of Ranni, Fia and Rogier who are pretty significant characters all! He had enough development and presence in the narrative, I'd say to the point where bringing him into SoTE would overload the story with his presence! Not making him a core figure in the DLC and limiting new information about him to his most significant Knights rebranding into Knights of Death to protect the places where Prince of Death "grows", again, not some grave insult to his fans because what was there to tell about him happened in the base game!
With Fromsoft characters, THE tragic culmination of their story often happens behind the scenes and we are intended to meet the character at their lowest point, or just dead! With Godwyn, that culmination did happen behind the scenes, with such beloved, important, enigmatic figure getting assassinated and sending Marika over the edge, and we have a second emotional culmination for the character that we get to experience where we DO meet him at his lowest - an abomination on all living and mockery of former self, knowing Miquella did not get the wish to either return his soul OR let him die a true death! He did not have enough screen time, but he had enough presence in the story and feelings!
A similar complaint could be made regarding 'Well, Miyazaki said that Miquella would be a focus of the DLC, but we only meet Miquella in the end and he just sits on Radahn's back instead of at least fighting us himself'! (no not me making up a guy, it was an actual claim towards Miyazaki allegedly "lying") First, you people take it BACK about a very clever Dark Souls 3 reference and Miquella's spells not letting me see shit. Second, like I said, his presence is all over the narrative! All core NPCs talk about him, we follow his traces and find flowers growing from his blood, we learn more about him and his past, Radahn's story is now connected to his and Mohg's story with him given some insight, Trina is inseparable part of him, Dryleafs and Needle Knights are HIS covenants, we see effects with and without his spell… How is all this NOT 'being focused on the character'? Fromsoft's style of giving character time and space is not specifically to show them on screen or let us battle them or have dialogue with them!
Personally, I also at first wrongly assumed that they forsaken Miquella and Malenia's connection for the sake of Radahn, but this is, again, the case of one not excluding another! His connection had enough weight in the base game: he started Fundamentalism with Radagon primarily as a sort of magic to heal Malenia and abandoned it when it was not working, she always identified as 'Blade of Miquella' and it is the only thing she holds onto as she is falling apart, her clothes, prosthetics and armor pieces are made of his Unalloyed Gold and it even digs into her very body, all which he created for her, Ephael is full of statues depicting their younger selves holding each other, she was the one to have his needle (different from the gold needle) and she awaited him to keep his promise since he was "the most fearsome Empyrean"!
Tumblr media
(Cut Rico's dialogue in the base game's files ( x ) ( x )) The original intention seemed to give Trina less of a 'personality', making her more inseparable entity from Miquella or even straight up just his disguise like with cut Merchants' questline, so the plan to ascend Miquella to Godhood was already in the plans! They have changed the dream realm thing since, recontextualizing Miquella going to sleep to ascend into presumed dream realm into Godhood with dream Trina persona to Miquella departing into the realm where rather all dead drift to, but the POINT of him leaving for that mad plan rather than mysteriously vanishing and Malenia not knowing why was there from the start! Writers didn't just "randomly made him abandon her" - he ALREADY did so in the very early draft of the story!
In the interview ( x ) about SoTE, Miyazaki also confirmed how many things that were planned from the start were cut from the base game's story because it was getting too big:
Tumblr media
Miquella also abandoned not just her but everything, and Radahn logically got special treatment because he was part of the plan from the start! Miquella, who left every feeling that made him the person that he was, did not need to love Radahn or care for him to remember that a God requires 'consort' (in this setting's lore). It is not outlandish to assume that he wanted Radahn to share that fate (a fate so bad that Trina begged us to rather kill him that allow it, mind you!) and not Malenia because she already suffered enough for him in his eyes, for example. She depended on him for everything, so why not ask the other tough guy rather than a person that never knew independency and true agency outside of his influence?
My hot take is that not asking her to hold his hand through horrifying ordeal further proved him caring about her with all the context! He maybe ideally would not have asked Radahn either but if you need the Second Guy as a God, who will you rather ask: a person that already never knew life besides self-identifying as your tool or a kind tough guy who was the second most reliable figure for you BOTH after Godwyn? And would Godwyn be interested in the idea to abolish the Golden Order anyway? Radahn presumably changed his mind later in life, but Godwyn was THE Golden Order guy since the start! But my interpretation is not so relevant, it is subjective and again saying 'there is no glaring problem that people think there is, it comes down to interpretation'. There was still nothing else to add about how Malenia and Miquella were connected in SoTE, it was already all said in the base game!
I might be talking from the standpoint of someone who very much used to the way Fromsoft reveals information; they are very minimalist and precise, they give as much of it as needed to understand the gist, and bringing up something not in one description of an easily missed item but several times across unskippable lore is generous for them! They said enough in the base game for everyone to get the point and decided to not milk the same thing in SoTE, nor they erased or contradicted the information from the base game!
Wanting more information for the sake of it is valid and natural for fans, but Fromsoft doesn't give it just for the sake of it! They didn't abandon these topics, they simply finished talking about them! Even so, Godwyn got now got confirmed to have his version of Cleanrots/Redmines, and Romina offered a fantastic narrative parallel with Malenia as someone unable to bring Scarlet Rot to blooming from the buds state yet cherishing it, when Malenia wanted nothing more but to get rid of Scarlet Rot yet it kept getting through no matter what! They added some extras without exhausting the point itself!
21) "Sote was a mistake" (and variations)
YOU take that BACK about Thiollier and Ansbach. You take that back about Leda and her potential of interacting with Loretta, about Freyja, about insight on how Tanith looked like before marrying Rykard, about Moongrum having a twin sister- heck, about RENNALA having a super cool badass sister! You take that back about Midra and Nanaya and the whole cool Abyssal Woods location, about cool Midra's Manse lore and the best fucking boss battle and soundtrack ever. You take that back about Messmer and the Fire Knights. You take that back about cool battle mechanics additions with many two-handed arms, hand/legs combat mechanics and throwing weapons mechanics. You take that back about Romina and super cool insight on Scarlet Rot. You take that back about Ymir and super messed up cool cosmic eldrich stuff with cosmic fingers and Metyr being a return of Ebrietas archetype no one could expect. You take that back about how everyone finally pays more attention to the Fell God and worldbuilding in general. You take that back about immaculate aesthetic and captivating lore of Hornsent. You take that back about meeting Trina. You take that back about how significant and important topics they managed to raise- no, honestly, how cool is that that they got us to discuss the topics of fascism and genocide, as well as cycle of revenge and dilemma of limiting free will vs accepting cruelty of the world so hard that we FORGET to simp for [choose Messmer or Rellana or both depends on you] during such passionate debates? You take that back about coolest fucking sets ever and ability to become a dragon. You take that back about Igon, Florissax, finally getting an explanation about why Dragon Communion was a thing if Golden Order made a pact with Ancient Dragons and BAAAAAAAAAAAAAAAAYYYYYYLEEEEEEEEEE! You take that back about Gaius- actually no screw that man, remove his battle lol
Tumblr media
…sorry had to add that punchline.
My point still stands: you cannot objectively say that SoTE was a mistake. Subjectively, you can; if you were a fan that solely cared about Miquella only through a certain lense and nothing else, then sure, SoTE fucked your headcanons over and all the cool stuff won't make you shift your hyperfixation. For you, it would have been better if SoTE never existed, you would've been better off in previous state of things, endlessly debating Radahn's fans and bullying people with charitable Mohg interpretations and whatever. But people like this do NOT represent the fandom as a whole at all! Not even in relevance to the gaming-only part of it, I am talking about artists-writers part of it as well! Objectively, SoTE contributed a lot of interesting lore and characters without breaking pre-established lore; as I stated earlier, importance of Godwyn and Malenia did NOT get erased just because Radahn had a retcon to also be important person! SoTE answered some questions that required answers, like origins of the Formless Mother, Dragon Communion, Trina's nature, what happened with Mohg, what was the reason for Caelid and what were these darn weird crawling hands enemies!
Tumblr media
No I am not rofling, I was seriously very confused about them and made at least three attempts to solve the mystery of their nature, but SoTE finally freed me from that torment!!
Adding more characters absolutely was not a mistake! None of these characters broke pre-established things, they are merely more 'dolls' to play with! Answering some questions was also not a mistake; whereas people might not like what the answers ARE, tying some loose ends of the story was a good call! It is not as if they've written elaborate document explaining every single bit of lore to the point no one can make interpretations or create new stories anymore! All they did was putting an end to some arguments, however new questions arose in their place; questions more interesting than who is "misogynist" and who is "media illiterate".
From the gameplay standpoint alone, I do not understand this claim either. How exactly SoTE would ruin base game, which is intact and still accessible map without changes? Shadow Realm's map exists separately from the base game, none of it breaks the main game's locations and bosses! I doubt that new mechanics and weapons from the SoTE completely ruin the main game and make it imbalanced either! For most of them, having a strong weapon doesn't automatically make you skilled and even base game's bosses could still kick your ass. And as for "imbalanced" ones, gamer bros of the fandom have been doing great so far self-regulating themselves to shame people who used Mimic Tear, Comet Azur, Blasphemous Blade etc 🙄 Their field of creating artificial "honor"-based difficulty and challenging themselves would not suffer because of the weapons from SoTE! They are able to make the challenges and PvPs what they want within themselves, encourage or prohibit anything. It is not as if Miyazaki is holding them at the gunpoint telling them to use mechanics introduced in SoTE that they believe "ruin" the playing process! Simply not use new weapons or not go in the Shadow Realm altogether if you don't want to - and Elden Ring will remain what it used to be for you!
I guess I can only agree with the notion that aside of SOME story loose ends, base Elden Ring was not lacking in anything. It was a very huge game, with many characters, many locations, many worldbuilding things to touch upon and discuss, many mechanics, very contained and packed with things for years ahead to dissect, discuss and create art and writing and videos for! SoTE just made it even bigger! We were mostly living fine without these characters and new information, save for the frustrating arguments I've mentioned!
Mohg fans against SA interpretations could disagree entirely because as SoTE aired they all said "the night, and the hunt, were long…" But, like I said before, fandom experiences should not define what we want from the story! Some questions remaining unanswered was bearable from the STORY standpoint, but it is objectively NICE that they did get answers! And… just adding more characters is definitely not a problem. Not characters that break the story, just MORE characters. There is a Russian saying, "Кашу маслом не испортишь" ("you can't ruin the porrige by adding more butter in it"), and it applies here very much. Unless some people, for example, hate Messmer and are frustrated that they have to remember about him when writing Marika's backstory or anything.. I would not get it either way because giving a character a couple of sentences of acknowledgement and tossing them away feels like the easiest thing to do in my eyes. Fandom is always doing it, they have always been doing it, so why NOW this is something so hard to do?
22) *blames Martin for all the parts of the story they hate*
As funny as the joke about Martin being responsible for the "incest ship" is, considering his track record, Miyazaki actually confirmed in the interview right after the first SoTE trailer that Martin did not have anything new to add to the DLC story! But then, just because he didn't turn in to add new lore for SoTE specifically, how could we tell that he didn't write these "plot twists" previously? For this, we need to dial back to when his contributions to the Elden Ring were discussed after base game's release!
youtube
(Start watching from 6:00 to 7:25)
“Elden Ring was going to take place in, let’s say the present of their game universe. But what they wanted me to write was what happened like 5,000 years before that,” he said. “So I went back and wrote a history of what happened 5,000 years before the current game, and who all the characters were and who was killing each other and what powers they had. They had these runes that were at the center of the game, and the rune got split into many pieces, and that’s what screwed up the world. I laid all that out.”
So, he wrote the base premise for the backstory - what happened and existed before the Shattering, and up until that point! So, how characters got corrupted, how their plans changed and what happened to them later etc was up to Miyazaki to create! Take the concept of the character - who, what power, what status - and put them through the arc and development! Not Martin wrote the events that unraveled after the Shattering AND unravel as we play the game! Miyazaki himself also confirms this, according to this ( x ) interview:
“So it was more up to us to interpret this and say, ‘how did they become such inhuman monsters? And how did the mad taint of the shattered shards of the Elden Ring and its power affect them?’ So that was our job to take these grand heroes and sort of misshape them and distort them into something they were not.”
"…if we get a chance to show Martin and if he gets a chance to see the game and see these characters, I think he might be a bit shocked. When he wrote them, he was really envisioning something a little bit more human, a little bit more traditional human drama and fantasy characters. So I hope he gets a kick out of that.”
I recommend reading the whole page, but this is the gist of it! So, not only what events we are following are Miyazaki's work, but also their fall from grace, their sins, their mistakes and everything you might hate ('you' mostly as in, people upset that Miquella was not as perfect and pure as you wanted) is ALLLLLL on him! YOU leave Martin OUT of this! we also all know he only writes hetero incest fsdhfdghsfdg
23) "SoTE contradicted the base game's lore [example that doesn't contradict it]"
This one is less focused than it may seem, because it is not just about Godwyn and Malenia! In fact, it is rarer about them as complaints about them mostly do the "they got abandoned" route that I've already ranted a lot about! god it feels so good to finally rant lol I've seen some instances of people JUST throwing the 'ohh my GoD this new info is SOOOOO contradictory to [thing]' and refusing to elaborate, pouting and playing victims of blinded fanboys when questioned, which is in itself very infuriating! Regardless of how you are frustrated with SoTE, how it screwed your expectations and preferences personally, you are a garbage critic if you just waste your emotions without any real argument to your point, there is no way to put it lightly! That being said, for this particular reason, it would be easier to address concrete examples that HAD some explaining behind them from the critical people! But, it NEEDED to be said!
