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#might overhaul everything
peachphernalia · 29 days
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waughhh hms traditional doodles . and by hms i of course mean hm Because i need to redesign soul
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starry-bi-sky · 3 months
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I'm having incoherent thoughts about clone danny again from the clone/clone^2 au (when am I not?) but more specifically I'm thinking about his reaction to finding out he's a clone. The standalone clone au digs into that a little more than clone^2, which is more focused on Danny and Damian's relationship. But neither (so far) really get into Danny's issues about finding out he's a clone after 15 years of thinking he wasn't.
Because he resents his parents for not telling him for so long. He resents the way he found out; through a trivial school project rather than a sit-down talk. He resents the fact that, apparently, they had meant to tell him sooner. But forgot. He resents the fact that they never told him because finding out feels like something was stolen from him when it had the chance to not be.
Danny Fenton, just fifteen, cloned not even half a year ago, knows what that personal violation of autonomy feels like. He knows what it's like to be cloned and while he loves Ellie, he does, she's his sister, and in this au his twin. But he is still left with that feeling of unsafety after realizing he'd been cloned. Being cloned is violating. The onset realization that it's so easy to get DNA without the other party noticing, and that what was stopping someone from trying to clone him again?
Followed only after with the rest of the inexplainable mix of feelings of being cloned, the rest of that inner conflict and panic that's an ugly mocktail of emotions that range from horror to fear. Trying to imagine what it's like to be cloned from the cloned party, and I imagine that it leaves you with the feeling of needing to crawl out of your own skin with discomfort.
And then he gets put on the other side of it. Danny Fenton, only fifteen, was cloned not even half a year ago, finding out he is a clone. And reactions, I imagine, can vary from person to person. But to him, it feels like something got stolen from him, like someone took a hole puncher and stuck it right into his chest and stole a chunk of himself from him.
It changes nothing about him and yet it changes everything. It's a betrayal on it's own to just find out he was a clone and they didn't tell him for fifteen years -- it shouldn't mean anything, because he's still Danny, and yet it means everything. It's him, it's him, it's about him. It's his personhood. It's about the fact that a load-bearing rock in his identity just crumbled beneath his feet and now there's a rockslide.
Because then he finds out that they used the wrong DNA. Its like pouring salt in an open wound. He's not even related to his parents or his sister, when for years he thought he was. It's the fact that pieces of his identity that he's been so secure in for so long just got ripped away from him in an instant. Then they tell him -- only through his own horrified prompting -- that the person whose DNA they used -- Bruce Wayne -- didn't even know he existed. That they accidentally used the wrong DNA, then didn't tell the person whose DNA they used.
The betrayal of being lied to for years turns really quickly into horror at his own existence. Something very similar to the horror he felt at being cloned and the skin-crawling discomfort that made him feel like his own skin wasn't really his. And then its not. It's actually not. Nothing but his own name feels like it belongs to him anymore -- not his hair, not his eyes, not his heart or his lungs, nothing feels like his anymore and he didn't know what that felt like until it was gone.
It's a question of Nature Vs. Nurture -- where does the line of "nature" begin and where does the line of "nurture" end? What of him is actually his? What of him is Bruce Wayne's? It's not logical, it's not supposed to be. It's a load-bearing wall on the house of his identity being destroyed and now everything else is caving down in on him. What belongs to Danny, what belongs to Bruce Wayne?
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Would The Horrors (TM) also exist in the fantasy au? Even if only as a “wouldn’t it be cool” scenario? How so?
i'll have to get back to you on that! i'm currently like. Overhauling it to better fit the update
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kirnet · 4 months
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How does one go abt rewriting a fic that’s already posted and in progress on ao3? Like are yall just editing the chapters right there or taking it down and reloading it or what?
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anxiousanteaterr · 11 months
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I made a whole separate character just to redo Neon's ship lmao. Messing around w going for a club theme for the bar/dining area this time bc of some changes in his backstory + Og's overall aesthetic and theming favors this more. But I also rly like the contrast the saloon gives the ship as a whole, especially with the arcade being in the largest section of the ship.
