Tumgik
#he's so pretty i'll die
albonoooo · 9 months
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pictures that make me think about charles leclerc's mouth (and the rest of his face tbh) a normal amount, part one. part two.
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evilkitten3 · 9 months
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genuinely my belief that ino was never really interested in sasuke and actually liked sakura the whole time is so deeply embedded in me that every time i read a fic where ino is just as sasuke-crazy as sakura, i have to remind myself that. technically that is the case
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momentomori24 · 2 months
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Keiji is a character that I'm pretty sure every one of us can recognize is an absolute weirdo (ok maybe some are too hard on copium for the "weirdo" part) and sketchy as hell, but thinking about everything he's done it really feels like he's so much shady and ruthless than we give him credit for. So here's me bulletpointing some the moments that I haven't seen too many talk about, a little theory throwing his status into question and addressing the massive elephant in the room that almost everyone refuses to acknowledge. If there's something else you feel I missed or wanted to evaluate on, do leave it in the comments.
[Also, disclaimer: I will be discussing Keiji and Sara in a romantic light near the end of this post, so if that makes you uncomfortable please proceed with caution or skip entirely. This should go without saying but for my own sake I will say it anyway-- No, I do not condone their relationship in real life. No, this is not meant to be "shippy" or endorsement of any kind. This will simply be pointing out their dynamic as another example to prove the whole point of this rant. But if someone else does ship them that's totally fine. Fiction doesn't equal reality and if you harass a real person over fictional characters you will not see the light of heaven. Be civil, please and thank you. My block button is rated E for Everyone and if anyone decides to ignore the warnings and be an asshole I won't hesitate to use it. Thanks for listening. Disclaimer over.]
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*Being a murderer.
I feel like I should start with the most obvious and undeniable. I don't think this is debatable to anyone here. Mr. Policeman may have been an accident and kinda confirmed by Midori to have been set up, but he still shot and killed an unarmed man in a moment of panic and recklessness. Even putting that aside, there's no denying that he killed Megumi in cold blood to get out of his debt to her and covered it up to the group to preserve his credibility. Regardless of what you think of Megumi, he has no excuse here. Not only is he one more kill away from being a serial killer, he's the only participant in our group that has actually killed people directly aside from Alice. Another reason why I bring this up is cuz something that completely flew over my head is this:
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At the start of the game he had the audacity to complain about not having a partner or someone he knows with him like Sara does as if he didn't literally let Megumi get ripped apart by chains probably not even an hour ago Keiji what the hell--
*Throwing Kanna under the bus repeatedly.
Despite positioning himself as a protector and someone to rely on, he's far from above putting their youngest members in danger. Next to voting for the fourteen year old girl to die, he had the great idea of letting said fourteen year old be the one to babysit their biggest liability. Up to the point where they would stay in the same room both day and night. While I absolutely 100% trust that Sou would never EVER do anything to her, Keiji had no guarantee of that when he send her off. Hell, he literally just got done accusing Sou of setting Joe up to die (which I don't believe almost solely based on the fact that he said it, more on that another time maybe). He knew Sou was bad news, and openly acknowledges how adults can be terrifying, but he did it anyway. The dubiety of throwing the already traumatised little girl to keep watch on what they thought to be the most dangerous adult that had manipulated her once before is not lost on me, and that he didn't take any responsibility for her afterwards isn't lost on me either. To be fair, the Sou and Kanna thing doesn't just fall on him, it falls on everybody (Alice gets a pass because he actually swapped out with Kanna to watch Sou for her), but he was the one with the final say on the matter and who encouraged her to take the role despite Reko's rightful protests. The fact that he also voted for her to die in the Main Game, and is the only adult to do so, doesn’t help his case.
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*Attempting to frame Sou knowing Reko was actually responsible.
While you could argue he was trying to cover for her since he knew why she did what she did, trying to pin this act on Sou to cast more doubt on his is extremely shitty. Never mind the blatant corruption and the irony of a supposed man of the law abusing his power to knowingly frame an innocent person (in this situation at least), and him sowing more seeds of confusion and resentment within an already rattled group, and giving Sou legitimate reason to be suspicious of him (and by extension Sara)-- this makes it so difficult to trust him after realising he's done this. Literally every time he accuses someone of being or doing something suspicious (mostly Sou), I always have to think in the back of my head if he’s telling the truth or just telling a blatant lie. He's shown that he's willing to not only lie to cover for himself, but to lie to delegitimize someone else. And Sara never caught onto it (Sou and maybe even Nao likely did tho). She never openly acknowledged it-- No one did. The complete lack of mention of what he did here makes this action quite missable. Hell, I didn't even catch it the first time. Has he done this before? Who else has he lied about? Who else would he lie about? Who else would he knowingly pit against the group? You don't have to wait for that answer, because I will provide an example later. And with "later", I mean now.
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*Casting suspicion on Gin before the vote while hiding the fact that he killed Megumi.
While it's not as blatant as with Kanna, there are two instances where Keiji shows a readiness to either put or leave Gin in harm's way. The biggest one for me is in the Main Game. Like, how dare you. That is a furry child, sir. This kid’s like TWELVE. Even though he makes a valid point about calling out suspicious actions to clear them up so we can all trust each other, casting doubt on Gin of all people right there feels pretty screwed to me. This was before the preliminary vote. His words could’ve very well gotten Gin voted for if he couldn’t disclose why he did what he did for whatever reason and therefore being unable to clear himself from suspicion. It’s even more fucked when you realise that Keiji has literally murdered his partner and is currently planning to get Sou killed while giving this whole spiel about doubting others so that we can believe them and pointing the finger at a little kid to make an example to the group. But when Nao, Sou and Sara call him out on his suspicious actions that could rightfully damage his credibility, he tries to shut them down completely. My brother in Christ, you brought it on FIRST (don’t get me wrong I’m very much aware he didn’t really mean the whole “trusting each other” bit but come on dude)--
Speaking about not meaning what he says:
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*Letting the group think he’s Ok to vote for knowing he’s the Keymaster.
