And today's "deeply distracting au while i wait for my wrist to calm down from attempting to write for too long" iiiiiiiiiis Subnautica! an inevitability for every fandom i'm in after a certain point tbh i just LOVE Subnautica... would love to actually play it myself one day when i have a better computer
ANYWAYS I'm spicing it up this time by mashing both games together and also really mixing up the hermits.
The premise is that the Hermatrix Convoy (HC), a trio of spaceships that travels together in a group as a defense measure against outside dangers, is on its journey. When they have to reroute to slingshot 4546-B, they don't think it's going to be a problem. Knowing the planet is uninhabited and that no other ships are nearby, they all go for the slingshot at the same time, separated by mere seconds.
The gun, of course, gets them all.
Hermatrix-1 crashes in a shallow part of the flooded surface in the subtropics (the setting of the first game) and completely loses the ship, though a dozen survive. Hermatrix-2 crashes in the arctic (Subnautica: Below Zero); their ship remains habitable for survival, but barely, and eight survive.
Hermatrix-3, the smallest of the convoy, manages to switch to planetside navigation and mitigates the damage from the crash. If they want to get off-planet, they'll need some serious repairs, but in the meantime they can still move through the water like a particularly clumsy and slow submarine. The problem is figuring out where they are besides "deep, deep underwater," and what exactly the giant lifeforms the scanner insists are out there are...
Of course, there's groups within each ship as well. The friend groups of HC's staff and passengers does not necessarily correlate to ship assignment, which only adds to the stress of crashing on a supposedly-safe planet's anti-spacecraft gun.
Hermatrix-1's survivors: BDubs (architect, passenger), Zedaph (theoretical physicist), Pearl (janitor), Beef (psychologist), False (metallurgist, passenger), Etho (navigator), Scar (actor, passenger), Hypno (gov't agent, passenger), Iskall (athlete, passenger), xB (xenohistorian, passenger), Jevin (communicator specialist), Keralis (doctor)
Hermatrix-2's survivors: Ren (captain), Xisuma (cybersec specialist), Gem (ambassador, passenger), Impulse (chemist, passenger), Wels (bodyguard, passenger), Joe (teacher, passenger), Cub (CEO, pasenger), Grian (shipwright)
Hermatrix-3's survivors: Doc (spacecraft engineer), Mumbo (architect, passenger), Stress (pharmacologist), Tango (mechanical engineer, passenger), Cleo (acting captain)
If it doesn't clarify them as a passenger, then they are a member of the ship's crew. Loosely based on s9 roles, if that wasn't clear - though some of these are definitely going to change because I don't know some of these Hermits well enough yet.
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Just watched The Incredibles again and couldn't get it out of my mind that it's very Ellie and Dina coded (I think, anyway)
Gonna beg the artists out there to make Dina into Elastigirl/Helen Parr.
It was unsurprising to me that I could barely find anything that didn't have Elastigirl in an uncompromising position (thanks, internet -_-) and I just want to have it out there: I am NOT AT ALL trying to sexualize Dina's character OR Elastigirl/Helen Parr. I am simply saying that I personally think Dina and Elastigirl/Helen have a lot in common. (Except Mr. Incredible/Bob didn't leave his family, but that's BESIDES THE POINT)
This image just screams fed up with (insert name here). I saved this image as "fed up Dina" because I can just imagine Dina being here after Ellie has done something stupid and needs to be saved by her.
Once again: NOT sexualizing EITHER characters - they both have a lot in common with each other and I think they are both amazing and awesome.
Thank you, that is all.
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Dragman by Steven Appleby
goodreads
August Crimp can fly, but only when he wears women's clothes. Soaring above a gorgeous, lush vista of London, he is Dragman, catching falling persons, lost souls, and the odd stranded cat. After he's rejected by the superhero establishment, where masked men chase endorsement deals rather than criminals, August quietly packs up his dress and cosmetics and retreats to normalcy -- a wife and son who know nothing of his exploits or inclinations.
When a technological innovation allows people to sell their souls, they do so in droves, turning empty, cruel, and hopeless, driven to throw themselves off planes. August is terrified of being outed, but feels compelled to bring back Dragman when Cherry, his young neighbor, begs him to save her parents. Can Dragman take down the forces behind this dreadful new black market? Can August embrace Dragman and step out of the shadows?
Mod opinion: I haven't heard of this graphic novel before, but it does sound interesting!
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I posted about this here once before, but nothing came of it, so here's to a 2nd try
If I made a cosplay discord(18+ only, sorry kids) would anyone be interested in joining?
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