#learn c programming for beginners
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tpointtechblog · 7 months ago
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What is C? A Beginner’s Guide to C Language and C Programming
what C is, why it’s important, and how you can get started with C programming When it comes to programming languages, C holds a special place as one of the most popular and foundational languages in the software development world.
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Whether you’re just starting your coding journey or want to build a strong base for advanced programming, understanding C is essential. Let’s dive into what C is, why…
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hob28 · 1 year ago
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Advanced C Programming: Mastering the Language
Introduction
Advanced C programming is essential for developers looking to deepen their understanding of the language and tackle complex programming challenges. While the basics of C provide a solid foundation, mastering advanced concepts can significantly enhance your ability to write efficient, high-performance code.
1. Overview of Advanced C Programming
Advanced C programming builds on the fundamentals, introducing concepts that enhance efficiency, performance, and code organization. This stage of learning empowers programmers to write more sophisticated applications and prepares them for roles that demand a high level of proficiency in C.
2. Pointers and Memory Management
Mastering pointers and dynamic memory management is crucial for advanced C programming, as they allow for efficient use of resources. Pointers enable direct access to memory locations, which is essential for tasks such as dynamic array allocation and manipulating data structures. Understanding how to allocate, reallocate, and free memory using functions like malloc, calloc, realloc, and free can help avoid memory leaks and ensure optimal resource management.
3. Data Structures in C
Understanding advanced data structures, such as linked lists, trees, and hash tables, is key to optimizing algorithms and managing data effectively. These structures allow developers to store and manipulate data in ways that improve performance and scalability. For example, linked lists provide flexibility in data storage, while binary trees enable efficient searching and sorting operations.
4. File Handling Techniques
Advanced file handling techniques enable developers to manipulate data efficiently, allowing for the creation of robust applications that interact with the file system. Mastering functions like fopen, fread, fwrite, and fclose helps you read from and write to files, handle binary data, and manage different file modes. Understanding error handling during file operations is also critical for building resilient applications.
5. Multithreading and Concurrency
Implementing multithreading and managing concurrency are essential skills for developing high-performance applications in C. Utilizing libraries such as POSIX threads (pthreads) allows you to create and manage multiple threads within a single process. This capability can significantly enhance the performance of I/O-bound or CPU-bound applications by enabling parallel processing.
6. Advanced C Standard Library Functions
Leveraging advanced functions from the C Standard Library can simplify complex tasks and improve code efficiency. Functions for string manipulation, mathematical computations, and memory management are just a few examples. Familiarizing yourself with these functions not only saves time but also helps you write cleaner, more efficient code.
7. Debugging and Optimization Techniques
Effective debugging and optimization techniques are critical for refining code and enhancing performance in advanced C programming. Tools like GDB (GNU Debugger) help track down bugs and analyze program behavior. Additionally, understanding compiler optimizations and using profiling tools can identify bottlenecks in your code, leading to improved performance.
8. Best Practices in Advanced C Programming
Following best practices in coding and project organization helps maintain readability and manageability of complex C programs. This includes using consistent naming conventions, modularizing code through functions and header files, and documenting your code thoroughly. Such practices not only make your code easier to understand but also facilitate collaboration with other developers.
9. Conclusion
By exploring advanced C programming concepts, developers can elevate their skills and create more efficient, powerful, and scalable applications. Mastering these topics not only enhances your technical capabilities but also opens doors to advanced roles in software development, systems programming, and beyond. Embrace the challenge of advanced C programming, and take your coding skills to new heights!
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promptlyspeedyandroid · 2 days ago
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Unlocking the Basics: A Comprehensive C Programming Language Tutorial for Beginners
Introduction
C programming language is often referred to as the backbone of modern programming. Developed in the early 1970s, C has influenced many other programming languages, including C++, Java, and Python. Its efficiency, flexibility, and powerful features make it a popular choice for system programming, embedded systems, and application development. This tutorial aims to provide beginners with a solid foundation in C programming, covering essential concepts, practical examples, and best practices to help you unlock the basics and start your programming journey.The
Why Learn C?
Before diving into the tutorial, it’s important to understand why learning C is beneficial:
Foundation for Other Languages: C serves as a stepping stone to learning other programming languages. Understanding C concepts will make it easier to grasp languages like C++, Java, and C#.
Performance and Efficiency: C is known for its speed and efficiency, making it ideal for system-level programming and applications where performance is critical.
Portability: C programs can be compiled and run on various platforms with minimal changes, making it a versatile choice for developers.
Rich Libraries: C has a vast collection of libraries that provide pre-written code for common tasks, speeding up the development process.
Strong Community Support: With decades of history, C has a large community of developers, providing ample resources, forums, and documentation for learners.