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lesbiansanemi · 3 months
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Okay. My roommate’s bf that is moving in in a couple weeks brought his fucking dog over today and 😭 like ig it was well behaved but the cats hated it (and both my cats are already anxious messes I dread to think of how they’ll act/what they’ll do with a brand new big stressor added) and it fucking. It fucking REEKS like dog. Like yeah it’s a dog but I haven’t been around dogs in so long I forgot how much like dogs dogs smell and 😭😭 if it’s gonna be here that means my apartment and my things and my blankets and clothes are gonna start to smell like fucking dog and I’m fjfjdjsksk I don’t like this but I’ve also said a couple times I’m not happy about the dog thing and they’re both like “haha well! He’s a good dog” and I think they think I’m kinda being jokey about it but like. No. I don’t like the fucking dog and I don’t wanna live with a dog 😭 because even if it’s super well behaved and doesn’t bother me in a literal sense I will still have to deal with the inescapable consequence of Living With a Dog in the sense of it making my cats anxious/moody/angry and my apartment smelling like it and hfjdjdjdks I don’t know what to doooooo
#he also made a comment tonight about me having a lot of art on the wall…#and then going ‘haha we’ll have to make a little Kaz corner’ and like implying he wanted me to take a lot of it down#he might have been joking? but if not I’m :/#like I don’t mind kinda moving some of my things around to rearrange and making room for some of his stuff#but I’m not shoving all my shit into a teeny part of the apartment or all in my room or something#like. it’s. its my apartment. it’s reasonable for me to want some of my things in the main part of the apartment I PAY RENT IN#and idk. like I don’t MIND him living here and it’s not that I expected to not have to make any changes#but I’m starting to get worried that he (and my roommate will follow his lead cuz he’s a wet noodle)#are gonna start acting like it’s THEIR apartment and I’m the random third person that needs to compromise on everything/get shoved into a#spare room and my influence should not be seen#and then we’re gonna start to have. problems. which I really don’t wanna fucking deal with#like uh. no actually. it’s my name on the lease. I lived here before. I am not overhauling my living arrangements#for a guy my roommate is dating who wanted to move in even tho they’ve only been dating like five months#and from what I can gather is not even gonna pay rent 😭😭😭#idk maybe I’m overreacting but just. the way my concerns have been kinda brushed off and my things are being treated so flippantly#is. mm. it’s rubbing me the wrong way and I don’t like it#kaz rambles
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kudzucataclysm · 1 year
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lowkey so much has changed lore wise in SE since last year i might just. have to rewrite a lot of shit tbh-
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unopenablebox · 2 years
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unfortunately now that i’m troubleshooting extremely specific experiments and reagent designs on a mostly day-to-day/week-to-week scale, work is going totally fine and even good again
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musical-chick-13 · 1 year
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#personal rant in tags#(because I NEED to get shit off my chest and I might as well put it here)#I HATE. /HATE/. how much stock we (as a society) put into how people look#I hate that there's bias in EVERYTHING toward people who naturally seem closer to some arbitrary standard of attractiveness#I hate how people are judged by their bodies and literally not anything else#I hate that I'm expected to completely overhaul my appearance and keep doing that day after day after day to be seen as worthy of#respect and support. I hate how many times I've been interested in someone only for people around me to say 'oh but they're not#hot why do you like them?' I hate how the only time someone has ever outright expressed interest in me is when I looked like someone else#I hate how I'm not the only person who has experienced this that I know SO many instances of this#AM I NOT WORTHY OF RESPECT JUST BY VIRTUE OF BEING A HUMAN? ARE WE NOT ALL DESERVING OF LOVE AND SUPPORT BECAUSE WE ARE ALIVE???#GENUINELY I DO NOT UNDERSTAND. YOUR OUTWARD APPEARANCE HAS /NOTHING/ TO DO WITH WHO YOU ARE AS A PERSON#IT DOESN'T INDICATE ANYTHING ABOUT HOW KIND OR UNDERSTANDING YOU ARE. WHAT YOUR INTERESTS ARE. WHAT YOU VALUE. HOW YOU SPEND YOUR TIME.#like...obviously I'm not perfect and I've still gotta de-internalize some stuff too!#but sometimes it feels like everyone is just so SHALLOW and JESUS fucking CHRIST am I /TIRED/#I have never been '''pretty''' I will never BE '''pretty''' WHY DOES THAT BOTHER PEOPLE SO MUCH???!!