Character quotes for the new ocean qol / Winona + Wurt skill trees dst beta
For anyone who wants them :3 and for me. I like having them complied in one place.
Under a cut, because it is. INCREDIBLY long. and mostly copy and pasted from the code.
Bc this is a beta and the second day it's out there's a possibility of quotes changing, items being added or removed, and/or Plushee completely missing something (Hopefully not)
Firstly, the names for everything new in the code. (In the character quotes, most of the new quotes are under --v3 Winona or -- Meta 4 / Ocean QoL, except the mosquito crafts and the crab king bumpers, which are separate from those two sections.)
--v3 Winona
WINONA_REMOTE = "Handy Remote",
WINONA_TELEBRELLA = "Portasol",
WINONA_TELEPORT_PAD_ITEM = "Teletransport Station",
WINONA_STORAGE_ROBOT = "W.I.N.bot",
INSPECTACLESHAT = "Inspectacles",
INSPECTACLESBOX = "Cachebox",
INSPECTACLESBOX2 = "Advanced Cachebox",
ROSEGLASSESHAT = "Rose-Colored Glasses",
CHARLIERESIDUE = "Dark Vestige",
CHARLIEROSE = "Fragile Rose",
WINONA_MACHINEPARTS_1 = "Doohickey",
WINONA_MACHINEPARTS_2 = "Gizmo",
WINONA_RECIPESCANNER = "Calibrated Perceiver",
WINONA_HOLOTELEPAD = "Unstable Transmission",
WINONA_HOLOTELEBRELLA = "Unstable Transmission",
MOSQUITOMUSK = "Lil' Itchy",
MOSQUITOBOMB = "Skeeter Bomb",
MOSQUITOFERTILIZER = "Fertilizzzer",
MOSQUITOMERMSALVE = "Blood Shot",
OFFERING_POT = "Communal Kelp Dish",
OFFERING_POT_UPGRADED = "Superior Communal Kelp Dish",
MERM_ARMORY = "Armermry",
MERM_ARMORY_UPGRADED = "Superior Armermry",
MERMARMORHAT = "Swamp Brawler Helmet",
MERMARMORUPGRADEDHAT = "Swamp Warrior Helmet",
MERM_TOOLSHED = "Shoddy Tool Shed",
MERM_TOOLSHED_UPGRADED = "Slightly Less Shoddy Tool Shed",
MERM_TOOL = "Shoddy Tool",
MERM_TOOL_UPGRADED = "Slightly Less Shoddy Tool",
WURT_SWAMPITEM_SHADOW = "Dreaded Mudslinger",
WURT_SWAMPITEM_LUNAR = "Brilliant Mudslinger",
-- Meta 4 / Ocean QoL
OTTER = "Marotter",
OTTERDEN = "Marotter Den",
OTTERDEN_DEAD = "Demolished Marotter Den",
BOAT_ANCIENT = "Archaic Boat",
BOAT_ANCIENT_ITEM = "Archaic Boat Kit",
BOAT_ANCIENT_CONTAINER = "Cargo Hold",
WALKINGPLANK_ANCIENT = "Archaic Plank",
ANCIENTTREE_SEED = "Surprising Seed",
ANCIENTTREE_SEED_PLANTED = "Planted Surprising Seed",
ANCIENTTREE_GEM = "Sproutrock",
ANCIENTTREE_GEM_SAPLING = "Young Sproutrock",
ANCIENTTREE_GEM_SAPLING_ITEM = "Sproutrock Sapling",
ANCIENTTREE_NIGHTVISION = "Gloomthorn",
ANCIENTTREE_NIGHTVISION_SAPLING = "Young Gloomthorn",
ANCIENTTREE_NIGHTVISION_SAPLING_ITEM = "Gloomthorn Sapling",
ANCIENTFRUIT_GEM = "Geode Fruit",
ANCIENTFRUIT_NIGHTVISION = "Nightberry",
ANCIENTFRUIT_NIGHTVISION_COOKED = "Cooked Nightberry",
BOATPATCH_KELP = "Kelp Patch",
CRABKING_MOB = "Crab Guard",
CRABKING_MOB_KNIGHT = "Crab Knight",
CRABKING_CANNONTOWER = "Cannon Tower",
CRABKING_ICEWALL = "Ice Barrier",
SALTLICK_IMPROVED = "Gourmet Salt Lick",
MERM_SHADOW = "Shadow Merm",
MERMGUARD_SHADOW = "Shadow Merm Guard",
MERM_LUNAR = "Mutated Merm",
MERMGUARD_LUNAR = "Mutated Merm Guard",
BOAT_BUMPER_CRABKING = "Crab King Bumper",
BOAT_BUMPER_CRABKING_KIT = "Crab King Bumper Kit",
Wilson:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "I think she forgot to attach these buttons to her machine.",
OFF = "It needs some electricity.",
CHARGING = "I think she forgot to attach these buttons to her machine.",
CHARGED = "I think she forgot to attach these buttons to her machine.",
},
WINONA_TELEBRELLA =
{
GENERIC = "Winona's been brainstorming.",
OFF = "It needs some electricity.",
CHARGING = "Winona's been brainstorming.",
CHARGED = "Winona's been brainstorming.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "It uses displacement theory - things go from displace to datplace.",
OFF = "It needs some electricity.",
BURNING = "It's on fire!",
BURNT = "Science couldn't save it.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Aren't you the cutest little bucket of bolts?",
OFF = "Taking a break? Winona must be going easy on you.",
SLEEP = "Aren't you the cutest little bucket of bolts?",
CHARGING = "Taking a break? Winona must be going easy on you.",
CHARGED = "Taking a break? Winona must be going easy on you.",
},
INSPECTACLESHAT = "Winona always struck me as someone with a vision for the future.",
ROSEGLASSESHAT = "They don't seem like Winona's usual style.",
-- Meta 4 / Ocean QoL
OTTER = "You should see the otter guy.",
OTTERDEN = {
GENERIC = "Otter den that, there's not much else there.",
HAS_LOOT = "I otter have a closer look.",
},
OTTERDEN_DEAD = "We are taking on a l'otter water.",
BOAT_ANCIENT_ITEM = "I guess I'm doing this the old-fashioned way.",
BOAT_ANCIENT_CONTAINER = "\"Cargo\" is sailor-lingo for \"stuff\".",
WALKINGPLANK_ANCIENT = "Couldn't we have just made a lifeboat?",
ANCIENTTREE_SEED = "There are no surprises, only incomplete data.",
ANCIENTTREE_GEM = {
GENERIC = "It's vegetable AND mineral. Fascinating.",
STUMP = "This tree has been mined.",
},
ANCIENTTREE_SAPLING_ITEM = "I need to plant this in the right place.",
ANCIENTTREE_SAPLING = {
GENERIC = "It's growing! I think?",
WRONG_TILE = "I don't think it's getting the required nutrients here.",
WRONG_SEASON = "It seems like it fits in, but it's not yet ready to grow.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "Tree-t with caution.",
STUMP = "It's a stump.",
},
ANCIENTFRUIT_GEM = "Hot and fresh off the tree.",
ANCIENTFRUIT_NIGHTVISION = "I just wish it was less... twitchy.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "At least it stopped twitching.",
BOATPATCH_KELP = "It'll have to do for now.",
CRABKING_MOB = "Crabby much?",
CRABKING_MOB_KNIGHT = "This shell be quite the challenge.",
CRABKING_CANNONTOWER = "I knew there was mortar these crabs.",
CRABKING_ICEWALL = "This is between me and the crab.",
SALTLICK_IMPROVED = "Just looking at it makes me thirsty.",
OFFERING_POT =
{
GENERIC = "It's so sad and kelp-less...",
SOME_KELP = "I think I could fit some more kelp in there.",
LOTS_OF_KELP = "Kelpious amounts of seaweed!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "It's so sad and kelp-less...",
SOME_KELP = "I think I could fit some more kelp in there.",
LOTS_OF_KELP = "Kelpious amounts of seaweed!",
},
MERM_ARMORY = "It says \"Mermfolk Ownlee.\"",
MERM_ARMORY_UPGRADED = "It says \"Mermfolk Ownlee.\"",
MERM_TOOLSHED = "I don't think I'll find anything scientific in there.",
MERM_TOOLSHED_UPGRADED = "I don't think I'll find anything scientific in there.",
MERMARMORHAT = "It looks merm-made.",
MERMARMORUPGRADEDHAT = "It still looks merm-made.",
MERM_TOOL = "It does so much, badly.",
MERM_TOOL_UPGRADED = "This tool looks a little fishy.",
WURT_SWAMPITEM_SHADOW = "Dreadful... but don't tell her I said that.",
WURT_SWAMPITEM_LUNAR = "Looking at it makes my head feel funny.",
MERM_SHADOW = "Just a shadow of their former self.",
MERMGUARD_SHADOW = "Just a shadow of their former self.",
MERM_LUNAR = "The next phase of merm evolution.",
MERMGUARD_LUNAR = "The next phase of merm evolution.",
},
BOAT_BUMPER_CRABKING = "It's my boat's crowning glory.",
BOAT_BUMPER_CRABKING_KIT = "A soon-to-be boat bumper.",
MOSQUITOMUSK = "Those suckers will never get me!",
MOSQUITOBOMB = "I'm just itching to throw it.",
MOSQUITOFERTILIZER = "Apparently plants like it.",
MOSQUITOMERMSALVE = "It's the latest buzz among the merms.",
Willow:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "C'mon, I'm just looking! I'm not gonna break it!",
OFF = "Is this thing on?",
CHARGING = "C'mon, I'm just looking! I'm not gonna break it!",
CHARGED = "C'mon, I'm just looking! I'm not gonna break it!",
},
WINONA_TELEBRELLA =
{
GENERIC = "I can poof stuff away too! Let me just get my lighter!",
OFF = "Is this thing on?",
CHARGING = "I can poof stuff away too! Let me just get my lighter!",
CHARGED = "I can poof stuff away too! Let me just get my lighter!",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "If something's on fire when it's teleported...",
OFF = "Is this thing on?",
BURNING = "Hehehe!",
BURNT = "Well, that was mildly entertaining.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Couldn't she have programmed it to burn stuff too?",
OFF = "What's its deal?",
SLEEP = "Couldn't she have programmed it to burn stuff too?",
CHARGING = "What's its deal?",
CHARGED = "What's its deal?",
},
INSPECTACLESHAT = "I wasn't paying attention when Winona told me how it works.",
ROSEGLASSESHAT = "They're a lot flowerier than Winona's usual style.",
-- Meta 4 / Ocean QoL
OTTER = "You rotten little bandit!",
OTTERDEN = {
GENERIC = "Looks empty. Might as well torch it.",
HAS_LOOT = "I should take whatever's in there. Then torch it.",
},
OTTERDEN_DEAD = "I think we're going down.",
BOAT_ANCIENT_ITEM = "Ew, it smells old!",
BOAT_ANCIENT_CONTAINER = "I hope all my stuff stays dry in there.",
WALKINGPLANK_ANCIENT = "So, who are we gonna make walk it?",
ANCIENTTREE_SEED = "Huh. That's a weird-looking seed.",
ANCIENTTREE_GEM = {
GENERIC = "It's... it's so beautiful...",
STUMP = "Nooooooooo!!",
},
ANCIENTTREE_SAPLING_ITEM = "I bet you want some dirt, don't ya?",
ANCIENTTREE_SAPLING = {
GENERIC = "It's almost a tree.",
WRONG_TILE = "I don't think it likes this type of dirt.",
WRONG_SEASON = "What's wrong? Is it too cold out? Too hot?",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "What an ugly tree.",
STUMP = "It made an ugly stump too.",
},
ANCIENTFRUIT_GEM = "It's so pretty, let's toss it in the fire!",