Getting Started with C Programming
1. Setting Up Your Development Environment
To start programming in C, you need to set up a development environment. Here’s how:
Choose a Compiler: Popular C compilers include GCC (GNU Compiler Collection) for Linux and MinGW for Windows. You can also use IDEs like Code::Blocks, Dev-C++, or Visual Studio.
Install the Compiler: Follow the installation instructions for your chosen compiler. Ensure that the compiler is added to your system’s PATH for easy access.
Choose a Text Editor or IDE: You can write C code in any text editor (like Notepad++ or Sublime Text) or use an Integrated Development Environment (IDE) for a more user-friendly experience.
2. Writing Your First C Program
Let’s start with a simple "Hello, World!" program to familiarize you with the syntax:#include <stdio.h> int main() { printf("Hello, World!\n"); return 0; }
Explanation:
#include <stdio.h>: This line includes the standard input-output library, allowing you to use functions like printf.
int main(): This is the main function where the program execution begins.
printf("Hello, World!\n");: This line prints "Hello, World!" to the console.
return 0;: This indicates that the program has executed successfully.
3. Understanding C Syntax and Structure
C has a specific syntax that you need to understand:
Variables and Data Types: C supports various data types, including int, float, char, and double. You must declare variables before using them.
int age = 25; float salary = 50000.50; char grade = 'A';
Operators: C provides arithmetic, relational, logical, and bitwise operators for performing operations on variables.
Control Structures: Learn about conditional statements (if, else, switch) and loops (for, while, do-while) to control the flow of your program.
4. Functions in C
Functions are essential for organizing code and promoting reusability. Here’s how to define and call a function:#include <stdio.h> void greet() { printf("Welcome to C Programming!\n"); } int main() { greet(); // Calling the function return 0; }
5. Arrays and Strings
Arrays are used to store multiple values of the same type, while strings are arrays of characters. Here’s an example:#include <stdio.h> int main() { int numbers[5] = {1, 2, 3, 4, 5}; char name[20] = "John Doe"; printf("First number: %d\n", numbers[0]); printf("Name: %s\n", name); return 0; }
6. Pointers
Pointers are a powerful feature in C that allows you to directly manipulate memory. Understanding pointers is crucial for dynamic memory allocation and data structures.#include <stdio.h> int main() { int num = 10; int *ptr = &num; // Pointer to num printf("Value of num: %d\n", *ptr); // Dereferencing the pointer return 0; }
7. Structures and Unions
Structures allow you to group different data types under a single name, while unions enable you to store different data types in the same memory location.#include <stdio.h> struct Student { char name[50]; int age; }; int main() { struct Student student1 = {"Alice", 20}; printf("Student Name: %s, Age: %d\n", student1.name, student1.age); return 0; }
Best Practices for C Programming
Comment Your Code: Use comments to explain complex logic and improve code readability.
Use Meaningful Variable Names: Choose descriptive names for variables and functions to make your code self-explanatory.
Keep Code Organized: Structure your code into functions and modules to enhance maintainability.
Test Your Code: Regularly test your code to catch errors early and ensure it behaves as expected.
Conclusion
Learning C programming is a rewarding journey that opens doors to various fields in software development. By following this comprehensive tutorial, you’ve unlocked the basics of C and gained the foundational knowledge needed to explore more advanced topics.
As you continue your programming journey, practice regularly, build projects, and engage with the C programming community. With dedication and persistence, you’ll become proficient in C programming and be well-equipped to tackle more complex challenges in the world of software development.
Ready to dive deeper? Explore advanced topics like memory management, file handling, and data structures to further enhance your C programming skills! Happy coding with Tpoint-Tech!
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yashseo18 · 28 days ago
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Step into the World of Code with DICS
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In today’s fast-paced digital world, learning programming is not just a skill—it's a career-defining move. Among the most powerful and versatile programming languages is C++, a language trusted by tech giants and used in everything from game development to high-performance applications. If you're looking to take your first step into the world of programming or enhance your existing coding skills, there’s no better place to start than the best C++ institute in Laxmi Nagar.
Why Choose C++?
C++ is known for its performance, efficiency, and control over system resources, making it a favorite among software engineers and system developers. It lays a strong foundation for understanding object-oriented programming and is an ideal starting point for those aiming to build a career in software development, data structures, game design, or competitive programming.
DICS – Your Gateway to Programming Excellence
When it comes to quality computer education, Delhi Institute of Computer Science (DICS) stands out as the best C++ institute in Laxmi Nagar. With a reputation built on years of excellence and student success stories, DICS has become a hub for aspiring programmers looking for expert guidance and practical learning.
