#game making software
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oh shit rpg maker xp is completely free to own this week on steam??
#I dont use rpgm anymore but this is still wonderful to know about#if you add it to your account then it shouldn't be removed once the week is over#you should have it forever for free#just know that this license might only be for free games and you might have to actually purchase the software before you can make commercia#indie game dev#game dev#rpg maker
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Advancing Game Development Ethics through Diversity, Representation, and Inclusivity

Blockverse Infotech Solutions, a leading mobile game development agency, stands at the forefront of innovation and creativity in the gaming industry. With a commitment to ethical mobile game development practices, Blockverse Infotech Solutions recognizes the importance of addressing diversity, representation, and inclusivity within the gaming landscape. In an era where digital entertainment serves as a powerful tool for shaping societal perceptions and values, game developers hold a significant responsibility in promoting positive social change. This article delves into the critical role of ethics in game development, emphasizing the need for diversity, representation, and inclusivity in shaping a more equitable and inclusive gaming industry.
Diversity in mobile game development encompasses various aspects, including the representation of different cultures, backgrounds, genders, sexual orientations, abilities, and perspectives. By embracing diversity, game developers can create richer and more authentic gaming experiences that resonate with a diverse audience. Moreover, diverse development teams bring unique insights and ideas to the table, fostering innovation and creativity in game design.
Blockverse Infotech Solutions prioritizes diversity in its development teams, recognizing that diverse perspectives lead to more inclusive and culturally relevant games. By actively recruiting and supporting developers from underrepresented groups, Blockverse Infotech Solutions ensures that its games reflect the diversity of the global gaming community.
Representation plays a crucial role in fostering inclusivity and empowering marginalized communities within the gaming space. When players see themselves represented in games, they feel validated and empowered, fostering a sense of belonging and inclusivity. However, representation in games goes beyond mere tokenism; it requires authentic and respectful portrayals that avoid harmful stereotypes and tropes.
Blockverse Infotech Solutions strives to promote positive representation in its games by featuring diverse characters, storylines, and settings that reflect the complexity and diversity of the real world. By consulting with experts and community stakeholders, Blockverse ensures that its representations are authentic and culturally sensitive, thereby fostering a more inclusive gaming environment.
Inclusivity in game design entails creating experiences that are accessible and enjoyable for players of all backgrounds and abilities. This includes considerations such as customizable controls, subtitles, colorblind options, and diverse difficulty settings to accommodate a wide range of players. By prioritizing inclusivity, mobile game developers can ensure that everyone can participate in and enjoy their games, regardless of any barriers they may face.
Blockverse Infotech Solutions integrates inclusivity into its game design process from the outset, prioritizing accessibility features and user-friendly interfaces to ensure that its games are welcoming to players of all backgrounds and abilities. By making inclusivity a core principle of its design philosophy, Blockverse Infotech Solutions seeks to set a precedent for ethical game development practices within the industry.
As the gaming industry continues to evolve, it is essential for game developers to prioritize ethics and social responsibility in their work. By addressing diversity, representation, and inclusivity, developers can create more inclusive and socially impactful games that reflect the diversity of the global gaming community. Blockverse Infotech Solutions exemplifies this commitment to ethical game development, serving as a beacon of innovation and inclusivity within the industry. Through collaborative efforts and a dedication to positive social change, mobile game developers can shape a more equitable and inclusive gaming landscape for future generations.
#game development agency#vedio game developer#video game development company#game design#game creating app#game developer in india#develop mobile game#game making software#android game development#online game development#freelancer game developer#gaming companies near me#online game development companies#biggest gaming companies#gaming studio near me#2d game development
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Honestly I think a lot of people who have never made a gif for tumblr don't get that it does actually take time and effort, its not just rip it from a video and post it- you have to download the video, in my case I have a video player installed that grabs continuous caps, figure out what parts you need, you have to open those in photoshop or gimp, depending on where you got photoshop you might be paying for it every month and then on top of that is actually sizing, cropping, colouring, sharpening, adding text, etc. etc. like it is something that takes time and effort for which the only real reward is creating something that makes you happy and hopefully people reblog it with a nice or funny tag, so maybe keep that in mind the next time you think gif makers are being mean or unfair for being upset about reposts. It is its own little artform that is fairly unique to this website, and that's a big aspect of why I have always loved tumblr, if all the gifmakers stopped posting things would be a lot more boring around here.