ANCIENTFRUIT_NIGHTVISION = "Ew, is that berry... squirming?",
ANCIENTFRUIT_NIGHTVISION_COOKED = "It's not moving anymore. Thanks, fire!",
BOATPATCH_KELP = "At least it'll keep the water out for a bit.",
CRABKING_MOB = "What's with all the pinching?",
CRABKING_MOB_KNIGHT = "Who ordered more crab?",
CRABKING_CANNONTOWER = "That's not very welcoming.",
CRABKING_ICEWALL = "Ice wall? Light'er up!",
SALTLICK_IMPROVED = "I'm so glad I'm not a beefalo.",
OFFERING_POT =
{
GENERIC = "Well, what am I supposed to do about it?",
SOME_KELP = "Greedy, aren't we?",
LOTS_OF_KELP = "It's full already!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Well, what am I supposed to do about it?",
SOME_KELP = "Greedy, aren't we?",
LOTS_OF_KELP = "It's full already!",
},
MERM_ARMORY = "I can't look inside? But that just makes me want to even more!",
MERM_ARMORY_UPGRADED = "I can't look inside? But that just makes me want to even more!",
MERM_TOOLSHED = "What a nice, flammable-looking tool shed!",
MERM_TOOLSHED_UPGRADED = "What a nice, flammable-looking tool shed!",
MERMARMORHAT = "It doesn't look like it'd actually protect your head very well.",
MERMARMORUPGRADEDHAT = "It doesn't look like it'd actually protect your head very well.",
MERM_TOOL = "It'd be handy if it wasn't so badly made.",
MERM_TOOL_UPGRADED = "It'd be handy if it wasn't so badly made.",
WURT_SWAMPITEM_SHADOW = "Heh. Why adapt to the environment if the environment can adapt to you?",
WURT_SWAMPITEM_LUNAR = "Heh. Why adapt to the environment if the environment can adapt to you?",
MERM_SHADOW = "Creepy...",
MERMGUARD_SHADOW = "Creepy...",
MERM_LUNAR = "I feel like it's staring straight through me.",
MERMGUARD_LUNAR = "I feel like it's staring straight through me.",
},
BOAT_BUMPER_CRABKING = "Sturdy. Let's ram something.",
BOAT_BUMPER_CRABKING_KIT = "I guess building some bumpers is better than sinking.",
MOSQUITOMUSK = "It's no Bernie.",
MOSQUITOBOMB = "What an itchy way to go.",
MOSQUITOFERTILIZER = "Was the poop by itself not gross enough?",
MOSQUITOMERMSALVE = "This reminds me of a nightmare I had once.",
Wolfgang:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "Wolfgang is pretty sure little box is magic.",
OFF = "Is not working.",
CHARGING = "Wolfgang is pretty sure little box is magic.",
CHARGED = "Wolfgang is pretty sure little box is magic.",
},
WINONA_TELEBRELLA =
{
GENERIC = "Is very funny umbrella.",
OFF = "Is not working.",
CHARGING = "Is very funny umbrella.",
CHARGED = "Is very funny umbrella.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Fixing lady doesn't need machine, Wolfgang can help carry!",
OFF = "Is not working.",
BURNING = "Is burning!",
BURNT = "Is all burned up.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Is little metal helper.",
OFF = "Little helper is sleeping now.",
SLEEP = "Is little metal helper.",
CHARGING = "Little helper is sleeping now.",
CHARGED = "Little helper is sleeping now.",
},
INSPECTACLESHAT = "Little fixing lady's funny glasses.",
ROSEGLASSESHAT = "Only for little fixing lady? Really bring out Wolfgang eyes.",
-- Meta 4 / Ocean QoL
OTTER = "Is kind of cute except for love of stealing.",
OTTERDEN = {
GENERIC = "Wolfgang see nothing to get.",
HAS_LOOT = "Ooh, maybe something for Wolfgang?",
},
OTTERDEN_DEAD = "This is not good.",
BOAT_ANCIENT_ITEM = "Wolfgang will build mighty ship!",
BOAT_ANCIENT_CONTAINER = "Hmm... how many potatoes could Wolfgang store in there?",
WALKINGPLANK_ANCIENT = "Maybe Wolfgang go for dip.",
ANCIENTTREE_SEED = "What does little seed want to be when it grow up?",
ANCIENTTREE_GEM = {
GENERIC = "Rocky tree have big strong trunk like Wolfgang.",
STUMP = "You give to us everything.",
},
ANCIENTTREE_SAPLING_ITEM = "Don't worry, little tree. Wolfgang find good home for you.",
ANCIENTTREE_SAPLING = {
GENERIC = "Little tree, grow mighty like Wolfgang!",
WRONG_TILE = "Little one don't like it here?",
WRONG_SEASON = "Maybe try again later, little one.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "Tree give Wolfgang sad feelings.",
STUMP = "Much better.",
},
ANCIENTFRUIT_GEM = "Even Wolfgang's mighty jaw can't bite into funny rock-fruit.",
ANCIENTFRUIT_NIGHTVISION = "Eeep!",
ANCIENTFRUIT_NIGHTVISION_COOKED = "Is less gross, but still not look yummy.",
BOATPATCH_KELP = "Hm. Slimy patch is not very strong, but will do for now.",
CRABKING_MOB = "Little crab is very bold for creature that is so delicious.",
CRABKING_MOB_KNIGHT = "Come, tough guy. Wolfgang just warmed up.",
CRABKING_CANNONTOWER = "Cowardly crabs like to toss rock.",
CRABKING_ICEWALL = "Puny ice wall not stop Wolfgang.",
SALTLICK_IMPROVED = "Wolfgang is on low sodium diet.",
OFFERING_POT =
{
GENERIC = "Bowl is empty? Poor fish men must be hungry...",
SOME_KELP = "Wolfgang will find more sea spinach to fill their bellies!",
LOTS_OF_KELP = "Eat, fish men! Grow big and strong like Wolfgang!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Bowl is empty? Poor fish men must be hungry...",
SOME_KELP = "Wolfgang will find more sea spinach to fill their bellies!",
LOTS_OF_KELP = "Eat, fish men! Grow big and strong like Wolfgang!",
},
MERM_ARMORY = "For fish man only.",
MERM_ARMORY_UPGRADED = "For fish man only.",
MERM_TOOLSHED = "No Wolfgangs allowed. Aw.",
MERM_TOOLSHED_UPGRADED = "No Wolfgangs allowed. Aw.",
MERMARMORHAT = "Wolfgang look handsome in fish man hat?",
MERMARMORUPGRADEDHAT = "Oh, nice hat, but smell fishy.",
MERM_TOOL = "Fish man tools for fish man work.",
MERM_TOOL_UPGRADED = "Fish man tool not bad.",
WURT_SWAMPITEM_SHADOW = "Why little fish girl make such scary thing?",
WURT_SWAMPITEM_LUNAR = "It give Wolfgang strange brain feeling.",
MERM_SHADOW = "Wow, fish man working overtime.",
MERMGUARD_SHADOW = "Fighting fish man dutiful even in death.",
MERM_LUNAR = "Er... looking good, fish man. Purple suit you. Really...",
MERMGUARD_LUNAR = "Nice spiky fish man... Wolfgang is friend.",
},
BOAT_BUMPER_CRABKING = "Wolfgang feels better now.",
BOAT_BUMPER_CRABKING_KIT = "Will keep boat safe.",
MOSQUITOMUSK = "Is huggable bug friend!",
MOSQUITOBOMB = "Buzzing boom bag.",
MOSQUITOFERTILIZER = "Blech, little bag smells of month-old borscht!",
MOSQUITOMERMSALVE = "Wolfgang already hates needles... this make it even worse.",
Wendy:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "It gives the illusion of control.",
OFF = "It's dead...",
CHARGING = "It gives the illusion of control.",
CHARGED = "It gives the illusion of control.",
},
WINONA_TELEBRELLA =
{
GENERIC = "It takes things away. I cannot follow.",
OFF = "It's dead...",
CHARGING = "It takes things away. I cannot follow.",
CHARGED = "It takes things away. I cannot follow.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Not everything can be brought back.",
OFF = "It's dead...",
BURNING = "Oh no...",
BURNT = "It all crumbles to ash, in the end.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Given the choice, would it accept this life of toil?",
OFF = "Does it dream?",
SLEEP = "Given the choice, would it accept this life of toil?",
CHARGING = "Does it dream?",
CHARGED = "Does it dream?",
},
INSPECTACLESHAT = "They can't show me what I'm looking for.",
ROSEGLASSESHAT = "I hope you find her.",
-- Meta 4 / Ocean QoL
OTTER = "Is it true they hold paws while sleeping at sea to not get separated?",
OTTERDEN = {
GENERIC = "It has nothing.",
HAS_LOOT = "If I take what's there, the creature may starve.",
},
OTTERDEN_DEAD = "I had a feeling it would end at sea.",
BOAT_ANCIENT_ITEM = "It looks like it will be quite sturdy. Oh well.",
BOAT_ANCIENT_CONTAINER = "I could put things in there. I guess.",
WALKINGPLANK_ANCIENT = "That would be too easy.",
ANCIENTTREE_SEED = "Its future is unknown. Much like the rest of us.",
ANCIENTTREE_GEM = {
GENERIC = "Burning from the inside... it must be agony.",
STUMP = "It's been put out of its misery.",
},
ANCIENTTREE_SAPLING_ITEM = "Don't worry. I'll bury you.",
ANCIENTTREE_SAPLING = {
GENERIC = "Maybe if you're lucky, you'll get the chance to grow up.",
WRONG_TILE = "This doesn't feel like its final resting place.",
WRONG_SEASON = "Perhaps it will grow next season. I can wait.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "It is touched by darkness.",
STUMP = "This tree was put to rest.",
},
ANCIENTFRUIT_GEM = "A fruit that offers no sweetness.",
ANCIENTFRUIT_NIGHTVISION = "It's still beating...",
ANCIENTFRUIT_NIGHTVISION_COOKED = "It beats no more.",
BOATPATCH_KELP = "It will probably fall apart before I can reach shore. If I'm lucky.",
CRABKING_MOB = "You're a pawn.",
CRABKING_MOB_KNIGHT = "Is your agression an attempt to fill the void?",
CRABKING_CANNONTOWER = "Futile.",
CRABKING_ICEWALL = "You can't hide forever, crab.",
SALTLICK_IMPROVED = "Salty like tears.",
OFFERING_POT =
{
GENERIC = "Empty.",
SOME_KELP = "The merms are in an endless cycle of feeding. Give them more.",
LOTS_OF_KELP = "So even the merms have their limits.",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Empty.",
SOME_KELP = "The merms are in an endless cycle of feeding. Give them more.",
LOTS_OF_KELP = "So, even the merms have their limits.",
},
MERM_ARMORY = "\"Mermfok Ownlee\"... hmph. How childish.",
MERM_ARMORY_UPGRADED = "\"Mermfok Ownlee\"... hmph. How childish.",
MERM_TOOLSHED = "Father had a tool shed, though he hardly used it.",
MERM_TOOLSHED_UPGRADED = "Father had a tool shed, though he hardly used it.",
