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#multi level menu
pluginjs · 1 year
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don-lichterman · 2 years
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Tours Put Sustainable Farming Methods on Display / Public News Service
Tours Put Sustainable Farming Methods on Display / Public News Service
Some farmers in the region are taking time, even during the busy growing season, to give people a firsthand look at what sustainable agriculture is all about. The Ohio Ecological Food and Farm Association’s Farm Tour and Workshop series showcases regenerative grazing, organic grain transitioning, winter high-tunnel produce growing, and many other techniques. August Taylor, communications and…
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divinector · 4 months
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Bootstrap 5 Multi-level Dropdown Menu
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indigostudies · 8 months
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it’s interesting to me when people on tumblr who are learning chinese say you don’t need to learn radicals, because………i just don’t think that’s true? as someone who grew up speaking and learning it natively i may be biased, but there’s just…….so many situations when knowing at least basic radicals and meanings is very useful.
if you’re in an area that uses traditional or simplified and you’re used to the opposite set, then knowing radicals can be key to understanding the written language on signs in the area, menus, letters, etc. if you’re reading something and you know the meaning of the characters around a new character, but you don’t know what that character is because it’s unfamiliar to you, knowing radicals allows you to make a guess at the meaning of the character and possibly connect it to the spoken version of the character that you already know based on that context, as for example a radical often lends pronunciation clues to a character.
also, knowing radicals makes it much easier to remember how to write characters—it’s much easier to remember, say, 想 as wood-and-eye-over-heart (木目心) or 绿 as silk-record (silk radical 纟plus the word 录 as in 录音, audio recording) because those are patterns you already have than to remember the individual strokes necessary to write a character. and on the topic of writing—knowing radicals also tells you the order in which to write a character, which is absolutely key to writing legible, orderly characters in a minimal amount of time!
obviously the measure of how many radicals you “really” “have to” know is going to vary by the person you talk to, but i think it’s important to have at least a passable basis in radicals if you’re going to learn chinese, a language written with radicals as important components of words.
and, lest i be remiss—here’s some resources i managed to find with a quick search.
hackingchinese page on radicals with a number of links to .anki, .txt, and .pdf files of the 100 most common radicals
hskacademy list of 214 radicals
a fluentu page that includes 214 radicals and expounds upon the meaning of phonetic and semantic components and their difference from radicals
ltl-beijing page that includes links to a list of radicals, some history behind them, a quiz, printable pdf, and more
and finally, not a link, but a recommendation for an app: download TOFU learn and use the hsk level decks! this is a very easy way to get into the habit of writing and repeating characters daily, which is absolutely vital if you want to get anywhere with reading and writing. dot languages also has a written component to practices, but the app is multi-functional and not confined to writing, nor does it give information about component and radical meanings like TOFU learn does. additionally, i would recommend downloading pleco, which is a very thorough dictionary that has the option to view the radical/component breakdown of a given character (under the “chars” tab—for example it breaks down 音 as 立 and 日) i’ve also seen skritter recommended a lot, but i cannot vouch for that.
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turkweek · 6 months
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FFVII Turk Week 2023
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Turks. The Investigation Sector of the General Affairs Department. The Department of Administrative Research. Whatever you call them, they know who you are, and what you’re doing there. You don’t want to be on their bad side, and unless they’re working for you, you don’t want them following you, not that you’d notice them unless they wanted you to. They’re an interesting bunch, full of secrets, their own and others. Below we have the list of prompts. Feel free to be as creative with those as you want to, and take your time working on your entries, but please don’t forget to post them on the right date if you can. (But remember, late is better than never!) Don’t like the prompts, or need MOAR PROMPTS? Make up your own! Or pull from a previous year! The 2022 post here also has links to the previous years as well.
This year our prompts are special thanks to case-of-traxits. Thanks so much for submitting, and for sharing the Turk love. <3
Nov 10 - Day 1. Unauthorized Disclosure / Compromise / "It's strange what desire will make foolish people do."
Nov 11 - Day 2. Intelligence / Secrets / "Why do you smile like you've been told a secret?"
Nov 12 - Day 3. Dead drop / Exchange / "Refuse is our inspiration; terrorism is our trade."
Nov 13 - Day 4. Evasion & Escape / Runaway / "Run me down and race away from me."
Nov 14 - Day 5. Human Source / Confidential Informant / "You've got such a fetching smile, but my what sharp teeth."
Nov 15 - Day 6. Multi-Level Security / Safeguarding / "Dirty my hands, steady my feet; send out the message."
Nov 16 - Day 7. Surveillance / Security / "Staring down the barrel of a .45"
Bonus prompts for switching out or mixing in:  Cipher / Puzzle / Classified / Deception / Handbook / Electronic Warfare / Downtime / Bar / Sparring / Alcohol and/or Cigarettes / Self-Medication.