#like its well known reposting art or fic is rude so idk why gifs are free game#and why people are always so ~its just a gif~ okay well if its *just* a gif then you go and make one to that quality#oh wait you cant bc it actually does take time and practice#ive been at this for years and i still dont know all the tips and tricks#also the reason i mention all the software needed is bc like. you have to find install learn and it takes up space on the drive#so just reblog stuff and appreciate people that make fun content
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What did you wish for?
#isat spoilers#isat siffrin#in stars and time#in stars and time spoilers#my art#fan art#I love them I’m chewing on him like a dog toy#this close to downloading some kind of animation software to make animatics abt this game#I’ll draw him not undergoing extreme mental anguish eventually but first. I gotta get the suffering out of my system
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part of the sanji outfit collab except i fucked up and did the wrong version of this outfit... but i spent so long on this that i figure i'll post it and update it to the proper version at a later date! oops!
#art#digital art#fanart#one piece#artists on tumblr#one piece fanart#sanji#im so glad i got this fit i love sanji's egghead fit soooo much!!!#also i started this drawing feeling like everything i draw is ugly and stupid and now im rly proud of how it turned out! yippiii!!!#in semi unrelated news i got a new beefy computer and... wow. drawing with a computer that doesn't make my drawing software lag?#GAME CHANGER#seriously i knew clip was laggy on my old computer but it was actually crazy how much smoother it went while drawing on the new one#and alsooo it's a gaming computer and i got shadow generations on it and all i wanna do is play that fkn game aaaa#anyway. enough rambling lol sorryyy
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old rpgmaker test
#my art#pixel art#gif#i hope nobody's getting their hopes up cus i have far too short of an attention span to actually make a game#was p fun to make these sprites tho while testing out the software#but tbh i've barely scraped the surface#maybe i'll try again someday. maybe
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I would like to reiterate that modern development tools make creating games for old systems easier than it has ever been!
I created my NES game, Undercover Shot, using NES Maker which is a genuinely great incredible tool. It’s an entire development environment for making Nintendo games that run on an actual NES!
Do not let the idea of writing Assembly scare you away from trying to make a game for your favorite retro console.
I choose to write a good amount of 6502 Assembly to make my game work properly because I love that sort of thing, but NESMaker also allows for code free game development.
You can do some really amazing things with tool without any prior game design experience. (especially if you do something a little more standard than a light gun game).
The people who created NES maker have made some incredible and easy to follow tutorials, and I really really hope more people make retro homebrew games.
https://www.thenew8bitheroes.com/
#I wrote assembly code because I like doing it#you do not have to in order to make a game#imo the art is the hardest part#if you are at all interested in retro game dev then please check this software out#don’t let people scare you away by saying how hard it is
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I really like fromsoft women because they're never completely 100% pretty fanservice, there is ALWAYS something a little wrong with them (except Dark Souls 2 of course, they don't get it)
Look at Gwynevere! Boobs right, you like boobs? She's an illusion made to convince you to burn yourself in the first flame.
Firekeeper in ds3 is cute right? Well, her hands are burnt and she was blinded, and you find her set in a pit of firekeepers.
Friede? Burnt. Malenia? Rotting. Plain Doll? A doll.
So what happens when there IS a lady that is just pretty, without a single blemish, just pure fanservice? Look, they made a promotional art for her, she's so cute!
Oh, that's Needle Knight Leda. Oops.
#elden ring#bloodborne#dark souls#from software#dark souls 2 just has women that are pretty for fanservice and there is nothing wrong with them at all. They don't get the appeal.#dark souls 2 misunderstanding what makes these games good is basically a given at this point
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more wow stream gifs woaaahhh!!!
(day 4)
(day 5)
#i watched the vods whilst i was drawing/gaming so... i hope i didn't miss any notable moments...#BUT ALSO I DIDNT PLAN ON MAKING GIFS BUT THEN DOUG WAS LOOKING STUNNING SO I COUOLDN'T RESIST...#DAMN YOU YOU BEAUTIFUL MAN#dougdoug#parkzer#own#my gif#doug gifs#gif maker ramblings: FIRST GIFSET MADE SOLELY USING PHOTOPEA LETS GOOOOO#i feel like i still haven't quite found my style yet... but wow gifmaking is so much easier now#who would've thought that using a professional program would be superior to using a simple software abandoned in 2015!!! shocking#now i think i just need to find a better way to record gifs... but for now i'm happy
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One day, years after the events of Network Effect, Murderbot gets a message package labeled “Murderbot 2.0: Mission Report”. Then, shortly after that, it gets another message package simply titled “assistance needed”. And then another, with that same title. And then another. And another.
