#mmorpg hell
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lov4ler · 6 months ago
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𝗹𝗼𝗰𝗸𝘀𝗰𝗿𝗲𝗲𝗻𝘀 𝗷𝘂𝗻𝗴 𝘀𝗼-𝗺𝗶𝗻 (𝗮𝘁𝗿𝗶𝘇)
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Se for salvar segue e curta please !
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northwest-cryptid · 1 year ago
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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munchboxart · 1 year ago
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Word of advice, do NOT join Tarot zines
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skyrim-crossing · 7 months ago
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I managed to get my girlfriend into ESO, this is the best 🩵
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hekateisconfused · 11 months ago
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I know I'm asking the wrong crowd because I know I'm supposed to be the oni senpai but..... I'll admit... I'm actually rubbish at oni LMAO uhhhh is the snow mag any good-- I don't have the other ice mags--
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byakuwan · 7 months ago
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me: byakuran deserves better!!!!
also me: (puts him in a situation he suffers from the same thing future arc him did to yuni. BUT WORSE.)
sometimes heavy angst just hits so good, man.
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gorematchala · 1 year ago
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May 9th
youtube
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kaninchen-reblogs · 2 years ago
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okay but honestly? big love to all the transfems out there who don't fit the "usual stereotypes" that get tossed around a lot in online spaces.
Straight transfems
Asexual/Aromantic transfems
Sex-repulsed/non-hypersexual transfems
Transfems who aren't good at math
Transfems who aren't good with computers
Transfems who aren't big on gaming
Fat and/or hairy transfems
Transfems who like sports and the outdoors
Transfems who are "mainstream" and don't really do subcultures
Transfems who aren't furries
Neurotypical transfems
And of course, the biggest love to older transfems and transfems of color -- without you, this community wouldn't be here at all.
As a furry transfem gamer nerd who listens to weird music and is neurodivergent as hell, I love seeing all these folks online who are like me -- but I just wanted to post this thingie to make it clear that all transfems (and all trans people in general! I love you too, transmascs!) are deserving of love and appreciation, not just the ones we typically see online, y'know?
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sapphirelords · 7 months ago
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Hell Event
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PS. Go back to the main Mobile Royale post here.
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mimiyanna · 9 months ago
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Final Fantasy XIV Online I love you so much I love you I love you sooooo much
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meiieiri · 1 year ago
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𝐭𝐡𝐞 𝐧𝐨𝐫𝐭𝐡 𝐟𝐚𝐜𝐞 [gojo satoru]
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synopsis: in every other universe and lifetime he has yet to lead, megumi will always cherish the painfully brief time he felt the warmth of a proper family and would have gladly referred to himself as the son of the strongest.
pairing: gojo satoru x f!reader | song inspo: chemtrails over the country club, scott street | visuals: megumi’s jacket
warnings: angst-ish, canon-compliant violence (mostly caused by our pookie wookie megumi who doesn’t tolerate scumbag bullies), mentions of bullying, and possible (bc i’m delulu) character death. | a/n: i just want megumi to have one last moment with his dad please, gege, i’m on my knees here. also hehe, get the title? ya’ll get it? someone please shove that arctic-haired freak to the NORTH! 🥹
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Nobara Kugisaki is the classic definition of an Instagram girlie with a passion for fashion.
Honestly, she could appropriately appraise clothes without a second glance, and she could differentiate big fashion brands just by the fabric and silhouette alone even without a brand logo.
It happened on a Monday afternoon while she and Yuji were having a quick coffee in the lounge. Yuji is currently playing one of his Nintendo Switch MMORPG games that he bought from the mall last Saturday while Nobara was scrolling through her phone, swiping left as she watches her mutuals’ Instagram stories. The trio is incomplete today since Megumi mentioned he’ll be running some errands with you and Satoru today.
After positively getting envious of Mei Mei’s supposed extravagant shopping trip in Ginza today, Kugisaki promptly mutes any stories from her for a full twenty four hours. Then, as she swipes left yet again, she nearly drops her phone on the ground which would pretty much set her off on a rampage because she just got its LCD screen fixed. But luckily, she holds onto it.
“Fushiguro has an Instagram account?!”
Yuji himself hits pause on the game he’s playing and leans over the table to see what Kugisaki is talking about. No way. Fushiguro? That sulky, couldn’t-be-bothered-to-care-but-I-actually-do-care embodiment of teenage angst having an Instagram handle? What would he even post on there?
Their questions are answered as Fushiguro’s feed pops up, and it’s filled with his pictures, but that’s not the issue. The two dunderheads didn’t seem to mind that in every photo, Megumi looked like a magazine cover boy, what caught their attention is the apparel he’s wearing.