#like genuinely just. it's one of the (many) things that has driven a wedge between me and my mom. it's made dating almost impossible.#it made a career in stage acting so much harder than it already was. truly it has put me at some sort of disconnect with a lot of humanity#AND I'M SORRY BUT THAT IS SO FUCKING /STUPID/ IT SHOULDN'T BE LIKE THIS WHY AM I BEING JUDGED ON THESE GROUNDS#*sigh* this was another reason why letting go of Her™ was so hard tbh. she didn't care what anyone looked like not even me#she made me feel beautiful because she genuinely liked who I was as a person. the one time I had this and look where we ended up lmao#...god this not-relationship really fucked me up didn't it sometimes I forget how much everything hurt me and how far back I set myself#because of it#ANYWAY we're probably not gonna sleep tonight :)#In the Vents
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hebezunet · 1 year
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fellas. im working on feverbot again
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orteil42 · 5 months
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some undifferentiated thoughts about my Starfield playthrough as i have them. i am a game developer with a strong interest in procedural generation and i've enjoyed a bunch of other bethesda games so this might get pretty mean sorry
(this is a long one)
starfield dialogue is already exhausting me "oh you must've been living under a moon rock ;)" get it! because they're in space! this would've been too corny for the Jetsons
there's a kind of cheap dusting of space theme over everything. the food isn't salmon but alien salmon. it's not seaweed but alien seaweed. cooking alien stir-fry. come on
cannot get over how clumsily the theming is handled. books, board games, weapon names revolve heavily around space. these people have been living on alien planets for hundreds of years yet have this unending sense of novelty about it. the game takes itself completely seriously but feels like it's attempting to parody itself
people's EYEBALLS are CLIPPING THROUGH THEIR EYELIDS
a woman is speaking to me in french. her accent is about as believable as her haircut
these are some of the worst reflection maps i've ever seen
next to nothing is interactive. you can sit in chairs and sleep in beds and that is about it. can't even drink from people's toilets. disgraceful
game helpfully crashes 5 seconds after i decide i should get some sleep. very handy!
my character has not said a single thing since i started playing. not one peep. this is an unmitigated improvement over Fallout 4 i'm so glad honestly
the more i poke around the big city the more the NPC quips feel like something out of gen-1 pokemon. can't get enough of this coffee :) this city is where it's at :) spacesuits are comfy and easy to wear
very strange sense of altered reality from the quest dialogue too. has anyone at bethesda met a person before? i move on to some mission that has me scanning wildlife on a faraway planet hoping this will, somehow, feel less alien than human conversation
just as with No Man's Sky, every planet is uniformly dotted with equidistantly-placed points of interest that you slowly make your way to (no vehicles besides your jetpack) which always turn out to be some cave or building identical to those you've cleared before
unlike with No Man's Sky, the seamless exploration is faked and the biodiversity is nil. you do get an impressive amount of raw loading screens however
the prefab bases and power stations found everywhere on planets seem to have very sparse, very specific slots for spawning consumables, which results in encountering some giant industrial installation in the middle of nowhere with, i don't know, a loaf of whole-grain sandwich bread just casually sitting next to it all proper. there is no breathable atmosphere here. who is eating this
planetary traversal is a CHORE. i am saying this as someone who loved Death Stranding
heinous "hold to confirm" buttons sprinkled in various flow-breaking places throughout the interface
enemy AI is abominable. nobody is pathing their way to get my ass. "must've been the wind" taken to the next level. an infant playing peekaboo has more object permanence
hoisting yourself up on ledges when jumping is…nice
companions randomly nowhere to be found. persists through multiple fast-travels and loading screens until, just as randomly, they pop back up
storage space is now limited! unlike in Fallout 4 and virtually every other bethesda game, your containers now hold a finite item capacity. god forbid we let the player have fun
baffling inventory UI. i imagine there's a mod out there that completely overhauls it the way SkyUI did for Skyrim. this should not be needed! how are your UIs getting worse a decade later!
