Tumgik
#it's a good game so far really loving it
sherrywaves Β· 2 years
Text
Tumblr media
started playing gow recently..
187 notes Β· View notes
andy-clutterbuck Β· 2 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Apocalypse Dad Uniformβ„’ Rick Grimes - The Walking Dead | Joel Miller - The Last of Us
5K notes Β· View notes
bacchuschucklefuck Β· 2 months
Text
Tumblr media
and! barbarian!fig! its her
#fantasy high#dimension 20#figueroth faeth#fh class quangle#if u look at the junior year design and think tifa lockhart: yeag#I already thought the cleric!gorgug junior year design kinda is very aerith so. lol#but! I do feel like these designs maybe portray the clearest arc out of all of them so far. I like that#some of it came from a bit of necessity which is really fun that mirrors the actual play format thats cool#(necessity being freshman year riz is pretty much a huge block of red flannel lmao. kinda stole figs canon color coding for a bit)#(and he's got the owlbear jacket from taping the games in sophomore year... so I cant give fig the big red blocking until#junior year lmao. coincidentally this forced me to be a bit more dynamic with her concept which is great)#her second pair of shoes very sonic tho. I kinda enjoy that lol#tbh I really love that canon gorgug is like in a pair of chucks 24/7 that is SO funny for a barbarian I hope to keep the energy going#with class swap fig I think a barbarian who wears like collector sneakers is awesome. the foot support is so important to their work#the general idea of a hyperfem girlypop barbarian still ticks for me tbh. idk enough abt the zeitgeist to know if thats passΓ© now or not#but doing Fashion on ur job of bodily tearing ur opponent apart with the least flourish possible is just a hit for me#her knee brace is from like an injury back in her cheer days that she got by overexercising in hope of being good enough that#the team couldn't let her go. the team then used that same injury as a pretext to let her go#I think abt her arc tbh... fig's thing in canon junior year abt the point of her rebelling. I feel like a lot of it can also apply to rage#both knocking things over and holding onto things don't like. make anything new. destruction without at least a glimpse of a vision#of the after is ultimately a cynical defeatist point of view... strategic barbarianism for fig babeyy#yay! once again its time for me to Fucking Sleep. but hopefully I can hammer out a proper ref for riz and gorgug both in the#following week inbetween doing my job. its that time of da year lads (<- fully seasonal worker)
225 notes Β· View notes
blueskittlesart Β· 23 days
Note
*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
154 notes Β· View notes
itseghost Β· 3 months
Text
Tumblr media
sketch of my warden :] really enjoying origins so far
239 notes Β· View notes
thedeadthree Β· 3 months
Text
Tumblr media Tumblr media Tumblr media
πƒπ‘π€π†πŽπ 𝐀𝐆𝐄: 𝐓𝐇𝐄 π•π„πˆπ‹π†π”π€π‘πƒ ➸ irulanne . the rook .
πŒπŽπ”π‘π 𝐖𝐀𝐓𝐂𝐇𝐄𝐑𝐒 . 𝐄𝐋𝐅 . 𝐃𝐄𝐀𝐓𝐇 𝐂𝐀𝐋𝐋𝐄𝐑 πŒπ€π†π„ .
-`. template by @kanos . coloring . icons .
