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miloscat · 1 year
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[Review] Star Wars The Clone Wars: Lightsaber Duels (Wii)
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The waggle is what gives a Jedi her power.
I’m looking forward to Jedi Survivor, so I thought I’d knock a few other Star Wars games off my backlog before it releases. Starting with this, the final game based on the Clone Wars animated shows that I haven’t played yet (apart from an old MMO that is long since shut down, a mobile game that I couldn’t find a non-crashing version of, a handful of Flash games, and Disney Infinity... hmm). I’ve previously played Lego Star Wars III on both console and handheld, Republic Heroes on console and DS, plus the other DS game Jedi Alliance. The latter was actually the companion release to Lightsaber Duels, although they’re in totally different genres. This one is a one-on-one fighting game, mostly centred around the no-brainer concept of translating Wii Remote swings to lightsaber strikes. And, it was made by beloved Aussie studio Krome!
The game was in development at the same time as the show, so it’s only able to pull from first season episodes and the movie. The story mode is fairly brief but adapts certain fights that were seen on screen, with framing cutscenes made up of footage along with new narration by Tom Kane’s narrator. All the characters are voiced by their show counterparts in fact, and the graphics match the show’s 3D animation as well, so it’s nice and authentic. I would have liked to see more new content, but there is one unique scenario at least, with the final battle featuring an advanced dual-saber-wielding droid.
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The cast plays pretty safe with the main saber-compatible heroes and villains from the show. Mace Windu, Plo Koon, and Kit Fisto are unlockable by engaging with the Challenge mode, but I couldn’t be arsed. The stages are fun with dynamic layouts and events happening, like droids popping out to ineffectually shoot at you, or bits and pieces exploding and such.
It’s really the core gameplay that lets this down, as waving the wiimote and nunchuck around just never translates to a satisfying and deep gameplay experience. There are combos you can do if you can somehow get the correct directional waggles in sequence, and there are technically dodges, force fling powers, and so forth, but in practice I got through the fights by flailing madly and spamming force attacks while hoping the bot player didn’t just block everything.
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Let me pull out a few choice tidbits before wrapping up. I was amused by the tutorial, where Anakin is training Ahsoka on the basics; his fully modelled hands appear on screen holding a Wii Remote and nunchuck to demonstrate the controls, which of course establishes that they exist in the Star Wars universe. The characters pepper quips throughout each duel, which are sometimes surprisingly crass insults, and can be pretty silly when a character is versing themself. Finally I recommend inputting cheats to unlock the concept art gallery, as there’s some good work in there; I wouldn’t mind seeing a comic illustrated by the Krome artists in fact!
Lightsaber Duels works in theory and Krome did a decent job filling the game out in certain areas. But relying too much on motion controls is sadly a fundamental flaw to any game design. As part of the Clone Wars project they could have gone further in the game’s content, but it seems this was compromised by the schedule and even supposedly not wanting to spoil the events of then-upcoming episodes! An absurd concern 15 years later. Still, as a fan of the show I enjoyed the character interactions and how well the game fits the show’s style, even if it’s just a bit of waggly fluff.
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charmwasjess · 11 months
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Strap in for the Soresu form III Obi-Wan lightsaber post. This is gonna be a sad one, girlies. We’re getting into Obi-Wan’s Fucking Trauma. 
Qui-Gon’s death changed literally everything about Obi-Wan’s life, right down to the lightsaber form. Still a Padawan himself, he had to watch as an extinct monster from his nightmares* utterly took apart the form he’d learned since he was a child, and then, to complete the destruction, slaughtered the teacher who’d taught him the form and raised him. The devastation of Qui-Gon’s actual death had to be the last in a cascading series of horrors that started with the gut-sinking realization that Qui-Gon was losing. And if all of that weren’t enough, Obi-Wan also loses his own lightsaber in the same duel, a psychological blow to his personhood which we don’t have to guess at the significance of. Obi-Wan tells us the cost of it himself in AotC: this weapon is your life. 