scanning the precious few species inhabiting some dusty planet; one of them is this arching red root i've already seen several times before. my job done in this biome, i travel (read: teleport with a loading screen) to the polar region to find some other species. the first one i catalogue is the exact same red root again but this time it's named "boreas root" todd howard is a genius
some alien horror comes at me full fangs out. i hop on a pebble. obscenely, i am safe
procedural terrain generation beyond dull, impossibly unimaginative. these people have not had one critical thought on what makes a procedural world interesting. beginning to feel validated in my belief that only i should be trusted with proc gen. along with perhaps tarn adams
jokes aside this is making me feel genuinely insane. there have been excellent procedural generation techniques that produce compelling explorable maps for decades now. bethesda absolutely has the budget and know-how to do miles better than this yet somehow they just…do not? the same way Pokemon has decided to just no longer bother with their mainline games despite being the highest-grossing media franchise in history? hello? what is for real going on
some of the most cynical breadcrumbing i've seen in years. approaching some random cave and this person in space gear, who in the vast immensity of the infinite cosmos just happens to be snapping pictures right here, tells me more-or-less verbatim "if you like this place, you should see this other place" [other random cave has been added to your map.]
i do not like how good this makes No Man's Sky's gameplay look. it depresses me how much i have to hand it to No Man's Sky for at least not fucking up this bad. please stop making me wish i was playing No Man's Sky instead this is grotesque
i think i've exhausted my interest and patience for this game at the moment. i'll get back to the main story at some point and try some other systems ie. crafting and base-building to see if there's any engagement to be found but so far, my god. my god
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Horikoshi giving hero tropes to the villains is probably my favorite part of bnha.
He presented us with a nervous wreck of a boy at the beginning of the manga. Look, he seemed to say, isn't he creepy? isn't he evil? He met Tomura in his most lanky form. Malnourished, neglected, real dead hands all over his body and blunt nails digging mercilessly in his skin.
Sure, the story paints him as a real villain. He is there to kill kids, after all. He wants to kill the light of the hero society, to spread violence and hatred all around. He's also very very suspicious. You get that feeling that there's more to the story. It's in the way he acts, his desperation. He looks sick. What is he making him so? What is his story?
Tomura is a loser. A failure since the beginning, if you follow the narrative. Characters like Stain, Overhaul and Redestro point it out: Tomura isn't the best strategist per se, they can't understand his reasons to do what he does, there's something wrong with him in villain terms.
That's when the brain starts to pick up the signals and plants the doubt. Many people don't notice it, but something in the story gives away that he is a very special type of villain.
We see him alone in his dark messy room, staring at a screen. We see him drinking alone in a bar as he sits on his misery. Over and over, we see that evil boy and his burdened stance. Only Kurogiri is there. His master only talks to him through some radio. He doesn't mention anyone else. No one else seems to live in that bar but Kurogiri and him.
Back then, when Tomura was all about AFO and All Might and no one else, he felt hollow. Rotten.
We first saw him approach someone for help and some company after the first LOV members were introduced. We meet Toga and Dabi, then Tomura goes to find Deku. Is he still creepy? Yes. Is he still evil? Also. We have Giran talking about Tomura with the fondness you reserve for a spoiled child. The way Kurogiri and Giran talk about it, it's more like Tomura needs to make some friends. He's not used to it, so he's being rude to them.
He's a chosen one reluctant to make friends, since he's used to doing things on his own— or at least with people he didn't care about. Next time we see him, his telling Kurogiri that he doesn't want them to die, he wouldn't sacrifice them for a goal and he actually wants them to succeed. He talks like a leader, he considers them important.
When they show us the LOV around Tomura as he talks to a kidnapped Bakugo, there's something in there already. How they worry when Bakugo hits Tomura and knocks the hand out of his face. They humanize Tomura, which is a lot to say when AFO did everything he could to dehumanize him. They make Tomura be more mature, more responsible and more capable. While AFO paints Tomura as a foolish child that cannot get things right until he's guided there, the LOV trusts Tomura to take care of himself and guide them.
That's when the hero tropes with villains started.
A quick list from the top of my head:
Twice overcame his trauma mid-battle in order to save Toga and then the LOV.
Tomura was tempted by Overhaul to betray the LOV in exchange for power. He pretended to agree, only to backstab Overhaul because Tomura would never forgive those who hurt his friends and would never betray the LOV.
Magne went to attack Overhaul for offending her and her friends, defending their ideals and their right to exist 'til death.
Mr. Compress took the leading role in many dangerous situations to assure that the LOV would get their win, but also to assure they'd make it out alive.
Tomura would forgive people not on his behalf, but for the benefit of the LOV.
