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truthofself · 1 year
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yuki makoto for the soul. thats all i got. i love him. biggest kin moment.
Likes & Reblogs Appreciated <3 my ko-fi link
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dulcibella-dreams · 7 months
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How about Minato comforting a sick SO ? Mitsuru will be super strict regarding the quarantine but Minato will find a way.
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P3 protag comforting a sick S.O.!
𓂃 ࣪˖ ִֶָ𐀔 A/N: screaming. YOU KNOW I’VE HAD THIS IDEA BEFORE? hsjdkwkakdkw I have a soft spot for this idea. This sounds to me more like a story type beat than a dot point, so that is what I have done :) also tee hee I'm sick rn so 💕Hope you enjoy anon!!
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You had it really badly. Shivering in your bed with tissue boxes running out by the minute, your body was in a state of swelter and ice.
Mitsuru had absolutely banned everyone from coming to see you. Even Aigis. Why Aigis???? Not like she was going to catch the flu. You rolled your eyes.
The buzzing of your phone followed your second sneeze in a row. You were really hoping one of your friends cared enough about you to text you. Maybe this time it wouldn't be wilduck burgers persuading you to buy their ‘super mystery X exclusive alien edition triple patty burger’. You were indeed pleased when you saw Minato's number pop-up.
“How are you?” You almost rolled your eyes again. “Sick.” You stared intently at the 'typing...' icon. “I'm coming up to see you.” You blinked a couple times at your screen. You had a sudden vision of him getting brutally executed by Mitsuru. You also didn't want to pass your illness to him, or have him see you in this puffy and runny nose condition. But also, you missed your boyfriend a lot. Mitsuru had you basically locked up like jail in your room for 3 days now.
You quickly hit backspace on your DO NOT DO THAT message, and instead opted for a “how???” He responded quickly. “don't worry about that.” Why did he have to be so cryptic. It didn't make him edgy or mysterious. Okay, yes it did and it definitely added to his charm, but that was besides the point.
You looked at your window. No, he wasn't about to learn how to fly. Or get a long ladder. Or would he get a long ladder? Your laugh quickly descended to a chesty cough. The boy of your heart was truly something. He clearly missed you, despite his casual demeanour.
You suddenly hear a raised authoritative voice. Oh. Mitsuru was not pleased. “You can't go up there! You are putting at risk all of us, not to mention the student body…!” Her voice resigned after Minato very nonchalantly walked into your room and locked the door behind him. Oh yeah, that's right. You forgot he literally does not care. You notice a large open container in his hands, all contents except a water bottle obscured to you.
“She won't be coming up here.” You give him a smile. “She’ll kill you, you know.” “That's a problem for later.” He found a seat on the edge of your bed, resting the back of his palm against your forehead. “You’re feverish.” You gave him a long hard look that said, ‘no way, really?’ but kept your mouth shut, since you were honestly so pleased he was here.
Setting the container down by your bed, he pulls out a small, cold wet towel to place on your forehead. You sigh happily as your scorching skin seems to lull slowly. He grabs one of your hands, and rests it in his lap as he holds it. Minato looks in your eyes as the room fills with a moment of silence. “No-one could keep me from you.” You have to look away so you don't make a fool of yourself. It's rare for him to be so blatant about his feelings for you. He didn't seem to care about your sniffling nose, your raspy voice, or your chapped lips. You were his love, after all.
Minato gently lifted your head, resting it in his lap. He propped you up to undo the ponytail you had messily done last night. It had soothed your burning shoulders then, but now it just ached. His fingers gently threaded through your hair, completely relieving the tension. You could not fathom why he had come so prepared, but he procured a hairbrush and began working through your hair slowly. It was such a soft act of intimacy, to actively look after you in this way. To never want anything in return. His satisfaction always seemed to derive from seeing you content. You closed your eyes and lost yourself in the moment, never wanting to leave.
After some time, the silence was interrupted with a: “…Oh yeah, I brought you your favourite snack.” You watch as he reached into the container again to procure you your gift. Your sickened state almost made you barrel towards tears, but you instead settle on pulling him into a sudden hug. You couldn't even care if you got him sick anymore. You left a trail of kisses from his collarbone all the way up to his cheeks, the edge of his mouth, and finally pressing against his lips. You stay there for quite sometime, your fingers now finding his hair instead. When you pull away, he looks vaguely amused, with the slightest smirk on his face.
“I think you forgot about your snack.”
