gimmick-copier · 6 months ago
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hey. you should copy @mass-reblogger 's gimmick
ok
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astralnymphh · 27 days ago
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Omg can I request Ellie and reader on halloween night exploring an abandoned house that’s known to be haunted. Ellie and reader are both huge fans of horror and ghosts, often exploring abandoned places and even using those apps that you can talk to ghosts with. So, you both go, but terrifying things begin to happen and you’re both freaking the fuck out equally. Bonus points if Ellie gets protective <3
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ok so yeah i had to do a bit of a drabble for this one! nothing too extreme though, but i love this idea. instead of them using apps, because ellie is such a nerd, i think she would have the genuine gear for it. girl heard the words "ghost hunting" and decked out immediately in all the utilities. ellie image @/angel-gbc
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“Can you tell us your name?”
This house is a chamber of disembodied sounds. Ellie discovered it on her usual walk from work, dead and moth-eaten as ever, and all she wanted to do was explore it through and through. She loves horror, and you follow her on that sentiment. The Victorian face of the house has remained gently intact—a debris-ridden ghost of its preceding self—save for a few holes, shattered windows, spots of soot from fire, and the eternal state of squalor. Eternal life of loneliness, unwantedness. Quite a big, blotchy stain on a lovely modern neighborhood full of copy and paste houses, huh?
Wrong!
Gentry used to live there, and now the gentry want it torn up. Like a sketch you feel disgust looking at.
But you admit this plainly. Watching your nerdy girlfriend psych herself to come here with every gimmick and gadget pushing on the seams of her backpack really is cute. Noticing her lip curl when there's even a second of static feedback on the spirit box, really is the cherry on top of a long weekend; you regret nothing.
For now.
She is kneeling, you are crouching. “You can use the—um, spirit box,” Ellie swallows her throat clear, adjusting the placement of the equipment. ”To talk to us.” Ridiculous excursion or not, you both felt a bit on edge. Hairs raise in anticipation.
Your pores felt susceptible. Open to the change in the air, responsive to the uncomfortable sounds of clothes and limbs shifting. Maybe your mind had made up an individual now: a pompous and rich woman. Tight in the waist from the boning of a corset, and rather busty because of it. She is the woman of this household, you believe, and she circles you with broad shoulders and steel curiosity. Not too creative for a nineteenth-century ghost.
You could feel her stare crawling all over you. Or your imagination. Shivers run up your spine regardless.
“Hey, maybe we should ask what happened to her,” you bleat, not conscious of how disomforted you look palming the back of your neck, or your words. The air has gone cold.
Ellie scales a brow at you. “Her? Shit, have you gone psychic now?” Her questioning tone drips of mock and shock, somehow simultaneously. But one widens her expression when static crackles inside the receiver, and lets a low sound through. She props up on her knees. “Could you tell us what happened to you?”
The feedback ends.
Ellie huffs a sigh of disappointment, lowering herself again. So much for going psychic. “Good job, though. Seem to 've said somethin' right,” she reveres you softly, pricking a knee up to set her fist on. Her leather jacket shines low with your flashlight.
The event left you paranoid, but all you can do is wonder if she feels the same, but stomachs a facade over it. God, does she think she needs to impress you?
Apparently so. Behind the silence, came a violent clatter of wood, or a door, none can be sure. You were the first instantiation; something between a shirek and a gasp calls your hand to cocoon at your chest, and you scatter aimlessly onto your bottom. It felt like an injection of fear. It made your blood drain. Made your breath run thick.
Fucking ghosts.
Ellie repined in a yelling whisper. “Jesus!” Her silhouette much more composed and still upright, but with a hand on her heart. Faint sounds of her scooting over, however, spurn your sight from the suspected room of activity, her acorn-brown brows pulled to a worried low. “You good?”
The gentleness of the question soothes. “Sure.” Somewhat.
Her lips quirk, and she hesitates a laugh. “Ha—yeah. No clue what the fuck that was,” she rasps as she slides up next to you, the warmth of her hand eroding the stifle in your back. She encourages you to ease into it with rubbing motions. “Way scarier than horror movies make it out to be, huh?”
You over-ease, “Definitely,” the word falling out so heavy. The charm of her actions make you forget this place even surrounds you. Material disappears. “God, my heart is racing.” You lean into your knees.
Ellie noses at your neck, tip smushing. “I got you.”
She does. You cannot see her from your cocooned vantage, but you can feel her breath, and sweet lips forming into kisses. The little noises created let you imagine instead: she is probably donning a dorky smile, and has wispy, brown, shut eyes. You picture her hand coming up to clasp your shoulder, right when it actually does.
“Good thing we aren't in an actual horror movie, though,” Ellie presses the joke into your humid neck, slowly creeping behind your ear. “That would suck.”
You bring your forehead up, smiling tauntingly. “You would probably die first since you're so distracted.”
Her mouth clicks. “Shut up.” But resumes the delicate act of pinching at your skin without shame. That, for her, is the reason the other-worldly, torturing atmosphere around you turns to something of a soothing bliss. Funnily enough, it happens during said movies. Distractions on your neck and a greedy girl hungry to eat them whole and proudly.