Giran refused to sell any info about the LOV and laughed in his captors face because he was not so important to them. Turns out he was bluffing about it being all business, since we know from Twice's flashback that he did it also for the fondness he felt towards the LOV and the LOV went there to rescue him.
The LOV rushing through a battlefield the size of a city while desperately trying to find a way to save Tomura.
Twice and Mr. Compress refusing to leave Tomura fighting Gigantomachia alone and taking the burden of his training with him.
Dabi doing all he could to save Twice and snapping when he realized Twice was dead.
Mr. Compress worried about Toga and her solo mission.
Spinner telling Toga that she needs to come back safe and sound to them.
Tomura refusing to die or give up while the LOV still needs him (to be a hero).
Twice already dead and still moving because he needed to save Toga.
The entire LOV refusing to even consider defeat because they blindly believe that there is no way Tomura can lose.
And there's so much more...
The LOV made Tomura act heroic. They gave him a reason to want to save and protect, instead of just wanting to destroy.
The power of friendship but for evil.
Isn't it the best thing ever?
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dailyadventureprompts · 4 months
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Monsters Reimagined: Yeenoghu, Demon Lord of Insatiable Hunger
It's been some years since I did my overhaul on the lore of the gnolls and how they embody the weird de/humanization that goes on with various monsters over d&d's history. Ever since I've had more than a few folks write in asking about how I would handle the default Gnoll God Yeenoghu, who exists in a similar state of "Kill everything that ever existed" to Orcus and a good portion of the game's other late game threats, thematically flat and not really useful for building stories around.
For a while I've avoided doing this post because I thought it might skew a little too close to my personal philosophy, and risk going from simply being influenced by my views to an outright soapbox. I personally hold that despite being part of our nature hunger is the source of the majority of human cruelty, and if society and cooperation are the tools we developed to best fight against the threat of famine, it is fear of that famine that allows the powerful to control society and secure their positions of privilege.
I've also dealt with disordered eating in a prior period of my life, alternating between neglecting my body's needs and punishing myself for needing in the first place. I'm well acquainted with hunger and the hollowing effect it can have, though I'd never claim to know it so well as someone who went hungry by anything other than choice and self hatred.
Learning to love food again saved saved my life. The joy of eating, of feeling whole and nourished, yes, but there was also the joy of making: of experimenting, improving, providing, being connected to a great tradition of cultivation which has guided our entire species.
If I was going to talk about an evil god of hunger, I was going to have to touch on all of that, and now that it's out in the open I can continue with a more thematic and narrative discussion on the beast of butchery below the cut.
What's wrong: Going by the default lore, there's not much that really separates Yeenoghu from any other chaotic evil mega-boss. He wants to kill everything in vicious ways, and encourages his followers to do the same. He's there so that the evil clerics can have someone to pray to because the objectively good gods are on the party's side and wouldn't help a bunch of cannibalistic slavers.
This is boring, we've done this song and dance before, and the only reason that there are so many demon lords/evil gods/archdevils like this is because the bioessentialism baked into the older editions of the game's lore was also a theological essentialism, and that every group had to have their own gods which perfectly embodied their ethos and there was no crossover whatsoever, themes be damned.
Normally I'd do a whole section about "what can be salvaged" from an old concept, but we're scraping the bottom of the barrel right from the inset. Likewise my trick of combining multiple bits of underwritten d&d mythology to make a sturdier concept isn't going to work as most of d&d's other gods of hunger or famine are similar levels of paper thin.
How do we fix it: I want Yeenoghu to be the opposite of the path I found myself on, a hunger so great and so painful that it percludes happiness, cooperation, or even rational thought. Hunger not as a sumptuous hedonistic gluttony but a hollowing emptiness that compels violence and desperation. More than just psychopathic slaughter and gore, it is becalmed sailors drinking seawater to quench their thirst, the urban poor mixing sawdust and plaster into their food because their wages are not enough to afford grain.
This is where we get the idea of Yeenoghu as an enemy of society, not because violence is antithical to society ( I think we've learned by now how structured violence can really be) but because society fundamentally breaks down when it can't take care of the people who provide its foundations. Contrast the Beast of Butchery with one of my other favourite villainous famine spirits: Caracalla the grim trader, who embodies scarcity as a form of profit and control in to Yeenoghu's scarcity as suffering.
