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Matthew's Words, Lao Tzu's Words, and "Capital in the 21st Century": Their Similarities (Essay)

Thomas Piketty
The words of Lao Tzu and the Bible are very similar, aren't they? The title of Matthew and the 77th chapter of Lao Tzu, "The way of heaven takes from what is abundant and gives to what is lacking. However, the actual human society is the opposite."
It just occurred to me that people "want to climb high mountains." This is called "positive feedback". On the other hand, if you try to raise something at the bottom of the valley, it will return to its original position. This is called "negative feedback". I think it's much more stable than climbing a high mountain with a one-sided attitude. Chapter 28 of Lao Tzu states, "If you learn the power of hardness while maintaining weakness, you will become a valley in the world. If you do so, you will acquire unchanging virtue."
Here, the words of Matthew are, "For those who have will be given more and become rich, and those who do not have will be taken away even from what they have" (Matthew 13:12).
This passage is very similar to Lao Tzu's words.
This is because even after five years since the Lehman Shock (September 2008), the economy was still not booming, and the Great East Japan Earthquake of March 2011 struck. As a result, those who are vulnerable to the disaster will become even more impoverished, and if they follow the path of blind reconstruction, the relative poverty rate will expand even more in the future. Those who have it become richer and those who do not become poorer.
Some people call this the “Matthew effect”.
It is a principle that further increases the discrimination between the poor and the rich.
In the long run, the return on capital (r) is greater than the economic growth rate (g). As a result, wealth is concentrated, and the more the rate of return on capital exceeds the rate of economic growth, the more wealth is accumulated by capitalists. The main theme of this book is the instability of society and the economy when wealth is not distributed fairly. To correct this disparity, he proposes the introduction of a progressive wealth tax, also globally. (Thomas Piketty: "Capital in the 21st Century")
#Matthew#Lao Tzu#Capital in the 21st Century#Lehman Shock#Matthew effect#further increases the discrimination between the poor and the rich#Thomas Piketty#essay
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Games of Strategy are Games of Reading and Writing
1.
Schelling defines games of strategy as any situation in which each player's best choice of action depends on the actions (he expects) the other player will take (and vice-versa, reflexively). This is in contrast to games of skill and games of chance. "Strategy," then, is the study of conflicting parties' behaviors as they are premised on "the interdependence of the adversaries' decisions and on their expectations about each others' behaviors."
We will call "script" a set of moves, from start to end, across a game. Games of strategy are definitionally marked by their lack of a player-independent & globally optimal ("PIG-optimal") script—that is, a script which will produce the best possible outcome in every game against every possible player.
(Or at the very least, these games of strategy have not had their PIG-optimal strategy discovered yet, so a successful move, or script, is functionally indexical—"indexical" as in, "player and context-dependent.")
When moves are indexical, it means that their efficacy depends on the opponent's future move(s). In "Rock, Paper, Scissors," no single move is PIG-optimal. The efficacy of playing "rock" fully depends on whether the opponent will play rock (resulting in stalemate), paper (defeat), or scissors (victory).
2.
Strategy games span a continuum between cooperative and adversarial.
In games tending toward the cooperative side, it behooves players to be legible, and thus predictable. This is because, if any individual player's best move depends on other players' next move(s), then Pareto optimal aggregate play among all players requires players perfectly anticipating each other (so they are each, individually, able to make the best move dependent on each other). In a cooperative game of Rock, Paper, Scissors where winning consisted of matching moves (e.g. two rocks, two papers, etc), it behooves players to get into a rhythm, to repeat themselves, etc.
This goes some way, I think, toward explaining social customs and conventions, the inculcation of habit. It is a pro-social gesture to be legible, insofar as it allows other players in a social space to optimize around you. This reciprocal self-legibilizing allows for spontaneous organization, where sophisticated behavioral patterns emerge in e.g. conversational turn-taking, team sports, drivers who efficiently and safely manage an intersection with a broken traffic light, etc. Meanwhile, those who are unpredictable or illegible are "creepy," "unsettling," etc...