Though, when she finally comes to her senses, she plays knight in converse and band-shirt armor and scopes the area of interest. Nothing was there except an old broom and a rat nest. Made for a whole lot of embarrassment later on in bed, that is for damn sure. Little comments of “I'm such an idiot,” rolling off your tongue while Ellie complimented you on your sudden intuition; the house did indeed belong to a woman of affluent status. How sexy is intuition? Ellie would know.
But Ellie loves being your ghost-hunting bodyguard—and nerd—either way. Something inherent inside her says she might be made for it.
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a/n: wrote this in one go so i hope it suffices enough! click here for my autumntime masterlist!
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zedecksiew · 5 months ago
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TO PUT AWAY A SWORD
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David Blandy + Daniel Locke's post-apocalyptic hopepunk TTRPG ECO MOFOS is back from the printers. Meaning it will soon be in our hands.
Am fairly hyped for it, because I wrote an adventure!
To Put Away A Sword is about the woes of building a home on poisoned earth. The terrible powers that hurtled us to the end of the world continue to bear bitter fruit in your garden.
You are villagers living under the shadow of a fallen giant mecha. Its reactors and warheads leak into your groundwater, poison your goats. What will you do about it? What can you do?
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Mechanically it is a pointcrawl around your local valley. Not super complex, design-wise; but I was pleased with my gimmick solution for mapping both the adventure's dungeons:
Grab a mecha figure, pose it, place it on the game table; each part of the figure corresponds to a location in the dungeon key. Solves for stuff like relative orientation.
Easy!
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To Put Away A Sword is me making a mecha adventure.
Disclaimer: I am not a mecha nerd. I am unfamiliar with most of the genre. Anything I know about Gundam I've absorbed by osmosis.
I was mainly into giant robots in childhood. Receiving a Macross figure for my birthday. Pouring over the manual for The Crescent Hawks' Revenge, which my brother left behind:
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While I was not much a fan of mecha, I was very much a fan of Evangelion. I spent my middle teens obsessed with it. The biomechanical, pseudo-mystical stuff; the teen angst. I wanted to be Shinji. I thought trauma was so cool.
So cringe. Anyway:
One of the inspirations for To Put Away A Sword is the survivors-rebuilding-a-town-and-planting-rice sequence in Thrice Upon A Time; probably my favourite part of the whole franchise, now.
The joy and difficulties of trying to build your paradise in the weird ruins of the old world:
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Yeah, the adventure has a lot of Evangelion in it. There's a Nerv HQ analogue to explore. There's a content warning for child soldiers.
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The other inspiration for To Put Away A Sword is this piece of box art, an accessory set for Macross's iconic Stonewell Bellcom VF-1 Variable Fighter:
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I don't know what this kind of arrange-your-missiles-in-front-of-your-fighter-jet photo is technically called. Hardware porn parade?
You see it often enough. Here's a real-life photo of the Lockheed Martin F35 Joint Strike Fighter:
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Fairly or not, in my head I associate mecha with seeing copies of Jane's Defence in airport magazine racks. The genre feels like such a natural way to riff on the hyper-charged corpo-military-industrial complex.
After the brush war ends, and the natural resources extracted, and the ethnic cleansing concluded, and the profits announced, who gets to clean up after a Raytheon missile?
In To Put Away A Sword---you do.
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Ultimately, as always, I am writing and designing from my lived experiences.
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See that? The gas flare from the Hengyuan Refining Company? It is about 200 metres from my living room.
That gas flare surfaces constantly in the stuff I make. As I write this post I am breathing its acrid chemical smell. My nose itches. I was asthmatic as a child; I seriously worry about cancer, nowadays.
At night it lights up the sky like Barad-dur.
The plant obviously and continuously flaunts regulations. We've tried lodging complaints: with its corporate management; with the Department of Environment. Nothing has worked so far.
"A home on poisoned earth" is a visceral fact of my life.
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To Put Away A Sword is wish-fulfilment, I guess? In the world of the adventure, at least, the forces that are poisoning your home are post-peak oil.
It is nice to imagine a reality where a kind of survival and flourishing is still possible. My partner Sharon and I talk a lot about imagining hope.
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Last month she bought this small mecha-looking thing. A wireless camera! She built a little hut for it on our garden wall. It is trained, 24-7, at the gas flare.
Environmental activists we've met say video evidence of emissions is important. We'll see. We imagine it helping.
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Anyway. David just sent me this photo of my adventure, in print:
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Looking good. I hope folks play it and enjoy it.