Please remember to include the week’s tag (ffviiturkweek) within the first 5 tags or else we might be unable to find your work! We will NOT accept/reblog anything containing Character/Ship Hate, so avoid including those in your entries. Also don’t repost anyone else’s work as your own! You are welcome to reblog other’s posts, but credit where credit is due. You can submit your works on AO3 to the event collection at https://archiveofourown.org/collections/TurkWeek And if you have any questions, don’t be afraid of sending an ask, or messaging the mod (link in the blog menu sidebar). We hope it turns out to be a fun event for everyone!
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astraltrickster · 10 months
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Btw game modding is an accessibility issue.
Hostility toward mods that aren't explicitly for the purpose of:
1) cheating in PVP games, or
2) griefing in general in multi-player games
Is ableism. End of.
It's important for games to have accessibility features, but also literally impossible to account for EVERY possible need that will ever come up. Some people have really obscure phobias and PTSD triggers; the ability to mod out a bowl of mixed nuts or a specific chair or a jar of pickles WILL be a make-or-break issue for someone, somewhere. Some people, even with remappable controls and adaptive controllers, will not be able to come up with a solution that lets them use all functionality without macros AND mods. Some people will find that the texture on a certain environmental object triggers hallucinations such that they need to replace it.
It would not only be completely unreasonable to expect developers to anticipate ALL of these things and more and put them in accessibility options, but it would result in a level of bloat in the accessibility menus...that would make a game inaccessible to more people than many of these options would make it accessible to!
But it's equally if not more unreasonable to deny people the ability to take their more obscure access needs into their own hands.
An accessible game is a moddable game.
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endlingmusings · 1 year
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[ A critically endangered European eel, photo credited to Kristen Steele. ]
“DNA testing has confirmed widespread – and probably illegal – international trading of critically endangered European eels.
A research team led by the University of Exeter carried out “DNA barcoding” on products including jellied eels and unagi, which is used in sushi and donburi.
With European eel populations at about 5-10% of their former levels, the EU has banned the import and export of European eels.
This has sparked a highly lucrative illegal trade – with media reports of a “multi-billion pound eel mafia”. In June 2022, European authorities announced the arrest of 49 people involved in a trafficking network that moved live eels in suitcases.
The researchers analysed 114 samples and combined their results with existing published research, finding European eels – and endangered American and Japanese eels – on sale in the UK, Continental Europe, North America and Asia.
“The growing popularity of Japanese cuisine worldwide has caused an increasing demand for freshwater eels,” said Dr Andrew Griffiths, from the University of Exeter.
“The complex lifecycle of these eels – which includes migrating from rivers to spawn in the sea – means they cannot be bred at large scale in captivity.
“So the illegal trade involves catching young eels in Europe, transporting them to East Asia and growing them on in fish farms.”
The new study tested eel-based foods in North America and Europe. About 40% of North American unagi samples they analysed contained European eel.”
- Excerpt from “DNA testing finds endangered eels on the menu” by Alex Morrison.
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krypticcafe · 10 months
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❧ The Menu
aka The Masterlist
Please expect the menu to be subject to change as we add more items and further expand and categorize them. It is our job to make things as convenient and enjoyable for you all. If you see something missing or want to make a suggestion, please refer to our request box.
Thank you, ✎ Kryptid
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Quick drinks to satiate that fix, small but rich pastries, sides that leave you feeling satisfied, and warm meals with several courses to keep you full, we have it all and in so many flavors, some for more mature customers. And if we don't? Check out our customer service policy* and pop by the request box when we're open ;)
*Other fandoms and characters can be found on our Customer Service Policy page.
☕︎ = Staff Picks
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✎﹏Call of Duty
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König
Take On Me (König/GN!Reader)
Fight or not, you're pretty sure you could take him on.
Logan Walker
☕︎ Shatter (Logan Walker/GN!Reader)(Drabble)
Multi-Character
Headcanons & Spitballs
☕︎ When you call them 'babygirl' (TF141 + König/GN!Reader)
☕︎ When they call you 'babygirl (TF141 + König/GN!Reader)
TF141 w/a hypersexual partner (GN!Reader)
COD:MWII boys w/a curly-haired partner (TF141 + König/GN!Reader)
COD:MW boys w/an autistic partner (TF141 + KorTac + Los Vaqueros/GN!Reader)
TF141 Monster/Hybrid AU
Oneshots
Fight Song (April Fools 2023)
☕︎ Me and the Devil (Platonic)(141/Reader)(Oneshot)
You can see it. The devil. It laughs, and laughs, and laughs, mocks you for your childish stupidity and naivete. To think the angels would come marching in, that you'd make it out with any semblance of sanity. You can't fight it, you can't even hide from it. All you can do is lie in your grave.
