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#some thematic stuff
jomiddlemarch · 4 months
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sysig · 8 months
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Permission to headbutt: Granted (Patreon)
#My art#UT#Sans#Papyrus#Ft. something smol and I do on a regular basis ♪#This could be Handplates or it could be classic Undertale I leave that up to you lol#I definitely picked up a lot of the style quirks lol - but there are some of the ones that I like myself! Like Papyrus' darkmode clothes lol#And Sans' shorts having the stripe in the front haha - little details ♫#Realistically it probably is Handplates tho just based on where my head's at lol - I love the Handplates dynamic :D#Handplates#I talked myself into it! Pfft ♪#I found myself relating a lot to Sans especially while rereading - I want nothing more in the world than for my siblings to be happy! <3#So I gathered up a bunch of ideas of things especially me and smol do together and this was the most obviously cute one haha#Easiest to do! Tho I did still go a little extra on this lol#I'm trying to do more digital stuff ♪ It wasn't the best art day and I'm still a little nervous to jump right in :')#Not doing any sketches on paper beforehand feels weird but I guess it is thematic in a way lol#And I'm still pleased with how they turned out hehe#It really does feel nice to be drawing them again <3#And doing silly sibling things! Hehe#I dunno how clear it is since it's so ingrained into how smol and I talk to each other lol family language!#One of us will literally just announce ''bonk'' and the other will prepare for/lean in for a headbutt haha#She is a tiny bit taller than me - it's not quite /this/ extreme but she does lean down for me! S'cute <3#I like to think Papyrus would do the same hehe ♪ Let your lazy brother headbutt you! He can only reach so far!#On minimal effort anyhow hehe#It's just a fun way to be silly together ♫♪#Also yes I did show this to her and she cosigned lol - ''Cute'' -smol
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afterthelambs · 4 months
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I'm not sure if I believe the "Wakaba Isshiki did unethical experiments" theory in the fandom, but I do think this is the biggest proof of it in-game:
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Because how the hell would she know that?
The first explanation is that she did experiments by sending people into palaces and then testing what happens to them if the palace collapses. Which is messed up for obvious reasons.
The second explanation is that she did NOT test it, meaning she was just making shit up. Which is funny but also would make her a terrible scientist. This explanation is less believable because everything else about her research is too accurate.
There's also a theory that Wakaba did unethical experiments on Akechi specifically. I'm not sure I believe that, since the evidence for it is pretty shallow (like the featherman game scientist experimenting on grey pigeon). But this scene is once again the biggest argument you could make for that theory. The researcher in the image above refers to palaces by their correct term 'palaces', which they say was based on Wakaba's research. But that's only something you would know with firsthand experience of the metaverse. And the only person they know who could access the metaverse was Akechi (that we know of, but i dont think Shido would rely only on Akechi if there were other options).
So yeah this scene is very sus. It's most likely the writers didn't think too deep about the implications. There's no way they wanted Futaba's mom to be sketchy, right? But even if it's not intentional, the scenes and their implications still exist. So in conclusion those theories make sense, I get it, and I don't blame anyone for headcanoning them and having fun. And tbh anyone involved with cognitive psience was portrayed as some degree of unethical (maruki for example), maybe this is just on-brand
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b4kuch1n · 2 years
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same teacher, different lessons
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#sonic the hedgehog#dr. ivo eggman robotnik#miles tails prower#sonic frontiers#SPOILERS. THERE ARE SPOILERS IN THIS COMIC BY THE WAY.#SONIC FRONTIERS SPOILERS#smiles gently I can not believe I let sonic the fuckign hedgehog ruin my life#(I can I totally can)#hi <3 if you follow me because I drew this sonic comic. don't!#don't do it! follow me bc I'm funny and hot and devastatingly smart don't follow me bc I draw sonic stuff. bc it won;t happen again#I mean it. not bc I dont like or want to do sonic stuff. but bc I am literally in the middle of a job rn#one that I want to invest 100% of my time and brain in#this comic is actually an effort to win my brain back so I can do my job lol#because I finished miss penny snapcube's streams of this game and it force fed me emotions#I just! I just thought sonic would come tell eggman abt sage!! idk seems like something he'd do!!!#and also the whole thing abt letting the characters move on and have a future and change and develop#vs Killing My Baby Little Guy Daughter For Like Ten Minutes#thematically interesting! also for some reasons I had. a pretty easy time drawing this#I was mouthbreathing galloping like a horse to finishing this. Because I Need To Work#I didnt expect to have a good time with these designs tho idk why. probably bc I most suck shit at drawing animals#but to be fair yet again sonic and tails are little guys. theyre animal but theyre also like dudes. also sonic's design is kinda perfect#as far as character design goes he's really pretty goo- wait I made a continuity error hol on#okay. okay I fixed it. no problem. no matter 's all good now#okay. I go sleep now. today has been very noisy. but this actually got me through it okay#thank you sonic the hedgehog. that was pretty cool of u#have a good night guys! absolute freedom is probably really really sad#long post
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somsonsomsoff · 11 months
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headcanons for the employers have somehow turned into a crossover with de skills
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skitskatdacat63 · 1 year
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Every time I read Fernando cursing in fic, I can only think about this clip and then my brain short-circuits
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gibberishquestion · 2 months
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GET TRIANGLED IDIOT
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lookninjas · 10 months
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It's time.