“What the hell?! He’s wearing Arc’teryx?” Kugisaki couldn’t believe it. She zooms in on the candid shot of Megumi in what looks to be a ski resort and an audible gasp escapes her throat. No way. No frigging way. She does a quick image search and sure enough, she is redirected to Arc’teryx’s official website. See? Kugisaki never misses when it comes to fashion.
Yuji’s eyes nearly pop out of their sockets when he sees the price tag. “One thousand five hundred US dollars?!”
“And look at this! He’s literally tagged in Gojo and Y/N-sensei’s stories.”
Sure enough, the first they see is Satoru’s story which has a video of you picking out new clothes from the rack for Megumi to try on in the fitting room. You looked so cute and teeny tiny next to the teenager and Kugisaki giggles at the thought you walking around with two literal giants in the mall, one of them being your ward and the other, your arctic-haired husband of three years.
“There’s another one!” Itadori says excitedly. The next is a story you took, it’s a photo of Megumi and Gojo, their backs turned and their hands fully occupied by shopping bags, seemingly unaware of the camera. In the photo, they’re checking out new sneakers in Onitsuka Tiger’s storefront window. In a flash, Kugisaki switches off her phone, and immediately begins to head out the door. “Hey, where’re you going?”
Nobara knows that particular galleria, it should be in Tokyo Midtown. “Out, maybe I could borrow Gojo-sensei’s or Y/N-sensei’s credit card!”
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“Are you sure you don’t need me to come along?”
Gojo chuckles under his breath. It’s honestly amusing how you won’t normally ask that, given his newfound title as the strongest Jujutsu sorcerer of this generation. A skirmish with a grade two cursed spirit? Pfft. That’s practically child’s play to your white-haired boyfriend. A rogue grade one cursed spirit that turned out to be a special grade? Maybe you’ll sneak some bandages in his bag just in case. Bottom line is you wholeheartedly trust Satoru will always make it out of a mission in one piece.
But here you were seemingly more tense than usual which is incomprehensible because today’s hardly dangerous mission is simple.
Track down the son of Toji Fushiguro.
“I think I got it, babe.” Satoru leans his head in through the rolled down car window to plant a kiss on your forehead. He pats your cheek lovingly, setting off in the direction of the house after taking one last confirmatory look at the address written down in the file sheet. “Well, let’s hope he’s nothing like his dad. Promise you’ll check on me if I don’t come back in an hour?” he teases.
You lightly slap his wrist. Sometimes you wonder how you fell in love with this literal man-child. He’s just so insufferable. Gorgeous in every way but insufferable all the same. “I’m pretty sure a six-year-old boy isn’t gonna try to murder you. If he does, let the record show that I sympathize with him completely.”
“You meanie!”
Sticking his tongue out at you when you blow him a kiss, he disappears into the small street adjacent to the neighborhood’s main road. Coming here, Satoru was uncharacteristically nervous. At the rest stop earlier, you watched the scene tensely from the convenience store window. For once, the obnoxiously loud sorcerer was quiet, hands in his uniform pockets, his cerulean orbs trained on the pavement, his foot kicking the asphalt pebbles on the ground, deep in thought.
To be honest, he had no obligation to make the journey here even if this entire affair was born from Toji Fushiguro’s final words that sounded almost like a desperate plea. “In two or three years, my kid will be sold off to the Zenin clan. Do whatever you will with that.” Satoru doesn’t know why — he’s not exactly the brightest when it comes to his interpersonal relationship skills so he could be wrong about this — but those twenty one words sounded more like four simple words: “Please save my son.”
And so, in a matter of only thirty minutes, you spot Satoru from afar, his hand protectively around his would have been assassin’s six-year-old son as they walk back to the car. Looks like the little boy had made his choice.
And you could see with the way Satoru protectively held Megumi back from crossing the street on a green light that he has also made his choice. Just thirty minutes ago, you were bantering with the version of Satoru that would be reluctant to go out of his way to help someone, now, you were face to face with someone new, someone who has been changed almost in a blink of an eye.
Stepping out of the car, you make your way towards the pair, a faint smile on your lips at the sight of Megumi’s tiny backpack slung over Satoru’s shoulder. Your boyfriend gently nudges Megumi over in your direction, introducing him and you crouch down to meet the little boy’s hesitant eyes. “Hi there, Megumi.” Your voice is as carefully gentle as a psalm, you didn’t want to overwhelm him more than he probably already is. “I’m Y/N.”
“Hello.”
“Ice cold,” Satoru whistles, ruffling Megumi’s hair. But you figured that would be the case. A quiet breath of laughter comes from Satoru when you smile endearingly at the kid’s curtness.