The Duel of the Fates on a sheer physical level is a devastating thing to consider. It’s a grueling, full out running battle, the likes of which we don’t see elsewhere in the saga. The beauty (and pounding musical score) of the fight distracts from the sheer brutality of it. Maul is physically attacking them at every turn; he manages to kick Qui-Gon hard enough to knock all 6’3 of him off his feet; he dumps Obi-Wan into a fall that seems to be several stories high. We don’t see Obi-Wan get back up off the floor with Qui-Gon’s body at the end of the duel, and I’d be surprised if he was physically able to even stand again so after the adrenaline faded and the soreness and exhaustion took over. He just been whirled in a lightsaber blender. 
I can’t imagine how hard it was for him to pick up a lightsaber again after the trauma of that battle - much less, a new, unfamiliar one, not the kyber crystal that had been his since he was a child. The new canon’s emphasis on the spiritual relationship between a Jedi and their crystal makes this detail even more excruciating. The Ataru form itself must have felt broken and unusable. How can you put your trust in a form once you watched it be broken so ruthlessly?
And this is where Obi-Wan is so endlessly beautiful as a character. He goes through this horrifying experience of violent unmaking, and instead of avoiding lightsabers as an understandable trauma response, or picking up an overwhelming power and dominance form like V, he remakes himself into a master of Soresu: a form of simple, complete defense. He doesn’t attempt to become a weapon of attack like Maul did to disintegrate Ataru; he makes himself invincible, untouchable, with a perfect defense. Soresu works the pieces that fell apart for the Jedi in the Duel of the Fates to an advantage. It is a form of ultimate endurance, of playing out your opponent and staying up in a fight until the attacker is exhausted or angry. It preserves and it lasts. It is philosophical. It is considered. It lacks the showy flash of Makashi or Ataru and returns to the basics, even working in some of that battlefield meditation that Qui-Gon so believed in. And in that simple economy, it’s gorgeous and effective. 
I have to wonder: is Soresu, on some level, a form of kinetic self-soothing for a person who faced an incredibly traumatic battle at a young age? Does Obi-Wan use it that way?
All of this is perfectly in keeping with the themes of the character. Obi-Wan’s story remains about life, about hope, about survival. The word he uses to describe the Jedi to Luke in the OT is important to me. “Jedi knights were the guardians of peace and justice.” Guardians. And what better lightsaber approach for a person who sees his role as one of protection than a form whose signature move is called “The Circle of Shelter?”
*Maul, of course, is a tragedy in his own right, but that’s a different post. 
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groundrunner100 · 6 months
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elijones94 · 5 months
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💥 One of the things I about Obi-Wan Kenobi is his use of pieces of clone trooper armor in “Star Wars: The Clone Wars”. In the “Clone Wars” canon, some Jedi view the clones as insignificant, but in the case of Obi-Wan, he wore pieces of clone trooper armor as a means of making genuine bonds with the clone troopers under his command and as a testament to his belief that the clones had their place in the galaxy just as much any other living being.
https://m.youtube.com/watch?v=GMqH73lzSHU&pp=ygUbb2JpIHdhbiBjbG9uZSB0cm9vcGVyIGFybW9y
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gaeasun · 2 years
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Rewatched the Phantom Menace yesterday, and I can’t help but think that half of the problems would have been solved if Plo Koon had said anything during the Council meeting. I have no idea what it would be. But it would have solved so many problems because Plo Koon is just like that.
I’m not blaming Plo Koon for this to be clear, I’m blaming the writers who kept him quiet. He would have been too powerful and problem solving and so they had to silence him.
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rustic-space-fiddle · 2 years
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Half hour sketch before bed! Gill holds his own for a while…
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This dude was wildly overconfident considering he knows who trained AND she kicked that absolute shit out of Maul at the ripe age of 17. She didn't make it this far by being weak.
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c-m-li · 1 year
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I have come to believe that no live action lightsaber fight will be able to stand up against animated lightsaber fights.
Let me explain -
In my mind, the Jedi as Force sensitives, are on the borderline of being eldritch beings and the only thing holding them back is their humanity. They move faster, react faster, and are stronger than their species equivalent. By all rights, they break conventional physics just by existing.
