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#given its specs
nururu · 1 year
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Nerd ass android accts are like 'dont let apple users use ur chargers now. Remember how they treated us" or some dumb shit like that.... anyways it doesn't matter, if it's not an apple approved product it's going to ruin their phone and battery anyways. If you wanna be a dick to apple users then LET them use your charger. 5 seconds in it will pop up errors like "this isn't one of our pre approved $50 chargers. Use it for 1 more second and we'll destroy your battery life."
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redlyriumidol · 7 months
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I was talking about this on reddit but I don't think Dorian having the necromancer specialisation fits him really... at all. I can believe he's interested in necromancy (though this isn't really shown apart from one banter with cassandra) and gaider said he was drawn to it because it was difficult- that makes sense, but I just think the vibes are off. Like necromancy kind of gives... a dark and emo edgelord sort of thing. It's inherently creepy lol and kind of disgusting, visceral, gloomy. Whereas Dorian is flashy and bright, immaculately groomed, intellectual, showy. It doesn't track, for me at least.
What I would have given him is a glyph-based specialisation. Like a more complex version of these:
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And I would have woven time magic into it- so glyphs of haste, slowing, things like that. As it stands it makes little sense that the focus ability for necromancy is haste; it's only in there because of Dorian, like what has that got to do with raising the dead. I like the glyphs because they're very visually impressive, beautiful even. They're bright and flashy. I also think a mage would have to study glyphs carefully in order to "draw" them correctly. This works with Dorian's background as an academic/scholar, and time magic in general fits him, not just because he studied it with Alexius, but thematically as a "rebellious archivist" or a historian.
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the piklopedia is making me want pikmin spinoff games where it's just like. focused on the natural lives of the pikmin enemies. i want those creature in a zoo/pet sim. I want to breed and raise Fancy Bulborbs and take them to Fancy Bulborb shows and decorate their enclosure with cute and enriching objects as i raise up a simulated colony of them and watch them play out googly eyed meerkat manor. I want to raise a breadbug like its a nintendog. i want pokemon snap but i get to see a snagret preening. i want a nature documentary about PNF 404 as narrated by david attenborough. Is that so much to ask
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rxttenfish · 4 months
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actually i think its kinda weird because ive gotten the impression that other people tend to think. like. very linearly? their minds eye is very similar to their physical senses, or it occurs in one direction like the flow of time.
meanwhile to me it's like. i see things as three dimensional objects? even for concepts and things. and seeing all these different parts included within them at once and see how they interact with each other and touch each other and how they touch other related things in compounding ways. like its just. how my line of thought works, that everything is a massive object that i can see all aspects of at once.
which i guess is why i always got tripped up by that one "mentally visualize an apple and tell me which one you see" meme, because as ever im Some Other Third Thing. like its not. sight, really, not sensing like how any other sense works. its just. thinking in a way that conceives every part at once in a way where i can move it around and make it assume different shapes.
i guess in that way id liken it more to a dolphins echolocation? like, sensing the three dimensional structures within and how they connect all at once without needing to take it apart, having all of this layered over itself and altering it like those videos of four dimensional objects, which are not actually being altered at all. its seeing without seeing. its some other sense that i cant use any other senses to describe.
which i guess is also why i think its hard for me to talk about what merfolk cognition is like! just because theyre all like this and most people tend to think of things like theyre reading a book i guess.
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molliemoo3 · 1 year
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Prema's F3 post season test line up seems to point to Antonelli going straight to F2 and honestly I'm baffled by the fact they're actually doing it
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Love when someone asks for recommendations that are 'cheap' and then as soon as I suggest a bunch of places that are a reasonable price and brand shoots me down bc "Im not that poor" well fuckin sorry man. You said cheap, I give you cheap. If you didnt want it secondhand you should have said that before you asked.
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Hi- er, this is my first-ever writer's strike, how does one not cross a picket line in this context? I know how not to do it with things like Amazon and IRL strikes, but how does it apply to media/streaming?
Hi, this is a great question, because it allows me to write about the difference between honoring a picket line and a boycott. (This is reminding me of the labor history podcast project that's lain fallow in my drafts folder for some time now...) In its simplest formulation, the difference between a picket line and a boycott is that a picket line targets an employer at the point of production (which involves us as workers), whereas a boycott targets an employer at the point of consumption (which involves us as consumers).
So in the case of the WGA strike, this means that at any company that is being struck by the WGA - I've seen Netflix, Amazon, Apple, Disney, Warner Brothers Discovery, NBC, Paramount, and Sony mentioned, but there may be more (check the WGA website and social media for a comprehensive list) - you do not cross a picket line, whether physical or virtual. This means you do not take a meeting with them, even if its a pre-existing project, you do not take phone calls or texts or emails or Slacks from their executives, you do not pitch them on a spec script you've written, and most of all you do not answer any job application.
Because if this strike is like any strike since the dawn of time, you will see the employers put out ads for short-term contracts that will be very lucrative, generally above union scale - because what they're paying for in addition to your labor is you breaking the picket line and damaging the strike - to anyone willing to scab against their fellow workers. GIven that one of the main issues of the WGA are the proliferation of short-term "mini rooms" whereby employers are hiring teams of writers to work overtime for a very short period, to the point where they can only really do the basics (a series outline, some "broken stories," and some scripts) and then have the showrunner redo everything on their lonesome, while not paying writers long-term pay and benefits, I would imagine we're going to see a lot of scab contracts being offered for these mini rooms.