As the three of you settle into the backseat, you and Satoru share a fond look when Megumi who has acted all guarded and silent the entire ride home from Chiba begins to drift off to sleep, his arms hugging his backpack but he was dangerously teetering off the seat, so Satoru gently picks him up, allowing him to lay his tiny head on his shoulder.
“He’s gonna stick around with us for a long time, huh?” you whispered, rubbing Megumi’s back as he slept soundly in Satoru’s arms, the three of yu blissfully unaware of just how much your life has changed. You came to Chiba and there was only you and Satoru, now, you were three. And though you know Satoru doesn’t intend to step in as a guardian, you could tell he was slowly settling into the inevitability of that fact. This boy needed a new start, a home, and people to guide him as he grew.
“…Yeah, he will,” Satoru answers, his eyes filled with wonder himself. Earlier when he first met Megumi, he told him to become strong enough to keep up with him.
But for now, maybe this was enough.
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For the most part, Megumi is a good kid.
He diligently helps you with the housework without needing to be told twice the same way he diligently trains under Gojo’s tutelage. He studies hard despite only being in primary school, and he’s well-mannered in every way…at least to you, the kid won’t pass up the opportunity to scowl and call Satoru a lanky freak when he’s being pestered by him.
Because he’s so young to be sleeping in Tokyo Jujutsu High’s dormitories, you and Satoru settled into the idea of renting an apartment near the campus premises. Since you and Satoru are eighteen years old now, it was high time that the two of you start growing into your roles as functional adults which means leasing an apartment, paying the bills, growing your careers and taking your relationship to the next level.
Of course, you and Satoru both piled in cash when it comes to raising Megumi. Satoru mostly shouldered rent, monthly utilities and Megumi’s tuition, being a rich guy like him, those were practically small beans to him. You, on the other hand, shouldered the groceries, Megumi’s clothes and other needs.
One day, while on your way to pick up Megumi, you pass by the trendy Daikanyama district due to a road closure leading to the Ebisu district where Megumi’s primary school is. The inconvenience is nothing short of serendipitous as you and your boyfriend really did need a quick breather and some time for yourselves.
“I feel like I’m gonna turn into a wine dad very soon. Who would have known enrolling a kid would be that tough?” Satoru huffs, his hand protectively around your waist as you walked past boutique after boutique. “Like how am I supposed to know what his blood type is for the school clinic record?”
You hummed, sneakily stealing a kiss from him to which he responds to by pulling you closer, and pretending to bite off your ear. “For all the school knew, Megumi is ours. That would explain why they felt a little icky towards us when they saw how young we are back in that parent-teacher meeting.”
“Mmph, fair point. A cute son will come from a handsome father after all—“
“—Oh please. You’re okay at best.”
“You didn’t say that last night when I had you all folde—“
“—Please do not finish that sentence in public.”
Digressing, Satoru sighs, planting a contrite kiss on your warm cheek as the two of you leisurely walk down the picturesque lane of Tokyo’s very own version of Soho. Once you reach the main road, a certain outerwear apparel store catches your eye. You stop in front of the store window, looking curiously at the displayed winter items. “Megumi’s birthday is coming up soon, no? We should get him something nice.”
“Hmm? Oh right, the 22nd is coming up,” Satoru hums thoughtfully, leading you inside the store. There, the two of you split up to look for a nice gift for Megumi. There, he is approached by a staff member who asks if he’s looking for anything in particular. Satoru clears his throat, nodding. “I’m looking to buy a gift for my son.”
Somehow, you heard that from across the store and you shoot Satoru an amused look when he refers to Megumi as ‘his son’.
“Right, and how old might he be? We have a batch of new arrivals that came in today. They’re perfect for kids aged four and above.” At that, you rejoin Satoru and the sales staff leads you to check out the items at the front of the store. You and Satoru sort through the rack and find one that the two of you agree on: a fleece two-toned gravel winter jacket.
After paying for it, the two of you rush to get to Ebisu elementary school. Making your way to the gate, Megumi instantly spots you and Satoru, the latter being very difficult to miss since he pretty much towered over everyone else.
“Hi, kid, d’you have fun today?” you crouch down to give Megumi a hug. Between you and Satoru, you were the more clingy one towards Megumi, there’s hardly any hesitation in your heart when you pull him in for a warm embrace or carry him in your arms. Luckily, he didn’t seem to mind one bit, but if Satoru did any of the those things to him, he’ll probably headbut him.
“It was fine,” Megumi says shyly once you pull away. “Oh and I got a hundred on the math homework you helped me with.”
“You did?” you smiled. “I’m so proud of you, Megumi.” Satoru smiles, going to ruffle Megumi’s hair only for the little boy to duck away from his hand and hide behind you.
