you're going about your normal day when, suddenly, surprise! you've been pokémon mystery dungeon'd!
unfortunately, due to budget cuts, the pokémon assigning quiz has been canceled. instead, you must spin THE WHEEL, assigning you a random, unevolved, non-legendary and non-mythical pokémon. you must now go on some sort of world-saving adventure as this pokémon. good luck!
tell me in the tags what you rolled, and how you feel about it - for bonus points, you can spin the wheel again for (or just take your pick of) a pokémon to be your partner.
bonus rules:
you're not shiny unless the wheel tells you you're shiny
take your pick of regional forms and evolutions (for example, if you roll vulpix, it's up to you whether that means normal or alolan vulpix)
apply whatever logic you like with regards to gender
have fun and be yourself!
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blehhh...
i made an aa/lawyersona of @snapscube :3 we all know and love the lawyer+silly girl duos of ace attorney but it's about time the silly girl became the lawyer
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Expressions People Use When They Lose a Game (Electronic Fun with Computer and Games #5, Mar. 1983)
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I like to come up with horrible video game mechanic ideas designed to piss off certain subsections of gamers without effecting the gameplay experience of the average player.
For example, what if I made a completely normal action adventure game, but the final boss is inaccessible by any means until the in-game time reaches 3 hours? If the game had an average play time of 10 hours, this would not effect the average gamer. It would, however, piss off speedrunners. If I wanted to rub salt into the wounds, I could make that three hour limit have a variable of up to five minutes late or early. I think the runners would come after me with pitchforks
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it's so beethover / we're so bach
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I want to put them all in an enclosure and see what happens.
EDIT: more hades 2 art here and here and here and here.
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the make-everything-hades fever has spread to lae'zel
all her boons are for sure big huge damage boosters at the expense of your magic meter
others: the dark urge (OC); minthara (bg3), karlach (bg3), shadowheart(bg3), gale (bg3), halsin (bg3), astarion (bg3), wyll (bg3), kotallo (horizon)
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Video game I saw in a dream. It was in this low poly style like an older video game. You play as this character I think was meant to be a lamb, or maybe a weird mix of a lamb a mouse and a rabbit, (while not really looking like any of those things) and you’re running away from a wolf. Your objective is to last as long as possible before the wolf catches and eats you.
The house you’re running in is endless and bizarrely put together like most building interiors in dreams are (like the infinite toilet dream dimension on Reddit lol) the layout of the house is pretty detailed, you can stop and hide in places like closets or bins while the wolf looks for you, you can go up and down stairs and into rooms etc.
You never actually know where the wolf is or how close it is to you until it appears in your line of sight, it makes no noise and the game gives you no way of knowing where it is, and it’s pretty unpredictable it doesnt move at a consistent pace. When the wolf catches you there’s an animation showing it eating your character
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