But for most of us, unless we're actively working as writers in Hollywood, most of that isn't going to be particularly relevant to our day-to-day working lives. If you're not a professional or aspiring Hollywood writer, the important thing to remember honoring the picket line doesn't mean the same thing as a boycott. WGA West hasn't called on anyone to stop going to the movies or watching tv/streaming or to cancel their streaming subscriptions or anything like that. If and when that happens, WGA will go to some lengths to publicize that ask - and you should absolutely honor it if you can - so there will be little in the way of ambiguity as to what's going on.
That being said, one of the things that has happened in the past in other strikes is that well-intentioned people get it into their heads to essentially declare wildcat (i.e, unofficial and unsanctioned) boycotts. This kind of stuff comes from a good place, someone wanting to do more to support the cause and wanting to avoid morally contaminating themselves by associating with a struck company, but it can have negative effects on the workers and their unions. Wildcat boycotts can harm workers by reducing back-end pay and benefits they get from shows if that stuff is tied to the show's performance, and wildcat boycotts can hurt unions by damaging negotiations with employers that may or may not be going on.
The important thing to remember with all of this is that the strike is about them, not us. Part of being a good ally is remembering to let the workers' voices be heard first and prioritizing being a good listener and following their lead, rather than prioritizing our feelings.
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prokopetz · 1 month
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I'm curious for your thoughts on the most left field take I've heard on d&d 4e - specifically, that it is best dusted off if you want to play as magical girls.
I'm aware there are far better ttrpgs for such a goal, but it was such an odd analysis of 4e that it stuck in my head for years since.
Basically, the problem with tabletop RPGs that a. expect a non-trivial amount of system mastery when it comes to building characters, and b. support multiple distinct modes of play is that people who enjoy throwing big numbers around are going to be tempted to spec heavily into one of those modes of play at the expense of sucking at all of the others. You see this issue in many flavours of D&D, where characters who spec heavily into combat end up with no cool toys to play with in exploration mode, and characters who spec heavily into exploration struggle to contribute in combat. It creates a perverse incentive to make yourself bored at the table because you're constantly spending 50% of each session twiddling your thumbs.
One approach to solving this problem is to institute some form of game-mechanical siloing: player characters are given distinct, non-competing sets of rules toys for each supported mode of play, so it's not desirable – perhaps not even possible – to favour one by short-changing the others. This is the approach that D&D4E tried, largely successfully. However, some players found it counterintuitive, because it didn't provide a good narrative rationale for why your character's rules toys should be siloed in this fashion. You ended up with players squinting at the flavour text of their combat moves and arguing that a strict reading suggested their rogue ought to be able to double-jump, or trying to drop into exploration mode in the middle of a combat round in order to take advantage of one of their exploration mode rules toys, both of which tended to break the game in interesting ways.
Conversely, when there is a good narrative rationale for why player characters aren't allowed to cross the streams in a game which supports multiple distinct modes of play, such siloing can be an easier sell. Take Tumblr's favourite indie game Lancer, for example; Lancer has a great deal of D&D4E's DNA in it, except its two mechanically distinct modes of play aren't "combat" and "exploration": they're "piloting a giant robot" and "not piloting a giant robot". There's typically very little narrative ambiguity regarding whether or not you are, in fact, currently piloting a giant robot, so D&D4E style siloing of player-facing rules toys rarely creates situations that are difficult to reason about.
And what's another popular genre of media which will handily furnish any tabletop RPG based on with a built-in narrative rationale for having two mechanically distinct modes of play?
Yep: magical girls.
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lovlidollie · 7 days
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these pics are just the epitome of frat!rafe. he’s constantly manspreading whenever he’s seated, douchey cap either pulled low on his head or flipped backwards. you can always find him wearing a white wifebeater or a tom ford polo, rollie proudly displayed on his wrist. he knows he’s hot and he knows how to use it to his advantage ! he’s such a slut !!! literally ran through lmao there’s not one girl he hasn’t messed with.
he’s got one of three hairstyles; a buzz, an undercut with greasy bangs, or a mullet. and you best believe he pulls all three of them off. frat!rafe is one of those jerks that shows up at sorority bikini carwash fundraisers so he can wolf-whistle at them and wink as he signals them to call him.
vocab consists of diff variations of “bro,” “dude,” “my guy,” “word,” “yo,” and he most definitely overuses the word “like.” he’s the type of guy to call professors by their first name, disrupt the class, and then beg for better grades in the middle of said disrupted class.
prolific snapchat user. snapscore is atrocious and he has streaks going with at least 7 girls at any given time. sends out a ‘u up?’ text at least twice a week. sometimes he’ll leave a girl on delivered for hours - sometimes days - just because he can. when he finally replies it’s usually a blurry snap of his face or a shameless thirst trap with a “mb was busy”.
when a girl finally realises that he’s playing her, he just laughs it off. if they’re upset he says, “i was just messing around,” or “you knew what you were getting into.” he doesn’t take responsibility for any emotional damage because in his head, he never promised anyone anything.
his ig captions .. are something. obviously there’s the infamous ‘grind never stops,’ and a ‘#blessed’. posts gym mirror selfies where he’s flexing his abs, pecs or biceps in a way that seems casual, but in reality he’s spent 20 minutes trying to find the perfect angle and lighting. captions them with things like ‘gains,’ or ‘rest days are for pussies’.
rides around in his obnoxiously loud truck, revving constantly and disturbing everyone in the area. he’s always blasting rap music at full volume, and of course he’s modified the vehicle. the truck’s lifted, with big off-road wheels, a custom exhaust, and a tint that borders on illegal. frat!rafe takes pride in parking it across 2 spots, and he’s always talking about its specs; “blah blah this much horsepower blah blah v8 engine blah blah”. it’s a sore sight at all the parties with the bed of the truck more often than not being used to perform keg stands.