Chuckling at the kid’s antics, Satoru concedes, putting up his free hand in surrender while his other one held onto the gift bag you got. Megumi reads the name of the store: “The North Face”. Following Megumi’s gaze, Satoru grins, handing Megumi the bag. “Here, we got you something. Call it an advanced birthday gift.”
Megumi’s expression screamed: “You didn’t have to.” but you don’t miss the look of surprise and gratitude that shined through his features. You gently nudge him to open it and his breath hitches in his throat when he sees the gift you got him — the first gift he’s ever received.
“Happy birthday, Megumi,” you and Satoru greet the little boy, with Satoru helping Megumi to try it on.
That was the first time Megumi initiated a heartfelt hug and the first time he ever included Satoru, his little arms trying their hardest to include the two of you, so you decide to help him out, and your and Satoru’s arms engulf the little one.
“Thank you.”
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“I don’t know what happened, but I’m headed there now. Alright, see you soon. I love you.”
Everything happened so quickly. One minute you were in Tokyo Jujutsu High’s teacher lounge organizing the first years’ missions for the next few days when you receive a call from Ebisu elementary school, informing you that Megumi got into a horrible fight and was now in the school clinic ready to be picked up, the next you were dashing out the door hurrying over to the school with your heart pounding in your chest.
There, you are the quintessential picture of a frazzled mother looking for her son in the school clinic.
“Y/N!”
“Megumi,” you breathed, your eyebrows knitting together in worry. Gathering him into your arms, you sit on the tiny hospital bed. “What happened? They said you got into a fight? And where’s your jacket?” He was wearing the jacket you got for him this morning when you and Satoru dropped him off, actually, he’s been wearing it a lot, indicating it’s one of, if not his favorite jacket.
Before Megumi could even speak, it looks like the kid that he got into a tussle with had already tattled on him to his mother and now said mother is furiously berating you and Megumi, not caring if anyone else in the clinic could overhear the scandalous remarks she’s throwing your way.
“I want full disciplinary action against this boy!” the middle aged woman all but screeches to the school’s principal, pointing an accusatory finger at Megumi who doesn’t flinch but you hear him sniffle. He’s never been yelled at like that before.
“Ma’am, please, let’s settle this like two rational adults—“
“—Oh I will, I can’t say the same about you! Are you not the least bit ashamed that you couldn’t teach your son good morals?” She then theatrically goes to place her hands on her son’s shoulders. And you have to be honest, with that bruised lip of his alongside his bleeding nose, Megumi had done some serious damage to the boy.
“I — Megumi is a good kid, not once, have we ever seen him hit someone for no reason—“
“—So you’re saying it’s my son’s fault yours is emotionally unstable? This boy doesn’t need a good talking to, what he needs is psychological intervention!”
“Alright, can everyone just please calm down?” The principal, too, seems visibly uncomfortable with the vile words the other parent was spewing at you like machine gun fire. “We’re all here to fix the problem, not make it worse.”
Pinching the bridge of your nose, you could tell this conversation has reached an impasse. Clearly, there’s no way you could reach a mutual understanding of what should be done to resolve the issue.
The older woman looks at you in disdain, grumbling under her breath at the humiliation of being scolded, “What should I even expect from an irresponsible woman who got knocked up before she was even an adult?”
“Don’t you dare talk about my wife or my son that way.”
Megumi looks up, tears in his eyes when Satoru strides in, his normally shining blue eyes dark with a fury that cannot be quelled. You can’t even feel the butterflies that went wild in your stomach when he accidentally referred to you as ‘his wife’ without so much as a stutter because you’re honestly this close to chewing the vile woman out. It didn’t matter if she insulted you, but if she does so much as insult and make your boy cry, you and Satoru will give the weasel a matching patch on her scalp where there should have been hair had you not ripped it out.
But now was not the time to prove her right.
People have always judged you and Satoru for being acting parents at such a young age, often giving you rude stares when you’re out and about doing the most menial of things like shopping at the supermarket or spending some time in the kōen, people found your current situation disgusting, borderline immoral, which is why you initially had trouble looking for an elementary school that would properly entertain you, Satoru and Megumi and not dismiss you three as a bunch of kids playing house.
“Satoru…” you rub your boyfriend’s arm soothingly.
“Babe, she insulted you and ‘Gumi,” Satoru whispers sadly. “I can’t just let her do that.”
All of a sudden, Megumi’s voice cuts through the tension in the room. “Daisuke was being mean. He ruined Hana-chan’s project and made her cry.” At that, the kid named Daisuke bites his lip, his skin turning pallid at the revelation. “And when I told him to apologize, he and Kaito…” Megumi whimpers, trailing off. He averts his gaze from your and Satoru’s, feeling guilty.
And right then and there, the story becomes even clearer when an unexpected witness comes to Megumi’s defense.
