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#player character to npc
artharakka · 1 year
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Sneak peeks of some horses I've been posting on Patreon 🐴
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my-craft · 8 months
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58 characters across 9 campaigns. Spot your fave!
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glassphinix · 2 years
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nemonas character arc
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rexecutioner · 3 months
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Mystreet au but it’s just the comfort no hurt mcd spin off where everyone isn’t a descendent or reincarnation of their mcd selves and are just happy and content with their lives, and Minecraft Diaries is a dnd campaign that Garroth runs for his friends (main party consisting of Aphmau, Vylad, Laurance and Nicole, and eventually Dante, Travis, kinda Zane, and Katelyn join them)
“Ok Vylad, roll to shoot Zenix.”
“…nat 1.”
“Vylad shoots Brendan in the chest. Roll damage.”
”Aphmau, roll to hit with disadvantage.”
“WHY DISADVANTAGE!?”
“You are trying to kill a demon warlock. THE Demon Warlock. The guy keeping you trapped on this island. Alone. By yourself.”
“Okay, I guess that makes sense. *rolls* NAT 20!!”
“…..you got him. Roll damage :( ”
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camarilla-arts · 4 months
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Give me side characters to obsess over and THEN give them a season to themselves and then I die.
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tinycowboyart · 5 months
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Save a horse ride a cowboy <3
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nattikay · 1 month
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Neynari's parents and Se'txelu/Rolukx's parents, respectively. I've sketched concepts for these characters before, but it's been two years and they were sorely in need of updates. So here's updated concepts!
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underwaterbanshee · 4 months
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I'm just going to say it.
I love how unbalanced the first half of the final battle turned out to be simply because it highlights how important a tool failure is to becoming a full person able to contribute meaningfully to the team.
The Rat Grinders have level twenty abilities but no practical experience using them because they haven't failed in any of their adventuring. Jace or Porter has taken the danger away from the onset of every encounter and just given them the experience and so they don't know how to work the battlefield.
It isn't even about the number of times the Bad Kids have died and come back or tripped over their own feet. Fabian and Fig both got separated from group and had really bad things happen to them during Sophomore Year that resulted in encounters where they were out of spells, abilities, strength, you name it, and had to problem solve creatively until they could get out of really dangerous situations.
I'm not going to list the miracles of Saint Kristen Chilis Applebees because this post would just never end but her miracles were always the result of something failing and her seeking a creative solution.
Riz might not get caught swiping student files now but he was caught sneaking around Hell and compromised a Celestial Undercover Op by being in the wrong place at the wrong time.
Gorgug has been told he'll never be smart enough his entire life. How many times did he fail with his tech checks in Freshman and Sophomore year before he got to reroll his intelligence stat block?
Adaine, who became elven oracle at fourteen, who had panic attacks all through Freshman year until someone told her she wasn't her anxiety and had a mental illness that could be medicated.
Failure is important because it teaches us how to solve problems and to take that away from children--teenagers especially--who are in the cusp of adulthood, will have consequences.
And in a world where teenagers are the ones going on adventures and saving the world--those consequences are terrifying.
So much of this season (inside and out) has been about fair, unfair, and what exactly do children owe the world that takes advantage of them and at what point do teenagers become complicit in the harm they are perpetuating. I don't think there is a perfect, nuanced answer that will satisfy everyone.
But I do think, we need to let our teenagers fail, and that somewhere, between the Bad Kids and the Rat Grinders, there is a way to do it so the world doesn't end because Arthur Auegfort decided not to return on the second day of school.
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azureverie · 4 months
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Greetings intrepid adventurers!
Welcome to the azureverie shop! Come grab some wares for your dungeon endeavors and other fantastic trinkets!
https://azureverie.com/shop
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munkiey · 1 year
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artharakka · 3 months
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The way you draw horses is sooooo wonderful. They have such a weight and heft to them! Big! Animal!
Thank you!! They are one of my favourite animals 🧡 Here's one horse from my ttprg campaign Llehia (which I pretty much created around "woah I love horses I need more characters with horses"). This one's named Umbra
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aquaquadrant · 4 months
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I’m having thoughts again (the horror). You may have answered this before and I just can’t remember or find it buuuuuut
Is/was there ever a dragon in Hels? If there was could they spawn it in again or is she just dead?
“a dragon?” the player huffs a laugh, giving you an odd look. “you know dragons aren’t real, right? it’s just fantasy shit, like the sun and moon.” they shrug. “anyway, uh, if- if you’re not gonna buy somethin’ then stop wasting my fucking time and get the hell out.”