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hederasgarden · 6 months
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Sweet Surrender
Summary: Jake’s given and taken orders a hundred times throughout his career but nothing compares to the moment he realizes you liked it.  Pairing: Jake "Hangman" Seresin x F!Reader Word Count: 2.1K Rating: 18+ only. Sexual content. Authority and sir kink, praise kink and Hangman being a cocky asshole. A/N: Thank you @wildbornsiren and @whatblogisthis216 for beta'ing and @blue-aconite for the beautiful graphic. In the future I may write part 2 if my muses cooperate. Reblogs and comments feed the muse.
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Masterlist ♡ Top Gun Masterlist
Jake doesn’t pay much attention when you’re first introduced with the rest of the eggheads from the Office of Naval Research. Another one of many civilian engineers working on the new plane he’s been assigned to test. You keep things professional and polite although he can tell you find him attractive. It’s written all over your face and demeanor. You’re not the only one, several of the other engineers can’t seem to string together a full sentence around him. 
You’re pretty, he can admit that much to himself, but a sweet face has never been enough on its own to hold his interest. Especially when he’s here to do a job, one he takes very seriously. The chance to be the first to fly the latest prototype jet isn’t an opportunity that comes up often. He volunteered immediately for the assignment when it came up, beating out most of his Top Gun class for the honor.
What he doesn’t bank on is having to sit through mind numbingly boring briefings and listen to the engineers argue anytime the tiniest adjustment is made. Most of his exposure to you is during these meetings but the first time you talk to him one on one is four weeks into the project.
That’s when he notices your particular….quirk. You’re following him out after the morning briefing, yammering away about the new wing design specs. He’s read your report in detail and already familiarized himself with the changes. 
All Jake wants is a moment of silence to mentally prepare himself for today's test but you keep talking. It doesn’t help that he’s got the beginning of a headache forming behind his eyes and you’re oblivious to his attempts to cut the conversation short.  
“I got it. I know how to fly a plane,” he tells you. 
“Lieutenant Seresin,” you start but he cuts you off with a look. 
“I’ve read your briefing packet, top to bottom. It was extremely thorough. If I have questions you’ll be the first person I ask. Scout’s honor,” he adds, giving you a sloppy half salute that seems to confuse you for a moment before you start talking again. 
“I just want to make sure-“ you begin and Jake sighs, annoyed.
“I got it.  Now go sit down,” he tells you curtly. 
You step back back, brows raised. Jake almost misses the way your pupils dilate and your lips part just so. 
"I'm sorry, Sir," you reply. "I..."You stammer and tug at the hem of your shirt before hurrying to take a seat. 
You watch him from behind the computer bank as he climbs into the cockpit and fiddles with the controls. He can feel you watching him as he puts his helmet on. It’s clear to him that you want his approval, even if you don’t realize it.
Fuck, that paired with the ‘sir’ and the delicious little waver in your voice spikes his interest. He waits until you’re practically squirming in your chair before he gives you a nod. Your response is immediate, shoulders dropping and the tense lines on your face easing. 
It’s not just that he makes you nervous, he’s seen that plenty of times before. No, this is different. Special. You liked it when he barked an order at you. 
Over the next few weeks, he watches you closely, taking note of your responses to everyone you interact with. It’s clear you crave praise from others, perking up under any compliment you receive and deflating under criticism. However, it’s your response to authority that interests him most. You’ve got a natural inclination to listen to orders but as far as Jake can tell he’s the only one who elicits that type of reaction from you.
Each encounter he has with you is a chance to test the theory he has. He catalogs the difference in your responses; when he’s softer in his requests versus an outright order. Jake sees how quickly you obey a demand to sit next to him at the next briefing, just so he can be close to you. The speed you produce a new report just for him is a powerful thing. He especially loves the way you blossom under his praise when he compliments changes you've made to improve performance.
You’re smart, undeterred when the men in the room try to speak over you. Even though you’re quiet-natured, you’re no pushover either.  He respects your determination and hard work.
The most telling moment is one afternoon when you’re loitering on the edge of the hanger as he finishes up his conversation with the flight chief. It’s clear you need to speak to him. The fact that you won’t interrupt him is just a bonus– something he knows from experience will translate well in the bedroom. 
“Come here,” he commands, crooking a finger at you. He doesn’t even have to raise his voice to have you scurrying to him. You touch your chest and fiddle with the locket you wear, twisting the thin gold chair around your index finger. Jake’s not sure if he’s just gotten better at clocking your reactions or you’re extra affected today but whatever the reason, he’s enjoying the show. 
“What do you need?” He asks. 
“For you to sign the report,” you tell him, opening the folder and pointing to the highlighted portion. 
When he takes the pen from you he makes sure to drag his fingertips over the back of your hand, watching for your reaction behind his aviators. The soft sound that passes your lips doesn't disappoint him. He thinks about what other sounds he could drag out of you. How he could get you desperate enough to beg him to fuck you. The way you’d sigh his name and -
“Sir?” Your soft voice snaps him out of his little daydream. You’re staring up at him expectantly. “I need my pen back, please.”
When he hands it back, you smile. It makes him long to pull you against him and kiss you breathless. To test out the limits of how well you’d listen to him but he knows he has to wait until the project is over. He’s not about to jeopardize either of your careers though as the weeks drag on he certainly finds himself fantasizing about that. 