“Megumi-kun? We found your jacket, it’s not too damaged, but you may want to have your mama and papa wash it when you get home.” The school nurse walks in and hands you the ruined jacket, it had been cut all over but since it’s fleece, the damage isn’t too bad, not only that, it had crayon marks all over it and it smelled of the dumpster.
“…Daisuke and Kaito ruined my jacket and I punched him,” Megumi sniffles. “I’m sorry.” He wasn’t apologizing for punching Daisuke, that much you could tell, he was apologizing to you and Gojo for supposedly not taking care of the gift you two got him just last week.
The vile mother scoffs at your son’s apology. “Save your breath, you little liar—“
“—He wasn’t talking to you,” Satoru glares at the woman, effectively shutting her up. “Come on, we’re going home.” With that, Satoru, being careful with him given his sprained wrist, carries Megumi out the clinic. You offer the principal a polite nod, indicating that you’ll cooperate with any sanction she seems fit for Megumi, Kaito and Daisuke, before following Satoru and Megumi to the parking lot. A melancholic smile appears on your lips when you hear Satoru reassuring Megumi that you’ll just wash and mend the jacket once you get home to which, Megumi only buries his face in the crook of his father figure’s neck.
If there is one good thing that happened today, it’s the fact that you proved to yourself and to each other that, no one in this world is allowed to hurt or insult your family.
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Satoru wakes up to an empty bed and he doesn’t pretend to wonder where you are. He stays like that for a full minute, simply staring at the ceiling while your side of the bed slowly loses its warmth. He knows you’re hurting, and he knows just how much this entire ordeal has taken from you. First, you had to deal with him being sealed in the Prison Realm, now this…
You really just couldn’t catch a break, could you?
Slowly, Satoru gets up and pads across the hallway, entering a painfully familiar room. The owner of the room has only since recently moved out, but for ten years, this room is one he normally frequented with you, whether it be on Christmas mornings to greet the little prince that occupied such a special place in your heart or on nights when the three of you just simply needed to hold each other, searching for comfort, while you slept.
The door creaks open and Satoru’s eyes well up with tears, his heart plagued by the same emotional turmoil that was haunting you day in and day out. “I just want our boy to come home…I want our son back,” you cried as you held the jacket Megumi had outgrown, the same one he wore almost everyday that winter when he first came to live with you and Satoru.
Instantly, Satoru sits next to you on Megumi’s bed, hushing your cries, kissing away each agonizing tear that slipped from the confines of your sorrowful orbs.
“He must be so scared,” you sniffled, picturing Megumi in the darkest crevices of Sukuna’s soul, trapped and alone. “I don’t even know if he’s alright, if he’s even slept at all or if he’s being tormented by Sukuna day in and day out. What if he’s in pain? What if he’s cold?” you sobbed into your husband’s chest, your cries growing more desperate with each hour Megumi isn’t home safe.
“Shh, shh…I know, sweetheart…I’ll get him back, I promise I’ll bring him home.”
Or he’ll die trying.
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Somewhere in the void, Megumi Fushiguro is in a state of catatonic stasis. Is this what limbo feels like? He just wants to sleep, to give in and let Sukuna’s soul consume him.
It’s so cold…so…cold.
No! He can’t give up, more than his desire to tap out and just live and let die…he wants to go home where he belongs.
You and Satoru must be so worried about him and he was worried too, what if something had happened out there while he was here? What if…something happened to the two of you when he hasn’t even done a thing to thank you both for all the love you’ve given him throughout these years? So with his last inch of consciousness remaining, he spends it on a silent plea.
“Mom…dad…please come find me.”
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qiu-yan · 14 days ago
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zxc be like
>be lan wangji >lonely college student but it's ok >have a class with a loud guy in a red shirt >fuck he's annoying as hell >get assigned to work on a group project with him >deep_sigh.jpeg >project takes off and it turns out that red shirt guy is actually really smart >starts hanging out outside project meetings and it turns out red shirt guy is also really funny >actually have a friend to hang out with on weekends >actually have stuff to do on weekends besides clean your room for the 50th time >life_is_good.jpeg >start catching feelings for red shirt guy >ohfuck.jpeg
>semester ends, new semester starts >red shirt guy isn't in any of your classes anymore; no more excuse to hang out >sad.jpeg >switch to another section in hopes of seeing red shirt guy again >actually find red shirt guy again.....and his brother(?) and five morbillion other friends >now he's spending all his time with his fuckass brother(?) >now he only pays attention to his fuckass brother(?) >now he barely even notices you >sad.jpeg >try to weasel your way into his social circle anyways >no social skills so low success >fuckass brother(?) notices you struggling to socialize and starts making fun of you >calls you a robot >red shirt guy laughs >sad.jpeg >angry.jpeg >decide you hate this fuckass brother(?) actually
>find out one day that red shirt guy plays a mmorpg >find out his username: yilinglaozu >decide to play the game yourself and get closer to him that way >noob so you get killed immediately >angry.jpeg >yilinglaozu notices you dying and starts making fun of you >fuck_my_stupid_baka_life.jpeg >he offers to help you git gud >....success?