Preorder ECO MOFOS and its adventure bundle >>>HERE<<<
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highhhfiveee · 11 months ago
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Imagine having to explain to Mike what a Gyatt is😭😭
and the fact that it's not even a noun, but like...an expression. don't get me started lmao. it's like 'GYAT!" 😃
tags: fluff [: (sweet discussions and fun talk of rollercoasters. abby is me, conked out after a twelve hour six flags day).
it'd been a fun saturday; you, mike, and abby had all gone to the popular amusement park in the city, sweating in the lengthy queue lines and pigging out on fried snacks and sweets that made your stomachs gurgle after each ride.
you'd gotten back home late, and abby had fallen asleep in the car, leaving you two to put her to bed before winding down yourselves.
you and mike shower together, pressing your bodies close and massaging at the other's muscles, aiding the scorching water in washing away the tension of activity.
afterwards, you two retreat to your room and slip into your pajamas lethargically, recollecting on the day's thrills. mike falls to the bed as he pulls his shirt over his chest, resting his back against the headboard and grabbing for his phone settled on the nightstand. "'the deep dive' was your favorite?"
you're sitting on your side of the bed, gathering your hair and securing it all at the top of your head before tying your scarf around it. you turn to mike with squinted eyes, challenging, "how could it not be? a 90 degree drop into the ground is crazy. it makes me see stars every time."
mike protests with a squeak, muttering, "eh. that's just it's gimmick. other than that, it's just a glorified 'kinder circuit'" as he stares down at his phone.
"do not compare it to a kid's rollercoaster, mike. that's insulting," you muse playfully, beginning to spread lotion over your arms and hands.
"yeah, yeah," he stalely sighs as his thumb tracked over his phone screen time and time again after a short burst of noise. lately, he'd been prone to doomscrolling on tiktok, hooked after abby had shown him a lot of videos from her for you page, and now, he's furrowing his eyes at videos and replies using this slang he's never heard before.
"do you know what a...'gyat' is?" he questions, trying out the word on his tongue in a few different inflections. "is it like 'guy-yat'? they're saying it like 'guy-yat' in all these videos."
you take a deep breath, rolling your eyes in annoyance as you finish rubbing lotion into the skin of your legs and crawl up to the top of the bed to snuggle into mike's shoulder. "it's not a noun. it's really shortened AAVE, like...'gotdamn', but using it as a noun is its appropriated form."
mike hums, letting out a light chuckle at the frivolity of social media. you go over the term with him, showing him what it really sounds like and means, and he copies you, making you giggle.
"okay, that makes sense. seeing...'latina gyatt' did not make me feel good and now i know why," you full on belly-laugh then, sliding down on the sheets until your head is resting on mike's chest where you feel his own boisterous joy rumble through your cheek.
"well that's good. i can't let you go around being uninformed." mike grins down at you, wrapping his arms around your waist and giving your torso a gentle squeeze. with a tired tone, he mutters, "mmmm, and that's why i love you, baby."
okie short and sweet [: hope you all enjoyed!
faire's seedlings ✿
@leahdhopkins4321-@pyr0-kai-@angstywhore-@sunazroo-@nyxthoughtss-@mirophobic-@fayethor-@marixsimps-@regretfulme-@ithinkitszeph-@707xn-@cattt777-@violetta-ximena-@amnesia33-@topnerd03-@fastnights-@laprvphette-@savage-aespa-@mfdxz-@0-tatiana-0-@dusstory-@delwrites-@mikeschmidtgf-@jun1p3rlol-@xyzstar-@aquamarine001-@atrociouslybear-@ickleronniekinsemotionalrange
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stealer-of-gimmicks · 6 months ago
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Please. Do not ask. Why I made this. Anyways I am the gimmick stealer!
(Ran by @nobrain-the-silly, gimmick blog s̶t̶o̶l̶e̶n̶f̶r̶o̶m̶ inspired by @gimmick-thief and @gimmick-copier)
(And also @gimmick-thief-thief and)
Basically, I steal people’s gimmicks! It’s simple!
DNI:
-NSFW
-Pedos and zoophiles
-All Phobics
-Israel Supporters
Tags:
#Gimmick = Stolen - When I steal a gimmick
#Imagine getting your gimmick stolen - Stealing gimmicks, but make it ✨fancy✨ (I use this one way too much)
#Other crap - Not related to stealing gimmicks whatsoever
#Requested - Requested gimmick blogs to steal (you can request via asks!)
#Unconventional - What the fuck does this mean
#lore time - Lore. (Inspired by @your-gimmick-has-been-stolen‘s lore tag)
Edit: Apparently there are WAAAAY more gimmick stealing blogs than I thought, but I only took inspiration from the ones I knew about.
Masterlist:
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kineticpenguin · 2 years ago
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How to Be a Guntuber
Hit the Gym. Nobody wants to hear about guns from fat people. 75% of your audience is looking to buy a magic talisman that will make them feel strong, and you need to lean into that. You're basically trying to be an Influencer, so work on that Instagram game.
Be Kinda Horny. Pepper your description of the experience of shooting the gun with as many sexual metaphors as possible, e.g. "shoots faster than you did the first time a girl touched your Special Area." If you're feeling extra creative, imagine a Kind Of Girl and compare the gun to her. Yes, just create a "___ GF" meme to compare to the gun. It's that easy! Don't worry about accidentally saying more about yourself than the gun in the process, your audience will never notice.