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Pick a song based on an extremely bad description! This week's theme is folk music (but more global folk and less Joan Baez. Nothing against Joan Baez; this just isn't that).
At the end of the week, I will make a playlist out of all songs on the poll, in order from least votes to most votes. If you are curious about a song and don't want to wait a week, shoot me an ask and I will tell you the name/artist of the song. If you want to be reminded when the playlist drops, leave a comment or put it in the tags, and I will tag you when it's over and done with.
And please reblog! More reblogs = more votes = a more chaotic playlist, and isn't that always the point?
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soup-child · 3 months
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I dont think that Trudy is a robot I think she's just like that™
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lunarharp · 1 year
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tango of secrets
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themanwhomadeamonster · 9 months
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The 1999 combat theme and its foreshadowing because the autism got to me and I spent too long trying to figure out this soundtrack
Jumping off from @brokenjardaantech's WITW music analysis post here - go check it out, it's very insightful and lays the foundations for what I'm about to talk about! And thanks to @theterribletenno for the burst of inspiration by giving me a massive oh shit realisation in the most chilling way possible LOL
Spoilers under the read-more; TL;DR at the end :'^D
To preface, the soundtrack is structured in an ABC structure with bridges between A and B, as well as another between B and C that borrows from A. The key starts in Cm, briefly modulating to Gm in section B then back to Cm during the second bridge, and settling on Em for section C. In-game for WITW you most likely will only hear up to the first bridge since the Technocyte fight only goes for around a minute long
Sections A, the bridges and partially C feature genre similarities to grunge rock with fuzzy guitar chugging, whammy bar, and palm muting, while the drums are notably sharp snares (except for the first bridge, which are clean bass kicks that gradually distort transitioning into section B's style). Musically, it sounds like a typical fighting soundtrack meant to hype you up - the melody is confident and likes to push and pull its rhythm. But in section C it notably become emptier in its layering while keeping the distorted drums, placing emphasis on the lyrics (which I'll get to below lol). Heavier syncopation and polyrhythms are also introduced.
Section B however is the main outlier. This section is where it most strongly resembles industrial rock: rhythmic synth layers begin to accompany the melody (a pedal point line that plays every semiquaver/sixteenth note), synth drums replace acoustics and the guitars drop the fuzz that is characteristic of grunge and steadily strum every quaver/eighth note. Compared to the push and pull rhythm of section A, this section is steadier, less chaotic than the other sections, it wants you to focus on this section.
Notably, the lead guitar introduces a familiar leitmotif: This is What You Are (which @brokenjardaantech goes more in depth regarding its use in WITW). Here, though, its second chord becomes flattened (Dm -> D♭m) and introduces a diminished, dissonant sound. To me this was the first hint that the song may actually be about Arthur's downfall. This is What You Are is a musical leitmotif that recurs in moments of vulnerability, especially when someone is at risk of losing their sense of self, their identity and what they are. It plays during The Second Dream when we discover the Operator, during the New War when Eidolon!Lotus just lost herself to Ballas and can't recognise the Tenno, and in WITW during the Vessel "fight" when the Tenno is forced out of their Warframe.
I was prompted to actually dig more into the lyrics because I saw @theterribletenno bring up something really interesting
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In this specific song, the leitmotif is diminished, it's corrupted. "Surrender to the corruption" - this is what Arthur is afraid of. I brought up earlier that section B had a genre shift. The contrast of the music is important, it's highlighting something, and together with the musicality of the leitmotif, it's making a sense of urgency and danger. The leitmotif is a warning to Arthur.
Section B sings these lyrics:
Break it, break it, Break it open!
Compared to the desperation in the other lines, these two lines are sung mockingly. The Infested are trying to break Arthur, and are succeeding. Their voice is becoming his. But there are actually two vocal lines in this section - you can also hear muted backing vocals in a much less aggressive and lethargic tone warning that "Disillusion". Arthur is trying so hard to keep his own voice and stay clear-minded but it's being drowned out and he's nearing his breaking point, and Albrecht, based on the Codex Fragments you find, is well aware of this.
