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#my kin drawings are getting progressively more monsterous as I go on and I love it
biohazard-inevitable · 7 months
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Sooooo I got a new job and had this in my brain the whole first day and simply had to doodle it cause i find it hilarious to think of this freaky eldritch monster delivering pizzas
Also, the song i listened to on loop when drawing this so just- the sound vibes I guess? Its a funky song, but kinda messed up
Some alternate pics under the cut
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~| Land of Shards AU Preview! |~
In this post, I’ll be going through all of the student characters and providing material for viewers of this AU to get excited about. Unfortunately, I don’t currently have much history/plot for the NRC or RSA staff just yet, nor do I have anything for the dwarves or Prince Rielle, but I’m working on it still.
This AU is still a work in progress. As a refresher for those who saw my previous post about it, and a bit of information for those who didn’t, this AU is set in a dark fantasy version of Twisted Wonderland. There are very few humans, very few beastkins other than werewolves, and technology is very limited.
This AU is the combined efforts of myself and my friend RinRin, but was inspired by a oneshot piece I read a few months ago involving the Pomefiore trio as the heads of a vampire clan. More information will be provided when I release the final draft. But for now, I hope this is enough.
As a headnote, this list of character pieces is not strictly for simps or kinnies. It is for all who are interested in this AU. If you don’t simp for or kin any of these characters, then the neutrality of each blip of information should still be entertaining for you. If anybody has any questions, please, feel free to ask me about them, and I’ll do my best to answer without giving too much away.
With that out of the way, let’s begin!
~~~
Riddle: Has one too many screws loose and kicked the asses of his abusers. Lives on the coast and has a deep hatred of Azul. Keeps his palace looking very pretty.
Trey: Is the voice of reason, but still manages to be oddly off putting. Royal baker, but also Riddle’s most trusted advisor. Does not have his glasses.
Cater: Enjoys taking on the shapes of other people and creatures, and sometimes even objects, as a means of winning hide and seek bets.
Ace: Knows how to paint and regularly redoes the paint jobs on Riddle’s fine china.
Deuce: Actually fights with a spade and tends to take on the form of a crow or raven in the warmer months and a snowy owl in the colder ones.
Leona: Finally got his wish to be king, but rules over nothing but a crumbling wasteland.
Ruggie: Gets a serious kick out of terrifying visitors from other nations and clans. Chenya taught him that.
Chenya: Is actually aligned with Leona and Ruggie and is, as far as we know, the last housecat beastman in the entire world. Close friends with Ruggie.
Azul: Owns a seedy underwater nightclub, or the fantasy equivalent to it. More often than not gets his contracts and henchmen through use of a siren’s song. Like Trey, does not have his glasses
Jade: As close to normality as there is in the ocean. Azul’s right hand.
Floyd: Handles the allure of the nightclub to draw people in. Acts as a bouncer when working, more out of enjoyment than anything.
Kalim: Still just as soft and kind as ever. Doesn’t recall any of his history beyond a desert and a lot of fire.
Jamil: One of the lower ranks in the werewolf pack, but very feisty. Can still cook and has a love of wild berries.
Jack: Alpha of the pack, and that’s the biologically accurate Alpha. As in, just a really good mom. Cares for the pack and would die for them.
Najima + Jacks little siblings: Also members of the pack. Najima still gets a kick out of messing with Jamil and Jack’s little brother and sister, Julian and Jill, intensely admire their older brother and want to be just like him, even if he’s a hardass sometimes.
Vil: Pureblood vampire king. Has large, batlike wings and owns a hand mirror attached to a chain that allows him to see anybody he knows without them seeing him.
Rook: Was once a vampire hunter. Is still in contact with his family in order to find and slaughter corrupted vampires.
Epel: Still as feisty as ever. Possesses the ability to drain somebody of their energy through dancing with them.
Neige: Is far smarter than he appears. Wishes to bring monsters and the few remaining humans together through the arts and has domain over half of Sage Island.
Idia: Is a duke living near an opening to the Underworld. Married and bound to his wife for eternity, but does not love her and only married her for the sake of his brother. Nicknamed, “The Shut-In King.”
Ortho: Is a mechanical robot powered by steam, clocks and a bit of magic. His flaming heart can be seen inside a crystal orb in a bronze cage inside his chest. Enjoys playing with the forest animals near the estate. Nicknamed, “The Prince of Angels.”
Malleus: King of his homeland and rules with an iron fist. Has a tattoo of his family crest on his back and wears a circlet made of tungsten and snowflake obsidian. Has a slightly unnerving neutral smile.
Lilia: Acts as the guardian and trainer of Malleus, Sebek and Silver. Knows his way around all types of weapons and is not above violent interrogation methods.
Sebek: Malleus’ most trusted knight and possibly his ward. Has a one sided rivalry with the king that he refuses to speak about.
Silver: Officially has, ‘Vanrouge,’ as his surname. One of the few humans left. Senses are so sharp that even the slightest sound will wake him and he’ll already have his dagger drawn before you can blink.
Grim: Likes to consider himself the pirate king, but really wouldn’t have gotten this far without his first and second mates. Is still extremely angry and adorable.
Yuu: Grim’s first mate and is often left to clean up his messes by themself. Has extremely tired eyes and a bored sounding voice. Female presenting, but is nonbinary.
Yuuken: Is a different person from Yuu. Grim’s declared second mate and often handles piloting the ship. Close friends with Yuu. Male presenting, but is also nonbinary.
~~~
I hope this was worth the wait from when I said I’d post it. I know it isn’t much, but I’m partway done with the draft and am working to make it as pretty and aesthetically pleasing as I can, which isn’t easy given my blindness.
Once the AU is posted is when I’ll get to work on writing the X Readers I promised. Until then, I really do hope this feeds your curiosity. Thank you for reading <3
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kaissauce · 3 years
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okay, phucker, do it
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ok let's do this @rolli-zolli @ninikins
Horrortale: technically an alternate timeline instead of au. after a neutral run where undyne's queen the core malfunctions and food becomes scarce and people resort to eating humans because sans suggested it. Aliza is the protag. latest thing that happened in the ongoing comic was Aliza agreeing to go with Papyrus to solve his last puzzle. as for the appearance of sans he has a HUGE hole on his head and a red eye. he got the hole from undyne when she got his magic eye which was going to be used to power the core. sans didnt die tho and killed the guards holding him down and just took whatever eye was on the ground and used it as a replacement for his magic eye that's powering the core. i quote first words he said after putting the eye in his socket "who the fuck took my phone?". then the magic eye went apeshit and broke the core again. oh and also he made alphys braindead by quite literally scrambling her brain. yeah this au is rough sans hasn't really eaten anything since the core was destroyed since he decided not to eat any humans.
