putting this all under a readmore and not tagging i just wanted to put my thoughts down somewhere .. talking about marius and his fans & tw for mentioning csa / sa
personally. i understand that the marius/armand relationship has been a popular part of the book series for decades and it's fictional and yes i get it. but. i dont understand those fans who encounter people who find it purely horrifying or upsetting and then get mad at them for it. just because of how it's framed in the books as a beautiful gothic love story (filtered through both the author's intention & the skewed perspectives of the two characters involved in it) doesn't mean EVERYONE has to romanticise it and it's only babies or idiots or show only fans who "can't handle gothic fiction".
and then the people who try to convince everyone marius is armand's saviour who only ever treated him with love and kindness really confuse me. like, is it a wholesome relationship built on mutual love? or is it abusive and awful AND loving and caring at the same time? aren't the people who deny marius did anything wrong to armand really the ones who can't stomach enjoying gothic romances and have to twist it into something else?
it's a story of a fully grown man, a millenia old vampire, rescuing a teenager from sex slavery by purchasing him for himself, renaming him, showering him with affection, sexually abusing him, genuinely loving him, treating him like a child and an adult and student and son and lover all at the same time, making his entire world revolve around his master, punishing him emotionally and eventually physically whenever he gets too clingy or aggressive. and it's all done, not under just the 'guise' of love, but from a place of genuine love, and that's how both characters see it. it's entirely damaging and fucked up and the aftereffects of it on armand's mind and sense of self are present for centuries, compounded by everything else he went through. he still draws both comfort and pain from thinking about his past now and even tries to partially recreate the dynamic with someone else both in the book (with daniel, armand taking the role of the master; and keeping young 'mortal slaves' for a time) and in the show (with louis, armand taking the role of the slave)
it is a super fucked up relationship & i'm not one of those people who thinks you shouldn't be allowed to enjoy those in fiction. there's a lot of them that appeal to me obviously, and of course everyone has their own boundaries when it comes to that too. AND i know it's not all marius fans or even all marius/armand fans. i literally don't care what people like in fiction and i think we should all just mind our own business honestly
but it's the people who act like they're the only ones who get that it's just a tragic beautiful romance, that nobody else can read apparently, that 'marius haters' are just looking for things to be mad at that make me go ???????
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I finished final fantasy vii rebirth and. Some mixed opinions.
The main good points: as a Sequel to original FF7? Its good. The women are all written well (which was a concern considering Kairi and Lunafreya in past games), and everyone was in character just fleshed out more (with 2 slight exceptions). What the game did best was accomplish an open world game, world spanning adventure, stick fairly well to some main highlights from original ff7 (which is what people wanted for ages) and with new stuff thats fun if you like the world, very little wasting of player time (so much better than ff7 remake). It did open world well, pacing well, side quests and mini games well, characters well, combat well, and overall gave the feel of what square enix was maybe Hoping and Wishing to successfully accomplish in a mainline game for years but either hasnt been able to achieve on a technical level or fumbled in the past. (So no time wasting dungeons like ff7 remake, fleshed out open world with stuff you enjoy doing so more than ff15, open world so more than ff13, and combat that feels like things theyve learned and improved on well). How it feels to play? Great, fast paced, no dead time, all enjoyable game you came to play. (With the exception maybe of Cait Siths box mandatory mini game and the aerith in ancient temple magic platforms thing but they both werent too difficult to push through if you dont enjoy them).
The bad? Mostly... if you treat Rebirth as a SEQUEL to original ff7, these arent major issues. They just annoy me as a player of the original ff7 game. Because i know plenty of people will ONLY play ff7 Remake and Rebirth etc, and never know the original characterizations. So 2 characters were slightly unlike their original ff7 selves, and instead more like their Advent Children (and general non ff7 appearances) selves: aerith and sephiroth. Sephiroth's character being NOT like ff7 originals is more irritating personally. Because yeah... i get it. As a sequel to original ff7, this Remake/Rebirth Sephiroth might be from the future (so he is Advent Children esque version of himself), hes had time post losing his way to really get all mysterious and hyperfocus on cloud and be a looming vague pest. But the thing is... in the original ff7 the reason we learn hes used to be a SOLDIER war hero, is so the cast and you are confused why he kills Shinra people. Then you and the casy figure: well cloud remembers sephiroth finding out hes a monster cause of shinra, justifiable for sephiroth to hate shinra. Unflrtunately Sephiroth also decided to hate ALL HUMANS. Then you later find out maybe Jenovas controlling Sephiroth/one with him etc. But the key here is you find out at some point in original ff7 that sephiroths goal is mainly Destroy World because Hes not Human. Rebirth... does not clarify this very important and very BASIC point ever. Maybe it assumes its so basic that as a ff7 fan you should know.. but plenty of new players wont. Rebirth clarifies yes sephiroth may be Jenovas kid... but the whole MOM, im an ancient like Jenova! Oh Jenova isnt an ancient oh well fuck humans anyway! Either way fuck humans ill kill them all! None of those Very basic sephiroth motives are clarified much. I felt Rebirth did good explaining the Gi and the black materia. But to make Sephiroths motives so vague, why he wants to end the world SO VAGUE, why hes in clouds head (the black robes are everywhere but the game HINTS theure sephiroth clones but never actually spells it out eevn though its a BASIC KEY DETAIL). Now... because Rebirth is a sequel, it makes sense... if hes Advent Children Sephiroth he already knows he isnt an ancient, knows hes Jenovas kid, knows he wants to fuck with Cloud specifically now and the world generally but not necessarily so singlemindedly desperate to just kill all humans. So yes, Sephiroth is in character for his future self... but i feel like even with him less SINGLE MINDED and freshly with Jenova, clarifying some basics of his Original old timeline motives... would be helpful to new fans. So it annoyed me. I think the biggest Not Good writing decision in Rebirth was to never fucking clarify Sephiroths original basic goal: im not human like mom, hate humans, kill world. I suspect the writers either thought players KNEW so hinted instead of being on the nose (but to new players theyll just be CONFUSED), or they plan to explain those basic things in game 3. Which seems stupid to me and shouldve been explained earlier.
