Decimation
Some members of one of the GIW’s top-secret research facilities have made an earth-shattering discovery.
They’ve found a way to make half-ghosts.
The failure rate is high. For every subject they successfully convert, many more are left burnt-out corpses—or worse, as rabid undead that must be put down with force.
It didn’t matter. The test subjects were cheap, worthless. Their countless deaths were an acceptable sacrifice in the name of progress.
Their operative’ deaths when they begin the full plan… those will matter more. Their warped agents may be more dangerous than normal humans in combat, but legions of foot soldiers still have their place. It would be foolish to leave themself solely in the hands of ectoplasmic entities, even if they’re allies and still partially human. Recruiting and training enough replacements to recover the losses would take time.
But it will all be worth it.
Finally, they will have control of a strong enough army to bring their goals to fruition. Those inhuman wraiths will be eradicated, ensuring the safety of the real, living humans and opening up a whole new dimension of untapped resources.
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incoming dangender thoughts: the more I read up/watch the stuff dan has said about gender after BIG + reflect on what he said in BIG I'm like. y'all she really has been explicitly trying to tell us his gender IS formless blob (without making it a huge deal in the mainstream public eye), but so many people haven't actually been taking him seriously! like. labels are made up, dan has pretty much said as much before. why do we have to have a specific approved™ term to consider them genderqueer/nonbinary/trans? those are descriptive labels and dan has been using a fun descriptive label they created that he defined for us in BIG, a definition that matches up with those other labels! and dan has said since 2019 that he is comfortable with any pronouns even though he still mainly uses he/him. like, lately dan has been using more she/her and they/them for herself and experimenting with being more femme and/or androgynous in various ways, and what is changing is not even necessarily gender (although maybe who knows), but probably that dan is finally feeling more comfortable with different kinds of gender presentation and pronouns than she typically uses. because low-key gender is kind of a performance and it's scary to switch it up sometimes but dan feels safe doing so especially with their audience and I think that's actually really special 🧡 but moral of the story, dangender has actually been out in the open since 2019 and I wish more people picked up on that!
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Yes, poor people insist on eating cheap food and refusing to learn to cook. They wouldn't want better even if they did have the resources, that's just how they are by nature.
Thank you for correcting those ignorant Jason stans. Their headcanons of Jason being a good cook and enjoying fancy food are so seriously harmful.
Cass (who canonically lacks a lot of home skills and greatly enjoys eating other people's food) is one of the best cooks. Bruce (canonically a terrible cook who can't even make a sandwich) "does okay"—sure, it's your headcanon. Alfred, the classy British guy, is logically a great cook and "super posh". We can sum up Tim's unimpressive cooking skills just briefly.
But we need an entire section describing your headcanon about how Jason can't cook and needs to stick to "poverty comfort foods", because he comes from a poor background.
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To explain The Goblin Problem and not go on a tag rant on someone else's reblog, I will explain it in the nutshell.
The Goblin Problem is when a story establishes a group of creatures to serve as recurrent antagonists (not necessarily all one species; in a lot of rpg games this can broadly apply to "monsters") THAT:
Are never negotiable, or the negotiable parties among them are Token Heroic Orcs- that is to say, they are seen as objectors or 'good' versions who have absolutely no connections to, and hold no objections toward you attacking, the rest of their brethren, who they have forsaken as the price to be paid for being good.
Have obvious unique technology; they may attack you with weapons found nowhere else in the game, demonstrate the ability to speak, have their own obvious language, tame a creature that nobody else tames so that it's thus impossible that they are stealing already-tamed specimens from someone else
Are characterized primarily or exclusively as raiders who attack others, with the justification this means they are inferior creatures parasitically dependent on Good, Civilized Settings, e.g. they cannot possibly be sustainably hunting, gathering, or practicing either nomadic or settled agriculture.
Are often defined as having no choice to be evil or are created by a greater evil to serve as thralls, and yet, will not under any circumstances be regarded as indoctrinated victims, or if that is mentioned, there will nonetheless be an overarching lack of narrative concern as to where or how the survivors should live after the greater evil is taken care of, or if effort should be made to challenge the indoctrination and give them the ability to choose their lives.
What this ultimately creates is that they are unambiguously people, who obviously check all the marks of sapience, who are quite possibly wearing clothes, but the goblin or orc exists as a stopgap. You want your fantasy hero to get into a swordfight but you don't want him to kill another human being. So you invent something that wields a sword but is in some way "not a person", which is senseless. Unless you want the nature of this swordfight to be that a chimpanzee picked up a knife, at which point they are not going to use reliable sword techniques.
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So Maine can get shot in the throat 9 times, hit by a car, and thrown off a bridge and all he gets is not being able to talk (and sigma), but wash gets shot once in the throat and suddenly there's real consequences??
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