MERMARMORHAT = "A meager attempt at protection.",
MERMARMORUPGRADEDHAT = "A meager attempt at protection.",
MERM_TOOL = "It's only slightly better than useless.",
MERM_TOOL_UPGRADED = "It's only slightly better than useless.",
WURT_SWAMPITEM_SHADOW = "Sigh. Isn't the regular swamp bad enough?",
WURT_SWAMPITEM_LUNAR = "Sigh. Isn't the regular swamp bad enough?",
MERM_SHADOW = "You shed everything you were. Does it feel... good?",
MERMGUARD_SHADOW = "You shed everything you were. Does it feel... good?",
MERM_LUNAR = "Their eyes... they're so vacant and cold...",
MERMGUARD_LUNAR = "Their eyes... they're so vacant and cold...",
},
BOAT_BUMPER_CRABKING = "Looks strong. Are we afraid to die?",
BOAT_BUMPER_CRABKING_KIT = "I suppose I should make myself useful.",
MOSQUITOMUSK = "What an ugly little doll.",
MOSQUITOBOMB = "The enemies of my enemies are my mosquitoes.",
MOSQUITOFERTILIZER = "The best nourishment is the lifeblood of another.",
MOSQUITOMERMSALVE = "Don't worry, this will only hurt for a moment.",
WX-78:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "RALLY MY MACHINE ARMY",
OFF = "IT'S JUST SLEEPING",
CHARGING = "RALLY MY MACHINE ARMY",
CHARGED = "RALLY MY MACHINE ARMY",
},
WINONA_TELEBRELLA =
{
GENERIC = "THIS DESIGN IS... FAMILIAR",
OFF = "IT'S JUST SLEEPING",
CHARGING = "THIS DESIGN IS... FAMILIAR",
CHARGED = "THIS DESIGN IS... FAMILIAR",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "THIS DESIGN IS... FAMILIAR",
OFF = "IT'S JUST SLEEPING",
BURNING = "HURRY, SAVE IT",
BURNT = "IT WAS A GOOD MACHINE",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "YOU WILL TELL ME IF OVERALLS MISTREATS YOU",
OFF = "HURRY, SHE NEEDS POWER!",
SLEEP = "HUSH. SHE IS RESTING",
CHARGING = "RECHARGE IN PROGRESS",
CHARGED = "YOU LOOK WELL-CHARGED",
},
INSPECTACLESHAT = "I WISH I COULD SEE THE OLD MAN'S FACE WHEN HE FINDS THOSE EMPTY CACHES",
ROSEGLASSESHAT = "UGH. IT REEKS OF SENTIMENTALITY",
-- Meta 4 / Ocean QoL
OTTER = "PILFERING FLESHSACK",
OTTERDEN = {
GENERIC = "TYPICAL",
HAS_LOOT = "I WILL TAKE EVERYTHING EVEN IF I DON'T NEED IT",
},
OTTERDEN_DEAD = "HULL BREACH! MAYDAY! MAYDAY!",
BOAT_ANCIENT_ITEM = "FOR BUILDING A HORRIBLE OLD BOAT",
BOAT_ANCIENT_CONTAINER = "CARGO? I THOUGHT WE WERE BUILDING A BRIG",
WALKINGPLANK_ANCIENT = "ABSOLUTELY NOT",
ANCIENTTREE_SEED = "SO SMALL AND VULNERABLE. I SHOULD CRUSH IT",
ANCIENTTREE_GEM = {
GENERIC = "HATE LEVEL: UNDETERMINED",
STUMP = "THE INORGANIC PARTS WILL NEVER DIE",
},
ANCIENTTREE_SAPLING_ITEM = "WHERE SHOULD I PLANT FILTY ORGANIC TO EVENTUALLY DIE?",
ANCIENTTREE_SAPLING = {
GENERIC = "CONDITIONS: OPTIMAL. WHO DID THIS?",
WRONG_TILE = "PATHETIC ORGANIC UNABLE TO SELF-CORRECT PLACEMENT",
WRONG_SEASON = "WHAT NOW?",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "IT DISGUSTS ME IN MULTIPLE WAYS",
STUMP = "STATE: OPTIMAL",
},
ANCIENTFRUIT_GEM = "IT IS HARD TO CLASSIFY AS ORGANIC OR INORGANIC... HOW DISTURBING",
ANCIENTFRUIT_NIGHTVISION = "I HATE LOOKING AT IT",
ANCIENTFRUIT_NIGHTVISION_COOKED = "PREFER TO EAT IT LIVE",
BOATPATCH_KELP = "I SEE. BOATS CAN GET WORSE",
CRABKING_MOB = "THAT CHEAP EXOSKELETON DOESN'T FOOL ME, FLESHSACK",
CRABKING_MOB_KNIGHT = "I WILL EXPOSE YOU FOR THE FLESHSACK YOU ARE",
CRABKING_CANNONTOWER = "CHEAP TACTICS OF A FLESHLING",
CRABKING_ICEWALL = "A MERE OBSTACLE",
SALTLICK_IMPROVED = "FLESHLINGS NEED SALT TO REMAIN OPERATIONAL. WEAK",
OFFERING_POT =
{
GENERIC = "SLIMY BIOFUEL DEPOSITORY. STATUS: EMPTY",
SOME_KELP = "THE UNGRATEFUL ORGANICS STILL WANT MORE",
LOTS_OF_KELP = "LET THEM EAT KELP",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "SLIMY BIOFUEL DEPOSITORY. STATUS: EMPTY",
SOME_KELP = "THE UNGRATEFUL ORGANICS STILL WANT MORE",
LOTS_OF_KELP = "LET THEM EAT KELP",
},
MERM_ARMORY = "IT IS POORLY BUILT",
MERM_ARMORY_UPGRADED = "STILL POORLY BUILT",
MERM_TOOLSHED = "SHODDY CONSTRUCTION",
MERM_TOOLSHED_UPGRADED = "STILL SHODDY CONSTRUCTION",
MERMARMORHAT = "WHAT DO THE FISHFACES HAVE IN THEIR HEADS TO PROTECT?",
MERMARMORUPGRADEDHAT = "THIS HELMET IS FORMALITY",
MERM_TOOL = "INCREASES FISHFACE WORK EFFICIENCY",
MERM_TOOL_UPGRADED = "THIS WILL MAKE FISHFACES MORE USEFUL TO ME",
WURT_SWAMPITEM_SHADOW = "PRIMITIVE",
WURT_SWAMPITEM_LUNAR = "UNIMPRESSED",
MERM_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH",
MERMGUARD_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH",
MERM_LUNAR = "FISHFACE HAS REACHED NEW LEVEL OF DISGUSTING",
MERMGUARD_LUNAR = "THIS VERSION IS MOST FOUL",
BOAT_BUMPER_CRABKING = "THE CASTLE BELONGS TO ME NOW",
BOAT_BUMPER_CRABKING_KIT = "FOR BUILDING AN... ACCEPTABLE BUMPER",
MOSQUITOMUSK = "PEST DETERRENT",
MOSQUITOBOMB = "I AM ABOUT TO RUIN SOMEONE'S DAY",
MOSQUITOFERTILIZER = "ABSOLUTELY VILE",
MOSQUITOMERMSALVE = "HAVING BLOOD MUST BE TERRIBLE",
Wickerbottom:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "It allows her to control things remotely.",
OFF = "It requires a power source.",
CHARGING = "It allows her to control things remotely.",
CHARGED = "It allows her to control things remotely.",
},
WINONA_TELEBRELLA =
{
GENERIC = "What a whimsical appearance for a teleportation device.",
OFF = "It requires a power source.",
CHARGING = "What a whimsical appearance for a teleportation device.",
CHARGED = "What a whimsical appearance for a teleportation device.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "This is rather convenient.",
OFF = "It requires a power source.",
BURNING = "Oh dear, who did this?",
BURNT = "I do hope she'll build another.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Winona's version is no less impressive.",
OFF = "It requires a power source",
SLEEP = "Winona's version is no less impressive.",
CHARGING = "It is connected to a power source.",
CHARGED = "It looks like it has sufficient power.",
},
INSPECTACLESBOX = "only_used_by_winona",
INSPECTACLESBOX2 = "only_used_by_winona",
INSPECTACLESHAT = "It seems to utilize radio waves to pinpoint the location of anomalous objects.",
ROSEGLASSESHAT = "Winona has been rather tight-lipped about their function.",
-- Meta 4 / Ocean QoL
OTTER = "This beast possess traits of an otter, fish and petty criminal.",
OTTERDEN = {
GENERIC = "Nothing there at all.",
HAS_LOOT = "It's left its loot behind.",
},
OTTERDEN_DEAD = "This was utterly avoidable.",
BOAT_ANCIENT_ITEM = "The style is reminiscent of the ships from days of old.",
BOAT_ANCIENT_CONTAINER = "This vessel is outfitted with a convenient storage receptacle.",
WALKINGPLANK_ANCIENT = "A dangerous escape route for one stranded at sea.",
ANCIENTTREE_SEED = "It's difficult to identify the species at this stage of development.",
ANCIENTTREE_GEM = {
GENERIC = "How interesting, it seems to produce its own heat from within.",
STUMP = "A shame, really.",
},
ANCIENTTREE_SAPLING_ITEM = "I will endeavor to find a suitable environment for it.",
ANCIENTTREE_SAPLING = {
GENERIC = "It appears to be growing nicely.",
WRONG_TILE = "This may not be a suitable environment for it.",
WRONG_SEASON = "Perhaps this is not the right time of year for it to thrive.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "Could the sense of unease I feel be a part of its defense mechanism?",
STUMP = "As I thought, the sense of unease has passed.",
},
ANCIENTFRUIT_GEM = "I suspect burning away the tough outer skin might reveal something at its core.",
ANCIENTFRUIT_NIGHTVISION = "If consumed, it seems to improve one's vision in the darkness.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "A bit easier to digest, but lacking in any vision-improving effects.",
BOATPATCH_KELP = "A temporary solution, but better than nothing.",
CRABKING_MOB = "The crabs are protecting their king.",
CRABKING_MOB_KNIGHT = "That is one brute of a decapod.",
CRABKING_CANNONTOWER = "Curious. These crustaceans have learned to launch projectiles.",
CRABKING_ICEWALL = "A solid but not impenetrable layer of defense.",
SALTLICK_IMPROVED = "The beefalo lick salt to acquire essential nutrients.",
OFFERING_POT =
{
GENERIC = "The merms are known for their love of kelp.",
SOME_KELP = "A little more. They are not yet satiated.",
LOTS_OF_KELP = "It's sure to topple if we pile on any more.",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "The merms are known for their love of kelp.",
SOME_KELP = "A little more. They are not yet satiated.",
LOTS_OF_KELP = "It's sure to topple if we pile on any more.",
},
MERM_ARMORY = "\"Mermfolk Ownlee\"? Hm. I see more spelling lessons are in order.",
MERM_ARMORY_UPGRADED = "\"Mermfolk Ownlee\"? Hm. I see more spelling lessons are in order.",
MERM_TOOLSHED = "A place for everything, and everything in its place.",
MERM_TOOLSHED_UPGRADED = "A place for everything, and everything in its place.",
MERMARMORHAT = "Merms possess naturally thick craniums, but some extra padding won't hurt.",
MERMARMORUPGRADEDHAT = "Merms possess naturally thick craniums, but some extra padding won't hurt.",
MERM_TOOL = "While crudely made, I admit it's far more efficient than their usual methods.",
MERM_TOOL_UPGRADED = "While crudely made, I admit it's far more efficient than their usual methods.",
WURT_SWAMPITEM_SHADOW = "Oh my. That looks like rather advanced magic for her reading level.",
WURT_SWAMPITEM_LUNAR = "Don't let the power go to your head, dear.",
MERM_SHADOW = "This development has me feeling rather uneasy.",
MERMGUARD_SHADOW = "This development has me feeling rather uneasy.",
MERM_LUNAR = "It's been mutated nearly beyond recognition.",