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umlewis · 1 year
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lewis hamilton, p3, during the post-race press conference, canada - june 18, 2023 (transcription under the cut)
Interviewer: "Lewis, coming to you now. Very well done, your third podium of 2023, your second in a row. How much satisfaction did this afternoon give you?" Lewis: "It's been a great weekend. Very difficult, with the conditions, but yeah, loving being in the car, with the car now in a better window and a bit more in the right track, and for us to be up there having battles with Fernando in the Aston, and being just on the second row, has been great, and to be on the podium two races in a row is really fantastic for us. We were also running fourth in Moanco, so we're definitely getting closer. It's gonna be a battle of development, I guess, over the rest of the season. I reckon Max's team are already working on next year's car, so we need to take our eye a little bit off the ball and focus on next year also, but yeah, happy to be up there." Interviewer: "Tell us a little bit more about your battle with Fernando. Having followed the Aston up close for so many laps, where were the differences in your cars?" Lewis: "Lower speed rear end. His rear end… I got to experience being behind Max, and his rear is very strong. [laughs] His rear end doesn't move and he pulls ten car lengths, probably, on me just coming out of the corners. But I think Fernando's very, very strong on the brakes and particularly very, very quick through turn ten and turn two. Those places, he was taking huge chunks out of me." Interviewer: "Alright. Very well done to you." [time jump] Journalist: "Jesús Balseiro, Diario AS. Question for the three of you: What's the feeling when you share a flat-out race together, the only three world champions on this grid, especially because the three of you haven't had a fight together for the last ten years; or maybe Max and Fernando, never. What are you feeling during this kind of race?" Lewis: "Not much more to add, but I agree with Fernando. It's just a privilege to be up here, fighting with these two who have done incredible in their careers, and this is quite an iconic top three. I don't know if there's been a top three like this ever before. I don't believe there has. But yeah, so hopefully there will be more, and I hope… As Fernando said, there's a lot of respect between us as we're able to race so closely and trust in one another, so I'm really hoping at some stage we have a more level playing field in our cars and then we're having much more exciting race, I think, in future." [time jump] Journalist: "A question for Lewis. Stu Cowan, Montreal Gazette. With Red Bull winning every race so far this season, Lewis, does a sense of frustration set in that you simply can't catch Max in the car that he's driving?" Lewis: "I'm beyond frustration… It's not a frustration anymore, if it ever was. [laughs] You know how it is, and you know what you're faced with, and there's nothing I can do about their amazing performance. It's likely that they will win every race moving forwards this year, unless the Astons and us put a lot more performance on the cars or their car doesn't finish, but yeah, it's not easy with the regulations to find the amount of performance that they have, advantage-wise. They've got to be thirty points up on us in certain points through the lap, and yeah, we've got some work to do, but… It's not as frustrating. As I said, I look forward to… I'm happy to firstly be back in the mix, and I'm just hoping at some stage we can have a little bit more level so we can get back to some of the good races we had back in 2021, and to have all three of us in a super tight battle would be sick."
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bunnytalksf1 · 2 months
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FP3 livenotes
Zhou Guanyu first out on track, followed by Perez (12:31).
They're showing a graphic that shows Ferrari losing two tenths since Bahrain oh I'm gonna jump (12:34)
NICO ROSBERG?!!! NICO ROSBERG IN COMMS
Ocon, Sainz, Sargeant and others still not in the car (12:35), RBR, McL, Sauber, and AM are out.
McL scrubbing their medium tyres which is interesting! Just putting them through one heat cycle to save them for the race (12:37)
oh, they mentioned Lewis already (12:39)
Williams and Alpine coming on the soft tyre, with Ocon going slower than Verstappen and Perez on the hards (12:47)
Everyone setting times on the soft tyre, Lando Norris on a 16:9 with everyone including his own teammate in the mid 1:17s what the hell (12:51).
Leclerc locking up yippee (12:52)
TSUNODA P2? 1:17:4 (12:53)
Ricciardo P2??? Why has the RB got pace (12:55)
Gasly off, big lockup (12:56)
Sainz 1:17:2 (12:59) turn four is really messing with that ferrari.
Leclerc popping up! P3 1:17:3 (13:00)
Russell on a 1:16:6 P1 (13:01), but with track ramping up I don't know if its truly comparable to Norris, who set his lap earlier
Piastri purple S3 but only p3 overall and still in the 1:17s. (13:03)
Hamilton P9 six tenths behind Russell (13:04)
Alonso 4381 days since his last pole I'm- no need to do that-
it also got mentioned that APX GP aka Brad Pitts Larping team is here this weekend... wonder if we will get any iconic clips
Russell improves to a 1:16:5, Hamilton improving to a 1:16:7 (13:15), both on new softs.
Sargeant 1:17:1 P5 (13:16)
Norris all three sectors purple and a 1:16:0 that lap was brilliant, so fucking smooth (13:17)
Piastri purple S3, four thousandths behind jesus christ that car is rapid (13:18)
Hulkenberg purple S1, P5, 1:16:5 (13:19)
Verstappen 1:16:3 P3, that RBR is not easy this weekend (13:21)
Sainz 1:16:6, Leclerc 1:16:8 (13:23)
Hamilton standstill before turn ten, spun out? spun out, rear end was not there (13:26)
end of session outliers include RIC P6, HUL P6 ALB P7, LEC P11, HAM also quite low in P10
Okay, logging off might not even bother with quali wish me luck
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Super Smash Bros. Is Not Canon And Is Unreliable For Mario Lore P3
Part 2 Continuing on from where we last left off. So the in game portrayals of the Mario characters differs significantly from their portrayals in the Mario canon. I will be using Brawl as my example for this. So in Super Smash Bros. Brawl and other Smash games Wario is wearing his WarioWare outifit. I bring this up because this outfit Wario only uses for when he's doing a WarioWare thing. But when Wario does something like adventuring, giving trouble for Mario, or partaking in an event he dawns the iconic outfit we all know and love. Next is Wario is Brawl's story mode takes on an active villain role something he doesn't really do in games. While Wario is a trouble maker, anti hero, and will work with Bowser to disrupt a Tennis tournament. Ultimately he is not a villain and has even if for self means has done heroic stuff, and even going as far to help rescue the Princess.