Use Dogwhistles. They attract a loyal audience, and any attempts to call you out on it will only stir up engagement. Sell your soul and game that algorithm, baby! Be sure to wink at the camera when you're dressed as a Nazi (totally ironically) and say something about how "They will try to cancel me for this one!"
Get Close-Ups of Rapid Fire. What are you shooting at? Are you even hitting anything? Nobody cares, it just looks cool.
Create an Obnoxious Gimmick or Catchphrase. This one can be surprisingly tricky, so if you can't come up with one right away, you can always limp along with random slow-motion footage set to license free dramatic music until you figure out your Brand.
Remember: You Can Always Lie. Not enough cash to burn through 3,000 rounds of the finest Swiss match ammo to run with the big dogs? Fuck it, just say you did anyway! If anyone even questions it, there's absolutely no way to prove you wrong!
Be Shameless, Copy Anything. When you're out of ideas, there's always more room for more "how many rubber dog turds can progressively bigger guns penetrate" videos.
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grailfinders · 10 months ago
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Grailfinders Viewers' Choice: Beast IV L
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if anything's getting my icon blurred out, it's this one. anyways!
it's that time of the month once again, and this time I feel like an absolute beast. well, to be more accurate, y'all felt like getting an absolute beast. a beast (fgo definition) that summons beasts (D&D definition). I'm sure this won't be confusing at all.
as usual I highly doubt this build is even remotely balanced for actual PvE play, but beasts are supposed to be world ending threats, so that shouldn't be a surprise.
the build itself will be under the cut, because hoo boy there's a lot to go over.
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first up, beast IV can show up in her standard Koyanskaya form, which is the one primarily used when outside her lair. this is effectively a suped-up version of Koyanskaya of Dark, with access to unlimited weaponry and NFF-brand grenades, all of which work like standard "weapons of <x> slaying" do in D&D- they deal extra damage to humanoids, and can knock humanoids prone.
the big addition here aside from standard high-level-boss resistances is her Add to the Collection ability, where once per day she can try to forcibly plane shift a non-humanoid creature into a demiplane of her creation, basically putting them in suspended animation. this will be important for later.
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form two is effectively Koyanskaya's big shadowy fox form. I didn't make any hard and fast rules about how these forms connect to one another, but I would probably say her masked form can turn into this combat form once a day, probably for a couple minutes at a time.
the gimmick for this fight is her Seasonal Cycle, which both reduces the number of legendary actions she gets to actually attack people each round, but also gives her buffs. I tried to keep this close to her lostbelt-based buffs in her final fight, but I also changed the names to be less FGO-centric if you want to use this build in a game. there's not a ton to say about this one that isn't regurgitating the seasonal cycle, it's just Masked Form with a bigger focus on kicking humanoid ass.
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The big nipply form shown in the build picture has a lot of text, but I'll do what I can to break it down. This is Beast IV's final form, and it's the one that sets up the Tunguska Sanctuary in the first place, so there's a lot going on. Once again her humanoid-slaying effect grows larger, but she can only take this form in her lair, plus her speed is cranked wayyy down at this point. I just. cannot imagine that thing moving any faster than a crawl. if you need something done fast, that's what your lackeys are for.
speaking of lackeys, let's Reveal the Collection. this is a ten-minute ritual, which upon completion can summon copies of creatures that were stored by the Masked Form. The higher the CR of the creatures being made, the less you can make at a time, and the shorter your range is. there's also a lesser version of this you can do as a legendary action, and it's restricted to one creature at a time, of up to CR 10.
but of course, you need a place to put all those creatures! that's why she's got Regional Effects too! it's a whole lot of text, but it basically boils down to making a life zone and a death zone around her lair. half of your collection will tend towards the life zone, and half towards the other. in the life zone, the area is choked by plants, slowing down all humanoids in the area, and also healing effects targeting non-humanoids are more powerful. the death zone has extreme heat, and humanoids have disadvantage on saves against it. also, all summoned creatures in this region have double their normal perception distance when it comes to perceiving humanoids.
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So overall, this build isn't a world-ending threat like Tiamat, or an orbital laser like Goetia, but she's not supposed to be a full-grown beast yet, so I'd cut her some slack. plus, if your party includes non-humanoid players you can make a dozen clones of them to fight the party which sounds like a really fun time. that being said, I do pity any DM who as to keep track of her seasonal buffs in a fight.
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the-rogue-that-goes-stab · 2 months ago
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SSC Nymph
Oh goodness it's sure has been a long time and I have made so many mechs
Conceptualized but not completed before the Derrima, the SSC Nymph is an otherworldly anathema to SSC principles; rather than expensive, high maintenance, and hand crafted, the Nymph is mass produced and disposable.