~*~
“ah, i see you’re a fellow intellectual.” the player nods sagely. “data analysis has found plenty of evidence supporting the existence of an ‘end dragon’, through communicator codes such as ID tags for items called ‘dragon’s breath,’ ‘dragon head’, and ‘dragon egg’, not to mention the achievement ‘free the end’, which is supposedly earned after slaying this dragon. so while we can only extrapolate so much from nonfunctional comm commands, i’d say the idea of a dragon existing in other worlds is quite substantiated.”
they pause.
“did hels ever have one? well, that’s the question, isn’t it. while the existence of glitched end chunks throughout hels has been proven on multiple occasions, no one’s ever found an end island with the obsidian pillars required to spawn and sustain a dragon. of course, it’s possible someone found it long ago and destroyed it, or perhaps no one’s found it yet, or perhaps it exists in a different form entirely. if you look at how biomes spawn in hels…”
~*~
“what, hels ain’t bad enough for you as it is?” the player wheezes, shaking their head. “kid, if there’s a dragon in hels, you’re better off if you never meet it. we got enough problems without throwin’ a damned dragon into the mix, ya hear?”
~*~
“never heard of such a thing. seems like nonsense.” the player hefts their axe onto their shoulder. “now, move along before i kill you.”
~*~
“there was a dragon in hels, yeah,” the player says nonchalantly. “this old player took me in when i was a kid, used to tell me stories. i mean, he never saw it. it was more of a ‘i know this guy who knew this guy who knew this guy who knew this guy who heard that someone saw it’ kinda deal… well? do you wanna hear it or not?”
they smirk.
“… that’s what i thought. so yeah, it was this massive red dragon- or uh, maybe it was like orange with red flames on its scales, fucking sick, right- with huge teeth and insane fire breath and… actually, it might’ve been acid? or poison? fuck, whatever, the point is that the thing was nasty, alright, it used to swoop down on the early settlements and mow those motherfuckers down, eating players- or, wait, i think maybe it would just throw them? uh, i dunno how but- wait, where you goin’? hey, this is valuable information, you know! … fine, whatever, asshole.”
~*~
“how the hel should i know?” the player demands, folding their arms. “this world’s infinite and old as balls, and we don’t exactly have a consistent method of widespread information distribution. someone could’ve killed it yesterday and i’d have no fucking clue.”
~*~
“yeah, there was.” the player nods. “it was before my time, but i heard our admin killed it. whoever the fuck they were… makes no difference to me, but it’s a cool thought, right?”
~*~
“hm. been a long time since someone asked me that.” the player leans forward, eyes flickering in the firelight. their gaze is haunted. “are you sure you wanna know?”
they pause.
“… alright, then.”
“now, this was back in the early days of hels, long enough ago that some of the oldest players still remembered havin’ an admin. we didn’t even know ‘bout the end chunks. then one day, there was this sound. every player in the world heard it, no matter where they were. it was louder than any thunderstorm, louder than any explosion- the kinda sound that goes clean through you, splits your ears and rattles your bones.”
“it was a scream, only not like any i’d ever heard before. there was a raw, guttural quality to it- like a wounded animal- yet the power was undeniable. but there was some distortion to it as well; an underpinning of static like the whole thing was bein’ broadcast through a beat-up jukebox. just thinkin’ of it sends chills down my spine.”
“then a peculiar thing popped up in chat. someone had made an achievement, only we couldn’t tell who or what. all the text was scrambled, like those funny words you see on an enchantment table. never met anyone who could read it. but needless to say, this sparked an entire movement bent on discoverin’ what the hell had happened.”
“some of the more adventurous players went explorin’ and found the end chunks. players who knew a thing or two about data analysis started huntin’ through their comms, usin’ the data of an endstone block someone brought back. didn’t take long after that to figure it out.”
“they found there was a dragon that belonged to a separate realm from overworld and nether. the end, they surmised. y’know, where endermen came from. the dragon lived there, sustained by end crystals that were said to float atop obsidian pillars on the end island it called home- its nest, as it were. so, unsurprisingly, it was called the ender dragon.”
“and if you killed it, you opened a portal. where it’d lead was anyone’s guess, but it was a way out of hels.”
“i was young, then. young and hungry. i banded up with some other players and we consulted an expert- the founder of data analysis, actually- to extrapolate the coordinates for the main end island. only he didn’t find just one; he found ten sets of coords, spread out over hundreds of thousands of blocks, nearly a million blocks. he predicted that each obsidian pillar had spawned on a separate end chunk, and that each one would have to be tracked down to kill the dragon. we had to destroy the crystals first, you see. he thought it was a waste of time, a fool’s errand, but we didn’t listen. so we split up, takin’ one set of coords each, and set off.”