✧ ― π“π€π†π‹πˆπ’π“ (ask to be added or removed or interact 𝐑𝐞𝐫𝐞!!):
@pavus, @wlwaerith, @shadowsofrose, @grapecaseschoices, @nokstella
@queennymeria, @risingsh0t, @carrionsflower, @leviiackrman, @griffin-wood
@confidentandgood, @aceghosts, @tommyarashikage, @shadowglens, @yharnams
@anoras, @theelderhazelnut, @florbelles, @celticwoman, @pinkfey
@kyberinfinitygems, @cloudofbutterflies92, @carlosoliveiraa, @shellibisshe, @adelaidedrubman
@lavampira, @capelizabeth, @socially-awkward-skeleton, @statichvm, @unholymilf
@aezyrraeshh, @imogenkol, @aceghosts, @full---ofstarlight, @ellierenae
#oc: irulanne#leg.ocs#leg.edits#*myedits#*ocedit#dragon age rook#da:tv#datv#my necromancer !!!!!!! my baby she’s here!!#teehee the first of the rooks !! so far i have 4 on standby for the fall the brainworms are brainwormingg jnhdkhnsk#spot the lucanne reference hehee twas a must to add something of luca in there he and lanna have had me in a CHOKEHOLD all a week hehe <3#colorings by cavalier remainn ICONIC andd SPEAKING OF WHICH THIS TEMPLATE GOLLY HOLLY#ty tyy orion this template was SOO good *screams* i had SO much fun working with it!!!!!#alsoo the official tarot for necromancers / mages / sidony from inky youll always be loved by MEE.#i am not sure if i want to go too much into her lore yet as its so early but the brainrot is brainrotting and i have SOO many thoughts!!#her history her lore how i see her interacting with the world and the world with her lanna's personality and her dynamic with luca AHHHH#*rattling the bars of my cage* FALL COME SOONER !!#lanna has had the braincell for the week STRAIGHT hdbjh <33#the high stakes tennis match between dragon show and dragon game brainrot hehe <33#ill hopefully have something for them too soooon I MISSED THEMM SO MUCHH#her lighthouse outfit + luca's outfit hehe couples that wear *almost* matching outfits thats soulmates or something (im normal) HEHEE#her name (hopefully the last time i change it djksncks) is inspired by i*rulan from d*une !!#an arcane prodigy entering her girlfailure era <33 girlbossed too close to the sun if u will JNDKJDSN#seemingly puts on an air of confidence but hides BIIIG time nervous wreck energy shes gonna take messing things up well i can feel it :')#i feel like a lot of clothes for her are sort of reminiscent of her time in the mourn watchers? all based on aspects of the dead??#like bones or etc?? but i also love that she could be a lightning learning mage with other magic so she takes to that more ethereal nature#to her style !! she’s also a BIG fan of the opera and was sort of praised as this golden child an arcane prodigy#the gifted kid to burnout adult pipeline she is really feeling it now πŸ₯€πŸ€§#hi hi moots if u read all that i am baking you cookies as we speak THERES SO MUCH MORE LOREE on her i have im screaming she’s everythingg#AHH IT WORKED IT POSTED <33 so so happy i can yell about her now HEHE πŸ₯€πŸ’Œ
96 notes Β· View notes
kalashtars Β· 5 months
Text
oh god they made chaos in hades ii so fucking hot oh my god oh my g
76 notes Β· View notes
dylanconrique Β· 7 months
Text
tim "i'm not trying to be romantic" β†’ gets his girlfriend a 1st place trophy before she even takes the detectives exam because he believes in her so much, and then writing in a little '7' next to it after she notified him that she didn't do as well as she had hoped SEEMS PRETTY FUCKING ROMANTIC TO ME.
104 notes Β· View notes
sargehev Β· 3 months
Text
I am once again advocating for other gacha games to adapt the level of diversity Arknights has with their EN voicelines!!!!!!!!
Ever since they started adding EN voicelines (even Italian/Russian/German), I've been building, playing, even PULLING ops with really good dubbing. Hearing them talk and sound different from the usual American English/Japanese is heavily influencing my roster and I've never been more happy about it. Despite it being just a tower defense, it adds to the immersion to their world building!!!