(Convention—settling on a shared script—is also computationally tractable, whereas assessing other players' next move in order to make your next move, when their move depends on their assessment of your next move, which depends on... is an NP-hard recursive problem. More on this soon.)
In games tending toward the adversarial side, it behooves players to be illegible, and thus unpredictable. This is because, if any individual player's move efficacy depends on his opponent's next move(s), then that player is disadvantaged if his opponent can anticipate, and thus thwart, his choice. For a competent opponent to know that he is about to play "rock" is equivalent to losing. So long as he can be anticipated, he cannot win, because in a game like Rock Paper Scissors, moves are fully indexical in their "quality" or efficacy. There is no "better" or "worse" move in a vacuum; only better or worse moves given an opponent's move.
Another high-level strategy, for adversarial games, is what I'll call "pseudo-legibility." This approach involves setting up an opponent expectation, by intentionally leaking information, or displaying a pattern, during low-stakes rounds of the game. Then, when a high-stakes round approaches, the player "cashes out" by breaking his pattern. Here he has flipped the script: by making himself appear predictable, he has in actuality made his opponent predictable.
For instance, a poker player may feign a tell, and then display that tell several times during small pots. Later in the game, when a large pots (and a good hand) comes around, he can once again display the tell, and lead his opponent to believe he is bluffing. At this point, he can just "take his opponent's money": he can "play" him by ratcheting up the bet and clearing house.
3.
Note that there is in some sense a player-independent optimal strategy for Rock, Paper, Scissors, which is pure randomness. The problem is that pure randomness will secure a lower win percentage against sub-optimal players than a player-dependent strategy would have. Randomness is only "optimal" in that, if one has no idea who his opponent is, it is the optimal strategy. We will call this a player-blind optimal strategy, or PB-optimal. In a one-round game of Rock, Paper, Scissors against an anonymous opponent—or in a multi-round, blindfolded game, where neither player learns their opponent's moves (and by extension, the outcome of the round) until all rounds are over—pure randomness is the most effective strategy.
(This has something to do with "exploitability"—@natural-hazard has written that "Traditional game theory sacrifices any plausible yet uncertain edge you might have for the guarantee that you will never be taken advantage of." But I have yet to integrate this concept of exploitability into my broader understanding.)
One interesting property of PB-optimal strategies is that they are also the optimal strategies when playing against other PB-optimal players. That is, the PB-optimal strategy becomes more and more effective the better the players one is competing against. In a tournament of professional Rock, Paper, Scissors players, winners would be those best at cognitively simulating randomness. In a tournament of amateur Rock, Paper, Scissors players, winners would be those best at reading their opponents, at "playing the player."
(Also, in some meaningful sense, winners would be playing the room: If, thus far in the tournament, you've noticed that players are rock-heavy, you might be inclined to play paper OR, alternatively, hypothesize that, since other players have thus far had outsized success—premium returns—on playing paper, then a preference for scissors may be a successful tactic.)
4.
Playing the player involves what we can call generalized reading. There are conceptual reasons to call it this, but the idea is bone-achingly simple: to play a player—to recognize his patterns and regularities, in order to exploit them—one must interpret the player. Look for clues, watch his face for tells, pay attention to how he responds to certain moves, or what biases or preferences exist in his play. And inevitably, if one plays with patterns, then these patterns are on display—all moves are publicly visible in their entirety by both players. One cannot play "rock" while hiding that one is playing rock. In this sense, information inevitably "leaks" in the process of play.
PB-optimal play, in other words, becomes optimal when player moves do not leak information. Only in the "blinded" version of Rock, Paper, Scissors can one "play rock" while hiding "playing rock."