This kinda got to me because I thought this was Keiji actually being… vulnerable? Accepting the consequences of his actions and allowing them to vote for him in their distrust without protest even tho it could cost him his life, maybe. Correct me if I’m wrong, but I can’t remember a lot of times-- or any times, really-- where Keiji has willing put himself into the line of fire, at this point at least. He always finds a way to keep himself safe, give himself insurance, and I thought that this would be the one time he doesn’t do that. But this feels so ominous looking back knowing that he was the Keymaster the whole time. That our distrust and betrayal and his resignation to it all didn’t matter because he was going to be safe no matter what. That he knowingly allowed us to assume that he was a safe vote because he didn’t want his plan to kill Sou to be ruined, which narrowed down choice of people we can safely vote for even further. That this action is ultimately the reason why Sou and Kanna were our only options to kill off in the end. If he had admitted it there, we could’ve found someone else to vote for so our final options could consist of three people, not two. But he didn’t, and the rest is history. There’s a lot of things he’s done I can’t get over. This one ranks pretty high. The second Main Game is already a huge sore spot for me for obvious reasons; knowing that a lot of the things that happened were due to his inaction where it truly mattered and activity in all the wrong places doesn’t make me fee any better. He didn't say he was a safe vote-- he didn't lie-- but his words carefully omit that voting for him means a total party death, something he should've stated then (and before this, really).
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*Leaving Sara with the sacrifice card.
Despite making a big show about “always being by her side” and being her “reliable policeman”, he chose to look away when she was in real danger. He attached himself to her as her right hand man, made her shoulder the responsibility of being the leader, constantly manipulated and flattered her to win her trust and gain her favour-- but when she needed him the most, he basically left her for dead because it was the most beneficial to him. Keep in mind that not only did he know about her getting the sacrifice (he was also the sage so he'd have seen the trade happen), but he had the tokens to help her get rid of it. But those tokens weren’t for her life. They were for his. He used them instead to give himself the Keymaster as insurance for the Main Game (the Keymaster he stole from Sou/Kanna most likely to buy Sara’s trust btw). His desperation for survival outweighed his sense of obligation to keep her safe, and that’s the most subtle yet transparent he’s been about his selfishness. What makes this so much worse is that Keiji is our support character. He’s an ally, and our closest one at that, to the point where Sara burned her hands in a futile attempt to rescue him and signed her life away to save his. And yet his loyalty and protectiveness pale in comparison to other characters. Compare his actions to Sou’s: one of their many parallels and similarities is that both their girls get hit with the sacrifice card. As we’ve established, Keiji was fully aware of Sara being send the sacrifice by Sou, had 50 tokens ready to go and chose to secure his own survival than save her life. Kanna ended up doing it instead, attempting to trade the card off Sara with Sou realising what happened immediately. And what does Sou do? Completely bend over backwards trying to keep her alive. He lied about being the Sacrifice so the others wouldn’t suspect Kanna of having that role, meaning he could try gathering vote for her without anyone seeing his true intentions. He tried to stop her about coming out with the truth of what she had done so she doesn’t sentence herself to death. After everything he did to survive-- after how much he lied, how much he schemed, how much he hurt, and how he had thrown himself away to replace everything that made him Shin with the man that had traumatised him years before the game began to scrape together even the tiniest chance to survive-- he threw it all to the wind and was willing to let it all be in vain if it meant she got to make it out of the Main Game alive. The worst part is that Sou had never intended to make it through that Main Game. He confessed to already knowing that Kanna would choose Sara over him if she truly had the Sacrifice card. Yet he still did what he did all in the hopes that she could win. Because it was all about her survival first, not about them surviving together.
It also gives a different context to Sou's panic and him stumbling over his words trying to come up with any argument to get them to stop. At first I thought that Sou was afraid for his life. Which would make sense-- Keiji and Q-taro set him up to die and seemed pretty adamant on having everyone voting for him to get it all over with. But he was already prepared to die the minute he realised Kanna traded with Sara. So it means it wasn’t his life he was fearing for here-- it was hers. To him, if they voted for him there, it wouldn’t have just been his end but hers too. But we know that Kanna isn’t the one who has the sacrifice. It’s Nao, and considering how the Main Game can end either or both of them dead, I wonder if he regrets not having given up there, not letting Keiji get away with that shitty stunt he pulled knowing it would’ve at least guaranteed her safety than leave her fate in hands of a girl with enough reason to kill her. Ignoring the sounds of my heart shattering into pieces for the 100th time thinking about the Greenblings, it’s so fascinating that our biggest rival and most distrusted member has a greater sense of loyalty and responsibility for his ally than Keiji has for his own. Sou can be a liar and manipulative and selfish, but for how unpredictable he is something I can always trust is his love for those he holds dear (Kanna) and general desire to protect our most vulnerable (Gin). Sou loves Kanna, and so he’s fine with protecting her even if it comes at a price he never wanted to pay. Keiji surely cares about Sara, but unfortunately that is something I can’t say about him-- at least at that time (also the fact that Sou ended up taking more care and responsibility for Kanna despite Keiji having been the one to throw her on him in the first is so ironic).
*Continuously pushing Sara to take on the role of leader.
I think one of Keiji's biggest failures in the game come from his treatment of Sara despite positioning himself as her most reliable ally and her partner. From the very get-go, he was very adamant of making Sara be the one to shoulder the responsibility of the group. He, along with Joe (he didn't do anything wrong here), pushed Sara to be the Challenger during the Russian Roulette, despite Q-taro and Kai being readily available. He made Sara be the one to interrogate the suspicious convict while distancing himself from the situation. And he encourages her to lead them through the Main Game, lets her make the choices that steer them all forward and as a consequence take the fall for them as well. Rather than take on the role himself, or let another adult take it, he places his full trust in her and makes her shoulder everyone's weight so he doesn't have to. And he can see the effect it has on her: having horrific hallucinations due to the immense guilt she feels. But having Sara as their leader gives him a greater shot at survival and helps his credibility, so even though he tries to provide her comfort he still continues to keep her in that role. Again, the high schooler taking responsibility for the adults falls on a lot of the older people here, but Keiji was the one who kickstarted it rather than just go along with it like everyone else had. Gin, Nao, Kanna, Reko and even fucking Sou to an extent all have moments where they take the burden off her and relieve her of that pain she shoulders all the time (or at least try to). I need Keiji to take more responsibility for both the group and for her.
