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#lost mine of phandelver
quillowisp · 2 days
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From the README for my Phandelver and Below: Shattered Obelisk handout pack on Etsy.
Another couple of unrelated handouts, not all of the README pages can be winners I guess
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yarrow-leaf · 9 days
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Finally beating my fear of posting art online 👁️👁️ (I hope)
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konnie-senpai · 24 days
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srry for not posting i was doing stuff (dming) these are my takes on some npcs of the lost mines of phandelver! they all have gone through some changes
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dndpartyofthree · 2 months
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Early Campaign Higlights
- First excursion, Addy trips into a tiny goblin trap and twists her ankle.
- Poor goblins lay the worst snare in the whole world, Addy picks up the rope.
- The whole party manages to beef our stealth rolls so bad that we get caught in a room with a loud ass waterfall. Azari gets KO’ed for the first time
- Cragmaw Castle, Adelaide tries to show off and take out goblins on towers, beefs her rolls and breaks her nose t h r e e times trying to climb a ladder.
- We meet Pip, Toblin’s son, a young lad of about 5 years old. He and Adelaide immediately have Beef. Large prank war ensues.
- Our intrepid DM, Kyle cannot pronounce the word ‘brazier’ this results in many monsters around the world being in possession of flaming lingerie.
- Azari’s first investigation, she beefs the roll and ends up head butting a guard in the crotch. This is Gary, and she now hates him.
- Wave Echo Cave, we gain The Slub™️ a club made from the remains of an Ochre Jelly
- Also in Wave Echo, Addy- who’s hella backed up from the amount of health potions she’s downed, takes a 6lb shit. Amber and Azari are Concerned.
- In Thundertree there’s a dragon cult. We the players assume they will be an annoying threat and decide to take them out. Amber tries to pull a push door, which makes a loud noise. Addy, who has taken an invisibility potion thinks this is her signal, kicks open the back door and immediately blows out the knees of the leader and kills half the cult before Azari and Amber can open the door.
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picturesofgrandma · 3 months
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painting practice with my take on the npc daran edermath from lost mine of phandelver
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rosexknight · 4 months
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Dracofell
The Meta is Futile might be done with our run of Lost Mine of Phandelver, but I will never be done with this boy. I loved Jasper, and I hope to see more of him someday. The wisest of the party, slayer of Venomfang, and a tiefling that doesn't mind his job as an assassin who wants to prove himself. He is a good boy.
Jasper belongs to @bluebrush09arts
Hope you enjoy~! Want art like this monthly? Why not join? My General Patreon, safe for all audiences: www.patreon.com/rosexknight My 18+ ADULT-ONLY Patreon: www.patreon.com/rosexxxknight
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meeshnut · 4 months
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Et Cetera of Elswer stared with wide eyes at the Dwarf standing in front of her. He wanted her to… spell? her name? In a panic she repeated herself, “Et!”
“Yes, I heard you, but how is it spelled?” he licked his pen and prepared to notate the spelling in his ledger.
Her head swiveled to her traveling companion with the same panicked expression. Jim sighed, and rumbled out the spelling. Et squinted in concentration.
“Eeeee, teeeeee,” she repeated nodding repeatedly as she turned back to the dwarf.
“Wonderful!” He chirped and continued down the line of mercenaries.
“Good job, kid.” Jim murmured as he jumped into the driver seat of the supply wagon. Et scrambled in to the passenger seat next to him. Settling in to keep an eye on the road to the next city over.
“You driving?” The dwarf was finished with his list of mercenaries. He stared at Jim, supposedly waiting for a reply. Et suppressed a snicker and covered a smirk. Her companion understood the common tongue better than she did, but he spoke about as much.
After a beat too long of no reply, the dwarf bristled. “Well, be careful! It’s your ass if anything happens to this cart. It’s your ass, then it’s mine!
Why are you all still here? The drop off is that way!”
Jim silently urged the horse forward, and they began down the road. Et stared at the dwarf as they passed him, twisting in her seat to watch him until he stomped back into the warehouse.
The rest of the group chatted behind them as Et fidgeted with her bow in her lap. Why had their client employed so many on this run? Et was more comfortable with just Jim. She trusted Jim. These other Bigs she didn’t know. Didn’t trust.
She glanced behind her. That one had shiny armor though. So shiny. The way it caught the light distracted her for too long too often. Her pupils dilated as her hand lifted off her bow to reach for the glinting light.
Jim grunted, making Et jump. She should have been watching the road! She spun back around and scanned the trees quickly before her attention was snagged by the two horses in the road.
“Oooh..” Et swung herself off the cart and approached the remarkably calm horses alone on the road.
Before she could even reach out to pet them, four goblins jumped out from the trees. Her ears flattened to her head and she hissed, “Go away!” in goblin, baring her fangs at the interlopers.
Two immediately ran up to her and swiped with their daggers. Two others ran past her to Jim and the others on the cart.
Et winced as blades split her flesh. With goblin insults falling out of her mouth, she ducked out of the goblins reach and ran back to the cart. Get away. Get distance. Get to Jim. Jim knows what to do.