Personally, I've stumbled into a couple of things, in which I managed to add my say! The first was a claim that the whole story of the base game was not supposed to happen because if Marika got driven by the impulse of revenge and despair, she was supposed to succumb to Frenzied Flame but she didn't! And this is NOT some groundbreaking discovery about how the story is allegedly fundamentally broken, but simply a huge overlooking of pre-existing information, if not confirmation bias! Frenzied Flame and Three Fingers are very interesting topic in general, that I've covered in a couple of lore posts already, but for the subject: whereas the sickness of Frenzied Flame, aka the 'become too sad and you will start to burn' illness, is the case in the Lands Between and started because of Shabriri's crime, the story of Marika and Midra's Manse logically happened before Shabriri! Abyssal Woods and Midra's Manse have the eyeballs that are evidence of being directly grasped by the Three Fingers as the only eyeball items, whereas the Lands Between has Shabriri Grapes as eyes scorched from within but being grasped by Three Fingers became not a staple but an exception (Vyke)! Marika was contacted by the Two Fingers, not Three Fingers, to have the power that she does. Even then, is not it logical to assume that even after Shabriri caused his curse on the Lands Between, a God would be immune, especially if the "counterpart" of the Three Fingers is their guide? Not to mention how Messmer did take a lot of burden off her by doing her wish for revenge by himself-
Alright, you got the point. It is very easy to logically conclude why there is no glaring contradiction at all, and you don't even need to dig deep into lore to find out why! This is the brightest case from my memory that is best described as 'if you WANT to believe that Fromsoft completely broke the story, you WILL find a backup claim for it'! But unfair criticism that doesn't address the possible counter-evidence is not the way to analyze! When you want to make a claim, you need to scan the overall volume of information for possible objections to your claim and deal with them! Explain why they do not work, or why they are not truly saying anything! Sometimes, as you deal with the potential counter-evidence, you find that there are things you cannot reliably argue against and it might make your initial claim appear less solid or lose validity altogether! And this is fine! As big as the temptation to "prove" something is, the true purpose of having a claim should be to make sure that it is valid all things considered!
Just because you are already too upset with the story and the writers to give it proper effort and analysis doesn't mean you can just toss a bold, easily debunked statement and expect to not have any objection! This is not in particular to the 'Frenzied Flame makes Marika's backstory impossible' person at all, but about a behavior in the fandom I've also noticed; where someone's response to the information that deconfirms their criticism is 'well, but I am already too hurt and disappointed to dig deep and analyze, so…' No, not how it works. You are making a claim about existing piece of writing and thus put skill of the writer up to scrutiny, not writing your own AU/headcanon, therefore be ready to deal with counter-evidence if there is any!
Another example off the top of my head was that existence of Gaius allegedly contradicted the pre-established lore about oppression of Albinaurics! I want to point out though that the person who originally made this claim was nice and never denied validity of the counter-arguments! But as for the subject, I will repeat that it is very easy to assume that there would be some double standards put in action! Like 'oh yeah Albinaurics are cringe, but this one is nice to me so he is an exception'! Or 'yeah we all hate Albinaurics, but this one is HELPING us in the Crusade against those spurned of Grace, he is paying the price for being an impure species himself, let's be nice to him guys :)' (🤡🤡🤡).
In this case things are easy to explain not through digging into information in the game further, but through putting into consideration how humans tend to work! Though Messmer, for one, has his more humane traits stated with how he respected the wishes of his Fire Knights when some of them protested against burning Rauh Ruins, and Gaius might be an extension of that sympathetic side of him! Opinion that saying Radahn was admired by the twins for his kindness contradicts the lore falls apart even EASIER; it is not hard to assume he maybe used to be kind! Miquella even specifically revived his younger version, and it is very telling!
All in all, the writers do not need to overexplain every single thing to prove that there is no contradiction or things make sense! Elden Ring is entirely written in such a way where by just digging deeper, connecting the dots or even applying your imagination and experiences you can easily explain why things work! I just want to really, REALLY accentuate it that before you cry 'bad writing!!!' or 'contradiction!!!', give it SOME extra thought! And if you are not willing to because of disappointment/weak attention span/anger/etc, then don't make the claim to BEGIN with! What is the point of making a claim when you are not in the right state of mind to make SURE it is valid? Bashing a story or a writer while willfully not being fair to them with your effort and research is something better reserved for private chats with the friends just to let it all out, but not for the public blog for all other fans to read and REACT at!
24) "If fans have to fill the gaps and think themselves it's a bad writing"
Sigh… This is relevant to the earlier addressed complaint about fans 'coping', and somewhat relevant to the complaint about 'they should have given more information', AND reverse complaint to how they've answered some questions in SoTE, I suppose. For starters, this argument could not be further from truth at all! Do you really, genuinely, want to say that instead of provoking you to think, to express creativity and curiosity, to apply your knowledge or experience for understanding, writers should have just spoon-fed you every single thinkable bit of information as if you are a toddler? For sure, the discussion about how writers treat reading comprehension of their audience cannot come without addressing the demographics that supposedly would benefit from "over-explanation", so I'll jump RIGHT into it, skipping through the normies:
As an autistic person, I do have my own problems with sometimes skipping through a subtext or an "obvious" clue in the writing, this is true, and maybe people who want to state this are also autistic, I can't know for sure. But.. do we REALLY want to have our intellectual abilities insulted, as a group? Accommodating to autistic people should come locally, like in teaching the society to be more patient with 'stupid' questions and explaining the 'obvious' social cues! It SHOULD be about society being better! It should NOT be about quality of fiction in videogames and movies and TV shows dropping! It should NOT be about writers sacrificing the amazing language of subtlety, nonverbal storytelling and speaking through assumption that our own experiences as human beings will fill in the gaps! We can understand subtexts and unspoken lore, even if it might be harder. When we cannot, autists that did understand the subtext explain it to us! When THEY cannot, there will always be the guy on Youtuber or elsewhere musing about what they liked or disliked in the writing, revealing the information that we might have missed, and we will go 'huh'. We can help ourselves and each other!
Instead of being mad at the writers for not giving more spoken information and evidence, let's place the pieces of the whole puzzle that we did find together to discover a full picture and teach others AND themselves to be patient instead of screaming "reeee media illiterate!!!" at every sneeze! I have insulted another autist's intellectual abilities over not reading the clue I managed to. I had MY intellectual abilities insulted by another autist over not reading the clue THEY managed to! We should strive to be better and kinder as society, AND we should have pride in the ability to do so and ourselves, instead of implying that complicated, subtle writing is "too hard" for our "tiny toddler brains"!
Aside of the general sentiment that the writing that provokes you to use your brain/heart/both to fully comprehend it and gives fuel for debates and discussion, I want to address specifically Miyazaki and how he approaches writing, and why he does so. I want to link the video by Zullie regarding the topic, too:
youtube
To paraphrase it: Miyazaki, in his youth, loved reading English novels, but because he didn't have as great knowledge of English language at the time, some words or even sentences evaded him and he had to use his own imagination to understand what might have happened in the parts he could not read! The experience of having general layout and understanding of the story, but details being missed here and there and left up to you to think about, is precisely what he wanted to emulate! You might guess "the words lost in translation" correctly, or you might end up with a completely different meaning than the actual one, but what matters is the fun of this process! To include YOU, an individual, into completing the story! Bloodborne was the first Fromsoft's story I've gotten into, and even before knowing this information I had the feeling like, 'ah, they've written the full story, but then dragged an eraser across random parts'… and so, the hunch was correct!
Miyazaki doesn't just lazily drop ingredients in your direction expecting you to cook anything from them and then praise it as though it was HIS brilliant recipe, that some writers WILL do to sorta take the credit for your creativity! Nor he just cooks the full meal and gives it to you. He removes some ingredient from it so you CAN eat it and enjoy it, but you are always tempted to add something! Something feels missing, but it is up to you WHAT spice you add to complete it! Yet this meal is coherent enough for you to have a hunch on whether you should add something sour, sweet or salty, it is not quite JUST anything! But if you don't think hard about it and add what YOU like, regardless of whether you think it fits the meal or not, the meal won't necessarily taste bad… There IS recipe that exists. He DID write the story. He just lets you choose your own experience!
Tumblr media
^^^ It goes in line with how he creates the games; he stated they are not adding the difficulty levels so players can overcome the challenge in some way that suits THEM as a player. Whether you want to cheat, or to grind levels until you become a God, or to cleverly use the tools and items you are given, or to study every move until you dodge them all or whatever! There is no "right" way to beat these games, though we could conclude from levels designs and tools what was 'intended' way to beat them! A 'suggestion'! You might end up going just the 'intended' way, or you might not! You might just happen to guess the missing story bits 'correctly', but also not, and this is okay!
We are endlessly teased with this feeling that if we think just a bit harder we will discover that hidden "right" way, and we all want to believe that we did! Fandom has two extremes between people who DO believe in One True reading of the story and stomp out every alternative suggestion AND people that claim there is no story and you can do whatever and canon doesn't matter and doesn't exist and all. The truth is somewhere in the middle, and it is so frustrating, it is so torturous at the times… but also, so clever and beautiful.
This approach is why discussion about the meaning of Dark Souls and Bloodborne is STILL alive a decade later and even "apparent" lore questions constantly get revisited, and Elden Ring will meet the same fate! Every boss will be beaten but there is always a different way. Every lore question will be answered, but there is always a different answer. Isn't it much better than if we just cOnSuMeD cOnTeNt in a short time and forgot it all, waiting the next one?
25) *frankly unfair toxicity towards creators, down to racism against Japanese*
Tumblr media
(Jeez.. I am REALLY paying a hard price by not saving the screenshots of the terrible takes I am referencing, aren't I. -_-" Everyone will just decide that I've made up a guy because a take like this sounds too awful to be real, doesn't it…..) Look- Some lines should NOT be crossed. Say all you want about the writing quality, but how DARE you to bring in this sort of anime fetishes into this discussion? I am just without proper words, and I will not tolerate this slander of Miyazaki! Everyone, EVERYONE knows…. that his fetishes are feet and dying in absurd ways.
sdfjfdhfdsh OKAY OKAY SORRY I HAD TO, but in any case! Did you guys miss the part where Miquella's ever-young body was a curse, was acknowledged as a curse, was a counterpart to Malenia ever decaying as inability to change at all, and something he transcended when he became a God? At NO point his curse was brought up as something quirky and attractive, at NO point Radahn or anyone was addressed as someone finding guilty attraction to him! We had one (1) guy suggested to do that, Mohg, and they confirmed that his behavior was result of enchantment, but even if it was not: without the new information, it already looked like a BAD thing. Like a HORROR thing, even! Miquella wanted Radahn to be there for him as a consort/king, by STATUS, that we know as much! Nothing is there to outright state any of 'that' brand of attraction! It can range from 'yeah they kind of pulled the dynasty-preserving incest thing, very authentic to medieval royal dynasties vibe' to 'it was innocent and not romantic or sexual in any manner, consort is just a status of the second person after a titular God in this setting that doesn't have to be a partner'. You know what is missing from this range? This being a "fetish" that you could flail around in that 'well what else to expect from jApAnEsE developers, you know jApAn has a problem with such things right??????' (🤡🤡🤡🤡🤡🤡🤡)
Tumblr media
youtube
________________________________
*long, relieved exhale*
So..... yeah, I am done I suppose fhhfds I know I forewarned it as sort of super angry and rude rant, but in a way, it turned out to be more of a love letter to SoTE than a hate letter to a certain kind of fandomry that I just was not able to avoid..
It is funny how it turned out, as at first I've had strong negative reaction of shock, and Radahn consort reveal even soured the first days of playing this DLC for me, heh. That disappointment hadn't vaned yet.. I do not vigorously oppose weird, problematic ships of course, I still stand by what I said about creative freedom. But I guess I kinda did not want Miquella to have any "ship" in canon...? It is hard to explain why, since I do not insist that he is mentally a child too. Maybe I've fallen for the person he WANTED to be, a 'God' that 'loves everyone equally / no one', so him singling out someone disagreed with that "possessive" streak more than I disagreed with how random Radahn felt?
Even so, aside of this, I've been slowly understanding writers' decisions more and more! And those I did not understand I've found to be valid and not broken at all as well! But despite warming up to SoTE more and more with every day and becoming a fan, I was not able to avoid the "window" to VERY toxic and awful takes, some from very toxic PEOPLE, that was my (ex) mutual abundantly reblogging them and.. I guess when I've finally snapped about how strongly I disapproved of that behaviour and how it was all passive aggression all along, my very only inhibitor was just- *snaps fingers*
Tumblr media
Moral of the story: if something rubs you a very wrong way, do not keep it in and ADDRESS it. Because if you hope that the alert factor will go on its own, all you'll end with is telling each other very unpleasant things. Pent up aggression ALWAYS breaks through.
In this case, I just feel relieved after having finally written all these thoughts down SOMEwhere. They were eating me from inside, reducing my HP by randomly appearing in my brain even when I was busy and I just could not help but rotate them. Venting is good and healthy. I have some bad troubles with both mental and physical health these days, but at least now there is one LESS thing to siphon my energy away. 🛏️
67 notes · View notes
asoulwithadream · 3 months
Text
Arthur Morgan is the best character in fiction. Whilst in-game he's already amazing, his detailed and complex thoughs in his brilliant journal are a reminder to his brilliance. I'll update this list as I continue through my second playthrough.