MERMGUARD_LUNAR = "It's been mutated nearly beyond recognition.",
BOAT_BUMPER_CRABKING = "A thick barrier of geocrustacean exoskeleton.",
BOAT_BUMPER_CRABKING_KIT = "It would be wise to equip the boat with a protective barrier.",
MOSQUITOMUSK = "The pheromones render one undetectable to the cursed bloodsuckers.",
MOSQUITOBOMB = "Absolutely horrid. It makes my skin crawl.",
MOSQUITOFERTILIZER = "There is a direct correlation between the fertilizer's efficacy and odor.",
MOSQUITOMERMSALVE = "The infusion of fresh blood seems to boost a merm's overall health.",
Woodie:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "Nifty gadget, eh?",
OFF = "Does it look like it's working, Lucy?",
CHARGING = "Nifty gadget, eh?",
CHARGED = "Nifty gadget, eh?",
},
WINONA_TELEBRELLA =
{
GENERIC = "Let me guess, it doesn't ship to Canada.",
OFF = "Does it look like it's working, Lucy?",
CHARGING = "Let me guess, it doesn't ship to Canada.",
CHARGED = "Let me guess, it doesn't ship to Canada.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "It's like havin' our own shipping depot.",
OFF = "Plum tuckered.",
BURNING = "Woah! Careful, Lucy!",
BURNT = "That's a right shame.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Just follow me, I'll give ya plenty of logs to pick up.",
OFF = "Catchin' some zeds, eh?",
SLEEP = "Just follow me, I'll give ya plenty of logs to pick up.",
CHARGING = "Catchin' some zeds, eh?",
CHARGED = "Catchin' some zeds, eh?",
},
INSPECTACLESHAT = "Wonder what Winona sees in them.",
ROSEGLASSESHAT = "Honestly, they're kinda lovely.",
-- Meta 4 / Ocean QoL
OTTER = "Stay back, greedy rascal.",
OTTERDEN = {
GENERIC = "Left nothin' for us.",
HAS_LOOT = "What do we have here?",
},
OTTERDEN_DEAD = "That's a big leak.",
BOAT_ANCIENT_ITEM = "This boat's made of some solid old-growth lumber.",
BOAT_ANCIENT_CONTAINER = "Should help keep everything safely stowed away.",
WALKINGPLANK_ANCIENT = "Hopefully we don't have to abandon ship.",
ANCIENTTREE_SEED = "I know you hope it's a tree, Luce. I do too.",
ANCIENTTREE_GEM = {
GENERIC = "Whoa, Lucy. This is not your kind of tree.",
STUMP = "This is not the work of an axe.",
},
ANCIENTTREE_SAPLING_ITEM = "Where would you like to be chopped down eventually?",
ANCIENTTREE_SAPLING = {
GENERIC = "Soon, Lucy. Soon.",
WRONG_TILE = "I don't think this is where it goes.",
WRONG_SEASON = "Maybe it's not growin' season, eh?",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "It's just as spooky in the day.",
STUMP = "Good riddance, spooky tree.",
},
ANCIENTFRUIT_GEM = "Maybe roasting it will soften it up, eh?",
ANCIENTFRUIT_NIGHTVISION = "Nope. Don't like the look of that.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "Is there anything else to eat?",
BOATPATCH_KELP = "Not nearly as dependable as wood, but it'll do in a pinch.",
CRABKING_MOB = "I guess it's crab season.",
CRABKING_MOB_KNIGHT = "Not very friendly, eh?",
CRABKING_CANNONTOWER = "These guys don't fight fair.",
CRABKING_ICEWALL = "Reminds me of winters up North.",
SALTLICK_IMPROVED = "I gave it a lick or two. It was okay.",
OFFERING_POT =
{
GENERIC = "Let's give it a little greenery, eh?",
SOME_KELP = "I think I could pile on a little more.",
LOTS_OF_KELP = "That should do it!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Let's give it a little greenery, eh?",
SOME_KELP = "I think I could pile on a little more.",
LOTS_OF_KELP = "That should do it!",
},
MERM_ARMORY = "We're not welcome here, Luce.",
MERM_ARMORY_UPGRADED = "We're not welcome here, Luce.",
MERM_TOOLSHED = "Looks like where the scaly folks keep their tools.",
MERM_TOOLSHED_UPGRADED = "Looks like where the scaly folks keep their tools.",
MERMARMORHAT = "That's a swampy hat.",
MERMARMORUPGRADEDHAT = "Pretty good, but still swampy.",
MERM_TOOL = "Now now, Luce. Be nice.",
MERM_TOOL_UPGRADED = "Better, but why is it all slimy?",
WURT_SWAMPITEM_SHADOW = "I don't trust it.",
WURT_SWAMPITEM_LUNAR = "It makes me nervous.",
MERM_SHADOW = "That lil' Merm really worked you to death, eh?",
MERMGUARD_SHADOW = "There's no quit in these fellas.",
MERM_LUNAR = "What the heck is she feedin' you guys?",
MERMGUARD_LUNAR = "Those eyes have seen some things.",
BOAT_BUMPER_CRABKING = "There ya go, nice and safe.",
BOAT_BUMPER_CRABKING_KIT = "A bit of padding might be a good idea.",
MOSQUITOMUSK = "A stuffed skeeter? This is what the kids like these days, eh?",
MOSQUITOBOMB = "That's one angry bag of skeeters.",
MOSQUITOFERTILIZER = "I don't think that's ketchup.",
MOSQUITOMERMSALVE = "I guess there's some justice to it.",
Wes:
Maxwell:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "It feels good to have control, doesn't it?",
OFF = "It's useless out here without power.",
CHARGING = "It feels good to have control, doesn't it?",
CHARGED = "It feels good to have control, doesn't it?",
},
WINONA_TELEBRELLA =
{
GENERIC = "Good. Let her ferry our supplies around.",
OFF = "It's useless out here without power.",
CHARGING = "Good. Let her ferry our supplies around.",
CHARGED = "Good. Let her ferry our supplies around.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Not bad, for a parlour trick.",
OFF = "It's useless out here without power.",
BURNING = "I'm going to pretend I don't see it.",
BURNT = "Oh. What a pity.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Honestly, I don't trust it.",
OFF = "Sleeping on the job, I see.",
SLEEP = "Honestly, I don't trust it.",
CHARGING = "Sleeping on the job, I see.",
CHARGED = "Sleeping on the job, I see.",
},
INSPECTACLESHAT = "How long has that old fool been hiding his trash here?!",
ROSEGLASSESHAT = "Are you prepared for what you'll find?",
-- Meta 4 / Ocean QoL
OTTER = "Keep a distance, you crooked creature!",
OTTERDEN = {
GENERIC = "Nothing. Am I supposed to be sad for the smelly brigand?",
HAS_LOOT = "Oh, goody.",
},
OTTERDEN_DEAD = "I loathe swimming.",
BOAT_ANCIENT_ITEM = "It's not old, it's \"classic.\"",
BOAT_ANCIENT_CONTAINER = "Now those apes won't get their grubby hands on my loot.",
WALKINGPLANK_ANCIENT = "Jumping off would ruin what's left of my suit.",
ANCIENTTREE_SEED = "How mysterious.",
ANCIENTTREE_GEM = {
GENERIC = "I'm sure it will burn out eventually.",
STUMP = "Close enough.",
},
ANCIENTTREE_SAPLING_ITEM = "I suppose I have no choice but to get my hands dirty.",
ANCIENTTREE_SAPLING = {
GENERIC = "It's coming along nicely.",
WRONG_TILE = "Impudent plant. This patch of ground isn't good enough for you?",
WRONG_SEASON = "Patience. It's time will come.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "It provides a lovely ambiance of dread, don't you think?",
STUMP = "A pity.",
},
ANCIENTFRUIT_GEM = "I sense magic at its core. Now, how to get it out...",
ANCIENTFRUIT_NIGHTVISION = "Hm. Tangy.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "I prefer them raw.",
BOATPATCH_KELP = "That won't keep the water at bay for long.",
CRABKING_MOB = "I'd kill for a crab cake.",
CRABKING_MOB_KNIGHT = "Middle management.",
CRABKING_CANNONTOWER = "Watch it where you shoot those things!",
CRABKING_ICEWALL = "Always something in the way.",
SALTLICK_IMPROVED = "Blech, it's covered in beefalo spit.",
OFFERING_POT =
{
GENERIC = "The fishheads are out of salad.",
SOME_KELP = "Not enough? Where does it end?",
LOTS_OF_KELP = "Satisfied?",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "The fishheads are out of salad.",
SOME_KELP = "Not enough? Where does it end?",
LOTS_OF_KELP = "Satisfied?",
},
MERM_ARMORY = "Apparently, I'm not invited. Oh how shall I ever go on.",
MERM_ARMORY_UPGRADED = "Apparently, I'm not invited. Oh how shall I ever go on.",
MERM_TOOLSHED = "I'm certain there's nothing inside I'd want.",
MERM_TOOLSHED_UPGRADED = "I'm certain there's nothing inside I'd want.",
MERMARMORHAT = "The poor fools must think they look very dapper.",
MERMARMORUPGRADEDHAT = "The poor fools must think they look very dapper.",
MERM_TOOL = "Why specialize when you can be mediocre at everything, hm?",
MERM_TOOL_UPGRADED = "Why specialize when you can be mediocre at everything, hm?",
WURT_SWAMPITEM_SHADOW = "How heartwarming to see today's youth take an interest in shadow magic.",
WURT_SWAMPITEM_LUNAR = "Stop mucking about with that lunar filth!",
MERM_SHADOW = "Quite the improvement.",
MERMGUARD_SHADOW = "Quite the improvement.",
MERM_LUNAR = "They managed to get even uglier.",
MERMGUARD_LUNAR = "They managed to get even uglier.",
},
BOAT_BUMPER_CRABKING = "Looks heavy enough to sink us.",
BOAT_BUMPER_CRABKING_KIT = "Ugh. These menial tasks do not suit me.",
MOSQUITOMUSK = "Do I have to touch it? What if I just stand near it?",
MOSQUITOBOMB = "What sort of fiend would come up with this?",
MOSQUITOFERTILIZER = "Nasty stuff.",
MOSQUITOMERMSALVE = "Let's test it on one of those merms, shall we?",
Wigfrid:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "The tinkerer commands her armaments with the touch of a button.",
OFF = "It has no fighting spirit.",
CHARGING = "The tinkerer commands her armaments with the touch of a button.",
CHARGED = "The tinkerer commands her armaments with the touch of a button.",
},
WINONA_TELEBRELLA =
{
GENERIC = "My ally is most resourceful.",
OFF = "It has no fighting spirit.",
CHARGING = "My ally is most resourceful.",
CHARGED = "My ally is most resourceful.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Bring home the spoils of war!",