Into this we can also add the idea of the hungry dead, ghouls yes but also vampires, anything cursed with an eternal existence and appetites it no longer has the ability to sate. A large number of cultures across the world share the idea that the dead cannot rest while they are starving, which is why we leave offerings of food by their graves or pour out a glass to the ones we lost along the way.
On that topic, there's also a scrap of lore involving Doresain god of ghouls, who has been depicted as an on and off servant of Yeenoghu. Since I'm already remaking the mythology, I'd have Doresain act as a sort of saint or herald for the demon lord, the wicked but still partially reasonable entity who can villain monolog before the feral and all consuming demon god shows up.
Summing it all up: Yeenoghu isn't a demon you wittingly worship, it's a demon that claims you, marks you as its mouthpiece and through you seeks to consume more of the world. It gives you just enough strength to keep on living, keep on suffering, keep on filling that hole in your belly and feed it in turn.
The greatest of these mouthpieces is Doresain, an elf of ancient times who's unearthly hungers elevated him to demigod status. Known as the knawbone king, he dwells within a dread domain of the shadowfell, and is sought out only for his ability to intercede with the maw-fiend's rampages.
Signs: Unnaturally persistent hunger pangs, excessive drool and gurgling stomach noises, the growth of extra teeth in the mouth, stomachs splitting open into mouths.
Symbols: An animal with three jaws, a three tailed flail or spiked whip. A crown of knawed bones (Doresain)
Titles: Beast of butchery, the maw fiend, the knawing god
Artist
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sweetpyxels · 1 year
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the upcoming update
How to update:
BACKUP your saves !
update the game so that you don't have your whole Mods folder in but move mods, tray and saves to a safe place and update.
clear caches, old last exception files and anything that does not belong in the game files.
once updated start the game vanilla with no mods, let the game generate new save, tray and mods folders.
In game make a vanilla sim , move them to vanilla lot , play a while and save the game and exit.
Do not put ANY MODS in your game until you are sure they are UPDATED!
Put your mods back in game and test them with that vanilla save.
Start with visual overhauls, lighting mods etc..
Add big mods like MCCC, UI cheats etc..
Then smaller mods and always make sure you have the udpated versions
Lastly add your defaults
then other cc and do not dump everything in there at once, but try to put them in smaller patches
and with every mod or folder of cc you add, test the gameplay with your vanilla household.
Once you are sure you have all mods working and udpated you want you can move back your Saves and Tray from the safe place you put them.
Do not go on and about harassing modders to fix their mods, this is a big udpate, updating lot of functions from the base game and other packs. Some mods might break a lot some less, so give modders time to fix their mods and don't be an ass about it.
This way you can update safely and you don't have to be worrying of the possible bugs the udpate gives (remember time moving in cas bug, instant getting older bug) and possibly corrupt your save file with a broken mod. You can spend few days with the vanilla save to make sure everything works as it should.
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within-your-eyes-if · 18 days
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May 1st Progress Update
Hello all!
Very long update, so I apologize ahead of time.
April has been an incredibly productive month for me. I've made substantial revisions and have taken some time to reflect on possible changes for the future.
There are decisions I made earlier in the development of this story that, in hindsight, could have been handled better. While I will continue with the upcoming update as planned, I intend to take additional time afterward to revisit and refine various aspects of the game.
I truly love this story and want it to be the best it can be. I aim to look back on it with pride and minimal regrets. These changes will be comprehensive, affecting everything from narrative elements and gameplay mechanics to the presentation on itch.io.
I hope this update doesn't cause any concern; rather, I want to share this as part of my journey in developing this game, a process that occasionally requires stepping back and reassessing to move forward effectively.
With that said, here are some developments I've been working on that I haven't yet discussed. If you have any thoughts on some of these, I'd welcome the insight:
Guilt System Overhaul: I'm currently refining the code for the guilt system. The upcoming changes will significantly alter how guilt is calculated and displayed, emphasizing the impact of your relationships. For instance, lying to a character you're romancing will carry more weight. However, I'm carefully considering how to balance this to respect player agency, recognizing that not everyone may want their character to feel guilty in such situations. Your feedback on this would be appreciated before I start making final decisions — edit: you are welcome to comment on this post! (Sorry ;-;)
Skill System Overhaul: The foundation for the new skill system is done and functional in a test environment. However, I'm still evaluating whether its inclusion genuinely enhances gameplay or if it complicates things unnecessarily.