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*Pitting Sara and Joe against each other.
This is just another example of the previous point. This isn't as bad, and I could give him the benefit of the doubt that this might have not been intentional, but it's something I want to bring up regardless. I'll be the first to say that Keiji wasn't wrong here. Prying into everyone's votes is a very bad move, especially since no one knew that Mishima would actually die (it was introduced as a practice round, after all). I agree with him, Joe was being rash, but instead of leaving the conversation there, he decided to throw Sara into it to pick a side. Which is... not good. He already won the argument and already had Reko on his side. Bringing in Sara could not only make Joe feel worse and potentially strain their relationship (especially if she rightfully chooses Keiji's side like he was expecting and hoping for), but just puts Sara in the spotlight during something she doesn't want to be part of. While there's a chance he might've done this because he know Joe is more likely to listen to her than him, he should've known better than that. It again makes her take the responsibility of giving the final verdict that would've otherwise gone to him.
*Asking Sara to take responsibility for his life
I've got nothing other that the grown adult swearing his life to the grieving, unstable teenager to take responsibility for while asking her if she'd die along with him is weird as heck. Keiji's said weirder things prior to this, but this one is a different weird. I think Beanieman's post mostly echoes my thoughts on this on, so I'll link it here for this point. This part kinda bothers me:
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He shouldn't be encouraging her taking on anymore responsibility than she already is. He knows that the deaths that happened under her leadership haunt her. He knows that she's very much unstable enough already, to the point where he takes baby-steps to avoid triggering her trauma over Joe. He positioned himself as her reliable partner, her rock to lean on (quite literally sometimes). We see first hand how emotionally dependent she is on him. If he died, it would destroy her-- she'd destroy herself over it. He knows this (or should) but he still does it. His disappointment and dismissiveness when she understandably rejects him makes it worse. The guilt of potentially not living up to his expectations is not what she needs.
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*Potentially working for Asunaro
This is more ambiguous than everything else here and more a theory than anything but it's been on my mind for a long time that Ranmaru might actually be onto something here. We know that Asunaro has a strong hold on the police. Midori was able to infiltrate the force, and they were able to get rid of Mr. Policeman for looking into the corruption going on, first having Megumi fire him and secondly getting Keiji to kill him by planting false info about the suspect having a gun. Megumi was also able to get Keiji off the hook for murder, which I believe Asunaro had a hand in too (I theorize this might've been her wish). There's also Alice, who was arrested and sent to prison despite the fact that he (legally) didn't kill anyone since Midori was a doll. The police are connected to Asunaro-- by extension Megumi and extending further potentially Keiji.
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Something I've seen someone rightfully point out is that neither of the options you're given to say in response to the accusation... actually deny it? Both choices dance around answering directly, which is suspect as fuck. If Keiji truly wasn't with Asunaro, why not shut that theory down immediately? There's no benefit to answering anything but "no" when he's innocent, and he's lied straight to people's faces for less. So why not just debunk it? I think it's cuz there might be some truth to what Ranmaru was saying here. The biggest reason I think this is because despite the fact that Keiji quit the force, he and Megumi were still associating with each other years later. They were kidnapped together and partnered up for their first trial. One missable piece of dialogue is Keiji admitting that he was with his partner-- or rather a "coworker"-- before getting knocked out.
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That slip of the tongue and backtracking makes me believe this part to be true. Him switching from "my partner" to "a coworker", which is a lot more distant and impersonal, makes me think it's got to be Megumi. However, I don't believe that Keiji would wanna keep in touch with her after what happened willingly, so I can only imagine that it's due to that debt he has to her. My little game theory here is that after the shooting, the debt he owed her was a forced recruitment into Asunaro. It's the only thing I can imagine he meant by "the worst kind of debt", a debt he'd literally let her die for to get out of. And if this is true, then it could also explain away his instant attachment to Sara, since he'd know beforehand that she's someone he can depend on due to her having the highest chance at survival. Maybe he already knew about her beforehand, one way or the other. We know Hayasaka did (which I think we as a fandom moved on from way too fast btw). Kai and Sou did too. There's always a chance. And unlike Sou's victory rate and Midori's favourite number, it's not zero. One person made a comic about this idea I recommend checking it out, it's tastefully unsettling. But still very much unsetling and uncomfortale. Be warned that it's also Keisara-centred, so if that makes you even more uncomfortable they did the job right you can ignore it. Proceed with caution or don't read if you don't like.
*Being a predator
I have been waiting so long for this one XD For context: a while ago I made a longpost discussing the sanitisation of soushin and this kind of toxic attitudes in fandoms regarding "problematic content" (ships, characters, shows, you name it). In it, I mentioned that it's not only soushin that receives this treatment but a certain other dynamic too. It's not a rainy day, however this has been way overdue and if I don't get this done now I never will.
Something I've seen a lot, and I mean a LOT-LOT is this notion that Keiji acts "like a father" to Sara and that their relationship is a completely platonic father-daughter bond and that he's the resident dad of the group? Like, it's cute, but that's not at all what their relationship is. At all. Not even a little bit. We called Sou and Kanna siblings before the Greenblings reveal. The difference is that not only does half the fandom think this man is gay, but he's only ever been protective and caring and loving without any romantic intentions towards Kanna ever. His title as her brother was deserved, based on the genuine affection and platonic protectiveness similar to that of Alice's. Keiji has made advances tho, on many occasions, and his flirting is repeatedly acknowledged by other characters. Namely Sou and Reko.