The shiny armor man ran past to engage the goblins, touching her as he did so. Et almost lashed out at him for the violation, but realized the wounds she sustained began to stitch together. She blinked in confusion. Had he been blessed by The Mighty One as some of her tribe had?
The two others in the cart took out one of the goblins that charged the cart. The shiny man lashed out at the goblin in front of him, while Jim dispatched the goblin behind him.
Et nocked her arrow, and let fly into the last goblin she could see. It fell to the ground and the shiny man in who attacked it before her exclaimed excitedly.
Et counted the downed goblins and cursed to herself. She approached Jim with her head lowered, ears still back, and tugged on his sleeve. She held up three fingers, then four and shrugged.
Jim nodded, and pointed down a small trail to the left of the main road. “Can’t trouble no one alone.”
Et nodded and relaxed. She followed Jim to the horses, helping him lead them, and attached their reins to the back of their cart. The group remounted the vehicle and Jim started the lead horse forward.
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zenaquaria · 5 months
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There have been some revelations in TMiF: Lost Mine of Phandelver!
My lil halfling Risi, isn't actually a halfling! As she and the rest of the band found out a few sessions ago, she's a changeling. Wearing a halfling persona since childhood, with a faint memory of whimsical colors, a warm embrace, and a gentle fey voice:
"Okay, little one. You're going to a very nice halfling family. From now on, you shall be Risi Swiftmist."
And for the first time in-session, she shapechanged from her halfling self, to her changeling self. Which is an interesting visual to see; her skin appears to crack, and the cracks widen and spider out to reveal the form she's taking 'underneath'.
Do not repost, edit, alter, trace/copy, use/redistribute my artworks without my permission
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jade-mod · 5 months
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A couple pieces for last week's sessions! Aster gets confirmation that she's related to the Maplebys and the Thorntons, only for Agantha to finally move on, and Halia almost die when her house was set on fire.
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Lost Mine & Abyss Session 14 - Wave Echo Awaits
-Seeing the party's weakened state and the still-unconscious dwarf, the druid suggests they take a small detour to Phandalin to rest and gather supplies before the Cave.
-On the cart ride, Dakwert carefully inspects the orc's gem, it glowing in his hand and seeming to faintly call to him. He hands it to the cleric to examine, its energy immediately stopping at his touch. Weird. He hands it back off to the gnome.
-The gnome warlock meditates as the cart ride calms, sand swirling around him as the necklace reappears in his hands- as Dakwert then vanishes from sight, reappearing inside the necklace to his patron. The dao is very disappointed to have his necklace given away- but says he can't stay mad at all this treasure brought here for him! Dakwert convinces him that this all belongs to his friends, only stored temporarily. The patron asks him to put in a good word for him so that the gold -can- be his, and peaces out.
-Dakwert reawakens, tired and surrounded by sand. The furious roar of the bugbear king sounds in the distance. Dakwert quickly takes everyone's gear OUT of the necklace, except for Sen's banshee hoard. Sand is mixed in with everything, and Vierna's magical sword no longer glows.
-The Wood opens up to Phandalin, the druid dropping them off and taking his temporary leave back to Thundertree to continue his ritual. Sid suggests they take Gundren to the Shrine of Luck, and that he needs to head to the blacksmith's forge after.
-They are excitedly greeted by Sheara at the shrine asking them how their days have been, projecting in from Waterdeep after her promotion to the temple there. Gundren is laid on a stone slab for Sister Garaele to heal, the dwarf awaking relieved to finally be free.
-Gundren pleads for them to go to the nearest inn, claiming that's what will heal him, that he will tell them the plan over drinks. They enter the Stonehill Inn to Sid and Dakwert being welcomed as heroes- and one woman waving them over to sit with her.
-The woman tells them they've heard so much about them, asking them about their skills as she brings drinks for them. She introduces herself as Halia Thornton, pushing a coin with the winged snake symbol of the Zhentarim towards them, and asks them if they would be interested in working for her. Sid goes quiet in recognition, and wakes their employer from his drink, saying they have a job- who promptly passes out again. Halia continues to pressure them on what they are doing, then asks all their names- seeming to recognize Sid. She thanks them, and leaves them to their drinks.
-Sid, knowing of the Zhentarim from his father who was in it, pressures them all to wrap up and get out of here, leading them to the blacksmith's shop. The dragonborn asks him if they could use his forge, to which he happily welcomes in the heroes of Phandalin.
-The smith asks Vierna about her mechanical arm, admiring the craftsmanship. She tells him it was forged by duergar and perfected by a Waterdeep blacksmith, the smith telling her he'd always looked up to the smith there. Vierna tells him that he's great but he... doesn't work in Waterdeep anymore (wonder why that could be). He is disappointed, but dreams of moving in and taking that spot himself.
-The party walks over to the side to talk, Gundren unfurling the blank map by the light of the forge. He tells them he and his two brothers enchanted this map together, so three need to all touch the map. He tells two other dwarvish-speakers to touch the map with them, and for them all to repeat the dwarvish phrase "Let Dumathoin guide us to glory." As they speak it, ink flows across the map as the location of the cave and it's layout are revealed- and disappears again as he takes his hand off. He promises them again that they will receive riches after leading him to it. Sid warns Gundren that the Zhentarim may be following them there, that they should go quickly.
