#low level
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dailyadventureprompts · 3 months ago
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Dungeon: The Spine of Ol'Syd
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Laid low by the sacrifice of a great hero of the past age, the bones of the dragon Sydragul have become a monument to the vibrancy and prosperity that can follow after hopeless and calamity.
Such is the case for the nearby village of Flamesfallow, which presides over a stretch of territory that was turned to an ashbarren by the dragon's breath and has since become very fertile farmland. There's a small cottage industry of Flamesfallow of recounting of the hero's deeds and death, to say nothing of guiding tourists to see the fearsome landmark and offering polished rocks "shards of dragonbone" at a fair price.
Adventure Hooks:
Selvic, the lord of Flamesfallow is the very model of an envious second son. While his older brother Selvin got to leverage the family's wealth to marry the local Marquess, Selvic is stuck managing the land that provides that wealth for the rest of his life. With nearly everything passing to the eldest upon their parents death, Selvic has become obsessed in outstaging his brother by finding the hero's sword, said to have been lost after he allowed himself to be swallowed so he could stab at its heart. He's willing to pay the party a handsome finder's fee... with the understanding that he'll brand them outlaws in breach of contract if they manage to claim the blade and fail to return it to him.
Any alchemist could tell you that the flesh and blood of a dragon have some odd alchemical properties, and after Sydragul began to rot an uptick in dire mutations began to appear in the local wildlife. Even generations on from the scavengers' feeding frenzy these variants persist, with raven-drakes haunting the peaks and firebreathing cinderwolves among the most notable of the hazards haunting the local roads.
Strange rumours begin to circulate around Flamesfallow that the dragon might not be dead after all. How else to explain the embers that folk say you can see in the beast's eyesockets at night, or the smoke that rises from between its ribs on days when the wind is still? In actuality, a group of outcasts have taken up residence in the great skeleton, and have been mining a seam of precious gemstones that opened up in the mountainside when the dragon impacted it. Knowing that the seam technically belongs to the local lord by feudal right, they're willing to kill if the party stumbles across their operation in order to keep it a secret.
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assembly-official · 20 days ago
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Two's complement or something, idk
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nocternalrandomness · 10 days ago
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KNIGHT01 pushing hard through the Sidewinder low level route in the R-2508 Complex
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classycookiexo · 1 year ago
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usafphantom2 · 10 months ago
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Fastest jet around ..... well
@BlickyIan via X
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bynux · 1 year ago
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My gender is a poorly written C program, in which a target 35–60% of the dedicated memory is assigned to femininity, 10–20% to masculinity, and the remaining 20–55% defaults to androgyny.
Its goal is to maintain a state such that femininity is at least the plurality, if not the majority, of the memory space, but occasionally it fails to do that for code reasons? idk I didn't program it and it's not open-source ._.
Observe:
[root@bryn ~ ]$ genderinfo Bryn's Current Gender Composition Femm - 40% [WARN] (LOW) Masc - 15% [ OK ] Andr - 45% [WARN] (HIGH) Closest estimation - enby, femme-leaning [root@bryn ~]$ _
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wishlisted · 18 days ago
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Ronald Reagan button pin from Low Level
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cool-retro-term-official · 6 months ago
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someone should burst in all my COM ports
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ceaseful · 4 months ago
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https://www.desmos.com/calculator/z92nv6igkz
6502 microprocessor emulator in Desmos omggg!!!!
I'm glad it's finally done cuz I've put alot of time into it, despite it still not being a goddamn videogame.
I'm kinda burned out with it, but it's been so cool learning everything about the processor!! I love low-level programming more than I care to admit
4 projects done this year (4 of which have been in Desmos but I'm getting closer to it being about computers I suppose)
(also I spent a solid weekend editing a musical together to be one long video so I might call that project 3.5 if it weren't very piracyish)
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dailyadventureprompts · 3 months ago
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Settlement: Errishaan, where Inspiration Rises with the Tide
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Though it boasts no mighty navy or renowned trading port, the harbour town of Errishaan has seen an unexpected surge in prosperity in recent years as it's become something of a hotspot for some of the most brillaint minds in the realm.