Dusttale: i think this was originally a korean au? basic rundown: too many genocide runs sans goes apeshit and tries to get his Lv up by killing monsters himself man went fuckin insane kills his brother blah blah blah edgy angsty au the ghost of papyrus haunts him n stuff. sans literally just looks the same except he has his hood on and sometimes artists draw him with papyrus's scarf. the cool artists draw him with his hood on and has the hood completely cover his face so u can only see his glowing pupils. although people call him dust sans he's actually named murder sans
Killer: so frickin similar to dusttale except sans goes apeshit because of the human being like "join me lmao". three different outcomes come from this. i think it was 1 sans joins human 2 sans joins human kills human later on 3 kills human or something. friends with color sans who is basically his impulse control. pretty sure his soul's fucked up and Color sans tries to make his soul un-fucked but Nightmare comes in and fucks up the progress. he has white shorts, his eye sockets are constantly pitch black and leaking tar or something also has a weird target thingy on his chest. OH YEAH ALSO HE HAS BEEF WITH UNDERSWAP SANS ALMOST FORGOT. basically swap sans tried to make killer good and then they had a fight, swap sans lost and was on the verge of dying thankfully swap papyrus was able to save him in time i think
Dreamtale: Dream isn't in the drawing but his brother, Nightmare is. Sooo he used to not look all goooy and have tentacles n stuff but then he ate a couple hundred apples and yeah. he's six years old apparently. Nightmare and Dream are supposed to be guardians of a tree that has 500 golden apples and 500 black n goopy apples. the golden aples are positive and the goop ones are negative. you're not supposed to eat either of them cus bad shit happens. Dream and Nightmare live in a village and for whatever reason they're all dicks to Nightmare because ooughh he's the guardian of negativity that's not baller. he also goes apeshit (do u see a pattern here) and eats a goopy apple n then becomes the goop man he is today. he fuckin eats 999 apples jesus christ. and the last one is eaten by Dream because if u eat all 1000 apples u become unstoppable and immortal. so that would be a bad thing if nightmare got the last one. wop wop wop these dude aren't sanses they only have the body of one if that makes sanse.
Error: manlet. he's literally an error and that's why he's like that. also he's technically not a sans now, the redesign for him was so that he could be in the creator's webcomic named Lucidia. Error sans, aka the destroyer of aus, finds aus to be mistakes so he tries to get rid of them. his process of doing this is simple: get the human soul to the void so that they can't reset, destroy the au. he primarily attacks using his strings which can wrap around one's soul and control them. he like some aus like outertale because of how open and empty it is. he likes to be alone and has haphephobia. if u touch him he'll glitch out and possibly crash. he crashes whenever gets overwhelmed. said crashing causes him to shut down and reboot and he's powerless while doing so. he's actually pretty easy to beat if you know how to push his buttons the right way. in the og ask error blog made by his creator Loverofpiggies he kidnaps Swap sans who tries to help Error become a better person. this ends horribly as error leaves Swap sans in the void who then becomes an error aswell due to being alone in the void too long. Error actually regrets doing that to swap sans
Aftertale: OK FUN FACT THE SANS OF THIS AU, WHO'S NICKNAMED "Geno" IS ERROR. aftertale is a comic made by LoverofPiggies it's been SOOOO long since i last read it so i cant really give a good summary. but anyways Geno is trapped in the loading screen with the human and will die if he leaves the loading screen. eventually from being in the loading screen for too long after the events of aftertale he becomes Error.
OOF WOWIE THERE'S SO MUCH TO GO
Underfresh: he's not even a sans either. "Fresh" is a parasite inhabiting a skeleton. his birthday is on 4/20 which is ironic cus he doesn't like drugs. he censors swears. he speaks 90's lingo and dresses like a neon sign. for some reason he has eyebrows and a gold tooth. the glasses he has can change text but normally defaults to "YOLO". he can't feel anything since he has no soul of his own and just latches onto the host's. instead he learns how to act from the people around him. not being able to feel actually bothers him a LOT
Echotale: Aka Gaster sans. uhhh this one was also a comic if i remember correctly. basically Frisk and G!Sans are the only ones in the au and they're trying to find the core to fix the fucked up timeline that they're in but the core keeps changing positions so that sucks.
Swapfell: originally made by Khhoppang who left social media. Started out as an Alphys x Undyne au so only those two were designed but Kh was planning to design more of the characters. before they could people had a field day with the idea of mashing two aus together and SO many people came up with their own designs for sans and papyrus. Khhoppang left social media because they got overwhelmed with all the art reposters and stuff, pretty sad. the appearance of the sans in that au is the purple one with a scythe (i dont think he has a scythe in the og design).
Swapfell Red: so basically this is the swapfell made by people that isn't Khhoppang. community made per se. Sans's appearance changes constantly because as said before many people made many different designs. typically he just looks like Swap sans but with red high heel boots and his color scheme fits underfell
Fellswap (gold): Au made by blackggggum. so swapfell is underswap turned fell, fell swap is underfell swapped it takes a bit to understand that. his appearance is somewhat similar to Swapfell red. He's kind to his friends but if ur his enemy he'll fucking deck you. he's blind in his left eye, the leader of the royal guard, and secretly into dressmaking. fun fact in this au Papyrus has autism
Xtale: uuuuhhhh so Cross is a complicated one. he's part of the royal guard along with papyrus. has beef with xgaster. responsible for the downfall of his au and then Underverse happens and Ink is all "oh cool someone to mess with" and they became friends for a bit then shit hit the fan
Underfell: OOOOO YES UNIRONICALLY ONE OF MY FAVORITES. So Underfell sans is actually a very powerful mf and constantly has his magic eye activated because he has so much magic. This au is also technically an alternate timeline where monsters "lost their humanity" as the creator put it. so basically trust in the underground is scarce. Sans and papyrus, contrary to many interpretations i fucking hate, are actually on good terms (and no sans doesn't call papyrus "boss" the creator said if he does he'd do it ironically and papyrus would hate it). Fun facts he pays Grillby in socks (grillby accepts the socks as payment and wears them), if u make grillby laugh he gives u a jacket that looks like his and it's heavily implied that sans made him laugh because their jackets are similar
Underswap: ah yes another classic that i love as well. originally made by PopcornPr1nce who fled social media because they hated how the majority fandom treated Underswap (Blueberry and Carrot were popular names for the fanon swap papyrus and sans). Swap sans is constantly infantilized by the community which sucks and i hate it so i draw my own very super cool version of him whom i kin because i am also very super cool.
Outertale: mainly an aesthetic au pretty sure there's no comic of it. basically, instead of underground they in space. outer sans dies in underverse after like minutes of screentime lmao
Epictale: a comic made by Yugogeer. the og comic was retconned and the creator loathes the original version and made a reboot that's much better. Sans actually dies very early in it because Yugo hates how Sans is almost always focused on in aus. also the creator hates how meme-y their sans has become (like him saying bruh every single sentence, using a rubber chicken as a weapon, cookies, etc.) he's friends with Cross but not in canon. He has a purple magic eye that makes him immortal and i think only epic gaster could remove it which is how sans was able to be killed when he fought gaster.