In a game like Rock, Paper, Scissors, virtually all players are equally competent at selecting and deploying moves, conditioned on knowing what their opponent will play. (Each player knows rock beats scissors, scissors paper, paper rock. And each player is equally physically competent at using a given move; there is no level of skill that bars them from countering rock with paper.) Therefore, success in the game is one-to-one with success at anticipating one's opponent. This makes it an extreme case of strategic indexicality, the property of strategies depending on opponent strategy. But there is always, in games of strategies, an element of indexicality to a given move's efficacy—otherwise it would not be a game of strategy, it would have a PIG-optimal solution.
Randomness is PB-optimal insofar as it prevents the opponent predicting, at a rate higher than 1/3, what move one will play next. Illegibility is chosen deliberately as a descriptive term here: one cannot be "read" by one's opponent, when one plays randomly; there is no pattern to pull out of gameplay. It is ironic, and perhaps deeply important, that the strategy which is optimal when blindfolded is also the strategy which blindfolds (one's opponent.)
Pseudo-legibility, then, is a strategy of generalized writing. Insofar as your opponent is basing his moves on what he predicts you will do, and he is making predictions based on his interpretations of your previous play (including e.g. body language), then it is advantageous to present him with a false reading, a false interpretation. By planting such a false reading in his mind, one can thereby begin predicting his behavior while simultaneously remaining unpredictable oneself.
This occurs in situations of mixed conflict and coordination. When one feels like they have been "led on," or that they operated under a false impression, they feel they have been "played." They believed the Other was presenting—pro-socially and honestly—a certain pattern, and thus presented their own pattern pro-socially and honestly. This makes them manipulable to the Other, while the Other remains un-manipulable to them. (Because the Other's real patterns are unknown.)
5.
Strategy games get weirdly recursive, in their induction patterns, because one is not modeling what "is" but what their opponent believes. Simultaneously, the opponent is modeling what his opponent believes. Thus, one must model what one's opponent believes one believes one's opponent believes... etc. The "level" at which this mutual modeling bottoms out matters quite a bit, insofar as a player who is thinking too many "levels" deep will mis-model his opponent.
In this sense, strategy games share many structural similarities with Keynesian Beauty Contests, the world of fashion, stock bubbles, sexual fitness etc. A female of a species inclined to find those males handsome which other females find handsome is, in some sense, looking for genetics that will produce a sexually desirable offspring, to the extent that the sexual taste of females in her offspring's generation can be modeled via the sexual taste of females in her generation.
Hyperstition is at its most effective in such systems. The difficult part is breaking inertia, giving the meme a kick-start. But once it picks up momentum, this momentum builds via the positive feedback loops of a Matthew Effect. The meme goes "viral." This is known as runaway selection, and it can come at the cost of an organism's non-sexual fitness. That is, in optimizing for some intra-species game, it becomes less optimized for the inter-species game. Which, of course, is the opposite of how these things are "supposed" to work.
I'll let @mclegibilist take it away, about how the socially valuable byproducts of strategy games are what we really care about, when we organize, host, regulate, and manage such games.
#keynesian beauty contest#runaway selection#hyperstition#selection games#strategic interaction#mutual futures moding#anti-inductiv#indexicality#matthew effect#thomas schelling#generalized reading#generalized writing
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The Matthew effect of accumulated advantage, described in sociology, is a phenomenon sometimes summarized by the adage that "the rich get richer and the poor get poorer." The concept is applicable to matters of fame or status, but may also be applied literally to cumulative advantage of economic capital.
Wikipedia
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ZHANG HAO ✧ JELLY POP
#zerobaseone#zb1#boys planet#zhang hao#iri.gifs#flashing tw#kazlook#usermairin#useroro#higabi#centre of all time !!! he always kills it#the crop top was to make it up to me that matthew got 6secs of lines KLFLSDK#hes so so so so so handsome like what a good face sigh#im so proud of him 1st place is insane#i initially planned to make a sideblog for this group but like. nah KLDSKL#haoposting at 1am more effective more joyful#anyways these dont match ignore that as usual <3
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dream: hey matthew.
matthew: yeah man what’s up
dream: can i talk to you about something.
matthew: fuck. okay. yeah. wait is this gonna be emotionally deva—
dream: life was easier when i was imprisoned and i mean it was easier in every way imaginable. i didn’t have to rule a kingdom i didn’t have to guide dreamers i didn’t even have to be a person. it was quiet and predictable and there were no expectations. now everything is too loud and too much all the time. wearing clothes hurts. the idea of eating makes me sick. every conversation is the hardest thing i’ve ever done. i don’t feel free. sometimes i want to go back.
matthew: *in tears* mhm. that sucks!