"I love Dutch like a father, but in many ways, I love Hosea even more. He's kind and fair and like a human being. Dutch is something else."
"This FEUD, it's bled out from Dutch and Colm's mutual hatred into a loathing that permeates all of us and all of them."
"This work mostly revolts me and shames me. Somehow, robbing people honestly with a gun and fists is less repellant than robbing them full in accordance with the law. A usurer's life may be a comfortable one, but it is foul work."
"Saw Mary again. I feel like the luckiest man alive and I feel like a fool. That woman confuses me and plays me for a fiddle like no one else alive."
"I wonder if he (Jack) will find what we seek - peace and truth away from all this nonsense and lies. If that is what we still seek? Not that that's a new development. Not sure I know myself anymore. Sometimes I'm not sure Dutch knows."
"He begged and coughed and spluttered and I beat him half to death. Such is life. Such is the world. His boy looked at me like I was the devil, and perhaps for him, I was. The whole thing confused me. Maybe that's wrong. The whole thing revolted me/my part. These sad, desperate bastards, their silly expectations of life and their tawdry reality. The unkindness of existence - I can handle that just fine. But I do not love it, nor those who try to make things otherwise, I guess."
"He's (Charles) a better man than me. He does not need to think to be good. It comes naturally to him, like right is deep within as opposed to this conflict between GOOD / EVIL that rages within me. If only we had fled west out of Blackwater, we could be free now, out where we belong beyond civilisation with the savages and the animals. Here, we won't ever be at home."
"Finally, we have achieved a state of true insanity. For the first time in my life, I'm a deputized lawman."
64 notes · View notes
highfantasy-soul · 2 months
Text
I think The Acolyte is such a needed show and people really should seek out minority voices speaking on the conflicts within because it is really bringing to the forefront our culturally-taught biases when it comes to assessing 'both sides'.
I've seen a lot of takes thinking they understand the Acolyte by saying "It's great because BOTH SIDES are the same! They both made mistakes and share an equal part of the blame for what happened!"
And to that, I just have to take a deep breath and say as calmly as I can: Just because the storytelling isn't black vs white, pure good vs pure evil, because the show IS being told with nuance, it DOES NOT MEAN "both sides" are the same!!!
One side is an oppressed group living in solitude after having been pushed out of the 'republic' by a militant religious force. They are minding their own business, by themselves, simply existing.
The other side is that militant religious force who pushed them out of the republic who has come to the planet the coven is on, goes to the coven, interferes with their lives with the express purpose of disrupting who they live, and demanded to take their children.
Any 'mistake' made on the part of the indigenous group is NOT EQUAL to the 'mistakes' made by those coming in and trying to impress their own culture on the native one. The coven didn't go to Coruscant. They didn't march into the Jedi Temple where they were training padawans and demand to test them to give them the choice to come be trained as witches. The Jedi came to them.
I think, especially Westerners, have been so indoctrinated in the idea that it is their RIGHT to go anywhere in the world they want and interfere with every single other people group because well, Westerners are civilized and good - we need to make sure the savage 'others' are living according to our own standards and 'morals' - it's a GOOD thing to "make sure all people are being treated well". Plus, they might have resources that could benefit the rest of the world! It's not right that they hoard it all for themselves! It's our right to come and enjoy the beautiful land and local foods (that we of course change to fit our palettes) and entertain ourselves by watching the natives live in their 'unique and quaint' ways that are just SO FASCINATING to watch!!
It's the white savior mindset that leads to missionaries. It's the colonist mindset that led the Manifest Destiny in North America and the subjugation of Africa, India, the Middle East, South America, and I'm sure I'm forgetting many other non-Eurocentric colonist behaviors.
Read the personal writings of the colonists at that time: many BELIEVED they were doing the right thing. Many BELIEVED that they were 'helping' the other culture they were in fact, really subjugating. I would bet that the nuns who ran the Residential Schools for Native children in the Americas believed they were helping the children they stole - but that doesn't change the horrific harm they caused. The way a lot of oppressive regimes work is that they get people who truly believe they're helping people on board to enforce their will upon others. Those at the top (largely) know it's a lie, but moral superiority has always been a great motivator for humans. And individuals indoctrinated from birth (or 4 years old) can get that self-important self-righteousness so ingrained in them that even when their leaders tell them to leave well enough alone, they've been taught their entire life that they're the only 'correct' way to live, so it's their MORAL DUTY to 'save' others even when everyone else is telling them to stop.
THAT is where the nuance in The Acolyte comes from: The Jedi (specifically Sol and Torbin though Indara chose to bully her way into 'appeasing' Sol's concern about the girls rather than insisting on a sit-down with the adults of the coven) truly believed they were doing what was right, that they were 'protecting' the children of an indigenous group they knew nothing about.
The nuance is NOT "both sides are equally culpable". As though both the witches and the Jedi are in the exact same position with the exact amount of power and resources as the other.
If the forces were equal, one side wouldn't have been wholly massacred while the other all walked away alive - able to go back to a home that wasn't destroyed and all it's people killed.
Yes, it's important to show the repercussions on those who unwittingly caused a massacre (Torbin's Borash vow, Kelnacca's self-imposed exile) but that IS NOT TO SAY 'both sides suffered equally'. It IS to say "neither side was maliciously evil and got a kick out of causing a massacre, both sides genuinely had good intentions for their actions". Which again, is NOT saying "both sides are equally at fault for what happened".
It's just been very concerning seeing how many massacre-apologists there are out here blaming the coven for their own slaughter rather than...the ones who slaughtered them. No, protecting yourself against an invading force IS NOT being to blame for that invading force using your resistance as an excuse to wholesale slaughter everyone.
It is the responsibility of the invaders to bend over backward for the local population to prove they mean no harm - it is NOT the responsibility of the local population to immediately kneel to the invaders and do whatever they want in complete submission so that the invaders don't kill them all.
54 notes · View notes
amakumos · 1 year
Text
CUPID’S CONFLICT — eight ; i see what’s happening
Tumblr media
as the man behind cupid's corner, jungwon is responsible for getting majority of the couples at decelis together (namely, riki and his girlfriend.) but there's one person that always gets in the way of half of the couples that jungwon sets up together — you. you are the polar opposite of yang jungwon, affectionately called "evil cupid" by your friends, as you have the unfortunate ability to break any couple up within a couple of weeks just by taking a picture with them. it's not intentional, you tell jungwon. what's also not intentional, is when jungwon finds himself crushing on you.
Tumblr media
“Have fun on your date,” Rei says to you, watching as you shove your books into a tote bag. “I’m going to work on a project.”
“Project, date, same thing. Take lots of cute pictures of Maeumi for me. ” Wonyoung says, and you roll your eyes. “We're actually going to be working. It's not a date.”
“Don’t get distracted, by his… face?” Wonyoung replies, and you give her a weird look. “What? You guys would be cute together.”
Yes, he’s good looking, and basically your exact type, but you don’t really know Jungwon well. Plus, you’re pretty sure he isn’t really fond of you.
You take the train to Jungwon's, and it's not too far away from Decelis. You don't know why he doesn't choose to stay at home instead of the dorms since he doesn't live too far. When you stand in front of the lift, waiting for those elevator doors to open, you suddenly find yourself feeling a little nervous.
You press the button to the 9th floor, watching as the doors close. It's just a project. You're not nervous. The doors open, and you step out of the lift. Jungwon says he lives in apartment 9B, and as you approach the door, you hear the sound of a dog barking.
You assume that's Maeumi.
Jungwon opens the door, wearing a plain white t-shirt and sweatpants. "Hey," he says, opening the door wider to let you in. You take your shoes off, leaving them near the entrance. "Maeumi gets really excited when he meets new people." Jungwon adds as he watches Maeumi jumping up on your leg to greet you.
"Ah," you say, smiling. "That's very cute."
"Come in," he says, and you walk into his apartment, Maeumi trailing behind you. It's very clean, and Jungwon's placed his laptops and books on his dining table. "You can just put your bag on that chair," he says, sitting down at the table.
You slide into the seat next to him, taking your own laptop out. "So... where are your parents?"
"They're working. They're a bit busy this week, so I've kinda got a lot of time for myself."
"Oh, I see." you say. It's a little awkward, with it just being you and Jungwon. In his apartment.
"So... should we start working on this?" he asks, and you nod. He opens his laptop, creating a new slideshow and sharing it with you. "We've just got to create a presentation about this poem... and analyse it. Then share it with the class. Super simple,"
"I think we can finish it in 20 minutes. I mean, we did do a lot of preparation in class - we kinda just have to type everything out now."
You find that you work well with Jungwon. He's easy to share your ideas with, and even when you find that you can't exactly find the right words to use to get your points across, he understands what you mean. The nervousness you felt before fades away, and you start to think that you were just overthinking everything, especially when it came to you thinking that Jungwon hated you.
The project's finished in less than 20 minutes, much to your surprise. "Do you wanna grab lunch?" Jungwon asks you, and you shrug. "Sure. Are we going to go outside?"
Jungwon walks towards the window, pushing the curtain aside. "Ah, it's raining. I'll just order takeout. Are you okay with fried chicken?"
You nod. "I'm not a picky eater. Order whatever you like."
You get up from your chair, making your way over to Maeumi. You sit down on the floor, away from the carpet (because you've seen Jungwon's tweets about Maeumi shitting on the carpet), and the dog comes up to you, and you give him a head pat.
You play with Maeumi for a bit, picking him up and settling him in your lap while Jungwon orders the food. "He likes you," Jungwon says, placing his phone on the table.
"Does he?" you ask, ruffling Maeumi's fur.
"Yeah, he does. Give me a second, I'm just going to get Maeumi some treats." he says, before disappearing into the kitchen. He returns with a container of dog treats, and he sits down beside you.
Jungwon takes one of the treats out, feeding it to Maeumi. "He's so cute." you say, and Jungwon smiles.
Jungwon's opinion of you has changed very quickly over the past few days. He supposes that it was a shitty thing to do, to hate you over the fact that you had broken up a lot of couples at the school unintentionally. He guesses that he takes his role as Cupid a little too seriously.
You're very nice. So nice to the point that Jungwon feels terrible for being mean to you on his private Twitter account.
Suddenly, Jungwon hears the door unlock. He furrows his eyebrows - his parents aren't supposed to be at home until 9pm. It's only 3pm, and he doesn't think he's expecting anyone to swing by.
The voice of Kim Sunoo rings out, and the boy stops in his tracks when he sees that you're in Jungwon's house. "Jungwon, Riki wanted to know if you're free- oh! I see what's happening."
"Hi, (Name)." Sunoo says, a smirk on his lips. "Hi, Sunoo. Nice to see you," you reply, still giving Maeumi head pats.
"What are you doing here?" Jungwon asks. "Riki sent me to see if you were free, since I know the password to unlock your door. But, I'll just tell him that you're not available." Sunoo says, wiggling his eyebrows at Jungwon.
Sunoo's going to tell everyone in their friend group. And now everyone will think that you two are a thing.
"Have fun on your date," Sunoo whispers to Jungwon, who elbows him. "It's not a date." Jungwon whispers back.
"Sure it isn't. Bye (Name)! See you tomorrow!" Sunoo says, waving at you. You bid farewell to him too, and before he leaves, Sunoo whispers one thing to Jungwon.
"Don't fall in love."
"I won't," Jungwon replies.
Jungwon doesn't know it yet, but he is very, very wrong.
Tumblr media
eight -i see what's happening! previous ☆ next ♡ masterlist
author's note. first written chap of the series !! my entire body hurts cuz of badminton #lovemysport
CUPID'S CONFLICT! a jungwon smau. genre: smau, crack, fluff pairing: non-idol! jungwon x non-idol! reader warnings: swearing, ignore timestamps taglist is CLOSED!
835 notes · View notes
asksythe · 1 year
Text
MXTX Interview with Risa Wataya for Subaru Magazine P.5
Character's Allure
Risa: Among the cast, my favorites are the Nie brothers. Nie Huaissang and Nie Mingjue. As I read, I constantly prayed that Nie Shi (House Nie) would not fall. 
Mo Xiang: Shocking! I have yet to see this kind of attitude toward the Nie brothers. In the place of Nie brothers, I deeply thank Risa! Nie Mingjue was created as a foil and reversed mirror image of the 'extremely socially adept' Jin Guangyao. Nie Mingjue is someone who would rather break but never bend. Jin Guangyao is someone who would rather bend but never break. One embodies unbendable justice. One is a cunning smooth operator. I thought about these two contrasting and contradicting kinds of characters and then created them (Nie Mingjue and Jin Guangyao). A cunning faker (*) like Jin Guangyao, once he meets a 'violent god' (**) Nie Mingjue would become absolutely powerless and can only flee. Their situation would be quite interesting should I continue to write it. Although for them, it definitely would not be a fun time. 
(*: 狡猾 jiaohua: someone who is pretty/righteous on the outside but rotten inside, a faker, a pretty snake masquerading as a saint) 
(**: 凶神恶煞 xioengshen esha: a powerful, brutal, violent god that is consumed by the slaying of evil so much he starts to do evil himself. Someone who should be good but is consumed by rage and violence and becomes no better than the evil he seeks to destroy)
Risa: Nie Huaissang is extremely smart. Nie Mingjue still acts even though his body has been split into multiple pieces. I absolutely love these brothers' opposing approaches to life. 