Named after the Nymphidae genus of (Split-footed) Lacewings, the SSC Nymph statistically is pretty standard for a SSC mech with a notable 2 Repair Cap (it's loosely based on Atlas because same size but it's states are like barely better on the tech side). The gimmick of the Nymph proper has two aspects. The first is its Disposable trait, which allows it to return to functionality at the end of a scene (regardless if it's wreck is destroyed or not) as long as it has repair points. The second is a trait maxed out its repairs whenever a non-grunt character within sensors loses a structure. This allows for a more liberal use of repair points but also an incentive to not burn through them too quickly (this will come up in the rest of the license). I also kind of tacked on a little nothing burger of an ability that I love too much; when is destroyed, it's wreck becomes an outer hardsuit for its pilot, allowing them to walk with extra protection while waiting for their mech to come back via Disposable.
The justification for Disposable working even when the mech's wreck is ash is the true power of Nymph, it uses alternate worlds. Yeah so I may have mashed Lich and Echo Knight from 5e together. The actual lore of Nymph is that it kind of just teleported in a SSC exotic materials research facility without warning. It's SSC tech for sure but it just feels off (wrong dates, untraditional file names for the OS, and evidence of being worked on by an intern from the Bella Ciao line) and so they kind of just kept it. Thanks to "leaks" by "3rd parties" Nymph and its licenses were made accessible for testing.
This alternate universe mumbo jumbo is the reason for its core passive, a mix between Soul Vessel and Echo Knights ghost friend; so at the start of Nymph's turns it puts an inanimate copy of itself with 1 HP on its space and can teleport to a copy as a quick action. Its core active allows the Nymph to spend its movement to shuffle the temporal clones around and make them not be obliterated by a sneeze.
Oh it also has fragile and no way of stopping itself from being body blocked by every enemy character.
Woah license time:
1) Restoration Mod <mod>, Splitter Drone <system>
2) frame, Panel Cannon <weapon>, Auxiliary Paneling <system>
3) Phantom Weapon <system>, JANUS Fragment <ai>
Restoration Mod
Made in the middle of the Nymph's creation, this mod is pretty simple but also a good bit powerful. It's a SP 2 mod that basically auto repairs your weapon at the start of every fight. Honestly could add unique to it based on how much it keeps you in the fight by not needing to spend repairs on your primary.
Splitter Drone
Original made around the time that Tarrasque was made, it was an exotic until I thought of putting it in Nymph. Lore wise imagine a giant slime you can grab with your mech to act as a bullet sponge. Also if it does it splits into 2 Splittest Drones which have less HP but can be formed back into a Splitter at the end of a fight. Wow, how very disposable
Panel Cannon
This is THE weapon for Nymph imo. It's a lower damaging main cannon at base but it forces you to mulch 1 to 3 repairs (oh would you look at that, those are really easy to spend on a Nymph) to add extra damage and reliable. The weapon also has indestructible because it basically stapling magnets underneath your mechs hull plating. Also I accidentally made the best violence weapon for a Lancaster who doesn't care 1 bit about their 10 Repairs but we will ignore that.
Auxiliary Paneling
This system might need to get nerfed in the future but it basically allows you to, at the cost of 2 repair points, remove the consequences of brace. Likely not a good deal for most mechs but will likely make Nymph annoying as fuck.
Phantom Weapon
Oh hey, another alternate world power.
Okay so this system is 3 SP and it allows you to use a quick action to summon a temporal copy of your mech with its own weapon that 1) fits on your mounts and 2) you are licensed for. Not particularly useful on Nymph but is just good for literally every mech in the game. Free mount is good stuff. But also if you break a weapon, this system automatically eats the break.
JANUS Fragment
Oh boy, time for the fun one.
Okay so JANUS is a pretty bad AI for more reasons. It isn't sentient nor even take the wheel like other AIs but at least it doesn't cascade right?
Well the main benefit of eating your AI slot for a broken consciousness that's barely lucid is the action it gives you. It's basically Mourning Cloak passive but not gambling (only up to your speed but at least it doesn't send you to Brazil if you fail the luck check). However it also have the peculiar effect of causing all characters not within your LoS to, if they want to, move over by 1 space. (Also like enemies might be differently painted or your allies might have slightly different scratch marks but I'm sure it's your imagination).
All in all, I'm really happy about Nymph, I think the concept while over done was decently implemented in a fun way. I will not however that at the time of its creation, I hadn't invested anytime at all thinking about Lich besides the basics haha funny time wizard, so I'm mildly frustrated at the Nymph for allying so closely to the Lich. I guess you could interrupt it as an alt license of it, less controller and more tanky but idk
It probably does need to be toned down but none of my players are using it so it's not that much of an issue.
Nymph was made in late April, god my back log is crazy
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allwormdiet · 1 month ago
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Tangle 6.7
Definitely a clean getaway, right, no lingering issues here so
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Rooftop running is always so cool, and always so impractical when you spend any amount of time thinking about it. Very funny that Taylor's come down on the side of "this was not worth it" lmao
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Alec just keeps trying to make "dork" stick and Taylor is vehemently refusing. God I hope these two work past that somehow, it's funny to watch but it's a little sad
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Tattletale like "aha, you see, while it looks like I got massively owned, I'm super fine. Also can someone please help me get up and walk"
I wonder if Armsmaster was waiting for that dramatic moment to step back into the scene
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God it's gotta fucking hurt having your face that fucked up. Good on Taylor for continuing to hold back from full lethality, at least, but I imagine that's not much comfort at this point.