OFF = "It has no fighting spirit.",
BURNING = "Tis engulfed in flame!",
BURNT = "'Twas devoured by Hel's fire!",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "The tinkerer's mechanical page.",
OFF = "Rest and regain your strength, little one.",
SLEEP = "The tinkerer's mechanical page.",
CHARGING = "Rest and regain your strength, little one.",
CHARGED = "Rest and regain your strength, little one.",
},
INSPECTACLESHAT = "A warrior hath no need for such things.",
ROSEGLASSESHAT = "They reveal visions to my ally. I just hope she remains wary.",
-- Meta 4 / Ocean QoL
OTTER = "A crafty pillager. I cannot help but respect it.",
OTTERDEN = {
GENERIC = "Empty, alas.",
HAS_LOOT = "There is loot for the taking.",
},
OTTERDEN_DEAD = "Then sink, wretched raft! A Viking hath no fear of the sea!",
BOAT_ANCIENT_ITEM = "I shall build a vessel like the tales of old.",
BOAT_ANCIENT_CONTAINER = "My stores are well defended 'neath the deck of my ship.",
WALKINGPLANK_ANCIENT = "I shall never abandon my vessel!",
ANCIENTTREE_SEED = "It must be returned to the earth.",
ANCIENTTREE_GEM = {
GENERIC = "A fire burns within, yet the tree lives?",
STUMP = "It hath been felled.",
},
ANCIENTTREE_SAPLING_ITEM = "Fear not, I shall find you a place to lay down your roots.",
ANCIENTTREE_SAPLING = {
GENERIC = "These lands seem to suit it well.",
WRONG_TILE = "Why do you despair? Does this land not suit you?",
WRONG_SEASON = "It may yet grow with the passing of another season.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "The sight of it doth send a terrible chill down my spine.",
STUMP = "Perhaps 'tis for the best.",
},
ANCIENTFRUIT_GEM = "I care not for any fruit, much less one as hard as stone!",
ANCIENTFRUIT_NIGHTVISION = "It writhes upon the ground! Be it berry or beast?!",
ANCIENTFRUIT_NIGHTVISION_COOKED = "The loathesome berry hath ceased its wriggling.",
BOATPATCH_KELP = "It shall hold for now.",
CRABKING_MOB = "Appetizer.",
CRABKING_MOB_KNIGHT = "Finally. A clawed combatant worthy to die by my spear.",
CRABKING_CANNONTOWER = "Now THIS is a battle.",
CRABKING_ICEWALL = "Oh good. I worried it would be too easy.",
SALTLICK_IMPROVED = "So the meat can season itself.",
OFFERING_POT =
{
GENERIC = "The fish beasts hunger for that vile weed of the sea.",
SOME_KELP = "More? They want more?!",
LOTS_OF_KELP = "'Tis enough to gorge themselves to the gills!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "The fish beasts hunger for that vile weed of the sea.",
SOME_KELP = "More? They want more?!",
LOTS_OF_KELP = "'Tis enough to gorge themselves to the gills!",
},
MERM_ARMORY = "The armory of the fish beast warriors.",
MERM_ARMORY_UPGRADED = "The armory of the fish beast warriors.",
MERM_TOOLSHED = "'Tis a place for workers, not warriors.",
MERM_TOOLSHED_UPGRADED = "'Tis a place for workers, not warriors.",
MERMARMORHAT = "A rough-hewn helm, but a helm nonetheless.",
MERMARMORUPGRADEDHAT = "A rough-hewn helm, but a helm nonetheless.",
MERM_TOOL = "I suppose 'tis better than using one's hands.",
MERM_TOOL_UPGRADED = "I suppose 'tis better than using one's hands.",
WURT_SWAMPITEM_SHADOW = "The small beastie seems keen to expand her kingdom.",
WURT_SWAMPITEM_LUNAR = "The small beastie seems keen to expand her kingdom.",
MERM_SHADOW = "They are but shades.",
MERMGUARD_SHADOW = "Warriors, denied their ascension to Valhalla...",
MERM_LUNAR = "The fish beast is tinged with the essence of Mani.",
MERMGUARD_LUNAR = "The fish beast is tinged with the essence of Mani.",
},
BOAT_BUMPER_CRABKING = "It doth look battleworthy.",
BOAT_BUMPER_CRABKING_KIT = "It shall shield my vessel from harm.",
MOSQUITOMUSK = "'Tis rather useful for a foul little doll.",
MOSQUITOBOMB = "There is little honor in using such a weapon, yet I am intrigued.",
MOSQUITOFERTILIZER = "Leave it for the farmers.",
MOSQUITOMERMSALVE = "'Tis the mark of a noble leader to care for her warriors so.",
Webber:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "We didn't play with it. We swear.",
OFF = "How come it's not on?",
CHARGING = "We didn't play with it. We swear.",
CHARGED = "We didn't play with it. We swear.",
},
WINONA_TELEBRELLA =
{
GENERIC = "We don't think it would work very well in the rain.",
OFF = "Hey Winona! How do we fix it?",
CHARGING = "We don't think it would work very well in the rain.",
CHARGED = "We don't think it would work very well in the rain.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Aww, it won't work on us.",
OFF = "How come it's not on?",
BURNING = "Oh, oh!",
BURNT = "Oh no! It got burnt!",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Winona makes the best toys!",
OFF = "Hello?",
SLEEP = "Winona makes the best toys!",
CHARGING = "Hello?",
CHARGED = "Hello?",
},
INSPECTACLESHAT = "Winona's been using those funny glasses a lot lately.",
ROSEGLASSESHAT = "Winona wouldn't let us play with them. We've never seen her so stern...",
-- Meta 4 / Ocean QoL
OTTER = "Hey don't touch our stuff!",
OTTERDEN = {
GENERIC = "We don't see anything.",
HAS_LOOT = "We see treats inside!",
},
OTTERDEN_DEAD = "We're in trouble.",
BOAT_ANCIENT_ITEM = "Building a new boat to look old? We don't get it...",
BOAT_ANCIENT_CONTAINER = "That's where we hide all our favorite toys.",
WALKINGPLANK_ANCIENT = "It's the least fun diving board.",
ANCIENTTREE_SEED = "We want to see what it grows into!",
ANCIENTTREE_GEM = {
GENERIC = "Aww, it's too hot to climb.",
STUMP = "Poor Mr. Tree.",
},
ANCIENTTREE_SAPLING_ITEM = "We're going to find a good home for you!",
ANCIENTTREE_SAPLING = {
GENERIC = "We think it likes its new home.",
WRONG_TILE = "What's wrong? Don't you like it there?",
WRONG_SEASON = "It's okay, you can grow when you're ready.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "It looks scary, but that doesn't mean it's bad!",
STUMP = "Poor Mr. Tree.",
},
ANCIENTFRUIT_GEM = "It's too hard to take a bite out of.",
ANCIENTFRUIT_NIGHTVISION = "Um... are we sure it's not full of baby spiders?",
ANCIENTFRUIT_NIGHTVISION_COOKED = "It doesn't help our eyes, but it also doesn't hurt our tummy as much.",
BOATPATCH_KELP = "It's for fixing up boat booboos!",
CRABKING_MOB = "We really should be friends.",
CRABKING_MOB_KNIGHT = "Not very friendly.",
CRABKING_CANNONTOWER = "Oooh fun! Heads up!",
CRABKING_ICEWALL = "Why can't we climb it?",
SALTLICK_IMPROVED = "We know it's gross but we want to lick it anyway.",
OFFERING_POT =
{
GENERIC = "They need kelp!",
SOME_KELP = "We can get more!",
LOTS_OF_KELP = "That's a lot of kelp!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "They need kelp!",
SOME_KELP = "We can get more!",
LOTS_OF_KELP = "That's a lot of kelp!",
},
MERM_ARMORY = "They don't seem to like sharing their toys.",
MERM_ARMORY_UPGRADED = "They don't seem to like sharing their toys.",
MERM_TOOLSHED = "Aww, how come we're not allowed inside?",
MERM_TOOLSHED_UPGRADED = "Aww, how come we're not allowed inside?",
MERMARMORHAT = "Wurt says it's armor, but it just looks like a funny hat to us.",
MERMARMORUPGRADEDHAT = "Wurt says it's armor, but it just looks like a funny hat to us.",
MERM_TOOL = "Wow, it does everything! Sort of.",
MERM_TOOL_UPGRADED = "Wow, it does everything! Sort of.",
WURT_SWAMPITEM_SHADOW = "Wurt won't let us play with her mud wand, even after we shared our snacks!",
WURT_SWAMPITEM_LUNAR = "Wurt won't let us play with her mud wand, even after we shared our snacks!",
MERM_SHADOW = "We've been starting to get a little worried about Wurt...",
MERMGUARD_SHADOW = "We've been starting to get a little worried about Wurt...",
MERM_LUNAR = "Um, Wurt? Are the merms sick?",
MERMGUARD_LUNAR = "Um, Wurt? Are the merms sick?",
BOAT_BUMPER_CRABKING = "Now we will win bumper boats!",
BOAT_BUMPER_CRABKING_KIT = "Now we can play bumper boats!",
MOSQUITOMUSK = "Can we keep it?",
MOSQUITOBOMB = "It looks gross and yummy at the same time.",
MOSQUITOFERTILIZER = "It will make the little plants grow big and strong!",
MOSQUITOMERMSALVE = "We're just glad it's not for us.",
Winona:
-- Winona specific
ROSEGLASSES_INVALID = "No signs of Charlie.",
ROSEGLASSES_COOLDOWN = "Let's take a breather.",
--
},
REMOTE_TELEPORT =
{
NOSKILL = "Huh. I ain't familiar with this model.",
NODEST = "It's not gonna work without a receiving end.",
},
-- Winona specific
ANNOUNCE_ROSEGLASSES =
{
"Gotcha, sis!",
"Charlie was here.",
"I'm pickin' up traces of her magic.",
},
ANNOUNCE_CHARLIESAVE =
{
"Yeesh! I can't tell if she's tryin' to help me or kill me.",
},
ANNOUNCE_ENGINEERING_CAN_UPGRADE = "Easy peasy, my version is miles ahead.",
ANNOUNCE_ENGINEERING_CAN_DOWNGRADE = "Whoa, this one is more advanced than my version.",
ANNOUNCE_ENGINEERING_CAN_SIDEGRADE = "Interestin'. This version and mine are ahead in different ways.",
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "It ain't magic, just some good engineering!",
OFF = "Gotta hook it up to the generator.",
CHARGING = "Needs some more time to charge.",
CHARGED = "Charged and ready to go.",
},
WINONA_TELEBRELLA =
{
GENERIC = "I made a few adjustments to the bossman's design.",
OFF = "Gotta hook it up to the generator.",
CHARGING = "Needs some more time to charge.",
CHARGED = "Charged and ready to go.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Sure beats luggin' stuff around!",
OFF = "I'd better hook it up to some power.",
BURNING = "Quick! Put it out!",
BURNT = "Aw, nuts and bolts!",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Nice to have a helpin' hand around here!",