Moxiang: The more the character personalities contrast with each other, the clearer their conflict and transformation is portrayed. It also makes the story even more compelling and exciting. Nie Huaissang was built on the foundation of Nie Mingjue as a character. They both use sabers as their weapons. Nie Mingjue is more or less straightforward inside and out. Nie Huaissang, on the other hand, looks weak and cowardly on the outside but is actually immensely insightful, patient, and crafty on the inside. The characters of Qinghe Nie Shi were actually complete quite early into the writing. 
Risa: The characters of "Mo Dao Zu Shi" mature into different kinds of people depending on their relationship with their parents. In terms of lineage and family ties, what were your thoughts while writing? 
Moxiang: I think the environment a person grows up in is a very important factor. The parent generation's joy and sorrow will create an increasingly greater impact on their children. Furthermore, children will inherit specific things from their parents. Only when you look at the profound yet incidental similarities between parents and children, you will see that family ties are something very real. 
Risa: Some characters in the book had a very difficult childhood. Jin Guangyao, Xue Yang, and Wei Wuxian. One type of character experiences misfortune in their childhood and then grow to become bad people. One character, on the other hand, steadfastly holds onto his good heart no matter what. Both types exist in the same book. 
Moxiang: To be honest, the character's childhood was the last thing I considered. My creative method starts with imagining the zenith of a character's life when they are shining brightly at the summit. Then I think about narrative developments leading to and from that moment, and then the character's childhood as the finishing touch. After that, I fill out details on their parent generation. The parents mostly act as supporting characters. Their designs are based on the main cast, to contrast or to complete. 
For example, first, I think of what kind of person Wei Wuxian is. Then, I think of what kind of parents could have such a child. I base his parent's characters on his character. 
Looking at it from within the story, it's that parents will inevitably influence their children. But from a structural writing standpoint, it's the children that influence the parents.        
To be continued (We are about... half-way through the interview transcript)
Translator: Sythe / NPD Khanh
414 notes · View notes
madtomedgar · 1 year
Text
something i think gets dropped a lot in fandom discussions is the category of stories that both operate within a particular moral framework and are uncomfortable with it. there’s probably a word for this and i’m not articulating this super well but.
i think modern western storytelling, particularly the kind of stories that attract fandom type interactions, either have a morality system that the narrative wholeheartedly agrees with and has set up as “good,” which is being challenged by an outside “evil” (think lotr) or the system is framed as immoral, and our heroes see through that and overthrow the system to establish a reign of “good,” (start wars, original flavor).
And there are other kinds of storytelling around systems of morality. in western lit/media, they usually belong to more serious, high-brow works that don’t work well with fandom. but the kind of framework i’m talking about is one that also shows up in antigone. in that, there is a set way that Creon has to act, as a good ruler. If he doesn’t act this way, he isn’t a good ruler. And there’s a set way that Antigone has to act to be a good sister. And those two goals are at deep odds, so you wind up with Creon doing the right thing but also doing something so deeply wrong, and Antigone doing the wrong thing to do what’s right. And there’s a read here that’s like. Creon was sticking too closely to the letter of the law and therefore couldn’t see what was really right, like Antigone did, and so is a tragic villain. But you can also read them as both being right, and being unable to resolve that.
And in discussions of mdzs/cql, I feel like I see a lot of either people deciding that society and its moral requirements are bad, and the protagonist who rebels against them is good, OR people upholding the societal moral requirements against the protagonist in a way even the story doesn’t. Because what Wei Wuxian does in leaving the Jiang sect and breaking his promise is wrong for the society of the story. But it’s also true that he’s doing the right thing by protecting the Wens, and the problems with his brother are that they can’t resolve the issue of them both being right in incompatible ways.
And like. Taking revenge for your family by killing the entire family of the people who wronged you is socially acceptable, but I don’t think you can say that the story is happy about it. Being a good and obedient child is a social moral requirement, and the story isn’t framing telling your parents who suck to go fuck themselves, or having them fucked to death, as good. Instead it’s wrestling with the question of what happens when your parents abuse that loyalty and affection, or don’t accept it? What the fuck are you supposed to do when you have to both can’t inter a traitor in the city but you have to bury your family honorably? And there isn’t a neat answer!
Like... Wei Wuxian does owe the Jiangs, and also the handling of that debt is disastrous and unfair to everyone. Jin Guangyao is being a very good son, and therefore a very bad man, until he becomes a terrible son and then a good man (as in once he’s out from under his father, he chooses to do things that enhance the common good for no benefit to himself, and puts a stop to the demonic cultivation experiments that used live people, and generally seems to perform the role of a wise and good leader. I’m not saying what he did to his father or the sex workers was good because it wasn’t, though it is fun narratively). Wen Ning is a traitor to the man who took him in and raised him and to his sect, and he’s also a member of that sect with a potential moral obligation to take revenge, and he did the right thing by helping the Jiangs out. But it was also very much the wrong thing.
And so much of this push and pull and discomfort with, but not rejection of, this moral system is bound up in conflicting moral obligations, to parents, to individuals, to sects, to leaders, and what happens when they conflict. But it’s important, I think, that it’s not actually a rejection of these obligations and their weight. Yeah.
498 notes · View notes
dragonzzilla · 1 year
Text
Tears of the Kingdom's underwhelming narrative had rich potential
I'll preface this with a confession: I have not played Tears of the Kingdom. As a matter of fact, I haven't played any Legend of Zelda. I simply never had the opportunity while growing up, so my interest in the series has always been satellite. As such, I do not have the perspective of someone who has. My opinions are formulated entirely in what little I have seen or sought out. I'm coming at this with the perspective of an outsider looking in. But I'm not looking for a fight. My aim isn't to bash the new hotness out of jealous spite, or to convince people to feel bad about liking this game that, I've otherwise heard, is really fun. The reason I care, even though I'm not a part of the fandom, is that we all deserved better.
This is a much anticipated sequel to a smash hit from one of the biggest names in the industry, sold at a whopping $70—and having watched for free a YouTube compilation of all the cutscenes pertaining to Ganondorf, the much advertised central antagonist of TOTK, I felt robbed. This was my legitimate reaction:
Tumblr media
Disregarding all my other feelings for a moment, I was dumbstruck to see a Nintendo game—released in our year of 2023—use what is essentially the same cutscene four times while explaining the backstory. I recognize TOTK has modular progression, allowing you to reach the Sages in whatever order you please. But once you've seen the first one, the other three will offer you no more valuable information. I'm willing to stretch my suspension of disbelief pretty far, yet even I recognized on first viewing how formulaic the Sage cutscenes are. It wrenched me out of the story.* Hearing different perspectives about the same events can and should be interesting, but the Sages relating these events barely qualify as characters—possessing neither names nor even faces, thanks to their uniform masks of Zonai design...
* I'll acknowledge: Within universe, there is reason enough for the Sages to repeat what is essentially the same story to their respective successors to apprise them of the situation. I can certainly see Link having to sit through the same spiel several times so everyone is on the same page. But it felt really unnecessary as a member of the audience. And unlike their BOTW counterparts, the Four Champions, the Sages don't stick around long enough to endear themselves any further, instead passing their abilities and function onto their successors.
… Which, I feel, represents the Ancient Past Storyline as a whole. Despite the number of bodies involved, no one felt alive. Queen Sonia—this continuity's founding mother of Hyrule, where divine power is explicitly matrilineal—amounts to nothing more than meat for the fridge to motivate the real star of the show, Rauru. Everyone else, including Zelda and the other Sages, are merely bit players in the conflict between him and Ganondorf. But it's a conflict without teeth. Ganondorf displays nothing but a mad, naked lust for power. Opposing him is Rauru, the quintessential Good King and benevolent god figure who would never abuse his power, but would sacrifice it all to seal away the evil invader who killed his beloved martyr-wife. There is no interrogation of the 'gentle' imperialism Rauru represents. His way is textually presented as the only righteous way. The world of this continuity revolves around his legacy and its preservation; anything else is not merely deviant, but indicative of evil. Only someone with the blackest of hearts would oppose this order. The narrative requires Ganondorf to be nothing less than the epitome of evil.
Tumblr media
Which is… really disappointing, to say the least. Because I happen to like Ganondorf. His character and his place in the mythos have always been the forefront of my interest in the series; forget Link or Zelda. Naturally, I was drawn in by TOTK's marketing about Ganondorf's return as a human antagonist after a 17 year long hiatus. Given how much of a reinvention BOTW was for the series as a whole, I was disappointed back in 2017 to learn that Ganondorf existed only as a mindless force of primordial evil. "How lame," I thought, "but I guess it's not really Ganondorf." Calamity Ganon was just that: Ganon. And Ganon's always a full-blown monster, divorced from any nuance possessed by his OOT, WW, and TP selves. Then the first teaser for TOTK dropped, placing Ganondorf the man (if a little worse for wear) front and center. Intrigued, I enjoyed the explosion of enthusiastic fan art that followed, as well as the speculation regarding the role he would play. Surely, he would be more than a one-note villain! My expectations rose as Nintendo revealed more about him. His new design didn't immediately scream Dark Lord; and in his first speaking role, he draws attention to the fact that he has returned (within universe and meta-wise) and he has a vision for the world. I couldn't want to see the final product! Yet here we are.
It's a strange thing to fixate upon, when I don't have any skin in this game. But I'm passionate about storytelling. I enjoy rich narratives with nuanced characters, and I respect those that fully commit to the ideas they present... whereas stories that try to have their cake and eat it too, well, those pique my interest as well. Whenever I see untapped potential, my writer's mind cannot help but ponder the age-old question of "What if?" And I intend to do just that, in the cut below (this rant is long enough as it is).
Tumblr media
Of course, no amount of brainstorming can change the reality of a product. A ship's structural flaws only become apparent once it's left port, but there's no recalling it then. Nonetheless, there is value in the discussion. We should always critically analyze what corporations give us, desiccating their products to discern the messages (whether intentional or not) contained within—especially when the product is aimed toward a young audience that might not have the cognitive tools to decipher those messages for themselves. Even if we cannot affect change in a monolithic company like Nintendo, we can still draw lessons from their missteps to improve our own writing.
If I have such grievances with TOTK's story, why bother with a rewrite? Because:
Playing within the limits of another's sandbox can help to build creative muscle.
I believe TOTK has all the right ingredients for a compelling story, if this new series wasn't so afraid to challenge its narrative roots the way it has its gameplay.
A few more things to note: I am not a professional writer, nor am I a veteran of the series. I'm working strictly with what TOTK brings to the table. I'll make no efforts to reconcile the continuity errors between BOTW and TOTK (though it deserves mentioning), or even attempt to fit this in a single cohesive timeline with the rest of the franchise. I am not that brave lol. What I propose below is simply how I would use these toys; YMMV. I hope this inspires discussion more so than congratulation or wordless agreement (though my ego will accept compliments all the same, especially since it took no small amount of spoons to organize my thoughts like this). As Ganondorf says:
Tumblr media
A Modest Rewrite of TOTK's Ancient Past Storyline
Zelda is still flung to the past, but she awakens not to a picturesque golden age under the magnanimous rule of an infallible demigod. Instead, sadly reminiscent of her own age, the land lays in ruin, in the immediate aftermath of its own calamity. But this isn't the fault of Ganon. The blame lies solely with the Zonai.
Tumblr media
The Zonai were understandably viewed as gods. A people who live up in the sky on floating islands, in possession of miraculous technology (including killer robots to protect their interests!), and magical artifacts that in the wrong hands can unleash cataclysmic power? A civilization as powerful as theirs doesn't suddenly end without a very good reason. Yet as far as I know, no explanation is provided as to why Rauru and Mineru are seemingly the last of the Zonai. No mention is made of a rival power that could've taken them down; certainly none of the terrestrial races. Remember, the Zonai were seen as gods. If you were to ask me? A civilization with that great of a power at their disposal, and apparently so much of it that Rauru has four more Stones (not including his own, Sonia's, or Mineru's) to pass out as he sees fit... can only destroy itself.*
* I know the Zonai are depicted in text as a purely enlightened and benevolent race... but as far back in the franchise as OOT (which TOTK draws a lot from), not even Hyrule—the standard by which all civilization in LOZ is judged—was above a civil war, orphaning Link. War Within LOZ clearly isn't waged solely against primal forces of evil that can, must, and should be destroyed. And that's good! A story is made richer when even the Designated Good Guys can fuck things up, when characters are allowed to contain multitudes—good and bad qualities!
Power does not defuse conflict. It only escalates the scope of destruction once it's unleashed. So, for whatever reasons the Zonai gave themselves then clung to, they started fighting each other. Using their flying machines and automatons, battles were fought upon and between their sky islands, the detritus of war raining down on the lands below—the inhabitants of which can do nothing but watch as a war rages in heaven—until finally the full power of the Stones is unleashed in an exchange that guarantees mutual destruction. The sky islands all plummet to the earth, wreaking mass destruction. This is the world Zelda finds herself in—where the land has been cracked wide open, the skies are choked with dust, and no one gets along... so unlike the world she knows.