Temmietale: it's undertale but everyone is temmie, don't question it
Trainertale: it's undertale but it's Pokemon, don't question it
Dancetale: it's undertale but you dance instead of fight, don't
Mobtale/Mafiatale: im unsure if mobtale and mafiatale are separate or not but they are very similar. basically undertale but mafia it's self explanatory
Undertale: no clue which au is this one, nope not at all/j
Bittytale or whatever idk: so take sans, make him small. boom. never understood this au
THAT BASTARD INK: HOOO BOY SAVED THE WORST FOR LAST. FUCK THIS GUY/j. THIS DUDE. IS THE REASON IM STILL INTO UNDERTALE AUS. I LOVE EM SO MUCH. also technically not a sans. He comes from an unfinished au and ripped his own soul to escape said au and became an outcode. for so long he was just a soulless husk until someone drew him and he got splashed with paint which let him feel. soon he learned to keep the paint in vials so that he can be able to feel 24/7. And then he learned how to create things with a paintbrush and the paint and spent time alone drawing up his own world until a portal appeared and took him to the multiverse. now he encourages artists to keep creating aus. he's the protector of aus in the sense that he keeps other outcodes from disrupting the script of the au, so if it's pacifist and an outcode tries to kill people he'd stop them, if it's genocide and an outcode tried to help them he'd stop them. no matter what he wants the au to stay on script. fun fact the creator of ink and the creator of error never had them interact with each other in canon, that was all the fandom's doing. Contrary to popular belief he's not really considered "good" his alignment is officially "Chaotic neutral". I personally interpret him a lot more chaotic than in canon because it's fun but he's a pretty chill guy actually. he can just be a bit of an ass sometimes. According to the creator of Ink (who is Comyet) his interpretation in Underverse is not canon compliant. one of the biggest canon things that underverse contradicts is Ink deliberately not taking his vials. if he were to do that in canon he'd become a husk again which is the equivalent of him "dying". he was described as a walking corpse by Comyet, without the vials he can't function anymore. Like Error he's pretty easy to beat if you know his weaknesses. also he has fears of empty spaces and being alone
off topic kinda but i very much love how Error and Ink are opposites yet parallel even though they were completely written without the other in mind. Error believes getting rid of aus is getting rid of anomalies. Ink believes people interfering with aus are anomalies. Error loves emptiness, Ink hates emptiness. list goes on it's funky fresh.
also uhhh sanses missing from that drawing that i can name from the top of my head
Seraphim sans, Insans, Dusttrust, He who shall not be named because he's from an 18+ au, Swapswap (yes. that exists), Storyshift, Inverted Fate (very good au i suggest checking it out), Negatale, Oceantale, Template, Pale, Mafiafell, Farmtale
my phone is at 9% y'all are spared from me going on
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cunttom · 2 years
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18. 15 17
15. Vampire Matt, Monster Tom, or PowerEdd?
VAMPIRE MATT VAMP MATT VAMP MATT VAMP MATT!!!!!! idk why i just dont get the appeal of monster tom/poweredd. monster tom is cute and i like drawing him like a puppy dog but like eh...i think its my zest for horror. im not really into vamp matt for any emo reason IT JUST FITS HIM SO WELL aesthetically. also not an option but zombehs. zombeh any of them. idc. i love zombeh tord more than anything but zombeh matt is a delicacy and zombeh tom and edd are like fine wines that cost millions of dollars. to me zombeh tom is worth a thousand monster toms
17. Which Eddsworld character do you relate to the most, and why?
tom but not emo fandom tom. canon tom. i have composed a brief list of reasons
“it was for the bit your honor” *league of people in the courtroom mauled to death, im being charged with every crime*
has the disease that makes a person like ska
not human. some kind of thing. object. objectgendered
autism
useless little hater for my own enjoyment
i could fit a whole bass in my hoodie pockets. i get so attached to objects you would not believe.
born to hate the pain of alcohol forced to love the flavors and effects. btw why does alcohol have to burn so bad. im kind of obsessed with how much it hurts though. same with sparkling water.
simultaneously random XD and “im too smart and cool to be random *eyeroll*”
literally the stupid and dense but in a silly funny way.
the bestie is matt. we are besties :D
idk. im just like him i could think of more i just dont know rn...#girlsquad
in summary if i kinned id be him
18. If you could write an episode, what would it be about?
this changes daily. BUT. if i got the chance. maybe i wouldnt even write an episode. id rewrite the end, i think. or if it has to be a new thing then id write a conclusion to it, make sense of it. i have a rewrite in progress but IDK!!!! anyway the demonswap concept i made would be very fun. AND the stupid disneyworld thing me and the bestie have. theyre writing it tho. ummm maybe Adventures of Future Matt and Future Tom. or id comission saloonatics two the saloonating from the person who directed the animation i forgot who it was. or man, just a stupid slice of life thing would be mad fun. genuinely just nothing happens. im going to regret this one in a few days cos ill think of a genius new idea and have lost my opportunity to rant about it
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bookwyrminspiration · 3 years
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hello! just curious, how do you plot out your stories? (for example, what have you done to plan out the wings au? do you have it all in your head? do you plan it out on paper or in a doc specifically for it? do you just go with the flow? sorry if this is a lot of questions lol i'm just trying to convey my point-)
hello, synonym!! lovely to see you again! I'd love to share my process!
as I explain my personal methods (again, personal, just how I do things!), I'll use the wings au as an example because i know you've read it and it'll just be easier over all. but essentially, yes to all of the above, just with different parts of the story!
my progression is: chaotic doc, background (as needed), basic written plot, expansion on the plot, any other details needed, and then just write things! but don't worry, I'll provide more detail, i say as if i'm capable of being concise
(putting below a readmore for simplicity)
chaotic doc: so, the very first thing I do when i have a story is open up a doc, and write down everything i know about it in little bullet points and rambling sentences, just basic information with no organization. the organizing can come later, right now I just want to get as much of what's in my head onto the paper as possible.
I type out the basic premise of the story or the few things I know about how I want it to go, the things I know I want to remember later, things I'd need to think about to set it up, etc. for the wings au, this was details like everyone's wings (things to remember later), how they got those wings and a sentence or two about what the world was like now (things I needed to think about to set it up), a little blurb about where the story would start. this is less writing details about the story, and more noting down the details I want to figure out later in the expansion. i find it works best to type this out because i'm a much faster typer than I am at physical writing, which allows me to follow the flow of my thoughts a lot better and go back and change things.
background: background prepares me for the next step, but the amount of effort I put into this section depends on how complex my story is. it basically means write down (we've moved to pencil and paper now, but this could be digital too if you prefer) anything you need to know in order to set up the rest of your story. what do you need to know in order to tell the story you need to and to get you where you want to be? for the wings au, the background was that the world had been overrun with monsters and everyone was living underground now. the neverseen had been defeated, or so they thought, coming back later. all these things that essentially prepared me to get to the plot. it told me where the story was happening and the emotional/physical environment everything else would happen under. if you have a more worldbuilding heavy world, this step might be a little more complex, or if there's something very specific with the characters you need as context beforehand.
sometimes the readers will be aware of pieces of the background, and it's even necessary for them to know--for example, you all knowing the elven world is in the middle of a monster apocalypse and living underground; if you didn't know, the rest of the story wouldn't make any sense. but there may be things you write down that are just for you to know, personal notes. for example, I have notes written about how the monsters came to be, more specifically, that you all haven't been made aware of and may never be. planning this out is for you, so if there's something you want to remind yourself to keep in mind while writing, this could be a good place. but now that we know the world we're writing in, we can move on
basic plot: for me, I struggle to figure out where to take a story, and if I don't have the basic concept laid out before I start writing, I ended up with really weird stories that completely deviate from what i wanted (I say this from experience). so I break it down into the bare essentials. literally as basic as I can be. there are five crucial parts of a plot: exposition, rising action, climax, falling action, and resolution. just those five. for each of those, i write--writing, because it takes more time (allows me to think) and feels more organized to me, but you can do it differently--just the general idea I have for each section. just as few words as possible. detail comes later. for the wings au I literally wrote "they get wings" for rising action. having read the wings au, you know just how simplified that is.
one things that might help is consider how you would explain this idea to someone in one or two sentences. you just want to make sure you have a beginning, middle, end, and the transition between them. from there you've got the skeleton of your story, and everything else can fit itself into this idea.
expansion: now that you have the skeleton, it's time to fill in some of the more essential anatomy. this is where you add the specifics. for me, i write this physically in bullet points in a journal of some kind. I take the first section, and write down how the story is going to start. where am I going to begin this journey. for the wings au I wrote "beginning: sneaking into breeding facility to destroy monsters. problem: caught/monster breaks loose." if you remember this is essentially the events of the first chapter but in two sentences. I'm giving enough detail that I know what I'm going to write, but not so much it's going to be stifling to follow my exact notes when I actually get to writing. this will be different for different people, so you may want more or less detail than I provided, I'm just giving an example of how I did it.