You’ve caught him staring at during the morning briefings once or twice, his chin resting on steepled fingers. It’s always the same response from you, the double blink and glance away. Sometimes you’ll bite your lips and fiddle with the pencil, tapping it in rapid succession against the table. He can feel your eyes on him too and he has to repress a smirk. These morning briefings are starting to become his favorite part of the day. 
Two torturous months pass before the admiral visits and the project gets wrapped up. He has some innocent fun with you during that time, nothing overly mean, just enough to get you flustered and stoke the flame. His favorite form of foreplay.
The team celebrates at the Hard Deck. Alcohol flows freely and spirits are high. It turns out engineers partied harder than pilots. You only have a drink which bodes well for Jake. He needs you sober for this and wants a clear head of his own, nursing a single beer most of the night.
While he waits for an opportunity to get you alone he formulates how he wants to approach this. He doesn’t doubt his assessment. He’s rarely wrong about these things but it’s always possible you’re not completely aware of your quirk. If he embarrassed or frightened you all his waiting would be for nothing. 
After another hour or so he senses his chance. You head outside to take a quick call and Jake follows. He waits at a safe distance to give you some privacy but once you slide the phone back into your jacket he makes his presence known. 
“Lieutenant Seresin,” you greet. You look surprised to see him but pleased too. 
“It’s Jake,” he corrects, stepping toward you. 
When he presses into your space you take a half step back and then another, letting him herd you into a little alcove out of sight. You watch him curiously, maybe even a little confused. You’re not scared to be alone with him —you trust him.  
“What’s up?” You’re trying for casual but failing adorably. 
Jake’s close enough to touch you, but refrains from it. He won’t until he has your permission and understanding. He smirks and tits his head. A direct approach might be quicker but he’s curious if you’ll figure it out on your own.
 “I know your secret, sweetheart,” he whispers. 
That gets you going. You don’t seem to know where to put your hands. Nervous laughter comes next but Jake stays quiet, letting you squirm a little longer. 
“My secret?” You question. 
“It’s compatible with mine,” he hints. 
You frown, forehead wrinkling. He recognizes the expression from countless morning briefings when you were contemplating a problem. It’s cute watching your brain work in real-time to put the pieces together.  A full minute passes before your eyes dart back to his face, surprised.
He nods encouragingly and then very hesitantly you say, “Is that so, sir?”
There’s a heavy emphasis on the last word. 
“Smart girl,” he praises. 
You grin and rock back on your heels. “Well, I did design the aircraft you’ve been flying the last four months,” you shoot back. 
He can see the struggle it is for you not to smile. You’re proud of your work and should be but he can’t have you mouthing off already. 
“Don’t get smart with me,” he warns playfully, loving the way you immediately duck your head. 
“Sorry, sir.” 
You sound appropriately contrite and he smirks. 
“Look at me.” Two fingers under your chin encourage you to meet his gaze. “I want you to be honest,” he begins, watching carefully for any sign you’re not on the same page as him. “Do you want to do this?”
“Do you mean…you mean sex, right?” You ask, looking a little unsure. 
You’re so sweet that Jake slips character briefly to give you the soft smile you deserve. “Sex and more,” he confirms. “I can help you explore this side of yourself.”
“Yeah. I want that,” you tell him shyly. 
“That’s good to hear, but that’s not how you talk to me, and I think you know it.”
“I want you to teach me, sir,” you respond. 
“Better,” he praises.
He slides a hand up your jaw to grasp the back of your neck and angle your face upward so he can crush his lips against yours. He closes the distance between your bodies, pressing you back into the wall with a groan. You make a desperate little sound that goes right to his dick and grasp his biceps tightly. 
You part your lips and fuck, he’s finally tasting you fully like he’s been imagining. He loves how soft and warm you are in his arms and the way his lips slide against yours. All of his pent-up desire is out now. The hand at your hip slides down the curve of your ass to grasp your thigh so he can grind shamelessly against you. You whimper, nails pressing into his skin. He rocks his half-hard cock into the warmest part of you, needing more friction. He wants to hear you make that little sound again too. 
“Oh, please,” you gasp when you finally part. 
You sound wrecked and he thinks you look it too.The skin of your face is warm to the touch and your eyes are a little glassy. Jake's half convinced you might let him have you here and for a moment he actually considers it. He knows how good that kind of messy, quick fuck can be but tonight he wants to see all of you. To spend his time taking you apart until you’re incoherent and at his mercy. He can’t do that here. 
“Easy,” Jake whispers, running a hand down your back. “Look at me,” he instructs, smiling when you do. You’re trembling all over and he rubs his thumb over your swollen lips as he gazes down at you. “Catch your breath.”
Once you’re calm he lets go of you and runs a hand through his hair. You’re watching him, waiting to be told what to do. “Go inside, say goodbye to your friends. Then I want you to meet me out front. Got it?”
You nod and he surges forward to kiss you one more time before stepping back to let you past him. 
Fuck, tonight is going to be good he thought. 
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anistarrose · 9 months
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Respectfully: yes, of course being sex-positive is incredibly important, but you know what's equally important? Being sex-positive without being fucking aphobic. It's not a herculean task at all; I see aspec and allo people alike who are absolutely able to do both successfully. But it does require a bare minimum amount of critical thinking.
You can defend kink at pride without saying or implying that sex is what makes us human, or that sex is a requisite for the "true" queer experience. You can talk about the indescribable value of gay bars without accusing anyone who isn't interested in them of being either a prude, creepy and antisocial, or a "boring virgin." You can stop arguing that any given queer person or group of queer people you dislike (perhaps even within reason) would be more progressive and less reactionary if they had more sex (and yes, this is a real take I've had to see on this website).