Tumblr media
Zelda still comes into the care of Rauru and Sonia, but Rauru is merely Sonia's consort—he holds no power as king. It's evident from the start that Sonia is steering the direction of Hyrule—a humble territory in this age—in this tumultuous time, although Rauru is backing her. It's thanks to Sonia that Rauru and Mineru survived the fall of their sky island, brought back from the brink of death. It was during this time that Rauru fell in love with her; and to repay her, Rauru revealed that, between himself and Mineru, they have three intact Stones (a small homage to the Triforce since it doesn't matter in this continuity) with which they can secure Hyrule's place in this brave new world. Importantly, this isn't portrayed as any more righteous than a nation acquiring a clear advantage over its rivals. Indeed, Zelda's thrown for a loop to learn that in this era, the other races like the Gorons and the Zora aren't merely independent from Hyrule but have a history of conflict—something she never learned in her history books. And tensions are only rising, as these rival nations find Stones of their own after much scavenging, shifting an already fraught balance of power. The gods are dead, their empire shattered—yet slivers of their strength remain, for those daring enough to claim them. By using one of these Stones, a tribe could secure its borders, reclaim ancestral land... or conquer new territory. This is where Ganondorf enters the picture.
Tumblr media Tumblr media
This Ganondorf is still a villain, but there's room for nuance. He's ruthless and prideful, and certainly antagonistic toward Hyrule; but the narrative respects him as much as his fellow monarchs. He cares about the success of his people, because his entire identity is shaped around being their king. Remember that a male is born to the Gerudo only once in a hundred years. Ganondorf is but the latest in a lineage of kings, with the heavy burden of expectation that carries—he has a legacy to uphold or surpass if he can help it. And ever since he was a boy, he envied the easy lives and green lands of Hyrule, so as a man he has made it his personal ambition to conquer it... but at every turn, he has met his match in Sonia, who is every bit as skilled of a commander and a magician. The two of them have clashed so many times that they've become the most intimate of enemies, hard pressed to hate each other because they both know what's at stake. For years, they've been evenly matched... but the downfall of the Zonai changed everything. In spite of the Gerudo's best efforts, they haven't been able to find a single Stone to make up for the fact that the crash of their local sky islands kicked up terrible sandstorms and drove monsters from their usual habitats. The Gerudo are more desperate than ever. Then Ganondorf learns that his oldest enemy is housing two living Zonai underneath her roof, and has a total of four Stones at her disposal. He cannot battle Hyrule as before, lest he risk annihilation—if not by Sonia's hands, then another tribe that is more willing to coup de grâce a decimated competitor, or they might perish to monsters, or the desert might finally claim them, the dunes swallowing up their bones and burying their accomplishments. He could bend the knee—throw himself at Sonia's feet and hope for the best, sacrificing Gerudo independence to share in Hyrule's bounty. But his pride will never allow that.
He grew up in the shadow of detached gods, was raised on tales of how they were the ultimate arbiters of truth and value—almighty in their judgment and unassailable—and he saw for himself that they would only ever come down to earth to indulge their curiosity about the quaint groundfolk or harvest what their sky islands could not provide, most notably Zonaite (of course they named it after themselves...) to fuel their miraculous machines, the secrets of which they refused to share with anyone 'because they weren't ready' and would in fact use those same machines to keep the groundfolk from overreaching. Ganondorf is the first king in generations to glimpse a sky—and a future—uncontrolled by the Zonai. Though he was raised to be a king, the very definition of absolute power and privilege, only now is he truly beholden to no one. Finally, he is free to shape his own destiny. And he's not about to relinquish that freedom on account of his dearest enemy getting in bed with a fallen demigod—no, not a god... the Zonai's civil war proved they are not infallible. Without their technology, without their precious Stones, they're flesh and blood, the same as anyone else. Mortal. And what is a man to a king?
Despite the bad blood between them, and the generations of strife between their peoples, Ganondorf is able to convince Sonia that he is willing to bury the hatchet for the sake of his people, that his desire to enter the protective embrace of her kingdom, given the dangerous new world they find themselves in, is genuine. His true intentions are not so painfully transparent, but still Zelda does not trust him. She can't stop wondering how this man becomes the source of the Gloom in her era, even if the hateful creature she encountered in the depths below Hyrule Castle hardly seemed human at all. But she cannot act on a suspicion of duplicity due to future events. So for Ganondorf's entire stint in Sonia's court, Zelda tries to weasel out the truth—and in so doing, builds a relationship with the future Demon King. Once Ganondorf catches on to the fact that Zelda sees right through him, it becomes a game of 4D chess. Who is this girl, a member of Sonia's court that he has never heard before yet is trusted enough to bear a Stone, and why is she so certain of his true motives? He's smart enough to suss out that it isn't simple bigotry. It's a fine line Zelda must walk, because she has a secret of her own—she hasn't told anyone that she's from the future, out of a rational fear of disrupting the past and changing history (but at the same time, she can't abide doing nothing, and these interests war within her).
Despite Zelda's best efforts, Ganondorf succeeds in his plot. In a single stroke, he eliminates an old enemy, deprives her nation of its leader and a Stone, and finally secures a Stone for the Gerudo. But claiming the Stone doesn't immediately transform him into an Almighty Demon King. The surge of power is great, but not so much that he's willing to engage three other Stone bearers—two of which are Zonai who of course have experience using them—so he wisely retreats, though not before telling Rauru: "No point in crying over this one. She's not the first victim of your arrogance. And we both know she won't be the last." He's made powerful enemies, but it's a battle he can fight on another day, and at least now he's on equal footing with the other factions and can take their Stones until he can finally conquer Hyrule. But Ganondorf severely underestimates the lengths Rauru will go for revenge. In killing Sonia, before Rauru's very eyes no less, he has made another enemy for life (and beyond).
Tumblr media
Understand that Rauru survived the destruction of his people and their way of life. That's traumatic enough. But now, the person who saved his life, and gave it new meaning, is dead. Murdered. By someone he had come to trust. Because he put a target around her neck. He should have seen this coming, he should have listened to Zelda, perhaps then he could have stopped this. But it's far too late now. Before, he was content to merely support and serve—a just penance, he believed, for his small part in breaking the world. Now, he has a new purpose: To secure Sonia's legacy by any means necessary. He binds his fate to Hyrule, which will never be safe so long as Ganondorf lives. This isn't a wise and beneficent King of Light opposing a terrible darkness, but a grieving widower—who's also a skyborn demigod that just lost his one earthly tie.
After taking command as regent, Rauru does not invite the other races to a grand alliance; he brings them to heel through force. It's not enough for Rauru to immediately counterattack Ganondorf. He wants to destroy him, and what better way than to turn the whole world against him? Additionally, by consolidating the power of the Stones onto his side, he denies Ganondorf the opportunity to pick them off one by one. Zelda is witnessing history, the birth of Hyrule as she knows it, but there's nothing noble about it. It's simple imperialism, and she has to grapple with the fact that she's a beneficiary of it. If the peoples of Hyrule were united through bloodshed, does this invalidate the friendships she's made among those peoples in her present? She's confronted with deep questions which possess no easy answers.
Tumblr media
Meanwhile, Ganondorf hasn't been sitting on his laurels. He sees Rauru is stacking the deck against him, such that even the Stone's power won't be enough to win the coming war. The Gerudo are outnumbered and outgunned. So Ganondorf turns to darker magics, begins to press monsters into service, etc. His search for ever greater power takes him into the Depths, where he finds a dangerous substance called Gloom. According to legend, it is the ichor of a demon god who was struck down long ago and sealed away in the bowels of the earth. It drains the life-force of whoever touches it, that much is certain... but Ganondorf reckons it is possible to access this stolen vitality to perform feats of magic hitherto thought impossible. Through his mastery of dark magic, amplified by the Stone, he is able to harness the Gloom. First he tests it upon monsters... then dissidents, those reluctant to oppose Rauru's growing army. He makes examples of them, siphoning away their life-force to show those who will not fight will still serve their king. But this barbarous act only creates more dissent among the Gerudo. Tradition appointed Ganondorf as king, but that doesn't mean they have to stomach his tyranny. Even if he manages to win this war, this new power could allow him to reign forever, and he just demonstrated how little their individual lives mean to him. Worried for the future of their people, Ganondorf's second-in-command, Nabooru, sells him out in exchange for clemency, enabling Rauru and his Sages to capture him. Instead of slaying him on the spot, Rauru declares his intention to haul him back to Hyrule for a public execution in Sonia's name. Nabooru insists on coming along; if the King of the Gerudo is to die on foreign soil, then one of his own should observe his passing.
Ganondorf doesn't respond well to this betrayal. After everything he sacrificed, they would still rather roll over and show their bellies—surrender their freedom and pride—to a foreign lord. Who are these people, to abandon the courage of their ancestors? These are not his Gerudo. Ganondorf disowns them, swearing vengeance upon these cowards even as he is taken away in chains. The journey back to Hyrule gives him time to brood on his destiny. He was born to be a king, yet the place of his birth has forsaken him while the rest of the world wants him dead. Most people would crumble, succumb to despair. But his pride will never allow that. He will keep fighting, like he always has. He will crush any opposition, even if it's the people who gave him birth. He will rule, even if he must reign as king of the undesired. There's a saying: 'The brighter the light, the deeper the shadow.' And Rauru has blazed oh so fiercely. To oppose him, Ganondorf must become nothing less than the King of Shadow.
Tumblr media
At the moment of his execution, he draws upon the Gloom to transcend his mortal limits, finally becoming the Demon King. In this form, he's able to battle all seven of the Sages, but he's still not almighty. In theory, Rauru is able to slay him... but he chooses not to. Imprisoning Ganondorf isn't done as a last resort; Rauru wants him to suffer. "Killing you would be far too kind. I will make you wish you could die. You won't. I will hold you here. We will build our kingdom over the lands you tried to burn and pillage. And you will rot here, trapped in this moment, long after you have faded from its memory." And he sincerely believes that he'll be able to contain Ganondorf for all time—because he was able to ascertain that Zelda is from the future, after examining her Stone (his Stone, as it turns out) and piecing together her strange accent and unusual notions, even though she has the pointed ears of a Hylian. He doesn't understand the power, but he does take it as proof positive that his victory is guaranteed and Hyrule exists well into the future... without ever learning the whole truth of it. Rauru is directly responsible for the cycle of Calamity Ganon, as Ganondorf's resent and hatred transformed the Gloom into Malice.
Tumblr media
Rauru's pride is an actual flaw, one that is fully explored in the modern day. Just like Ganondorf says, thousands of years passed in the blink of an eye; Rauru hasn't had any time to process his rage. He only saves Link to make him a vehicle for his revenge; sticking around past the tutorial as Link's spectral companion, constantly pushing him to ignore all distractions to destroy Ganondorf ASAP, yet unable to control him directly. In staying with Link, Rauru learns of his legacy; that he created a lasting kingdom, but harmed future generations by inadvertently creating Calamity Ganon—Ganondorf's disembodied anguish and hate, nursed over thousands of years. His selfish decisions created more harm than Ganondorf could have in a single lifetime. Just as the Zonai destroyed the world once before, Rauru managed to destroy it again and again. Hyrule no longer even exists as a kingdom, destroyed by Calamity Ganon 100 years prior. Yet Link continues to fight—not for himself, but to protect and help those he cares about as well as perfect strangers. Rauru gives a touch of the divine to Link, and in return Link reintroduces Rauru to humanity.
In contrast: Ganondorf broods in the Depths, alone. Although he still has a corporeal form, he's just as much of a ghost as Rauru is. He's more isolated than ever, having awakened to a strange world where nothing is as he remembers it. The geography is different, the flora and fauna is different, the people are different. Especially the Gerudo. They don't remember him as ever having been a person at all, believing the monster of their legends merely adopted the form of a Gerudo. But that doesn't sting as much as how tame they've become in his absence. These Gerudo have no fangs; they're fully in bed with Hyrule in every sense of the word, and it disgusts him. Nothing in this world is right. Everyone has forgotten their pride and their history; no one remembers a time when Hyrule wasn't be-all and end-all. Unable to accept this future, he terraforms Hyrule in the image of what it used to be, so it might become a crucible once more. The strong will adapt and survive, while the weak rightfully perish. He will create a world that rewards might and daring above all else.
Ganondorf is none too pleased to learn Link is running around with the arm of the man who sealed him for millennia, and assumes that he has become Rauru's puppet (even more hand symbolism)... but that's a key difference between Ganondorf and Rauru. Link essentially drags Rauru through character development, rekindling a sense of humanity within him. Ganondorf has no one to break him out of his rut. His only company down in the Depths are monsters and the Yiga Clan, who revere him as the source of Calamity Ganon—for his power and opposition of Hyrulian supremacy—but do not see him as person, a king in need of counsel. Ganondorf is more alone than ever, but he refuses to address this. To despair is to admit that the world has power over you, and he is the single strongest being in the world. Gods do not weep. And in that final confrontation, Rauru addresses Ganondorf: They're both ghosts of the past, stubbornly trying to shape the future to their liking; but the present belongs to the living. They both need to let go. But Ganondorf's pride will never allow that. To admit defeat is to admit someone has power over him, and he cannot allow it. It becomes clear to him that the only option left to him is to not play at all.
Tumblr media
He swallows his Stone and becomes a dragon, but this doesn't lead to another boss fight (to compensate, the third phase would be a more classical Ganon fight; a friend suggested the name of "Scourge of Hyrule—Apocalypse Ganon"). Instead, in line with what was established earlier—that to become a dragon is to lose yourself to the process—Ganondorf ascends to the sky... and bears no more malice toward Link or Hyrule. He becomes the ultimate in power—immortal and at last truly divine—at the cost of his ego. He's still dangerous since he radiates Gloom, but he doesn't attack, just like the other dragons: an idiot god. He returns to the Depths out of instinctual comfort, but will occasionally surface and usher in a Blood Moon. And like the other dragons, you can harvest rare materials from him to make the best Gloom weapons or whatever. + Leaving Ganondorf in this state leaves a door open for fanatics to try and restore him in a sequel.
