TL;DR: Steam just made library sharing so much fucking easier and so much fucking better. Instead of login-trading, it's just a simple goddamn invite.
Read this. Really. It's a good read. Because it shows that, full-stop, Valve isn't just doubling down on their stance to make sure that people can and should be able to share their copies of digital goods as easily as they can physical ones, but they're making it better and easier than ever.
But you know how Steam allowed you to, with either friends or family, link accounts with another person to be able to establish an ability to share game libraries with one another? The general gist of Steam Family Sharing was that, with a limit of five people plus you (six in total) on a limit of ten computers total could share account access to willingly mix your libraries. You could play theirs. They could play yours.
This was a huge boon. It was meant to emulate sharing a physical copy of a game. A way to allow children to play games their parents or siblings had bought without having to fork over double the cash to buy it a second game. But it had some major limitations and drawbacks, and was archaic to use.
If a person did not share the same computer, you had to manually log into that computer to give it and the accounts on it access. This wouldn't be a problem if both accounts were used on the same computer, but many households (and astronomically more family and friend groups) had multiple computers, all used by different people.
If that computer, at any point, was hard reset to any point before the sharing occurred, you lost access. And had to do the whole process again. This was also an issue with computer transfers. The whole kit and kaboodle needed to be redone on upgrades. On top of that, the old computer is now just dead weight that you may not realize you have to manually revoke access to.
Putting your account information on another person's computer opens up security issues. They could, intentionally or accidentally, land themselves on your account if the login information was stored. Which could easily lead to purchases or bans you did not want to happen.
If anyone was, at any point, playing any game on their own library, you had no access to their games. Even if it was a totally different game, you had to wait your turn as if waiting for their computer to be freed up to sit at. (Admittedly this is kind of like the "mom said it's my turn on the xbox" meme, but hey, kinda archaic.)
You could not choose whose library you accessed a game from. Not at all. It always prioritized the first library it gained access from, DLC access and multiplayer be damned. If another friend you were accepting games from had more DLC? Too bad.
And yet here we are. Steam Families Beta fixes EVERYTHING about the above issues. By just going through Settings > Interface > client Beta Participation and clicking onto Steam Families Beta? You get:
No more login sharing.
No more computer links.
You can now choose which person's library you borrowed from.
And you can play any other game from someone's library, even while they're in-game. It just needs to be a different game than what they're playing.
Pick five people. Invite them to your family. And now everyone has access to everyone's library. My goddamn library went from 150-ish to almost a goddamn thousand in ten minutes of setup.
Account sharing and password sharing are dirty words that "lose" billions of dollars. Netflix, Hulu, Amazon, Max. They aren't game storefronts, but they still allow you to access massive libraries and scream like you murdered their firstborns for daring to share your password with your mother after you moved out.
Microsoft tried pushing to demonize and undercut used games sales and borrowed copies of physical games. Remember the first attempt to reveal the Xbox One? People forget, but these vultures tried to make an always online console that checked to see if you were the account that owned the game, even if you had a physical disc, and prevent access to the disc's contents if you weren't the original downloader.
Valve walked the fuck up.
Valve tapped the mic.
And Valve dropped the fucking thing right onto the ground with one feature's revamp.
About the only issues I can see with this are twofold:
If someone sharing your library gets banned from a game's servers... so do you. No one else in the family does, but the both of you do. This is... rather unpleasant, because banhammers can be dropped quite frequently by mistake. I'd urge Valve to rethink this one, but I see the logic: don't cheat and effectively bite the hand feeding you. Still making me side-eye that, though.
If you leave a family you've joined? You have to wait a YEAR to join a new one. It's to prevent people form jumping ship to another group and screwing over who's in the former one in the process, but a YEAR? OUCH.
Problems aside, though... it's probably the biggest fucking power move I have ever seen a media distributor make in the current economic climate. It's the kind of thing that would let so many new games be available in a way that's easier than ever. Just a few clicks to send or accept an invite, and bam. Permanent access to dozens or even hundreds of new games with so much more freedom than earlier drafts of the system.