You can, and urgently, should stop pretending that sex negativity as a cultural force is caused by ace people — instead of you know, caused by cultural conservativism and cultural Christianity. And on the flip side, you can stop with that thing where you act sex-positive until you see an aroallo person wanting to have sex without a romantic (closed, nuclear) relationship — and suddenly, throwing all sex positivity out the window as you decide that they're a freak and a manipulator and evil incarnate. (Yes, you need to be kinder to even the cisgender heterosexual aromantic men. That particular discourse encapsulates the feedback loop between arophobia and radfem-lite beliefs, by the way, which is another thing the queer community here is horrible at avoiding in its rhetoric.)
So: sex positivity includes aro-spec allosexuals, who need it for precisely the above reason — because alloromantics demonize them otherwise. And sex positivity includes ace-specs who need it just to talk about their experiences, without getting called inappropriate for merely acknowledging sex out loud, let alone their own relationship with sexual desire.
(Have you already forgotten one of the biggest aphobe talking points in 2016? That aces acknowledging their identity in any capacity were "oversharing," and making people "uncomfortable" — and god forbid you ever mentioned asexuality to a minor?)
At its core, sex positivity includes accepting people can have morally neutral relationships with sex that you wouldn't personally want — and maybe even ones that might make you uncomfortable. And so much of this website seems perfectly able to understand this — or at least, preach this — until the second an ace or aro person shows up.
You're not allowed to exclude us from this movement. You're not allowed to twist this movement's intent to put us down. Kill this new wave aphobia in 2023 or so help me. We're not letting this community do this again.
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glassedplanets · 1 day
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i cannot believe it's taken me this long to do a destiny AU but wow better late than never
playing very fast and loose with both canons here - pirate crews = renegade clans, marines/world gov't = vanguard (sorry actual vanguard whomst i love). the one piece is the traveler??? who knows. anyways:
luffy, human lightbearer
subclass: yippee!
loadout: wahoo!
ghost: mugi, one-of-a-kind shell given to him by shanks as a kinderguardian. the shell seems to change when he supers. What's Up With That!
all prismatic all the time, basically a dark age guardian. zero boundaries between class and subclass. just does whatever is fun. doesn't care until he Does and then you're fucked.
regularly wears (steals) class items from clanmates, it was a little alarming at first but they all feel whatever about it now
should not be trusted with raid mechanics.
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zoro, awoken titan
subclass: strand
primary: breakneck (OG roll)
secondary: ergo sum (void/caster/wolfpack)
heavy: falling guillotine (OG godroll, WWB/relentless)
exotic: stoicism (inmost/star-eater or inmost/synthos)
ghost: wado, received from kuina after her death (don't think about this too hard. jaren ward/shin malphur situation. whatever). wado's shell was cloven by mihawk in a duel.
wears sanji's old bond looped into his mark, will not answer questions about this
specced hard into banner for a fuckoff insane melee loop, rotates melee buffs with luffy and sanji
mostly DPS/add clear, uses that ergo roll so that sanji/luffy/franky (haz prop) can get wolfpack, if the boss can't be meleed then Why Is He Even Here
flat-out banned from participating in the mechanics of several raid encounters on account of going to the wrong fucking place (vault, gatekeeper, sol inherent, totems, etc.), if he gets torn between dimensions or anything but first in queenswalk then everyone just has to desperately pray for the best.
ran vanguard bounties regularly until he eventually refused to cooperate with the then-head of the cosmodrome's operations; luffy found him with kuina's ghost bound and freed them both. The Rest Is History.
distributary-born but doesn't know (or care), kept being greeted weirdly by people in the dreaming city (which i guess is where we have wano's events......... kaido is literally a dragon, so)
VJ-G-66-03 sanji, human (?) warlock
subclass: prismatic, solar super
primary: fatebringer (OG fatebringer roll™)
secondary: tarrabah
heavy: apex predator (recon/B&S)
exotic: solipsism (assassin/synthos)
ghost: mignon, received from zeff after voluntarily giving up his light for sanji
wears zoro's old mark tied below his bond, will not answer questions about this
specced into Burn Motherfucker Burn, solar buddy + snaps, frontline add clear alongside luffy and zoro, also part of the "if the boss can't be meleed/snapped then why am i even here" gang
CAN be trusted with raid mechanics but is often better utilized keeping adds off the other half of the fireteam
sanji's body is riddled with vintech implants that don't seem to do anything. they're most definitely new, and sanji wasn't rezzed that long ago, but vintech was lost in the collapse along with everything else and the only thing that really survived is a bunch of muddled records found at old vega collective sites.
sanji was the vintech patriarch's one failed experiment; his consciousness refused transfer to an exo body and after many attempts, he was discarded but managed to survive through the kindness of dark-age guardians until he was taken in by zeff.
he has three vertical black facial markings; each experiment has a number of markings corresponding to their order (and color) in the sequence.