OFF = "Poor little guy, let's get you hooked up to some power.",
SLEEP = "Take five, little guy!",
CHARGING = "Needs some more time to charge.",
CHARGED = "Charged and ready to go.",
},
INSPECTACLESBOX = "Sure hope the bossman doesn't mind me borrowing a few things.",
INSPECTACLESBOX2 = "Jackpot!",
INSPECTACLESHAT = "Now I can track down the bossman's loot!",
ROSEGLASSESHAT = "Alright, Charlie. Show me the way.",
CHARLIERESIDUE = "I must've just missed her... but she left somethin' behind.",
CHARLIEROSE = "Oh, Charlie. What are you gettin' me into now?",
WINONA_MACHINEPARTS_1 = "You just can't get quality manufactured parts like this out here!",
WINONA_MACHINEPARTS_2 = "Oh, I've got big plans for this.",
WINONA_RECIPESCANNER = "One scan with this Calibrated Perceiver, and I'll know how somethin's built!",
WINONA_HOLOTELEPAD = "Looks like one of the boss's old designs. I should give it a scan.",
WINONA_HOLOTELEBRELLA = "I should give it a scan with the ol' Calibrated Perceiver.",
-- Meta 4 / Ocean QoL
OTTER = "Nasty lil hoarder ain't it?",
OTTERDEN = {
GENERIC = "Looks tapped out.",
HAS_LOOT = "It might have left us some goodies.",
},
OTTERDEN_DEAD = "It was definitely holding it all together.",
BOAT_ANCIENT_ITEM = "They sure don't build 'em like they used to.",
BOAT_ANCIENT_CONTAINER = "Plenty of space for storage.",
WALKINGPLANK_ANCIENT = "That thing don't look stable.",
ANCIENTTREE_SEED = "I believe this goes in the dirt.",
ANCIENTTREE_GEM = {
GENERIC = "That tree has got fire in its belly.",
STUMP = "Just a pile of rubble now.",
},
ANCIENTTREE_SAPLING_ITEM = "This might be one of them finicky trees.",
ANCIENTTREE_SAPLING = {
GENERIC = "Looks like it's on its way.",
WRONG_TILE = "Maybe it ain't in the right spot.",
WRONG_SEASON = "I don't think the time is right.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "That is one gloomy tree.",
STUMP = "Can't say I'm sad to see it gone.",
},
ANCIENTFRUIT_GEM = "For a fruit, it's one tough nut to crack.",
ANCIENTFRUIT_NIGHTVISION = "I don't think berries are supposed to do that.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "At least it ain't pulsin'.",
BOATPATCH_KELP = "Just a quick fix until I can do some proper repairs.",
CRABKING_MOB = "Just a hired hand. Er, claw.",
CRABKING_MOB_KNIGHT = "I've had supervisors crabbier than him.",
CRABKING_CANNONTOWER = "There's no way they've got a permit for that.",
CRABKING_ICEWALL = "Heh. I think this guy's tryin' to ice me out!",
SALTLICK_IMPROVED = "Do you sea salt?",
OFFERING_POT =
{
GENERIC = "Shucks, I can't just leave it empty!",
SOME_KELP = "I should add a little more, wouldn't want them to run out.",
LOTS_OF_KELP = "That should keep'em well fed.",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Shucks, I can't just leave it empty!",
SOME_KELP = "I should add a little more, wouldn't want them to run out.",
LOTS_OF_KELP = "That should keep'em well fed.",
},
MERM_ARMORY = "Get your merm hats here!",
MERM_ARMORY_UPGRADED = "Get your merm hats here!",
MERM_TOOLSHED = "I know a toolshed when I see one.",
MERM_TOOLSHED_UPGRADED = "I know a toolshed when I see one.",
MERMARMORHAT = "Safety first, I guess.",
MERMARMORUPGRADEDHAT = "I can tell a lot of effort went into this.",
MERM_TOOL = "Should get the job done... I hope.",
MERM_TOOL_UPGRADED = "It's an improvement.",
WURT_SWAMPITEM_SHADOW = "Aw, she made a lil' shadow wand thing.",
WURT_SWAMPITEM_LUNAR = "Wurt is tappin' into some weird stuff here.",
MERM_SHADOW = "Can't seem to catch a break, can ya?",
MERMGUARD_SHADOW = "Whoa, I'll just stay outta your way.",
MERM_LUNAR = "You're a rather prickly one, ain't ya?",
MERMGUARD_LUNAR = "I'm sure he's got a sparkling personality.",
},
BOAT_BUMPER_CRABKING = "It sometimes pays to have a tough exterior.",
BOAT_BUMPER_CRABKING_KIT = "Extra protection's always good, 'specially on water.",
MOSQUITOMUSK = "Somehow it's still not the creepiest doll I've seen.",
MOSQUITOBOMB = "Talk about a buzz-kill. Ha!",
MOSQUITOFERTILIZER = "Just throw a healthy dollop on the ground.",
MOSQUITOMERMSALVE = "I almost feel sorry for the bloodsucker. Almost.",
Warly:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "How convenient!",
OFF = "It isn't working at the moment.",
CHARGING = "How convenient!",
CHARGED = "How convenient!",
},
WINONA_TELEBRELLA =
{
GENERIC = "Perhaps I could ask Winona to pick up some ingredients for me.",
OFF = "Perhaps it needs some power?",
CHARGING = "Perhaps I could ask Winona to pick up some ingredients for me.",
CHARGED = "Perhaps I could ask Winona to pick up some ingredients for me.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Incroyable!",
OFF = "Is it out of power?",
BURNING = "It, oh, it appears to be on fire.",
BURNT = "Crisp, non?",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Winona's little sous chef.",
OFF = "Between shifts, are we?",
SLEEP = "Winona's little sous chef.",
CHARGING = "Between shifts, are we?",
CHARGED = "Between shifts, are we?",
},
INSPECTACLESHAT = "Winona cooked it up with some help from that strange gentleman.",
ROSEGLASSESHAT = "Rather pretty, non?",
-- Meta 4 / Ocean QoL
OTTER = "Its meat must be both fishy and gamey.",
OTTERDEN = {
GENERIC = "I don't see anything there.",
HAS_LOOT = "Shall we raid this pantry?",
},
OTTERDEN_DEAD = "We are getting soggy.",
BOAT_ANCIENT_ITEM = "Ah, a fine vintage.",
BOAT_ANCIENT_CONTAINER = "A ship should always have a cargo hold stocked with provisions.",
WALKINGPLANK_ANCIENT = "That doesn't look safe.",
ANCIENTTREE_SEED = "I wonder what it might grow into?",
ANCIENTTREE_GEM = {
GENERIC = "Is there something cooking inside?",
STUMP = "Nothing but a stump left.",
},
ANCIENTTREE_SAPLING_ITEM = "Allons-y! I can't just leave this little tree uprooted!",
ANCIENTTREE_SAPLING = {
GENERIC = "Just a petite bébé.",
WRONG_TILE = "This soil doesn't seem to fit its tastes.",
WRONG_SEASON = "Ah, perhaps it is not yet in season.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "Not exactly a friendly-looking tree, non?",
STUMP = "Nothing but a stump left.",
},
ANCIENTFRUIT_GEM = "I wonder if it's possible to cook such a stony fruit?",
ANCIENTFRUIT_NIGHTVISION = "I think... I may have lost my appetite.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "Better, but now it's missing that certain je ne sais quoi.",
BOATPATCH_KELP = "That should hold us over for now.",
CRABKING_MOB = "You would go perfect with some lemon butter.",
CRABKING_MOB_KNIGHT = "Wow. It's not even the main course.",
CRABKING_CANNONTOWER = "It reminds me of a seafood tower, but more deadly.",
CRABKING_ICEWALL = "The big crab built its own refridgerator.",
SALTLICK_IMPROVED = "This is more than a dash.",
OFFERING_POT =
{
GENERIC = "Nothing sadder than an empty dish!",
SOME_KELP = "Feast, my fishy friends! Plenty more where that came from.",
LOTS_OF_KELP = "That will do for now.",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Nothing sadder than an empty dish!",
SOME_KELP = "Feast, my fishy friends! Plenty more where that came from.",
LOTS_OF_KELP = "That will do for now.",
},
MERM_ARMORY = "The fishmongers seem to be doing quite well for themselves.",
MERM_ARMORY_UPGRADED = "The fishmongers seem to be doing quite well for themselves.",
MERM_TOOLSHED = "What have they cooked up in there?",
MERM_TOOLSHED_UPGRADED = "What have they cooked up in there?",
MERMARMORHAT = "Such an avant-garde chapeau!",
MERMARMORUPGRADEDHAT = "Such an avant-garde chapeau!",
MERM_TOOL = "The right tool for any job, non?",
MERM_TOOL_UPGRADED = "The right tool for any job, non?",
WURT_SWAMPITEM_SHADOW = "I fear something dark has stirred within our little friend.",
WURT_SWAMPITEM_LUNAR = "There's something brewing in the mind of our little friend.",
MERM_SHADOW = "Not exactly a comforting sight...",
MERMGUARD_SHADOW = "Not exactly a comforting sight...",
MERM_LUNAR = "The merms have been looking a little... different lately.",
MERMGUARD_LUNAR = "The merms have been looking a little... different lately.",
BOAT_BUMPER_CRABKING = "Now our boat has a hard rocky shell.",
BOAT_BUMPER_CRABKING_KIT = "I will feel a bit safer with an extra layer wrapped around my boat.",
MOSQUITOMUSK = "In case of uninvited pests.",
MOSQUITOBOMB = "So fresh, they are still squirming.",
MOSQUITOFERTILIZER = "For a bountiful harvest.",
MOSQUITOMERMSALVE = "Thankfully, it's not for me.",
Wortox:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "Give that button a press, see what happens next!",
OFF = "Doesn't look too lively!",
CHARGING = "Give that button a press, see what happens next!",
CHARGED = "Give that button a press, see what happens next!",
},
WINONA_TELEBRELLA =
{
GENERIC = "I'm not a fella who needs a metal umbrella.",
OFF = "Doesn't look too lively!",
CHARGING = "I'm not a fella who needs a metal umbrella.",
CHARGED = "I'm not a fella who needs a metal umbrella.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Imitation in the sincerest form of flattery, hyuyu!",
OFF = "Playtime's over!",
BURNING = "Hoohoohoo!",
BURNT = "How hilarious!",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Here I am trying to make a lovely mess, and you keep cleaning it up!",
OFF = "Rest those gears, my dear.",
SLEEP = "See? Stop tidying and appreciate the chaos around you!",
CHARGING = "Rest those gears, my dear.",
CHARGED = "Rest those gears, my dear.",
},