You can't get the right kind of motion out of lightsaber duels in live action without CGI or manipulating the hell out of the recording which will make it seem distorted at some level because the Jedi move faster than people should and they move in ways that should be impossible.
It's only in animation that we can get that crisp clear movement without taking away from the visuals because they can show how fast the Jedi are while still being able to actually see them.
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red-raud-hunt · 1 year
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Common complaint about Star Wars: "Not enough thrusting in lightsaber fights."
It is ironic that when we do see thrusting, like from Anakin in TCW, we immediately get Darth Vader's theme playing in the background! BECAUSE THRUSTING IS FOR KILLING AND THE JEDI DON'T KILL.
Louder for the people in the back:
JEDI DON'T WANT TO KILL.
So yeah, not a lot of thrusting. I mean, do you see the look on Obi-Wan's face? He's like "bro just take the arm that's holding the detonator." Boom, no death + problem solved.
[Image ID1: A clip from a youtube video of a youtuber in front of a collection of swords mounted on a wall, exclaiming that in Star Wars we see 'cut cut cut cut cut and not enough thrusts'
Image ID2: A gif of The Clone Wars s2e13 where Anakin stabs a man through the back with a lightsaber. The caption is "who will strike first and brand themselves a cold-blooded killer"]
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bmlightsabers · 21 days
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Learning the Darth Maul Lightsaber Clone Wars Experience with BM Lightsabers
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The Darth Maul lightsaber Clone Wars rendition is an arresting emblem of Sith strength. Unlike other lightsabers, the weapon used in The Clone Wars series is a double-bladed saber intended for close-quarters fighting. Designed for adaptability, its form lets users carry quick assaults and fluid moves, therefore enhancing its value in any lightsaber combat.
More Info: https://scoopsearth.co.uk/learning-the-darth-maul-lightsaber-clone-wars-experience-with-bm-lightsabers/
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swreactions · 1 month
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Welcome to Star Wars Reactions!
For our 189 episode, hosts Aaron Harris and David Modders sit down to discuss one of the Star Wars saga’s greatest assets: the lightsaber duel! The discussion takes us back in time to the swashbuckling days of Errol Flynn to what makes a duel so good, you’ll wont want to miss this one! 
Plus Aaron and David share their top 5 lightsaber duels before Aaron closes things out with a lightsaber themed Star Wars Dad Joke of the Week!
Talking Points:
Episode 189 Opening
Lightsaber Duels
Introduction
What We Like About Them
What Makes A Good Lightsaber Duel?
Our Favorite Lightsaber Duels
Honorable Mentions
Closing
Star Wars Dad Joke of the Week
Star Wars Reactions: Elegant discussions for a more civilized age!
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toaarcan · 9 months
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Hi, hey there, did you know that the whole "Jedi can deflect blasters so Mandalorians used solid-shot weapons to kill them because blocking a bullet with a lightsaber just results in molten metal spraying the Jedi" meme is actually bullshit?
Like, first thing you have to know about that lore is that it was written by Karen Traviss. Traviss is fairly infamous for writing a shitton of military wank and really hating the Jedi, portraying them as cruel, cold, fascist idiots, who are much, much lamer than the cool Mandalorians, who are badass military types and definitely haven't carried out multiple genocides in the past (they have). She was also known for not exactly playing ball with other writers, and ultimately ragequit the franchise when TCW started to include Mandalorians and portrayed them differently. This was not a detail that basically any other writer in anything Star Wars ever actually backs up.
And like, here's the thing... this exists.
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That's a Jedi using the Force to deflect bullets with her bare hand.
This is Tutaminis. And/or Force Deflection, it's not really clear whether they're the same thing or not. It's a pretty standard Force ability that a bunch of characters have demonstrated. Obi-Wan blocks both bullets and a flamethrower with it in the 03 Clone Wars microseries. It's how Yoda catches and redirects Force Lightning during his duels with Dooku in Attack of the Clones and Palpatine in Revenge of the Sith. It's how Vader absorbs Han's shots with his hand in The Empire Strikes Back.
