#pixel on wordpress
Explore tagged Tumblr posts
Text

#Keyword Research#Competitor Analysis#YouTube SEO#Website SEO (Audit)#On-Page SEO#Off-Page SEO#Local SEO#Technical SEO#Facebook Pixel setup#Facebook Ads Campaign#Messenger Chatbot#Email Marketing#LinkedIn Marketing#Instagram Marketing#Content Writing Using AI#WordPress Customization#Marketplace (Fiverr#Upwork#Freelance#Microworkers#Peopleperhour#99Designs)#Freelancing#outsourcing#softit#softitinstitute#softi_it_nstitute#best_it_institute_in_bangladesh#successFreelancer#web
4 notes
·
View notes
Photo
Wanted to see if it would be easier to do pixelart by tracing over a traditional drawing. It was in some ways, but it'd most likely be a lot faster if I did everything in aseprite.
(via Pixel Blue)
#pixel art#oc#blue#aseprite#original character#pixel animation#artists on tumblr#artists on wordpress#game dev#gif#animation
9 notes
·
View notes
Text
2 notes
·
View notes
Text
Organizing stuff this week and making penguins to manifest cooler weather.
#seed beads#beading#geek crafts#delica beads#brat's beads#bead art#arbt#pixel art#nerd stuff#like seriously i mention database queries#i don't want to think about how much php i've learned just to do weird bead stuff#and also hacking wordpress very halfassedly#i know enough back end stuff to be dangerous not good#I still don't get what a big O of something is#or really have a handle on object oriented programming really#i just basically know how to automate simple stuff that'd i'd otherwise do by hand#anyway#look a penguin
2 notes
·
View notes
Text
PixelYourSite Pro Lifetime Deal🚀
Last Day I got an Email About the PixelYourSite Pro Lifetime Deal🚀 As a Digital Marketer, I know how useful the plugin is for server-side tracking. For server-side tracking, we need to use servers that help to track through the server. But this plugin does the same work from your hosting server. What is server-side tracking? Server-side tracking is a method of collecting and processing user data through a server instead of the user's browser. How it Works? When a user interacts with your website or app, data about their actions (e.g., clicks, purchases) is sent to your server. The server processes this data and forwards it to analytics tools, ad platforms, or databases. How does It Differ from Client-Side Tracking? Client-side tracking relies on scripts in the browser (like JavaScript) to send data directly to tools like Google Analytics. In server-side tracking, your server handles the tracking, which bypasses browser limitations. Tracking Benefits: More Accurate Data: Works even if users block cookies or use ad blockers. Increased Privacy: Sensitive data is processed securely on your server. Reduced Data Loss: Helps avoid tracking issues caused by browser restrictions (e.g., ITP in Safari). Here PixelYourSite Pro does a good job. But the plugin is too much costly as it needs to be paid annually. But I got the mail about the PixelYourSite Pro lifetime license through my affiliate link. As I am an affiliate of their program. They generally do not provide this type of offer. It is a limited-time offer, and I will say if you are an agency or business owner you can grab the license for your use before the offer ends. ✨For the offer check the Article: https://proficientman.com/pixelyoursite-pro-website-tracker/ #ServerSideTracking #PixelYourSitePro #DigitalMarketingTools #DataPrivacy #MarketingAutomation #LifetimeDeal #SaveOnTools #LimitedTimeOffer #DigitalBusinessGrowth #AffiliateMarketing #WordPress #Plugin #Marketing #FacebookAd #GoogleAd
0 notes
Text
0 notes
Text
Caught the Comet
Which comet? Why, Comet Tsuchinshan-ATLAS, of course, which comes around only every 80,000 years or so. With the naked eye it’s only barely visible where I am — I have to do the thing where I don’t look directly at it, because light sensitivity is actually slightly better in peripheral vision (it has to do with the blind spot, if I remember correctly) — but my Pixel didn’t have any problem…