I continue this for the rest of the plot, but that doesn't mean every single little detail that will ever happen is planned out. I'm not patient enough to be super thorough with every little thing, so I go long enough until I have a solid understanding of what I'm going to start with when I'm writing, or just until I'm bored and can't deal with planning anymore. for me, that meant I was more detailed when planning from the mission in the facility to them getting to the abandoned gnomish village, as those would be some of the first things I would be writing about. after that, I got more vague and just touched on some of the key part of each of those five sections. I take those two/three words and turn them into two/three bullet points. I also didn't want to be too specific with the later details, because I knew i'd be influenced by things as I wrote and would be inspired to fill that out.
any other details: this is kind of any afterthoughts you might have or details you need to keep i mind that aren't necessarily plot. you may have a lot of these, or you may have none. for me, this was where I wrote down what kinds of wings and other animalistic traits each of the characters had (yes, I wrote them down again). it's not strictly plot, but it does affect the rest of the story. this is also where I write anything I forgot to when going through the first time, and then i can draw a little arrow pointing towards where it fits in to the rest of the story or is relevant (which is part of why I like the writing aspect, but this is entirely achievable on a doc). another example from the au is me writing "domestic" to the side and pointing it back to my notes about the gnomish village, because while it wasn't essential to moving the plot forward, i wanted to touch on some aspects of domestic live with the ten of them while they were there.
just write things: now that you have all this planning done (good job, you!) you can get into the writing aspect. you've already decided your beginning and know where you want to go, so this is the part where you just starting putting words on the page. it can be pretty daunting to just look at a blank page, so if you'd like, start a paragraph in. skip the first paragraph and just start in the middle of something else--you can add back what's missing later. I personally note things that I want to come back to inside [brackets like this], and that can be words, sentences, entire paragraphs. i use the square ones specifically because I don't use them in my writing unlike (these parentheses), and then I can search the document for them all at once and see all the places I need to go back.
this is also where the "just in my head" and "make it up as I go" part comes into place. you have a pretty good idea of what you're doing, but you're going to have ideas as you write, so sometimes you just follow the flow of your brain and write things you could've never even planned for. and if you're interacting with others as you're going (like I'm talking about theories with you all while writing future chapters) then you may be inspired by them to add things to the story. originally, I wasn't going to even have any messages from Bronte or Oralie, but now because I saw what some of the people reading it were picking up on, I realized the potential there and added them in on a whim
and sometimes when you get stuck, the best way to get yourself out of that is to just add something random, which can spiral off and affect the rest of the story. I've said it before, but the dragons were not planned. I'd actually seen a piece of writing advice months ago that if you're stuck, change the weather. so I was stuck and made a sudden rainstorm, but then I needed an explanation as to how things got so wet so fast because I'd mentioned clear skies earlier. so in my attempt to explain it, dragons came to exist. writing is a process, so don't limit yourself to everything you've written. you'll be inspired along the way, so try to take it in stride.
one final note: as much as you plan, this is not going to be a definite map for how the story will go. maybe something makes sense as you're planning it out, but when you get to actually writing it makes no sense as all and you need to change things. that's fine! this kind of a plan is just to get you prepared and keep you afloat amongst this ocean of words trapped in your head that you want to transcribe. if something isn't working, change it! in my original written plan for the wings au they weren't going to run away for a few weeks, instead sneaking out for an hour or two at a time over those few weeks because they couldn't stand being underground anymore, until Linh was actually the first one to make contact with a creature and realize it didn't immediately want to kill her. but because she's not the narrator of this story, I couldn't write it the way i wanted, so I gave that to sophie in the tree.
this is just my approach to my more complicated stories! for some of the really quick ones, I just open a doc and start going. this kind of thinking keeps me organized so that I'm doing the idea the most justice. but just because it works for me doesn't mean it'll work for everyone. if it does work for you, great! but if there are parts you need to modify for yourself, you are more than encouraged to do so. personally, if I could only chose one part of this process to rely on, it would be the basic plot. that's the key to everything for me, but for others it might be something different.
I hope this helps with whatever it is you're writing!! I wish you luck and look forward to seeing whatever it is (should you chose to share it, no pressure)!! if you'd like more of my process on how I write it consistently and update on a schedule, I'd be more than happy to talk about that too!
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tallstars-rewrite · 3 years
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Chapter 20
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As Reena said, the visitors kept to themselves for several days after Hen passed away. Heatherstar sent someone to inform them they would be allowed to stay visiting their territory for at least the rest of greenleaf if they wanted more time to say goodbye to their companion. She seemed genuinely remorseful that WindClan had not been able to help, but Bess and her company were grateful as ever that WindClan had offered at all. Well, almost all of them. Tallpaw hadn’t seen any sign of Sparrow at all since he’d ran from the camp that day, and neither had anyone else in the clan as far as he knew. He couldn’t place why, but it made him uneasy how effortlessly the little loner crept around undetected. Reena claimed Sparrow was still with them, that he’d never leave for good, but even she wasn’t seeing him very often. It clearly worried her, but there was nothing to do but give him more time. 
The amount of energy Tallpaw had to spend on pitying the cold loner was limited anyway. He, unsurprisingly, still hadn’t had a single conversation with his father. When Heatherstar heard about the accident that had happened in the tunnels, Sandstone’s project was put on indefinite hold. Tallpaw had been very careful not to be in camp during that time, but based on what he overheard from Woollycloud, his father had not taken it well at all. Now he was honestly terrified to risk even being in Sandstone’s line of sight without an escape route, so it was safer to continue being out of camp as much as possible, and hiding behind other cats when he had to be. Tallpaw was completely exhausted from all the extra patrols and hunting missions he kept insisting to Dawnstripe he definitely had the energy for, but in the end, it was worth it. Besides, now that it was clear he was no natural tunneler, there was more time to double down on moor runner training, to make it up to Dawnstripe. Tallpaw had to at least not let some cat down.
Late newleaf storms had returned hard, cloaking the moor in a gloomy shade. It was difficult to tell how low the sun was from behind the thick cloud cover. Tallpaw trailed along on his second patrol that day, almost grateful for the rainy chill to keep him awake while the sunset patrol was scouting from the north to the eastern border. It wasn’t ideal in the wet weather, but Tallpaw preferred water in the grass infinitely more to the thought of water leaking into tunnel walls around him, so he was among the few younger cats who didn’t complain about damp patrols.