And then. Man. Dauntless has a fucking busted power from the sound of it, that's ludicrous. Fuck do you even have to get rolled by in order to get a power like that?
Also first mention of the lower-case t triumvirate and Eidolon in specific, second(?) mention of Legend, and third mention of Alexandria. We know a bit about Alexandria's and Legend's abilities going off of prior conversations, but I dunno shit about Eidolon. Weird name choice, too, the ancient Greek word for a phantasmal double or copy; does he duplicate stuff?
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Taylor Hebert: not super into parahumans, ends up a parahuman
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She's going to get increasingly paranoid about keeping bugs around for situations like this, I can feel it in my goddamn bones
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Oh boy, rock and a fucking hard place, huh.
Also how lethal is that Arclance? Asking for a friend
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God that's fucking funny. Tattletale defeated by the power of not hearing a word she says.
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Okay I'm just gonna say it: the Undersiders would be toast multiple times over if it wasn't for Regent. The Bakuda fight, the gallery, right here and now, the kid is pulling serious weight
Also oh my fucking god Grue just Goomba stomping Dauntless's head as they run, Grue you are exactly as crazy as the rest of this team please don't hide that side of yourself
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Fuck that's cool, no notes really
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And here comes a cavalry that I straight up did not anticipate
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Who that fuck is this
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Oh hey, Circus. Clown gimmick. Yeah I guess clown supers don't have as much baggage for people in this world, huh
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Okay so that is very cool but also what the fuck, how do you do multiple little powers with nothing to do with each other
And also yeah, what's a solo act doing with another team, protecting this team, there's a lot of "what the fuck"s on display in this chapter
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Ahah. Trainwreck. I think his name had come up before.
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Sigh. Here comes Coil.
I guess it makes sense that the guy whose entire thing is hiring mercenaries would also get parahumans signed on as mercenaries
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Man I fucking hate this guy's vibes
Current Thoughts
Boy the Undersiders were almost cooked there, huh
Got basically no read on Dauntless this chapter except I guess that he's The Fucking Strong. Put up a better fight against the Undersiders compared to his peers, had less room for personality to be derived from the fight.
Armsmaster is gonna be fucking sore about this one for a long time, and I don't just mean the beating he took
*sigh* I guess let's fucking deal with Coil now
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yabashiri · 7 months ago
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I'm back with a bang. Project Fiction - an Irumatsu and Irujnko fic will be finally published in its entirety! First arc is up, at about 50k words and 7 chapters. Read more to see if it's your cup of tea.
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Do you hate some things about DR canon? Do you wish the talent system in Hope's Peak was more explored? Then read no further! I'll copy some bullet points from PF's description on AO3 and explain them in more details.
This work has: - Heavy OOC for Iruma and Kaede
PF!Iruma is not lewd, but she's a hothead, a reserve course student, and she also likes basketball. Weird, right? She also has nothing to do with inventions, her true talent is more of an abstract concept in line with your usual 'hope' and 'despair' gimmicks. It allows me to create a story with no killing games, but filled with tension similar to how Death Note is considered a 'shounen' even though it's a detective mystery.
As for Kaede, be warned that she only appears in chapter 8 for the first time. Remember her pre!game line in v3? "I don't have faith in humanity". What if I based her entire character on that and pitted against this Iruma? You can't imagine how heated it gets. - In-depth exploration of how Hope's Peak works, what's a 'talent' and how it impacts the chosen students
Do you know how talents are assigned? How scouts do their work? How exactly Kamukura Izuru was made and what studying on the reserve course is like? I know, and I'll show you in great detail.
- Nods to the canon, while turning the plot of DR1 upside-down.
Junko's game plan stays the same: kill the council, rebel the reserve course, fill the world with despair. With Iruma, however... not all goes as planned. It's not a story about people stuck together until almost all of them die. We go from Hope's Peak to an open world, and you'll see famously neon Tokyo in all its glory.
- Heated gay arguments, a weird online game, absurd talents beyond your average human standards.
While the story goes beyond ships and their dynamics, it has that in spades. I also present to you a certain game by Team DANGAN, and it's not about a pun-making bear torturing students. Imagine Genshin Impact's combat but more tactical, focused on PvP. That -- and much more.
- An abundance of author notes. This one has a lot to say.
I'll be straight with you, I put a shit ton of details into my works. Chekhov's Armoury is a trope I came up with before I realized it existed. I'll give you fanarts, songs, memes. Basically I've never had a lot of readers so I had to get used to creating fan content by myself.
- Typos I am translating this work into English, and while I'm pretty confident in my abilities, I am not perfect. It's kinda hard to know how real people talk when you're not exposed to the language on a daily basis. If anyone wants to be my beta, I'll be honored.