It's the kind of thing that slaps you in the face with positivity after so many Ls from the games and media industries. And I'm all the fuck for a W like this.
9K notes
·
View notes
Danny is Damian's clone.
He's well aware of it. He wasn't just any clone. He was the very first. That was the difference between Danny and other clones. He was made before the League started using brainwashing and stuff into their cloning process.
When Danny was fresh out of the tube, the League had sat him down and explained his the purpose of his existence, gave him some intense training, and immediately tossed him out into the world.
But the thing was, he just didn't care. He had absolutely no loyalty to his creators, and he had no desire to kill/kidnap his original. So he just started walking. The next thing he knew, he was at some orphanage in Illinois.
And then the rest was history. He got adopted by a pair of enthusiastic scientists and their red-head daughter, got his own name, and he could finally start living his own life.
Danny had put the past behind him and had barely even thought about it at all for a long time. That was unill his original showed up at his school.
----------------
Damien was annoyed. He was stuck at some random Illinois town (supposed to be the most haunted place in the world, which was a bunch of ludicrous.) On a transfer program. He tried convincing Father how illogical it would be, but Father had told him it would be good for him to meet new people.
___
Danny was annoyed.
"I don't understand what the big deal about him is anyways," Danny complained.
"He started being the ceo of Wayne Enterprise when he was a teenager." Sam countered.
"Ok, so, nepotism."
Sam rolled her eyes. "I still don't understand why you're so against him."
"One, billionaire. Two, Tucker is way cooler than Tim Drake.
Sam's eyes soften. " Tucker is just gone for a few weeks."
Danny's cheeks felt warm. "I never said anything about that. I just want Tucker to find a cooler role model, is all.
Sam gave him an all-knowing look. "Well, if you say so. I'm going to get in line."
Sam, all ways waited last to get in the lunch line. Claiming she didn't want to hold up line when the lunch ladies had to get the vegetarian option. Which was fine, but now that Tucker was doing the dumb transfer student program, all he could do was eat his mediocre lunch and mindlessly play on his phone.
Untill someone grabbed his arm and dragged him out of the cafeteria into the hallway. Danny turned around to face the person. He froze at the sight of his own face. Or well, a glaring rich kid version.
"Oh, it's you." Danny said nonchalant, even though he was screaming inside.
"You're not going to play dumb, clone?"
"No, why would I, The resemblance is uncanny.
"What are you doing here?" His original demanded
"You dragged me here."
His original scowled. "You know what I mean, clone. I won't hesitate to end you."
"Just trying to go to school, honest."
Original glared at him, scanning him with his eyes. The grip on Danny's arm loosened. " I'll be watching you, clone."
" Whatever you say, template."
Danny walked back to the cafeteria, blocking out the yells of rage behind him.
___
It was about a week of Damian watching his clone, and he was confused. At first, he thought the league sent the clone to trade places with him before he went back to Gotham, but now he wasn't sure. The Clone seemed to fit in the community to well to have show up recently, but that didn't disprove the theory entirely. It could be a long-term plan from the League. They could be responsible for putting the transfer program in place in the first place.
The other theory was that the clone escaped and made a life for himself, but that didn't explain how he got past his programming.
After the last period, Damian found his clone and pulled him aside.
"What do you want?" His clone asked, irritated.
"You're different then other clones, explain."
"I don't know. I didn't really stick around very long to find out."
"What about your programming?"
"I didn't have any?"
Damian thought about it before giving a small nod. "You don't seem to be a threat, but I'll still keep my eye on you, clone."
"I've got a name, you know." He held out his hand. "Danny Fenton, nice to make your acquaintance."
Damian heistently shook his hand. "Damian Wayne."
That started their unsaid agreement. You don't mess with me, I don’t mess with you. They interacted with each other sometimes, but not very offen. They were impartial to one another, and both sides weren't very keen on getting to know each other. And that was their relationship till the day Damian was leaving.
Damian was waiting for the bus when Danny approached him.
"What do you want, Daniel?"