 Shrewpaw, Hareflight, Brackenwing, and Fallowspring traveled with them. Even through the slight haze of exhaustion that always weighed on him in some way or another, Tallpaw could feel that he had gotten stronger in the moons since he started training. He and Shrewpaw walked a bit ahead of the others, keeping an eye out for a chance to catch something. Stuck only training with each other, their teamwork hunting had vastly improved since their first attempt. Shrewpaw silently signaled to him the location of a rabbit a short distance off from the patrol. Wordlessly, they fanned out from one another as the rest of their patrol paused to watch. They had the luck of being down wind on their side. Tallpaw crept as close as he dared before he shot out of the grass. The rabbit wheeled around and took off, Tallpaws claws only managing to graze it. But he had expected as much. Keeping close behind it, he drove it to where he knew Shrewpaw was waiting, and in a brown blur of fur, Shrewpaw rammed into it from the side. The animal was almost the same size as the apprentices, and it put up a fight. Tallpaw gripped it by its shoulders and yanked its head up, allowing Shrewpaw to jump on top of it and sink his teeth into the side of its neck. The rabbit eventually stopped kicking, Shrewpaw yowled triumphantly while he heard their patrol call out their praise at the fairly clean catch.
Tallpaw rolled the rabbit off of him “You’re welcome by the way, for letting you show off with the final kill. Aren’t you glad Fallowspring joined the patrol?” 
Shrewpaw flattened his ears “Like I need your help to show off.” 
As they dragged the rabbit back to the patrol together, Dawnstripe called, “we may need to have some of you branch off early to take that back. Unless you want to try dragging it the long way home.”
“It's not too long a run straight to camp from here, so I’ll come back when we’re finished.” Tallpaw said.
“I almost thought that rabbit was going to pummel you,” Fallowspring laughed. “It’s as big as Shrewpaw is.”
“Good thing my claws are better,” Shrewpaw boasted, licking rabbit blood from his muzzle.
The roll in the rain laden grass had soaked them both. Tallpaw sneezed disdainfully as Shrewpaw shook water droplets into his nose. “Maybe Briarpaw had the right idea after all, not having to go on patrols like us. He’d be even heavier than you in this weather.” Tallpaw said.
Shrewpaw sniffed. “Sure, but I still think going out more often would be better for his head. Did you see him this morning? He got all worked up about some prey blood on the ground, or something like that. Apparently he’s ‘really sure this time’ that something bad will happen, he’s been on about it for days.” Shrewpaw lowered his voice. “He keeps saying I can’t tell the old badger-face about all of his worrying. Like he thinks if Hawkheart sees him getting too worked up, he’ll make him quit training .”
Tallpaw frowned. “Well...did Briarpaw consider that Hen passing away might have been the ‘bad thing’? A cat did die, that’s pretty bad.”
“Try telling him that.” 
They’d fallen a bit behind the rest of the patrol, and Brackenwing turned her head to them. “Don’t think I can’t hear you two gossiping back there.”
“Sorry,” Tallpaw ducked his head, “We’re just worried about him.” Or I am at least. Shrewpaw seemed more exasperated by his brother than anything.
“I know it’s hard to understand what he’s doing, but he’ll be fine. When Briarpaw has his heart set on something, he sees it through. I’m sure Hawkheart will help him sort through this. Maybe you could bring him your rabbit to cheer him up when we get back. It was an incredible catch! I’m so proud of you,” Brackenwing looked warmly to her son, and then added to Tallpaw, “both of you. Your mother will be thrilled to see what a great hunter you are shaping up to be.”
Tallpaw wordlessly nodded and thanked her. Brackenwing spoke of his mother more than his mother spoke to him. At this point, he just let it go as if it was normal how little he saw her. Patrolling felt good to get his restless energy out, but sure enough there crept that familiar heaviness into his chest when he thought of Palebird. After all, part of why he wanted his father to understand him so desperately was because he didn’t want to lose him like he had her. So much for that. Though he’d sometimes catch Palebird staring at him from afar, he knew if she wanted him to approach first, she was going to be disappointed. Brackenwing had even tried to convince Palebird to join them on their patrol today, where she could have seen his progress for herself, but her “illness” that he knew little about had spiked up again, and she hadn’t left her den. Brackenwing seemed like she was trying not to draw attention to their distance, but she must have noticed the wistfulness in his response. 
She quietly licked his ear and murmured, “she really is proud of you. Your mother is going through a difficult time right now, but she loves you. I’m sure she’ll be able to join us on patrols again soon.”
Some part Tallpaw wanted to ask if she knew why his mother was so distant, but he was never sure if Brackenwing was being honest with him. If his mother was disappointed in him, he’d never hear it from Brackenwing. She only offered him praise and tried to smooth things over best she could. Sometimes Tallpaw wished he really had been Brackenwing’s kit as well. It was so easy between her and her kits, even when Briarpaw had chosen an unexpected path. But it would do him no good to dwell on that, and wishing his own kin away only increased the guilt weighing down his paws.
The patrol had very nearly made the complete round. As they approached the north-eastern border that ran against the treeline before the Thunderpath, he pricked his ears and stared a bit nervously off into the trees as the patrol marked the border.
“Things have been quiet on ShadowClan’s side for a while,” Dawnstripe said warily.
“Do you think Heatherstar was right to call their bluff?” Tallpaw asked.
“One can never be too sure.” Hareflight warned. “Keep a careful eye out, we’re still under orders to make sure this border is marked especially well.”
Tallpaw and Shrewpaw wandered a bit further ahead. Shrewpaw was casting glares into the dark pines on the border.
“I swear I can smell something,” he muttered. “If ShadowClan shows their muzzles anywhere near here again, I'll tear them off their ugly faces.”
 Tallpaw opened his jaws to scent the air. A particularly foul smelling monster had rumbled by not long ago, and it clouded many of the other scents around him. It was hard to tell if the ShadowClan he tasted was from their side of the border or over it. He got so caught up narrowing his eyes at every shape that moved in the trees, he didn’t realize the patrol had gotten ahead of him. As he turned to catch up, a very loud, and very deliberate, crack made him jump and wheel back around.
“Shrewpaw--” he hissed, looking around desperately for the other apprentice. Something moved in the undergrowth up ahead. Another crack. Tallpaw hurried forward and heard Shrewpaw’s snarl before he saw the dark cat sitting above him in a thin branch, glowering down at them with a malicious sneer. 
“Whoops,” the tom said, and Tallpaw recognized the smug bratty face of Darkpaw, crooked tail flicking barley within reach. “Looks like I've been spotted.”
Shrewpaw gave a low growl, loud enough to catch the rest of the patrol's attention. Fallowspring was there in an instant, bursting through the undergrowth to stand between them
“What do you think you’re doing up there, you little rat?” she demanded.
“Just an undersized apprentice isn’t much of an invasion.” Dawnstripe snorted.
“I’ll drag him down!” Shrewpaw swiped viciously at the ShadowClan tom's tail. 
Darkpaw blinked at the patrol surrounding him with wide orange eyes. “Oh no,” he whimpered, “you’re not going to hurt me are you? What would I do then?”
He was clearly mocking them. Did he think they wouldn’t attack him just because he was an apprentice? He was certainly old enough to know better. Dawnstripe and Hareflight looked at each other, clearly annoyed, but not worried. 
Tallpaw saw Dawnstripe nod to him.  “Why don’t you get rid of this runaway pest so we can continue,”
He stiffened as he realized she was giving him permission for a fair fight. Tallpaw stared up at the ShadowClan apprentice. If Darkpaw was going to behave like that, then he could certainly stand to get some sense knocked into him. Even so, Tallpaw had never really attacked a cat before. In his heartbeat of hesitation, Shrewpaw shoved ahead of him and made a mad leap for the branch with outstretched claws.