The next the one of Peach's moves. This move is where Peach uses a Toad as a shield, this is something Peach in the Mario games would not do. Such a move is out of character for Peach. Now while Ultimate does have the Toad aid Peach, this is still part of her move set from earlier entries nonetheless. Let alone a Toad that could easily be interpreted as the Toad who is a close friend of her's. Next is the scene where Mario and Yoshi fight, and this wouldn't work if this was the canon version of these characters. Yoshi is Mario's buddy as established in the Mario Canon, and it would make little sense for him to fight Mario. Also, no incorrect hypotheses about Mario hitting Yoshi or dropping Yoshi off a cliff does not serve as a motive for this either. Also, it doesn't make sense for Mario to fight his buddy or to simply leap into a fight like he does in the Brawl scene. For further explanation on why read this post.
Finally Bowser in Smash Bros acts more like a beast than his potrayal in the Mario Canon. Also, when if comes to working with Ganon in Brawl there is no signs of Bowser trying to place himself at the head or upstage Ganon like he even does with an alternate version of himself. In games while Bowser will team up with others Wario and Waluigi, it's under the conditions they are working for him. While with Mario Bowser tells himself it's Mario who is working for him. While any actual villains who steal Bowser's spotlight he will try to pummel. There is also the form Giga Bowser which Bowser has never taken on in the Mario Canon. With closest being Fury Bowser which is not an actual actual form of Bowser nor is he in control of it. There is also this information from Sakurai about Giga Bowser. "The old Bowser was scary. In the NES era, characters were more symbolic, so you had room to use your imagination. When I looked at the original Bowser, I saw a frenzied, terrifying monster. But, advancements in technology have allowed designers to convey characters in greater detail, and in recent games his image has steadily become cuter. Naturally, this is a current game, so it needs to use his current design. And from there, Giga Bowser (unexpectedly?) happened to come into existence. Bowser and Giga Bowser are definitely separate characters, though." This further shows a difference in the Smash Bros version and Mario Canon version of Bowser. Also, this quote is often misused by others to says Sakurai hates the Canon version of Bowser. The quote does not say this at all. The quote can be found on the Source Gaming website on the page titled The Definitive Unused Fighters List in Smash – Source Translations.
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ragecndybars · 1 year
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Top 5 Persona Users (you can include velvet attendants if you want)
ooh this is gonna be a hard one, but challenge accepted!!!
Only easy spot on this list. Aigis owns my whole heart. Her growing uncertainty towards her own burgeoning humanity is one of the best parts of one of my favorite games, and her intense resolve even in the face of emotional turmoil is... just... chef's kiss. Perfection. She's even bisexual. Icon. Also, her Persona evolving from Palladion, which was a wooden statue of Athena, into Athena... God. Just. Yeah.
The rest of this list will be tentatively ordered, but... Tatsuya Suou. Yeah. Just. God. Where do I even begin. He's the guy of all time. He has extremely traumatic childhood memories which he had to repress. Even though he was a kid, he awakened his Persona in an effort to protect his friends. If he gets with his BF in Eternal Punishment the world will end. (He was even bisexual. Icon.)
Akihiko Sanada. My blorbo, my wet cat, my little scrunkly, my baby boy, my mans, my beloved. He gets to follow Tatsuya because they both had sisters die in a fire while they were unable to save them as kids and it fucked them both up. I love how earnest he is. I love how overly serious he is, to the point where it can be off-putting. I just love this man. And his wails at Shinji's memorial may have been a meme at one point but they actually brought tears to my eyes, so.
Naoto Shirogane. Not as much to say here. Trams Gander.
Ulala Serizawa. Her arc is fucking superb. I cannot get over it. The reveal that she set the Jokers on Maya... her locking herself away trying to protect Maya from her when she knows she'll turn into one, and yet the fact that she keeps going after that, stays with Maya and the rest of the party despite the fact that they all saw her at her lowest... God. The cringefail woman of all time.
Honorable mentions: Yukino from P1, Katsuya and Maya from P2, Shinjiro, Minato, and Kotone from P3, Kanji from P4, Yusuke and Futaba from P5.
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erebosblue · 2 years
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welcome to: I never post but I kinda want to sum up how I feel about (616) Peter Parker.
so, like. I've tried to do this many times and always end up coming short of fully explaining myself because I have ✨𝓂𝒶𝓃𝓎 𝒻𝑒𝑒𝓁𝒾𝓃𝑔𝓈.✨
note: I have done an ass ton of research over my couple years of loving Spidey, but that does not mean I know everything. if something sounds wrong, it might be! I'm just a 17 year old idiot who got attached to an absolute mess of human being.
note #2: I am trying not to make this all about how much I dislike MCU Peter, but it will come up from time to time so just be aware of that.
first and foremost, I want to talk about comics as a whole. a lot of choices around characters have less to do with what a character would actually do and more what a writer wants or general comic/societal culture at the time. every character will be different depending on the writer and you're gonna make your own interpretation of a character from what you like. that doesn't mean certain things can't be out of character, just that a comic character can vary quite a bit depending on the person. that's part of the fun of comics tbh.
what I'm trying to say is that if my character analysis doesn't feel like it's what you read, it very well might not be and that's okay. Peter is a character that's been around since the 60's. he's developed over time and will continue to as time goes on. like, for instance, how he's changed from a high school kid trying to get by to a mid-to late twenties mentor for Miles (1610) and Gwen (65).
alright onto more interesting points. and actually a kinda heavily debated topic. whether Peter is a naturally good person or not. mainly this is just about his origin and how he really just straight did not care. honestly, part of the reason I really like how the comics did his origin is that he's not an self-absorbed prick. (even though it would be reasonable if he was considering he was 15.) he's more,,, jaded.