So, that's all I got
There's a lot of things I didn't address. Like whether the line of succession was broken with Sonia's death (so is Zelda descended from a relative of hers?), what sort of characters the Sages should be, or what Zelda does after Ganondorf is sealed away by Rauru (I'm personally not comfortable with her waltzing up to the Sages and in a stable time loop binding all the races to Hyrule), how weird the Draconification plot point is (and how Zelda is restored to her human form by Good Ending ghost magic), how Zelda is restored in this version (sequel hook same with Ganon?), how disconnected I feel Link is to the Ancient Past storyline as a whole, whether my version of Ganondorf actually ever learned about him, I didn't really dive into the aforementioned imperialist message in TOTK (others have already done so better than I), etc. Thing is, I'm not a professional writer. I do it for the love of it, and that's what this is. A messy labor of misplaced love for a franchise I've never played, all because I was upset they didn't treat my blorbo the way I like. You know how it goes. My brain didn't know when to let go, but at least now it's out there and not rattling around solely in my noggin, making an awful racket. Maybe now I can work on other things. If you've made it this far, cheers.
Tumblr media
316 notes · View notes
badaziraphaletakes · 7 months
Note
Hi! Please Forgive this terribly long lead-up to my question. I’m finally joining the conversation here instead of just sneaking around reading everything, and I wanted to say a huge thank you for the visibility you bring to the relationship between common criticisms that we see aimed at Aziraphale and aspects of his character that are autistic-coded. In my marriage, one of us is autistic and the other is adhd and some of the posts i’ve seen about how beings are ‘supposed’ to show love and care, and about how concern, kindness, consideration ‘should be’ communicated, have just baffled me. Do people really not know that not everyone processes the immense complexities within feeling in the same way? With the terribly stressful events precipitating the final 15, it never even occurred to me to be mad, frustrated, or angry at either one of the ineffables, or to think that either one of them should shoulder the burden of their conflict more than the other, if even at all. I’m upset FOR them. It seems so obvious that events and pressures were stacked to make it impossible for them to find their way to each other in that moment. And it was quite transparent in the transitions that critical narrative details were excluded. Neil made this happen in a very mastermindedly way and I both love and hate it, lol.
SO to the point - when I came to tumblr looking for similarly heart-wrenched souls and I found some truly mean & cruel things written directly about our angel and tangentially about our demon and it made me very upset, and if i’m being honest it also made me worry quite a bit about the limited capacity for sympathy that some folks seem to have. Now that I’ve calmed down (a little) i’m curious for your take: In your opinion, why are so many bad takes hyper-focused on proving that C & A aren’t equally sympathetic characters? And more jokingly: Do people not know about us v the problem?
Thank you so much for writing this! It's absolutely beautiful and so insightful. I'm so glad this blog has been helpful to you; it warms my heart to hear that! As for your question, I'm going to think about it a bit more; my initial response is to say that it's because a. Aziraphale rubs people the wrong way (because autism, as discussed above! :), and b. People always want to paint ab*se victims as the villains, but I suspect there's other factors at play as well.
Maybe the angel-demon dichotomy makes people think one of them has to be bad since they're nominally on opposite sides. For example, I've seen a lot of takes that say hell and the demons are the good guys, which is demonstrably false. My impression is that some people think the way the story is trying to be subversive/iconoclastic is by saying "demons are the good guys for rebelling against heaven &c &c". When in reality, of course, it's being subversive by saying "there are no 'good guys' and bad guys'; nobody's 100% good or 100% evil, so we shouldn't set up these false us-vs-them dichotomies".
I'd welcome your two cents and the thoughts of anybody else who wants to chime in!
74 notes · View notes
queenvhagar · 2 months
Note
They are definitely scared to make the characters evil/bad after the backlash with Dany. Not realizing evil (or just morally complex) characters is what made GOT so amazing.
Jamie Lannister is the perfect example. We're introduced to an oath breaker who pushes a boy out of a window. Overtime we learn he had to break his oath to save everyone, and we see him to genuinely good things to save people. Does that excuse Bran? No. But that's what makes his character so interesting, he's morally grey. He's not perfect but he's not entirely bad.
HOTD showrunners just don't know how to write characters like that. There is a war for the throne and everyone is doing things by mistake or accident. They barley let Rhaenyra make any big decisions. Alicent isn't allowed to fight for her son to be on the throne. Dameon is the only one who did anything evil (blood and cheese) and all the characters forgot an episode later. They are terrified of getting backlash like D&D did for Dany and in return everyone is so one dimensional.
Sorry this was way longer than I intended.
All of the characters in GOT are flawed and we love them despite of it and even BECAUSE of it because they are real.
Ned? A good father but honorable to such a fault that he makes choices that get him killed.
Catelyn? Fiercely protective of her children but unfairly despises Jon Snow and makes decisions that hurt her family and their war effort.
Robb? Seeks to rule with justice and honor but makes decisions that lose him the war.
Cersei? Narcissistic and cruel to others but loves and fights for her children.
Daenerys? Births the first dragons in centuries and uses them to free people she sees as oppressed but is absolutely ruthless and uses fire and blood mentality against anyone she perceives as her enemy whether they are deserving or not.
The list goes on...
HOTD completely and consistently ignores the reasons why GOT was SO GOOD at one point. It had real characters we could see ourselves in. It had complex and multilayered conflicts between characters with motivations that we could relate to. And above all the plot made sense within universe. When Robb Stark was betrayed, it wasn't just some shock moment out of left field or framed necessarily as the good guys lost through no fault of their own because the world is evil. We understood completely why it happened and it makes total sense for the characters in the story why this played out the way it did. It was flaws in the characters and decisions they made that moved the plot and not the plot dictating what the characters do or say.
HOTD is afraid to allow their heroes to have realistic flaws or make impactful decisions and to allow their villains to have redeemable qualities and realistic motivations.
40 notes · View notes
ride-thedragon · 2 months
Note
Sometimes, it feels like people brush aside Laenor's role as a parental figure for Jace and Luke, putting Daemon on a pedestal instead, the epitome of fatherhood. Honestly, Daemon wouldn't hesitate to get rid of Jace and Joffrey if it meant securing the throne for his and Rhaenyra's sons, with him as regent until they came of age. Given how little he seems to care for his own daughters, at least in the show, it's hard to believe he is a good father to Rhaenyra's boys. Daemon's actions often come off as self-serving, and even if he does "love" Rhaenyra, it seems more like she's just a means to an end for him. It was quite pleased to see Laena haunting his ass. I really roll my eyes when people say Daemon is a better father. Hearing how Jace remembers Laenor paints a different picture. Laenor cared for the boys... like he couldn't stop looking at baby Joffrey with so much wonder. He saw these boys as his own. It would have been interesting to see how Jace, Luke, Rhaena, and Baela felt about Daemon and Rhaenyra's marriage. So far, the show has shown them in a rather submissive light, accepting the marriage right after losing Laena and Laenor. These kids lost one parent and then watched the other remarry quickly. I'm also keen to see more interaction between Corlys and Jace. We haven't really seen much of their relationship in the show. It would be great to see Corlys talking to his granddaughters as well. Not sure if Corlys really cared about Luke or if Luke is just another piece in his political game. These poor kids, Jace, Baela, and Rhaena, should just leave, take Joffrey, and start a new life far away from all this mess.
I agree with this.
I think people were so quick to romanticise Daemon and Rhaenyra without observing the real conflict of it. Now they say the show is destroying them when in truth it isn't. They're building on already established conflicts.
When it comes to Laenor 100%. In the same way, they refuse to see that Rhaenyra isn't the best mother. They refuse to give Laenor his flowers. The only thing it seemed Laenor didn't do for those boys was sire them himself. Luke was knee-deep in the bastard allegations but refused to believe he wasn't Laenor’s.
They never have a bad thing to say about Laenor. Even when the narrative shifted to him leaving I didn't seem genuine without the threat that loomed that he had little choice otherwise.
This show has a really bad habit of not wanting conflict (specifically with team black but not exclusively) because it makes it seem as though they love each other else or audiences won't think they're family. It's really dumb and underestimating for the audience they have.
Rhaena doesn't want to go, Rhaenyra basically rehashed the Laenor arc and said it'll happen regardless, and then she gets dragon eggs, so the conflict is avoided.
Baela gets to be sad but not too sad about Rhaenys and tells Corlys she isn't Velayron as though that's a bad thing to be in comparison to being a Targaryen. She's the ward of Driftmark and Bride to be of the heir but still. Her entire identity is both.
Jace gets to hear the asoiaf prophecy, but he doesn't get to react or contend it with his bastardy. Neither does he get to truly argue with Rhaenyra. It’s all implied.
There is a clear aversion to conflict within the faction unless it can be rectified within the episode or carried out by some evil like Daemon or Misogyny.
I just hope they can do better next time because its truly boring and somehow more toxic than the greens. At least they don't dismiss their feelings entirely, it's used to build plots.
36 notes · View notes
marvelstars · 10 months
Text
Anakin origin
Anakin´s story is one of dissapointment, he expected the Republic and the Jedi to be different to Tatooine but the truth was that the power plays that are obvious and often brutal on Tatooine are the same in the Republic, just covered under a false pretense of politeness and worse than that they are also involved in slavery and support it either by innaction or active action, there are Senators involved in slavery and the Jedi Order don´t involve themselves there because their authority is the Senate and during the clone wars they made the active decision of supporting Jabba´s rule just so they would get acess to his territory and keep the separatist out of that area, recognizing Jabba´s non official authority over Tatooine.
Tumblr media Tumblr media
So Anakin was told to do everything in his power to support a power structure that by all intends and purposes was even more corrupt than Tatooine, because they tried to hide it and he was made also an instrument to support it´s existence as a Jedi and later as Vader.
He does exactly that, he protects the republic, he actually becomes loyal to the Republic as a Jedi, the apparent reckleness the Jedi see isn´t about him personally, it´s about him going outside his usual orders to attend something or someone, be it save Ahsoka from being executed, Plo Koon from being left behind after a battle, investigate who wants to kill Padme in AOTC, investigate if Obi-Wan was still alive after the battle of Jabbin, training defendless citizens in self defense so they can protect themselves from bounty hunters and separatists, him freeding a group of slaves, etc the jedi thought he was arrogant but the main reason why he goes besides or outside orders is because is trying to make a difference within the parameters of his role as a Jedi.
Tumblr media
Because being a Jedi came at a price for Anakin, being a Jedi cost him his mother, as a Jedi he was asked to forget and leave behind his mother as a slave on Tatooine, cutting all comunications with each other which lead to her kidnapping, torture and death.
Tumblr media
The death of the woman who teached him how to have compassion, how to give without expecting recompense, how the biggest problem in the galaxy was that no one helps each other. Anakin learned his compassion from Shmi despite the fact they were both slaves, she gave them both dignity with those principles despite being aware of their situation.
Tumblr media
Part of the reason he supported and admired Padmé and Palpatine so much in his early years was because he genuinely thought they could make the changes neccesary for the system to work in the way Anakin thought it worked, it wasn´t just his madness and love for Padmé the thing that drove him to give her the title of Empress, it was also a recognition of her being someone who actually cared about the people even during his biggest emotional break down and dissapointment on Palpatine for what he had shown himself to be.
Tumblr media Tumblr media
So unlike Luke and Leia, Vader doesn´t see much of a difference between the Empire and the Old Republic, he simply sees a more honest version of what happened behind curtains on the republic in the brutality of the Empire, that ressembles Tatooine and at that point in his life, he lost hope of making any substantial changes to the system, his hope died with Padme, his role is bassically to be the "Jedi Order" to the Emperor´s Empire and he has decided that maybe justice is not possible but Order is enough for the galaxy to work better than it did when he was young and certainly a lot better than a civil war like the clone wars, you know, he isn´t a friend of "destructive conflict" as he told Luke. This is how a good person becomes evil, when the ends justify the means.
Tumblr media
But Luke gave Vader his hope back, for himself as the good person he used to be, that the dark side and his master didn´t need to have the last word but also hope that maybe, just maybe, things can actually change for the better if the rebellion counts with people like Luke and Leia.
Tumblr media Tumblr media
This is one of the reasons why I love Anakin´s/Vader character so much, he brings the complexity of reality to the fairly tale that is star wars with his tragedy, because he truly was a great, wonderful person who lost his hope and sanity, became the instrument of evil but he redeems himself in the end thanks to his Son giving him hope again, Luke was Anakin´s New Hope and it works when you see his complete story.
Tumblr media
93 notes · View notes
cilil · 1 month
Text
Eönwë Week - Day 6: Noldor
AN: Another headcanon post for today. Thank you to @ruiniel, @a-world-of-whimsy-5 and @tar-thelien for additional suggestions!
Tumblr media
Today's topic: Eönwë and the Noldor (some of them)
𓅛 Out of thousands of Maiar, many of them unknown to the Children of Ilúvatar, Eönwë is among the most widely known and recognized. While he may not have appeared in Middle-earth for a long time, he was present in the War of Wrath, stayed on Númenor for a while and his duties as the Elder King's herald resulted in Valinor's Elven inhabitants to get well acquainted with him.