Multi-Part/Series
☕︎ Everything I Wanted (Platonic)(141/Los Vaqueros/Reader): Part 1, Part 2
Kicking, punching, cutting, all sorts of torture you were prepared for. But drugs? That was a whole new level of crazy you didn't sign up for, and lord knows the 141 wasn't going to stand for it. No one will.
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✎﹏Slashers/Dead By Daylight
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Harry Warden/The Miner
Happy Super Late Valentines (GN!Reader)(Drabble)
You had a shitty Valentine's day, and Harry comes to pick up the leftovers.
Multi-Character
Headcanons & Spitballs
Slashers comforting their partner after a nightmare (GN!Reader)
DBD killers w/a partner who wants to take it slow (GN! Reader)
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Remember, you can always ask for a custom item in our request box when it's open! If you're not sure what we offer or want to know what you can and can't order, refer to our Customer Service Policy, aka the Rules!
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paisholotus · 4 months
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Ch.6
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Nalae's pov
It's been 4 months.
I put on this multi colored striped long sleeve crop top sweater. And some blue jeans. I added some jewelry and rings. My hair was slicked back in a half up and half down style, I Spritz myself with some love spell. And rushed to put on my shoes. April banged on my door, rushing me to hurry up. "Come on, bitch, damn! You know that place get pack during lunch hour." She yelled, through the door.
Her outfit and hair
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Since everyone else had something else to do, it was just me and April at home. I grabbed my bag and opened the door. April looked me up and down and said, 'You look Damn good'. Causing me to stick my tongue out at her and complement her too. "Yeah, girl, you looking thicka than a biscuit." She said, patting my ass. I cackled and locked the door behind me.
I finally got my license, so I had the car. We got in the car and started to drive to the restaurant, I wanted to try for the first time. We talked about school, niggas, talked shit about the people we don't like; you know the usual. We finally made it to the restaurant and got out walking in. Today i was going to show April around, since she doesn't come to visit much. I ain't know every part of Philly, but I've been getting around nicely. Hopefully it don't rain because it's been cloudy, and thundering.
We were starving, so I ordered the pizza, wings, salad, nachos, and April wanted the Chicken Alfredo. I noticed April smirking at me, sipping on her drink. "What?" I said, laughing.
"What's going on between you and Lucious? Y'all been getting mad comfortable. Every time I see you, you with him. Holding hands and acting all lovey dovey, it's cute." She said, laughing at me, turning away and acting like I don't hear her.
She snapped her fingers in my face, but I pretended to ignore her. Then i turned to look at her and down at the menu. "Do you think I should order dessert?" I asked her. She popped my hand, and I busted out laughing. "Now answer my question! And yes, what kind they got?" I chuckled at how fat we are.
I looked back at her and shyly smiled, "Nothing is going on. I think we are just friends. He hasn't even asked me to be his girlfriend, even though we have been on plenty of dates." I said, the last part lowly not looking up at her.
"Mmcht. Y'all be on that couple shit. Be kissing each other all in the mouth, last I check friends don't do that. If so, then why wasn't I notified." I laughed loudly at her. One thing about April was she had no filter, she unapologetically herself.
"I mean, we've been talking for a long time, but I don't wanna rush into something I might not like. I'm really not thinking about going to the next level, I'm enjoying just getting to know him. Plus, I'm afraid he might judge me or leave me about.....yknow? He said he wouldn't rush me into something I wouldn't do." I said. Looking at my hands, playing with the end of my sweater. Something I did when I was dissociating or uncomfortable.
April leaned over the table slowly and gently grabbed my hand. "Nae. Nalae, look at me." I lifted my head, looking at her through my lashes. She gave me a sympathetic smile and said. "You can't let what happened to you define you. Because it wasn't your fault, stop letting that fear stop you from your happiness. Whatever that happiness may be, you deserve to be happy, boo. Okay?" I blinked away the burning tears and smiled. "Thanks, Lala. I love you." She kissed my cheek and sat back down in her seat.
"OK, now, let's talk about, Mr. High yella." She said, and I died laughing. "Do you think he's fucking other bitches?" She asked.
"If he is, then it is what it is. If he wanna, an easy girl that'll give it up for the smallest of attention, that's him. Like I said, he ain't asked me to be his girlfriend." I said, even though I felt a little jealous at the thought.
"Come on, now Nae. Y'all gotta feel something for each other? Have you seen the way he looks at you. The way he's overprotective of you, or the way he's gentle and patient with you." She said.