It's also evident from the amount of times that the Mandalorians fight the Jedi with normal blasters instead of breaking out their "anti-Jedi" weapons for their ancient enemies. And the fact that the Mandalorians lost their wars against the Jedi.
If solid-shot guns/slugthrowers were the amazing anti-Jedi weapons that totally always worked against Jedi, then we'd see a lot more slugthrowers and a lot fewer Jedi. We see the CIS' Droid armies fight against the Jedi for three years, we see the Clones being designed from the get-go to kill the Jedi at the end of the war and being highly successful at it, we see the Empire hunting Jedi for the next 19 years and the rest of the Galactic Civil War after that, and y'know what they have in common? None of them use slugthrowers. They all just keep using blasters.
The answer to "How to kill a Jedi" equation has traditionally been depicted as "Use more blasters than they can actually physically deflect."
There's also the detail that Jedi are precognitive space wizards who can move with superhuman speed. If you're actually in range to shoot one with a gun, they'll sense you, evade or block with the Force, close the gap before you can chamber the next round, and revoke your Hand Privileges.
Even the "You'll kill them with a spray of molten metal from the melted bullet!" thing doesn't actually track with what we see on-screen. At the climax of Revenge of the Sith, we see Obi-Wan and Vader fight in the middle of an active volcano. They get splashed with showers of lava a couple of times, and at the end of the fight, both of their clothes are scorched and burned from the embers. Obi-Wan continues to wear his charred robes throughout the rest of the movie. And he's fine. No lava burns. Neither of them actually gets hurt by the lava until Obi-Wan cuts Vader's limbs off and he can no longer move or protect himself, and even then, Vader survives getting burned to a crisp by being really fucking mad about it.
So yeah, it's nonsense. A dumb "Hurr, Jedi are so lame and my unproblematic genocidal warrior race could totally kill them super-easy" take written by Star Wars' own version of Ken Penders.
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elijones94 · 5 months
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💥 Next to Obi-Wan Kenobi, Kit Fisto is my favorite Jedi Master. The “Lair of Grievous” episode of “Star Wars: The Clone Wars” is among my favorites episodes in the animated series. After witnessing the death of his former Padawan, Nabdar Vebb, Fisto duels General Grievous (my favorite “Star Wars” villain). It’s interesting that Kit Fisto can easily take on Grievous in a lightsaber duel. 🌊
https://m.youtube.com/watch?v=R-t9GlT9qmk&pp=ygUda2l0IGZpc3RvIHZzIGdlbmVyYWwgZ3JpZXZvdXM%3D
https://m.youtube.com/watch?v=uRnrAOOE05A&pp=ygUda2l0IGZpc3RvIHZzIGdlbmVyYWwgZ3JpZXZvdXM%3D
https://m.youtube.com/watch?v=f_4RWzwljl4&pp=ygUda2l0IGZpc3RvIHZzIGdlbmVyYWwgZ3JpZXZvdXM%3D
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david-talks-sw · 1 year
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An allergy to the Prequels
While I'm putting together a post about the evolution Lucasfilm's transmedia strategies, this part kinda turned into its own thing!
So I'm not sure if anyone else noticed, but, uh... there hasn't been that much Prequel content since the Disney sale, right?
'Couple novels and comics, some episodes... but nothing meaningful.
The more I look into it, the more it feels like a deliberate avoidance to touch on anything Prequel-related - beyond the required quota, that is - to a point where they'd rather tell stories set during periods that are Prequel-adjacent (Dark Times, High Republic) than something set around Episodes I, II and III.
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On-screen policy: "pretend they never happened"
I mean, this one's no secret. When The Force Awakens had been announced, with J.J. Abrams at the helm, everyone sighed in relief. "Finally, George Lucas won't keep ruining the franchise."
When Abrams had been announced as the director of Episode VII, I remember this cringey animated video started circulating online, titled "4 Rules To Make Star Wars Great Again" or "Dear JJ Abrams":
“Star Wars isn’t shiny and clean... Star Wars is a western.”
If you ask me, those two things are not mutually exclusive.
'Cause Star Wars has always been both, for many Prequel kids. Both clean and dusty, Coruscant and Tatooine. There was never a disconnect between the Original Trilogy (OT) and the Prequel Trilogy.