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(Sou grills him for being a creep every chance he gets I love him XD) But yeah, these are not the type of reactions and comments you receive when being a "father-figure" to the teenager. You get all this when you hit on the teenager. Which he does all the time by calling her "cute" every time she asks something and his "cute little detective", swearing himself to her by saying that "he's always on her side" or something like that, asking her if she'd die alongside him, repeatedly claiming or insinuating that they're on a date, or ""having a moment"" and going to ""take the next step"" when in private (*cough* groomer *cough*)-- you name it, he likely said it. He's a walking-talking ladykiller machine and teenage girls aren't safe, apparently.
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(Quick note: The dialogue for the Russian Roulette one is a tad different now. In the new translation he says "cause you're so darn cute" now. I dunno if that makes it sound any less weird, but I felt like putting that out there. What I'm also putting out there is that according to the trivia he calls her cute 8 times throughout the game so. Yeah. *Cough* groomer *COUGH COUGH*)
Like, who tf says this?? Especially that last part 💀 Even if you wanna die on the hill that these are supposed to be "jokes" not to be taken seriously, we should all be able to agree that the (ex)police officer in his late 20s jokingly hitting on the high schooler he follows around is still weirdo behaviour at best and down right despicable at worst. The fandom seeing lowkey predatory/inappropriate behaviour from a figure of authority persistent for almost three entire chapters and dismissing it as "fatherly" and "platonic" is, well, concerning. It's very concerning. If your dad acts like Keiji, you should probably call the police. Unfortunately for Sara, Keiji is the police. And considering this guy got away with manslaughter, I don't think said police would do anything anywho. But yeah-- he uses flattery and flirting to distract her from prodding to much at him while simultaneously aiming to gain favour in her eyes. He showers her with reassurance of his loyalty and affirmation of his deeper attachment towards her and her alone every chance he gets to cement his position as her closest and most trustworthy ally. He insinuates a romantic partnership between them to others to mostly keep her to himself or the two of them alone (he always does that when they're investigating or going to investigate by themselves). There's such an obvious romantic undertone to their relationship and his actions that it going almost completely ignored in the fandom feels weird to me.
I want to make clear that there's nothing wrong with headcanoning Keiji as a father figure to Sara. It's cute. Keiji didn't have a dad himself, and the closest thing to a father figure he had was the man he shot dead. He's a damaged and hardened guy. But Sara's dad is involved with Asunaro and Gin's is an alcoholic, and in a situation where they both need guidence and protection he tries his best to grow and change, fumbling to become that decent father none of them got to have. It's nice, and a wholesome dynamic for our "characters with memorandum counterparts and only non-determined deaths" trio. But that's obviously not what their dynamic is. There's a difference between headcanoning something and erasing canon and the Yttd fandom leans heavily into the latter. Keiji's a creep, he always has been, yet 90% of people I see always portray him as a Mr. Dad Guy or completely sanitise him to hell when him being creepy and unnerving to be around is what made him such a fascinating character. Just like I said with Soushin, the sanitisation to make canon more digestible is one thing: harassing or insulting the people that explore canon is another. I'm gonna take a bullet, derail this rant and say it-- Keisara shippers get so much shit for literally being right it's so infuriating. Keiji does hit on Sara, a lot. He's creepy and weird like that. Him flirting with her isn't a "mistranslation" or a joke or anything like that; his dubious wording and antics are very much intentional. Yet the only people I see actually addressing and acknowledging that without adding fluff is keisara shippers and other ""proshippers"" only for them to get fucking sniped for it I cannot 💀💀 I have yet to meet a single eastern fan who calls this cop "fatherly". This really feels like such a western issue cuz the majority of the japanese fandom agrees that this man's a predator (correct me if i'm wrong but keisara is the most popular ship in the japanese side of the fandom, right?). Then again, eastern fandoms are more chill over there when it comes to separating fiction and reality in general anywho.
*Yeah, I think I'm done with the Keiji slander. Yay. Time to unceremoniously end this.
There's more to say about that, but this is a Keiji post, not another shipping discourse post (although it's hard discussing Keiji's predatory behaviour without bringing it up too). Before I do spiral from the original point, I'm going to try and reach some sort of conclusion here. While I did spent the majority of this post just reading Keiji to filth, and am very salty towards him in particular, this was not just to rake him through mud for my own sanity (tho it's part of it XD). Keiji's character is that he started off as someone who wanted to do the right thing, someone who wanted to be good and moral and protect others by joining the force only to kill all the progress he made along with the person who inspired him to become an officer in the first place. It heavily contrasts the Keiji we have now, a sleazy, unreliable and corrupt ex detective who flirts with underage girls and is willing to resort to the most bankrupt of decisions to save himself. A man that has long lost hope of his wounds healing that he lets them fester and his rot spread onto others. And while I headcanon Keiji to just inherently be a piece of shit, his former self tried his best to be genuinely good before he became so convinced he can never be better that he made peace with his shittiness in the end.
With all this I wanted to highlight some the shadier and bankrupt things he's done that I haven't seen much discussion around and refresh myself on them before the final part. Both so no matter how emotionally dependent and therefore rose-tinted Sara is about the man I don't forget what he's actually like and what he's done while also being able to appreciate how much he's changed for the better. Some of my favourite examples about how he's changed are these:
Before the second Main Game Keiji was willing to let Sara and Kanna die because it was the most beneficial option for him, but in Chapter 3 he takes the on the role of "it" from Kanna and refuses to tag Sara when he thought he was gonna die after failing to beat Midori.
Actually showing more sympathy towards Sou after the Main Game. He was very mean about dismantling his pretence of a cold front to Kanna's death, don't get me wrong, but he showed a lot more consideration and understanding for Sou's feelings and acknowledgement about his active role in it than he ever had beforehand.
He was genuinely fighting for everyone to survive the game, not just himself. While Keiji would prefer everyone making it out safely, he has a tendency to guarantee his own survival first through any means necessary. His plan to corner Midori in the banquet could've cost him his life if it weren't for Q-taro's final stunt, yet he still reassured Sara to save Gin even tho it could've resulted in his execution from Meister potentially finding him guilty of violating the rules.