I smiled, putting a fry in my mouth. I know my feelings for Marcus were strong. I never felt like this about anyone. We knew a lot about each other but also so little. I haven't told he everything about myself, and neither has he. He still hasn't told me why he calls himself Lucious Lyon. So even though we've know a lot about each other, we still have a lot to learn about each other.
April was chowing down when I tapped her hand, "Don't you tell anyone this." I told her sternly. She looked at me and could tell I was serious and slowly nodded.
"Marcus told me every girl he's had sex with or been with he's never kissed them on the lips, and he doesn't let them touch his face. And he has never fucked a girl in his house, or his room for that matter." April looked at me with a 'tf' face. I nodded.
"I know right, sounds crazy. But he told me he let's me touch his face and kiss him, because I'm different. And said that he doesn't wanna just fuck me he actually likes me. Like last week he said I was the first girl to even be allowed in his room, since he lost his virginity. Which he told me he was 14." I said.
"Ok, well, if that isn't a sign that he likes you, I don't know what is. He, for real cares for you, Nae. I mean, when you walk the street alone, he walks with you to make sure you're safe. He be buying you jewelry, the streets be talking and word is he ain't never brought jewelry for a girl. I mean, you wearing the necklace he brought you now. " I brushed the new nameplate necklace that said, 'peaches'. I smiled, remembering the day he called me that.
Flashback
"Come, on now, Lucious, you gon make me drop em." Nalae's parents were at work, and Nalae was left at home again, so she invited Lucious over for lunch. And right now, he had his arms around her waist kissing on her neck, making her blush. Nalae placed her bowl of peaches and pineapple on the kitchen counter so she wouldn't drop them. "Can you stop playing, please. How do you want your sandwich?" She asked him.
Lucious back her into the counter, staring into her eyes and lifting her onto the counter. She gasped and hit his arm, trying to push him out the way so she could get back down. Her family was cool with Lucious, but they wouldn't like the position they were in.
"You know what, lil mama, I would like to be sandwiched into something else." He said lowly. Licking his lips. Nalae's face burned, and she shyly pushed his face away.
She picked up her bowl of peaches and began eating them. He chuckled and picked up a chunk of pineapple, putting it into his mouth, "This is literally all you eat." He said, teasing her. She giggled and said, "I love fruit. If that was the only thing I could eat, I would be fine with that. Plus, peaches and pineapple are my favorite fruits."
He stared at her for a minute before smirking at her, "So peaches, loves peaches." He said, looking at her seductively. She scrunched up her face at the nickname and picked up another peach cube, "Peaches? Nah, Nalae, sir." She was going to place the peach in her mouth when he grabbed her hand and said, "Nah, for now on, you're my peaches." And placed the peach in his mouth, sucking her finger.
End of flashback
Siya felt herself get hot and bothered at the memory. That whole day she had to keep her thighs clenched, because he kept teasing her. Making her sexually frustrated.
-Time Skip-
Narrative
Nalae and April left the restaurant and made it back home, but decided they wanted to take a walk before going in.
They were laughing and talking, just enjoying each other's company. Nalae was looking forward laughing at something April said, when April turned to the right of her to see Lucious, his boys, and the girls looking at them. But Lucious was staring at a certain chocolate skin girl with a smile on his face.
"Well, if you don't believe you two have something. Look at the way homeboy looks at you." April said.
Nalae looked at her confused and looked at the direction she was looking at. And there was Lucious and his boys, their eyes locked on each other, and she shyly looked back forward.
"Your man coming over here." April teased her. Nalae flipped her off and rolled her eyes. She turned to look back at Lucious. She had butterflies erupt in her stomach, Lucious made her nervous every time he was around her. Lucious bit his bottom lip, his peaches looked so good today. And she was wearing his necklace, which was making his dick stand up.
He grabbed on to her sweater, pulling her closer to him, cupping her cheeks and kissing her. He pulled away, brushing her bottom lip, making Nalae melt in his embrace. "How your day been, Mama?" He asked her, looking into her eyes.
She blushed and tried looking down, but he lifted her face, making her make direct eye contact with him. "It was good." She said softly.
"That's good. I see you wearing my necklace." He said, lifting his hand up under the necklace. Brushing his thumb over it. He pecked her lips one more time, causing her to giggle.
"Ahem." They stopped and looked at April, who had her arms crossed and playfully tapped her foot. "Ok, Nae, if you done sucking yo man's face, I'm ready to go home." Nalae snapped her head towards her and glared at her. Lucious looked Nalae up and down and chuckled, pulling her close to him.
"Y'all, wanna come over to our house?" Aaliya asked them.
Everyone nodded, agreeing to come over to Nalae's house, but Lucious had to do something first, and he wanted to bring peaches with him.