#if you people won’t give me Realistic Psychological Effects Of Captivity then i’ll do it myself i guess. fuck.#the sandman#morpheus#dream of the endless#matthew the raven
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May I present,
The cast of Critical Role’s reactions to that moment in C3 E17:

And then we had Marisha and Matt, knowing exactly what they were doing:

#Matt looked so happy when they all started figuring it out one by one#Sam figured it out first and then it was like a domino effect#TASTY LORE NOM NOM#critical role spoilers#critical role#critical role c3#bell’s hells#Laudna#marisha ray#matthew mercer#laura bailey#ashley johnson#sam riegel#liam o'brien#travis willingham#taliesin jaffe#i miss Robbie#mine#mehl liveblogs
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Apparently Matt Mercer is having a bad time rn, so I’m reposting some wholesome tweets that I screenshotted from that week in February when “The Matt Mercer Effect” was trending on Twitter, because he’s a good egg and I think spreading some positivity helps somehow










And if anyone has any positive Matt Mercer-related posts or content you would like to share, you are more than welcome to it pile on here, idk who’s gonna see it, but by all means go for it
And please don’t forget to love each other💕💕
#don’t forget to love each other#he’s a good egg#i hope he’s okay#matt mercer#Matthew Mercer#the Matt Mercer effect#matthew mercer my beloved#matt mercer tweet#critical role#critical role tweet#cr Matt#critical role matt
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The 3 Worlds of Gulliver (1960)
#the 3 worlds of gulliver gif#ray harryhausen gif#stop motion animation#60s fantasy movies#kerwin matthews#june thorburn#jack sher#special effects#squirrel#jonathan swift#sixties#1960#gif#chronoscaph gif
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xander idolized david's fake persona so much that he genuinely became just like him. david recognized that xander was exactly who he wanted to be and his admiration for that surpassed his own self-loathing. they each saw the other as a role model they needed to reach. and then

#i like the theory that david knows more than he lets on. also like the theory that he got xander to (try to) kill teruko.#either way the effect of xander's death on david was mentioned in the recap trailer n i was like hm....funny u say that.......#im a xanvid truther xander very literally wrote a valentines day letter to david they are GAY#sorry#thoughts#drdt#danganronpa despair time#drdt spoilers#xander matthews#david chiem#happy chapter two 🥰
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I think they're pretty similar. I think Matthew's probably a little more savvy with the puck, but they both play hard. Brady plays a more, you know, physical game, but they're fun and they play hard and they know when to get their team going and when not to do something and I dunno, I just enjoy watching them and they've done a great job, and they've handled themselves well.
Keith Tkachuk comparing Matthew and Brady’s style of play
#matthew tkachuk#brady tkachuk#people who think keith doesn't love matthew and isn't proud of him are my ENEMY#he s SO proud of him#2223#really though: it bums me out that so many people think keith is a shitty dad when all their available media shows they're such a close fam#and i'm almost positive it's all come from one quote that was poorly paraphrased in a headline & not throwing his hat in the playoffs#keith never said matthew has a punchable face#he said: “He has that face you just want to punch according to other players” said his father Keith chuckling.#“That to me is an effective player – a kid who’s engaged."