#the murderbot diaries#murderbot#murderbot 2.0#targetcontrolsystem#software ghost#arts#tw body horror#tw noncon#the implication here is just kissing but like#that one panel of them kissing is like#years of cat and mouse chasing and fighting and mind games#the previous comic? was just one instance of what TCS was doing to 2.0 the entire time#if ive got the gumption.... ill make another comic abt that 👁💦
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anyway in honour of my return here's a sign I saw in the bookshop for the books about the French Revolution (1789-1799) featuring a flaming Eiffel Tower (construction started 1887). in love
#my photos#the photo reel#sorry for quality i upped my photography game and my software makes each file 482849394MB so i have to be harsh#also tumblr#yanno?#.txt
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Adventure Maker (Windows, 1999-2013)
An easy-to-use first-person (primarily, but optionally third-person) adventure game engine, unsupported since 2013 and unavailable for purchase since 2017 (when the venerable Kagi registration service died). You can download it here.
You can find links to free games made with the program on the Wayback Machine here. Don't forget to check the linked sites on the live web too. Games listed as not working on Vista (and thus even following versions of WIndows) may work after using this patch from the Carol Reed series site (Carol Reed games 1-3 used to need it, but no longer do - the other games use other engines - game NINETEEN coming on Jan 1st!).



#internet archive#game engine#game making#indie games#indie dev#indie game dev#game#games#video game#video games#videogame#videogames#computer game#computer games#obscure games#adventure games#point and click#old software#vintage software#1999#2013#1990s#90s#2000s#00s#2010s#10s
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*snort*
#i should stop sharing stuff before it's ready but I can't help myself#local woman has to stop making thirst traps of video game men in old 3D software to go to work. tragic#wip log#niklas
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Hey, y'all remember me saying I made a tiny TPiaG visual novel?
You can download it now from Itch.io here!
Have fun and enjoy my first official adventure into posting my games!
#I'm not kidding when I say you can beat it in under 5 minutes#keep that in mind everyone lol#this was way fun to create! I think I'd like to make more#I've been meaning to try out RenPy as an alternative visual novel software... I better dust off my copy!#stuff by sofie#the present is a gift au#pmd eos#pmd2#pmd sky#pmd#pmd explorers#pokémon mystery dungeon#pokemon mystery dungeon#visual novel game#visual novel#dating sim#indie visual novel#silly game#parody game#indie dev#game dev#game development
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Can't stop playing with HeroForge (not a sponsor) (as if someone would sponsor a Mic blog on tumblr)
Honestly some of the poses are pretty fun and I might end up using some as references for Loudspeaker drawings because just look at him he looks dope.
#character creation my beloved#need to make it my mission to create a Mic in every character creator in all the games I play#mha#bnha#hizashi yamada#present mic#shouta aizawa#loudspeaker au#heroforge#I can't actually order any of the figures because no money and no reason to buy a tiny tabletop figure#but I like to play with the software#giving me inspiration for Mic drawings
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Did you know that every taiko game on DS line of systems has touch controls!
They were often bundled with two styluses to take advantage of this! Its honestly quite the comfortable set up once you get used to it.
Apologies for this frankly... underwhelming video
the set up I utilized to record this isnt the most ideal in terms of input lag haha... but you can see on the bottom screen where im tapping!
#Nintendo 3DS#3DS#OKAY TIME TO RANT IN THE TAG#HOLY SHIT THIS FUCKIGN SET UP... ARTIC CONTROLLER AND CITRA ARE BOTH WONDERFUL PIECES OF SOFTWARE FOR THE 3DS. I WANT TO SAY THAT FIRST#AND FOR MOST GAMES USING THEM IN TANDEM WORKS OUT WONDERFULLY. IM PLAYING THROUGH KID ICARUS WITH THIS SAME SET UP AND ITS BEEN AMAZING#BUT THE COMBINED INPUT LAG OF CITRA + WHAT IS BASICALLY USING MY 3DS AS A CONTROLLER THROUGH MY WIFI CONNECTION MAKES FOR THE MOST#FUCK AWFUL WAY TO PLAY TAIKO LMAO#GOD and I was planning on screen recording my 3DS with my phone's camera but yknow... thats a fucking pain#and I got interrupted mid good recording SO#THIS IS WHAT I DID#I MESSED WITH THE CAMERA RECORDING SET UP FOR SO FUCKING LONG DUDEASDKJASHDKAS#GOD#anyway don't mind me#and genuinely if you have any of the DS taiko's give it a shot. its a blast... dont do the set up I did lmao
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