I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
i don't think u need to worry about poppy ikemen anymore, new ride kamens character is kr kamui who is our lord and savior dan kuroto
DAN THE DANGEROUS ZOMBIE MAN!!!!!! I was SO excited when I saw the reveal, he is absolutely the funniest possible character choice hands-down. oh my god. I'm so glad he made it into this game.
also Kamui just looks incredible. instant favorite. this is the kind of man I can picture standing naked on a cliffside and screaming at everyone about his imminent ascension towards godhood. he is the incarnation of that one iconic Gina Linetti scene.
glance: At first glance, what stands out most about your OC's appearance? What's their distinguishing feature?
face: Describe your OC's face. What's their smile like? Are their orbs cerulean? What would someone notice first when looking at them?
stature: What's your OC's body type? How tall are they? Do they wear clothing to accentuate their look or do they try to mask it?
motion: How does your OC move? How does their clothing help or hinder their range of motion? Are they flexible, coordinated, clumsy?
stillness: How does your OC act while still? Are they fidgety? Do they have any common gestures or tics? Does their clothing affect how they hold themselves while at rest?
canvas: Does your OC have any scars, piercings, tattoos, or other markings? Do they display or cover them up at all?
CUT & CLOTHES
night: What does your OC wear to sleep? Do they have a favorite pair of PJs, or are they more the birthday suit type?
day: What does your OC wear on a normal day? Why do they default to those clothes? Do they wear similar things, or do they change it up?
formal: What's your OC's formal look? Do they like dressing up? Do they have different looks for different occasions?
informal: What's your OC's lazy-day look? How do they like to dress when they're winding down?
outerwear: What's your OC's outerwear situation? Jacket, sweater, cloak? What sort of weather do they deal with most and how do they protect themselves?
footwear: What does your OC wear on their feet?
road: What does your OC wear while traveling? Do they have high-quality equipment, or are they making do? What does their gear look like?
armor: What kind of armor does your OC wear? Is it well kept? Bonus: where does it come from? Is there a story behind it?
arms: Does your OC have any weapons? What weapons do they carry, and how do they wear them when they're not fighting?
roots: Is your OC's look inspired by any specific style of clothing or fashion trend? What are the roots and/or inspiration for their look?
texture: Does your OC favor any specific kinds of cloth or textures? Is there anything they can't wear or don't like? What sort of fabrics do they prefer?
wardrobe: How big is your character's wardrobe? Do they wear things threadbare, or can they afford new clothes often? Are they any good at mending and repairing their own clothing?
ACCESSORIES & ACCENTS
bling: What jewelry does your OC wear? Does it have any meaning?
hair: How does your OC wear their hair? Does it have some kind of meaning?
makeup: Does your OC wear makeup? How often? What kind? Why do they wear makeup, and do they like it?
favorite: Does your OC have a favorite article of clothing or accessory? What is it? What's the meaning behind it? Do they wear it all the time or do they wear it sparingly to keep it safe?
change: Has your OC ever drastically changed their appearance? Significant haircuts, big tattoos, complete wardrobe swap, etc? Why? How do they feel about the change?
alternate: What would your OC's alternate universe look be? If they're a fantasy character, what's their modern look? If they're sci-fi, what's their fantasy look? What AU would you want to see your OC in, and how would they dress themself? Bonus: Prompt an AU!
was testing out gouache brushes and somehow ended up drawing the mice piss duo again. kind of ooc ratio but anything for the brainworms man. also this is probably the most "rendered" thing i've done in quite a while and will probably remain so for quite a while. who knows? i might even start drawing BACKGROUNDS soon??? LMAO