Him hugging Mai and trying to be more cheerful was cute as heck. I'm sorry but him showing more vulnerability around his allies and being less closed off in a way he hasn't been before is something I'm very head empty about. That he was hugging and interacting with Mai without making any unwanted advances or ladykiller jokes and generally just having a more friendly vibe was nice. It makes his creeping on Sara more unfortunate, but I'll take what I can for now. The bar is in hell.
And that's it, I think. Overall, I hope they do address some of his actions here in the final part or make them have an impact on his and Sara's relationship. Especially that Asunaro part. The person who wished for Sara to join the death game is still unknown and so is Keiji's consent form wish (same goes for the Dummies, Hinako and Megumi), so I'm curious if they're related or not. If he's going to go down an even darker path or redeem himself as much as he can we'll see when the final part drops. He has the potential to go both ways. This is going to be kinda awkward if the next part reveals him to have been a decent guy all along, so hopefully that doesn't happen. Please be morally bankrupt, man. This post didn't end up the way I wanted it to, nor bring up as many points as I would've liked, but I know I won't finish it if I went full perfectionist on it (I already spent months on this writer's block do be a bitch) and it's looking kinda long already. Hopefully it's still decent enough as is right now. I'd like to say that this is my apology for the last longpost I made, but I brought up one of the most controversial and hated ships and traits of Keiji's character and defended them, so maybe I shouldn't 🙃 Anywho, hope you enjoyed and cheerio.
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sorsabruh · 6 months
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Accidental cuddle..
[...both of them fell asleep during a movie and the aftermath looked like that. Ehm. Giggles]
ANNDDD a little bit of the next day..
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HIIHIIHII Bee is so drawable I luv him sm
For context, that is my sona and Earthspark Bumblebee's holoform. They have a student-teacher relationship, everything between them is completely platonic. (At least from Bee's side, that is. Sam though.. mm not likely😇, but it's totally one sided)
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Thanks for reading !! Love ya'll !! *dies*
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s3 episode 11 thoughts
dare i say it… new favorite episode?
whatever expectations i had, they were blown away. usually the episode after a two episode arc feels weird and stiff, but this? this hit every box on a checklist i didn’t even know i had.
i’m bouncing off the walls right now. i'm pacing my room and mumbling to myself while gesticulating wildly. i am filled with an energy that caffeine has not ONCE given me. and it's called "your character, that is so near and dear to you, got an episode dedicated just to exploring their inner life and workings and belief system and faith in God and the world". try it if you get a chance.
so let us begin. let me give you my verbatim notes, so you can watch the excitement grow.
oh boy! oh boy oh boy! i am excited! and i know by now to not expect any real continuation from the last episode, but i’m still excited because the last two were so good! and this one is like… good omens? with a kid that can start the end of the world?
wow. never have i thought to myself, how would mulder and scully handle biblical revelations? but here i am. wondering it.
hope the kid is chill. hope he has good vibes. mulder will like him anyway because he’s actually a huge softie but still better if he’s got good vibes.
we open on a sermon. the priest or pastor- depending on the denomination- whatever his title is, he is talking about faith. saying that miracles are real. and now he’s shaking and moaning. is this one of those churches?
OH HE’S BLEEDING from between his knuckles like some sort of blood wolverine. people are looking at him, thinking, what is going on? and this is something i am also wondering. maybe it was fake though…. little capsules in his hands, maybe???
he’s dabbing off his makeup now. as a man enters his dressing room. saying that some people really do believe. but he’s being weird.
and then this guy escalates to murder. and when he touches this pastor he’s burning up??? huh??? a firebender?? in pennsylvania??
THE INTRO WAS DIFFERENT AGAIN THIS TIME. WHY DOES IT CHANGE. i have come to know these beats VERY well!! they are like a heartbeat to me. you cannot simply alter them as you see fit!
scully looking at the body of the dead pastor/priest, talking about how it looks like rope burns around his neck. mulder crouching VERY close by.
HEHEHEHEHE mulder is like “he was bleeding from his hands like the crucifixion” and scully goes “stigmata?” heheheheheeeee i’m blushing
(talking about belief systems is apparently a way to my heart? like c'mon, tell me how you understand the universe and which elements you surrender to knowing that you will never comprehend. you look cute while doing it)
no wounds on the hands, though… so mulder licks the blood. and i froze JUST as scully makes this horrified face... i’m CRYING. yes, it is fake blood, and yes, he has some on his lips and teeth, and yes, its adorable. but what a risky move!
ohhh he was wearing a sugar pump sort of thing! yum yum. couldn't be me, i'd be slurping that.
so mulder has been tracking religious murders related to stigmatics (excellent word!)
scully’s talking about how certain people believe at any given time there are 12 stigmatics in the world. and they represent the 12 apostles. and i’m blushing terribly.
nods solemnly. i am learning a lot about myself through this show.
scully you are so preeeeetty. 
okay, cut to elementary school in ohio. kevin is blowing spitballs. his teacher is bullying him into doing math on the board. when all of a sudden, his hands start bleeding!! and we see that he has the holes!!!
he’s in the nurse’s office still when mulder and scully show up. damn how did they get to ohio that fast… OHHH they had put out an FBI alert and maybe this happened more than once.  yes, this is exactly what is explained mere moments after i made the initial comment.
so it happened BEFORE, and they assumed it was an incident of abuse, but it wasn’t proven. still, his dad was institutionalized after saying Kevin was chosen by God. okay! things escalated. 
scully is talking to the boy. she feels his forehead and says he feels feverish. okay doctor!! and she says he is very brave. queen. smart and kind.
mulder is meeting kevin’s mom. explaining that he might be in danger from a religious fanatic.
oh! the thermometer in his mouth broke. straight up exploded. hope that was fake mercury in there.
they’re going to put kevin back “into the shelter” which i feel like would make him an easier target for a serial killer?? but on the off chance it WAS his mom, it would make him safer. so mixed feelings here.