In section C, while the layering is less intense it's noticeably more heavily syncopated and polyrhythmic, and introduces new (accompanying) echoing and dissonant synth layers reflecting the confusion and disorientation that Arthur begins to feel (these synth layers are actually introduced in the second bridge, but are more easily heard in section C). Section B and C also keep the synth/distorted drums that section A and both bridges lack (at most it's a reverb in those sections); the industrial sound of the song becoming associated with the increasing influence of the Infested over his humanity.
So I tried deciphering more lyrics for each section; I haven't figured all of it out and most of it could very well be wrong because of how heavily clipped the vocal line intentionally is so I don't want to make anymore assumptions than I need to, but I can understand enough of it to realise that the song is foreshadowing Arthur's corruption to the Infested. In green are the lyrics I'm confident are correct:
A:
Sting it, sting it, sting it! Sting it, sting it, sting it in the flesh!
Bridge:
I don't understand! It brings more disease!
B:
Break it, break it, Break it open! (Disillusion)
Bridge:
Sting it, sting it! Sting it in the flesh!
C:
Who's dreaming? Who's the [???] It's a vision[?]!
TL;DR: the grunge/industrial genre hybrid represents Arthur's humanity/Infested respectively, and the song becomes increasingly industrial as the song progresses, most noticeably through the increasing distortion of the drum sound. Section A sets the stage, section B serves as a warning to Arthur that he's losing his sense of identity as the Infestation drowns out his "voice" while a dissonant version of This is What You Are plays, and section C is him experiencing confusion and disorientation as the Infestation continues to corrupt him.
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bacchuschucklefuck · 3 months
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Can you expand on what you mean by Baron being "too cool" to really fit a horror monster? It's a very interesting concept and I'd love to hear your thoughts. Is it that they're too active/involved/tangible and it detracts from their scariness?
I feel like I should preface this with a wall of disclaimers lmao 1/I am a hardcore, down-to-the-marrow, avid, deeply sincere horror enthusiast, esp. horror creatures. this usually means my mileage is vastly different from the average populace's, and my scaredy bone has been disintegrated by longterm exposure. most things in a piece of horror media won't scare me! so I practically never use that on its own as the scale to talk abt horror experiences, but when something does scare me it's always a special occasion to be treasured. 2/canon d20 is never really meant to be horror horror, and for good reasons: it doesn't fit the company's output, it takes a kind of carelessness in production estimation that is always a huge risk, it's often vulnerable in a way that kinda goes against how TTRPGs usually facilitates vulnerability, and for most people it's just! stressful! d20, even with the "horror-themed" seasons, generally just plays with horror tropes and stays focused in its goal of being a comedy improv tabletop theater show. 3/fantasy high's chosen system is DnD, which as I've mentioned before is before all a combat-based game system, which means the magic circle of play is drawn based on stats that facilitate and prioritize combat. want or not this affects every interaction you have in the game, and given fantasy high's concept from the ground up (everyone's going to school of DnD stuff to get better at DnD) it's doubly relevant. 4/This Is Fine I have no quarrel with this. my meters are internal, I do not ask this show to be anything it doesn't advertise itself to be, and what it is is fucking great! I like it! when I expand on this ask's question it will be like a physicist going insane in a lab. that's the mindset we're going in with.
disclaimers done. my stance on horror as a genre is that it's a utility genre rather than a content genre or a demographic genre; it is the discard of narratives. it's the trash pile. horror, above being scary, is about being ugly and messy, it's the cracks on the ground any story inevitably steps over to stay a genre that isn't horror. the genre's been around long enough to develop a codex and a general language that medias and makers and enthusiasts of the genre can use to talk about and build onto, but if you go into individual pieces there's really no unifying Horror Story. one person's beautiful life can be another's horror story, it's just how it is.
this makes The Monster a deeply intriguing piece of the genre. thing is a monster is in a decent percentage of any story - it's just when the antagonist force steps into something past a certain line traced out in the story's world. monstrousness is in pretty much every western fantasy story, it's in any story with a hero and something to vanquish or win; more than anything it's a proxy of that thing up there. the line in a narrative's world. the monster is the guard of the unknown lands, where heroic, civilized people don't tread.
what does this mean in the context of horror? the genre is about that perceived lawlessness, that "unknown land" so to say. we're in the monster's home. that's the literary context that we often walk into a horror piece with; the monster knows more than you about where you are. it may not understand you, but it holds more information than you, and with that it moves swifter than you, has more covered than you, and is more assured in its existence in this context than you. it's a struggle to catch up to it, it's nigh impossible to get one over it, and you're never sure it'll 100% work, because you just don't have the information necessary to.