52 notes Β· View notes
ruvviks Β· 9 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Mikhail and Vitali were inseparable; when they weren’t studying or getting into fights, they would hang out at Mikhail’s place to smoke and get drunk on cheap rum and vodka, to then pass out in each other’s arms and sleep most of the next day away. They promised each otherβ€” no matter what would happenβ€” they would never leave each other’s side. Yet after starting university and college respectively, they did not see each other for a little over six years, leaving them both heartbroken and wondering what went wrong.
by lucas expedidor // catch me if you can; eden // clementine von radics, from 'courtney love prays to oregon' // sam sax, cruising: a broken tiara // 'ceramic home' by heavensghost; quote from john murillo // 'something's changed' by laiikastears // i don't want to watch the world end with someone else; clinton kane // fortesa latifi, from 'the truth about grief' // audre lorde, the evening news // frank o'hara, biotherm (for bill berkson) // heading home; ruben // 'preface to a dream' by alessandra casini // tokyo; caroline kole // langston hughes, poem // haruki murakami, norwegian wood // julie buntin, marlena // by lute // by aleksandr popov // anyway; noah kahan // christa wolf, cassandra: a novel and four essays
#cp2077#edit:mikhail#edit:vitali#nuclearocs#nuclearedits#happy birthday to my two boys :^) yes they share the same birthday what about it. it's essential to their whole. thing#whatever it is. they're like soulmates but also they are NOT dating. i need you to understand that. because it makes everything funnier#you guys remember when i first introduced them here and people thought they were together. good times honestly#but yeah no vitali is officially dating vincent and mikhail is just their eternal third wheel. their relationship can't be defined#they also reunite of course but i LOVE emphasizing their grief. they didn't know they'd ever see each other again#and they've known each other since around age 12. imagine spending almost every day with someone who CHOSE you#and then suddenly not seeing them or talking to them for YEARS. what do you do with that grief. that pain#sure they've found each other back but what do you do with that. where do you put it. it makes me insane!!!#they both were so lonely in their own way. vitali getting lost in vices and crowds but ending up all by himself at the end of the day#and mikhail drowning himself in studying and pushing himself far over his limits just to distract himself from the hole in his chest#night city in my head is much more massive than what it feels like in game. like yeah it feels big but not. BIG big#and i think mikhail and vitali's story and them losing contact while only a district apart really emphasizes how like#how HUGE this city is not only in terms of actual land it covers but also just. how overwhelming it is. how it can swallow you whole#anyway if you've read all of this hi. wanna make out
103 notes Β· View notes
moldy-flowers Β· 8 days
Text
The interesting experience of being pro Sasuke, anti konoha, pro tobirama, anti Naruto ending, pro Sasusaku, anti Itachi, pro Sakura, anti SasuNaru, pro TobiramaΓ—Izuna, anti Madara, pro karin, anti Orochimaru, pro Uchiha and anti Hashirama. And also as much as I hate the guy danzo was kind of hot when he was younger...