Even the documentary The People vs George Lucas shows Prequel-hating fans begrudgingly admit their kids felt all six episodes tied seamlessly.
Abrams, on the other hand, said: "I think [the "Dear JJ" video] was right on." Later on, he also said:
he considered "putting Jar Jar Binks's bones in the desert" on Jakku, somewhere, and
he intentionally made the lightsaber fights "rougher", "primitive" and "more powerful" unlike the fast-paced ones in the Prequels.
Later, we found out he wanted to blow up Coruscant.
It's clear he wasn't a big fan of the Prequels.
But y'know what? Not many fans over 20 were, at the time. And when The Force Awakens came out, most them celebrated it as a wonderful love letter to the OT.
Star Wars is cool again. Mission accomplished 🙌 !
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However movies keep coming out, and references to the Prequels - if there are any - are literally just that... references.
Sometimes in the shape of a cameo ("hey look, Genevieve O'Reilly from the Ep. III deleted scenes is playing Mon Mothma again!")
Sometimes in a name (Luke name-dropped "Darth Sidious"!)
But nothing set during the Prequel era, and nothing treating the events that happened in that period as relevant or impactful, beyond subtextual nods.
In fact, the trend of avoiding anything Prequel-related continues as the final film in the Skywalker Saga comes out:
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The Rise of Skywalker has a secret Sith society that chants the name "Palpatine" instead of his Sith name "Darth Sidious",
the film pretends the Kaminoans never existed,
and neither TROS nor Trevorrow's Duel of the Fates script even try to bring Hayden Christensen's Anakin Skywalker back on screen. Let that sink in, we're talking about the Chosen One, Skywalker Senior, whose sins caused this whole mess... and his name isn't even uttered once in the final chapter of what Disney dubbed the *Skywalker* Saga (or the entire Sequel trilogy, for that matter).
But hey, The Clone Wars got renewed for one last Season! That's cool right? So many stories had gone unfinished and somehow the animation looks even better than befo--
-- oh. It's not 22 episodes? Only 12?
Four of which had already been shown to us, but hey! We need to set-up the Bad Batch series, so let's shoehorn those episodes in there, and forget Son of Dathomir, Dark Disciple or Crystal Crisis.
*sigh* Better than nothing, I guess.
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In other mediums: "just not a priority"
Now this is something that I'll explore more in the transmedia post (and purely my interpretation), but the noticeable change between Lucasfilm's transmedia strategy *post-ROTS* and the one post-Disney sale is that:
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Before, the games, comics and novels were the main content. After all, Revenge of the Sith had been released, so that was it, for the movies. Thus, a variety of other content was being cranked out to keep the Star Wars franchise relevant. There were comics set 100 years after Episode 6, comics set 25,000 years prior, games set in the Old Republic era, other stories in the New Republic era, novels galore, a couple of parody films and an animated show, The Clone Wars, which sometimes received its own tie-in comics, novels and games.
After the sale and ever since, most of the transmedia products have had only one goal: promoting the films & streaming shows.
So while in 2015 you won't see an abundance of Prequel content... you'll see an avalanche of OT books and comics come out.
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Why? Because the heroes of that era will be in the Sequel Trilogy movies. It provided context to the kids who hadn't seen the OT yet, and reintroduced those films to a new generation of fans, while priming them for the Sequels.
A multimedia marketing strategy that ultimately proved successful.
However, it continued even after The Force Awakens came out.
Don't believe me? Compare how many comics there have been set during the Prequel era vs the OT era.
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If they make comics about the Prequels, they're limited runs.
Case in point: before the current Yoda series, the best any Disney Prequel-set comic series ever got was 6 issues.
Note: it's worth pointing out that the frequency of mini-series aren't just a Star Wars-specific thing, it's a comic book industry thing. The readership for comics is dwindling, many people are reading scans online, and so no publisher wants to commit to a story that lasts more than 4-6 issues. My problem is: there absolutely would be readership for a Prequel comic series to warrant an extended run instead of a mini-series.
Let's talk books. There have been give or 64 canon novels published since the Disney sale.