>keep playing this mmorpg >keep talking to yilinglaozu >notice that yilinglaozu is kind of different online than irl: less trollish and more of an acerbic asshole >roasts the shit out of you whenever you get your ass kicked >annoyed.jpeg >start grinding every day just to shut him up >start getting kind of op >start getting really op >finally beat yilinglaozu in a match >instead of being mad, though, yilinglaozu gets excited and starts talking about winning the next pvp event >realize you've truly become friends with yilinglaozu >happy.jpeg >realize you really love playing with yilinglaozu >happy.jpeg >realize you've gone and caught even more feelings >uhoh.jpeg
>enter next phase of plan >"accidentally" reveal name of your college >yilinglaozu takes the bait and says that he goes there too >start talking about majors, professors, friends, etc >eventually yilinglaozu proposes an irl meeting >all_according_to_keikaku.jpeg >out of idle curiosity, ask yilinglaozu about his username >yilinglaozu says that the account used to belong to his brother, but then brother quit so he took over the account >and he never changed the username
>day of irl meeting >nervous.jpeg >excited to see red shirt guy again >hope this time you can actually get close to him >hope you don't come across as an insane stalker >go to meeting spot >???? >??????? >no red shirt guy >it's the fuckass brother(?)
>yilinglaozu was the fuckass brother(?) playing on red shirt guy's old account >all this time, was actually gaming not with red shirt guy but with fuckass brother(?) >spent all this time online not with red shirt guy but with fuckass brother(?) >became friends not with red shirt guy but with fuckass brother(?) >caught feelings not just for red shirt guy but now also for fuckass brother(?) >?????????? >tfw
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mar64ds · 3 months ago
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Canonically aroace character highlight: Thomas Saggs from Toontown Corporate Clash
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When it’s time to name a list of aromantic characters, I feel like most people always mention the same ones and miss out on many aro characters that exist out there. Hell, I feel like most people ignore even some of the best ones, like Sakuko and Takahashi from Koisenu Futari or Tomoko from Konya Sukiyaki Dayo, in order to favor characters that are more “mainstream”.
There are plenty of aro characters that I’d like to discover as well. Today, I’d like to highlight a less known canonically aro character that is ACTUALLY written to be aro IN the story. They are aroace, but I will focus more on their aromanticism here:
Toontown is a MMORPG, I think it needs no introductions. I am a Corporate Clash player specifically, I was very interested by all the different characters this version of the game offered. But I’m not here to talk about the lore now, I’m just here to talk about one particular character: Thomas Saggs, the C.O.O.
All the lore context you need to know is that toons fight corporative machines called “cogs” or “suits”, and the boss of these cogs is called The Chairman, or Robert.
Thomas (he/they) is a quiet and introverted cog, the only cog that you do not fight in the game at all. When you are able to meet up with the character, all you do is stand there for 20 minutes while you listen to them talk about work, family or anecdotes about coworkers. Thomas doesn’t talk a lot in your first meetings, but opens up more each year (it’s an event that happens every April 1st, they’re a recurring character). Thomas is the C.O.O. of the company, due to the fact that he is The Chairman’s brother, they kind of started the company together. Thomas was originally going to inherit their parents’ company, but that was not the kind of life he wanted to live, so he decided to follow his brother instead (who cut off his parents due to mistreatment).
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Thomas doesn’t like being the center of attention, they don’t really care much about businesses, Thomas just wants a calm life, with a nice calm job, next to his brother, who they really really care about. They also like taking care of their plants, he is very attached to them.
That's great but where is the aro part? Well, as Thomas starts opening up to the player, from time to time he says some interesting things...
Thomas states from time to time that they have never been in a romantic relationship, they do not wish to be in one and is really confused with how everyone acts when it comes to romance. For example, he doesn't get why people care about romance gossip, because he doesn't judge people on who they like. But again, he states that they don't really know much about romance anyway.
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Thomas talks about this topic so many times that it was definitely not meant to be a one time comment. No, the great thing about Thomas is that their aromanticism is actually and genuinely a HUGE part of their character. Being aspec is not just a fun fact you can read about in the wiki or in a random tweet, Thomas IS intended to be written as aspec and their aroace identity impacts their WHOLE life. Even when they're not talking about being aroace, being aroace is STILL something that is a part of him.