"Come with me somewhere." Nalae looked up at him and smiled. "Where we going?" She asked him. He playfully rolled his eyes and pulled her towards his car. "Just come on." She nodded and told her cousins and sister she'll see them later.
He grabbed her hand, walking them towards his car. She blushed at the action. Every time her and Lucious touched, she felt sparks. She looked up at him, and he looked away. She could see a tiny tint of redness in his cheeks, and she quickly looked away. Was....he... blushing?
Nalae had Lucious thinking bout a lot of things. They got into the car and drove off. Lucious had to go home for a second to get something from his uncle. Lucious had one of his songs playing again, and she rapped with the lyrics bobbing her head. He looked at her and smiled big, something about her really enjoying his music; it made him feel good.
Lucious has known Nalae for a whole four months, and in that time, his feelings have grown stronger for her. He was buying her flowers, jewelry, and anything she wanted. But she didn't want a lot of things, she wasn't that type of girl. She said she just wanted to spend time with him and get to know the real him. And that confused Lucious.
But Lucious did know quite a lot about Nalae, but he knows she hasn't told him everything. But neither has he. But he was willing to tell her anything. When his uncle and boys tell him he's in love with Nae, he couldn't even front anymore because deep down, he knew it was true.
Nalae Jackson had him hooked. But he didn't know that she felt the same, she was falling mad fast. Her chocolate brown eye's, her white Colgate smile, her laugh, her smartness, they way she confidently held her own. And didn't take shit from nobody. Nalae Jackson had sinked her teeth into Marcus Parker, and she won't letting go.
He had already fallen for her, and that scared the hell outta him. Because Nalae was a good girl, and Marcus knew he wasn't good enough for her. Yet he was too much of a selfish bastard and refused to let him go.
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satoshi-mochida · 7 months
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G-MODE Archives+: Majin Tensei: Blind Thinker announced for Switch, PC
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G-MODE will release ATLUS-developed RPG Majin Tensei: Blind Thinker as a G-MODE Archives+ title for Switch via Nintendo eShop and PC via Steam in Japan, the company announced. A release date was not announced.
Majin Tensei: Blind Thinker is a strategy RPG that originally launched for feature phones on July 11, 2007 in Japan.
Here is an overview of the game, via its Steam page:
About the Game
Set in the year 20XX in “NEO TOKYO,” a symbol of the new era. What is the “demon summoning program” left behind by the father who disappeared? Majin Tensei is a simulation RPG released in 1994 for the Super Nintendo Entertainment System (SNES). The Gaiden that succeeded the world view of the Majin Tensei series, which was supported by many fans for its unique dark world view and challenging difficulty level, was Majin Tensei: Blind Thinker, distributed on feature phones at the time. This work consists of “story parts” and “battle parts.” In “story parts,” the story progresses through dialogues between the protagonist, the characters surrounding him, and his opponents. When the player enters a battle, he enters the “battle part,” and if he wins the battle, he can proceed to the next chapter. Commands include “Move,” “Attack,” “Magic” to heal friends and attack multiple enemies, as well as “Summon Demons,” “Negotiate with Demons (Conversation),” and “Combine Demons,” which are unique to the series. The scenario adopts a multi-scenario approach that changes depending on the choices made during the game. Players can enjoy a new story each time they play. Furthermore, by fulfilling certain conditions, players can play through hidden scenarios, allowing them to play the game over and over again.
About G-MODE Archives
The G-MODE Archives is a reissue project that faithfully recreates old feature phone games as they were back then. In order to enjoy the app as it was back then, the web-connected menu, buttons, and keys have been transplanted, but some of them may not work. For more information on the Steam version, press START button and see the “How to play” in the OPTION menu.
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flyfish1999 · 2 months
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UK Edge Magazine Issue 181 - November 2007 Shin Megami Tensei: Persona 3 (vanilla) in Reviews
this article is actually reviewing the american version rather than the european one - only because persona 3 vanilla hadn't yet come out in europe ! the eu recieved vanilla on february 29th, 2008, half a year after america. often forgotten is that persona 3 was europe's first persona game (but not first SMT, beaten by nocturne in 2005), having missed revelations and eternal punishment entirely. the review compares the gameplay of p3 to canis canem edit (bully, for all you ntscheads), and implies the reviewer opted for the kendo team in their playthrough ^_^
Transcription under the cut:
Shin Megami Tensei: Persona 3 Format: PS2 Price: $50 (US), £30 (UK) Release: Out Now (US), TBC (UK) Publisher: ATLUS Developer: In-House
Suicide is painless?