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and other straw hats! i have a little less about them, but:
nami, human hunter
subclass: arcstaff (Throw Stick/well of bad/i don't remember its actual name)
primary: patron of lost causes
secondary: riskrunner
heavy: stormchaser
exotic: liar's handshake
ghost: zeus, stolen from big mom (tangerine shell)
(was tempted to do stormcaller unlimited power but arcstaff is... you know)
usopp, human hunter
subclass: solar, precision goldie
primary: succession
secondary: trinity ghoul
heavy: scintillation
exotic: nighthawk
ghost: merry (sheepshead shell)
can and should be trusted with raid mechanics along w/ nami
and the rest of the crew i'm not 100% set on buuuuut:
chopper: exo warlock (well of radiance)
robin: awoken warlock (strand? void?)
franky: exo titan (thundercrash)
brook: exo hunter (stasis)
jinbei: awoken titan (stasis? arc?)
misc others:
law: awoken prismatic hunter, blinky knife
reiju-0: exo void hunter, tether + smoke bomb, le monarque
ichiji-1: exo solar hunter, blade barrage
niji-2: exo arc titan, striker, ACD/0
yonji-4: exo strand titan
and textless, glow-less versions if you got this far!
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marveling-cg · 10 days
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As a teacher, the suit couldn't really have come at a better time.
When he'd graduated from college, he'd been surprised to see Principal Nezu in the crowd with All Might and Aizawa-sensei, and even more surprised to receive Principal Nezu's invitation to teach at UA - in the hero course no less!
They'd assigned him to the 2nd year hero course -- the 1st years, who were often still figuring out the limits of their quirks, needed teachers who might be able to physically intervene if something went wrong
His first year teaching, he'd spent just trying to get his feet under him: he borrowed a lot of the previous teacher's curriculum while he tried to get the hang of classroom management, and and grading, and parent contact, not to mention conducting practical exercises with his students while he was quirkless
But his second year he started making the curriculum his own: his strength had always been his analysis and he wanted his students to have that, too.
He started adding in case studies for each unit; invited his friends in to give talks about declassified or appropriately anonymized cases they'd worked on
By his third year, he'd gotten his unit plans down to a science: intro topic, host guest speaker, complete case study, hold class discussion, conduct practical exercise, students submit a reflection, test
His first unit of the year was always his favorite -- an intro to battle analysis. He'd never gotten Kacchan to commit to coming on campus, but if Deku sent him footage from a fight, Kacchan would send back a recording of his analysis
Once the kids got over the initial hilarity of Kacchan roasting the shit out of hero or villain or both, they usually asked Deku to play the video back a few more times so they could see just which errors Kacchan had caught, how quickly they could arise, how consequential they could be. It was a great way to get them open to Deku's whole approach to the class, and a good way for them to know that he would accept their work in their own voices -- no need to hide their personalities for points
The rest of the units -- meant to get his students ready to apply for their provisional licenses -- all followed suit.
And since most hero agencies had given new priority to community relations, he could schedule through his friends' offices to get them on campus: Tenya, Uraraka, Tsu, Momo, Shinso were especially reliable guests
And while the first half of the year was dedicated to the practicalities of being on the ground as a hero; the second half was dedicated to the heart of being a hero
They looked at rise of the League of Villains and Stain, talked about the plight of heteromorphs; he pulled in primary sources, they discussed their own personal credos (he liked to use Kacchan's and Hawks' as examples of how different and personal they could be while still leading to similar work), discussed the sociological and psychological impact of challenging quirks
All that to say, year four is the perfect time for the suit to fall into his lap.
He's got his professional shit together
And, though he's let himself shed some of the weight he needed to maintain One For All, he's kept himself in good condition
(High school students are so easily motivated by a little good natured teasing, "you really gonna let your quirkless teacher lap you?" has been a remarkably easy way to keep his kids going through tough conditioning work)
So, after he's managed to stop crying on All Might long enough to schedule a call with Hatsume to go over the specs; and stopped crying after that call long enough to process everything she's shared about its function, he realizes he's going to need to train before he can take this thing out in the field
The suit is incredible: a light exoskeleton that'll enhance his strength, 360 degree sensors that will pick up objects moving at certain speeds or sudden changes in air pressure, a light propulsion system that will allow him brief bursts of flight or slightly longer periods to hover, a chord system that he can use to pull himself forward or restrain villains, a diffuser that will set off a smoke screen
He spends another hour or so after the call with Hatsume to cry about how closely they've tried to recreate the capabilities of One For All
And then spends another four thinking about all of the manual controls he'll need to learn to replicate the skills he used to be able to call forth with a thought.
Thinks too about the kind of conditioning he'll need to do in order to not lose speed or an arm to the weight and propulsion of the suit
He remembers fondly a dirty beach half a lifetime ago; remembers, too, a forest trail where a quirkless All Might declared he'd change the future. Deku can do this.
And there's no better way to address the Kacchan of it all:
He'd tried calling Kacchan after All Might had dropped the news -- and been sent straight to voicemail three times in a row; received back a terse text: u r welcome nerd
Which told him Kacchan wasn't ready to deal -- with Deku's tears, or his gratitude, or with a conversation about how Kacchan had dedicated all of his professional career to funding Deku's dream -- as if all the long hours, and parties missed, and extra shifts covered, hadn't all been some sort of declaration of intent about the rest of their fucking lives
Which was fine. What was Deku going to say anyway?
"Was this a proposal, Kacchan? Because if so, my answer is yes."
That could wait. They had the rest of their fucking lives, apparently.
But in the meantime, Deku needed to train. He couldn't afford to rush this. Kacchan would be furious if Deku got himself hurt because he was being reckless.
So he headed over to the gym in Kacchan's building after work, just in time to catch Kacchan coming in for his biweekly workout.
"I've got a plan. I think I'm going to need to dedicate some attention to these particular muscle groups to protect from injury. I think I probably need to gain a little more muscle, too. Then, I want to start training in the suit. I'll need to get a feel for how it works as a whole in combat and rescue settings. But then I want to work on isolations. Can I trigger just this response as quickly as possible in various circumstances. What can I do or not if I've just got control of the arms or just the legs or just one limb. I've put together a timetable. I think, if you'll help me, I could be ready for field work without injuring myself by the end of this school year."
