#rpg maker help
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Okay I'm kind of at the end of my rope. I've been trying to make it so that when the npc lands on the player it switches to a "landing" sprite, but it does this instead:
I've asked other people, but they've been unable to help. The coding for the event will be under the cut, but if anyone can help it would be much appreciated
where the event is
pages 1,2, and 3
#g0blinposting#even if you have no clue pls reblog so hopefully some one who can can see it#help#for the love of god help#rpg maker#rpg maker 2003#rpg maker help
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Does anyone know how to make lil pixel walking sprites for characters for RPG Maker? And if so could i please request a tutorial 👀 asking for reasons....
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I think I’m starting to realize that the current project I’m working on is going to be stupidly hard to do entirely alone. Or, at least, that it is going to take a good, long while. That doesn’t mean I’m not still going to try making it, I just might be stuck doing a lot of test and side projects that are way smaller scale before I can get to “long super polished rpg horror game”.
Anyway— if anyone has any resources for the engines 2003, XP, or VX Ace, that would be very helpful. I have found a video on the coding language Ruby recently, but besides that a lot of the specific questions I’ve been having end up either not on the forums or unanswered on the forums. I’m also probably turning to asking on Reddit, even if it’s a little awkward.
#game development#horror game concept#rpg maker#rpg maker xp#solo dev#game dev#text post#rpg horror#RPG maker help#devlog#<- forgot that tag existed and I should probably be using it#hmmm not sure what else to tag this tbh#game devs on tumblr#artists on tumblr#idk whatever tumblr do your thing and get this in front of 5 people or something
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do you look like the devil, Brian?
#brian pasternack#yuppie psycho#indie horror game#rpg maker#rpg horror#baroque decay#this took me…almost two years to finish LOL#really happy with it!#mentally im doing good too so this has been super fun to wrap up#i love yuppie psycho it wont leave my brain!?#HELP I SCHEDULED THIS IN EARLY APRIL BUT FOR SOME REASON IT WAS PLANNED TO POST IN 100 YEARS?!#i think tunglr messed up the calculation cuz i was posting under a different year calendar#have a double post man idk how that messed up so bad
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Dungeon Meshi: Delicious in RPG!
(Sprites + bonus art here!)
#dungeon meshi#game dev diary#laios touden#marcille donato#chilchuck tims#senshi#Walking mushroom...more like watch where you are walking mushroom! Get blasted!#This was a tech & art demo to figure out how to make more dynamic battle portraits.#Unfortunately the coding has been a lot more difficult than anticipated...We couldn't show off what we wanted to!#I still learned a ton of new things that will going to make this project look even better!#Doing these tech demos with fan art has been extremely helpful becuase I can get through my messy learning stage-#-without having to redo a ton of assets because I found out that I needed to approach things a different way.#That said: I *will* be posting Original Content for these game dev diary posts fairly soon!#This is all to help me and my game dev partner experiment with RPG maker for our own game after all B*)#I'm really excited to share this project with you all! I have many funny comics about the characters from this game to share.
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??? & ??? LAYOUTS!
#.my files#help they got trapped inside an early 2010s horror rpg maker game#GET THEM OUT!!!!!!#no divs this time sorry >-<#project sekai#prosekai#prsk#tsukasa tenma#tenma tsukasa#mafuyu asahina#asahina mafuyu#mafukasa#? kinda. if you would like to interpret it as such#layouts
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*looking at isat ss discord* my power of being silly got out of control
or how I tried understanding rpg maker basics by literally trying to do one (1) thing I really wanted to see ever since seeing Loop unused sprites lying on wiki months ago
the reason I mentioned isat ss discord was simply bc guys were the first people who saw me trying to draw close to pixel sprite face sprite for Loop to,,, do something at some point just to see how it works
and nope I'm not making this into anything, but I really like the fact that I managed to do this
(now with video post edited into this sentence!)