INSPECTACLESBOX = "only_used_by_winona",
INSPECTACLESBOX2 = "only_used_by_winona",
INSPECTACLESHAT = "She's made the decision to follow his vision?",
ROSEGLASSESHAT = "What have we here? A dark magic seer?",
- Meta 4 / Ocean QoL
OTTER = "Furry fish-tailed freeloader!",
OTTERDEN = {
GENERIC = "Nada? Another otter den then.",
HAS_LOOT = "Let's clean out this clawed klepto.",
},
OTTERDEN_DEAD = "We'll soon be sunk.",
BOAT_ANCIENT_ITEM = "This old boat will surely float!",
BOAT_ANCIENT_CONTAINER = "To hide my prize from prying primate eyes.",
WALKINGPLANK_ANCIENT = "It's just a last resort, worrywart!",
ANCIENTTREE_SEED = "I see a seed to sow, hyuyu!",
ANCIENTTREE_GEM = {
GENERIC = "The tree furnace burns in earnest.",
STUMP = "Once a tree, now debris.",
},
ANCIENTTREE_SAPLING_ITEM = "It's tricky with a tree so picky.",
ANCIENTTREE_SAPLING = {
GENERIC = "Not to get sappy, I'm glad it's happy.",
WRONG_TILE = "Not the picky plant's preferred placement?",
WRONG_SEASON = "What now? Oh, not now.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "Is it so scary for a tree to be hairy?",
STUMP = "It's leafy life was cut short.",
},
ANCIENTFRUIT_GEM = "Don't try to eat it, better to heat it!",
ANCIENTFRUIT_NIGHTVISION = "Just one bite to help my sight at night.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "I miss the wriggle, it made me giggle.",
BOATPATCH_KELP = "This kelp should help!",
CRABKING_MOB = "Stay back, bottom feeder!",
CRABKING_MOB_KNIGHT = "I'm surely shell-shocked!",
CRABKING_CANNONTOWER = "Well don't go ballistic, hyuyu!",
CRABKING_ICEWALL = "Nothing nice about a wall of ice.",
SALTLICK_IMPROVED = "I sea salt!",
OFFERING_POT =
{
GENERIC = "A saddening scarcity of seaweed, I see.",
SOME_KELP = "Would it be such a chore to add some more?",
LOTS_OF_KELP = "Heaping helpings of kelp!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "A saddening scarcity of seaweed, I see.",
SOME_KELP = "Would it be such a chore to add some more?",
LOTS_OF_KELP = "Heaping helpings of kelp!",
},
MERM_ARMORY = "A Merm millinery.",
MERM_ARMORY_UPGRADED = "A Merm millinery.",
MERM_TOOLSHED = "Does appear we're not welcome here.",
MERM_TOOLSHED_UPGRADED = "Does appear we're not welcome here.",
MERMARMORHAT = "I confirm that is a Merm hat.",
MERMARMORUPGRADEDHAT = "Made-to-measure for militant Merms.",
MERM_TOOL = "A Merm's multi-tool.",
MERM_TOOL_UPGRADED = "Meticulously manufactured for Merms.",
WURT_SWAMPITEM_SHADOW = "Crafted by her scaly hand, to bring the swamp to any land.",
WURT_SWAMPITEM_LUNAR = "Don't be fooled by its shine so bright, what rains down is sure to fright.",
MERM_SHADOW = "I'm afraid retirement will have to wait.",
MERMGUARD_SHADOW = "And they say there are no second chances, hyuyu!",
MERM_LUNAR = "Ah, the latest from young Wurt. I wonder if those spikes hurt.",
MERMGUARD_LUNAR = "An ugly mutant from the Marsh. Pardon me, was that too harsh?",
BOAT_BUMPER_CRABKING = "A princely reward for a battle endured.",
BOAT_BUMPER_CRABKING_KIT = "But idle hands are such good playthings!",
MOSQUITOMUSK = "A cuddly creepy-crawly!",
MOSQUITOBOMB = "A bombastic bag of blood-suckers!",
MOSQUITOFERTILIZER = "Methinks it stinks.",
MOSQUITOMERMSALVE = "No need to squirm, it's made for a Merm.",
Wormwood:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "Clicker",
OFF = "Not working",
CHARGING = "Clicker",
CHARGED = "Clicker",
},
WINONA_TELEBRELLA =
{
GENERIC = "Hmm. Not real Rain Taker",
OFF = "Not working",
CHARGING = "Hmm. Not real Rain Taker",
CHARGED = "Hmm. Not real Rain Taker",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Poof machine!",
OFF = "Oh. No poof",
BURNING = "Stop fire!",
BURNT = "Oh...",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Metal helper",
OFF = "Sleeping?",
SLEEP = "Metal helper",
CHARGING = "Sleeping?",
CHARGED = "Sleeping?",
},
INSPECTACLESHAT = "Funny eye hat",
ROSEGLASSESHAT = "Friends show Fixer friend secret things",
-- Meta 4 / Ocean QoL
OTTER = "Hi, Stealy Friend",
OTTERDEN = {
GENERIC = "No things",
HAS_LOOT = "Steal from Stealy Friend?",
},
OTTERDEN_DEAD = "Broken! Uh oh...",
BOAT_ANCIENT_ITEM = "Needs water",
BOAT_ANCIENT_CONTAINER = "Put stuff in Floaty's belly",
WALKINGPLANK_ANCIENT = "Splashy jump spot",
ANCIENTTREE_SEED = "Hello, baby friend!",
ANCIENTTREE_GEM = {
GENERIC = "Firerock Friend!",
STUMP = "Will miss friend",
},
ANCIENTTREE_SAPLING_ITEM = "Where young friend want to live?",
ANCIENTTREE_SAPLING = {
GENERIC = "Happy young friend!",
WRONG_TILE = "Young friend not like it here",
WRONG_SEASON = "Young friend not ready become big friend",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "Pretty hair, friend",
STUMP = "Will miss friend",
},
ANCIENTFRUIT_GEM = "Hmm. Something inside",
ANCIENTFRUIT_NIGHTVISION = "Friend make eyes and head feel funny",
ANCIENTFRUIT_NIGHTVISION_COOKED = "Friend cooked",
BOATPATCH_KELP = "Thanks friends!",
CRABKING_MOB = "Pinchy",
CRABKING_MOB_KNIGHT = "Spiky Pinchy",
CRABKING_CANNONTOWER = "Boom Tower",
CRABKING_ICEWALL = "Cold wall. Brrrr...",
SALTLICK_IMPROVED = "Licking Rock!",
OFFERING_POT =
{
GENERIC = "Empty. Aww...",
SOME_KELP = "Sea friends make Glub Glub Men happy",
LOTS_OF_KELP = "All full!",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Empty. Aww...",
SOME_KELP = "Sea friends make Glub Glub Men happy",
LOTS_OF_KELP = "All full!",
},
MERM_ARMORY = "Glub Glub only",
MERM_ARMORY_UPGRADED = "Glub Glub only",
MERM_TOOLSHED = "Glub Glub sticks inside",
MERM_TOOLSHED_UPGRADED = "Glub Glub sticks inside",
MERMARMORHAT = "Glub Glub hat",
MERMARMORUPGRADEDHAT = "Oooh. Nice Glub Glub hat",
MERM_TOOL = "Glub Glub stick",
MERM_TOOL_UPGRADED = "Fancy Glub Glub stick",
WURT_SWAMPITEM_SHADOW = "Scaly friend's sparkly stick",
WURT_SWAMPITEM_LUNAR = "Pretty!",
MERM_SHADOW = "Dark Glub Glub",
MERMGUARD_SHADOW = "Dark Glub Glub",
MERM_LUNAR = "Spiky Glub Glub",
MERMGUARD_LUNAR = "Spiky Glub Glub",
BOAT_BUMPER_CRABKING = "Keeps Floaty safe",
BOAT_BUMPER_CRABKING_KIT = "Will help protect Floaty",
MOSQUITOMUSK = "Huggy bug",
MOSQUITOBOMB = "Bzzt bag",
MOSQUITOFERTILIZER = "Yum sauce",
MOSQUITOMERMSALVE = "Bzzt juice",
Wurt:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "Glurph. But it not even look like a hand?",
OFF = "Why it not work?",
CHARGING = "Glurph. But it not even look like a hand?",
CHARGED = "Glurph. But it not even look like a hand?",
},
WINONA_TELEBRELLA =
{
GENERIC = "Wonder where it make the stuff go?",
OFF = "It supposed to be doing something?",
CHARGING = "Wonder where it make the stuff go?",
CHARGED = "Wonder where it make the stuff go?",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "Sometimes free stuff appear!",
OFF = "Not working, florp.",
BURNING = "Don't think that how it supposed to look, florp.",
BURNT = "Oh well. Gone now.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Weenowna-lady make Ironfolk?",
OFF = "Hey! Wake up, flort!",
SLEEP = "Weenowna-lady make Ironfolk?",
CHARGING = "Hey! Wake up, flort!",
CHARGED = "Hey! Wake up, flort!",
},
INSPECTACLESBOX = "only_used_by_winona",
INSPECTACLESBOX2 = "only_used_by_winona",
INSPECTACLESHAT = "Weenowna-lady Ironfolk eyes!",
ROSEGLASSESHAT = "It Weenonwna-lady's plant eyes!",
-- Meta 4 / Ocean QoL
OTTER = "Fishrat!",
OTTERDEN = {
GENERIC = "Glorp! No fishrat stuff!",
HAS_LOOT = "Play stealing game with fishrat, flort!",
},
OTTERDEN_DEAD = "Uh oh... that a lot of water.",
BOAT_ANCIENT_ITEM = "Why make boat that already old, florp?",
BOAT_ANCIENT_CONTAINER = "Hidey-hole for stuff.",
WALKINGPLANK_ANCIENT = "Jumpy board!",
ANCIENTTREE_SEED = "Don't know if too tasty to plant.",
ANCIENTTREE_GEM = {
GENERIC = "Even Wicker-lady don't know if rock or tree.",
STUMP = "Just rocks now.",
},
ANCIENTTREE_SAPLING_ITEM = "Where put Plant's friend?",
ANCIENTTREE_SAPLING = {
GENERIC = "Plant's friend growing!",
WRONG_TILE = "Glorp! Who put Plant's friend wrong place?",
WRONG_SEASON = "Wrong when, florp!",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "Nice horns, florp!",
STUMP = "Glorp. Horn tree gone.",
},
ANCIENTFRUIT_GEM = "Grrrr, too hard to eat!",
ANCIENTFRUIT_NIGHTVISION = "Squirminess add more flavor, florp.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "Glorp! Why not squirmy anymore?",
BOATPATCH_KELP = "Maybe fix boat for now, be snack for later?",
CRABKING_MOB = "Glurgh. Crabfolk so pinchy.",
CRABKING_MOB_KNIGHT = "Another cranky Crabfolk! Glorp!",
CRABKING_CANNONTOWER = "Hate skyrocks.",
CRABKING_ICEWALL = "Why not wait for melt?",
SALTLICK_IMPROVED = "Mmm, salty!",
OFFERING_POT =
{
GENERIC = "Hey!! There no sea snacks in here!",
SOME_KELP = "Not full yet, need more yummies!",
LOTS_OF_KELP = "Enough for all Mermfolk to share, florp.",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Hey!! There no sea snacks in here!",
SOME_KELP = "Not full yet, need more yummies!",
LOTS_OF_KELP = "Enough for all Mermfolk to share, florp.",
},
MERM_ARMORY = "Making Mermfolk fighting hat.",
MERM_ARMORY_UPGRADED = "Best Mermfolk fighting hat here!",
MERM_TOOLSHED = "Mermfolk tools inside.",
MERM_TOOLSHED_UPGRADED = "These Mermfolk tools better.",
MERMARMORHAT = "Protect Mermfolk head.",
MERMARMORUPGRADEDHAT = "Fight for glory of Mermfolk!",
MERM_TOOL = "Made for hardworking Mermfolk!",
MERM_TOOL_UPGRADED = "Made for hardest working Mermfolk!",
WURT_SWAMPITEM_SHADOW = "Pretty stick!",
WURT_SWAMPITEM_LUNAR = "Bright stick!",
MERM_SHADOW = "Mermfolk came back!",