with that framing you can kinda see where I'm coming from here: horror's often about the breaking of rules. I always think a monster's most effective when it breaks well-established rules of both existence and visual storytelling. think Possum (2018) or Undertale's Omega Flowey or the Xenomorph Queen - unique change in medium, unique change in graphic, unique change in design language, etc. in that sense I actually really like how canon baron plays out: they don't really function like anything else in the fantasy high universe, the bad kids have not managed to kill them when they've felled literal gods, their domain in fhjy literally introduces new mechanics to encompass their existence! from an experience design standpoint they slap mad shit. BUT! I can't help finding their character, like as a character riz (and the other bad kids, eventually) interact with, to be very... coherent? in design. this is kinda hard for me to articulate in words, it's more often a sense you get once you've looked at enough of these scrumptious fuckers, their general design and the way they show up is just kinda too clean, so to say. always kinda newly made? fresh unboxed. it, once again, makes sense for their lore - they are looking for more about themself from riz - and their function - they're an antagonist in a game experience, they're meant to be interacted with in a way that produces results and meshes with the existing magic circle - but that shininess takes away from the implied history they should have dominion over and the person they're haunting doesn't.
from another angle there is kinda something there about how put-together canon baron is as a concept; the domain they call home is riz's deep-seeded fears, extremely vulnerable things he's drawn borders around to quarantine and refused to walk into. things that from his perspective would irreversibly shatter certain pleasant fictions his world is built on top of. canon baron, While Extremely Cool, I feel is kinda too neat to connect with and signify the apocalyticized mess that'd result from this paradigm shift. the part where they're in riz's briefcase and looking through every mirror is Very Cool And Fucked Up! but ultimately the show draws a line around them as well, by making game-physical, tangible spaces they're in (the mirrors and the haunted mordred manor) and put riz and the bad kids there only when they need to confront stuff. riz is meaningfully narratively away from baron's unknown land for most of fantasy high.
with that and all of my disclaimers in mind my conclusion here is if canon baron wants to be a Horror Monster they'd have to cross way more lines. be a Lot more invasive. hence (holds up my class swap baron like a long cat)
#ask#not art#tldr a lot of fantasy high's and d20's nature plays against having a Horror horror piece in it. there's no space for emptiness or dread#that's one of the most attractive things to me about horror. the monster signifying a new world you don't understand#you see something on the deserted streets and you realize: oh. the world doesn't work how I've been thinking it does#if u've noticed how much this has in common with queer experiences haha. yeag#man. actually I should also put the I Am Not White disclaimer in there too lmao a lot of the notion of The Monstrous is! traditionally#about maintaining and upkeeping a ''social order'' (read: the powers that be)#and a Lot of Wilderness Fiction is deeply and maliciously colonialist#so when I say ''the unknown land'' and ''the monster'' I am pretty much speaking From one of those unknown lands#and from the position of one of those monsters#the fear of the monstrous is so very often the fear of being consumed by - or becoming - the monstrous yourself#and well. when you're already there in the eye of the zeitgeist. You Can Do What You Want Forever#all that to say it Is important to me that baron is made of riz's lies. even more so in this funny class swap thing I make for fun#like as a horror protag he makes me insane. he loves lines! he loves lines he drew himself. he replicates these borders in himself#that mirror the world he lives in that's so hostile to him. that kid Loves rules. he bows to even the ones that hurt him#like. u get where I'm getting to right I did make a whole comic kinda near this subject he's Already The Other#baron is a monster's monster. baron is a mirror image. GODs I cant help but wish they were messier#it's kinda why I make class swap baron to be like. an ever nearing realization. like I warble abt all this but I genuinely do also find#canon baron to be just as visually coherent and thematically perfect as riz if not more. it's hard to beat how cool the mirror stuff is#it's hard to beat that doll face in iconic visuals! I have to strike according to my strength rather than trying to beat canon#so instead of reflection it's captured moments. instead of a blank face it's the lack of one. mmm. maybe I'm just kinda breaking things#for fun also but that's My prerogative in my house awooga <3#well. thats kinda my thoughts on the general subject. thank u for listening. I will bake something soon dyou want some
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necrotic-nephilim · 21 days
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Hello! New to comics and I don't really feel like the New-52 comics are for me and would really like to read and understand Pre-flashpoint and all the dark and good stuff there. Is there an order or starting point you would recommend? Thanks for your time, and I hope you have a great day!
