I have made one terrifyingly OP Force-sensitive character
Combustion: explode objects with mind
Force Empathy: sense and manipulate others' emotions
Force Illusion: create hallucinations fueled by the target's fears
Force In Balance: heals self by injuring others
Insight: senses and pinpoints threats in the area
Morichro: slows bodily functions until the person dies
Force Stasis: immobilises people
Force Stun: deadens target's senses, puts them in catatonic state
Force Suppression: diminshes target's resistance to Force powers, effectively a damage multiplier
this is unreasonable and I love it
2 notes
·
View notes
📚 A List Of Useful Websites When Making An RPG 📚
My timeloop RPG In Stars and Time is done! Which means I can clear all my ISAT gamedev related bookmarks. But I figured I would show them here, in case they can be useful to someone. These range from "useful to write a story/characters/world" to "these are SUPER rpgmaker focused and will help with the terrible math that comes with making a game".
This is what I used to make my RPG game, but it could be useful for writers, game devs of all genres, DMs, artists, what have you. YIPPEE
Writing (Names)
Behind The Name - Why don't you have this bookmarked already. Search for names and their meanings from all over the world!
Medieval Names Archive - Medieval names. Useful. For ME
City and Town Name Generator - Create "fake" names for cities, generated from datasets from any country you desire! I used those for the couple city names in ISAT. I say "fake" in quotes because some of them do end up being actual city names, especially for french generated ones. Don't forget to double check you're not 1. just taking a real city name or 2. using a word that's like, Very Bad, especially if you don't know the country you're taking inspiration from! Don't want to end up with Poopaville, USA
Writing (Words)
Onym - A website full of websites that are full of words. And by that I mean dictionaries, thesauruses, translators, glossaries, ways to mix up words, and way more. HIGHLY recommend checking this website out!!!
Moby Thesaurus - My thesaurus of choice!
Rhyme Zone - Find words that rhyme with others. Perfect for poets, lyricists, punmasters.
In Different Languages - Search for a word, have it translated in MANY different languages in one page.
ASSETS
In general, I will say: just look up what you want on itch.io. There are SO MANY assets for you to buy on itch.io. You want a font? You want a background? You want a sound effect? You want a plugin? A pixel base? An attack animation? A cool UI?!?!?! JUST GO ON ITCH.IO!!!!!!
Visual Assets (General)
Creative Market - Shop for all kinds of assets, from fonts to mockups to templates to brushes to WHATEVER YOU WANT
Velvetyne - Cool and weird fonts
Chevy Ray's Pixel Fonts - They're good fonts.
Contrast Checker - Stop making your text white when your background is lime green no one can read that shit babe!!!!!!
Visual Assets (Game Focused)
Interface In Game - Screenshots of UI (User Interfaces) from SO MANY GAMES. Shows you everything and you can just look at what every single menu in a game looks like. You can also sort them by game genre! GREAT reference!
Game UI Database - Same as above!
Sound Assets
Zapsplat, Freesound - There are many sound effect websites out there but those are the ones I saved. Royalty free!
Shapeforms - Paid packs for music and sounds and stuff.
Other
CloudConvert - Convert files into other files. MAKE THAT .AVI A .MOV
EZGifs - Make those gifs bigger. Smaller. Optimize them. Take a video and make it a gif. The Sky Is The Limit
Marketing
Press Kitty - Did not end up needing this- this will help with creating a press kit! Useful for ANY indie dev. Yes, even if you're making a tiny game, you should have a press kit. You never know!!!
presskit() - Same as above, but a different one.
Itch.io Page Image Guide and Templates - Make your project pages on itch.io look nice.
MOOMANiBE's IGF post - If you're making indie games, you might wanna try and submit your game to the Independent Game Festival at some point. Here are some tips on how, and why you should.
Game Design (General)
An insightful thread where game developers discuss hidden mechanics designed to make games feel more interesting - Title says it all. Check those comments too.
Game Design (RPGs)
Yanfly "Let's Make a Game" Comics - INCREDIBLY useful tips on how to make RPGs, going from dungeons to towns to enemy stats!!!!
Attack Patterns - A nice post on enemy attack patterns, and what attacks you should give your enemies to make them challenging (but not TOO challenging!) A very good starting point.
How To Balance An RPG - Twitter thread on how to balance player stats VS enemy stats.
Nobody Cares About It But It’s The Only Thing That Matters: Pacing And Level Design In JRPGs - a Good Post.
Game Design (Visual Novels)
Feniks Renpy Tutorials - They're good tutorials.
I played over 100 visual novels in one month and here’s my advice to devs. - General VN advice. Also highly recommend this whole blog for help on marketing your games.
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
4K notes
·
View notes
There's a reddit thread on the BG3 sub where the user u/InklingRain posted a spreadsheet they made with all the companion approvals. Super useful in general both for playing the game and for fic, so I thought I'd post it on tumblr and play around a little!
There's a top row with the average approval by companion, but I didn't find that very useful, so I changed it to the count of approvals (i.e. count of approvals & disapproval total, how often a companion had a reaction to something). We all know Astarion gives a lot of disapprovals here and there, but they're only -1 at a time, so no big deal, right?
No. Minsc has the least at only 45 reactions, Halsin at 95, Minthara at 145, and of the main companions, Gale is pretty average at 198, Lae'zel at 224, and Shadowheart, rather opinionated at 258...
but that's nothing compared to Astarion's 406. That's almost 150 more than the next person!!! That's more than Minthara and Shadowheart combined! Babygirl really woke up one day and decided to get in a snit over everything that happens 😂
(Longer post about count of positive and negative opinions, sum of approvals and disapprovals, and some major outliers below. Picture with values at the very end.)