Extensive Coding Overhauls: Overall, I've done so much coding that I couldn't begin to tell you what all I've done. I combined things to both organize and streamline (though this might just effect me overall).
There is more to share, but I want to keep some surprises under wraps for now.
Future Support Update: I am in the process of setting up a Patreon, which I aim to launch next month. Initially, I considered using Ko-Fi for all supporter interactions, but the exclusive access features offered by itch.io make Patreon a better fit for what I want to achieve.
On Patreon, I will be providing a couple tiers. While one offers more than the other, here's a general overview of what I'll be offering: detailed progress updates, sneak peeks, alpha builds, special acknowledgments, early access, among others.
Ko-Fi will remain available for those who prefer to offer one-time support. Your support, whether recurring or one-time, is immensely appreciated and makes a significant difference in the continued development of my projects.
Beta Testing: Given the aspects of Patreon, how I approach beta testing in the future will be different. However, I will continue as I did last time with this one.
This month, I am aiming to begin the beta testing phase for the new Vice System. In light of changes to the test's parameters, previous applications have been cleared. If you're interested in participating, please reapply.
Please note, this test covers a lot of adult content — you must be 18 or older to participate (though really, you should be 18+ if you're even reading my story *finger wagging*). Ensure you are comfortable with explicit content before applying.
Application is found here.
Tumblr Asks: I will be making a separate post soon to address the reopening of Asks. Please be patient with me as I work through a couple of reasons why it was temporarily disabled. I appreciate your understanding and look forward to hearing more from all of you soon!
Closing Thoughts: Sorry again for the lengthy update, but thank you all for your patience as I continue refining and revising. Work on Chapter 3: Part Two is progressing, though there's still more to be done.
Wishing you all a wonderful month ahead!
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knight-says-rollout · 11 months
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Would you mind telling us about more disabled Cybertronians?
Oh boy would I
For this list let’s focus on physical disabilities, both because they’re the most commonly dismissed by the fandom and bc if we try to cover everything we’d be here all day (that can be another list, maybe, if y’all want)
This isn’t going to be comprehensive bc I’m tired but!! I will aim for a broad variety of examples nonetheless
Bumblebee - You all know him, you all love him. He’s the most obvious and most well known example of a disabled Cybertronian character.
In many iterations he is mute
Not by choice but because he lacks a voice box. Bee physically isn’t capable of speech and depending on the version has different tools to work around that. Sometimes he uses his radio to repurpose song and radio dialogue into speech, in cyberverse he also makes use of the internet for clips. In the aligned continuity (tfp and connected media) he speaks in binary, a very simplified form of language using beeps and buzzes, but still lacks a real voice and can’t form words.
In IDW he has a cane
At one point in the comics Bumblebee was shot by a human protester and as a result used a cane for a good bit of time. I haven’t had the chance to read that far into IDW yet so I’m not sure how long he had the cane for but it was enough time that it’s a solidified part of the charcaters history. I’ve seen little models of the cane for sale, to be paired with bee figures.
TFP Ultra Magnus - everyone’s favorite awkward commander, despite his popularity he’s surprisingly overlooked when it comes to this discussion
An amputee, he lost his hand
During an energon raid with wheeljack, magnus’ hand was crushed. Ratchet couldn’t save it and had to amputate, replacing it with a hooked prosthetic. I call it a prosthetic rather than replacement part because despite him being able to move it, it’s not a hand. Not in the way he had previously, and he has to relearn how to use it at all.
I think that’s an important distinction to make when discussing disability and transformers. Some bots might have only ever had one hand, or no legs, or etc but that’s always been their level of ability and since they Are robotic. Yeah they might not have the same capabilities as another bot but that’s a hard metric to go by. Seekers can fly but a grounder isn’t disabled because they can’t fly too, it’s a different standard.
WFC Shamble - far lesser known than Magnus, and reasonably so, this background character is Also missing a limb
Amputee, leg edition
His prosthetic is a lot less fancy than magnus’s, it’s a simple peg leg. Put em together and you get a pirate. Not much to say about him since i don’t know how he lost the leg, just that he did.