Darkpaw barely dodged and jumped down into the bushes below with a laugh. “You should really pay more attention to your surroundings!”
Tallpaw wasn’t quite sure what happened after that. A chorus of furious screeches came from somewhere behind him, something slammed into him, knocking him into the brush, his head smacked hard against the hard earth and his ears started ringing.
“Ambush!” he heard someone cry. The forest was alive with screeches. Tallpaw had no idea where Darkpaw had gone. He heard Shrewpaw snarl and swipe, and suddenly the furious apprentice was shoving a disoriented Tallpaw to his feet.
“Get up and fight!” Shrewpaw yowled as he plunged forward into the fray. There was a whole group of ShadowClan warriors wrestling with their patrol. Had they been hiding there the whole time? Tallpaw’s shock was replaced quickly with anger and a spike of adrenaline. There was no more time for wondering what to do, and he didn’t have time to be afraid as he launched himself at the first body stinking of ShadowClan that he saw. He wrapped his paws around thin spiky gray fur and sank his teeth into the shoulder of a tom much larger than himself. With flexibility he wouldn’t have thought possible, the gray tom turned his neck and bit the top of Tallpaw’s scruff, yanking him forward. Tallpaw opened his mouth to yowl in surprise as he was thrown onto the ground. 
“Stupid fight to pick,” A harsh raspy voice snarled into his face. He saw long glinting teeth and sharp icey eyes. Tallpaw vaguely recalled the appearance of ShadowClan's deputy himself, Stonetooth. He rolled out of the way as fast as he could as Stonetooth’s viciously sharp teeth snapped loudly an inch from his ears. A single hard swipe from the deputy knocked Tallpaw off balance, but before claws reached his pelt, Brackenwing slammed into Stonetooth and grappled him around the neck as she bit at his head. Tallpaw has never seen the molly fight, and she was terrifyingly strong and larger than her opponent, but Stonetooth was agile, easily twisting his way out of her grip. Tallpaw began to swipe at the enemy warrior’s back as a distraction while Brackenwing slashed at his face, but he was knocked to the ground again before he could aim it. Whoever threw Tallpaw down was gone quickly as Shrewpaw snapped at the retreating dark-furred figure before turning back to help his mother tackle Stonetooth. 
“Stay together!” came Hareflight’s yowl. Tallpaw scrambled for the scraps of battle training he could remembert, and held his ground beside Shrewpaw.
 But then from the shadows of scraggly undergrowth, he heard someone hiss, “what’s wrong little apprentice? You’re not good at fighting on your own, are you?”
Ashpaw, Tallpaw scarcely recognized the young ShadowClan cat that had tried to pick a fight with them at the gathering. She waited in the bushes just out of reach. Why was she just sitting there watching? Tallpaw swiped at her once and tried to turn again to keep pace with Shrewpaw lashing out at Stonetooth’s flanks. He heard Dawnstripe’s pained yowl somewhere.
“Too much of a coward to chase me off, then? guessed as much.” Ashpaw jeered.
It was stupid of him to try and take on an older apprentice alone, but the word coward echoed in his ears, sending a bristling bolt of fury through him. 
“Shut up!” Tallpaw snarled and wheeled around on her. Shrewpaw was lost somewhere behind him. He pounced at the voice, but she’d ducked away. “Who do you think you're calling a coward when you won’t even fight!?” he screeched. Where had she gone?
“You're making this too easy." The taunting growl came from his left, and before he knew what happened, he was on the ground again, Darkpaw snapping at his neck. Both ShadowClan apprentices were on top of him now and Tallpaw couldn’t flip himself back over. He was alone, teeth sunk hard into his ear and he yowled in pain as panic started to take over. Would they really kill him? It was against the code, but Darkpaw didn’t look like he cared. Tallpaw thrashed and swiped uselessly, all proper training forgotten as he flailed. Suddenly some of the weight was lifted off of him and he heard Ashpaw yowl in surprise as Shrewpaw grappled her to the ground. Darkpaw, less confident without his bigger friend, was distracted enough for Tallpaw to kick him hard in the face, just barely missing his eyes. Blood pooling from his nose, the ShadowClan cat turned and leaped back into the bushes with Ashpaw in tow. Shrewpaw skidded to a stop, panting hard, looking ragged.
“Thank--” Tallpaw began, but Shrewpaw just growled at him.
“You made me leave my mother to come save you because you ran off on your own! Stay together, you idiot!” 
Tallpaw tried his best to follow as they struggled towards the rest of their cornered patrol. We should retreat! This is hopeless! he thought desperately, but he had no idea where to retreat to. There seemed to be cats surrounding them on every side. He saw a bloodied Brackenwing take Stonetooth over a muddy slope, out of sight amidst the chaos. Shrewpaw leaped after them, but there were more ShadowClan warriors in his way now, and they wouldn’t let him through. The patrol was now completely split up, and severely outnumbered. He tried to help Shrewpaw shove through a much bigger warrior so he could get to Brackenwing, when suddenly, Stonetooth’s voice rang out a call for retreat. All at once ShadowClan pushed away from their opponents and slipped back into the shadows, streaming through the narrow Thunderpath tunnel. Tallpaw stared after them, bloody and bewildered. Stonetooth turned back to give them one last icy glare with bared and bloodied teeth.
“We warned you once, and we won’t do it again. You will back off this border, or next time face more of our claws.”
 With that he was gone, and the woods were quiet once more.
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tarithenurse · 4 years
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If I succeed - 15 (final chapter)
Pairing: Geralt of Rivia x fem!Reader Content: Action, angst, gore, badassery, feels, fluff, angst, caring, tiny bit of smut. Probably some errors due to lack of proofing. A/N: So...this is apparently the end of the story. Thanks for the comments and reblogs, it’s been a joy seeing the reactions to each chapter. HUGS!!
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15 – Soft Dogs
...   Jaskier   ...
If teeth had been gold coins, the Witcher be rich A monster less monstrous, it whines like a -
No I can’t use that! Annoyed with the lack of progress, Jaskier lazily swirls the wine. Having no problem letting the other two deal with the messy part of things, the bard has decided to spend the waiting time composing a song of the ultimatum Geralt has given the vampire. The Bloody Barter...oh, that’s a niiice title.
Half of the Higher Vampires fell as they had decide among each other which of them got to live – it turns out that such decisions are quickly made by ripping the weaker individuals’ hearts out. Now, a musty smell of burning flesh and rot is lifting to the night sky together with the embers and smoke thanks (again) to the stronger vampires’ hard work. It took little time for them to create a pyre due to the adequate amount of slaves blindly following command. And those bloodsuckers? All are lying in a heap, waiting for their turn to impersonate a roast dropped in the cooking fire.
“Would it have been too much to ask that they smelled more appealing?” Jaskier sighs.
“Hm.”
At least [Y/N] eyes him wearily. “Would it be too much to ask that you help?”
She’s standing by Leif Nordbergar. His own faith is sealed too: like the last few vampires he will have his teeth pulled and hands cut off. But for now, he has remained calm and collected, enforcing the orders upon his kin, never wavering under the feather light touch of the woman’s silvered blade as his children have died and his plan gone up in smoke.
No longer.