Here’s what makes DICS a top choice:
Expert Faculty: Learn from industry-experienced professionals who simplify complex concepts and provide real-world insights.
Hands-on Learning: Our C++ course is designed with a practical approach—ensuring you write, test, and debug your own code from day one.
Small Batch Sizes: Get personalized attention in a focused learning environment.
Career Support: Resume building, interview preparation, and placement assistance are part of our comprehensive training program.
The Best C++ Course in Laxmi Nagar
At DICS, we offer the best C++ course in Laxmi Nagar, tailored to both beginners and intermediate learners. Whether you’re a student aiming for a technical career or a professional looking to upskill, this course covers:
Basics of C++ syntax and structure
Object-Oriented Programming (OOP) concepts
File handling, pointers, and memory management
Data structures using C++
Real-time mini projects to build coding confidence
By the end of the course, students are not just equipped with technical knowledge—they gain the confidence to crack job interviews, take on coding challenges, and even build their own software solutions.
Don’t Just Learn—Transform Your Career
Choosing the right institute is crucial when you're investing in your future. At DICS, you're not just joining a course—you're becoming part of a community of learners and tech enthusiasts who believe in growing together. With flexible batch timings, affordable fees, and a strong placement track record, DICS remains the best C++ institute in Laxmi Nagar for students who are serious about building a strong programming foundation.
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tpointtechblogs · 1 month ago
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What is C#? How It Works and What You Can Build With It
C# is a modern, object-oriented language for building apps on Microsoft platforms.
Visit the blog: https://www.patreon.com/user?u=169347449
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tpointtech1 · 2 months ago
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MASTERING C#: FROM BASICS TO ADVANCED​
This infographic offers a clear roadmap to Mastering C# tutorial, covering everything from basic syntax and object-oriented programming to advanced topics like LINQ, async/await, and .NET frameworks. Ideal for beginners and intermediate developers, it visually breaks down key concepts, practical tips, and learning milestones to accelerate your C# journey.
CONTACT INFORMATION
Phone No. :  +91-9599086977
Location:  G-13, 2nd Floor, Sec-3, Noida, UP, 201301, India
Website:  https://www.tpointtech.com/c-sharp-tutorial
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tpointtech · 4 months ago
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tofupixel · 1 year ago
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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waterfaii · 1 year ago
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CodeBeauty Calculator
switch/case statement part 1
//need to include variables that can include decimal point numbers #include <iostream> using namespace std; int main(){ float num1, num2; char operation; cout<< "CodeBeauty Calculator" <<endl; cin>>num1>>operation>>num2; switch (operation) { case '-':cout<< num1 << operation << num2 << "=" << num1 - num2;break; case '+':cout<< num1 << operation << num2 << "=" << num1 + num2;break; case '/':cout<< num1 << operation << num2 << "=" << num1 - num2;break; case '*':cout<< num1 << operation << num2 << "=" << num1 - num2;break; case '%' : bool is num1int, isnum2int; isnum1int=((int)num1 == num1);//5==5.0 isnum2int=((int)num2 == num1);
if (isnum1int&&isnum2int) cout<< num1 << operation << num2 << "=" << (int)num1 % (int)num2; else cout << "not valid"; break; default:cout<<"not valid operation"<0"); }
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digilearnteach · 2 years ago
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strangeaxel · 8 months ago
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How do you draw with rebornicas artstyle?
And how did you became rebornicas artstyle?
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Well... LET'S SEE ... (i'm suffering, THIS AIN'T FOR THE WEAK/J btw english isnt my first language so excuse any mistakes :c) Ill tell you some things about the style but keep in mind, i've been drawing realistic stuff for years and also been drawing cartoons for about 2-3 years when i was a teen so keep that in mind, you gotta study other things too that i can't explain on a simple tutorial soo......
Ladies, gentleman and gay autistic aliens... I present to you...
MY REBORNICA TUTORIAL... SMALL... TUTORIAL.
(I ain't no professional on this, i'm a beginner on this style yet)
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i think most of us try to go for the classic era but you can also go for the first one from fnaf 1 (You also gotta use the correct Mike uniform since the one where he has his tie on it's when he's working at the day shift because Jeremy took his shift instead :3)
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When i was a kid and even this year i asked myself why all Rebornica's art was so fcking pixelated and thEN... I IMPORTED THEIR ART INTO MY ART PROGRAM AND DAMN DUDE, WHAT WAS THAT TINY AAAH CANVAS?!
Also, i personally use a very soft sensitivity for my wacom, the less you press the better(?)
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There's a lot of detailed tutorials on how to study art from other artist, you can search it as "master studies" too i think. OBVIOUSLY studies are something you gotta credit ALWAYS, since it's a direct copy. Use references a loooot, i have a lot of references for these guys. ALSO, i recommend to study Mike at first since he's like the base of all the other characters!