-"So, we have the drow after us, goblins after us, now the ZHENTARIM after us, what else have we got chasing us?" *everyone slowly looks to Sen*.
-Gundren tells them the cave ahead is dangerous, that they will want to gather any supplies they need now. Dakwert and Creak are sent out shopping to the now-upgraded Barthen's Provisions, returning with three Potions of Healing. Vierna and Sen attempt to purchase weapons, but find nothing special. Sid starts to work at the forge, crafting daggers out of grick talons, adding jewels to Sen's bow, and finally finishing his new dragonscale-studded plate armor.
-Sen questions Creak on her motivations, as the goblin seems increasingly suspicious. She says that all she needs to do is get the Black Spider- and then she'll have everything she wants. Sen asks who she's working for, the goblin answering that she works for her family. She tells them they don't have to worry- she's not here for their treasure, just for the Black Spider.
-The party takes their long rest and carefully leaves the blacksmith, warning him on their way out that he may want to leave town, telling him about Halia. He says he just might follow that dream of setting up shop in Waterdeep. The party carefully makes their way to the edge of town, rejoining Reidoth on the cart as he begins to speed them away towards the Sword Mountains.
-Talking to Creak, the party begins to notice things that don't add up. She claims an age impossible for goblins, then seems to not know much about goblins or herself- and in suspicion, Sid casts Zone of Truth upon the cart as the party questions her more. Sen asks her what she is, her answering that she's just Creak, that they just see a little goblin girl. She tells them she can't reveal her mission, but that she is not a danger to them.
-Sen asks her what it was that he felt in the castle. She says it was simply her being herself. Frustrated, she drops the high pitched voice and tells the party she doesn't need to keep this up much longer anyway- and suddenly the form of the goblin disappears- and in her place instead is a dark elf woman, introducing herself as Virith Mizzrym. Dakwert laments the loss of a fellow kickable creature. She tells him she has gained a new perspective with her time, and will think twice about kicking gnomes in the future. She tells them they have all been an entertaining experience, but she has business to get to- in Wave Echo Cave. Additionally, "Valark is my brother, he is a twink ass bitch" so while he is gone she suggests they take care of business.
-Sen asks her how she handled being small for that long, the drow responding that it was horrendous, to the gnome's sadness.
-With this revelation as the cart continues forward (to the confusion but ultimately uncaring of the druid), the session concludes!
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quillowisp · 3 days
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From my Phandelver and Below: Shattered Obelisk handout pack on Etsy This one's marginalia is heavily inspired by old Celtic documents, particularly the Book of Kells. It was a struggle to keep myself from overly decorating this one
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themetaisfutile · 6 months
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Stream Reschedule!
Due to a scheduling conflict TMiF will be streaming our Lost Mine of Phandelver campaign Thursday night (tomorrow) instead of tonight!
Same time, same place, going live on Twitch at 9PM Central on Thursday, Nov. 2nd!
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readingoodbooks · 6 months
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«I can feel your gaze upon me, Dandreal,» Shael Silentlight observed, shaking her head imperceptibly, before turning towards the Aasimar, who was looking at her without concealing her very obvious concern. «You can’t be particularly good at these things, you know,» she added, softly, turning away from the large three-mullioned window that faced the sheer cliff overlooking the sea.
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dndpartyofthree · 2 months
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The SquAAAd
Amber Ironfist, She/her Dwarf Cleric
Adelaide Luigi Goldeneye Corpsepusher, First of Her Name, She/her Human Fighter
Azari Siannodel, She/her Elf Wizard
This was the first campaign we (minus Adelaide) were ever part of, and we were running Phandelver and Below.
And this blog™️ is going to serve as a chronicle of our adventures, as well as any campaigns we run next.
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swordmasterfannon · 7 months
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A curse, written for a Phandelver player of mine
“By [UNINTELIGIBLE] I bind this hellbound heart to hoard its greatest desire until it’s last beat. I bind these obsidian teeth to grind every nerve in his brain until they burst with pleasure and decay. May his soul never again share of the twinbody. May his pockets ever bulge and strain, filled to bursting with fool’s gold.”
youtube
[UNINTELIGIBLE] is a word in an unknown language. Contained in that word are several of the mentioned IPAs that are unused in the chart, and far more that are physically impossible.
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rosexknight · 5 months
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LOST MINE OF PHANDELVER SESSION 18 ONLINE NOW
Last session, the party took some time to rest after their excursion to Cragmaw Castle. Talks were had with Halia, and it seems that the party was beginning to have an understanding with her and a better read on the situation regarding the three crime syndicates in Phandalin. However, Halia's house has since burned to cinders, and Max was found at the scene, looming over her... JOIN US RIGHT NOW~!! https://www.twitch.tv/metaisfutile/ https://www.twitch.tv/metaisfutile/ https://www.twitch.tv/metaisfutile/ FIND TMIF HERE~!! Discord - https://discord.gg/dSfvTfyUvT Tumblr - https://www.themetaisfutile.tumblr.com/
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