hi! i'm so glad you want to get into comics! i'd love to help with some recs! since you're here, i'm going to assume you're a Batfamily fan and most of my recs will cater to that, but i will try to encompass a bit of everything to help you just understand some big moments and all this mess that is DC canon. adding a cut bc jesus this got long.
so your starting point for pre-Flashpoint is going to be Crisis on Infinite Earths. the TLDR of this event is: DC had a big multiverse in the 70s and early 80s that wasn't friendly to new readers. to try to push their titles more and become a proper competitor to Marvel, they created an in-universe storyline that nuked the multiverse and gave a solid entry point for new fans going forward. this is why you hear terms like Pre-Crisis and Post-Crisis. it refers to the comics canon before and after this event, in 1985. some characters had some big changes (for example: pre-Crisis Jason Todd was a circus kid whose parents were killed by Killer Croc) but most remained largely the same, just simplified. you don't *have* to start with Crisis on Infinite Earths if you don't want to. it's a *good* storyline, but it's a big one and a lot of big multiverse-scale stuff happens. so as long as you understand it as "big event that nuked DC's multiverse and gave the world a clean slate in 1985", then you've basically got the gist. also Barry Allen dies during it, but he comes back so don't worry about it.
in general, if DC has some big timeline/canon-altering event, they're going to call it a Crisis Event. the only Crisis Events that will matter to you, trying to get into pre-Flashpoint are
Crisis On Infinite Earths - the above, starts the Post-Crisis/pre-Flashpoint timeline
Zero Hour: Crisis In Time - an event in the 90s that sought to fix some of the kinks that the above Crisis caused, like fixing the origins of the Legion of Superheroes and other Golden/Silver Age characters, not *super* important tbh
Infinite Crisis - this was a big event that brought back some characters who got nuked by Crisis on Infinite Earths, unfucked Power Girl's backstory, and set the groundwork to bring back the multiverse. if you've heard "Superboy Prime punched a hole in reality and it brought back Jason Todd" yeah, this is the story where it happened
Final Crisis - a big event that was partly meta commentary but heroes fought Darkseid, Batman died for a hot second, it was all a big deal about evil winning and all that
Flashpoint - the event that nuked this timeline, a big storyline to do with Flash and the timeline that would result in the New-52 in 2011
are you confused yet? good embrace the confusion it's going to become second nature of a comic fan. you don't need to read these events as a beginner. you really don't i promise. they'll sound big and important, but besides Crisis On Infinite Earths and Flashpoint, the start and end of this era, the rest you can just kind of breeze by so long as you understand the big plot points like Batman dying or Superboy Prime punching reality. unless you really care about a character central to these stories, skip 'em for now.
now for any character, if they have a Year One comic? that is a very safe bet as a place to start. it is what it sounds like. Batman: Year One is going to be Bruce's first year as Batman. same as Green Arrow: Year One, Batgirl: Year One, etc. when in doubt, if there's a Year One, start with Year One. (note: for Superman, his "year one" type story is called Superman: Birthright and it is worth reading if you like Superman)
for Batman, i am holding you by the shoulders when i say this: people will tell you to read The Killing Joke. they're liars. do not listen to them. it's a bad story. you don't need it. do not let the Joker fanboys lie to you. people will also say Dark Knight Returns. don't listen to *them* either. i *like* DKR, i talk about it a lot here. it's not a good intro to Batman. it's an AU story, it's not canon, ignore it for now.
now where you *should* start with Batman, imo, is as followed
Batman: Year One - as said above, Year Ones are good, this is solid to start with
Batman: The Long Halloween - this is an iconic story and it's a followup to year One
Batman: Dark Legacy - the followup to Long Halloween, also a very good story
Batman: Hush - this story is a solid starter if you want to understand the general vibe of Gotham, the typical characters you see in the Batfamily, and a good Batman villain
once you've got the basics down, you *can* get into the big boy storylines like Batman: Knightfall and Batman: No Man's Land, but don't worry about those right now. they're long and complicated and shouldn't really be your starting point no matter how good they are.