Peter was a social outcast his whole life. he didn't make any sort of friend until Freshman year. he's also super traumatized. his parents' death is kinda over-looked a lot, but it was shown that it really set in action his fear about everyone around him dying that has only gotten worse from, well, just that happening. he's shown in younger years to help people, and even in Freshman year he puts his safety on the line to make sure his bullies don't get stabbed by his friend, but he also kinda just,,, doesn't care.
personally, I really like characters that are inherently good people, but are limited by trauma making them apathetic. (ahem me with a male P3 protag icon.) not all trauma responses are loud or easy to fix. it's totally reasonable for Peter to close himself off from a world that has only been cruel to him, but the fact that moves past this? yes, it took a tragedy, but sometimes you need something big happening to realize.
Peter is inherently a good person, but he's also,,, short-sighted at times. he can royally fuck up because he was trying to do the right thing and just really missed the mark. but I honestly thinks this makes him more likable. intent doesn't change the affect, but if you're a vigilante, you're gonna fuck up from time to time. he's always been a hero grounded in reality and I don't think that makes him any less of a good person.
speaking of trauma, the fact that he hated working with other heroes for the longest time is mwah chef's kiss. mans did not make a real friend until college so, like, of course he's gonna have problems trusting other heroes. (especially since most heroes have tried to kill him but that's neither here nor there.)
this is one of the times I will be ragging on MCU Peter so skip to the next paragraph if you don't want that. there are many reasons not to like MCU Peter wanting to be an Avenger so goddamn bad, but one of the ones that irk me so much is the fact that it just gets rid of so much character development. 616 Peter had to learn how to trust heroes, to trust people, with something as serious as his life after being tormented by basically everyone that wasn't his caretakers. he now works with heroes just fine but like??? it's been a long ass time you can't just skip all that.
anyway, moving on. another thing I just fucking love about 616 Peter is how he is just a ball of fucking rage. this is basically never explored outside of 616 but it is genuinely one of my favorite parts of the comics. this man has been put through so many things and he is just so. done. like the canonical reason why him having Venom is a bad idea is because Venom specifically will go feral when their host is pissed and Peter is, to state again, a ball of rage.
like, yes, sometimes he doesn't kill because ✨moral compass✨ but more recently a lot of the times he hasn't is because The Giant Web That Holds The Entire Multiverse Together Said No.™️ I could make a whole post about how much I adore Spider-Totem stuff, and I just might, but my point is Peter is just done with shit and life in general and I love it.
this is so rambly and not gonna go over everything I want it to, but I'm gonna get powering on until I have to go to bed.
I also genuinely love how even though they will never come out and say Peter is any sort of queer of way, he is so queer-coded. his relationship with many of his male friends is fruity as FUCK and Peter straight wore a crop top with the word animal across it and booty shorts. (if you've never seen it, let me treat you.)
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this hasn't even covered half of what I know I want to cover so let me speedrun some points before I literally pass out.
Peter "I'm partial to clones" Parker and his relationship with Kaine and Ben is my favorite relationship dynamic (/p) in all of 616. the fact that they are just absolute bastards to each other but only they are allowed to be. no one else can touch the others.
Peter's closest hero friendships being Daredevil, Wolverine, Johnny Storm (I can't remember his hero name right now I think I'm officially losing it,) and Deadpool is so fucking good. he just loves someone that he can argue with and that is also my ideal friendship. just absolutely besties and fuck with each other but will absolutely kill for each other.
I love Peter being a teacher and/or mentor SO MUCH. please I need more of it, no one appreciates how good of a teacher he is and it's mean. :(
his guilt. man as someone with an awful guilt complex I just,, adore his so much. the way that every other character is like "woah dude chill" is just so fucking funny to me as he mentally just shuts down because oh god how dare he not be perfect.
unrelated but the fact that Miles can tell the difference between how Peter and Ben talk is literally one of my favorite facts. like that says two things.
Miles knows Peter so well that he knows the way he talks and
Peter and Ben have become such different people that they talk with different speech patterns and/or in different tones of voice.
personally, I headcanon that Ben rambles more and talks in a higher register but kyldktdoy this is off topic- (I should make a Ben post too.)
okay, I'm delirious, the point is: Peter is a really interesting and good character and I love him so much. I personally resonate a lot with how he handles trauma and I think it's well done. but stldykd that's just me.
I'll add on later because I know I have more to say.
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literally the worst part of doing whole-party icon sets is tagging everyone.
on another note there's 10 sets of p3 party icons coming this morning. I queued them for 30 mins apart to not flood the dash
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averokage · 1 year
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im bored i’m just gonna make more jd lore posts - SCARLET’S PALACE
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ah scarlets palace in dancity (in danceverse eternyx, don’t question it)
the gays stay winning wtih just dance like really
so before we talk about any other performer at scarlet’s palace, first we must talk about the enby drag legend Scarlet Gold themself. (real name Samson Garnet.)
Their first appearance was in You Make Me Feel (Mighty Real).
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Now there is a quote from Just dance mag on the poster outside of scarlet’s palace, there isnt a full look at it but most of it is shown.