Shadow Striker - Most awesome lady in cyberverse. Unlike the above two, she Was able to get actual replacement parts rather than prosthetics. Despite this, she is both shown throughout the show and implied to have
Impaired mobility
Chronic pain
She was able to get replacement parts yes but they were needed because she was blown up. The limbs she was given were kinda just what the others could Find and as such are mismatched and don’t fit her very well. Her motor skills took a blow especially when it comes to combat, something she used to excel in. Her new limbs are described as unstable and prone to malfunction. The loss of mobility and implied chronic pain that come along with her situation are rough, but she makes do.
SG Soundwave - my favorite little guy, he’s in a bit of a different situation than the previous.
Bad Joints ™
His body was entirely overhauled multiple times, successfully, but the latest frame change was done with conflicting metals. Earth and Cybertronian materials clash in his joints, making them prone to getting stopped up. The most affected hinge being the one on the door to his tape deck. It is so prone to getting stuck that his cassettes refuse to dock with him at risk of getting trapped. To work around this, Soundwave has the aid of a personalized case he carries around that they dock in instead.
IDW Sunstreaker - speaking of assistive devices, this guy was (for a time) a wheelchair user! Or,, hoverchair.
Temporary,,, paraplegic? Correct me if another term fits better
Taking this moment for an aside to say hey!! Lookit that, both canes and hoverchairs are things that canonically and casually exist on cybertron!! It’s not too wild to assume there are bots out there who use them long term!! Yes both characters on this list were repaired eventually but they’re also both very popular old characters from an action based franchise and hasbro doesn’t have the balls to make something like that permanent yet. We the fandom are not hasbro. We can do whatever we damn want with our OCs. It’s canon that ur little guy can use mobility aids.
Ok, PSA over, anyway yeah Sunny’s body was basically wrecked and alpha trion was able to repair all of him except his legs. This put him in a hoverchair for a good amount of time.
Finback - he’s a con, a pirate, who developed a “metal wasting disease”
He’s on permanent life support
The disease is going to kill him eventually, and it’s explicitly stated that he’s come to terms with the idea of his death. In the meantime he’s using pretender tech, kinda like fancy armor, to reinforce himself and boost his immune system
Perceptor - for a microscope, the fact he’s got vision issues in multiple continuities is kinda ironic
He’s fully blind in cyberverse
He lost an eye in IDW
Between the two we get to see both routes taken to work with this. Adaption and technological aid. In cyberverse he uses his scope to compensate for the loss of vision Toph-style. In IDW he built himself a monocle that basically replaces the pieces that are missing.
Now we get into the uniquely Cybertronian disabilities, one’s that don’t quite translate to human conditions
Transmutate - is a beloved bot from beast wars
They can’t transform, they don’t have an alt mode
I’m hazy on the details of their character but afaik they came from a damaged stasis pod. Described as deformed and handicapped for their both their lack of an alt mode and general appearance, they are probably the oldest explicitly disabled Cybertronian character
Xaaron - from G1 is in a similar situation
He can’t transform, it would kill him
Unlike transmutate he does have an alt mode, a tank, but after thousands of years without transforming he is no longer able to. The new stress it would cause on his body would kill him.
Broadside - continuing with the subject of alt modes, this clumsy boy is a boat! That’s not a good thing.
He’s very prone to motion sickness
As you can imagine, chronic sea sickness isn’t the most helpful thing when you are the boat. This brings in the entirely new element of mobility issues that are inherent to alt modes. A bot that functions fine in root form might not in alt mode and vice versa.
Trailbreaker - is another instance of this. He’s not a fast car by any means but that doesn’t stop the fact
His frame has a very high energon cost
Possibly the least fuel efficient autobot, he’s got an outlier ability on top of it all that only further increases his required energon intake. He needs to pay more attention to his energon levels and refuel more often overall.
G1 Knockout - yes that’s right the shiny medic himself is on this list, though not for the same reason as his tfp version, g1 knockout still lives up to his name
He’s prone to fainting
A knockout in the more literal sense, he faints when he gets too excited. Fully collapses and everything. Since he’s a fall risk, his teammates take care to keep an eye on him.
Annnnd Yknow he probably should’ve been earlier in the list along with the “human-ish” issues but I’m tired, it’s late, and I’m bringing this list to a close
Im sure there are more characters that I didn’t mention but I hope this helped! Thank you for the ask
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