other very good pre-Flashpoint comics that are easy to pick up and iconic storylines
Death of Superman - this is a long arc in the Superman run that if you collect in trades, goes Death of Superman, Funeral For A Friend, Reign of the Supermen, Return of Superman, Doomsday. it's long, but a very iconic storyline
Wonder Woman by George Perez - this the run that helped define modern Wonder Woman within the pre-Flashpoint era
JLA: Year One - if you want a good Justice League story where you get characters besides Batman, Wonder Woman, and Superman taking the shine, this is a great place to start
Green Arrow by Mike Grell - start with Green Arrow: The Longbow Hunters and then go into Green Arrow (1988). this has the darker, very 80s vibes that gets a bit gritty and very realistic with the issues it faces bc Green Arrow comics tend to be more rooted
The New Teen Titans by Marv Wolfman - this technically starts before pre-Flashpoint, don't worry about it it's fine. a good run for all of these characters, can get a little confusing, it is okay to be confused do not be afraid to google shit
so, some big stories out of the way i'm just. honestly going to run down the line of the major pre-Flashpoint Batfamily members and give you comic recs for them that you can start with. (besides Bruce obviously, bc well. see above)
Dick Grayson
NIghtwing: Year One
Robin: Year One
Nightwing (1995)
Tim Drake
Batman: A Lonely Place of Dying
Robin (1990)
Robin II: Joker's Wild
Robin III: Cry of the Huntress
Robin (1993)
Barbara Gordon
Batgirl: Year One
Birds of Prey (1999)
Jason Todd
Batman: The Cult (as Robin)
Batman: Death in the Family (as Robin)
Batman: Under The Red Hood
Red Hood: Lost Days
Cassandra Cain
Batgirl (2000)
Batman: No Man's Land
Jean-Paul Valley
Batman: Sword of Azrael
Batman: Knightfall
Stephanie Brown
Huntress/Spoiler: Blunt Trauma
Batgirl (2009)
Selina Kyle
Catwoman by Ed Brubaker
Helena Bertinelli
Batman/Huntress: Cry For Blood
Huntress: Year One
Birds of Prey: Manhunt
Damian Wayne
Batman & Robin (2009)
there are other very important pre-Flashpoint stories for all of these characters, but these are starting points more than anything. figure out what characters you're interested and go from there. understanding the universe at large helps, do not get me wrong. but at the end of the day, comics are a choose your own adventure of who you want to give a shit about. you're *never* going to read everything "important" and you're probably not going to understand everything. that's okay. don't treat it like a media you need to "complete" like a tv show or a movie, but more like an open world game where you decide what characters/teams/stories you like the most.
pre-Flashpoint covers a lot of ground. some stuff will be darker and grittier, some stuff will be more light-hearted. it will all be about what titles you pick up and what characters you decide you want to read about. you're obviously going to get a much more grounded storyline out of Green Arrow than you are say, a JLA comic. i prefer the more grounded, "street level" sorts of characters. (if you like gritty detective stories, i will be biased and highly recommend the Question (1987) just because. i love him okay.) but you might find you like sometimes more worldly and big scale. at the end of the day: don't force yourself to love a comic you're not enjoying, even if you like that character. you can put that shit down. sometimes, "important stories" are by shitty writers that you won't enjoy reading and you shouldn't make this hobby a chore. i don't care how "critically acclaimed" it is, you don't have to like it if it doesn't click for you. and on the flipside, a comic might be considered "bad" but you may enjoy it (a personal example: Robin III: Cry of the Huntress is considered a very weak comic. don't care. i love it anyway.) accept the cringe, have fun, and enjoy yourself at the end of the day. none of it will make sense anyway so just read what sounds cool to you.
this was all over the place and rambly, but i hope it helps at least a little! welcome to comics anon! if you or anyone else would like more character-specific recs, feel free to ask! if i don't know, i can at the very least hopefully point you in the right direction <3
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heyclickadee · 3 months
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So, I’ve been trying to square the idea that The Bad Batch is from Omega’s perspective with the fact that there are a lot of things we, the audience, see happening, but are never addressed, because they’re things with which Omega never interacts. And of course it’s not literally from Omega’s perspective. There are sequences and two entire episodes she isn’t there there to see. Something that could be interesting, though, is if this show is from Omega’s perspective in the sense that things can happen without Omega, but they’re never pulled together or unpacked until it’s time for her to do so.
So, for example: We get a scene in “Faster” between Millegi and Cid in which Millegi calls Cid on her old habits of throwing people under the bus (“Hustlers like us never change.”) Cid is actually offended by this and replies with, “I might surprise you.”
There are two important things about this moment. One, we’re given a little bit of insight into Cid and the fact that she seems to want to have changed—she doesn’t want to be the person who stabs people in the back. Two, this moment is here entirely for the benefit of the audience. None of our main characters are here to witness this, so it’s not something that leads them to accept the idea that she’s changed only to be shocked when she betrays them later on. The thing they hear from Millegi is, “Watch your backs.” None of them was ever given a reason to doubt that—not even Omega, who seems to like Cid well enough and will go to bat for her, but still knows she’s not that trustworthy.