Anyone who's ever complained that there aren't enough hours in the day will be pleased with Persona 3's premise. Soon after enrolling your character at the local Japanese high school you're accepted into a covert society and let in on an enormous secret: there are, in fact, 25 hours to a day. The extra 'dark hour', as it's known, occurs every night at midnight. The vast majority of the populace is unaware of its existence as, for its duration, they are rendered unconscious and sealed in coffins, oblivious to the shadow creatures that emerge outside and roam the world looking for prey. A few humans remain unaffected by the phenomenon and, as one of them, it's in the sparse company of these cognoscenti that your character finds himself after dark.
The group, called the Specialized Extracurricular Execution Squad, is responsible for holding back the shadow creatures' advance while trying to uncover the secrets of their origin, a huge multi-storey ephemeral tower named Tartarus, which emerges each night in the school grounds. Tartarus takes the form of an upwardly built dungeon whose Rogue-like floorplans change every visit. Your overarching mission is to scale the tower bit by bit (don't panic: a warp opens up every five floors) while leveling up and discovering new Personas: creatures that can be summoned to aid you in battle.
While this is a little traditional, the dark hour is just one element to an unorthodox game whose scenario manages to twist it out of the firm grasp of its JRPG roots. In the main this is achieved by the dark hour's counterpoint: daytime, during which you participate in the lessons, clubs and societies of a Japanese school. Here, in a similar way to Canis Canem Edit, you're tasked with daily studying, exam taking and after-school clubs and sports, all minigame-style pursuits that are used as a means to build and enhance your character's abilities. Three core stats (academics, charm and courage) must be raised by taking part in a wide range of different activities from enrolling in the school's kendo team to visiting the karaoke bar in the local mall of an evening. Raising these statistics while building and fostering relationships in school is crucial to creating stronger Personas to make your character more powerful on the nightly battlefield. By linking the game directly to 2009's school term calendar and breaking every day into seven distinct stages (from early morning through lunchtime to late at night), you quickly settle into the comfortable rhythm of a education system, which provides an excellent framework for the disparate mechanics to slot into.
The game's aesthetics are unusual for the genre. Low-poly environments, simple character models and drab lighting are the uninspiring visual building blocks. However, thanks to some ingenious use of beautiful anime artwork the game fizzes with life as character portraits zoom into shot to personify the dialogue while slick and design-conscious menus add some contemporary style.
As with any game that's based on repetitive tasks set in unchanging environments, its rhythm in time becomes a little monotonous. However, the frequent boss battles (introduced every few levels of Tartarus) and surprisingly compelling relationships you foster daily inspire perseverance. Games with distinctive souls are rare things but Persona 3 succeeds in displaying a mesmerising personality that touches the many well-crafted aspects of its curious and singular approach.
Captions, left to right:
Personas are ethereal creatures that are summoned from your unconscious mind to lend their abilities in battle. For this reason, the stronger your relationships with other students or groups the stronger your 'inner self' is and the more powerful your Personas will become. One of the most enduring images from the game comes from the way in which characters summon a Persona: by putting a gun (known in the game as an 'evoker') to their temple before pulling the trigger. To players not closely familiar with anime culture it's a shocking image that's used repeatedly, and since the game's release has attracted keen debate in the US as to its suitability.
Fans furious at the lack of a Japanese audio option have already released on the internet a patched version known as an 'undub', with English subtitles but original voices.
In battles, you only gain direct control over your own character. Your teammates can be given general directions (such as to major on offensive moves or healing) but their specific actions are handled by the competent AI.
You aren't forced to visit Tartarus every night. If you'd rather you can meet up with a friend at the local mall, visit a club in town or spend the evening at your desk studying, all of which level up aspects of your personality.
Persona cards can be fused together with one another to create entirely new monsters, and much of the deeper level of play is concerned with maximising resources to uncover the most powerful Personas in the game.
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alpinelogy · 10 days
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HELLO could you tell me PRETTY PLEASE how did you make the halftone colored effect on your latest gr63 poster? tysm!
Of course!! I love talking about my graphics!!
I learned how to create the halftone effect from a guide I cannot find right now but my steps are as follows. heads up that I work in photoshop so everything is photoshop specific I fear.
Under the cut since there is a ton of images here o7
For the halftone effect
Import image of my choice and convert it to a smart object. This guide should theoretically work without a smart object with clipping and/or layer masks but smart objects look better + they keep my workspace more organized
In the smart object I create a new layer with a solid fill of #808080, convert it for smart filters (Filter > Convert for Smart Filters) and also set it to Hard Mix in the layer blending modes menu
Open the smart filters menu for the layer (Filter > Filter Gallery) and I create two layers, first Halftone Pattern with the following settings and on top of it Torn Edges with the following settings
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You can fiddle with these obviously but I have never changed these since I started using this for my halftone effect
4. Now your image probably looks like this, really wonky and bright
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To fix it I create a new adjustment layer, usually Levels but I have used Curves before as well and fiddle with it until I like it. Dont be afraid to use multiple and just mask it! For example here Tadejs jersey is white but the background is black so to keep the texture I masked the jersey and adjusted it separately.