Only 11 of them are set during the Prequel era. And even those stories only came out when the planets were aligned.
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Almost half of them were released while being a part of some bigger multimedia push.
Example:
Before the Obi-Wan Kenobi series was being released on Disney Plus, we'd had one novel and like two comic stories about him during the Prequels... released between 2012 and end 2021. That's about three pieces of content in almost ten years.
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Clearly a low frequency.
Then, when the series is around the corner, two books and a comic story comes out in the space of months, plus an anthology book with an alt cover with his face on it and a comic with a story of him and Anakin in the first issue, all in 2022.
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My takeaway: short of there being a film or series that needs to be promoted, you'll rarely get any Prequel comics or books.
And this is OBI-WAN we're talking about. The character who even the Prequel haters love. Imagine how little attention the other ones get.
Gaming-wise, Battlefront had no Prequel content at all (again, 2015 was the year where OT content was shoved down the consumer's throats to prep them for Episode VII), and Battlefront 2 only released Prequel content a full year later.
All that being said, we did seen some Prequel elements here and there. After all, some actors got to reprise their roles, books and comics came out featuring Prequel characters... but there's a catch.
The stories they appear in are set in-between Episodes III and IV, a time-period known as "the Dark Times" or the "Imperial era".
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"Dark Times" being used instead of the Prequel era
It's easy to see the appeal of this era. You keep the same threat from the Original Trilogy - the Empire - but redress it with Prequel elements... while also cherry-picking the best characters of both the OT and the Prequels and giving them a chance to shine again.
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The situation is more clear cut, as opposed to the complex one in the Prequels. Bad guys are stormtroopers, good guys are anyone else. And the stories no longer take place in the shiny capital, you're back on the frontier.
But at this point... it feels like a cop-out.
When you consider how much content has been set during the Dark Times, it's nothing to sneeze at. Since the sale, we've had:
2 movies (Solo, Rogue One)
4 series set in that time-period (namely The Bad Batch, Obi-Wan Kenobi, Andor, and Star Wars: Rebels).
2 video-games (Jedi: Fallen Order and Jedi: Survivor).
17 novels (such as Ahsoka, Lords of the Sith, the new Thrawn books, etc)
And just a whole bunch of comic book series & mini-series (like Kanan, Princess Leia, various Vader-centric comics including Darth Vader: Lord of the Sith, many tie-in mini-series promoting Rogue One, Jedi: Fallen Order, Obi-Wan Kenobi, etc).
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There's been so much content made for this time-period that it feels like an unwillingness to do the work and create something set something during the Prequel era, let alone something that follows its Jedi.
After all, why make a story set in the Prequels (disliked by vocal fans) when you can just take the characters in that story and put them in an OT setting (which will appease the Prequel-haters)?
Maybe these stories get relegated to the Dark Times because:
there seems to be a perception that anything set in the Prequel era won't sell?
or maybe the current SW writers weren't fond of Episodes I, II and III, and don't find those Jedi characters likable, thinking they're too righteous and dogmatic which makes it hard to craft a story around them.
Or maybe it's because they're under the impression that the Prequel Jedi are bad. Like, canonically, in the narrative. Not just in a "I don't like them" sense, but also in a "the story is all about them becoming corrupted" sense.
Let's expand on that last point.
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Retconning the Prequels as the "Fall of the Jedi" era
Somehow the rare stories set during the Prequels that we do get seem to automatically be about how "the Jedi lost their way/failed".
The series Tales of the Jedi is explicit about it...
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... and I already explained why it contradicts what George Lucas established here and here.
You also see it in Rebels and the new season of The Clone Wars...
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... in comics...
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... in games...
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It gets to a point where the Prequels era has now been redubbed the "Fall of the Jedi" era by Lucasfilm.
You wanna know what that period was referred to before the Disney sale? The "Rise of the Empire" Era.
Because - and I'll never get tired of saying this cuz it's factual - the Prequels aren't about the fall of the Jedi, they're about the fall of the Republic and Anakin, and rise of the Empire and Vader.