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I wish i could have made more of those Do's and Don'ts but i couldn't think of a way to teach some of them in a very simple way. But the most important thing to keep in mind is to not really try to correct much of Rebornica's old anathomy mistakes if you want it to be more authentic etc. :)
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Here's some practice i did today before the tutorial and some from some days ago, I been drawing in this style since august approximately :D
Hope this helps even just a little bit, this can work with any style, you gotta learn how to study anything tbh!
Note: i might continue the tutorial later (reblogging this post) with some info about the body and stuff like that but you gotta know that at least for me (and other ex mutuals) faces/heads are the hardest in this style IDK WHY 😭
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hob28 · 1 year ago
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promptlyspeedyandroid · 7 days ago
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yashseo18 · 1 month ago
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rigelmejo · 7 months ago
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learning to code!
When I was 9 years old, I learned enough html to code neopets pages, my own geocities websites, and I even made forums on my own sites so my friends could all roleplay together or rant together lol. And then? I forgot so much. I no longer no how to make a forum, or even a 'next page' button - so even the dream of just making a simple blog or webnovel site feels like a huge hurdle now. (9 year old me could probably figure it out in 2 hours).
So I'm relearning! I figured this would be a fun post to place resources I find for coding, since there's coding languages, and I figure maybe if you like running you're blog then you also might be interested in tools for making blogs!
First, for those of you who miss the old geocities and angelfire type of sites to make your own free site on: neocities.org
You can make free sites you can code yourself, the way 9 year old me did. A lot of people have made SUCH amazing sites, it's baffling my mind trying to figure out how they did, I definitely wish I could make an art portfolio site even a fourth as cool as some of the sites people have made on here.
And for those pressed for time, who aren't about to learn coding right now: wix.com is the place I recommend for building a site, it requires no coding skill and is fairly straightforward about adding pages or features by clicking buttons. I used it to make my art portfolio site, I am testing out using it for my webnovel - the alternative is Wordpress, but wix.com is letting me basically make a wordpress blog Inside my own site. It's very beginner friendly in terms of "how the fuck do I set up a 'sign up for updates' message and have my site actually email these people my novel updates?" and "I need a 4x20 grid of my art down the page, that lets people click the art to see it's information and make it bigger."
I did neocities.org's little html tutorial today, it's the part of html I DID remember (links, paragraphs, headers).
My next step is to go through htmldog.com's tutorials. They go from beginner, to intermediate, to CSS. Unlike many a coding tutorial I've seen, they explain what program on your computer you need to WRITE the code in and then how to save it and how to open it. (You'd think this isn't a big deal but I've been looking into how to learn Python for months and I can't find a tutorial explaining what fucking program to write my python in... notepad? do I need something else? I don't fucking know!! My dad finally gave me a printed textbook which supposedly tells you what to download to start... I learned C++ in college and for that you needed Visual Basic to code C++, so I figured I needed Something to Write the fucking python IN.)
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wojenka · 6 months ago
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i need more mutuals who are into coding and engineering!! more info under the cut!!
I planned to become an electrical engineer like my stepdad but then I decided to change my path to programming. I'm currently studying at technikum (<- wikipedia link so I don't have to explain the whole polish learning system), programmer major.
this year I have exams from web development (10th Jan - theory, 16th Jan - practical exams) and next year I have exams from App development (both mobile and desktop).
I know C family languages, Java, Python and those ones I am currently using. I also know a bit of Kotlin and I think I will continue learning it.
For web dev I know HTML and CSS ofc but also PHP and JS.
Planning on learning more languages I can use for App and operating system development as well as just to know them cause I want to after this year's exams!
my learning list:
Lua (I heard it's easy but I can't really get myself to read anything about this atm idk why)
Ruby
Assembly
Rust
As for electrical engineering I don't know much tbh but I would like to learn! I just used CAD programs for technical drawings (dad taught me some basic things when I was still thinking about going his path) helped my dad fix things on his Solar farm, houses of our neighbors and I made a few very simple circuits for fun a few years ago. Now I'm mostly focused on programming but since I learned most of the things I need for exams I have more time to do whatever I want now!
I'd like to get to know more people so I can share and mostly learn new things since even though I'm coding for years I consider myself a beginner and I am a total beginner when it comes to electrical engineering.
I'm willing to be friends or at least mutuals with anyone who codes or makes websites or is in STEM! no matter what your specialty/interest is exactly and no matter if you are a total beginner or a professional ^__^
I'd also like to have some mutuals who are into old web development and retro computing!!!!!!!!
edit: I forgot but I'm also interested in physics and quantum physics
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