Tinkerers and scholars of all kinds have begun flocking to the cliffside settlement in droves, hoping to obtain the attention of its ruler, Countess Milsa Bonharte , who's become a famed patron of the inventive arts over the past decade and a half.
What began as an informal gathering of minds has breathed new life into Errishaan which now boasts numerous workshops, annual innovator's competitions, and a thriving trade in clockworks.
Adventure Hooks:
Of the region's biggest attractions is the Savyswell Rally, an annual competition where various the boatbuilders and artificers of Errishaan race self made vessels to see who can be the first one to cross the notoriously turbulent waters to the town's lighthouse and back, with the caveat that their creations can only use magical forms of propulsion AFTER the half way mark. The party might be seeking the aid of one of these artificers and be drawn into the competition as a means of paying off their services, or they may have a friend/relation/contact who's in need of a hand as the deadline draws near.
Beyond drawing it's livelyhood from the sea, the cliffs surrounding Errishaan do a tidy trade in copper, and the local mines and metalworks are always willing to pay adventurers to help drive off cavedwelling monsters or runaway elementals. Cannonmakers Heldok & Loyid are having a bit of trouble with one of the latter, as the ignis bound to their foundry has become a bit hyperactive after one too many overtime shifts doing important work for the Countess. Now it's slipped its arcane bonds and is going about town manicly smelting things like a blacksmith's forge hopped up on one too many 5 hour energy shots.
Seeing the potential in all the curious minds drawn to Errishaan by the influx of Artifice and Lady Bonharte's patronage, a travelling dedicate of the Archheart named Dijdek has taken it upon himself to found an academy where the magics, crafts, and sciences can be recorded and taught formally. Doing so is easier said than done, as he'll need to convince at least a few of the infamously protective master artificers to consider teaching, and convince the Countess to help provide funding. The first step in this endeavour will be finding a place to establish the academy, an abandoned monastery not far from town might be just the place, but something dangerous is lairing there and most folk have written it off. Perhaps a little divine meddling can bring the priest and the party together for common cause.
Though no one would speak it publicly, it's commonly thought that Countess Milsa's interest in inventions is a distraction from the sorrow she feels at her husband's untimely death, a means to feel close to the famously brilliant man by surrounding herself with the science he loved.
People think too little of Milsa Bonharte, they always have. She was the pretty daughter of a wealthy merchant, courted by an eccentric noble ten years her senior thought mostly unmarrigeable for his habit of splashing about in tidepools and fucking off for weeks at a time to study the migration patterns and mating habits of the local sea birds.
Milsa loved Daedalyn, loved him for being someone who would deny the decorum of his station to chase his passion, loved him for being one of the few to see the clever mind behind her pretty face, loved him with a fierceness that neither death nor the ocean could deny.
So when his ship went down in a storm, she made a vow: The water could have her tears, it would not keep his bones.
Milsa was not a mage, nor was she an engineer, but with her husband's title, her family's connections, and her own business acumen, she could bend the talents of mages and engineers to her purpose: to build a craft that could recover Daedalyn's ship ( the Sandpiper) from the deep and bring his remains to rest in the Bonharte family crypt where she would one day join him.
After fifteen years her vessel, her Vow, is nearly complete, ready to delve into the depths and bring her husband home. All that's needed are some final preparations, some last mechanical and course adjustments, and maybe the addiction of a few worthy heroes to the crew.
Further Adventures:
The Bonhartes had three children before the Daedalyn was lost to the waves, and all three feel the tragedy of his loss in a different way. Madalyn, the youngest was an infant when her father died, and grew up the dutiful daughter of a mother who's attentions were largely elsewhere. Mildryd, eldest, remembers the happy times the best, and has felt their loss most sharply, sinking into sullenness , spending most of her time in the castle library or listlessly watching the sea. The family's servants are worried about her melancholy, having found a diary overfull with vivid and poetic descriptions of death and drowning. In reality the budding little goth is just working through her emotions... partially with the help of her secret merfolk boyfriend named Eddy who's also so done with like, everything. Teenagers, am I right?