Thomas was only truly confirmed to be aroace a few months ago, but the character has ALWAYS been aroace. You know what's more important than just saying a character is aspec? Actually WRITE them as aspec! Even before being 100% confirmed, Thomas was already a way better aroace character than many others who were just 'confirmed' outside of the story
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Going back to the game, a big conflict in Thomas's life is his sister in law, Crystaline. Thomas is very kind and finds the positive side in everyone... except Crystaline. And it's not because he hates her for no reason, she's stated again and again to be a pretty selfish terrible person that will probably become a villain later on in the game. But she is married to his brother, and ever since they have been married, his brother spends way less time with them, he talks to them less, etc and this is VERY difficult for Thomas
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The topic of being alone vs being isolated is explored so wonderfully with this character. Thomas really DOES like being alone, they find it peaceful and nice. Thomas usually spends their days alone with their plants. They adore talking to his plants and taking care of them, that's honestly all he really needs in his life. It's so awesome to see a non-partering aro character that is genuinely happy being alone, and I even headcanon them as aplatonic too, given the fact that even if he spends time with other cogs from time to time, they dont really have any deep bonds with anyone aside from his family
Which, speaking of, the topic of being isolated BECAUSE of amatonormativity is also so well written. Yes, Thomas likes being alone, but they do NOT like being abandoned by the world, ESPECIALLY by his brother and it's BECAUSE they are aromantic and everyone is 'supposed' to value their romantic relationships more. This really hurts them!
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Thomas is all around a very endearing character, even if he works for the bad guys they are constantly portrayed as kind and nice, again literally the only cog that NEVER fights you. Thomas is beloved by the players and constantly portrayed as sympathetic in the story. Their aromanticism and asexuality is never demonized, and if you're worrying about 'ok but they are a robot', ALL the other robots in this game ARE allo (well hopefully not all of them) and they live in an amatonormative society. They are NOT aspec because they are a robot, this trope does NOT apply in this world. PLUS, the game let's you, the player, wear aro and ace outfits, like bows and capes with the aro or ace flags. The game CLEARLY cares about portraying a good aspec character and story cause it CARES about aspec people
Thomas is a character that is VERY very important to me and I am really attached to them. The day he was confirmed to be 100% canonically aroace was the best day of 2024 for me, not even kidding. I even made an unscripted video about this just cause of how happy I was
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And I was really hoping that after these news more people would find out about the character! You don't need to care about toontown or play 1000 hours of the game to simply know and appreciate this character, I just wanted people to know and talk about them! But aside from toontown fans I have seen NO ONE care about this. It has been SILENT everywhere else.
The more mainstream characters get celebrated all the time, we need to also celebrate the less mainstream ones, that's what I wanted to do today!
Anyway, if you have read all of this, thanks! And I'm sorry, I'm just normal about this character
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hekateisconfused · 1 year ago
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Oh yea also I only put this on twitt but I guess I'll put it on here too :3c
I'm fully convinced the next serious story event vanguard partner will be either Miroku or Momotarou.
If we're looking at how this played out before (with Last Shizuka and ID), I think it's in importance order.
(putting a read more because there's a LOT behind my thought process with this)
⚠️Sekigahara spoilers!
Lady Shizuka was first because, and sorry to Lady Shizuka fans, is just because she's Cyberstep's favorite Onigiri daughter.
Sorry but I've played through almost all Divine Arc and... I don't see any other reason she'd be first... She doesn't have trauma like the others.
ID was second because she's the female story partner with the most lore.
Without saying anything to spoil Divine Arc, there's just a lot of stuff that you can just tell she's a serious part of the story even in her friendship quests.
If my patterns are telling me correctly, I think the next story event  vanguard would be Miroku or Momotarou. This isn't even based off of that they're two of my favorites, this is really just an educated guess.
We've already had two female story event vanguards.
Why I think it might be Miroku: A similar situation to Lady Shizuka, he's Cyberstep's favorite Onigiri son.
Just... Y'know... Unlike Lady Shizuka he actually has a LOT of trauma and story behind him.
With a Miroku Story Event Vanguard, we could learn more about him when he was a part of the Goikkou. We could see more interaction between him Basara, Hillary, or hell, any Goikkou member. We know so little about his time there other than he worked with them, knew they were bad, something Divine Arc related..., and wants to change his ways.
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His outfit could even be his old Goikkou uniform!! Or maybe a revamped version! MAYBE WITH HIS HAIR DOWN?! Okay- I'm sane-
Why I think it might be Momotarou: Similar to ID, when it comes to male Oni characters in the main party, HOLY FUCK. THIS MAN'S LORE. HE NEEDS A THERAPIST. I don't even know what to say without spoiling Divine but ON GOD TRUST ME, HE'S MUCH MORE THAN A EEPY, HUNGY BLUE MAN.