“...Scarlet’s show ever! ...is simply the best ...mer of our time.” i assume that means performer
and you make me feel definitely lives up to that imo best 2022 song idc
and yes Scarlet/Samson is the first coach to use they/them pronouns
icon
now that we’ve learned about the owner, lets talk abt some other performers at the palace.
and we’ll start out with the new and HOT performer (figuratively and literally) Luke Cypher
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now he probably has the MOST lore bc he’s the only one with a whole official tiktok to himself
so i’ll just put the whole transcript of that here
“Born from the fire goddess Derkes, he was made to set the Danceverses on fire with his hot moves. For a long time he was lost trying to find his place among the other deities in their Danceverse. That’s when he discovered the Danceverse Eternyx. He felt like he found his home among the other fiendish and friendly creatures. So,  he moved there with his relative Ann G. Lina to enjoy the endless crazy nights.”
also Derkes is actually P3 of Woman so Luke Cypher is actually the third child of another coach/other coaches in JD23
now you might be thinking
who tf is Ann G. Lina
everything
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now we don’t know much about her, apart that she’s relatives with Luke Cypher
the most lore we have besides that is the twitter community manager thinks her favorite food is mac n cheese so
now we must move on to
*the retro-actively at scarlets palace performers ig*
now scarlet’s palace only started existing in jd23, but quite a few songs and coaches have been shown to be at the palace
so here’s a rundown of them
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Hot Stuff takes place at Scarlet’s Palace, as shown in the name and description for the background in jd23
“Shake it at Scarlet's“
“This palace is full of queens.“
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the coach from I Will Survive is seen on a poster outside of Scarlet’s Palace in Disco Inferno, with the name Johnny Zomby.
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now Rita Pina is the first character at the palace that got a name, as she was called Rita during a Just Dance Class video where the performer of Drop the Mambo, Medhi Kerkouche, went through steps of performing the song
OH ALSO SPEAKING OF THAT, Drop the Mambo was originally planned to be performed by a female dancer, but the developers in charge of the routine made him the dancer instead because of the sheer energy he had while coaching
this makes Rita the first coach to be portrayed by a dancer of the opposite gender
OH ALSO she was in Sugar, dancing with the coach of Love Me Again
good for them
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lets hope it goes well bc Love Me Again actually has TEN exes but thats another story
ok this is getting too long, last one
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Finally we get to Boy, You Can Keep It, with the main coach Fuchsia Blue.
now fun little jd fact
Fuchsia Blue was meant to be in a music video for Todrick Hall’s Just Dance version of Nails, Hair, Hips, Heels. (thats where fuchsia got her name along with harlem, doremi, maybel, and probably some others im forgetting)
OK now i think we’re done until next lore drop or whatever
so that was all the lore in Scarlet’s Palace... i think
i might’ve missed something
anyways lets all bow down to Scarlet’s meet and greet and wish Rita and her boyfriend well (they need wishes)
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p5x-theories · 5 months
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How would a "full deck" of Social Links work?
If they actually did decide to go for a plan of having a huge cast themed around the entire Tarot deck it would probably make the most sense for the Major Arcana to be reserved for the important story characters, while the Phantom Idol/Confidant-only characters would use the Minor Arcana.  This would make the distinction between main and side content clear.
Having 20 story party members might seem like a lot, but this is a live service game that ideally will keep going for years, and I’ve theorized that instead of wrapping up in winter the story will keep going.  If the plan is to fully cover Wonder’s final two years of high school 20 party members seems about right or maybe a little bit short (time to break out the alternative decks?)
It would also be neat to follow the Fool’s Journey more closely than in previous games and have the numbers of the Arcana be the introduction order of the characters.  I don’t know if they’d actually do this or if they’ve even planned that far ahead, but it would be cool to watch unfold if they did pull it off.
If they wanted to make it clear that some Confidants are more important than others will still firmly being part of the supporting cast instead of the main cast they could use the court cards (Kings/Queens/Knights/Pages) for them.
(Not part of the theory but also worth noting: P5’s Major Arcana is patterned after the Tarot de Marseilles, but P5X’s Minor Arcana seems to be based on the Thoth Tarot.)
Boring but More Likely Theory: Major Arcana and the Large Cast
So how are they going to handle the Arcana if Wonder has more Confidants than Tarot has Major Arcana?  Pulling cards from alternate decks has precedent, but it’s usually more of a spin-off/rerelease thing and there are only so many unless you go really obscure.  Minor Arcana links would be fun, but it hasn’t been done before.  And I really hope they don’t get rid of the Tarot theming altogether.
But maybe the most likely solution is taking a different path: Not limiting the game to only having one character per Arcana.  Maybe Wonder has the ability to meet multiple Magicians, High Priestesses, etc.
This may not be the most interesting option, but it’s the simplest that doesn’t involve discarding the Arcana.
And this way if they do take the option of making Social Link Idols they don’t stand out against the P5X characters.  If Wonder’s Confidants are using increasingly obscure cards it’s a bit weird for random school and job friends of previous protagonists to show up rocking the familiar and iconic ones.  But if it’s standard for everyone to just be assigned a Major Arcana it’s business as usual.  Players brand new to the series won’t even ask about P4 having multiple Strength and Sun representatives, or P3 having both story Persona users and random side characters for some slots.
I’m combining both halves of this theory into one post in order to keep them together!