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Final effect vs adjustments to keep the background texture vs adjustments to keep the jersey texture. By combining the latter two I achieved what I wanted
If I want my image in grayscale I also add a Black & White adjustment layer in between my initial image and the Levels layer, though for the effect I achieved with the George graphic we dont want that.
Gradient colors
First of all I make all my multicolored graphics using gradient maps. I am not particularly knowledgeable so my apologies but I cannot even try to begin explaining gradient maps.
So for a multi colored effect I create a gradient map once I have an image that I am satisfied with and adjust it until it looks good. Important that the color fully on your right on the gradient map is the color you want to have in the background which in my case is the beige I use everywhere.
After that I save my smart object as I would usually do (Ctrl + S) and exit to the main graphic and ideally, it should look the same in your graphic as the smart object looked.
Unfortunately I cannot help with color choices/color theory for the actual gradient map since I barely understand what is going on myself lmao. Fwiw personally I think Synth (@/jamesvowles) is awesome with colors and how they work together in his paintings so maybe he could be of any help o7
Solid colors
This is for cases like this, where all my colors are solid flat, no matter how many colors
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This is where the Black & White adjustment layer mentioned comes into play. For when I do solid colors only, even with multiple like in this graphic, I create a new color layer on top of all my other layers, fill it with the color of choice, and set the blending mode to screen. no idea why screen works, someone smarter with blending modes would probably be able to explain though.
For different colors I just mask out the areas I want the color to appear in.
Final step is to combine all my layers into a folder and under that folder I create a new solid color layer with the background color of my choice, in my case beige, and set the folder blending mode to darken. Once again, I have no idea how it works but it does and that what counts to me haha, someone smarter with blending modes would be able to explain most likely.
On a final note, do experiment!! Oftentimes I like getting to the point of where I would have usually used a gradient map (so no B&W layer) and then see what I can do with blending modes! Thats how I ended up with this image of Primož, its just a yellow color fill layer set to Hue blending mode
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Hopefully everything makes sense, feel free to ask more if you are confused or want to know more about any part of my graphics <3
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don-lichterman · 2 years
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MA Groups Stop Using Toxic Pesticides on School Grounds / Public News Service
MA Groups Stop Using Toxic Pesticides on School Grounds / Public News Service
Environmental and health advocates are calling for a bill to keep toxic pesticides off school grounds before the legislative session concludes at the end of this month. Currently, pesticides such as glyphosate, which most people know under the brand name Roundup, and 2,4-D, the active chemical in Agent Orange, can be used in school landscaping, on playgrounds and on fields. Marty Dagoberto,…
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divinector · 4 months
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Bootstrap 5 Multi-level Dropdown Menu
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slugdragoon · 1 month
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RPG Role Analysis Series #2 - Dragon Quest II
Dragon Quest II introduces a party of three, and the simplest way to describe them is one purely physical fighter, one strong mage, and a third somewhere in the middle. But, by looking at how magic was assigned to the Prince of Cannock and the Princess of Moonbrooke specifically, I think the members of this party are designed to have specific responsibilities to each other as a group, and it's not as simple as Moonbrooke being the party healer.
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Prince of Midenhall - The strongest and sturdiest of all party members, but unable to cast any spells (barring magic items), the Prince of Midenhall is the most basic warrior type.  Able to equip nearly all of the equipment (including exclusive rights to the strongest ones) in the game.  Most reliable damage dealer, the other characters will be focused on giving him an opening to attack. Of note is that Midenhall has the Flee action instead of a Spells menu in combat, making him the only one that can pull his comrades out of a fight going badly. If the other party members are allowed to die, Midenhall might be the most likely to finish a fight on his own, but has to walk back out of the dungeon alone if he's missing a revival item, making him the rescuer of the party.
Prince of Cannock - An archetypical magic knight, extremely close to the DQ1 Hero, but with additional spells Squelch (single target poison antidote), Kabuff (mass defence buff), Thwack (low chance instakill), Kazing (revival spell), and Kamikazee (self-sacrifice to destroy all enemies), and lacking Snooze and Glow.  Cannock is not as strong or hardy as Midenhall, and has less MP than Moonbrooke, emphasizing a jack of all trades style magic knight. In DQ1, the Hero's MP pool couldn't be compared to any other character, but having another mage on the party makes clear that, despite essentially being the same character transplanted here, Cannock's magic is meant to be mid-range.