When Deku finally pauses and looks up from his notebook, Kacchan looks visibly relieved, shoulders down from his ears, that gleam in his eye that's signals amusement in spite of himself, the start of smile tucked into the corner of his mouth
Kacchan snatches the notebook from Deku's hands and looks over the charts. Deku barely grumbles at all at Kacchan's free hand tousling Deku's hair while he skims.
"Alright, dweeb, let's get started--"
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Chrysler 340 Six Pack!
This engine design was guided by none other than Tom Hoover, later known as ‘the father of the Hemi’. For 1970, as delivered in AAR Cuda and Dodge Challenger T/A for use in the SCCA Trans-Am Racing Series, the factory stock Six Pack 340 engine was a well-optioned animal straight out of the box. It meant business, leaving plenty of scope for modifications allowed within the racing regulations that would help it thrive in a Trans Am racing environment. There was no stone unturned, starting with a high nickel stress-relieved engine block, utilising thicker webbing in the pan rails and other areas to allow the option of installing four bolt main caps on 2,3 and 4. High-performance ‘J’ casting cylinder heads were utilised along with large diameter valves, working in tandem with a unique rocker arm/shaft/pushrod assembly. Within this cylinder head design, the pushrod holes were offset to allow more material for oversized porting on the intake runners. Forged crankshaft, heavy-duty conrods and high-performance pistons. A windage tray was also featured. A healthy 10.5 to 1 compression ratio complemented an aggressive 276/284 duration camshaft driven by a dual-row timing chain and the fire in the combustion chamber was ignited by dual points ignition with the spent gasses exiting through a free-flowing exhaust system.
One highlight of this engine combination was the Six Pack (or 6 barrel) carb set-up, running a trio of two-barrel Holleys sitting on top of a factory-fitted Edelbrock intake manifold. A 375 cfm centre carb acted as a primary, then at a given throttle percentage, the two 500 cfm outer carbs would open up and join the party to provide a whopping total of 1375 cfm in total air flow, along with an induction howl you’d never forget.
The factory officially rated the engine at 290hp and 345ft/lbs of torque. The consensus is that it produced at least 330hp, particularly when you consider its claimed 14.4 second quarter-mile capability and 5.8 sec 0-to-60 mph times in a 3500 pound car. In race spec, the engine was de-stroked to just under the Trans-Am regulations 305cu limit and during the development phase across its racing lifespan, was rumoured to have produced between 460 and 500hp.
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fras-redacted-shapes · 11 months
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Time is weird within the Oldest House
Spoilers for Alan Wake 2 and slight speculation for Control 2
Alright so. According to Estevez, HQ went dark and while she gives no hint as for how long it's been like that, it's safe to assume it's been four years due to how consistent the each Remedy game has been about the years they take place on.
Besides that, nothing is ever hinted at what's going on with the FBC's headquarters.
We know now time loops and spirals inside the Dark Place and that changes done there can bleed into reality (Jesse being told by a psychiatrist Zane is a filmmaker and not a poet, as she remembered him).
From the AWE DLC we know Jesse briefly witnessed Alan meeting Zane ("The Meeting" from now on), which came full circle in AW2.
From this event it's not unreasonable to assume two things:
1. The Meeting happened back in 2019.
The AWE DLC takes place before the ending of Control's and Foundation's story. This can be seen in the reports Emily writes about the new hiss enemies introduced in each dlc.
For the one introduced in AWE her title is still Research Specialist.
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For the one in Foundation, her title is Head of Research. (also she got her Doctorate, you go girl!)
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If this is holds up, Alan's timeline in AW2 has been bouncing back and forth way back from 2023.
Or, if you want a headache, even farther back given his role in Tom the Poet which came out before Zane disappeared. This is the poster in the Suomi Hall in Watery.
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There's no hint yet if this change/addition of Alan writing a novel that inspired the film has made it past Watery and Bright Falls into the real world or was cleared at the end of the game.
This would also mean Ahti has been on vacations for four years.
2. The Meeting happened in 2023.
At the end of AWE dlc Langston says they're receiving an AWE alert from Cauldron Lake that is set a few years into the future. But is it?
What if it's actually the present, my dear beautiful Langston?
This would be consistent with the lack of any visual indication of the passage of time during the main story. There's none. And then, the Foundation DLC ends, and we see Dylan has grown hair and a beard.
Cute. But you know, Remedy has weaponized easter eggs. So no, I don't think Mr. comatose baldy growing a beard is a cute little detail they spent resources on.
We know by the time The Meeting takes place, Alan has not gotten out of the Dark Place yet, hence the alarm has not been activated (it goes off in the FBC monitoring station as soon as Alan/Scratch is transported back to the shore where Saga meets him for the first time).
If this holds up, then the timeline is more or less like this:
Ahti lets Jesse into the Oldest House in October 29th, 2019.
While Jesse is dealing with the Hiss, Alan unlocks Investigation Sector in the elevator.
Alan Meets Zane .
Jesse gets a glimpse of The Meeting.
Ahti gives Jesse his cassette players, goes on vacation.
Alan/Scratch gets out of the Dark Place (September 13th, 2023).
The AWE alarm sounds - and the signal made it into the Oldest House (September 13th, 2023).
Jesse takes down the Projector and deals with the Nail.
Dylan has grown hair.
Between point 4 and 5 more time could've passed, otherwise those are some short vacations for Ahti, it sounds like he's been in Watery for a while.