"I told not to call me that, but uh, here." Danny handed a piece of paper to him. "It's my phone number if you ever need help from the League or anything."
Damian slipped the paper into his pocket. "Give me your phone." Danny handed over his phone, and Damian started typing.
"What are you doing?" Danny asked.
"I'm putting my number in. If you ever require assistance."
Danny smiled, "Thanks."
____
A few months later.
Tim was peeking over a corner.
"What are you doing?" Dick asked.
Tim didn't say anything and just waved him over. He walked over and stared in aw at what he saw. Damian was slouched on the couch, his hair messy, playing on his phone.
A few minutes later, Jason joined.
"Am I hallucinating?" Tim whispered.
"Nah, I don't think so... unless we're all hallucinating." Jason whispered back.
"Do you think he has brain damage or been possessed or something?" Tim asked.
Dick shook his head. "That seems unlikely."
"This is so trippy. I've never seen him wear anything that casually like ever.
"What are you imbeciles doing?"
"We're watching Damian."
All three of them froze and turned to look at a glaring Damian.
Damian walked past them and went right up to the second Damian.
"Daniel, what are you doing here?"
The causal Damian 'Daniel' pulled out a letter. "Your pops invited me, and I didn’t want to risk the chance of batman showing up at my front door."
Damian scoffed, "Of course, Father found out."
Alfred walked in. "Master Daniel, I'll be taking you to Master Bruce."
The double got up and went to Alfred.
"Cookie, Master Daniel?"
"Sure, and call me danny."
6K notes
·
View notes
Worldbuilding: Questions to Consider
Government & authority:
Types of government: What type of government exists (monarchy, democracy, theocracy, etc.)? Is it centralised or decentralised?
Leadership: Who holds power and how is it acquired (inheritance, election, divine right, conquest)?
Law enforcement: Who enforces the laws (military, police, magical entities)?
Legal system: How are laws made, interpreted, and enforced? Are there courts, judges, or councils?
Laws:
Criminal laws: What constitutes a crime? What are the punishments?
Civil laws: How are disputes between individuals resolved?
Cultural norms: How do customs and traditions influence the laws?
Magic/supernatural: Are there laws governing the use of magic or interaction with supernatural beings?
Social structure:
Class/status: How is society divided (nobility, commoners, slaves)? Are there caste systems or social mobility?
Rights & freedoms: What rights do individuals have (speech, religion, property)?
Discrimination: Are there laws that protect or discriminate against certain groups (race, gender, species, culture)?
Economy & trade:
Currency: What is used as currency? Is it standardised?
Trade laws: Are there regulations on trade, tariffs, or embargoes?
Property laws: How is ownership determined and transferred? Are there inheritance laws?
Religion/belief systems:
Religious authority: What role does religion play in governance? Are religious leaders also political leaders?
Freedom of religion: Are citizens free to practice different religions? If not, which are taboo?
Holy laws: Are there laws based on religious texts or teachings?
Military & defense:
Standing army: Is there a professional military or a militia? Who serves, and how are they recruited?
War & peace: What are the laws regarding war, peace treaties, and diplomacy?
Weapons: Are there restrictions or laws regarding weapons for civilians? What is used as a weapon? Who has access to them?
Technology & magic:
Technological advancements: How advanced is the technology (medieval, steampunk, futuristic, etc.)?
Magical laws: Are there regulations on the use of magic, magical creatures, or artifacts?
Innovation & research: How are inventors and researchers treated? Are there laws protecting intellectual property?
Environmental/resource management:
Natural resources: How are resources like water, minerals, and forests managed and protected, if at all?
Environmental laws: Are there protections for the environment? How are they enforced? Are there consequences for violations?
Cultural & ethical considerations:
Cultural diversity: How does the law accommodate or suppress cultural diversity?
Ethics: What are the ethical foundations of the laws? Are there philosophical or moral principles that underpin them?
Traditions vs. change: Does the society balance tradition with progress? How?
Happy writing ❤
Previous | Next
2K notes
·
View notes