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#tears flow
somnimagus · 10 months
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My page for @sheikahzine; about Impaz's duty to her village, empty of people and full of memories.
[id in alt text]
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shakingparadigm · 5 months
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NOBODY is allowed to be happy and EVERYONE is doomed
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hey-sparcs · 1 year
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a man reborn.
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the-darkestminds · 4 months
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addicted to making strong, cold, stoic male characters break down and sob uncontrollably in fan fiction
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signanothername · 4 months
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Crocodile tears
​i like to think Nightmare sometimes uses tears to get to Dream and make him drop his guard
This is a simple quick redraw of an old art
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kindaasrikal · 26 days
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Resurrected Morro AU except Morro purposely stays and hides in caves to guilt trip the ninja with his trauma.
“Oh, so you want me to die in a cave AGAIN???” The water ninja pauses where she was gonna cause a cave in, raises her hands up, and steps back.
“Hey, if you and the earth ninja team up, maybe you can recreate my death by adding lava!” He says to the fire and earth ninja, who proceed to trip over their feet as the earth ninja stares at him horrified, the fire one seeming to actually contemplate it for a second.
“At least i won’t be alone in my untimely demise this time.” As he side eyes Wu. Who is trying to either drag Morro out of the cave or die in there with him this time.
And the only reason he does it is because not only is he petty, but he’s sick of Lloyd and the others guilt tripping him constantly. Like ok, sorry i turned you into a ghost and gave all of you trauma and took away your free will, but tbh is it really my fault?
Yes, Morro, it was.
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haloberry · 4 months
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Modern Au of the eggies being all patients with the same terminal illness.
The players are all parents/ part of a guardian program to make sure all the kids have the best life they can.
The federation are researcher of the illness and also funding the hospital all the kids go to.
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weirdlookindog · 10 months
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Karel Thole - Flow My Tears, the Policeman Said, 1974
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buubonita · 2 months
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Punishment
Dust suffers a lot on his own but Nightmare nearby is a detonating amplifier of his agony. Nightmare takes great pleasure in pushing Dust to the edge and doesn't need much to accomplish it. But he never pushes him to an irreversible limit. It's like bending a spoon. Nightmare will fix him (or have Killer and Sans/Horror do it for him) afterwards. Dust gets punished a lot too because he's the most troublesome of the three. Some forget that Nightmare is a mass of darkness and his features or any distinctive details of his appearance are illusions of his aura. And Dust's susceptible mind imagines Nightmare in the most grotesque forms you can imagine!
Sans (Horror) and Killer often hear Dust scream when this happens. Silent nights are the most coveted for the two. So they wait.
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sbd-laytall · 4 months
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Smallville | 4.11 | "Unsafe"
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tigerani · 5 months
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Back in 2019 when I watched voltron for the very first time I remember being so confused by the fact that there were ancient lion markings in the cave where they found the blue lion. Cue my 14 year old dumb ass wondering HOW TF DID THEY GET THERE?? Did they just appear out nowhere? Did Blue somehow make them with her magical lion powers? Did some lion-obsessed asshole try to commit cave vandalism?? It wasn't until later I realized... Blue was on earth for 10,000 years. And that cave men existed. And that it was probably their talented asses that made those markings. Yeah.
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hellomayu · 11 months
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'it's okay, i'm here now'
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hey-sparcs · 1 year
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our boy has that man reborn glow
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utilitycaster · 5 days
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On the heels of your critique of C3's pacing and the sludginess of it all—something I have been contemplating lately is how the perceived need (certainly ICly and seemingly OOCly) for BH to move at a breakneck speed from event to event has had an effect on inter-party discussions and bonding that I find really pretty tragic. I can't help but wonder, would we be dealing with the indecision and rehashed circular debates we're seeing now if the party had been able to take the downtime they needed to really get to know themselves and each other, and to better define what's important to them? I often see people expressing frustration about how badly certain characters "need to TALK to each other!!!" but to date, I just don't know if the pace of the campaign has created many opportunities for that. And that's the thing I miss the most about the previous campaigns, just having more breathing room to let the characters and their relationships develop organically. I dunno. Increasingly I feel like these are interconnected issues.
I think I've talked about this before so I don't want to get too in the weeds but: yes. I think at this point Matt is like...making space deliberately for them to talk in-game, but at this point the party has spent so long not really talking and we're so late in the game that no one really takes him up on it or when they do it's the old Gods Debate again.
I really think the problem is once again what I've been saying for like, well over a year now. I don't think the cast was given as much direction as they were for campaign 2, nor was the campaign deliberately tailored to this party, so it has always been ill-fitting. Even some of the pre-planned elements have fallen flat (I have innumerable reservations about the Laudna book, but I do want to read it if only because I still could tell you basically nothing about her and Imogen's time together pre-campaign - it's one incident in Gelvaan, helping Zhudanna one time in Jrusar which wasn't even pre-planned but rather their "session zero", and apparently they saw someone with boob tassels one time). Things like Ashton and Imogen's relationships with the gods feel tacked on after Taliesin and Laura realized that having some sort of pre-existing opinion on the gods was in fact deeply relevant to this campaign; I do genuinely want an answer from both of them of whether "I had prayed to the gods and they never answered" existed in their backstories more than 5 minutes before it came up in game because I'd bet good money it was "no, I threw that in on the fly." So you have characters that are a little more broadly sketched, which would normally be fine (I mean, I don't think most of Vox Machina in the original birthday party one-shot had a terribly deep backstory to start), except for the fact that they never had to take watch, they had a patron giving them jobs and a generous stipend from the start of episode 2 until his demise in episode 38, and both Imogen and Laudna; and FCG and Ashton already had apartments in the city so no one needed to bunk up with anyone they didn't already know. The party did not need to take watches; they did not need to decide on a direction; and they didn't have to learn to resolve conflicts and make choices as a collective group. And yes, the pace has been pretty breakneck throughout, so there wasn't space early on for the cast to feel out their characters and what motivated them and how they'd act. I think the first time I saw a large number of people in the fandom going "MAKE A FUCKING DECISION ALREADY I DON'T CARE WHICH ONE" was with the party doing a similar endless handwringing about Dusk in episode 29, and I don't think they've really gotten better. Like, I do think episode 29 is already on the late side anyway, even for a long-running campaign with a lot of wiggle-room; for a long-running campaign with some very specific plot beats planned, this really needed to be done in character creation.
So now that there is more room to debrief and talk, because in-character they're still on a deadline and the world's been ending all campaign, and because that groundwork wasn't laid, they don't talk about anything except the task at hand. Like...I think a defense I've seen of this campaign is that it's about a group of people who really aren't suited for what has been laid before them, but the problem is that's kind of every D&D campaign that starts from a low level and this is a particularly weak example thereof. Vox Machina didn't show up ready to kill dragons nor Vecna, and the Mighty Nein are still Wildemount's best kept secret; both of them grew into their current hypercompetence. Bells Hells don't really belong to their story, nor does it to them, so yeah, hard to talk within that framework.
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beldaroot · 1 year
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it's the fact that wolfwood asked vash to smile as his last request before dying but vash denied him of that bc he already knew that wolfwood would see through that empty smile; that it might cause wolfwood even more hurt just from looking at it. there was no way vash could disguise his own hurt in front of the man who saw him for who he really was from the moment they met each other.
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jonasgoonface · 3 months
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lungs fulla loud kenyan cloud cause I hit the gas like amelia bedelia you stupid piece of shit.
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