Having multiple characters per Arcana would make some sense, though I’d argue it’s a little different from previous games having multiple options for some Arcana, because in that case, the protagonist themselves still only picks one of those characters to form a bond with, who then represents that Arcana for them. I do agree it sets the precedent that could make this possible, I just wanted to clarify my thoughts on that because I can’t tell if you were equating that as 1:1 or just saying what I’m saying here in a shorter way, haha. Still, definitely better than not having Arcana at all!
I could also see them using minor Arcana for the Phantom Idols, although that would get a little strange too, since the minor Arcana are also used as items to power up teammates. I suppose there’s really no reason the cards couldn’t have multiple ways they’re featured in-game- Chihaya obviously uses tarot cards for her readings, and what she draws isn’t typically meant to be taken as relating to the characters who represent those Arcana- but it does feel relevant to the discussion here.
That said, I think you’re right that multiple characters per Arcana is probably the easiest way to go about it, especially as they continue to expand the cast. It’s certainly preferable to not having Arcana at all, hah.
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truthofself · 1 year
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more makoto icons cus im insane !!!! im excited for reload. sad theres no femc or answer in it tho
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velvet-catalog · 2 years
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Sims 4 CC - Persona 5 Royal: Special Room Decals
--Spoilers ahead--
Features:
Phantom Thieves of Hearts flag, Calling card wall decal, velvet room + Super Smash Bros invitations, King Suguru Kamoshida painting, Metaverse Navigator icon, Tarot/Confidant cards (3 sets), Sapphire (P4 Rise) Idol poster, and Kanami Mashita Idol poster.
Base Game Compatible
Scale with "Ctrl + [ ]"
Decals from Persona 5 Royal (and Arcana cards from P3/P4)
Find within the pictures category on Build/Buy mode
▼Download:▼
[Patreon | free]:
Persona 5 Royal is owned by Atlus/Sega. This is only intended for fans to enjoy the series further.
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onedirectdeals · 1 month
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Alienware AW3423DWF 34 Inch WQHD (3440x1440) 21:9 1800R Curved Gaming Monitor, 165Hz, QD OLED, 0.1ms, AMD FreeSync Premium Pro, 99.3% DCI-P3, HDR400, 2x DisplayPort, 1x HDMI, 5x USB, 3 Year Warranty
Price: Buy Now Last Updated: From the manufacturer IMPECCABLE DESIGN The jaw-dropping new design features a sleek QD-OLED curved 1800R panel integrated into the iconic new Legend 2.0 ID, plus customizable stadium loop OLED AlienFX lighting, 360° ventilation for better heat dissipation, improved cable management and a new centralized OSD joystick to make adjusting your settings easier. The…
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unidentified-owl · 9 months
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Rambling
I just want to comment a bit on the new opening for Persona 3 : Reload. It is honestly mostly long winded and nit-picky. I simply wanted to have some fun and dissect the new OP. And I would like to preface that I don't think the original opening for P3 is a perfect, untouchable piece of history. It is older animation that was also low budget. We get a lot of mostly static images with text, abstract visuals, and limited animation. It does match strongly with the feel of Burn my Dread, though. Almost anything would get a boost from having that song playing in the background.
Persona 3 plot and character spoilers below.
First off I'm not sure how much I like the new song. It is difficult to compare Full Moon Life to Burn my Dread as the latter has a legacy of remixes, covers, and nostalgia behind it. And, even from the titles, they seem to be bringing forward wildly different premises. Full Moon Life sounds a lot more celebratory. This, and the whole remaking of P3 from the ground up, is a love letter to the original. I'm not sure I can fairly judge the opening song without hearing how it is transformed later in the game. Right now it does feel a bit generic when it isn't referencing other P3 songs. I'll be curious how the full version sounds and when I have a chance for a few more listens.
I love the MC walking slowly past the iconic Tatsumi Port Island windmills; ocean and gulls quietly calling in the background. Him flipping his player through other iconic songs and selecting the new OP is great. In this short moment we get a nice, atmospheric feel for the MC and the setting. We get quick call outs to the original game and then it transitions beautifully into something new. I think this is well done.
MC walking out and using the swipes and silhouette call backs to the original opening is fine. As are the butterflies as a transition.
And this is my first complaint: who are these people supposed to be? At first I thought it might be a cute Easter Egg of the singers, but it doesn't look like it matches them. Are these supposed to be the NPCs who hang out at alleys with Shinjiro? With the shadow gore I would expect it be someone like Strega. That could keep the ominous gossiping while introducing actual game characters. They feel jarring and a bit of a waste on the very limited time for the OP.
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After this are more city scenes with a transition to a jumping Gekkoukan student who turns into a coffin in the dark hour. More non important characters, but this one is at least setting up apathy syndrome/dark hour encasement in a snappy, visually active way. I don't think this matches the atmosphere of stepping out of the station to a world of coffins like the opening scenes of the game does, but it also isn't trying for something that moody. I wouldn't mind it so much if I wasn't already stuck on the previous two not main cast characters.
Now we enter the cast introduction part of the opening. Yukari feels a bit cheated throughout this opening. I would like this set up of her better if the reflection in the sink showed a silhouette of her father disappearing or shattered behind her. Instead, Yukari is reduced to 'the girl.' That's unfairly shallow for a character who is willingly throwing herself into mortal danger for the chance to learn more about what happened to her father. A face down picture frame somewhere might be a nice visual hint too.