And Aerith. As a sequel? She remembered the other timeline which explained some moments she was calmer than original ff7. She forgot, then toward the end of Rebirth she seems to have remembered the other timeline again and that she needs to die and X happens etc. So her being calmer based on the plot they wrote for Rebirth? Makes sense. However... i deeply miss her Original FF7 personality where as an Ancient she freaks out a bit LIKE sephiroth, paralleling him, that shes not human, a freak, that it all rests on her as only one ancient left. Their overwhelm parallels each other. Aerith is more scared in original ff7 of being the only ancient, of what it means, of finding out more. That fear is slightly there in Rebirth but WAY LESS. its only a little in cosmo canyon and almost gone in the Ancient Temple. In ff7 expanded universe theyve changed her character over time to a calmer wiser goddess type like in Advent Children, and so yes in Rebirth when she remembers the alrernate timeline it makes sense she'd be calmer like her future self. However... i miss original ff7 aerith. I miss her initial shock, loneliness, fear of the weight on her shoulders, not being sure what to do. Her and Sephiroth, because of Rebirth writing them to know more, act more like their future selves and so. While it is in character and logical to the Rebirth plot. Its also sad to me that anyone who only plays Remake and Rebirth simply wont see what they were like WHEN these revelations were brand new shocks to them, forcing them to react and grow and fear. I dont think Aerith is written bad, i just think because this game is in reality is a Sequel im just personally mourning that it didnt have that as much of the original Aerith's personality who was afraid and discovering. Mostly her Rebirth personality is similar to original ff7s. But in some high tension moments shes way calmer and wiser than in the original. I miss getting to see some of that before to after character growth.
Oh and. The aerith dies scene. Does it make sense in context of Rebirth written as a sequel? Sure. Is it impactful? Not as much as the original. In Rebirth, theres a scene where Cloud is losing control and listening to Sephiroth and attacks Tifa, causing Tifa to fall into mako. That scene is high stakes and emotional and lands WELL. Later in Rebirth, when Aerith actually dies, Cloud has not lost control and isnt the one who killed her. Its fine, as a sequel to ff7 i get the choice to make him able to stop himself from hurting her. But it does make the scene less impactful: now cloud will NOT be blaming himself for her death, will not be struggling with the guilt and fear, and will not be as terrified of losing control again. Since he wasnt the one who attacked her. And since he saw her ghost/something post death, hes not even sad or grieving her. He thinks shes fine. These 2 things will result in a WILDLY DIFFERENT cloud moving forward than the original ff7 one who very much was distraught and horrified he did that. So like... as a sequel its fine these changes were made. But death wise... i wouldve prefered like, cloud drops her from up high qhile struggling with whispers, or doesnt get to her in time and sephiroth stabs her when shes too far away. The way Rebirth did it, cloud was near her, she gets stabbed anyway. It seemed to me almost like the writing was trying to vaguely or softly kill her, like somehow making it vague would make it hurt less. Yeah it did hurt less... but id rather if a character i love dies that its a Worthy Scene for them to die in. A strong meaningful scene that makes me cry, that felt like the loss it is. The Rebirth scene... couldve done its plot as intended and just make Cloud farther away or something and it wouldve been better to me. Maybe the writing point was Cloud thinks its fine, and its still not, and he cant even feel distaught because he cant tell if she died or if things are fine? Thats the only angle i can see where maybe the death scene did what the writers wanted? Anyway. Aeriths moms death made me sob, Aeriths death did not. It is what it is. I feel like Tifa, crying in my heart off screen, the game acting like Cloud like its fine and it looks fine to him but im confused like Tifa aa to why hes (the game) treating it that way. Lol.
Overall? Um 4/5. 8/10? Really solid square enix game, Amazing as far as final fantasy 7 SEQUELS go. It has one main weak spot in treating Sephiroth fully mysterious when a few clarifying details could help the game stand on its own Better (and make Sephiroth a stronger enemy character instead of a vaguer one). The other weak spots are more my personal preference and mourning the parts of ff7 original i miss and had wished were in this, but as this is a Sequel in a parallel timeline i dont feel the parts effect Rebirth on its own merit. It IS the best Square Enix game ive played in ages, at least since Final Fantasy X or XII. I thought it was better than FF13, FF15, definitely better than ff7 remake (i hate time wasting dungeons and bad pacing its a dealbreaker), and than kh3 (although kh3 was quite good for a kh sequel). I get to play FF16 next, which will hopefully be as good as Rebirth or better! Since its also on the PS5 and clearly from Rebirth, the square enix main team can do excellent combat, open world, level design, mini games, side quests, and good pacing now. So i'll just have to see if ff16's story is better. And i am guessing it hopefully will be, since Rebirth as an ff7 sequel has some weirdness to its plot quite typical of ff7 extended universe stories like Crisis Core and Dirge of Cerberus. Whereas ff16 is a brand new plot, so they have nothing preventing them from a tight excellent written story except themselves. I am curious how BIG ff16s world will be though. Because ff7 Rebirths world was MASSIVE and very full of stuff, tons of mini games, cool stuff to find or do or little character side quests. If ff16 also takes me 60 hours to beat the main story its gonna be thw longest final fantasy main title ive ever played.
Rebirth is very replayable if you enjoyed it. I will probably replay ff7 original soon.
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