𓅛 While Eönwë has most of his day to day dealings with the Vanyar due to their proximity to and friendship with Manwë and Varda and in later ages retains a certain fondness for the people of Númenor, he has always felt some sort of kinship with the Noldor in particular, even more so than other Elven people at times.
𓅛 Now, Eönwë is not a craftsman and his talents lie in the art of battle, as gentle at heart as he may be and despite any secret wishes he could be different that he might harbor deep down. Yet even when peace still reigned in Valinor, he sensed the same fierce bravery and resilience within the hearts of many Noldor that one would find in fellow warrior spirit among the Ainur and he respects and admires such traits, whether they be used for good or for ill.
Fingolfin & Finarfin
𓅛 It was for these reasons that Eönwë felt immediate kinship with the younger sons of Finwë whenever he met them during his visits at their father's palace. Fëanor he had often seen as well, but as he grew older he was pretty much always busy with his projects elsewhere and later with his own family.
𓅛 Especially close and cordial was Eönwë's relationship with Finarfin. While always friendly with almost everyone he meets, Eönwë had never presumed to be a friend of the Eldar, thinking that he might intrude on their affairs and overstep their boundaries if he approached them like he would a fellow Maia, but Finarfin was particularly determined to prove him wrong.
𓅛 Sometimes alone, sometimes together with Fingolfin, the youngest prince never missed a chance to approach him, having developed a special interest in birds and bird-like Maiar. Fingolfin's interest was, once the childish fascination with all things new and exciting had passed, of a more political nature, but he too found Eönwë's company enjoyable.
𓅛 When Melkor started sowing seeds of unrest among the Noldor, however, this also affected the princes' relationship with Eönwë. While they hadn't come to distrust him or think of him as a hostile agent of the Valar feigning friendship, there was something on the mind of Fingolfin in particular: The fact that Eönwë had been hailed as a hero of past battles among the Ainur and that he had to possess knowledge of weapons and war that he had never shared with the Eldar, not even his friends.
𓅛 Supported by Finarfin, Fingolfin eventually confronted him about it. Eönwë had already been fearing that they would and, after a bit of poking and prodding, told them about the battles he had fought and the reason why he never spoke of his deeds or taught much of his art: While his skill was renowned and respected, he found no pride in acts of violence and killing and feared that his teachings and involvement would only enable more conflict.
𓅛 Yet the two princes argued against this, saying that he knew well from his past how some conflicts were inevitable and they as well as their family and their people would be left defenseless if anything happened, especially since he himself had told them that the Ainur are forbidden from using force against the Children. Though unhappily so, Eönwë saw the wisdom in their words and agreed to teach them - but in return they had to promise to only ever raise their swords against the forces of evil and never against their kin.
𓅛 This Fingolfin and Finarfin did promise and so began their relationship as training partners. After feeling guilty initially - thinking he was going behind his lord's back, though technically Manwë had never forbidden such activities specifically - Eönwë soon came to enjoy these sessions because he was taking action and helping people he likes and wants to be safe. He was also proud of their progress.
𓅛 Everything was fine and Eönwë felt closer to two of his dearest companions than ever... until the rebellion of the Noldor. Being bound by the laws of the Ainur, he couldn't intervene on behalf of either side and had to watch his worst fears come true.
𓅛 To say Eönwë was relieved when Finarfin returned would be an understatement, though their joy was dampened by the fact that Fingolfin and all of his and Finarfin's children had left. Eönwë did his best to assist and support Finarfin during the tumultuous times that followed, but publicly and privately (Eärwen was not exactly happy either, but that is a story for another time).
𓅛 While saddened by some of the deeds of the Noldor, Fingolfin retained Eönwë's respect and fondness for his heroism in Beleriand, particularly his duel against Melkor. It was a magnificent showcase of how far he had come and Eönwë couldn't help feeling just a tiny bit of pride that one of his incarnate companions and training partners had held his own against a Vala for longer than anyone had expected.
𓅛 Going to war with Finarfin at the end of the First Age was bittersweet for Eönwë. It was comforting to fight together with one of his closest friends, but he also thought he was selfish for feeling this way and was worried that Finarfin would die or get hurt. Eönwë considers it a great blessing that they were able to make the journey home together as well.
Fingon
𓅛 With Fingon Eönwë didn't have too many dealings directly while he still dwelt in Valinor, something he later found regrettable.
𓅛 He occasionally spoke to him during social events or as part of his duties, sensing his valiant spirit and finding himself fond of Fingolfin's house in general. Fingon also joined his father for training sometimes, which Eönwë allowed, knowing that Fingolfin and Finarfin would pass on their knowledge to their children anyway (a logical conclusion that they had also never denied).
𓅛 Fingon's daring rescue of Maedhros was what garnered him great favor and renown within the household of Manwë in particular, from the Elder King himself to his Maiar, Eönwë being no exception. He admired not only the bravery of the act itself, but also the diplomatic benefits and how it aided in achieving more of a union among the Finwëan houses and the Noldor as a whole.
𓅛 Eönwë, alongside his lord and his fellow Maiar, mourned the last stand and death of Fingon.
𓅛 It may be that Fingon was on Eönwë's mind when he attempted to make peace with Mairon after the War of Wrath, only to quickly find that he wouldn't achieve what Fingon had.
Celegorm
𓅛 Taking the shape of raptors, Eönwë is also a hunter and sometimes joins Oromë's Maiar for their hunts. It's the only activity that allows him to chase and attack a target without having to worry about seriously injuring or killing someone by accident, as he has to when training others or engaging in mock duels.
𓅛 Eönwë had occasionally played with Fëanor's ferocious children when they were young and they enjoyed climbing all over him, pretending he was a big monster to slay and receiving shiny, fluffy feathers as a prize from him.
𓅛 Thus he and Celegorm were already acquainted and fairly friendly with one another once Celegorm started joining Oromë's hunts as well and it didn't take long until a sort of tacit understanding grew between them: They were both looking for an outlet for their darker and more dangerous impulses. And Eönwë, even if he worried about it sometimes, would never judge someone for sharing this trait of his.
𓅛 What he did end up judging Celegorm for was his treatment of Beren and Lúthien, since Eönwë has ever cautioned his Elven friends and companions to exercise restraint with any sort of violence and deems any sort of coercive behavior against a lady to be very wrong, especially after having witnessed Melkor harassing Varda and Arien (more or less successfully, but still).
Maedhros & Maglor
𓅛 Like Celegorm, Eönwë had known Maedhros and Maglor from an early age and his interactions with them were friendly, especially since they tended to be a little less unruly than their brothers (in this case meaning less likely to pluck the poor herald or walk all over him in the literal sense).
𓅛 While Maedhros got more involved in Noldorin politics as he grew older and Eönwë began to value him as a calming, rational presence, contrasted by the sometimes explosive temperament of his father, Maglor devoted most of his time to his craft. This led him to the halls of Ilmarin many times, performing songs and taking part in theatrical performances that impressed even the less literary inclined Maiar.
𓅛 Eönwë missed the various members of Finwë's house that left for Middle-earth, having come to appreciate their different personalities.
𓅛 In the aftermath of the rebellion and shortly before the War of Wrath, Eönwë had a few interactions with Nerdanel who asked him to look for her remaining sons and made him promise to at least try to bring them home to her. Eönwë agreed to this, saying he couldn't promise to be successful, but that he would try his best for her sake.
𓅛 At the end of the War of Wrath, Maedhros' and Maglor's demand to have the Silmarils returned to them came as no surprise. Even so, Eönwë genuinely and fervently hoped they would heed his words - as they had done in the past and might have done in another situation - and not go for the jewels, as he knew exactly what the outcome would be and wanted to prevent any more death and sorrow caused by the Silmarils; this is also why he didn't pursue Maedhros and Maglor when they stole them from him, the other main reason being his promise to Nerdanel.
𓅛 It was at this point, however, that Eönwë resigned himself to the fact that there was nothing he could do to help them anymore and that they had made their choice, leaving them to their fates.
𓅛 Eönwë found himself left with the devastating task of informing Nerdanel about the various fates of her sons and that he had, in fact, not managed to bring any of them home to her. However, I like to think he revealed to her that Maglor was still alive (if she didn't already know herself) and promised her that he will one day return to Middle-earth to look for him again.
𓅛 I'm planning to touch on this in an upcoming Eönwë-centric fic, but the plan so far is that Maglor declines at first and eventually, after the Third Age concludes, expresses a desire to return to Valinor, come what may, though he feels like he has no place on any of the ships. Eönwë then takes him home, taking the shape of an eagle and letting him ride on his back.
Tumblr media
taglist: @asianbutnotjapanese @a-world-of-whimsy-5 @blauerregen @bluezenzennie @edensrose
@elanna-elrondiel @i-did-not-mean-to @just-little-human @singleteapot
@stormchaser819 @urwendii @wandererindreams @eonweweek
22 notes · View notes
scribe-of-hael · 1 month
Text
The Path to Hell is paved with good intentions
I think what is interesting is the drive that is the Autobots and Decpeticons. Mostly the cause of the Decpeticons and Megatron himself.
Alot of the time we see Megatron to be a crazy, battle hungry, warlord whos hel bent of causing destruction, conquering all in his path and who cares only about his goal to rule.
Over the years we have seen many version of Megatron. From silly goofy villain who's somtiems could acutally be a threat like in g1, to pash, cold, cunning like TFA, to being a crazy war lord who is incredibly cruel in TFP.
But these versions are mostly a Megatron who came from fighting, or had no good intentions to begin with besides being selfish or power hungry.
Then you have TFE and IDW/IDW2 (and possibly tf one). A different apprich to a character. Some may say its to make someone who has done cruel things as more sympathetic. But I think adds depth and personality.
Giving more than a crazy leader with silly goons, to a person who genuinely thought at the beginning, "I want things to change, for the better ,because it is broken"
Much howOptimus, the humble data clerk (hate he is a cop in idw tbh) and the hard working miner. Your everyday ppl, going through diffenrt struggles and honestly. I think woukd be fair to say that Orion wouldn't know the struggles of lower level bots that don't even have proper names..
Like D-16. The mech whis become Megatron.
Both Optimus and Megatron i think wnates to see a change , but how they both went about it i what added the conflict.
These two are basically your average everyday people. Megatron was an average everyday person. He wasn't born into the pits, net a warrior. A worker.
I think with alot of cartoon "villains" to we get older and started to see from a adult perspective. "Oh wait they are making sense." And how MESSED up the situation even was to drive these characters to this point.
Its no longer good vs evil, it is two ideals fighting aginst each other. What was once a fight for what these two sides believes in, turned into warfare and blood shed. To the mentality of Megatron being
"I can't trust anyone to right thing, besides me. I am the only one who can fix this, I can lead us."
You know what I could also see Optimus having the SAME mentality when comes to fighting megatron and restoring Cybertron. They are very much two sides of the same coin. I think that's what adds to the conflict between them. Optimus could be one bad day away from becoming Megatron onnthe sense of wanting to control the situation despite what costs just to not se Megatron when.
And you know he HAS done this. Yeeting the allspark for one to not let Megatron have ir but at the cost of Cybteron and its occupance. It was a loose loose situation regardless.
When it comes to alt-modist mentality, this high class vs low class, and the corruption of Cybertron. It is no wonder why so many people believes in the Decpeticon causes.
The reason why I clung so hard to Transformers Earthspark Megatron is because this was a break out from his character. To later learn it definitely took inspo from IDW who explored this character further sealed my admiration for him.
No one in the tf universe is less or more guilty. Both sides have done HORRIBLE things. Experimentation, brutality, killing innocence and their own soldiers just to get the won up. The autobots are not without their own blood shed. Only SOME of the autobots have a bit more regard for life and the planet they sit on. It doenst mean all of them do, and it doenst mean people within the groups around Optimus like it. But because they are painted as good guys we exapect them to.
Its when Decpeticons seem to take an interest in life do I find it way more compelling because it is out of their characteristics. They are the "bad guys"
Knockout being interested in Human cinema
Thundercracker being into writing and making movies
They are still PEOPLE. With interests and hobbies, internal conflicts and hesitations.
To see a Megatron not only fight aginst his own army , but take a human, a HUMAN as a friend that he TRUSTS?! That he gave up his Cybertronian already mode UP FOR?! Thats a bug FUCKING deal.
Just the contrast to TFW Megs to say TFP. Tfp depsite it beingbbetter for camouflage NEVER changes his alt mode. He is never willing to acutally change, he is so deeply rooted in what he is, who he is. What he is doing. That he is unwilling to change to the surroundings. No the surrounding will change BECAUSE of him.
While TFE realized a change was needed to fix things, to work together, to show I AM CHANGING, I WANT TO DO THE RIGHT THING.
This is not a Slander Optimus rant or a WOW Megatron is such a great guy essay.
Was mostly me rambling.
28 notes · View notes
monstersdownthepath · 8 months
Text
Empyreal Lord: Andoletta, Grandmother Crow
Tumblr media
CR 28
Lawful Good Medium Outsider
Heaven Unleashed, pg. 16~18
Surprise! A special capstone for this month devoted to all that's good in the world.