Princess of Moonbrooke - The Princess starts at level 1 with Midheal and the largest MP pool, while also getting Squelch at level 2 (poison antidote) and multi-target healing midgame, which seems to set her up as the main party healer, though she notably lacks revival, which is uncommon in a white mage type.  She also has Whoosh and Kaboom, powerful multi-target damaging spells, and Kasap (multi-target defense debuff), so fits as a red mage analogue.  Offensively, Princess can only spend large amounts of MP to do multi-target damaging spells, but has a large MP pool to accommodate this.  She also has Snooze (sleep spell), Dazzle (multi-target accuracy debuff), Holy Protection (repel), Evac (dungeon escape), Safe Passage (floor hazard null) and click (door unlocking), so her utility spells all in some way, including her battle crowd control spells tend to avoid or mitigate damage or enemy encounters/attacks.  She also gets Hocus Pocus at high level, a random effect wild magic sort of spell.  In addition to having somewhat higher agility than the other party members, she could be read as a bit roguish, being rewarded not just for healing, but for avoiding fights/damage by conserving healing MP for occasional large magical attacks, and punished for allowing the party to be knocked out, as she herself cannot revive them.
Things I find interesting about this party: Midenhall is the only party member who can escape a battle, either of the others can escape the dungeon, but only Cannock can cast Zoom to bring you all the way back to town. The game was really close to having you need all three alive to make the entire trip, but you can pull off a full escape with just Midenhall and Cannock. Midenhall and Moonbrooke would have to walk back to town from the dungeon. There isn't a clear cleric of white mage analogue in the Final Fantasy sense. Moonbrooke heals, but has enemy debuffs and can't recover her failure to keep HP up with a revive spell. Cannock can bring the others back and has defensive buffs, but misses the strongest heal spells. Combined, they have to keep each other alive to keep Midenhall alive to put through the most damage. I like also how Cannock can only reliably do single target offensive magic, and has to either roll the dice on an instant death spell, or sacrifice himself to hit more (really a panic button on the only character with reliable revival), and Moonbrooke can only reliably do multi-target spells at the risk of blowing through MP. Moonbrooke also lacks buffing or revival options, but can get those effects with a random chance through Hocus Pocus.
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turkweek · 2 months
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FFVII Turk Week 2024
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Since last year was a bit of a bust, we're reusing the excellent prompts from case-of-traxits for our new date as we "redo" the event. You are of course welcome to use your own new prompts as well.
Turks. The Investigation Sector of the General Affairs Department. The Department of Administrative Research. Whatever you call them, they know who you are, and what you’re doing there. You don’t want to be on their bad side, and unless they’re working for you, you don’t want them following you, not that you’d notice them unless they wanted you to. They’re an interesting bunch, full of secrets, their own and others. Below we have the list of prompts. Feel free to be as creative with those as you want to, and take your time working on your entries, but please don’t forget to post them on the right date if you can. (But remember, late is better than never!) Don’t like the prompts, or need MOAR PROMPTS? Make up your own! Or pull from a previous year! The 2022 post here also has links to the previous years as well.
Mar 24 - Day 1. Unauthorized Disclosure / Compromise / "It's strange what desire will make foolish people do."
Mar 25 - Day 2. Intelligence / Secrets / "Why do you smile like you've been told a secret?"
Mar 26 - Day 3. Dead drop / Exchange / "Refuse is our inspiration; terrorism is our trade."
Mar 27- Day 4. Evasion & Escape / Runaway / "Run me down and race away from me."
Mar 28 - Day 5. Human Source / Confidential Informant / "You've got such a fetching smile, but my what sharp teeth."
Mar 29 - Day 6. Multi-Level Security / Safeguarding / "Dirty my hands, steady my feet; send out the message."
Mar 30 - Day 7. Surveillance / Security / "Staring down the barrel of a .45"
Bonus prompts for switching out or mixing in:  Cipher / Puzzle / Classified / Deception / Handbook / Electronic Warfare / Downtime / Bar / Sparring / Alcohol and/or Cigarettes / Self-Medication.
Please remember to include the week’s tag (ffviiturkweek) within the first 5 tags or else we might be unable to find your work! We will NOT accept/reblog anything containing Character/Ship Hate, so avoid including those in your entries. Also don’t repost anyone else’s work as your own! You are welcome to reblog other’s posts, but credit where credit is due. You can submit your works on AO3 to the event collection at https://archiveofourown.org/collections/TurkWeek And if you have any questions, don’t be afraid of sending an ask, or messaging the mod (link in the menu sidebar). We hope it turns out to be a fun event for everyone!
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