“they were all ‘bout the same distance from each other, so no one had an easier go of it. i took one northeast of spawn, seven hundred and twenty-nine thousand blocks out. the journey took years. not sure exactly how many, i stopped keepin’ count sometime after the fifth. the other players on the mission gradually stopped replyin’ to my whispers- i think some of ‘em gave up and turned back. wasn’t sure if i was the only one still goin’, ‘til i eventually saw their death messages in chat, one by one. mobs, lava, fall damage, the usual. some might’ve died on the way; traversin’ hels alone on foot is no cake walk, even without the concern of PVP. never heard from any of ‘em again.”
“but i’d gone so far that givin’ up wasn’t an option. even if no one else had made it to their pillar and destroyed the crystal, even if killin’ the dragon would be impossible, i had to see it through. so i kept goin’. it was a lonesome existence, bein’ that far from spawn; i went months without sayin’ a single word, at times, damn near lost my mind. but it weren’t all bad. i reached the unloaded chunks, saw naturally-spawned passive mobs for the first time in my life. i saw rare biomes i’d never heard of, even came across one of those glitched end ships with an elytra. journey went quicker, after that, but it was still several years before i finally reached the coords.”
“the pillar was exactly what you’d expect. a tall, round obelisk made of solid obsidian, rooted on a floatin’ chunk of an endstone island. there were some endermen millin’ about the place, far more than in any other biome i’d seen- ‘cept maybe the warped jungles- but no sign of the dragon. the crystal was at the very top of the pillar in an iron cage, so i flew on up there, thinking at least i’d do what i came to do.”
“soon as i set foot on the top of the pillar, i heard a strange sound. it was that little zippin’ sound you hear when an enderman teleports- only it was a louder, deeper, slower sound that seemed to shake the world. like i could actually hear the distortion of space and time itself. the air suddenly filled with a haze of purple particles, so thick i could hardly see, move, or breathe.”
“and then she appeared.”
“the dragon was all black, black as the void ‘neath bedrock, with spines down her back and huge, bat-like wings, deadly sharp teeth and claws. she was big enough to swallow me whole and we both knew it. but what really put me off was that she was glitched.”
“it’s the best way i can describe it. her body was flickerin’ around all crazy-like as if i’d gone cross-eyed, so she appeared in multiples at times, countless wings unfurlin’ from the distorted mass. anywhere i looked directly at her would suddenly seem… pixelated, almost, like her form was fracturin’ into pieces, like i couldn’t fully ‘preciate the whole. but i remember her eyes. they were pure white, so bright it hurt to look at ‘em, and as she moved they seemed to blink in and out of existence around her, like they couldn’t quite settle in her skull. like twinklin’ stars against the night sky, beyond the bedrock ceiling.”
“she was beautiful.”
“the dragon perched against the tower, claws grippin’ the obsidian on either side of me, curled her slender neck down ‘til we were face-to-face, and roared. it had that same quality as that sound i’d heard all those years ago, and i knew at once it’d been her death rattle. in my daze, i remember wonderin’ who could’ve possibly managed to kill such a creature? what kinda player would even want to?”
“i’d been well-prepared for the fight. full enchanted gear, potions, gapples. but starin’ up at her, i couldn’t bring myself to use any of it. i just stared at her, caught in a moment that felt like an eternity as she stared back, before i realized her breath was poison.”
“i ended up back at the world spawn. didn’t matter i’d set a respawn anchor nearby the end island- this seemed to overwrite it. lost everythin’, of course, but i didn’t care. my death message in the chat was glitched, too, in that same strange language. now, i didn’t share my experience with the rest of the world; only to those who asked, and only in the hopes of dissuadin’ them from makin’ an attempt of their own.”
“which brings us to the end.” the player finally sits back, studying you with a shrewd gaze. “now, you listen to me. that dragon ain’t somethin’ to be killed, understand?”
you nod.
“good.” the player’s expression changes. “so, i’m afraid you’re not gonna like the next part of the story. but nothin’s free in this world, least of all knowledge.”
the player moves, there’s a flash of metal, and suddenly there’s a sword in your gut. engrossed in the story, you hadn’t even noticed them equip it.
“sorry,” the player tells you with a grin, “but that dragon ain’t the only monster here. send my regards to spawn.”
as darkness consumes you, your last thought is that the white spots dancing across your vision suddenly look like dragon eyes, blinking from the void.
~*~
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pockethep · 5 months
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TADC Theory...One of the Characters could be an NPC.
Even before episode 2 dropped people were theorizing that one of the main cast could be an NPC. With episode 2 having come out yesterday a very specific line said by Caine only fuels that theory....
"I know you guys love your NPCs but if I start losing track of who's a human and who's an NPC, who knows what could happen..."