But that's a bit disingenuous. If we look at the ratio of positive to negative opinions (not taking value into account), Astarion's pretty average at 30% (negative count over sum count, so let's call that negativity). This is similar to Gale (31%), Karlach (30%), and Lae'zel (32%). In theory, getting Astarion's approval or disapproval is just as easy as any of theirs, with a 20% bias towards positive approvals. Later companions are weighted heavily towards the lower end of the spectrum, with Jaheira at 13% negativity and Minsc at 9%. As you only get them very late, it's pretty clear that the game gives you a lot of opportunities to get their approvals and thus open up more of their quests and dialogue.
However. We have an outlier. Wyll Ravenguard, clocking in at an indecent 38% negativity! Which really just goes to show, while Astarion is the most opinionated, Wyll has the most disapprovals, making him the judgiest companion of all 🤣
However, this really wouldn't be a good post if we didn't look at the value of approvals. Karlach, for instance, has the strongest disapproval value of -100 (given if you sleep with her and then call it a mistake). Ouch. This is clearly at outlier and doesn't say much about Karlach's changeability of opinion in general. If we look at the sum of positive and negative opinions, this is a very heavy swing, making up 100 points of her total 191 disapproval points possible to her 281 approvals total. Another outlier is Minsc, who currently possesses a 43% disapproval percentage (a heavy -50 disapproval given if you sacrifice him to Sarevok. Jaheira, by contrast, apparently doesn't give a damn, or her value might simply not be included in the dateset.)
Removing outliers is really a matter of opinion here, so I'll only remove the most extreme swings, such as the above mentioned disapprovals.
The otherwise strongest swings are Astarion (-15 for telling him it was a mistake preventing him from drinking Araj's blood, or saying you only wanted to sleep with him, not deal with his trauma) and Wyll (+20 for siding with Karlach during his confrontation with her, which really shows he didn't really want to kill her and is very grateful you stopped him). Halsin gives +40 for reuniting Oliver with Thaniel, which...lifting the shadow curse is sort of his life's mission, and a bit of a unique case, so while it makes sense, I think it's such a unique event that can't be topped by anything else and will remove it. Jaheira give +20 for extending the Emperor's protection to Minsc, and, for funsies, Minthara's heaviest disapproval is -5 for donating to Lolth at the Stormshore Tabernacle. (lol)
I only chose to remove the aforementioned Karlach, Minsc, and Halsin values, as they're all very large swings and rather character-defining or personal to the individuals mentioned, so I don't think it says much about them in a more general day-to-day sense.
Now, using the sums of our negative and positive values, Gale is our most Negative Nancy, clocking in at 37%, which goes to show that while he's pretty average for the amount of things he cares about, when he disapproves, it's a strong one. Next up is Astarion at 35%, and Wyll at 34%. Lowest are Jaheira and Minsc at 7% and 4% respectively, which makes an intuitive sort of sense: Jaheira is old and just over being upset by the players poor choices, and Minsc is an insanely positive person overall. The next most positive companion is Halsin at 13%, which also matches with his vibe pretty well, followed by Minthara at 17%, Karlach at 24%, Lae'zel at 26%, and Shadowheart at 28%.
Tl;dr: Astarion has many, many opinions, but Wyll is the most judgemental (most disapprovals compared to approvals possible). However, when it comes to the strength of those disapprovals, Gale reigns supreme, followed by Astarion.
If don't break Karlach's heart, help Halsin achieve his life's ambition, or sacrifice Minsc, then they're pretty positive overall. Later companions are heavily weighted to approve of your actions, and Minthara is comparatively judgemental, but overall far more easy to gain approval than disapproval from.
If you take the average of all these values and include the later companions to look at as a personality "baseline" of how judgy and how strong those disapprovals may be, then...the Act 1 companions are all dramatic af, which really should come to no ones' surprise, while Karlach is the most willing to give the benefit of the doubt imo.
2K notes
·
View notes
Oracle isn't just a name. It's an identity that is inextricably intertwined with Barbara Gordon reclaiming herself and her sense of agency over her body and life after becoming disabled.
The last 13 years of dedicated activism have gotten us back to a point where Oracle is acknowledged and Babs is portrayed as a competent adult woman, and I'm grateful she finally has her team back. But DC still refuses to acknowledge and uplift her as disabled, undermining the core thesis of Barbara's character in the modern era. And as long as she's not visibly disabled…she's still not Oracle.
Oracle was created because two people (Kim Yale and John Ostrander) saw a horribly misogynistic story and went "no. We can do better. We SHOULD do better." Oracle was a rebirth, a revitalization, a refusal to allow women to be relegated to the sidelines and margins of superhero comics regardless of physical ability.
To refuse to portray her as visibly disabled undermines everything that Babs as Oracle stood for, both in-universe and in real life. It betrays the identity's foundations as a reclamation of agency and heroism. It betrays her creators' intent as an avenue for disability representation and a revitalization of a character summarily discarded because the company saw no further use for her. It betrays the millions of readers who read her stories for nearly 25 years and enjoyed stories brimming with strength, independence, and heroism that depicted a disabled character at their center.
It's doubly frustrating because it's clear that DC is slowly moving Cass back into the "primary Batgirl" role, allowing us to have a semblance of Oracle back, but they seem to think of Oracle as an interchangable identity with Batgirl that Babs would have had even if TKJ had never happened. And outside of Batgirls (which ended last year), they won't even meet people halfway and make Barbara an ambulatory wheelchair user who uses forearm crutches and/or a cane when she's mobile.
Again: I'm grateful that Oracle is being acknowledged again. I'm grateful Babs is back to being a competent adult and team leader who has friends outside of Gotham. But I continue to be frustrated at the company-wide sexism keeping her from fully moving on from Batgirl and the ableism prohibiting her from being shown as visibly disabled.
1K notes
·
View notes