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legionofmyth · 4 months
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Powers Unlimited (Volumes 1 & 3)
Elevate your Heroes Unlimited game with our deep dive into Powers Unlimited volumes 1 & 3! Discover new powers and endless adventure possibilities. #HeroesUnlimited #PalladiumBooks #RPG
Powers Unlimited (vol. 1) for Heroes Unlimited Powers Unlimited (vol. 3) for Heroes Unlimited Dive deep into the expansive universe of Heroes Unlimited with our comprehensive overview of Powers Unlimited volumes 1 and 3. These essential supplements, published by Palladium Books, unlock new dimensions of gameplay, offering a myriad of additional powers, characters, and adventure possibilities for…
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weirdlet · 8 months
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Look at this nifty thing @nealflitherland wrote! And for which I made cover art!
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A Baker’s Dozen Of Brothels!
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kaznaths-thoughts · 9 months
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Muntan Mine: An Abbreviated Sword & Backpack Setting Guide
Muntan Mine is a beautiful mine home to Dwarves, Gnomes, Goblins, a few scattered orcs, and Dark Elves. Dwarves and Goblins do not get along too well and tend to stay separated (it is not a stereotype, it is an attempt to be true to life). Gnomes play much of the middle and the Dark Elves tend to come and go from the under dark to us, as a sort of tradesman. 
Brunehilde is the local dwarven librarian. She guards the tomes preciously and adventurers looking for consistent spell materials will find her reluctant to let you write down anything they have or take it away from the sacred walls of that place. Her cat, seven feet in height and five hundred pounds, is also reluctant to let you do so. 
Morik Skullthank is the Tavern keeper, a lovely Goblin with a kind heart and a brutish smile. He enjoys singing the classics and making apple cider. He may send you out into the outside for supplies, but be careful because there are wild beasts out there - from small dragons to large bears, perhaps even a Kobold tribe here or there to watch out for. 
Most people in town dig in the mines or fashion materials into useful things. Hunters are those in charge of leaving the mines to forage for food and catch game; a good group to join if you want to explore the Mountainside. But the constant mining also means there are many abandon mines that may need to be cleared out - the Cranks handle that. They are named for Huberis Crank, a Gnome Lord, who started the Guild and takes payment to clear out pesky mines. They are profitable, but pay a wage rather than letting you keep treasures you may find. May be best to go out alone, but it is far more dangerous and the Cranks don’t take well to doing so. 
Most of the frustrations of the town surface between conflicts related to the two most socially powerful families, the Orinrigs [Dwarves] and the Stenak [Goblins]. The Stenak are in charge of the Mine Guard, like a police of sorts, but also in charge of keeping dangerous things away. And the Orinrigs are the counters, the ones who disperse the food and other sorts of resources, and keep track of them. The two hate one another, and I dare say things even get violent if they can find someone to do their malicious dirty work. 
Oh, and don’t mind Sal - he just trades things and, sometimes when he is low on cash, he may steal something. But he is a nice man and worthy of your time in conversation. He comes and goes. Don’t drink anything he gives you, it will give you dark vision but take your day vision! He  has the best things to sell otherwise; as Dark Elves often do. 
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karagna · 2 years
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Two worlds apart.
((Part of the Shadow of Gehenna supplement, a still WIP 3P project for LANCER!!))
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moiderahart · 1 year
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The Promised Land won't Build Itself.
GRIMM N' SONS!
A @lancerrpg third party supplement by @nightmarework and myself!
Still a work in progress but I finished all the designs of the mech in the supplement!
Still got some more art to draw but it should be playable soon!
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dragonkid11 · 6 months
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Lancer Enhanced Combat is a third party supplement for Lancer that does exactly what it said, primarily aimed at GM to make their lancer combats even more exciting!
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scratching92 · 11 months
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It's kind of interesting how in Lancer, the Albatross seem to keep running up against organizations involved in decorp.
During the Sanjak Rebellion, it's stated that the Albatross assisted the DoJ/HR in fighting the Maw when they underwent decorp and became a greywash nanite swarm.