#I FEEL ITS VERY IMPORTANT TO SAY THAT I COMPLETELY RESPECT SNS TO THE ULTIMATE DEGREE AND I AGREE WITH THEIR SHIPPERS ON MOST THINGS#BUT THE SHIP STILL KINDA PISSES ME OFF IDK WHY IM SORRY IT JUST RUBS ME THE WRONG WAY I HAVE TRIED TO LOVE IT I REALLY HAVE BUT I CANT#AND MADARA HAD SOME GOOD POINTS BUT I THINK ITS SHITTY THAT HE ABANDONED HIS CLAN AND THEN PLOTTED THE END OF THE FUCKING WORLD#ALSO ITACHI HAD LIKE OTHER OPTIONS!???? WHY THE FUCK DID HE TORTURE SASUKE TWICE LIKE 😭😭😭#WHAT WAS THE POINT MY G WHY ARE YOU TORTURING HIM I THINK THE MENTAL IMAGE OF THEM DYING WAS ENOUGH DIDNT NEED TO GIVE HIM 500000 EXAMPLES#WE AS A SOCIETY DO NOT TALK ENOUGH ABOUT THE FACT THAT WHEN MADARA ASKED HASHIRAMA TO EITHER KHS OR KILL TOBIRAMA#TOBIRAMA GENUINELY THOUGHT FOR A MOMENT THAT HASHIRAMA WOULD GO AFTER HIS THROAT FOR LIKE- THIS GUY WHO HE USED TO THROW STONES WITH!???#ITS SO DIFFICULT TO FIND PEOPLE WHO UNDERSTAND SASUKES TRAUMA AND WHO LIKES SASUSAKU 😭😭#COS LIKE ILL 100% ADMIT THAT THE RELATIONSHIP WAS WRITTEN SHITILY AND SUCKED AND DESPITE THE FACT THAT THEYRE SUPPOSED TO BE LIKE BROTHERS#SNS HAS BETTER WRITING THAN SSK OR NRHN SOMEHOW???? ITS WRITTEN SO WELL PEOPLE GENUINELY BELIEVE THE ORIGINAL PLOT HAD SNS PLANNED#BUT ALSO SAKURA IS SO SILLY AND STRONG AND DID ANY OF YOU READ SASUKE RETSUDEN β€œTrapped by a body he knew perfectly”#OKAY SASUKE YOURE ON A MISSION??? CALM THE FUCK DOWN 😭😭#NO AND IN LIKE SSK FICS SASUKE IS SOME BAD BOY WHO JUST SMIRKS AND IS EMOTIONLESS AND SAKURA IS SOOOOO EMOTIONAL FUCK OFF YOU TWATS!!!!#SASUKE IS THE KITTEN!! SAKURA SO OBVIOUSLY RADIATES DADDY ENERGY YALL ARE FUCKING INSANE!!!#WHY DO WE GET KITTEN SASUKE IN EVERY OTHER SHIP BUT THE FUCKING CANON ONE!! AT MY FUCKING!!!! LIMIT!!!#FIND SOMEONE WHO UNDERSTANDS THE COMPLEXITYS OF SASUKES CHARACTER AND UNDERSTANDS WHAT TRAUMA DOES TO A PERSON YET DOESNT HATE SSK CHALLENG#Uh oh I went a bit mad there hahaha#I REGRET NOTHING SASUKE DID NOTHING WRONG SAKURA IS GIRL BOSS AND THE NARUTO WORLD IS EITHER UNEXPLAINABLY VIOLENT OR FAR TOO FORGIVING#naruto#naruto shippuden#itachi uchiha#pro sasuke#haruno sakura#Pro Sakura#Sasuke Uchiha#sasuke did nothing wrong#It looks awkward to just go from all those long tags to the iddy bitty ones#Moldy-flowers#Kitten and daddy? Tf am i on about I've been watching too much game grumps shi 😭😭
16 notes Β· View notes
leupagus Β· 7 months
Text
Am I writing the Meereen scenes as essentially "1776" with less singing and more threats of burning each other alive? Look,
x
Just then a group entered the library, arguing at and over each other. They were the most unlikely hodgepodge collection of people Tyrion had ever seen in his life: a young man in the rough spun smock favored by Meereen's freedmen, a tall bearded fellow wearing ornate robes that identified him as a member of one of the "great families," a woman dressed in the silk sleeveless tunic of a prostitute, and a half-dozen others, each more surprising than the last.
"All I am saying, my lord Hizdahr," said one woman, wearing a flowing dress and the choker that signaled her status as a Red Priestess, "is that your ridiculous notion of religious 'persecution' is so broad as to render any religious judgement meaningless!"
The tall bearded one slammed the door shut behind them and followed the group as it meandered its way over to a large oval table near a window, piled high with scrolls and books and half-written sheets of paper. "And all I am saying, my lady Kinvara, is that reducing the population via pyrotechnics is directly contradictory to achieving peace and stability, as well as freedom for all Meereenese!"
"Both of you shut up," sighed the man in the smock as they all settled into what seemed to be their usual seats. Thus far none of them had taken notice of either their queen or of him. One of the group, an old man with a white beard and a limp, got up almost immediately to totter over to one of the bookshelves, pulling out an alarming number of tomes with a thoughtful expression on his face. "And stop calling each other 'my lord' and 'my lady' when you're irritated, it makes my hands itch and I just want to wrap them around your throats."