But we, the audience, are given a reason to doubt that Cid will betray them. A small reason, in that scene between her and Millegi, but a reason still. What plays out, however, is what everyone expected; Cid betrays the batch at the worst possible moment, surprising absolutely no one. Millegi’s, “Watch your backs,” plays, even though it’s not something we needed to hint that Cid would sell them out; Cid’s, “I might surprise you,” the hint that’s there just for the audience, never comes full circle.
Except…it’s not just empty, either. We do get a few hints that Cid doesn’t really want to betray the batch, that she may have been trying to get them to stay away, and several fairly big indications that she hates herself for what she’s done while the betrayal is playing out. (She looks less than proud, let’s say, when she takes the money from Hemlock, and blurting out a half-confession, half-justification to Wrecker in the first place.) So it is actually consistent in that, as suggested in her scene with Millegi, she’s unhappy being the person who stabs people in the back; but because we follow up on the other foreshadowing, and because Omega doesn’t see Cid again by the end of the non-epilogue portion of the show (she could have seen Cid in the gap; anything could happen in the gap), we never get a moment where Cid surprises us by explicitly showing that she’s changed. It’s not something that gets dropped or changed as much as it’s something that stays consistent, but doesn’t come full circle.
And there’s a lot in The Bad Batch that’s like this. We do, for example, see moments showing that Hunter, despite being a good man trying his best, is flawed and practically kneecaps himself with indecision and crippling self-doubt. Because of what Omega’s relationship with Hunter is, however, we never quite get around to unpacking that. She sees Hunter the way a lot of younger kids see their parents, so his flaws remain present rather than explored. that and instead unpack his relationship with her. Crosshair, despite his incredible redemption arc, ends the series with a lingering sense of guilt and a feeling that he deserves to die; but because of how Omega sees Crosshair—as someone who has made mistakes but who is, at the end of the day, her beloved little brother—we never quite unpack the source of his guilt or his turn from being implicitly to explicitly suicidal. We see clues and signs that Tech might have survived the fall—including one metatextually from Omega herself—but because all these clues are directed at the audience and go unseen by most of the cast, especially Omega (who doesn’t know she’s in a story where literary devices exist), we don’t ever deal with them. We see the build up with Rex, the senate, and something that looks like it’s leading to a clone rebellion, but we only really deal with the implications in moments that directly impact Omega’s story, like Echo leaving. And so on and so on—we could pick this apart for ages.
Whether or not this is a criticism, though, depends entirely on the framework. For example: If The Bad Batch as is really is the whole story and there’s nothing else, and never was anything else, then, yeah, it’s a disaster. It’s not just tripping on the finish line, it’s losing the race because you kept turning down dead end streets and having to climb over buildings to get back on the racetrack.
If, however, there does end up being more and we’re really at the end of part one of however many parts there are, what we’re looking at was never thought of as an ending, and what we’re getting is going to come with a bit of a POV shift away from Omega (not that she won’t appear at all, but that she won’t be the POV character), then it could all end up being a phenomenal piece of storytelling in the long run. I mean—I’m actually annoyed at how well it could work if they actually pulled something like that off. There’s still criticism to be had, but my criticism would be more focused on terrible audience management driven by an obsession with spoilers, the social media/marketing around the show being what it was, and a failure to really nail the transition with an episode that really seems to have been written more as a season finale (we didn’t get a long finale, I’m convinced we just got episodes 15 and 16 smushed together, and “The Cavalry Has Arrived” was just the title of the episode 16 that got applied to both), but had to also function as a series finale without being allowed to resolve anything but the Hunter-Omega arc. Basically, fumbling the transition between chapters somewhat rather than fumbling everything.
And the second one is what I lean towards, partly because it is weirdly consistent, and partly because despite the many (many) characters, plots, and subplots being left unresolved, none of it really has the hallmarks of something that ran out of either time or budget (at least, I don’t think so, now that I’ve been unable to stop thinking about it for two months). Things that run out of time usually cram all the resolution that they can into as little time as possible, and there were ways to resolve everything in the “terrible but at least still resolved” fashion by adding a couple of lines or even a voice over from Omega in the silent parts of the epilogue (cheapest, fastest solution and it could have done late, after everything else was locked down, any time before the episode was uploaded). Things that run out of budget usually cut anything that’s expensive—like, for example, a ten minute multi-character fight scene with particle effects that doesn’t have a plot reason to even be there unless we’re not actually done with the CX plot yet. Or rain. Or an outdoor set that only appears in one episode for three minutes.
TL; DR: I actually think there’s something interesting going on with the storytelling here if we’re not actually done with the story yet, but also it would be really nice to know for sure if there’s anything more coming because it’s either amazing or terrible and there’s nothing in between.
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the-last-quest · 5 months
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Thinking about my dhmis au and how it’s kinda ironically twisted for the main trio
(Kinda spoilers for the au???)