View On WordPress
73 notes
·
View notes
Text
All this talk of Tumblr possibly falling apart is really unnerving. I just want to post my silly pixel fever dreams here in peace.
I started a backup of my simblr (it's been taking days. No, seriously. DAYS. It's not ready yet. Like a cake recipe from HELL).
If anyone wants to stay in touch, I'm also on Bluesky (very few posts still) and PF (right now it's just a shameless thirst trap for Sasha and Gideon). I'm also (barely!) on Discord as iggygotsnothing. Fun fact: I also started a Wordpress blawwg but it's kicking my ass because I am poorly versed at life in using it. Once it looks somewhat decent I'll share a link.
If you're looking for moots on those platforms or just want to stay in touch, I'd be happy to be your fren!
22 notes
·
View notes
Photo
Experimenting with a simpler pixel art style.
(via Simple Style Pixel Art)
#pixel art#oc#pixim#original character#pixel animation#artists on tumblr#artists on wordpress#game dev#gif#animation#project pixel prime#sprite#experiment
6 notes
·
View notes
Text
Official Website
#mobile#wordpress#apple music#apple#motorola#oneplus#pixel#pixel art#realme#samsung#redmi note 13#redmi
1 note
·
View note
Text
Are Game Blogs Uniquely Lost?
All this started with my looking for the old devlog of Storyteller. I know at some point it was linked from the blogroll on the Braid devlog. Then I tried to look at on old devlog of another game that is still available. The domain for Storyteller is still active. The devblog is gone.
I tried an old bookmark from an old PC (5 PCs ago, I think). It was a web site linked to pixel art and programming tutorials. Instead of linking to the pages directly, some links link led to a twitter threads by authors that collected their work posted on different sites. Some twitter threads are gone because the users were were suspended, or had deleted their accounts voluntarily. Others had deleted old tweets. There was no archive. I have often seen links accompanied by "Here's a thread where $AUTHOR lists all his writing on $TOPIC". I wonder if the sites are still there, and only the tweets are gone.
A lot of "games studies" around 2010 happened on blogs, not in journals. Games studies was online-first, HTML-first, with trackbacks, tags, RSS and comment sections. The work that was published in PDF form in journals and conference proceedings is still there. The blogs are gone. The comment sections are gone. Kill screen daily is gone.
I followed a link from critical-distance.com to a blog post. That blog is gone. The domain is for sale. In the Wayback Machine, I found the link. It pointed to the comment section of another blog. The other blog has removed its comment sections and excluded itself from the Wayback Machine.
I wonder if games stuff is uniquely lost. Many links to game reviews at big sites lead to "page not found", but when I search the game's name, I can find the review from back in 2004. The content is still there, the content management systems have been changed multiple times.
At least my favourite tumblr about game design has been saved in the Wayback Machine: Game Design Tips.
To make my point I could list more sites, more links, 404 but archived, or completely lost, but when I look at small sites, personal sites, blogs, or even forums, I wonder if this is just confirmation bias. There must be all this other content, all these other blogs and personal sites. I don't know about tutorials for knitting, travel blogs, stamp collecting, or recipe blogs. I usually save a print version of recipes to my Download folder.
Another big community is fan fiction. They are like modding, but for books, I think. I don't know if a lot of fan fiction is lost to bit rot and link rot either. What is on AO3 will probably endure, but a lot might have gone missing when communities fandom moved from livejournal to tumblr to twitter, or when blogs moved from Wordpress to Medium to Substack.
I have identified some risk factors:
Personal home pages made from static HTML can stay up for while if the owner meticulously catalogues and links to all their writing on other sites, and if the site covers a variety of interests and topics.
Personal blogs or content management systems are likely to lose content in a software upgrade or migration to a different host.
Writing is more likely to me lost when it's for-pay writing for a smaller for-profit outlet.
A cause for sudden "mass extinction" of content is the move between social networks, or the death of a whole platform. Links to MySpace, Google+, Diaspora, and LiveJournal give me mostly or entirely 404 pages.
In the gaming space, career changes or business closures often mean old content gets deleted. If an indie game is wildly successful, the intellectual property might ge acquired. If it flops, the domain will lapse. When development is finished, maybe the devlog is deleted. When somebody reviews games at first on Steam, then on a blog, and then for a big gaming mag, the Steam reviews might stay up, but the personal site is much more likely to get cleaned up. The same goes for blogging in general, and academia. The most stable kind of content is after hours hobbyist writing by somebody who has a stable and high-paying job outside of media, academia, or journalism.
The biggest risk factor for targeted deletion is controversy. Controversial, highly-discussed and disseminated posts are more likely to be deleted than purely informative ones, and their deletion is more likely to be noticed. If somebody starts a discussion, and then later there are hundreds of links all pointing back to the start, the deletion will hurt more and be more noticeable. The most at-risk posts are those that are supposed to be controversial within a small group, but go viral outside it, or the posts that are controversial within a small group, but then the author says something about politics that draws the attention of the Internet at large to their other writings.
The second biggest risk factor for deletion is probably usefulness combined with hosting costs. This could also be the streetlight effect at work, like in the paragraph above, but the more traffic something gets, the higher the hosting costs. Certain types of content are either hard to monetise, and cost a lot of money, or they can be monetised, so the free version is deliberately deleted.
The more tech-savvy users are, the more likely they are to link between different sites, abandon a blogging platform or social network for the next thing, try to consolidate their writings by deleting their old stuff and setting up their own site, only to let the domain lapse. The more tech-savvy users are, the more likely they are to mess with the HTML of their templates or try out different blogging software.
If content is spread between multiple sites, or if links link to social network posts that link to blog post with a comment that links to a reddit comment that links to a geocities page, any link could break. If content is consolidated in a forum, maybe Archive team could save all of it with some advance notice.
All this could mean that indie games/game design theory/pixel art resources are uniquely lost, and games studies/theory of games criticism/literary criticism applied to games are especially affected by link rot. The semi-professional, semi-hobbyist indie dev, the writer straddling the line between academic and reviewer, they seem the most affected. Artists who start out just doodling and posting their work, who then get hired to work on a game, their posts are deleted. GameFAQs stay online, Steam reviews stay online, but dev logs, forums and blog comment sections are lost.
Or maybe it's only confirmation bias. If I was into restoring old cars, or knitting, or collecting stamps, or any other thing I'd think that particular community is uniquely affected by link rot, and I'd have the bookmarks to prove it.
Figuring this out is important if we want to make predictions about the future of the small web, and about the viability of different efforts to get more people to contribute. We can't figure it out now, because we can't measure the ground truth of web sites that are already gone. Right now, the small web is mostly about the small web, not about stamp collecting or knitting. If we really manage to revitalise the small web, will it be like the small web of today except bigger, the web-1.0 of old, or will certain topics and communities be lost again?
60 notes
·
View notes
Text
96-2896 - Camera
The #Inktober2024 prompt for Day 26 was #camera, so I fished out this ancient Canon Powershot camera we still have. The resolution is 4 mega pixels which at the time we got it, was a lot! The iPhone 16 can take pics at 48 MP for comparison. I am not a great fan of unnecessary splashes and dribbles of colour in sketches, but I felt that this one needed some. Fri-15-Nov-2024