Then there's Delsyn, the tempestuous middle child. with a lot of mixed up feelings and no way to channel them, Delsyn has a history of acting out...the latest of which happens to be using a fake name to sign up for the same Savyswell team the party are on, recklessly pushing them forward to the point where he'll likely get himself or others hurt.
The sandpiper was lost on a scholarly expedition, using Daedalyn's newly acquired diving bell to explore the wonders of a not so distant coral reef. With more than one wreck site reported and no confirmations, Milsa and the crew of the Vow will need to check all of them, an exacting process that will have the party encountering all kinds of hostile sea life (big and small and very, very big) as well as negotiating with territorial merfolk (hey, maybe Eddy can help smooth things over).
What Milsa couldn't have known is that the storm that destroyed Daedalyn's ship was a magical one, creating a whirlpool that sucked the vessel and all those aboard it into an aquatic demiplane before smashing it into the ruins of a sunken city. Her husband was in the diving bell at the time, and managed to make a desperate swim for shelter when it was evident that rescue was impossible. Trapped in a series of half flooded ruins, Daedalyn has managed to survive the intervening years in the half flooded ruins, barely staving off madness and the dark influences of the Demiplane. If the party do it right, they might just might be able to give this double tragedy a happy ending after all.
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mistyarcanabrightdawn · 1 year ago
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4$ USD and I’ll make a small, amateur little drawing of an OC for you. Im not very good but figured this would be fun, to draw some cute horses, and thats why im only charging 4$.
Will be in a small chibi sort of style. Deadline of 2 weeks at most, shouldn’t be much more than 1.
Please DM if interested! I look forward to drawing some cuties.
Please just make sure the design isn’t overly complicated, just a little skill level accomodation! <3
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nocternalrandomness · 5 months ago
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1952 Vampire operated by the Vampire Preservation Group seen low in the Mach Loop
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Heya everyone! Today I've uploaded another superboss video from my Super Lesbian Animal RPG EXP Sponge All Quests challenge run! This is by far the hardest fight in the game generally from what I can tell and hoo boy this video was one heck of a time! Hope you all enjoy! ^^
youtube
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usafphantom2 · 9 months ago
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I loved the Tornado GR4 at low level , it was a beast , and it gave me the chance to get images like this . Staying low on a hill was always a gamble but a low pass from a GR4 was always welcome.
@gwjphantom via X
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bubbleteacore · 9 months ago
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i recently completed a "low level" run of persona 3 fes on hard mode. unfortunately, i had to grind optional exp in the end, but i got surprisingly far with only mandatory exp. i got through about half the game without getting really abusive with mechanics and i didn't have to grind optional exp until the LAST block of tartarus.
my final level was 64. not as low as i was hoping for, but still lower than the levels most people beat the game at. it's only 11 levels lower than my last playthrough of the game (lv75 on hard). i'll give a more details in video form soon. ;)
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zackbuildit · 1 year ago
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Hi we're making a low level programming language with 6 bit words and 4 built in data structures does anyone have any interest at all. We just finished specifying what all 63 used instructions do today. we gon write an interpreter and/or compiler. It's taken us 2 months and tho it's the 4th low level programming language we've designed it's the first to not be an esolang and it's got a lotta capabilities and stuff and it kewl we very proud. It's inspired by Lisp, TI-BASIC (our first programming lang :] ), C, very slightly by 65c816 and other Nintendo devices' assembly langs, and by one of our past esolangs called Birdie which had really fun logic and stuff :>
Anyone wanna hear aboot it?
(it's called Weevil & it took us about two months to finish deciding and designing the 63 instructions we used, and it's designed in particular with arbitrarily large address space in mind so that the 6 bit word size isn't an issue)
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