#the Start and the Epilogue is still planned as a visual novel in my head#I got myself rpg maker to make my thing later which is entirely not related to isat (I already showed my OCs involved in that)#isat shitpost#isat spoilers#isat#isat loop#isat siffrin#isat head housemaiden#that one post about voices difference in isat really helped as it is a bit confusing otherwise#I learn by taking apart stuff - that's how I learn#and how I analyze too#break down the character break down the game to the point of literal out-of-bounds make it all make sense in your head#as my head REALLY likes to complicate AND simplify things#basically this was both#also I have a newfound admiration of rpg games as planning ALL this is honestly so cool#like you need to have EXTREMELY clear picture of what you see otherwise it'll break and you won't be able to fix it properly#also Loop's sprite was flying for so long before I understood the problem and it was funny as hell tbh#also they're not in my Seafoam design bc I was... honestly a bit too tired to make new sprites#so I jsut changed soe details on the ones I already looked over and called it a day for now#I'm sleepy and this silly thing took me 3-4 hours and it's like 3 seconds long#but to be fair I was confused for first 2 hours#anyway shout out to isat ss discord and a happy Loop Wednesday (it's 1 am of 5th so it IS a Loop Wednesday)#not art#sillied too hard#I also accidentally softlocked myself by putting Loop nest to Head Housemaiden so they're a bit futher from her#two hats spoilers#I FORGOT that tag
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i like how rpg maker is mostly known for producing games that aren't rpg's
#following the rpg maker tag on here has helped me see games like#ib#hello charlotte#ao oni#corpse party#and of course#yume nikki#before i've seen#you know#lisa#omori#off#even though i fuckin hate off's combat#it's still more rpg than the horror walk-em-ups
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I HAVE BEEN LOSING MY SANITY TRYING TO GET IT TO BE HIGH-QUALITY AHHHHHH
(btw if someone wants to add a head canon to this project hit me up 🤙🤙🤙🤙 ask a question or like comment idk)
LIKE LOOK AT HOW SMOOTH IS IS ON IBISPAINTX
EVEN TUMBLR IS MAKING IT NOT PIXILATED that's it I hate it here
IK EVERYTHING LOOKS SP BASIC I AM STILL MAKING THE TILE SETS AND CUSTOM MAPS AND CHARACTERS TRUST THE PROCESS GUYS
#digital art#varian tangled fanart#varian and the 7 kingdoms#varian and the seven kingdoms#varian tangled#varian#varian vat7k#vat7k au#vat7k#rpg maker#rpg maker mv#help#toastsart#vat7ktoastau
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ominously stands. patting you all

#[ I MISS U ALL ]#[ burnout just be still so strong bois ]#[ TO BE FAIR IM LIKE POURING MY ENERGY INTO A LOT OF STUFF ]#[ im making an rpg maker game for my friends book promo ]#[ and helping w/editing it ]#[ and im back in school now since january ]#[ doing coding ... learning blender and unreal ... ]#[ my focus is so scattered scoob ]#[ ANYWAY MWAH MWAH I MISS U ALL HOPE YOUVE BEEN WELL ]#ooc // aid talks.
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mother armstrong
#lisa the painful buddy#lisa the joyful#fanart#art#lisa definitive edition#rpg maker game fanart#idk how to feel abt this work honestly but i feel like it should be posted here#i struggled witht he coloring so much HELP
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sorry for the lack of posts, i've been making a game for the past month. release on itch in ~2 weeks
#dev#babys first unity game#my past experience consisted of rpg maker lua danmakufu and basic vanilla langs#im not making this alone! i have a 3d artist and a lead designer behind this#im basically just helping out in building everything#as a gift for our dear friend#but i hope i can continue pursuing gamedev in that direction#please dont expect much from me lol
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Default Actions
Not sure how comprehensible this will be, but hopefully it helps
im not great with rm2k3 so this is pretty unoptimised ):
Things needed:
Default animation (sitting in this case)
Default Switch (called [USE]None in this tutorial)
Variable for the button input (called Use Effect in this tutorial)
If the action is toggled, you will also need:
Toggle Switch (called Is Sitting in this tutorial)
Sprites in the final state of the action (sitting and standing in this case)
This will be a common event with a parallel process trigger and no condition switch
Sprites needed (visual demo):
Sitting (Called: “Full Yoshika Sheet Three alt, 7”):
(this is the most space efficient way of fitting them, at first i had left and right directions separately)
Standing (Called: “Full Yoshika Sheet, 1”):
~~~~~~
First, you'll need to set up key input processing for the key you'll use for the action:
(this is found on page three)
You will need a conditional branch for when the input variable is pressed (in this case it's the 1 button, so the variable will be equal to 11)
(This branch doesn't need an else statement)
Inside this branch, you will need another conditional branch to check if the Default Switch is on
(This branch also doesn't need an else statement)
Inside this branch (sorry there are so many nested branches T-T) you will need a conditional branch for the player's direction (unless the direction doesn't matter)
(This branch also doesn't need an else statement)
The final nested branch is for toggle effects and it checks if the toggle switch is off
(This branch does need an else statement)
For sitting down, you need to:
Set move route to Wait (I did 3x)
Hide player character
Change player sprite to sitting (or whatever your default is)
Show animation
Unhide player character
Set move route to Wait (repeat) (So the player can't move while sitting)
Set the input variable back to 0
Turn on the Toggle Switch
What it should look like:
The else section is used for standing up, and you need to:
Set move route to Wait (I did 3x)
Hide player character
Change player sprite to standing
Show animation
Unhide Player character
Set input variable back to 0
Turn Toggle Switch off
What it should look like:
You need to copy/paste this for each of the directions (don't accidentally paste it into the previous direction, it won't break the code or cause an error, but it'll not work for that direction)
~~~~~~
And then you're done :D
Hopefully it was understandable :3
#yume nikki#yume nikki fangame#ynfg#indie dev#rpg maker 2003#yume nikki fangame tutorial#ynfg tutorial#ynfg help#rm2k3#rpg maker 2003 tutorial#game dev#tutorial
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how interested are y'all in my amateurish attempt to make a dnp sims–inspired rpg
#me.txt#dan and phil#dil howlter#dapg#phandom#if anyone understands how the hell rpg maker mv works and is up for helping me do the same. do hmu#i have a very janky draft so far. the rough idea is that dil wants to learn how to clean dishes#it is my first time using the battle function (he fights the dishes lol) and it is CONFUSING
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The Witch’s children🗡️
#yuppie psycho#brian pasternack#indie horror game#rpg maker#Hai guys check out my one year old hyperfixation (p5 hyperfix is gonna be a year old soon(#Idk this game chemically altered my brain i like it this drawing is a year old but finished a few months ago#shoutout boyfriend for helping me with the bg ily<3#gonna post more variety of fanarts… and if i have the confidence my oc art will come up eventually
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we walking in the fire nation tonite
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