Junpei's scene is startlingly good. Persona 'best friend' characters can be a little flanderized. I'm very glad they did not go wacky punching bag here. In daylight we see Junpei as a friendly guy and flip to dark hour trauma. My only very minor point is, when the school switches to dark hour, the giant shadowed column of the school entrance is a distracting shape. It looks oddly floating at this angle and I thought it was someone's persona at first. It might look better as a composition removed to just leave Junpei as an isolated dark shape in the corner, or actually make that a part of someone's persona floating behind him. It is stealing the focus like this.
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Mitsuru racing across on her bike is a good scene setter for her. She's a highly active character in establishing both the current situation of the game and the events in the past that led to it. My only wish is the background looming of Tartarus that we see next with Akihiko, Shinjiro, and Ken was part of a transition with Mitsuru. More than any other character, almost Mitsuru's entire life has been defined by Tartarus, the dark hour, and its creation. It haunts her past, present, and the legacy of her future.
Trapping the trio of Akihiko, Shinjiro, and Ken in a train is a good metaphor. Where they are going has already been determined by decisions in the past. They are all together in it, but visually locked in opposition by the camera. We don't learn much about them individually here, but it gives a fast encapsulation of their relationship.
We jump from the train, to Tartarus, to depressed MC in greyscale using his evoker to summon an intensely blue Orpheus. Then to the Velvet Room with Igor and Elizabeth. Looks like they wanted to match the lyrics some with the fires and blood red spider lily that becomes the contractor's key. With what I believe is a crow on the stop light at the beginning of the opening, the spider lily is our second oblique memento mori reference. The original was very overt with those, so this has been a large shift in tone.
The showcase of several of our cast and their persona follows. Seems a pretty standard way to run through a gamut of characters. Fuuka definitely gets the most dramatic scene, which is nice since this is our first shot of her. We don't see Shinjiro, Ken, Koromaru, or Aigis here.
Koromaru doesn't get to show off Cerberus, but we move to the only red drenched setting of the introduction of a sad Koro waiting at the shrine, behind torii gates and what I'm guessing are references to the Hachiko statue. The non verbal character gets some of the strongest environmental cues to represent his loyalty and loss.
Fuuka on the blue drenched Gekkoukan roof works well. It builds on isolation from Koro's scene and references her and Natsuki. Fuuka and Junpei are similar in wanting to join SEES for personal reasons without the history to the dark hour. Fuuka's main impetus being wanting to connect to others without losing herself.
Pharos directly interacting with the camera is a nice touch. It fits with a character who exists outside the world and has knowledge of fate. Ikutsuki 's surveillance does honestly feel more bland than his original introduction scene, spread eagle and mad in the shadow of a bloody Tartarus.
The next scenes are some of the more visually interesting, in my opinion. MC flung to the side with abstract water motif before he watches a waxing yellow moon reveal a berserk Thanatos. The moon blinks and cries blood tears which a yellow scarfed Ryoji steps into. This sequence is strong for both people who are new to the game and are returning. This is also the first time we see Ryoji's color of bright yellow.
I'm not sure if the destruction, or keeping it linked to Ryoji for a moment more, is why we first see Aigis with blood red hair after the transition. The face down tarot around her could represent FES, but more immediately it seems to be her sealing the tarot shadows to prevent Nyx's appearance. The zoom in to her inhuman eye, highlights the hands of the clock and the vague marks of the surrounding tarot the markers as the dark hour is established. Both Aigis and the Fool are trapped in the center. The eye reflection Aigis retains red hair, while the one facing the audience acquires her actual bright moon yellow colored hair. And that giant eye/moon symbol blinks again. The camera transitions to a still damaged Aigis bathed in yellow, shutdown in a lab. Our three moon characters locked in stasis until the events of the game begin. Lots of fun symbolism for past players here.
The last scenes are some of our main cast in their school uniforms. The looking up at the camera as they casually walk reminds me of original P3 image art. And the MC, in an echo of Elizabeth, throws his player to the audience to reveal the game's logo.
Overall, I wish we had more of the memento mori of the original. Finding meaning in spite of the tragedy is such a huge part of Persona 3. This feels much more glossy and does a better job of introducing the cast, but it lacks the strong message that is core to the game.
From the few watch throughs, I did not get a dramatic music and visual sync up like I do from parts of the original. The scene where the clock ticking in Burn my Dread as the MC lifts his evoker and shoots followed by a moment of silent before the chorus starts is an example. It could be my lack of familiarity with these new lyrics.
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I'm curious how the rest of Reload will work out. A little less than a month before we can experience it.
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turtletalk5 · 10 months
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DaVinci Resolve アップデート 18.6.3
About DaVinci Resolve 18.6
The free version of DaVinci Resolve 18.6 includes all of the same high quality processing as DaVinci Resolve 18.6 Studio and can handle unlimited resolution media files. However it does limit project mastering and output to Ultra HD resolutions or lower. DaVinci Resolve 18.6 only supports a single processing GPU on Windows and Linux and 2 GPUs on the latest Mac Pro.
If you need features such as support for multiple GPUs, 4K output, motion blur effects, temporal and spatial noise reduction, multiple AI-based tools, HDR tools, camera tracker, voice isolation, multiple Resolve FX, 3D stereoscopic tools and remote rendering, please upgrade to DaVinci Resolve 18.6 Studio.