View On WordPress
#Art#ArtistsOfInstagram#ArtOfTheDay#Daily#dailysketches#draweveryday#Drawing#Ink#InkSketch#Inktober#makearteveryday#mysketchbook#Painting#Philippines#Sketch#sketchbook#SketchChallenge#sketchdaily#SketchFromLife#SketchHabit#sketchoftheday#StillLife#watercolor#Watercolour#WatercolourSketching#WorldWatercolorGroup
7 notes
·
View notes
Text
Back to Reality
A subway station in Bridgeport, January 1st



Oof, that's rough. We've all been able to see how these two made the night count, but check-out was at 10, so they're feeling it this morning. That, and, of course, they're returning to their reality, which is a cruel trick I'm playing on them.
Now that this little festive AU thing I did is ending, there's a few things I think I need to say about it all. Especially since I gained a few followers because of my seasonal AU posts (Hi! So happy to see you!) and I guess it's good to point out who these two characters are in the real story.
So, here's James and Sadie, friends and both leads in their band The Hot Wings. They're music students at Honeycomb University and there's... something... between them. There was a lot of built-up tension and eventually they slept together. Once. A lot of emotion followed and while they both claim it's not romantic, I'm not too sure. If you want a quick update on recent events, read Release and Consequences on my WordPress blog by clicking these links. All other past story updates are on my blog too.
In the actual story we're going back to, it's getting close to Spring of 08 (I'll do a post on years and time and all that at some point) and there's a lot to come. For James and Sadie, and for my other characters as well. We have Rachel's Dating Adventure waiting in the wings and we'll be going back to "The Valley" to see how Joshua is doing, among others.
I loved doing this festive AU side story. To escape the writer's block I am currently dealing with and to give "Jadie" a chance to be together for a while. I added in the "I love yous", because they never get to say that in the actual story, other than in a friendly way, and it sort of floats in the air as unspoken words. Them saying it, at the point they did, was something I really wanted to do. To stress that in this AU, they really are both in love and committed to that love.
I was upset the spicy post got flagged though and hope it was just the prude Tumblr bots and it didn't get reported by someone. After all, it was both labelled and tagged appropriately, so if pixel nudity is not your thing, you could have easily avoided it. Also, if I do ever post something that offends someone, please let me know. I'd like to think I'm generally a nice person and quite easy to talk to, so drop me a line.
Anyway, I think the train is coming, so I have to go and make sure James and Sadie get on it. Time to go back to where they need to be. I'm sorry, my lovelies, I'll try to be nicer to you in future. I promise. Maybe.
#Back to reality#atoh au#random rambles#ts3#the sims 3#sims 3#sims story#sadie stevens#james wyler#about the process
39 notes
·
View notes
Text
0 notes
Text
Art: The Canticle of False Hopes
It’s a thing where as I expand my various scripts & filters to generate patterns or distort images that the process of generation, distortion, shearing, merging, and in many ways play god to pixel pushing has expanded my compositional approach immensely, for both analog and digital. Often I get results that really blur the space between the two; occasionally I make it still look mostly analog,…

View On WordPress
3 notes
·
View notes