I LOVE this idea for the drama. If the main goal is everyone escaping from the circus, there’s a lot of potential for a scene where everyone leaves but one of them physically can’t make it out because they aren’t a real person. (Very Wreck It Ralph like.)
Just based off what we know from two episodes I'm trying to decide who is most and least likely.
We know it probably isn't Pomni or Ragatha, they both glitched out in the pilot plus Pomni has outside game knowledge. She's been saying "collision" and "glitch" and "we're somewhere under the map", these are video game specific terms. And although NPCs can glitch as well (The Gloinks glitched in the pilot) Kinger remembers Ragathas arrival and how hard it was.
Jax can be ruled out in a similar way for the same reason as Pomni. He referenced Augustus Gloop, the child from Charlie and the Chocolate Factory, this episode. This is real world knowledge that would be a very specific reference for an NPC to know let alone make.
I can somewhat rule out Kinger just based on the fact that Queenie was a character who (presumably) abstracted. Based on naming conventions and design alone (weak defense but there's only two episodes out) they could have come to the digital circus together. With all the characters having such random designs it feels intentional for two characters look similar. If this is just a coincidence it would be cool for his erratic and paranoid personality to be a result of being an NPC. His spontaneity comes from the fact that he's in an area he isn't supposed to be in. Also he's been at he circus for so long and hasn't abstracted which is very very interesting.
My bets are on Zooble and Gangle. Although mainly because we don't know much about Zooble and the mask gimmick with Gangle is both something no other character has and feels like something from an actual game. Gangle is cheerful with the happy mask and more emotional and depressed with the tragedy mask while the other characters are more permitted to show emotion without something actively filtering them. Also my own bias thinks it would be cool for Gangle to snap, it'd be fun to watch the characters try to avoid getting grabbed by the ribbons while hiding around the circus.
HOWEVER we could look at what Caine said in a different way. Mainly the "who knows what could happen...". What if it was a warning about an actual event that happened? He actually couldn't tell the difference. What if him not being able to tell a human and an NPC apart led to the death of an actual character?
Gummigoo looked very distinct from all the other characters in the circus. He was more gelatinous, had an accent, and was very much from the candy world that Caine had created. It was easy to rule him out from the main group design-wise.
But Kinger and Queenie who look VERY similar...
It would be interesting if the real reason Queenie disappeared was because Caine mixed up the two because of similar designs and blasted the wrong one.
Probably more in tags but TL;DR someone in the main cast could be an NPC and Caine could have accidentally killed a human because he couldn't tell them apart from an NPC. RIP Gummigoo
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hellsite-detective · 8 months
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Hello!! I saw a screenshot of THIS
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post recently and realized I've seen it added to posts a whole bunch, but never the original... is there a chance you could crack this case???
findin' this one proved to be a bit more complicated than i thought. see, my client handed me a case that included a screenshot of the post. so, i went to the address listed and snooped around, filterin' for "jpegs..." but nothin' showed up. so i tried "dolls." still nothin'. i tried "tumblr" and still nothin'. so, i went into the archives to snoop around. after a few minutes of scrollin' with no results i gave up and went down to the Search Bar to ask Don Google for help. they managed to give me the exact post rather quickly, but i was surprised by the rest of the post.
here you are! enjoy this lovely Skyrim wedding between two fluffy lovers! have a great day!
Post Case: Closed
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meadowsofmay · 11 months
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there's an indescribable amount of pure joy i get watching liam in the crown keepers campaign — his reactions to all the familiar things, not familiar to orym but to liam himself. his happy smile at ashley when sherri was described, his content sigh when gilmore said he was married and overall just gentle look in his eyes during this whole segment, his quick smile when aabria mentioned syngorn and heart grab followed by an exaggerated fall under the table when they arrived to byroden is just precious to me. this man needs to be protected at all costs.
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buryam-soul · 7 months
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Something about Alhaitham and his birthday. Something about how in the Traveler's birthday voiceline, he says "wouldn't it be better if people apply all that enthusiasm [for celebrating birthdays] towards their daily lives and improve their standards of living?"
And then what does he do on his birthday? Sends us books alongside his letter. Talent books, in-game, one of each Sumeru type so we can use it on any Sumeru character we want. Reading materials, in-lore (of the letter at least), for Paimon who he notes in last year's letter as "seems interested in reading"; could be he's just being snarky, but likely he remembers she took an interest in what he's reading during the AQ.
And this year, not only did he upgrade to sending the silver Talent books (aka "advanced reading materials") --
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He also talks about Isak's studies. He keeps up with news about Aaru Village, about this kid's learning progress. Takes time to write to us about it.
Something about Alhaitham and his birthdays. Something about him using them to think about and care for other people in his own way.
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