Translating this thing is ungodly hard. Writing it took me 4 years and was even harder. This story means a lot to me, I put my heart and soul into it, and I truly hope someone will enjoy it as much as I do. I also hope someone makes a TV Tropes page for it one day :D This is my only dream as a creator.
Give it a shot -- you won't regret it.
I hope.
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chickenpeep77 · 5 months ago
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Placing my blorbo into media I like
While I enjoy a media I like to imagine my blorbo, my au Marx (kirby), (significant departure from canon, see his page if youre curious) being in the adventure due to his occasional dimension hopping. Does anyone else do something like this?
Been thinking about My Hero Academia, and how he'd do in that world. He could be a bit more lax on his shape shifting into human shape. Purple blood might also be in the realm of possibility for mutant humans, so that wouldn't out him as non human. He'd want to join hero school because he believes it will get him the societal acceptance he wants. He'd probably just show up there because surely they'd let him join if he shows them how strong he is. Would have to remove a character from the story though due to the class size limit. Maybe animal talking guy, because the forest animals would snitch on him and reveal his frightening dietary habits. Don't want his true identity/nature revealed that early in the story.
He might be able to use most if not all his abilities if he ties them into having a complex energy storage quirk that allows him to use it for a variety of things. And labeling it as a stockpile type quirk would get him out of having to explain why copy guy can't copy it. Also eraser head if he anxiously theorizes that "if you stop my energy storage quirk, then I'm no longer storing energy, so, well, it has to go somewhere right? I might explode!"
I'm not sure if he can show off his pocket dimension hat. This world has some advanced tech, but I don't know if pocket dimensions is something they can put in a support item yet.
He might lean into his variety of abilities and call himself Wildcard. His gimmick, at least for a while, is that he likes to keep all he can do secret so he can every once in a while pull out a new ability so the bad guys are kept guessing about what ELSE he can do. The name would also refer to his odd unpredictable antics. Does silly banter while fighting. His outfit would be something simple and comfortable, probably continuing the color scheme of his hat. Includes a short cape that's detachable for safety.
Probably would go through an arc where he considers leaving and possibly joining a bad guy group when he gets disillusioned after finding out this society and its "good guys" has rotten places too.
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gimmick-copier · 6 months ago
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i am looking at your banner
Achievement Unlocked
Dude, why did you do that?
it explicitly says not to.
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hungry-skeleton · 2 years ago
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And if you want an actual question: what exactly is Skylanders? You post about it frequently, but only serve to vex me further each time.
I'll get to your first ask soon I need to go off about this
Skylanders is a toys to life game from 2011-2016!! Toys To Life is a genre that's died out but basically it means using physical toys to interact with the digital game world. In this case Skylanders uses figurines of the characters called.... Skylanders.. And placing them on the "portal" allows you to play as them!!
The skylanders themselves have things called NFC chips inside them that store data about what character they are and the progress you made with them. So you aren't just using a copy of some specific character, your skylander is truly yours. The upgrades, money, and cosmetics you give them are saved on them forever unless you actively choose to reset them.
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^^Not an actual skylander character. This item is called a creation crystal! I'll get to that later!
Over it's run skylanders has made at least 175 unique skylanders characters. Each character coming with their own special animations, personality, and back story. This isn't including any of the gimmick items that could also be used on the portal like the creation crystal from above.
Each game came with a unique gimmick that introduced new skylanders that could do special things in game!
Spyros adventure - the first installment. No special gimmick yet, at this point the entire gimmick WAS the toys to life gameplay
Giants - the Giants!! Characters that were VERY big and could do "feats of strength" and other special actions in game
Swap force - characters that could swap their top and bottom halves to combine and mix abilities
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Trap team - introduced traptanium crystals!! A neat idea, you could use a physical crystal item to capture special enemies and use them to fight for you in game! What was cool about these is that they really tried to sell the immersion of the villains being inside the crystals you trapped them in by having the crystal on the portal occasionally glow and talk. It also functioned similarly to a skylander in that the game remembers what crystals you used to capture what villains. Or more specifically the chip inside the crystal itself stores that information
Superchargers - THEY HAVE CARS NOW. Also this game had incredible writing for absolutely no reason what
Imaginators - whatever!!! Make your own skylander!!! That's what the creation crystals are for! To store your custom made skylanders! The character customization is actually pretty good. Also the sensies but all they really do is unlock stuff for you lol
As for the actual gameplay it's a platforming beat em up with puzzle elements, every installment mixes up the gameplay a decent bit though, especially superchargers which focused a lot on it's vehicles. In the end they're still kids games so they aren't SUPER challenging and the story isn't too complex but they're enjoyable nonetheless.
I think one of the biggest appeals of playing is how important the game makes you feel. Like, skylanders tries to make itself as immersive as it can be. There's a canonical explanation for why the skylanders are in your possession and in the form of figures. The player themselves is canon to the story and is referred to as a Portal Master. Essentially, only you can command the skylanders and everyone's lives are counting on you. If that doesn't inflate your ego enough one of the first things that happens in the first game is a major NPC calling out to you like a god. Very good for a 9 year olds self confidence
The overall vibe of skylanders is very goofy and whimsical but it has its more serious action moments too. Skylanders is all about character, I think. Both the skylanders themselves and the NPCs. There's not many characters I can really say I don't like. The lore is surprisingly intricate... Though it also has it's goofy moments.. Like the ancient race of sapient robots having all of its moral members being killed by exploding volleyballs. I don't care who you are that's top quality writing.