"And you would be free to do so, were we followers of the Drowned God," snapped the one called Hizdahr as he rose to his feet, striding over to the old man and taking the pile of books. This evidently didn't put much of a damper on his ability to argue, however, as he twisted round to glare at the Red Priestess. "Any blood shed by a faith is fine, so long as it's your own devout you're killing? That seems to be your definition of 'religious freedom.'"
"Does the Drowned God punish its criminals by strangling them?" asked a young person surrounded by papers, fingers blue from ink and scribbling madly. "I thought it would be. Well. Drowning."
This seemed to side-track the conversation for a bit, and Daenerys moved away toward the door at the opposite end of the library.
"Who in the hells are they?" asked Tyrion as he followed her, before remembering his audience and wincing.
"Meereen's new Governance Charter Council," replied Daenerys, looking torn between annoyance and amusement. "They're drawing up a new system of laws and regulations for the city, as well as a system to choose their leaders."
"Is that all?"
"Yes, well, it seemed like a good idea at the time. It still does," she added, somewhat reluctantly. "But tyranny has its advantages."
"For the tyrant, certainly," he agreed, and winced again.
Fortunately, she laughed. "Certainly. But I mean for everyone. A just form of government will still fail its people, after all. And then who do they blame? Themselves, for choosing their own leaders? At least with me, Meereen has someone to hate."
"Do they hate you?" asked Tyrion, somewhat surprised. Granted, he'd not had much chance to mingle among the hoi polloi, but the crowd at the fighting pits had seemed quite approving of their new queen.
"They don't love me."
Tyrion rolled his eyes. "Well, love. That always fades in the end, doesn't it?"
"Does it?" Daenerys looked thoughtful. They had arrived at the other door and a librarian opened it for them. She did not bow, he noted; simply nodded and closed the door behind them. Daenerys seemed not even to notice, mulling over his question as though it had been a serious one.
31 notes Β· View notes
necrotic-nephilim Β· 10 days
Note
Do you have any fucked up babscass headcanons? This is vaguely for the ask game but I’m curious. I’ve also had a vision of dick being drawn into their dubiously consensual mommy kink thing, probably unwillingly. I just love the idea of babs being her teacher for everything normal, like yes on some level it is grooming but cass knows everyone’s intentions automatically, could babs really make her do anything she didn’t want to do?
for the ask game!
GOD YES. i love BabsCass. just. so dearly. they're so fucked up. and adding Dick to the mix is *also* so so fun. the concepts of how consent plays into it all when Cass knows everyone's intentions and feelings (sometimes before they themselves do) but Babs still holding clear power over Cass and how vulnerable Cass is emotionally it's just. good soup i tell you.
so, i think it's fun, if in a way, Babs has always been slightly jealous of Bruce. after becoming Oracle by means out of her control, she works with other heroes sure, but she doesn't have a protege. she watched with Dick and Bruce, how close of a bond Batman and Robin is. how Bruce got to shape and mold Dick into the hero he's become and the reverence Dick has for Bruce. there's such a nuance to that relationship, and Babs wants it for herself. the first person to carry on the Batgirl torch is Helena, something she violently disapproves of. so for her to give Batgirl to Cass, that's significant. it's both a sign of acceptance, and a sign of ownership. it's basically her way of saying to Bruce "this one's mine." and thus, their relationship reflects it. because it's easy to seak out a close bond with Cass, who's never had anyone show her love and affection with no strings. Babs' love is unconditional. and Cass wants to bury herself in it. she knows it's romantic and possibly sexual, but Babs doesn't sexualize Cass the way men do. there's no leering comments or objectification. Babs is kind and respectful, so Cass doesn't mind. she even leans into it. there's something nice in being appreciate for something other than how good of a weapon she makes. and Babs' touch is just. something Cass craves. Babs wants to respect boundaries, but Cass is practically crawling into her lap after certain rough missions, just for the companionship.