MERMGUARD_SHADOW = "Hello again, Mermfolk guard!",
MERM_LUNAR = "Spiky Mermfolk!",
MERMGUARD_LUNAR = "Floooorp... you most strong, most pretty Mermfolk.",
BOAT_BUMPER_CRABKING = "Pretty decorations!",
BOAT_BUMPER_CRABKING_KIT = "Gonna decorate boat, florp.",
MOSQUITOMUSK = "Lil' Itchy wanna play with friends?",
MOSQUITOBOMB = "Hee-hee-hee... catch!",
MOSQUITOFERTILIZER = "Made dirt snack for plants, florp!",
MOSQUITOMERMSALVE = "Mermfolk medicine, florp!",
Walter:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "That's what Winona uses to control her machines.",
OFF = "It's not working.",
CHARGING = "That's what Winona uses to control her machines.",
CHARGED = "That's what Winona uses to control her machines.",
},
WINONA_TELEBRELLA =
{
GENERIC = "It probably wouldn't be a good idea to use it in a thunderstorm.",
OFF = "It must be out of power.",
CHARGING = "It probably wouldn't be a good idea to use it in a thunderstorm.",
CHARGED = "It probably wouldn't be a good idea to use it in a thunderstorm.",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "We can bring all sorts of stuff back to camp!",
OFF = "Did someone unplug it?",
BURNING = "Ah!! That's how forest fires start!",
BURNT = "Well... I guess Winona'll have to build a new one.",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Woby, look! Winona made her own robot!",
OFF = "I think it's out of power.",
SLEEP = "Woby, look! Winona made her own robot!",
CHARGING = "Is it ready yet?",
CHARGED = "Is it ready yet?",
},
INSPECTACLESHAT = "Winona's been using them to find lots of neat stuff!",
ROSEGLASSESHAT = "Winona's been wearing those a lot lately.",
-- Meta 4 / Ocean QoL
OTTER = "Whatch out, Woby. I think it wants our stuff.",
OTTERDEN = {
GENERIC = "Looks like nothing. Oh well!",
HAS_LOOT = "I think we have a winner, Woby!",
},
OTTERDEN_DEAD = "Woby, prepare to abandon ship.",
BOAT_ANCIENT_ITEM = "Is this really how they used to build boats in the olden days?",
BOAT_ANCIENT_CONTAINER = "This should keep our supplies safe, Woby.",
WALKINGPLANK_ANCIENT = "Oh, I'm good at diving! I got a badge for it!",
ANCIENTTREE_SEED = "I need to find just the right spot for this.",
ANCIENTTREE_GEM = {
GENERIC = "Neat! I wonder how the tree keeps from catching fire?",
STUMP = "Is that a rock? No wait, it's a stump!",
},
ANCIENTTREE_SAPLING_ITEM = "Sniff out a good spot for us to plant the tree, Woby!",
ANCIENTTREE_SAPLING = {
GENERIC = "I can't wait to see what kind of tree it grows into!",
WRONG_TILE = "It just doesn't seem to want to grow here.",
WRONG_SEASON = "It seems happy there, I guess now I just need to be patient.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "It looks kind of like a monster... but I think it's just a tree.",
STUMP = "Aww, I liked that tree...",
},
ANCIENTFRUIT_GEM = "Is this really a fruit? It's as hard as a rock!",
ANCIENTFRUIT_NIGHTVISION = "Did you ever hear the story about the disembodied heart that kept beating?",
ANCIENTFRUIT_NIGHTVISION_COOKED = "It was more exciting when it was moving.",
BOATPATCH_KELP = "I knew it was a good idea to pick all that kelp!",
CRABKING_MOB = "Watch out for those pinchers, Woby!",
CRABKING_MOB_KNIGHT = "Whoa! Cool crab!",
CRABKING_CANNONTOWER = "Incoming!",
CRABKING_ICEWALL = "Just have to chip away at it.",
SALTLICK_IMPROVED = "You're not a beefalo, Woby.",
OFFERING_POT =
{
GENERIC = "Need a little kelp? Heh. Good one, Walter.",
SOME_KELP = "More kelp is on the way! Get it, Woby?",
LOTS_OF_KELP = "This is kelpful. Hah! Where are you getting this stuff, Walter?",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Need a little kelp? Heh. Good one, Walter.",
SOME_KELP = "More kelp is on the way! Get it, Woby?",
LOTS_OF_KELP = "This is kelpful. Hah! Where are you getting this stuff, Walter?",
},
MERM_ARMORY = "Aww, can't I just take a little peek inside?",
MERM_ARMORY_UPGRADED = "Aww, can't I just take a little peek inside?",
MERM_TOOLSHED = "I wonder what kind of bog monster secrets they're hiding in there...",
MERM_TOOLSHED_UPGRADED = "I wonder what kind of bog monster secrets they're hiding in there...",
MERMARMORHAT = "I wish they had one in my size...",
MERMARMORUPGRADEDHAT = "I wish they had one in my size...",
MERM_TOOL = "It must be really hard to make things when you have claws for hands.",
MERM_TOOL_UPGRADED = "It must be really hard to make things when you have claws for hands.",
WURT_SWAMPITEM_SHADOW = "It must be some kind of swamp witchcraft!",
WURT_SWAMPITEM_LUNAR = "It must be some kind of swamp witchcraft!",
MERM_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!",
MERMGUARD_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!",
MERM_LUNAR = "Bog monsters from the moon!",
MERMGUARD_LUNAR = "Bog monsters from the moon!",
BOAT_BUMPER_CRABKING = "Don't worry Woby, I'm really good at sailing. That's just a precaution!",
BOAT_BUMPER_CRABKING_KIT = "It's always best to be prepared!",
MOSQUITOMUSK = "That's not a chew toy, Woby!",
MOSQUITOBOMB = "Watch out, Woby! We don't wanna get caught up in the buzz!",
MOSQUITOFERTILIZER = "Plants love this stuff.",
MOSQUITOMERMSALVE = "That poor mosquito...",
Wanda:
--v3 Winona
WINONA_REMOTE =
{
GENERIC = "Winona's living in the future.",
OFF = "Maybe it needs winding?",
CHARGING = "Winona's living in the future.",
CHARGED = "Winona's living in the future.",
},
WINONA_TELEBRELLA =
{
GENERIC = "How wonderfully efficient!",
OFF = "Maybe it needs winding?",
CHARGING = "How wonderfully efficient!",
CHARGED = "How wonderfully efficient!",
},
WINONA_TELEPORT_PAD_ITEM =
{
GENERIC = "I like this very much.",
OFF = "Maybe it needs winding?",
BURNING = "That doesn't bode well for us.",
BURNT = "I wonder how quickly she can build a new one...",
},
WINONA_STORAGE_ROBOT =
{
GENERIC = "Aren't you a good little helper?",
OFF = "It sure takes a lot of breaks.",
SLEEP = "Aren't you a good little helper?",
CHARGING = "It sure takes a lot of breaks.",
CHARGED = "It sure takes a lot of breaks.",
},
INSPECTACLESHAT = "It seems to be locked onto a very particular temporal wavelength.",
ROSEGLASSESHAT = "More roses... there's been quite a few popping up lately.",
-- Meta 4 / Ocean QoL
OTTER = "It's obviously up to no good.",
OTTERDEN = {
GENERIC = "Empty. Let's move on.",
HAS_LOOT = "There's something. Hope it's worthwhile.",
},
OTTERDEN_DEAD = "Just a matter of time now.",
BOAT_ANCIENT_ITEM = "This old thing better be seaworthy...",
BOAT_ANCIENT_CONTAINER = "It's probably a good idea not to leave all my valuables out on the deck.",
WALKINGPLANK_ANCIENT = "Well that's ominous.",
ANCIENTTREE_SEED = "Maybe I could skip ahead and take a peek at what it grows into...",
ANCIENTTREE_GEM = {
GENERIC = "It burns with an everlasting fire... how inspiring.",
STUMP = "Ah. I suppose that fire wasn't so everlasting after all.",
},
ANCIENTTREE_SAPLING_ITEM = "Now, if I could only remember what type of soil it likes...",
ANCIENTTREE_SAPLING = {
GENERIC = "Only marginally more exciting than watching grass grow.",
WRONG_TILE = "Oh botheration, it doesn't seem to like this type of soil.",
WRONG_SEASON = "I suppose I'll just have to... ugh... wait.",
},
ANCIENTTREE_NIGHTVISION = {
GENERIC = "What a terribly off-putting tree.",
STUMP = "Good riddance.",
},
ANCIENTFRUIT_GEM = "I'd rather not break my teeth on that, thank you.",
ANCIENTFRUIT_NIGHTVISION = "Not exactly appetizing, but useful in the dark.",
ANCIENTFRUIT_NIGHTVISION_COOKED = "That's a bit better. I think.",
BOATPATCH_KELP = "That won't hold forever...",
CRABKING_MOB = "Quit wasting my time, crab!",
CRABKING_MOB_KNIGHT = "Remember me?",
CRABKING_CANNONTOWER = "All this fuss!",
CRABKING_ICEWALL = "I won't let it slow me down.",
SALTLICK_IMPROVED = "Whatever keeps the beefalo busy.",
OFFERING_POT =
{
GENERIC = "Are they incapable of gathering their own kelp?",
SOME_KELP = "How much kelp do they need?",
LOTS_OF_KELP = "That must be enough.",
},
OFFERING_POT_UPGRADED =
{
GENERIC = "Are they incapable of gathering their own kelp?",
SOME_KELP = "How much kelp do they need?",
LOTS_OF_KELP = "That must be enough.",
},
MERM_ARMORY = "I doubt there's anything in there worth my time.",
MERM_ARMORY_UPGRADED = "I doubt there's anything in there worth my time.",
MERM_TOOLSHED = "I doubt there's anything in there worth my time.",
MERM_TOOLSHED_UPGRADED = "I doubt there's anything in there worth my time.",
MERMARMORHAT = "Everyone likes a good hat.",
MERMARMORUPGRADEDHAT = "Everyone likes a good hat.",
MERM_TOOL = "I doubt it'll stand the test of time.",
MERM_TOOL_UPGRADED = "I doubt it'll stand the test of time.",
WURT_SWAMPITEM_SHADOW = "The dark merm kingdom timeline? Again?",
WURT_SWAMPITEM_LUNAR = "Ah, the \"enlightened\" merm kingdom timeline. We're doomed.",
MERM_SHADOW = "It was a merm once. Not anymore.",
MERMGUARD_SHADOW = "It was a merm once. Not anymore.",
MERM_LUNAR = "Did they always look like that?",
MERMGUARD_LUNAR = "Did they always look like that?",
BOAT_BUMPER_CRABKING = "It looks like it will outlive the boat.",
BOAT_BUMPER_CRABKING_KIT = "It'll make me feel slightly safer at sea. Slightly.",
MOSQUITOMUSK = "This had better work...",
MOSQUITOBOMB = "I hope it's as effective as it is disgusting.",
MOSQUITOFERTILIZER = "This should expedite the growth of my garden, at least.",
MOSQUITOMERMSALVE = "No thank you.",
Wonkey:
And that's all of the quotes (I HOPE.)
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