So in addition to being overdone, the "Jedi lost their way" is not even the intended narrative of the Prequels (if one puts any stock in Lucas' words). It's a minor subplot at best, hardly the focus of the films, let alone a whole time period.
But dubbing it "Fall of the Jedi" implies that there's another era in which the Jedi were in their heyday.
Because Star Wars authors are in luck! Yet another alternative has presented itself in the shape of a new transmedia initiative, and it's even better than the "let's set it during the Dark Times" solution:
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A new transmedia initiative: The High Republic
You wanna deal with the Jedi before the Empire, but for some reason you wanna avoid dealing with the ones seen in the Prequels?
Look no further. Meet the Jedi of the High Republic.
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Noble, adventurous, inspired by the Knights of the Round Table, they're everything the OT kids dreamed about when they heard ol' Ben Kenobi talk about the Knights of the Old Republic.
That's more like it!
Note: the High Republic was created for other reasons and has many more upsides than the ones mentioned above. Namely, a fresh new spot in the timeline that allows for creative freedom and a beautifully-coordinated transmedia storytelling effort where retcons are non-existent. However it does seem evident that not having to deal with the 'unlikable' Prequel Jedi and their "fall" is one of those upsides.
Another perk that the High Republic era offers is more freedom in terms of storytelling compared to the Prequels.
In 2016, Pablo Hidalgo tweeted he still quotes to authors the following excerpt of West End Games' guide for aspiring Star Wars writers, from 1994.
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You can't write "this was the best day in Luke Skywalker's life", for example, because another author may want to write a better day than the one you just wrote.
My guess is that a similar approach applies to how all characters from the movies are treated. They're massively iconic. So you can't write a book that drastically changes how Mace or Yoda or Obi-Wan are perceived overall.
The stories need to be self-contained, disregardable if necessary, because you'll have dozens of writers coming up with new stories for those same characters, and you need to leave them some room.
Examples:
Notice how in the book Dooku: Jedi Lost we never see how Dooku turns to the Dark Side and joins the Sith.
Same goes for crossover comic book arcs of the Star Wars issues, like Vader Down or Crimson Reign... the characters don't really change by much in those comics. You could stick to just watching the movies and you wouldn't really miss anything.
But with The High Republic, you indeed can develop these characters as much as you want.
All stories featuring Avar Kriss leave an impact on her, you can nail down who she is perfectly in one book or one comic arc, both being just as meaningful to her character.
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The fact that she's not as iconic/famous a character as Mace Windu means that authors can go to town on crafting an interesting and nuanced character arc for her that'll have a beginning, middle and end... something Mace will never really get.
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CONCLUSION:
Back in 2015... let's not kid ourselves. The Prequels were unpopular and Disney is a multi-billion dollar corporation. Opting to make as much money as possible is what they do.
It's the same reason they decided not to go with George Lucas' original plans for the Sequels, in 2012.
I mean, imagine you're Disney. You just dropped 4 billion dollars, with a B, on this franchise. Your next Star Wars movie needs to be worth the price tag. Now, you can pick between two options:
Option #1 is uncharted territory and it explores the midi-chlorians (the cursed word…!) and the guy who presented you with this option also openly admits that a big chunk of customers won’t like it, but he wants this to be done because it’s his vision.
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Option #2 is very simple: a soft reboot, that plays on nostalgia that the same chunk of customers (aka the 'boomer and Gen-X fans who grew up with the Original Trilogy and now have kids, grandkids and MONEY) will like.
It's a no-brainer. They gave the customers what they wanted.
But time has passed, the fans who were children when the Prequels first came out have grown up, and grew up with characters like Yoda, Mace, Plo Koon, Kit Fisto and other Jedi as their heroes, aside from main characters like Anakin and Obi-Wan and Ahsoka.
Can we maybe expand on them, flesh them out more?
No, let's either ignoring the storytelling potential of these characters or reducing it to them being "righteous, arrogant and dogmatic".
God forbid we get a story showing the Prequel Jedi in a *gasp* more positive light? One where their POV is more understandable, instead of the same old "we brought this on ourselves" storyline.