mom yells at the teacher, teacher says she loves her job, and mulder has this excellent smile. then waves scully out to leave. it was kinda funny to me for some reason, the waving her out. quite domestic. 
mulder thinks the kid did the cuts to himself to get his father back. hmm. not buying it. so they go to talk to kevin's dad. 
dad claims the forces of darkness have been watching kevin. in the great war between good and evil. he’s really talking to scully and he says they just “come full circle to find the truth”. she says dude idk what that means?? and he says “you will” okay... i’m creeped out a bit!!!
kevin is back at the children’s home. telling a bunch of other kids scary stories. and he seems to be explaining a scary guy who is walking into the building as the storytelling goes on. just as the scary guy enters, all the kids leave. scary guy is looking at the wounds on kevin’s hands!
soon after, mulder is with the group of children who saw the guy. we learn here that mulder is 6 foot 1. which is very funny. 
kevin was abducted by the fellow it seems he was describing before his arrival!!! and his mom seems to blame scully. she looks really upset.
they see the drawing that they think does not look like a real person, and kevin’s mom is like it’s owen, who did the yard work. 
so it’s owen time. he’s carved noah’s ark and he has kevin. but he says he can’t let him go home. because it isn’t safe. he refers to himself as kevin’s guardian angel. hmm. that makes me suspicious.
owen grabs a shotgun when a car pulls up. but the agents get him to put it down and scully is on a quest to find the little dude. and he was there… but now he isn’t?
so owen says God asked him to protect kevin. 
OH ANGRY MULDER IS GONNA QUOTE SCRIPTURE AT YOU!!!!! now give him some DAMN ANSWERS!
owen is like, well YOU believe, don’t you scully, because you have that necklace on. he’s calling her a BAD CHRISTIAN??? the audacity….
then owen gets up and JUMPS OUT THE WINDOW??? and runs away??? somehow??
(mulder jumped down from the porch to chase owen, and his big coat floated around him like a cape... i giggled)
now where did this dude go...?
kevin made it home!!! he’s yelling for his mom. she doesn’t seem to be there, but someone rang the doorbell. and we only see a quick glance but it LOOKS like the killer!!! 
who burns off the doorknob with his firebending!!! so yes, it is the og killer from the start of the episode! he comes in and asks for kevin. saying he knows he’s here.
mom, now would be a good time to roll up with a gun. 
he picks up a family photo and sees kevin in a picture then checks the closet to see if he’s in there but kevin is in the hamper. and the hamper is bleeding!!! dead giveaway. 
but owen rolls up just as the firebender guy opens the hamper, and starts fighting for him!! so kevin is making a break for it!!!
he runs and runs and RUNS INTO MULDER!!!! scully is telling him that he will be okay.
they only find dead owen. no firebender.
and kevin asks scully if she was sent to protect him… she does not seem to know what to say because. do you mean like by the government... or jesus?
autopsy time!!!! she’s talking into the voice recorder like always. it always gives vlog energy. anyway, his body looks very much alive. despite the very much dead thing. 
mulder interrupts this. and scully asks him to SMELL the dude. he obliges. with only a smirk!
scully says he smells a bit… floral.
OMG!! OMG I RECOGNIZE WHAT IS GOING ON HERE. they talk about it in the brothers karamazov, how a holy body is said to stay intact and even smell good when it ought to be decomposing. so the real question is: is she imagining it?
i mean, she is the body expert. so i’d want to say no. but also, this dude was playing with her head. so it’s hard to say. i'd think she would identify the body correctly no matter what, but a little smell hallucination thanks to the power of suggestion cannot be ruled out in any situation.
AND SHE TALKS ABOUT IT!! apparently it is something you learn in catechism. okay, well i just picked it up from that summer i got through that book, but we all learn somewhere. mulder is like “you’re serious?” and i feel he should be encouraging this open discussion rather than ridiculing it. AND SHE STARTS NAMING SAINTS IT HAPPENED TO!
mulder is saying that those things didn’t really happen, and i’m not taking this from alien man.
mulder has transitioned into listening mode now. OH! SCULLY! she says:
“isn’t a saint or a holy person just another term for someone who’s abnormal?”
“do you really believe that?”
“i… believe in the idea that God’s hand can be witnessed. i believe he can create miracles, yes”
“even if science can’t explain them?”
“maybe that’s just what faith is”
YES! YES I AM CHEERING AND JUMPING UP AND DOWN. we were owed a scully-centric episode, and never did i even THINK we would get something so aligned with my interests that we’d start exploring her religious beliefs and how that intertwines with her faith in science and her work. that sounds like something i’d write a fic for because it’s hyper specific to my interests. but no. this is CANON!
mulder is saying that she shouldn’t get swept up in these things (and how ironic that the roles are reversed! it’s exquisite. we’ve found his weak point, he’ll believe in anything but a Christian God)
scully is lost in thought. taking a deep breath. steeling herself.
pause. it’s a scene change. but mulder has a pencil in his teeth. it’s adorable, really. he takes it out to write something.
they pulled prints from owen’s neck!! burned right onto the skin. and they found who did it!! the man i was previously calling the firebender, his real name is simon gates, one of the south’s wealthiest men, arrested 3 years ago on a DUI. 
so then he went to israel, and this is how i learned of something called “jerusalem syndrome”, where people come back from the holy land with religious delusions. i have not heard of this before. but it could be a motive. except for the whole burning fingerprints into necks thing. i'm unfamiliar with any sort of place turning you into prince zuko.
okay, so someone saw kevin with his mom the same time he was seen with a social worker??? doubles?? twins??? ghosts??
kevin and his mom are on the side of the road with a broken down car, when who pulls up but SIMON!!
she asks what he wants and he says “i think you know”, then kevin makes a break for it.
now. can an old man outrun a child? children have small legs, but boundless energy.