i think it's fun if the mommy kink starts with Cass. sure, Babs has been carefully guiding Cass toward being comfortable with sexual things. Cass is regularly naked around Babs with no problem, she lets Babs touch her anywhere. but it's when Babs is holding Cass that Cass talks about how she doesn't know who her mother is and she wishes she knew what having a mother felt like. and sure, Cass knows that Babs isn't entirely motherly. not when her hand is resting inside of Cass' pants at that very moment. but this is the closest thing she has. i enjoy the idea of Cass knowing that this isn't normal. sure, she doesn't fully understand relationships, but she knows mother/daughter and dating are different. but it's a two birds one stone kind of thing. she's so convinced she's not going to find enough people to love her to fill all the "roles" in her life, why not combine the two. after all, Dick and Bruce are doing it. so when Cass brings it up, Babs lets Cass call her mommy. it's a soothing thing, more than a kink thing. and it delightfully plays into Babs' hand for how she wants to groom Cass, giving her more control and trust over Cass. it's easy to get Cass to side with her instead of Bruce when she just has to stroke Cass' hair and praise her whenever she does what Babs want. Cass is so used to negative reinforcement that she'll take any kind of positive reinforcement, even if she knows it's slightly manipulative. sometimes, what matters to her the most is just that someone wants to protect and take care of her in the first place.
i love the idea of Dick getting dragged in unwillingly so much. Cass has very high standards for what a mentor/partner/mother figure should look like because of how reverently Babs treats her. and Cass is known for being critical of Bruce's methods. so when Bruce is particularly cruel to Dick, or that have a nasty argument that Cass witnesses and Bruce possibly even hits Dick, that's when Dick gets dragged in. it starts with Babs inviting him to just eat dinner and chill out with Babs and Cass in the Clocktower. then he's being invited to stay the night more and more often so he doesn't have to crash at Wayne Manor when he's in Gotham. the first time he wakes up with Cass sleeping next to him, he doesn't comment on it. he knows what it's like to be so tired you just crash on the nearest bed. it's when he notices that he's being more and more separated from Bruce, that Dick starts to notice something is off. he's never commented on what's going on between Babs and Cass bc well, he's one to talk. but now he's caught between them. Cass and Babs don't even have to talk, they just wordlessly know they're on the same page about bringing Dick into the fold. for Cass, it's genuinely to protect him. she's happy with Babs, and she wants Dick to feel happy in that way too, with someone who's not as emotionally closed off as Bruce. and Cass just wants as many close relationships as she can get. and for Babs, there is genuine attraction there. she and Dick almost flirted with dating before, and nows her chance to have him and finally beat Bruce. and as unwilling as Dick is, it's hard to say no when they're being so gentle with him. he keeps telling himself he's going to set hard boundaries and tell them no, eventually. but Babs has the manipulation down pat, and Cass is so gentle and loving, Dick just gets swept in too deep. they both know he's unwillingly, but to Cass, that's just how love works. you have to be talked into it sometimes because you don't realize you deserve it.
Babs teaching Cass about sex my *beloved*. first, it's just Cass and Babs. Babs showing Cass how she can feel good, how she can make Babs feel good. but now with Dick, they have a whole new person for Babs to see to teach Cass about sex. Dick has to be talked into it by Babs, who paints it as a learning opportunity for Cass. I just. I love throuple dynamics where one person is basically being used as a toy for the dom to tell the third person to use, and that fits them so well. Dick is just a toy, a prop basically. and Babs is guiding Cass through it, teaching her how to make Dick feel good, how to ride him. I like the idea of Babs edging both of them until she feels like Cass has "learned" enough. which is clearly just part of the kink, corrupting Cass. and they all know it, but it's an unspoken thing. even more fun if Babs gives Cass some token form of control, letting Cass control when Dick can come. and to Cass, edging is a natural part of sex, so she also tortures Dick like that, bringing him to the edge and holding him there no matter how much he begs. sometimes, Dick just watches Cass and Babs have sex and learns what they like through that. he learns Babs is a sadist, but she has to be careful with it. Cass views pain strictly as a very negative punishment and the last thing Babs wants to do is lose the trust she has built up with Cass. so she avoids pain for the longest time. it's Dick who notices Babs itching to hurt someone, so to make sure it's not Cass, Dick offers himself. and Cass watches as Babs hurts Dick, and Dick *likes* it. maybe impact play, maybe some CBT, that sort of stuff, just testing the waters of how far Babs can take it with Dick. it makes Cass curious enough to try it, both sadism and masochism. she finds it takes a lot for her to enjoy masochism, but in the right applications, it's nice. there's something about letting herself feel pain, which she was never allowed before. pain is something to be compartmentalized and worked through. so there's something nice about turning her brain off and just feeling. especially if she's being hurt while she's in Babs or Dick's arms, bc she knows she's safe. both of them have become her safe space to explore new things during sex.