Shadow is able to be a brother again.
The ending though is always the same. No matter how hard he tries to save Tails, no matter if, for just one day, he able to stop a teacher it doesn’t matter. Eventually he’ll make a mistake, he’ll be too slow, too weak, and once again he will have to watch his sibling die in front of him. While he can do absolutely nothing to stop it. He tries so hard, so many failed attempts, until he can’t anymore. Sure whenever Tails dies he feels an ache in his heart, that’s one reaction that’ll never go away, but now he doesn’t try to stop it. He tells himself that he doesn’t care, that it’s always meant to end like this. No matter what he does it’ll always end in death.
Tails is able to be a child.
It’s not by choice though. The way he was recreated, running on a pair of batteries that were never meant to be replaced, would always lead to this. No matter how much of his intelligence was a part of him, without the strong flow of electricity, as the batteries died , it wasn’t a surprise that it was one of the first things to drain. Sure maybe he’s happier now, he doesn’t have the pressure to find an escape (if there even is one), but at what cost? Was it worth the process where he had to accept that he was losing himself? When he felt himself slip away pice by piece until there’s only a little bit left?
Sonic is able to see his friend and brother alive again.
Though is this fate better than death? Forcing them to relive the same fate over and over? It’s not like he can even reach them. He can only watch. Well that’s not completely true. It’s his job to make things better at the end of the day. To fix them up and restart the day. The figures though are not the same as the bikes he wanted to bring back though. There’s differences that he made that Sonic didn’t agree with. But even though they’re different, even though what he puts them through is something Sonic wishes he can stop, he can’t bring himself to admit that. He can’t lose them again, can’t lose them forever. So he keeps them “alive”.
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eldritchtouched · 5 months
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Weird Guard Behavior with Elphael/Haligtree/Malenia
So, in mysteries, there is a cliche about when "the dog doesn't bark."
The scenario in those stories is generally that something looks like a crime done by a stranger, but the guard dog didn't react to the presence of an unknown person. This is evidence in the story that the person was known to the dog and, thus, not a stranger.
Elden Ring has a similar thing going on with Malenia and the Haligtree, though a bit more complicated because the guard dog is a very simple thing. In cases where it's people instead of guard dogs, it's more a matter of, given what is established about the characters and/or factions, what would we expect given various details.
We have a general idea of their characterizations, and what the likely scenario is. So there's a few questions that are important to answer, to understand their behavior and work from that. First- do they know Miquella is gone? Second- what are they doing after they know that?
We have an answer to both.
Malenia knows Miquella is gone, as do the Haligtree soldiers. Malenia outright tells the player this information ("as I awaited his return") and her armor specifies that she was waiting for Miquella at the foot of the Haligtree. The quoted dialogue on her armor is specifically her consoling someone else and that Miquella "will keep his promise." The Haligtree soldier ashes, too, note that Miquella isn't there- that's why they're despairing.
A common idea in the fandom is that Malenia doesn't know Miquella is gone at all. Likewise, I've seen routine complains that the player cannot encounter Mohg before Malenia, then go to Malenia to tell her about Mohg and Miquella and getting her help to return Miquella to the Haligtree. This actively ignores that Malenia and the other people in the Haligtree all know Miquella is gone. (This taking off confuses me because Malenia outright tells the player that she's waiting for Miquella.)
We also know the other answer- what are they doing? They are waiting for him to get back. They are not searching for him, not even a little.
Haligtree soldiers are the only faction soldiers who are explicitly only found in the core of their structure- in Elphael. Godrick soldiers are found throughout Limgrave, Redmane soldiers are found throughout Caelid, Leyndell soldiers and knights are found in multiple places, etc. And Malenia remains at the foot of the tree, awaiting Miquella's return.
Likewise, they are guarding Elphael in such a strange way if they aren't guarding Miquella (and, again, they know he's gone). It's got some of the tightest security in the game in terms of how every possible path is a death trap that's absolute ass (that one stretch of Revenants at the bottom layer comes to mind) and/or a bunch of soldiers, along with them having multiple ballistae set up pointing at the paths someone would have to go down to get deeper into the Haligtree.
It seems that the Haligtree's guarding was intentional. For example, it's only after you defeat Malenia and the player tells Gideon that Miquella wasn't there that Gideon reveals that he heard the story that Miquella was cut out of the Haligtree. Gideon initially dismissed it and this is possibly why it's guarded like that- to hide that Miquella wasn't there.
My point is that the dog didn't bark. The Haligtree and Malenia did not react to Miquella being supposedly abducted, despite knowing he's gone, despite their continued loyalty to him. They instead expect him to return on his own.
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