There's a whole decade between The Phantom Menace and Attack of the Clones... you're telling me there's no space to show us Anakin's training and how he formed bonds with the Jedi we later see in The Clone Wars? I tried my hand at it here:
Interesting or fun Prequel-set ideas from other pro-Jedi fans on Tumblr can be found here, here and here.
And y'know, part of the Star Wars intent is for fans to take the ideas in the movies and come up with their own stories. You're supposed to create headcanons.
What I'm saying is fans of the Prequels are being given less "imagination food" than the rest, and many of us who like the Jedi in particular are forced to rely on headcanons only. "Better than nothing" is no longer an acceptable standard.
There's a range of recognizable Jedi characters that have already been established in films and TCW, can we maybe expand on them, flesh them out more, instead of whole new ones?
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jbk405 · 3 months
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I think I've found one of the key reasons why I prefer the old Expanded Universe to the current Star Wars content: Unique types of villains.
More specifically, people who weren't just Evil Force Users With Long Robes And Red Lightsabers. While there were always a few Darth Vader-clones that popped up to fill up space, so many of the Arc Villains were distinct not just in personality, but also how they were dangerous.
Grand Admiral Thrawn was a military tactician, which wasn't the point of any of the main villains in the Original Trilogy. Grand Moff Tarkin was a "Build a bigger superweapon and bludgeon the galaxy into submission" kind of villain, and Vader and the Emperor were mystical dark wizards. This isn't a complaint or criticism, but just pointing out that military tactics were never on display in the films since that wasn't the type of story they were telling. But Thrawn didn't have prophetic powers or Destiny, he had to analyze and plan around what he could learn about his adversaries. It's a different type of fight than Literal Magic. In the original Thrawn Trilogy, Captain Pellaeon frequently internally narrates how different Thrawn's style of leadership was to either Vader or the Emperor (Even if his art-analysis did verge on magic by itself).
Ysanne Isard was a political and/or espionage manipulator, which was even less a point of the Original Trilogy than military tactics were. She took advantage of the realities of actually needing to build a nation out of an underground military movement. With all of the dirty gutter politics, self-serving agendas, and logistics that doom so many revolutionary movements. I'm not as big a fan of her arc as I was when I was younger (I re-read the Rogue Squadron novels a few years ago and the writing quality is not as good as I remember, and Isard's plans frankly don't hold a lot of water), but the concept is still fantastic.
Warlord Zsinj on the surface seems like a merger of Thrawn and Isard -- he's a military commander who specializes in espionage -- but he also has a big focus that neither of them demonstrated: Business. While he still blows stuff up with his giant space ships and is sowing dissent through brainwashing and spycraft, he's simultaneously establishing a galaxy-wide network of completely-legitimate commercial businesses that he owns through untraceable pseudonyms. They fund his campaigns, give him influence on planets outside of his direct control, and allow him to control resources without any of his adversaries even being aware of it.
Even one-shot enemies like the Ssi-ruuk were so unique: They're invading the galaxy because their technology is powered by living souls and they want to harvest all life in the galaxy. That's messed up, and so distinct from the general "Take over the world" motivation of the Empire.
But as time went on, more and more of the enemies were just "Darth Vader Again". Another Jedi who fell to the Dark Side, or another long-lost schism of the Sith who rediscovered mainstream galactic society, or some other thing that is eventually resolved by a one-on-one lightsaber duel and a personal grudge against the Skywalker or Solo families. It definitely felt like they were out of ideas and kept running through the same villains over and over again.
This kicked into high gear after the Prequels came out, and continued in the new continuity after the EU was rebranded as "Legends".
I wish we could go back to the idea that there could be an enemy who wasn't super powerful in the force and consumed by Hatred Of The Jedi. With their own skills, their own methods, and something that makes them more than just another wannabe-Sauron. Pirates who are just pirates, marauding ex-Imperial Warlords who are just marauding ex-Imperial Warlords, and corrupt politicians who are just corrupt politicians, instead of revealing that Palpatine returned (somehow) all over again.
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This dude was wildly overconfident considering he knows who trained AND she kicked that absolute shit out of Maul at the ripe age of 17. She didn't make it this far by being weak.
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