To those who haven't gotten to Divine Arc and still have friendship quests... I'm begging you... Read them. It'll give you SOME sort of hint on what's to come.
Just sayin... There's a reason why his mind's funky...
Even when his Divine Arc chapter ends, you're still left with so many unanswered questions, so maybe a vanguard event could give us some more answers!! Show us people from his past!!
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Hell, send us to the past and show us a younger Momotarou! We've seen the future before with Izuna, why not see the past for Momotarou?
I just feel like there's so much opportunity with a Momotarou Vanguard Story Event... He has so much lore that gets glossed over the whole game, we see a lot during Divine Arc, yet still don't see it all and are left with so many questions!!
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Anyway... Thanks for listening to my TEDTalk on why I think the next story partner vanguard event should/will be Miroku or Momotarou.
Miroku, because he's the favorite Onigiri son, or Momotarou, because he has the most lore.
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tadc-harlequin-au · 11 months ago
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𝐍𝐨𝐰 𝐥𝐨𝐚𝐝𝐢𝐧𝐠. . .
█▒▒▒▒▒▒▒▒▒...
█████▒▒▒▒▒...
██████████ 100%
┍━☽【❖COMPLETE!❖】☾━┑
Welcome, New Player, to The Amazing Digital Souls-like AU Masterpost! [Still a wip!]
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If you happen to have stumbled upon the wrong AU, You can go to The Harlequin AU Masterpost!
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If not, you may: > Click CONTINUE to Main Menu!
┕━☽【❖CONTINUE!❖】☾━┙
𝐍𝐨𝐰 𝐥𝐨𝐚𝐝𝐢𝐧𝐠. . . Don't shut off your computer. ... ... ... ...
>┕━☽【❖CHARACTER GALLERY:❖】☾━┙
Play the game to unlock the cast!
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>┕━☽【❖LOAD SAVE FILES:❖】☾━┙
You have none yet!
>┕━☽【❖GAME INFORMATION:❖】☾━┙
GENERAL PREMISE! | About spoiler censors! | All you need to know about The Puppetmaster
>┕━☽【❖BLOOPERS:❖】☾━┙
Art style direction test! | Hell nah this Harlequin bisexual...
>┕━☽【❖FAQS:❖】☾━┙
What is The Amazing Digital Souls-like supposed to be about?
Well, since this is a game AU version of the Harlequin AU, It's quite the canon-divergent one! And closer to canon TADC!
it follows Pomni, a nervous Harlequin player who happened to stumble upon an old souls-like game, where she must undergo a boss-rush type of playthrough if she ever wants to get out of this hellish landscape! (and tons of dying!)
It's set in a grimdark fantasy MMORPG souls-like game, with a heavy stylized art direction to go along with it's darker themes. Though, it's also topped with a lot of dark comedy elements.
She's guided by 'The Puppetmaster' Caine, the "AI gamemaster/advisor" of the whole shebang.
However... as Pomni's relationship with the Puppetmaster grows... so does the terrible allegations of the game and it's main guide.
How do the boss fights go down in the story?
Oh, like Dark Souls.... Bloodborne.... God of War too since I'm too biased (even though that game's not a Souls-like)...
Canon ships?
Showtime [Caine x Pomni]! Other than that, it's free game.
Is there as much lore here as the original Harlequin AU?
I wouldn't say so, this is more so an open type of story "game".
And I'm not planning on withholding information for it since it's a little too far in terms of the story between the two AUs.
Though, there will be references to the ACTUAL story of the Harlequin AU...
Fanarts/Fanfics?
GO WILD! Same boundaries as the Harlequin AU, of course.
Will this be anything like the original TADC?
Actually it kinda is! It's so much closer to canon than the Harlequin AU, since this one is ACTUALLY a "game" in-universe of the AU and thus, complies with some canon stuff and plays around with it.
(@ 20██ C&A Games Ent. The Marvelous Mechanical Harlequin is a trademark of C&A Games Ent. America. All rights reserved.) ══════☸☸☸════════════☸☸☸══════
⚠️ This masterpost is still under construction! Please excuse the technical difficulties. ⚠️
In the meantime, I hope you had a fun read nonetheless! Things will get updated overtime. - Ziku/IAmESpecter
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lathrine · 6 months ago
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reblogging because im VERY proud to have got this. even with the assist of a guide it was one of the most batshit insane quest i've embarked on in A While and it was extremely cool to watch the community unravel the mystery live over a couple weeks.
im really grateful i came back to wow when i did, because if i hadn't i might've lost the opportunity to do this hunt Forever. and now i've done it!! honestly all of the little secrets and call-backs to old wow lore throughout the anniversary event were really cute, and running around Ratt's hideout made me cry a couple times.
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WOOOOOOOOOOOOO
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