With a ferocious snarl, he bashes her arm aside, sending the weapon clattering towards the fire where Geralt is tossing the remains into the flames, and latching on to a portion of bared flesh at the crook of her neck.
Before Jaskier can fully register what is happening, a familiar sword skewers Nordbergar’s face with a sickening sound, causing both monster and woman to fall and the other bloodsuckers to flee.
“[Y/N]!”
The bard can’t see the anything but the broad back of Geralt as he comes to a skidding halt on the ground by the fallen, unceremoniously shoving the vampire aside and ignoring the pained moan from the creature...but he can hear the break in the voice, a panic he had never expected to witness coming from the stoic hero.
“C’mon, my flower...” Each word is pulled from the bottom of the Witcher’s heart, filled with ache and longing as though he fears for a loved one’s life.
Wait. “Ger...what’s...is she...?” Jaskier crawls across the dirt of the cave floor, afraid his legs won’t carry or that he should fall if the fear growing inside him is validated. “She isn’t...”
Rounding the hunched figure, nothing looks real anymore. Not the blood seeping between the fighter’s fingers as he clasps them to [Y/N] neck, not the already ashen skin, not the tears obscuring the yellow eyes. This isn’t happening! They were meant to...and then...the romance! Damnit! There were so many times Jaskier could have said something, made them realize what they were feeling for each other except now...Too late.
“Jask, give me the square vial in my satchel.”
How can a young land deny such a request, meaningless though it may be, when spoken with a voice thick with desperation? He can’t. Scampering in a frenzy, the bard does as ordered and watches in reluctance as the Witcher pulls the stopper and pours a thick white liquid into the woman’s mouth. The scene conjures a ridiculous image in his mind.
“It would take a kiss. In all great ta-”
And there it is: the bard has been stunned into silence as Geralt’s lips softly seals [Y/N]’s mouth, tears still dripping onto her cheeks where the last glow lingers – perhaps out of stubbornness to celebrate how she was in life.
...   Reader   ...
Dazed and confused, your entire world consists of the sensory inputs. Numbness in your limbs. A flaring pain in your neck and chest. A foul, sticky taste in your mouth. But most of all, what you feel are the warmth enveloping you and the gentle begging of lips upon yours.
“Geralt,” you mumble in between returning the kisses.
“Wild flower.”
The taste of his smile is soothing. Reassuring. Curling up slightly to get comfortable in his arms, you are ready to fall asleep then and there knowing that he’ll keep you safe. Someone interrupts the calm, though.
“Wait, WHAT?” You know without looking that Jaskier must be flailing his arms. “That’s IT?! Where’s the moment of clarity? The serendipity?! Are you real- oh!” He must have realized something. “Oh, I see! And how long has this been going on? When did you decide ‘Let’s not tell Jaskier, let’s make him look like a fool.’ Haha! Well joke’s on you! I’ve known from the beginning that...that...oh fuck it.”
Disgruntled, he returns to his seat only to have faith mock him as it turns out the wine has been spilled.
You don’t care. At least not right now.
“You’re a mess, wild flower.”
“Guess you get to clean me up when we get a chance then.”
You can feel the soft of him humming in agreement when he kisses you again, though the sound is drowned by a Jaskier,
“Oh, come ON!”
...   Geralt   ...
The trio is tired as they start their descent. Jaskier is still moping about the surprising turn of events but at least he does so quietly for the fear of the wyverns abandoning the hunt on the few vampires that fled – apparently the creatures hold a grudge. Similarly, the Witcher is on edge, his eyes darting to the shadows that are beginning to lose their hold in the greying dawn. His sword is drawn as a necessary precaution as much as for the sake of [Y/N] whom he carries on his back. She is too weak to walk still, caught somewhere between unconsciousness and sleep save for the few times the jostling movement stirs her and she releases a puff of hot breath against Geralt’s neck, sending shivers down his spine.
The sound of birds have accompanied them for a while when they reach the remains of the temporary camp where Roach greets them with a soft, worried whinny muzzling at them all in turn though paying special attention to the prone woman.
“She’s fine,” Geralt mutters, silently appreciating the horse’s gentleness.
“Yeah. Well. I’m still in shock.” The bard might complain, but his genuine concern returns straight away. “Is she...how long will she be like...that?”
Who knows. “The potion draws upon her own energy to rekindle her life. It’s taxing on the body.”
...
The sun is setting on the other side of the valley which is stretched out below like a sea of greens and golds, inviting and enticing with the promise of gentle travels and warmer winds. Still, they have made decent headway, distancing themselves from the threat of vampires and wyverns alike to the point that Geralt decides to make camp not far from a stream running past the first decent thicket.
It does not take a lot of convincing from Jaskier before the Witcher half assists, half carries the unnaturally weak woman towards the waters and once there (hidden from the bard’s eyes and ears), he seats her with the back against a large rock heated by the sun. Stripping, methodically pealing off the black armour, he places everything within reach on the bank before turning to [Y/N].
“Hmm.”
She stirs, understanding what is going on, as he frees her off the bloodied clothes but accepts when he gently swats her hands away that her attempt to help largely is a hindrance. Leaning against him, the large man feels the softness of her curves and the slowly returning strength in the arms that embrace him.
“This is...aaall backwards.” Despite the resignation in the voice, she still smiles.
“Hmm?”
A bit of deviousness bubbles to the surface, ghosting over Geralt’s skin together with her lips when she leans in to whisper. “I’m normally the one saving you.”
Turning to capture her lips, he lets the final piece of garment drop to the ground in favour of picking her up. So...giving. Neither for the first nor the last time does the Witcher envy Jaskier’s skill with words. The resentment at his own lack of skills is willingly swept away by the frigid water which he backs them into because the gasps escaping [Y/N] brings other things to mind, generously aided by the stiffening of her body which she presses against him in the hope of borrowing his heat – a heat that swells and grows as his hands start sweeping off the filth.
“Fuck me sideways, it’s cold!”
He quirks a brow at the exclamation, catching the glimpse of realization on her features. “Don’t worry, wild flower. I’ll make sure you don’t freeze for long.”
Continuing the ministration, Geralt makes sure no inch of skin is left unclean, fingers adeptly rubbing and stroking until the gasps due to the cold turn to soft moans of pleasure, stolen out of the evening air by his mouth. Still, afraid the low temperatures might get to her he begins to walk back to the shore, only stumbling once when she repositions in his arms and manages to sheath the head of his cock into her burning heat.
Falling to his knees, how can he not worship the woman on his lap? Slick with water droplets like precious stones scattered across her skin, she fits effortlessly around him, pliable beneath his hands as she allows him to control the pace by lifting and lowering her with a strong grip on her ass. [Y/N]’s breasts are within reach, nipples perked and begging for the attention of a tongue as she arches from the first spark of euphoria.
Don’t hold back. Never hold back.
“Lo-ove you, Gera-a-alt.”
Let me take care of you. “And I...I love you.”
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operationrainfall · 5 years
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Title Creature in the Well Developer Flight School Studio Publisher Flight School Studio Release Date September 6th, 2019 Genre Action, Pinball, Puzzle Platform PC, Nintendo Switch, Xbox One Age Rating E for Everyone – Mild Language, Mild Fantasy Violence Official Website
It’s no exaggeration that Creature in the Well was on my radar from the first time I saw it in a Nintendo Direct. I’m easily drawn to unique art, and Creature in the Well had a quasi cel-shaded style that really got my attention. Since then, I’ve demoed it at two separate events, and my interest only grew. So of course I decided to review the game on the site. The question was, could my initial hype live up to the actual experience? Or was I dragged kicking and screaming into a pit of despair?