But also in the No Room For A Wallflower Act 2 & 3 drafts, they are suggested to have fought the CELESTINE project, which was another successful attempt at decorp that had to be wiped out to comply with the First Contact Accords (though the details are a bit sketchy, considering the context of this history being told to the players is a very deliberately ahistorical simulation).
And on top of that, we also know that they fought the Neo-Celestines in an event only known as the "Neo-Celestine Disappointment". And while we don't have much context for this event, we do know that the Neo-Celestines, as presumably the ideological inheritors of the CELESTINE project, were interested in decorp.
And this sticks out to me in particular, because much of the motivation for decorp in-setting is a kind of functional immortality, which is interesting in that the Albatross enjoy a similar status. Like, sure, they're not actually immortal - travelling at relativistic speeds just makes them age less - but in practice the Albatross are able to engage in potentially age-defining conflicts and then live long enough to see the results of their actions decades and even centuries on. They get to see themselves become mythologized over what is, to them, relatively short periods of time.
I dunno. It's just really interesting, that these seemingly-immortal warriors often find themselves facing off against those having sought or even attained actual, true immortality.
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dm-paul-weber · 1 year
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Made an escape room for my D&D campaign. Thought you guys might enjoy it as well. Let me know! -DM Paul Weber NOTE* Updated May 12th 2023. If you download the previous version, download the newest one as it contains a correction to a previous error on one of the puzzles.
Download the zip that contains the maps, pdf, assets and handouts from my drive with the following link.
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livingsand · 1 year
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zombieunicornjewelry · 3 months
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Brindlewood Bay is a quaint town full of mysteries, with a Hellenic cult emerging from the dark ocean waters. It's hard to create your own mysteries, but we've got your back.
Mrs. Blackwood Presents... (link to itch.io)
is a four scenarios free supplement, spreading through all seasons, perfect for a campain or just to pick and choose whatever floats your boat. The mysteries also contain new crowns and some unique moves. You'll also need Brindlewood Bay core rulebook to play.
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nealflitherland · 7 months
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Too often we just assign our character class as a job title, without thinking about either how limiting that can be, or how silly it might sound. This little tongue-in-cheek audio drama is about how we should probably have a better career title than "adventurer" when applying for a job.
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legionofmyth · 4 months
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Powers Unlimited (Volume 2)
Unlock the next level of your superhero RPG adventures with our overview of Powers Unlimited volume 2! New abilities await. #HeroesUnlimited #SuperheroRPG #PalladiumBooks
Powers Unlimited (vol. 2) for Heroes Unlimited Explore the dynamic world of Heroes Unlimited with our detailed overview of Powers Unlimited volume 2, a pivotal supplement from Palladium Books. This volume offers an array of unique and powerful abilities, expanding the possibilities for character creation and gameplay within the Heroes Unlimited series. Perfect for players and Game Masters aiming…
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percypropa · 10 months
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Previews from Tyger, Tyger, my upcoming supplement for GILA RPGs HUNT RPG! Tyger, Tyger will be my biggest supplement to any game yet, which is why it's releasing as a Season Pass so I can get things out in a timely manner! New setting, new Oaths, new Weapons, new Beasts, and a new mechanic - the Conquerors!
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educationaldm · 11 months
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Some advice about writing D&D / TTRPG supplements from the author of Grim Hollow and Stibbles.
Some good nuggets here, but a ton of analogies.
Let me know how useful you find it.
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what type of autism is this
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thepookainthehat · 1 year
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Kinda doing this more to nail my colours to the mast than anything else:
I am coming out with two short 5e supplements.
Taverns and Tankards
Explore the world of taverns, inns, roadhouses and public houses! Learn about the Perpetual Stewpot, and roll to generate the barkeep's dark secret! Lots of great adventures have started in a tavern, so add some spark to your game by adding details to your origin story!
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Fetes and Festivals
Carnivals, festivals and celebrations! Find house rules for games and competitions, and let your party show how cool and tough they are in a (relatively) friendly situation! Add some spice to your game by telling players about heroes from ages past... or spark a new celebration for the adventurers themselves!
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