Near is so unbothered because he has hobbies. literally solved the biggest murder case in human history all while crafting, playing, building, and collecting. actual king of having hobbies. reblog this with a hobby you think Near would have.
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anyone ever thinking of sending me a rude ask needs to consider that I am blogging from here:
and be nice and gentle to me accordingly
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mlp g3 art challenge day 20: knick-knack!
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Disney… Why would you delete this????
IM SO MAD! GUYS WATCH THIS!!! It’s so sweet! Would’ve made me cry watching the movie!!!
AND SABINO AND ASHA INTERACTING IS SO AMAZINGLY WRITTEN OH MY GOSH I WILL COMBUST!!!
THEIR DYNAMIC IS JUST HOW I IMAGINED IT IN THE “INTRO” CHAPTER OF MY REWRITE!!! I WAS RIGHT!!! HE IS A DREAMER THAT DIDNT TRUST MAGNIFICO AAAAAH!!!

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I got the lava lamp btw. If you even care
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a silly screencap redraw thing I drew to tease the GM of our like 10 year long running FOE pathfinder game lmao featuring @suiginmigasuto87 and @knickknacky-fox
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Little does everyone know - Diana has a small cache of objects she took from Akko; even Akko doesn't know.
anon, you are so fucking correct
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Can wunimals be wundersmiths? I don't think any wundersmiths that Morrigan sees are ever described as wunimals, but since Sofia is studying a wundrous art, I'm assuming they have the potential?
I’m not sure because like you say, none have ever been mentioned. Elder Quinn does describe Wundersmiths as “nine human beings gifted beyond all others,” so perhaps it’s just humans. Maybe Wunimals came to exist after Wundersmiths, which are why they aren’t included in the equation?
I still don’t quite understand how Wunimals work, and if for example a Wunimal Minor could be a Wundersmith but not a Wunimal major? Since Wunimals are considered “creatures” they probably have the same amount of nonexistent chance of being a Wundersmith that Magnificats and Unicorns do.
Sofia’s knack is bringing dead things back to life, which I assume is somewhat magical, and Wunimals seem to be sentient because of Wunder. So the fact that they can be magic or learn magic, and be powered by Wunder, it makes sense that she can learn a Wundrous Art. However, I can’t remember off the top of my head if we’ve ever seen her doing it yet.
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The Soviets really had a really interesting emphasis on human comfort in the case of space exploration. Galina Balashova, who designed the interior of the Soyuz capsule as well as others, provided herself watercolor paintings for the spaceships:
And in the plans for the DLB Soviet Lunar base, it was considered very important that the cosmonauts had a "false window" (some sort of TV?) to show Moscow which would change with the seasons, and a bicycle for them to exercise and ride around. This would be very innovative in our current times, imagine a VR videogame for astronauts so they can destress and see the landscapes of Earth!
I won't say that NASA or others didn't have these kinds of ideas, because they had plenty too, but there's something that always makes me feel fuzzy about these little details... and there are more like picking the colors to be soothing, the design of the control panels to be easy to manage, the tools used were supposed to be practical and mass produced. I think it was because the scientists of the Soviet space program did have the idea that permanent human presence in space was at their grasp, and they knew if people would live in space, they didn't only need to get there with practical stuff (the classic 'every gram counts' on astronautics), but also LIVE there comfortably.
There is just something very nice about an architect painting watercolors for a ship that would eventually burn down in orbit in return, but they might made the cosmonaut's stay more cozy.
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