eventually, Dick comes to mostly accept being part of the relationship. he realizes he's in too deep when Cass casually calls him her boyfriend in front of Bruce just to make Bruce stutter. they're all adults, so it's not something Bruce can fight too hard. and Dick does have to admit, Cass has a point. there's far less arguing and fighting in this relationship. the grooming practically works better on Dick than it did Cass, bc now he's just accepted it and is going along with everything. he starts initiating sex, with either of them separately or together, just bc he likes giving up control to them. he likes the way Cass is gentle when she's domming, taking control from him without even asking and just taking care of him. and when Babs is in control, she's a little meaner, a bit rougher, but sometimes, he needs that too. sometimes he just likes to watch the two of them, see Cass call Babs mommy while she's crying and begging for anything. it's carnal and just fascinating to watch, even if he doesn't get off to it. seeing how much they love each other and how much they love him makes his head spin, because being with Bruce was nothing like this. Bruce rarely talks about his feelings, rarely said he loved Dick. meanwhile Cass and Babs will say it about a dozen times a day. maybe it's manipulative, but they make it sound so genuine, he can't bring himself to care. and Cass is pleased Dick is finally giving him, letting himself be loved. Babs is pleased to have control of both Dick and Cass. all of them are getting something out of it so really, what's there to complain about?
13 notes Β· View notes
northwest-cryptid Β· 3 months
Text
You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
Tumblr media
When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
Tumblr media Tumblr media
I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
Tumblr media
Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
Tumblr media
It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
Tumblr media
Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
Tumblr media
There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
Tumblr media
You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
Tumblr media
Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
Tumblr media
Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
19 notes Β· View notes
Text
oh. oh
Tumblr media
9 notes Β· View notes
cerealmonster15 Β· 3 months
Text
i always think about that '[thing] is so good when you dont got a bitch in ur ear tellin you it's not' meme when im doing something i remember The Internet getting mad about,,, been having a lot of fun with pokemon violet this week πŸ™
#there r some issues but not like. game changing issues in my experience lol#also just. after i worked a job where we did optimization on the switch#anytime i play a game and something weird happens im like yeah that may as well happen#WHY is the hardware so weak. i do not know. lol#my partner did say when he first played his game crashed like 5 times which IS absurd#but ig thats been fixed since then at least idk. i mostly just saw glitching papers jumping on and off desks/the ground lol#anyway idc what the opinions of gamers are so im havin a good time#or ppl who make opinions on games they havent played lol. 😐 ANYWAY!!! gotta step offline sometimes to find whimsy#also cuz im playing with my partner and we r chillin together when i play :] hes playing ultra moon#ALSO IM GETTING MY ASS KICKED??????#maybe cuz i havent really played much pokemon in a while but. like good lord LOL#my pokemon are fainting OFTEN and i even had a tpk by some rando trainer#'pokemon is too easy now' ok. to YOU. leave me alone in my bad at games corner!!!#it does [so far] feel slightly less linear which is fun. and also leads to me getting my ass kicked more lol#also love that one of my quests is to find epic sandwich ingredients by beating up large beasts#i like the auto exp share newer games have#and i like the mini auto battle system they have for your fronting pokemon#makin things a lil less grindy yknow?#also i just like wandering around#im kind of intimidated by the large space lol but such is life#also i caught an applin and named it epel because. you know. i gotta make pokemon names relevant to my current interests
9 notes Β· View notes