Therefore, during Control's main story, time was halted or passed very, very slowly when compared to the world outside.
How come?
With Remedy integrating their own alternate version of Quantum Break they might as well start using some of its harder science fiction approach. Alan has already mentioned the Dark Place as Dark Matter in one of his rambling videos. And well, this seems to have been the plan all along. From the chalkboard in Quantum Break:
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There's been no text about black holes or matter density affecting space-time in any game as far as I remember. However, the imagery has been there with the Dark Presence vortex and certain images looking like event horizons.
So this is pure speculation:
The Oldest House is massive, it shifts, it expands and contracts. Could it be dense enough to affect space-time? could it do this on command?
It could be so dense that to those within its walls it'd seem like little to no time has passed, while outside at least four years have gone by.
The entire story is written in present tense in the missions menu, even after a mission has been completed (and the way the collectibles/mission menu was integrated as a world-building element with the Mind Place in Alan Wake 2, I don't think this was meant to be a cute weird little detail even back then).
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Something happened during or after the events in the Foundation dlc, something shifted and now time is passing more or less normally. Or at least it is showing its effects on people.
Alice was seemingly cleansed from the effects the Dark Place had over her memory as soon she was brought inside the Oldest House. It's not unreasonable to assume this effect expands to protecting those within (those that are not too far gone, like Hartman). So the Oldest House would deal with time in its own terms, while the Dark Presence could make retroactive changes to certain details in the reality outside of it, like Zane going from poet to filmmaker.
Dylan's hair growth would indicate a month or two have passed at the very least by the end of Foundation. And from the one Control 2 concept art that has been shown so far, there are orange leaves in the pavement.
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So Remedy could be planning to lift he lock-down during autumn. Autumn of what year? Heh, that's gonna be a fun one to find out.
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As a counterpoint one could point at the game cinematic shots of the Oldest House from outside, they're always set at night across the story. It's just a detail that could've easily be a result of resource constraints. Yeah, not that it implies the story could've happened within one night.
Like with the clocks! You can point out at time being weird inside the Oldest House because none of the clocks are working! Time is literally frozen teehee, static textures on 3D assets, except for uh
Darling's Office in Central Research? Is that-
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IS IT
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IT'S WORKING
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WHY DID YOU DO THIS REMEDY?
STOP-
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(WE GET IT REMEDY, YOU'VE BEEN PLANNING IT ALL ALONG AND WHEN EVERYTHING IS LAID OUT IN CANON WE'LL FEEL SILLY BECAUSE THE HINTS WHERE THERE, IN OUR FACES, ALL THIS TIME)
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Or you know, Control 2 will deal with the main cast enduring years of lock-down and the concept art is actually the end or middle of the game, and everyone exits the building on the year Control 2 releases.
Kind of lame in my opinion, but would make sense I guess.
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Of course, there's another possibility I don't feel like following through:
The Dark Presence succeeded in changing the entire world and only The Oldest House and those inside remained intact. I mean, Dylan's easter egg in Foundation has some images
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(that better not be a frozen ocean NO)
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(NO, do not tell me this is the Huotari Well omg)
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Hiss/Dark Presence became besties
And maybe, count Dylan's cut Hotline call. But that's cut content so strictly speaking, not canon (imagine it gets restored between Alan Wake 2 dlcs and the next Control game haha).
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There are some things that should be brought full circle about the AWE dlc.
Alan is already aware of the FBC thanks to Estevez and Alice.
The sound fx aspect of the Hiss chant is basically lifted from the Cult of the Tree chanting (or you know, if you want another headache, it could be the other way around). And there are hints of verses from the Hiss incantation said out loud here and there. So pre-existing elements to give shape to a dadaist poem attributed to a hostile extra-dimensional resonance complete!
Has he yet come across the information from the FBC, that Hartman became a Taken?
He also kind of knows about the general plot of Control given he wrote a screenplay for an episode of Night Springs that was never produced.
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It became clearer that Alan doesn't write whole new things or realities from scratch (shut up), that he writes from "visions" and vivid "nightmares" he's had. If that screenplay is a vision of the future of the events within the Oldest House, then that could be it.
However we haven't seen him become aware or gain knowledge of Polaris or Jesse herself beyond her extremely brief appearance during The Meeting.
This information has yet to make it outside the Oldest House (as far as we know) and only Dylan and Emily know about Polaris so far. Ahti too, maybe?
Sure, Alan could've somehow glimpsed something through the Oceanview Motel, he's got a door there anyways and he's gone through the Dark Place version of it (the Hotel), but this has not been made explicit like The Meeting.
Maybe The Lake House dlc will clear up that connection.
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I mean yeah, that'd be fitting.
Don't forget one of the cut pieces from Control was The Oldest House opening a passage to Ahti's cabin in Finland, so The Oldest House being able to making an opening to Cauldon Lake is in Remedy's toolbox.
(I also think it'd be fair to see more of Jesse since Alan got a whole new 3D model in Control's AWE)
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I'm missing a lot of things here I'm sure, I put this together more or less from things off the top of my head. I haven't gone through Control in a while so there are probably a more and clearer hints regarding time shenanigans within the Oldest House.
Also, AW2 timeline needs to be put on a wall to make sense of it. It'd look like a spiral, because of course.
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carsthatnevermadeitetc · 11 months
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Toyota FT-Se Concept, 2023. A design study for an electric sports car that previews “one of the options for sports cars” the company is considering for its future electric range. No details have been given of the car's specs but it's roughly the size of the old MR2 and has been developed with expertise from Toyota Gazoo Racing
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