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Creature in the Well starts in the desert, with blinding sands blanketing a barren land. Suddenly a Bot-C engineer awakens from the sands, the last of his robotic kin. Driven by a hardwired need to fulfill an objective, but lacking recent memories, he heads through the tempest of sand and finds his way to mysterious ruins. You’re pretty much left to discover where to go, and eventually come upon some structures all centered about a gaping hole into a mountain. Years of gaming taught me to keep progressing the narrative, so I went into the hole.
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Though the Bot-C you control never really vocalizes anything, it becomes clear what your goal is. Your goal is to re-power the machine that was supposed to keep the weather in check, which mysteriously stopped working properly. As you navigate your first of several dungeons, you find the cause: the titular Creature. For some reason, the Creature is dead set against the machine working again, and will do whatever it can to stop you. This usually means laying traps to stop you, as well as trying to fight you at certain points. What’s interesting is that your Bot-C is essentially unkillable, so long as you have enough energy. But if that energy is drained by sufficient damage, the Creature will literally drag your lifeless body out of the pit and toss you aside like unwanted garbage. Sure you will survive with a fraction of a spark, but you’ll have to make your way back and try again.
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This is the essential loop to Creature in the Well. Open up a dungeon, investigate it while puzzling your way through rooms, charging your energy meter as you go, then getting defeated and returning. All of the dungeons in the game are accessed from a main HUB room, and once you’ve powered the right node, you can travel wherever you’d like. Just keep in mind that every essential system is protected by the Creature, and each time you face him you will have to survive multiple rounds of combat to progress. Which is both easier and harder than it sounds.
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In a weird way, there’s no actual combat in the game. Instead, you control the Bot-C and use his striking and charging tools to collect and launch energy balls. Striking tools can range from metal pipes to frying pans, while charging tools are a bit more esoteric, such as a magnet or dual blades. This is where the pinball mechanic comes into play, and you’d better get accustomed to it fast, cause it’s everywhere. Each room in every dungeon is a puzzle of sorts, where your goal is to charge all the bumpers sufficiently to unlock a node that will reward you with a huge amount of energy. I should clarify; the energy you gain here is separate from your health meter. You use accumulated energy to unlock gates that bar your way forward. The good thing is, not every room’s puzzle has to be solved to progress. The bad news is, not doing so properly means you get less energy and wind up a bit frustrated. At least if you’re a completionist like I usually am.
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So if you only solve puzzles by hitting balls against bumpers in the game, how do you get hurt? Easy. There are more than just bumpers, and tons of traps. Some examples are laser beams that you have to hit right before they unleash a full blast, or guns that pop up and fire at you if you hit the wrong device. My least favorite are tall pylons that, when hit, explode in a large radius, forcing you to run quick or you’ll lose a huge chunk of your health. While I’m glad these many devices are all in the game, since it would be too simple without them, they can also be frustrating. The primary reason for this is something I hate talking about: math.
Since Creature in the Well is all about pinball, it stands to reason geometry is a big factor. Depending on how you aim before you strike the balls, they may fly at wild angles. In my experience, sometimes they bounced in a way that made sense, and other times they didn’t. A good example is one of the boss fights against the Creature. When I hit one vertical bumper, my energy balls would ricochet at 45 degree angles, yet when I hit another, they would bounce back and forth horizontally. I don’t know if this was my own fault, but it made things very frustrating, especially when it happened while fighting against the Creature.
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Speaking of frustration, here’s another. You can only heal at set areas in the game, usually spaced pretty far apart. You heal by walking into a pool and letting your health meter fill up slowly. That’s fine, but why can’t I heal anywhere else? I wish there was some incremental healing that could occur, especially during boss fights, which started to wear me down about halfway through the game. It wouldn’t be an issue if the fights against the Creature weren’t multi phase, but they all are. And suffice to say, the arenas you face him in are all pretty cramped. Also, like any monster, he’s a jerk, and will do his darndest to use his many traps to wipe you out ruthlessly and quickly.
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Now to be fair, you do have a few things at your disposal to even the odds. First, you’ll come across the discarded corpses of your Bot-C brethren as you wander, and you can pillage their Cores. You can trade these in (a fact that took me several hours to discover) to get improved capability to gather more balls at once. That helps, though I personally would have preferred if my energy balls just charged things faster when upgraded. You’ll also come across a wide variety of tools to aid you, many with different characteristics. Take the dual blades I mentioned earlier. While using them to charge, you can actually see a line which indicates approximately where your balls will travel when you strike them. That’s helpful, but you still need to figure out the right time to use each tool. I loved my magnet, for example, until I realized its ability to gather balls towards me sometimes would trigger traps nearby, as well as warping the path of their movement. It’s also annoying that most of the striking tools don’t indicate what they do differently, so I had to figure it out as I went.
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Don’t get me wrong, there’s a lot I liked about Creature in the Well. The atmosphere is unique, as is the combat. Not many games grab me this quickly. The puzzles are also very clever, when I could figure them out. But for every smart decision made in the game, there seemed to be another to counter it. While I’m all for smart puzzles, I’m not a fan of time limits. Many puzzles need to be solved in a certain amount of time, and if you don’t, they reset. And I’m talking about a few seconds here. Also, while I love the whole charging balls to draw them in then striking them aspect, it was hurt by the random angles. This mechanic was also affected by something very simple: the color of the energy balls. In tense situations, I would completely lose track of some of my white energy balls, and usually that would result in them hitting the wrong thing and punishing me. Or take your dash move. It’s technically there to help you avoid damage, but I found it rarely did its job. That’s in part probably cause it has no invincibility frame, and also because your boost of speed is minor. More than once I would try to dash out of harm’s way only to get hit. But perhaps my biggest complaint is how grindy the game gets. The pattern of the game is fine, but it needs more variety. Things got very samey the longer I played, just finding ways to be harder without necessarily being more creative.
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On the visual and sound side of things, I really have no complaints. The aesthetic style of Creature in the Well is stunning and attention grabbing. It made me want to learn all the secrets of this world, often found in terminals throughout the dungeons. The Creature was equal parts mysterious and menacing, never completely showing its face, appearing like some sort of mechanical, skeletal cat with fierce intelligence. Even though many of the dungeons looked very similar, clever use of shade and color kept things different. Though the music isn’t some compelling ballad, it does a good job of grounding the unique flavor of the game, and the sound effects were punchy and dynamic. This is a world where each secret is just waiting to be unearthed, and tragedy and heartbreak are constant companions.
Sadly, I wasn’t able to completely beat Creature in the Well. I gave it an old college try, clocking in 5+ hours, but when I got stuck in two separate dungeons due to incredibly difficult Creature fights, I eventually gave up. Which is unfortunate, because there’s a lot of things I really admire about Creature in the Well, especially considering it only costs $14.99. I’d say as a first effort from Flight School, this is a great success. If they can just improve on the flow of their next game while tweaking the difficulty to better accommodate players, then I’ll be very happy. As it is, I hope I can eventually beat the Creature and discover the secrets of this fascinating world.
[easyreview cat1title=”Overall” cat1detail=”” cat1rating=”3″]
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REVIEW: Creature in the Well Title Creature in the Well
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