BUT HE’S RUNNING?? AND ANOTHER KEVIN GETS OUT OF THE CAR??? to talk to his injured mom. then running kevin DISAPPEARED!!! AND MOM HITS THE DUDE WITH A CAR!!!
sadly, it wasn’t out of excellent aim that she hit him, but rather because she had her face smacked into the ground by simon and was concussed or something similar. she drove into a ditch. 
NO!!! KEVIN IS SAYING SHE DIED BECAUSE OF HIM. DEATH??? I JUST THOUGHT WE WERE DEALING WITH CONCUSSION HERE?
i guess it can be a quick trip from one to the next. but i'm sad for poor kevin.
scully is near him, telling him she promises she won’t let simon hurt kevin. OH LORD, YOU GOT HER PROMISING THINGS, SMALL CHILD.
he doesn’t want to go back to the shelter. and she says he doesn’t have to. are they going to take this small child for a bit….?
she avoids mulder’s gaze when telling him she wants kevin to come with them, saying she is not getting personally involved, but like mulder is gonna complain having a kid around. 
(he actually didn't seem to have his typical instincts kick in today. how curious...)
and turns out simon rented the car under the name of one of the devil’s disciples. yikes!
so creepy simon is watching this go down despite being hit by a car. 
back to the motel. scully is running kevin a bath and sees he has a big scratch on his side. from the crash… or?
mulder is fake pouting. “you never draw my bath” JCHDJSBJSND
she’s freaked out because she knows that cut was NOT there before. OH? is it the jesus spear thing??
she is busting out her theological training- he could be in two places at once, like st. ignatius! and mulder is talking about how it was all a metaphor, that bible. mulder, if you are dismissive ONE more time...
OH, I GASPED AT THIS NEXT PART. HOLD ON I NEED TO WRITE THIS DOWN:
“how is it that you’re able to go out on a limb whenever you see a light in the sky, but you’re unwilling to accept the possibility of a miracle, even when it’s right in front of you?”
“i wait for a miracle every day, but what i’ve seen here has only tested my patience, not my faith”
“well, what about what i’ve seen?” 
UGH. how PERFECT is that dialogue!!! how brilliant is that exchange!!! why is what she has seen less believable than his x files and aliens and beasts? he spends so long looking to his own stars that he’s forgotten others can form constellations as well. and how often does the narrative favor him, his thoughts running like a prey animal, chasing and chasing any sort of lead. why can’t she have something that cuts her to the quick just as deeply?
sure, science is great, science is the building block of her reality. but you can’t change the way you grew up, either, the pattern recognition, the fear of the divine. and she’s never had trouble balancing the two, we just haven’t had a reason to see them interact before, because she generally compartmentalizes the day to day world and the spiritual- and how many of us can say we do the same? probably most, if we believe in anything at all. but then it comes straight to a head- and after she has been through so much as well, losing her dad, her kidnapping, her coma, losing mulder and her job (which luckily came back), losing her sister forever- is it selfish to want there to be a caring force out in the universe?
but on the flip side, that means that there is real and genuine evil, forces of the devil and hell- unless you think it’s poetry, like mulder does. but wouldn’t that explain all the suffering she’s been through? the horrific things this job has showed her? and wouldn’t it be worth it in the end to go through that all if you know it was to be defeated?
okay i just spend so long typing that up the screen went dark. SORRY SORRY I’M COMING BACK I PROMISE!!! I JUST GET EMOTIONAL.
NOOO! a weird noise was heard, so mulder kicks down the now locked door where kevin was supposed to be taking a bath. AND THE WINDOW WAS MELTED OPEN!! so scully basically comes face to face with the evil that must be real if miracles are as well. oh! i’m eating this up.
but she promised him he would be safe! so this is not looking good!
she wants to go talk to his father again. and mulder doesn’t want to, but she is NOT taking no for an answer. 
kevin’s father is not coming up with an answer. the doctors have increased his meds and he’s very foggy. 
she asks again about the full circle to find the truth thing. and she runs out, in a daze.
mulder gets a call that there has been a simon spotting, but she doesn’t hear; she’s pointing at a recycling bin, saying that it’s arrows that form a circle. she thinks he’s at a recycling plant; he thinks he’s at the airport.
mulder asks if she thinks she’s the one that was chosen to protect him. and she says she doesn’t know; her voice cracks as she says that if she’s wrong, she’ll meet him at the airport. OH! religious burdens, the divine pressure of fate. he watches her leave, looking troubled.
at the recycling plant- and simon IS there, saying kevin has to die, for everyone, so the new age will come. and his hands are bleeding again. all the others were false.
SCULLY AMBUSH!!! but simon is taking him into a recycling chopper. AND HE DROPS HIM IN!!! we see chopping occur!!! but it was SIMON AND NOT KEVIN THAT WAS CHOPPED!!! kevin caught himself on the ledge!!!! she pulls him up.
he says he knew she’d come, and they hug so so so tight, and she places a kiss on his head when she’s holding him, and i’m gonna cry like a baby
when they’re getting him around to leave, she says that maybe she’ll see him again sometime, and he says that she will.
and scully looks like she’s crying- i don’t think she is, but she puts her head in her hand- mulder comes in and asks if she’s okay. she says she thinks so, and he holds out her jacket to put on. it might have been the most tender thing i have ever seen. he says they need to go make a statement; she asks him to do it alone, she has to go run an errand.
again, she mostly avoids his eyes. but he agrees, and goes to make the statement alone. he doesn't press.
AND SHE GOES TO CONFESSION???? FOR THE FIRST TIME IN 6 YEARS??? she starts talking about not being able to discuss something with mulder. she asks about miracles; if she was seeing things when it comes to saving kevin, or if she was imagining them. 
she doubts herself because mulder didn’t believe them!!!!!!!!!!! and usually he believes without question!!!
maybe they weren’t meant for him, maybe they were meant for YOU, he says. and she asks if this was to bring her back; he says “sometimes we must come full circle to find the truth”
and it makes her afraid!!!! that god is speaking but no one is listening!!!!
WHO THE HELL WROTE THIS EPISODE. NO. NO, HOLD ON I’M GONNA LOOK THIS UP. 