Andoletta here has the same unenviable position as Furcas, in that she doesn't exist on the internet beyond some vague numbers on the wiki. No presence in the Archives of Nethys, no copyright-free version on d20pfsrd, nothing. Much like Furcas, the most we have are the stats of her weapon of choice, a +5 Anchoring Ghost Touch Holy Quarterstaff that's often masquerading as simple walking stick, the Artifact known as Helicyon. When I first found her in Heaven Unleashed as I was seeking more information on Divine Heralds, I was gobsmacked to see her at all! What other secrets are hiding in books I've never read?!
Grandmother Crow also has the actual enviable position of being the ONLY Archon Empyreal Lord with stats. Yes, even the shining paladin Ragathiel is an Angel, not an Archon, and Andoletta puts all future potential archons to shame by being one their best. The ultimate grandmother to all beings, Andoletta takes pains to remind her peers that winning a war means nothing if there's nothing left back home worth protecting, and as such, she watches over the most peaceful of Heaven's many kingdoms, caring for the souls within who have no desire or ability to fight in the crusades against Evil and even venturing into the mortal world at the edges of war-torn kingdoms to shepherd the lost, lonely, grieving, and innocent to better lives, masquerading as... Well, nothing. As one of the most human-looking celestials, she really has no need or desire to change herself (though she can take on the shape of a crow, raven, or tengu when needed), so her most common "disguise" is just walking around as herself, a stern old woman with a cloak of crow feathers who seeks those needing her advice.
It should come as no surprise to those even passingly familiar with fantasy stories that you should never question the advice of an elder with an eccentric accessory. When she speaks, it is of the utmost importance that you listen, for what she has to say will always be what you needed to hear, no matter what that may be. If you are grieving, you'll be consoled. If you are hopeless, you'll be encouraged. If you're questioning, she'll have the answer. If you're an idiot, she'll say it to your face, and then give you advice on how to smarten up. For the majority of her existence, Andoletta eschews the idea of conflict and instead focuses on offering little comforts to those in need, especially children; a kind word, needed advice, a basket of food, or even just something as simple as a reassuring hand on the shoulder or a glass of milk on the nightstand to help someone troubled go back to sleep. It's these small acts of kindness that she specializes in, the tiny comforts she feels build people into being better overall, giving them the tiny push they need to keep going.
Of course, that CR 28 isn't just for show. Andoletta is never the first to join a fight, preferring life on the homestead, but any fiend attacking what they believe to be a harmless old woman or threatening the lives of children in her care is in for a hell of a reality check.
Let's begin with her aforementioned weapon of choice: Helicyon. It's said that Grandmother Crow's divine power erupted into existence once she gained an understanding the secrets of an ancient willow tree which whispered the truth of the past to her. It was reduced to a single branch when a jealous archon attempted the same, only to find that pathway to enlightenment allowed only one creature to pass, forcing Andoletta to take that branch and turn it into a walking stick she can call to her hand from across any distance.
she presumably did that after giving the idiotic soldier of Heaven a solid whacking for such an egregious show of short-sighted envy.
Beyond just being a reminder of Andoletta's journey to divinity, Helicyon is her primary whackin' stick, and it's deadly enough to give pause to whatever Balor or Pit Fiend thought it'd be funny to swing on an old lady. This +5 Anchoring Ghost Touch Holy Quarterstaff can be swung up to seven times a round for 1d6+14 (+2d6 vs Evil) damage, with the Anchoring ability giving her the amusing option to slam it down into someone's foot or pushing them against a wall with its end in their chest and pinning them in place while she lectures them on how stupid they are to make her resort to such measures. And her lecture would work, too, because anyone struck by Helicyon must make a DC 25 Will save or be filled with Overwhelming Grief at every tragedy that's occurred in the entirety of creation since their existence started, unable to take any actions for up to 28 rounds unless they succeed the save again at some point during the effect. This crushing remorse is so potent it penetrates all defenses, including Mythic and deific protection, and no creature is immune to it, even if they don't have emotions. The only way to avoid the grief is to succeed the saving throw (any of the saves it offers will do), at which point there's a 24-hour immunity clause to prevent Grandma from stun-locking someone for minutes at a time.
While her melee may not seem intimidating at first, she's got a large pick of spells from the Inquisitor spell list she can invoke as swift actions, including Forceful Strike (+10d4 damage Force damage plus a free Bull Rush on a melee attack), Burst of Speed (+20 movement speed, movement doesn't trigger AoOs, can move through enemy spaces), and perhaps most dangerously for her foes: Litany of Righteousness, which causes the target to take double damage from the attacks of creatures with a Good alignment aura, including herself and her own attacks, for one round. 1d6+14 isn't impressive, but 2d6+28 up to seven times? There's an appropriate trope for this.
She has more than just a handful of Inquisitor spells, of course; among a handful of charming and helpful spells (such as Daylight, Plant Growth, and Calm Emotions), her combat options include a 3/day Dictum and Greater Dispel Magic, and the oxymoronic Quickened Slow to mire her foes with a lengthy stagger, making it much harder for them to harm her in a meaningful way... which is good, because she kind of needs it.
Unlike most demigods, Andoletta has comparatively fewer defenses. Her DR 15 is much harder to pierce than many other Good-aligned demigods, requiring a weapon that's Evil-aligned and Epic, but her low 10 Regeneration is suppressed by ANY exposure to Evil. She's got most of the Demigod Suite of immunities including proof against charm/compulsion, energy drain, ability score damage, poison, death, and petrification... but because grandma needs her naps and has arthritis, she's not immune to sleep or paralysis. In addition, her ONLY elemental resistance is immunity to Electricity when most creatures at her level are swinging around Fire and Cold with incredible ferocity. She doesn't even have Freedom of Movement available to her, leaving her terribly vulnerable to entangling effects, paralysis, or even just difficult terrain, which can prevent her from initiating with her otherwise-intimidating Spring Attack.
Thankfully, her lack of in-built defenses is somewhat mollified by her other unique abilities. She has the Primal Aura of all Empyreal Lords, her unique aura stretching to create a 30ft Circle of Protection From Evil, shielding everything inside from the attacks, spells, and effects of any Evil creature while also preventing any summoned Evil creature from setting a single toe inside. Anyone with 10 or less Hit Dice that's inside the aura is also shielded by an empowered Sanctuary effect that requires a DC 39 Will save to attack through... unless the fight takes place in Heaven, at which point the Sanctuary effect is completely unbreakable, resetting every round even if the protected creature attacks. The primary use of this power is, obviously, shielding civilians, as any attacker quickly finds out they can't bring their weapon against any innocent, costing them their action for the round and often allowing Andoletta to punish them for the attempt.
This isn't her only means of protecting her wards and allies, either; several of her lord and Inquisitor spells are for the benefit of others, like Litany of Escape and Litany of Warding, but she can also cause a mass-Sanctuary by standing tall and using Wing Snap. This 1/day thunderous crack of her hidden crow wings dispels fear effects from any number of creatures of her choosing within 30ft and shields them with Sanctuary, while any Evil creature within the radius must succeed a DC 39 Fortitude save or take 5d6 Sonic damage and be struck deaf for 2d6 rounds. This power can only be used when she has her Crow Feather Cape, but the indestructible artifact returns to her every 24 hours even if she's gifted it to someone, so she more or less always has it on her anyway.
Why would she give her cape away, though? Typically as a test. Anyone bearing her Crow Feather Cape is shielded by the immensely powerful Winds of Vengeance spell for 24 entire hours, a spell that's potent offensively and defensively. A creature shrouded by the cape can thus fly at 60ft/round through any environment and gains immunity to ALL projectile-based ranged attacks, 90% of existing breath weapons, and all gas/vapor-based attacks, spells, and effects. Anything striking a shrouded creature in melee has to make a DC 39 Fortitude save or take 5d6 damage and be knocked prone (or knocked from the sky, if it was flying), potentially ending a Full-Attack and allowing a retaliatory Full-Attack from the wielder with extra accuracy bonuses thanks to the victim being knocked prone.
Any creature that violates a just law while blessed with the cape not only immediately loses its power over winds, but has their voice stolen and replaced with the helpless squawking of a crow until they get the curse broken or until Andoletta removes it with a thought, typically followed by a stern lecture. It's an unbelievably powerful tool she can hand out to someone she thinks may use it correctly... but in my readings of this ability, there seems to be absolutely no restrictions in place which prevent Grandmother Crow from using the ability on herself as a move action, giving her insurmountable defenses against anyone trying to hit her from a range and blasting anyone hitting her in melee off their feet, letting her either lay into them with her staff... or use its Anchoring ability to pin them to the ground so she can advise them against going any further.
In the end, that's all she really wants. She is the least warlike of all the Archons; she's not made to fight, and in fact abhors actually doing so, battling only when innocent lives are on the line and even then only until her wards have fled the fight before she teleports, Time Stops, or Plane Shifts away herself. She's more likely to trip up, disable, debuff, and humiliate her foes than actually kill them, humbling them so that they may listen to her words and, eventually, internalize them. With age comes wisdom, with wisdom comes patience, and Andoletta is patient enough to watch for every minute crack and fracture in even the most staunchly evil soul in the hopes that she can jam it wide enough to plant a seed of good.
And if that fails, she tends to just hold off her attacker long enough for a finisher to come along, because Heaven knows there are plenty of them around, ready to jump to Grandma's defense.
Andoletta's stats are not available via official channels, but I did find them here. The stats for her staff, however, are on the Archives here.
66 notes · View notes
isaaujulii · 2 months
Text
WHY GOD WHY COULDN’T THEY TREAT ALL THEIR CHARACTERS WITH RESPECT. The source material is endlessly fascinating and riddled with interesting storylines that can be followed and or improved upon(within reason) . Like you have the knight without honor whose only true light is a queen who he can never have. A woman whose life is tied to the men around her, which is her circumstance but she does nothing to try to help or ruin them but laments her part in everything. And i’m not saying the story can’t be built upon the relationship between rhaenyra and alicent.
It’s a great place to start. START. It can’t be just about them. Why don’t we see Jaeharys and the pressure he feels as a bastard and a possible future king. What about halaenas mental state her visions, and the fact she lost a whole child. And how come all of a sudden Aemond is kinslaying psychopath whose only goal is to become king, is there no internal conflict. Where’s that remorse and horror we saw at the end of season 1. Aegon is being made fun of every second and being ignored (and before u come at me i know he is a pos rapist, not defending him) nobody sees him as a threat even though he is QUITE LITERALLY THE KING.
Alicent is on her sad girl bs. And I LIKE ALICENT. Do you know how hard it is to make me dislike a character I originally loved. I thought her character was heading into an interesting direction feeling guilt and remorse about her actions because it is against everything she believes in. Because AGAIN they have hammered into the viewers that she is a religious. But she just becomes whishy washy. And not an active participant.
And don’t get me started on our titular protagonist a one Rhaneyra Targaryen. Have I mentioned my dislike at the obvious bias towards team black. Also why are there teams why is everything black and white. I don’t know about yall but I thought the whole point was there is no good and evil and that killing your family for a crown is wrong and morally unjust so therefore anyone participating in the war (as in anyone who has a choice, not the small folk forced to fight and stuff) is already not the greatest person. So i don’t know why they are acting like Rhaneyra is the goddamn messiah. They’re trying to make her a Daenerys variant. She’s not Dany and she shouldn’t be forced to be. Like their trying to make her a reasonable person who only wants best for people around her but she is also someone actively participating in a war with DRAGONS and as everyone keeps repeating there isn’t a war as bloody as one with dragons. And look i love a little hypocrisy in my characters i eat it up but this is ridiculous. You want a war so be in it. And if you don’t want to work with some people tough shit, you need others to get things done. And god forbid they challenge you on anything.
And look I tried to ignore it as much as i could but, do they hate men. Like genuinely asking, because every man in this show with the exception of like 2 characters is immensely unlikeable. And i’m not saying you can’t have unlikeable men. But like it’s a bit of a pattern. The women are the ones trying to avoid war and the men are all gung ho to lose their lives. Like i think they were trying to be feminist by making the women the only reasonable ones and men unreasonable. But they were so feminist that it came around to being misogynistic. Which i didn’t think could happen. And this being pseudo medieval time period with misogyny and all that it seems like there are parts where they are just like forcing patriarchy and other parts it does not seem to exist. Like equality is the norm and patriarchy is the outlier. Like there were women in charge of houses, which is not abnormal in of itself but like they don’t explain it. Like they could’ve been like the lord of that house is ill and his lady-wife takes care of everything. Or been like she’s in the fighting because she has a talent for it and is a bastard. Like I don’t know if any of you have seen the show Black Sails but one of the characters Eleanor basically runs pirate island and that doesn’t make sense because it the 1700’s but it’s explained that her father put her in charge because she was raised there and had a mind for business. And I know it’s a sad thing to be like a woman can only have power in proximity to a man. But like aren’t they going for realism, that’s what was so intriguing about the game of thrones universe. How people given shit circumstances rise above them. And some of these people happen to be women. If this was like one of those comfy fantasy with like fantasy creatures and like loose plots and there aren’t really rules and modern sensibilities are ingrained then I could dig it. Like yah you go girl be a pirate and you be a merchant and you are an advisor to the king. abut this isn’t that. And I can already see how an argument can be made that the entire show is overcoming the circumstances of your birthright being taken because you are a woman. Which I will reply that like I said earlier in order to do that they need the women to have agency and push for it or let it go. Which is options that Rhaneyra has.
And maybe i’m wrong and all those loose plot threads and bizarre character choices will payoff in season 3 and i’ll be the weirdo who doubted them.
21 notes · View notes