We hope you do decide to upgrade as your facility grows and you do more advanced work!
What's new in DaVinci Resolve 18.6.3
Support for syncing media from network folders for cloud projects.
Option to prevent sleep when uploading files or generating proxy for cloud.
Configuration dialog when importing projects to a cloud project library.
Cloud projects with no media sync now use proxy settings in preferences.
Deliver settings option to use proxy media for web presets.
Support for per output audio normalization during renders.
ACEScg support in RCM with combined gamut and gamma mode.
Support for decoding 4:2:2 HEIF and HIF clips.
Ability to close the current project from the file menu.
Ability to customize aspect ratio for Dolby Vision exports.
Improved sort order for Dolby Vision combo boxes.
Improved handling of inactive clients in collaboration projects.
Addressed an issue with copying projects across cloud libraries.
Addressed an issue changing source folder for clips with proxies.
Addressed a windowing issue on Macs with Sonoma 14.1.
Addressed an issue displaying flags on thumbnails of video only media.
Addressed restoring active local version when restoring removed media.
Addressed image quality issues with scene cut detected interlaced clips.
Addressed an issue with opening the take selector on retimed clips.
Addressed an issue changing speed for unlinked audio in the inspector.
Addressed an issue with deleting transitions with an in out range in edit.
Addressed a performance issue when ripple editing large timelines.
Addressed an issue with color picker in Resolve FX 3D keyer in edit.
Addressed gaps when ripple deleting interlaced clips with frame alignment.
Addressed multiple tracking and drawing issues for magic mask in Fusion.
Improved speed of transforming objects with MaterialX materials in Fusion.
Copying grade with mattes now prioritizes layer name over index.
Addressed incorrect saturation with HDR custom curve soft clipping.
Addressed power window flicker in dual SDI stereoscopic 3D previews.
Addressed gamut limiting issues on ACES ODTs with a P3 D65 gamut.
Addressed an issue with power bin timeline matte usage on node graph.
Pasted HDR Vivid trim presets now honor the selected mode.
Addressed an issue creating new HDR zones in the color page.
Addressed an audio sync issue when bouncing audio with voice isolation.
Addressed an issue with the arrange modifier in the Fairlight timeline.
Improved keyword manager layout.
General performance and stability improvements.
Minimum system requirements
Windows 10 Creators Update.
16 GB of system memory. 32 GB when using Fusion.
Blackmagic Design Desktop Video 10.4.1 or later.
Integrated GPU or discrete GPU with at least 2 GB of VRAM.
GPU which supports OpenCL 1.2 or CUDA 11.
NVIDIA/AMD/Intel GPU Driver version – as required by your GPU.
Installing DaVinci Resolve software
Double-click the DaVinci Resolve Installer icon and follow the onscreen instructions. To remove DaVinci Resolve from your system, go to the Programs and Features control panel, select DaVinci Resolve, click on Uninstall and follow the onscreen prompts.
Migrating legacy Fairlight projects to DaVinci Resolve
In order to import legacy Fairlight DR2 projects into DaVinci Resolve, download and install the following utility on your Windows system: https://downloads.blackmagicdesign.com/DaVinciResolve/Fairlight-Project-Importer.zip
After installing the utility, you should see an option to "Import Fairlight Project" in the Fairlight menu in DaVinci Resolve.
Additional information
Please refer to the latest DaVinci Resolve configuration guide for details on Windows support, including certified driver versions for third party hardware. It is available from www.blackmagicdesign.com/support/.
You will also need to download and install the latest Blackmagic Design Desktop Video software for monitoring with your Blackmagic Design video hardware. Desktop Video is available from www.blackmagicdesign.com/support/.
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Updated November 14, 2023.
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sbknews · 1 year
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Masia picks up where he left off
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It's advantage Jaume Masia (Leopard Racing) as the Monster Energy British Grand Prix gets underway at the iconic Silverstone Circuit. The Spaniard put down a 2:11.403 to keep the field at arm's length, with his teammate Tatsuki Suzuki (Leopard Racing) bagging P2 just 0.113s behind. Diogo Moreira (MT Helmets MSI) was threatening the top spot as well but Leopard teamwork on the circuit worked a treat as the Brazilian was forced to settle for 3rd spot, 0.450s away from Masia. Practice 2 saw the riders take big chunks out of their lap times with a late time attack from the field seeing slipstreaming come into full effect at the longest circuit on the Grand Prix calendar. Stefano Nepa (Angeluss MTA Team) and Romano Fenati (Rivacold Snipers Team) put the hammer down to secure 4th and 5th respectively, with Ivan Ortola (Angeluss MTA Team) taking P6 on the combined timings despite topping the P1 session. The Red Bull KTM Ajo riders were locked together as Deniz Öncü and Jose Antonio Rueda finished Friday in 7th and 8th respectively. Ayumu Sasaki (Liqui Moly Husqvarna Intact GP) finished in P3 in Practice 1 but crashed very early on in Practice 2, losing the front through Becketts to remount and set the 9th fastest time of the day, with Riccardo Rossi (SIC58 Squadra Corse) rounding out the top 10. Moto3™ action continues on Saturday, make sure not to miss any of the action with Practice 3 at 08:40 and qualifying at 12:50 local time (GMT +1). For more Moto3 info checkout our dedicated Moto3 News page Or visit the official MotoGP website motogp.com Read the full article
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