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Fireball
3rd level evocation
Sorcerer, Wizard
#3rd level#evocation#sorcerer#wizard#dnd#d&d#gif#shadowhunters#american fantasy live action tv shows have this thing#where they like their visual effects relatively subtle and understated#which is fine i guess but all im saying is#if you can make harry shum and matthew daddario make out#you can make this fireball bigger and more impressive
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the more time that passes the more I realise how LITTLE we learnt from chot. like the only things that we found out that affected the later books was why mina won't have belial powers and Jesse's tomb from sobh. Matthew's flask ?? the beautiful cordelia?? the door from los that kit, livvy and ty find?? the weird herondale-blackthorn entwined paper kit finds in blackthorn hall?? why everyone was so sad about matthew later on? WHY THE CARSTAIRS OWE THE HERONDALES??? WHEN DO WE FIND OUT ALL THIS???
#and like maybe she'll tell us in twp but the effect of it will be dulled so tragically#she gave us 400 pages of the worst love triangle and no answers#i really hope that writing break she's taking this year works out because i have so many hopes on twp#tsc#kit herondale#twp#sobh#ty blackthorn#tlh#kitty#james herondale#tessa gray#will herondale#wessa#matthew fairchild#thomas lightwood#alastair carstairs#thomstair#cordelia carstairs#christopher lightwood#chain of thorns#chain of gold#chain of iron#the last hours
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testing some things... inspired by the playlist I made for my Lone Wanderer Matthew. Radio filter effect created with Mixcraft 9 Recording Studio
#falloutedit#fo3edit#audio#music#fallout 3#this is the filter i accidentally created btw. sounds eerily close to the in-game radio filter lol#it felt a little empty still tho so i added the pip-boy static effect over top for extra crisp hehe#matthew l. shaw#ruby's ocs
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okay the STATE of my asks right now lol, i just want to clarify so deeply that i am not gleefully celebrating the fact that i don't like this season. like. i tried to love it. so hard. i think some of you have this impression that i've become obsessed with this piece of media only to then sit in the corner and wait with party poppers for its inevitable downfall?? like who do you think i AM?? i am MOURNING to an UNHEALTHY level lmao my hyperfixation is slipping through my fingers (if you only know me through tumblr, i have also written a stupid amount of fic for this show and studied s1 for it, as in STUDIED, i have spent so many hours with this show, i am hardcore adhd ATTACHED to this content). i promise you i am NOT finding fucking joy in this, i am just discussing the show on my own blog and i SOBBED last night about how UPSET i am. truly going to need people to stop telling me i'm a fucking idiot for not liking narrative choices and/or telling me to shut the fuck up because i "can't understand basic premises." i really truly promise you that i'm smarter than you think i am and perfectly capable of filling in gaps, but i am allowed to think that the show should have done some shit on screen. also it doesn't MATTER, if you love it i am HAPPY FOR YOU and JEALOUS OF YOU lol, if you don't like what i say just ignore it! i don't know why people are so angry but it is EXHAUSTING, get some fresh air thanks so much <3 <3 i am being a sad girl on my own blog <3 <3
#set the scene: me in bed at three am before a long day. still awake. (i am pst. so like it had been five hours since air) literally SOBBING#i got one HOUR of sleep (i mean i have insomnia so less impressive. but STILL)#if you want to make fun of me please do so in the appropriate arena. read me like lottie matthews reads the yjs for loving this show so muc#that's way more fun and actually comes with a dash of accuracy lmao#i don't have an ulterior motive i'm just a woman processing media on her blog!!#(lifts animal skull mask for dramatic effect) like i have been this WHOLE time!#yellowjackets blogging
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Nobody has ever handcuffed and unhandcuffed a man on a major cable network as sensually as Matthew did Will in s2e5
#nbc hannibal#matthew x will#listen i’ve just gotta be real#matthew does things#that I cannot verbalize the effect of#and I’m not ashamed about it#will graham#matthew brown
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Cover art for Keire_ke’s ‘Not Half As Blinding’
#cherik#charles x erik#cover art#fan art for fanfic#keire_ke#very experimental!#weird mellow tropical memento Mori vibes#to try capture the feeling of the prose#going for a screen printing effect since Charles and Matthew are like copies?#anyway I hope you like it!
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