Skylanders is very important to me, it was one of my first full video game experiences and it's influenced my art a lot. Not to mention my um... Collection..
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Still trying to complete it!!
But anyhow, this game means the world to me. I love having other people I can share that love with, :) I wish the game was more accessible nowadays but I've heard there's some functional emulators!
I.. Wow I really fucking went off here.. Hm.. I guess that counts for your first ask too lmao, I hope this was legible!
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gimmick-thief · 6 months ago
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Imagine getting your gimmick stolen copied ...
(im not the gimmick copier but i just had to lmao)
>:(
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princess-of-the-corner · 10 months ago
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Kingdom Hearts II: Final Mix Recap: Olympus Coliseum (TItan Cup)
Because I keep forgetting to put this at the end: Credit to Mudarrow and KH Wiki.
The Titan Cup’s gimmick is that you start with 300 Key Points (KH Wiki says 500, but the YouTuber I’m watching started with WAY less than that) that go down every time you get hit. The stronger the attack, the more Key Points Sora will lose.
Unlike the Doom Counter in Marluxia’s fight, you have no way of replenishing this number, and you’ll be disqualified if the points ever drop to 0.
During Rounds 5-10, rocks will fall, and each can take off 12 Key Points per hit.
Plus, you still have to manage Sora’s HP, AND Sora’s party members can’t join him in the tournament.
However, Sora can use Summons while alone.
Genie is a good summon for this, especially in his copy of Master Form, thanks to his “Arcana” command.
If your Summons are at their current cap, you’ll be able to use Genie’s Limit 3 times.
This battle includes Emblem Heartless from Space Paranoids and Hollow Bastion, Neoshadows, Sky Pirates, all of the Nobody enemy types encountered thus far (save for Creepers), and the boss.
The boss for this tournament is Hercules.
He has all of his attacks from the first game, minus the one where he takes out his sword and starts spinning like a Beyblade.
However, he does not have access to the divine aura that made him invincible, which ultimately means he’s probably the easiest boss in the entire Underdrome.
Or rather, his divine aura only materializes during certain punching attacks, and goes away as soon as he’s done.
He can also use it to power up a super-mega-powerful punching attack, but it only covers his fist, and you can attack him as long as you dodge.
You can tell when you’ve set off his revenge values, because he’ll always glow before retaliating.
The Titan Cup has classical Greek-style paintings of the Titans along the sides.
Winning the Tournament earns Goofy the Genji Shield (+6 Attack, +0 Magic, and Hyper Healing) plus a Skillful Ring for the party (Accessory that gives +5 AP to the wearer).
Now, it’s time to head off to Port Royal.
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Sora: “God can you imagine being taken out by a rock??”
Goofy: “...........”
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watching-pictures-move · 11 months ago
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Movie Review | Brainstorm (Trumbull, 1983)
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Contains a horrifying scene where a man is found in his goon cave, twitching and unresponsive, his brain totally destroyed by pornography. Hmmmm…. Maybe I should reconsider some of my viewing habits.
Anyway, the central visual gimmick here, where the real life sequences are shot in a one aspect ratio and the VR sequences are shot in a wider aspect ratio and usually with wide angle lenses, is a sturdy enough one, although I imagine the results would have been horrible to watch on TV back in the day. There are moments of visual beauty, like the almost avant garde reduction of high tech machinery into light and line and colour when a certain character passes away, as well as the 2001-style lightshow at the end. The fact that this was originally meant to be shot in a higher frame rate to intensify the reality of the VR sequences also means that it’s the only movie you’re allowed to watch with motion smoothing on. Get all your relatives who haven’t fixed their TV settings a copy of this for Christmas this year.
But this is beholden to a techothriller backbone that Trumbull clearly has no passion for, and despite the scenes of characters looking at screens during tense moments, I don’t think he’s able to breathe much excitement into the proceedings. (Interestingly, the bad guys here are the feds, when they would probably be a Silicon Valley tech bro enterprise were the movie made today.) Christopher Walken and Louise Fletcher are both pretty fun to watch. Walken gets some nice freakouts, while Fletcher smokes enough cigarettes to smell the secondhand smoke through the screen. But the movie neglects to give them much in the way of character development, so there’s little investment in what happens to them. This is mostly known for being Natalie Wood’s last movie, and it’s a little unfortunate it gives her so little to do.
This shares some DNA with Tron, but I think that movie is better able to shape its narrative around its effects, and repurposes its lack of characterization into something poignant and moving. At the risk of sounding glib, it’s obvious that Trumbull only cared about visual experimentation here, so I wonder if this would have played better as a short, the kind that plays during a Disneyland ride where you’re strapped in for the experience.
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