KIM NEWTON. KIM. YOU ARE THE ONLY PERSON WHO GETS ME ON THIS PLANET. NO ONE ELSE DOES.
wow okay. i’m going to be pacing my room about this for 100 years. there are going to be think pieces about this, from me, for the foreseeable future. i’m losing my MIND.
i don’t think i could have cooked up a more perfect episode if i had tried. something centered on scully entirely (mulder has had his fair share of attention), something about faith, something where she questions what she holds close and why she holds it close and what it means that she does so at all. what it means for there to be human good and human evil and divine good and divine evil. how god speaks to people and how we listen. or hear things that he didn’t say, like simon did. 
holy FUCK i literally could not think of anything better. and i have SO much to say. i already SAID SO MUCH, too. like i’m seriously bouncing off the walls right now. whatever love i had for scully before just quadrupled- and who knew this was even possible??
for things to be reversed, for mulder to try and talk her out of a belief, how bizarre that must have felt to him, and how cold it felt. how he just couldn’t see it, how his not being able to see it drove her to doubt herself, how she must doubt herself already, but that sprung everything to the surface. how she doubts that god would use her. and use her for good. 
but still, despite his lack of understanding, despite his trying to get her to think rationally- he is there for her, even if he doesn't get it, even if he could have done better. the way he held her jacket while she processed everything, the way he didn't question her needing time for herself. somethings are best left unspoken.
lord, i’m gonna have to stop there because if i don’t. i just might never shut up ever ever ever. and i still need to proofread all my raw notes, and i’m sure i’ll think of something else to say.
i started this episode AN HOUR AND A HALF AGO LMAOOOO i just had SO much to pause and observe and say which is NOT a complaint in the slightest. 
wow. new fave episode i think. i’ll have to add it to the list. 
please let me know what you thought- are there any other scully truthers out there who lost their minds over this? did you like the episode? is it disliked and i'm strange for going on such a ramble? did you have trouble reconciling faith scully and science scully? personally i don't, but i could see how some people might. did you find mulder too dismissive? or did you think he was trying his best? some combination of both? did scully protecting that kid make you emotional? please, spill EVERYTHING. i always want you to spill everything, but now so even more than usual.
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bumblingbabooshka · 1 year
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[TUVOKTOBER: Day 12] Casual telepathic conversation. There are some things you can't discuss with non-Vulcans.
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No text!
The lady Tuvok's talking to is a canon, unnamed background character:
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She's ex-Maquis and appears in like two scenes where she doesn't speak.
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forcedhesitation · 3 months
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dead by daylight-- the game where you can play as steve harrington from stranger things, and can get sent to partake in a match of murder hide and seek at midwich elementary from silent hill, where you can then use a lute to perform bardic inspiration from dungeons and dragons to give a bonus to your teammates, except for the one who is being chased by nemesis from resident evil 3.
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markantonys · 11 months
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phosphorus-noodles · 15 days
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i think... au oli's mom would be a bird lady. like a crane or something. and his father would be a shapeshifter bc royal lineage powers but he's Also he'd be a big panda man y'know. like father like son. his dad met a pretty bird lady in the village and fell in love with her so he made her his queen and they're in love. can anyone hear me
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frownyalfred · 10 months
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I... I imagined Lex Luthor as the version of Batman: the animated series and I was like "how tf this man a omega?" But when you said what version was I was like "ooh know this is more like it..."
thank you for the opportunity to spam even more pretty Lex Luthor gifs on my blog!
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nichestartrekkie0-0 · 6 months
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Hehe more fanart
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so... my boi at a party. I think Andorian Party clothes might lean on the more decorative side as these guys r used to -30 temps. (It's an excuse to draw something indulgent, but i think it's valid enough.)
(i took my ref from a Pinterest photo btw)
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northwest-cryptid · 3 months
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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oilith · 2 months
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This soundtrack is fucking fire
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zakuryoishi · 22 days
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this sequence is so good they were crazy for this scene
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today i found out he still wears a black + silver belt in 2019
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one of these days i'll write up a post about the parallels and foils between vivi and hermes and why it fucking kills me. for now all i can say is in hindsight the 'latched onto vivi Hard as a kid' to 'latched onto hermes Hard as an adult' pipeline is Real
#ffix#ffxiv#vivi ornitier#ffxiv hermes#final fantasy xiv#final fantasy ix#the absolute fuckor#hermes really is just such an interesting and visceral deconstruction of/foil to vivi's themes#ranging from *vivi* being the one in the same role as the familiars here#in comparison to hermes meaning the best in the world and trying So Hard; but ultimately coming from a place of immense privilege#and the fact that he was fumbling around in the dark in a society that very aggressively tried to insulate him from any meaningful#perspective on the shitty things he had internalized about familiars without realizing it; much less knowledge to unpack it#and how in the end he still was shitty to and about familiars; including and especially his daughters; who he abused#and some of that stemmed at least partly from his own selfishness and the things he was in denial about#to the fact that vivi had *support* when it came to things like grief and fear and life being precious#and the importance of finding your own meaning in it; while at the same time treating unavoidable death with weight and respect#and people in his life being like 'yeah it's pretty fucking understandable to be fucked up about all this'#instead of at most condescendingly treating him like a freak and an outlier for like. fucking being sad or angry about things. lol#bc *vivi gets angry.* he doesn't just feel sad he gets fucking furious; he feels real ass hate; he wants people to die for what they've done#and when he *does* question that in himself it's not ~uwu if i hate people i'm just as bad as them~; it's 'i've repressed so hard that i#literally have forgotten how to identify what sadness feels like; and it bothers me that my grief response skips straight to hatred now'#i just. god i love vivi so much i could go on. anyway when someone tries to pull a 'familiar-equivalents are soulless puppets#with a single purpose and it's fine to kill them if they're defective or obsolete' vivi tries to explode him with his mind#and his friends go i'll help! and that's why i love ffix#ffixtag#ffxivtag#FF tag
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