Thinking about Lenny and Sean.
Thinking about how Sean, representing the liveliness and optimism of the gang, has to be unavailable in Colter, just so that we, upon arrival in Horseshoe & his return to the gang, can really remember Colter as a dour opposition to the light, fun, easiness that is Horseshoe Overlook.
Thinking about how Sean is the last to be introduced and the first to die; how he HAS to be the first to die, as the most light-hearted, easy-going, fun-loving one of them. Every camp after Clemens Point is decidedly more dour, less light, mirroring what they have lost with his death. Even the two parties are noticably different, from Sean's party in Horseshoe being genuinely fun and full of hope, to Jack's party, while starting as well as one could hope, being marred by anger and sorrow; fights, and sadness, and quiet. It ends in a storm which cuts the party off; sends everyone inside and to bed, where Sean literally stays up singing and drinking until light. The game is telling us that things are no longer the same, through the environment. Things have changed, irrevocably, and they will only get worse from here on out.
Sean dies at the game's halfway point; end of chapter 3 of 6. He is the first to die of the gang members we truly get to know. It is surprising and jarring and grotesque. The effect is IMMEDIATE, although subtle, but absolutely there. Sean dies, and the dread starts creeping in. His death is the underlining of Arthur's kidnapping; Arthur might be fine for now but that doesn't mean things aren't getting worse.
Then Lenny, who alongside Jack represents the future, and the gang's hope. Note how they're both acknowledged as exceedingly smart; Jack for his age, and Lenny just in general (though he is also young by everyone's standards), and that Hosea is fond of both of them. The critical difference is that Jack represents youthful innocence in a way Lenny doesn't; Lenny is fully aware of what the gang is, what it does, and why it exists. He is seen talking about and understanding the societal factors that have led him to this way of life; specifically pointing out the impact of slavery and its abolishment on his quality of life as a black man.
Lenny is the only one who can be seen challenging Dutch at an intellectual level. Lenny dies, and there's little rationale left in the gang. And we are immediately treated to watching the start of Dutch's more rapid decline in Guarma. Lenny is buried next to Hosea, the (arguably) oldest gang member, with the most experience to guide them. There goes the future and past of the gang; the only voices which arguably could've made a difference.
He is also, notably, the only death who is not given a cutscene. Blink and it's done, and you're left in shock and disbelief, watching Arthur stay until the last second to not let the youngest member of the gang die alone.
So what's my point here? Well, I think it's worth pointing out that these two, alongside Molly, are the ending notes of chapter 3,4, and 5, all setting the tone for the chapter to come. Each signify the further detoriation of the gang -- they lose something with each death; a life and gun, sure, but also what that person in part represented. Optimism, reasonability, compassion. And each death is brutal; sudden; jarring, in distinct ways. Then, at last, Arthur is the final death, at the end of chapter 6. The gang is already done, by that point.
I also in part think it's interesting that part of the reason Sean and Lenny die is their own flaws. Sean's easy-going inattentive nature leaves him wide open, too busy making a quick-witted quip to keep an eye out -- even when Arthur, the most senior member among them, makes it clear something is wrong, which SHOULD put one on guard in that situation. Lenny, who believes himself lucky and intelligent, also has a sense of arrogance and recklessness which has him running headfirst into danger without looking.
I love them a lot, but I think their survival inherently would mean a very different story from the one RDR2 is. Also think they absolutely would have sided with Arthur in the end, but those are both completely different rants I'll save for another time :'^)
538 notes
·
View notes
Honkai Star Rail A/B/O: "Borrowing"
Characters: Blade, Jing Yuan. And Welt.
Cw: omegaverse, nsfw
-------
Blade
Will "borrow" just about anything he has access to such as pillows and blankets from his mates nest. These are less bothersome items to take as he can always give them his own pillows and blankets to replace what he's taken from their room.
Clothes however are another story. If his mate wears something often like a scarf he may only take it if it's left sitting somewhere for some time. He doesn't want to upset his mate by just taking their favorite item out of no where but he does find their soothing scent hard to ignore.
Buries his face into the fabric of whatever he's borrowed and inhales deeply. He calms down so easily and the relaxed expression of his is very cute but he will get a bit embarrassed if he's caught in the act.
He has stolen his mates underwear after their heat/rut and has kept it for days leading up to his own. He'll typically steal them if he knows he's going to be away from them for a while and needs something to take the edge off while he's separated from them.
Jing Yuan
Regularly steals his mates clothes and will wear them if they fit. He just wants to be surrounded in his mates scent and let everyone know who he's with at the same time. Two birds one stone to getting competition to stay away.
His favorite items to borrow are shirts and any accessories that touch the neck a lot so they strongly smell of his mate. If his mate wears chokers you bet he's going to wear them regardless of his dynamic secondary gender be damned.
Has stolen his mates pillow and will not return them. What's theirs is his and what's his is theirs what difference does it make if he's taken this specific pillow He will of course return the pillow if they wish to have it in their nest but other than that he'll keep it.
During heats/ruts he likes keeping the sheets his mate and him got filthy for a while so he can wrap himself in their shared scent of passion. He may also steal their underwear but typically they both tend to forgo underwear during their cycles.
Welt
Doesn't steal his mates items and always asks to borrow things instead. What a gentleman. He does have his occasional weak moments especially if he's missing his mate and their jacket/pillow/etc is right there.
His favorite items to borrow the most are his mates blanket and often worn clothing they don't mind lending him. He'll even offer up his own blanket and clothes for his mate to use in exchange so the both of them have a piece of the other with them.
Loves to wrap himself up in his mates blanket when reading a good book or when he's got a headache from staring at screens too long. He feels so relaxed and as ease he might even start purring in contentment.
Hasn't borrowed anything for sexual reasons but his mate has left him "gifts" for him should he ever want them. He appreciates the offers though he's embarrassed to have them, it makes him feel young and foolish.
170 notes
·
View notes
First of all, Asmo with love handles sounds adorable. I want him to keep them.
Second of all, what do you think Barbatos considers to be “too much of a couch potato?”
I think it’d go like this:
Barbatos is sitting on a sofa with perfect posture, hands folded in his lap, thinking about tea. He’s been there for five minutes.
He sighs. “I fear I have become too much of a couch potato.”
Meanwhile, MC is having visions of him slouched on a couch while watching TV and wearing sweatpants. He sneezes delicately before getting up to clean something.
215 notes
·
View notes