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#the animals are weird for worldbuilding reasons
keymintt · 4 months
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pack of three
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hearts401 · 30 days
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nobody does plot holes quite like pokemon
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blujayonthewing · 1 year
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how exactly does 'forest gnomes can talk to animals' work
can gnomes talk to each other in birdspeak
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eldritchamy · 1 year
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me, drinking coffee for once: this is it, this is going to fix me. today I will have just enough of a functional brain to be productive and get important things done
the horrible little creature that lives in my brain and decides what I hyperfixate on and when I go into an infodumping trance on an arbitrary topic and also makes me wildly over- or under-use punctuation:
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#man fuck ADHD#can somebody diagnose me with 'holy shit how are you ALIVE without adderall'#for the record the horrible little creature that lives in my brain just stuck me in a 90 minute rant#about how 'Monstrosity' is a HORRIBLE creature type in dnd#it's so ABSURDLY wide ranging#there are 'Monstrosities' that should be BEASTS like the obvious Owlbear or Peryton or some specific cats and wolves#but there are also things like. horrible centipede monsters and Purple Wurms and disfigured Kraken monsters#AND ALSO CENTAURS AND MINOTAURS WHICH ARE EXPLICITLY PLAYABLE RACES????#as well as a NUMBER of creatures that could EASILY fall into the humanoid category#things that WEAR CLOTHING and use CRAFTED AND MAGICAL WEAPONS and have CULTURE and SPEAK MULTIPLE LANGUAGES#is a YETI less humanoid than a Bugbear or a Grung???#what about Draconian mages which are literally just dragonborn?#what about all the YUAN TI and THRI-KEEN which are literally viable PC races#what about Yakfolk priests and Merrow swordsmen and Driders which are no less humanoid than a Centaur#WHY ARE THEY LUMPED INTO THE SAME CATEGORY AS SPACE HAMSTERS AND WEIRD PARASITES AND GRIFFONS#THERE'S NO JUSTIFICATION FOR ALL OF THESE THINGS BEING A SINGLE CREATURE TYPE IT'S JUST PURE FANTASY RACISM#and also extremely lazy worldbuilding#why the fuck are PLAYABLE RACES lumped in with displacer beasts and mimics?#because you suck at categorizing your creature types that's why#in a fantasy world that has fantasy creatures there's no reason for an owlbear or a peryton or a griffon to not be considered animals#you know the Polymorph spell specifies beasts of your challenge rating (player level) or lower?#did you know the highest CR in the Beast type is 8?#T Rex Sperm Whale and Huge Giant Crab are all CR 8 beasts#so Polymorph can't scale past level 8. even though player levels go to 20.#meanwhile TRUE Polymorph and SHAPECHANGE just say any creature. Shapechange specifies not constructs or undead#and you know what. Wild Shape specifies BEASTS. with a MAXIMUM CHALLENGE RATING OF ONE.#unless you're a moon druid and then it's your level divided by 3#except they're removing that in 'One DND' (shut up it's just 6e)#anyway DND has some CRAZY fucked up stuff in it and Monstrosity is just 'Miscellaneous' but with more racism in it#also I have not been productive today at all thanks coffee
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springcatalyst · 1 year
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*asks you about world building*
*sickos haha yes image*
All my stories take place in roughly the same timeframe in largely the same environment: hesitantly named Synsolic as an analogue to Earth (I may change that later because I don't know if I like it but it's stuck for a while now so. We'll see)
It's fantasy because I am a sucker for fantasy, populated by humans, merfolk, fauns, satyrs, ipotanes, and nightlings- which are also called shadowlings or aveoliths in varying contexts. I know "faun'' and ''satyr" are largely used interchangeably in a lot of things, but they're different species, here, though they share similarities with each other as well as with ipotanes, the other ungulate species. Merfolk are actually made up of two subspecies, iarans and nix, but while they differ physiologically in a lot of ways, culturally they are one and the same, so they're generally grouped together. I think that's as far as I'm going to get into species things for now, because I've got *checks notes* 32 pages of species things in my own nonsense word docs and I really don't think you want all of that. Unless...
BUT
The world as it is now has been fractured. I hesitate to call it post-apocalyptic because that implies a level of supernaturality and/or violence that generally isn't present, but the gist of it is that over a century past, in the mountain range at the northern edge of the continent, the tallest peak erupted. Think Mt. Taupō or Mt Tambora, with some variation. The ash, the pyroclastic flow, the acid rains and sulfide clouds, combined with the continued effects that the material that made it into the stratosphere had on climate in the next few years, contributed to a heavy death toll. Even after the initial activity ceased, cities fell just because they couldn't feed themselves in the unnatural winter that followed, in the subsequent years' lack of a true summer. The sulfuric content released poisoned the air, especially close to the mountain, though if you were close to the mountain, you were probably dead anyway from that initial eruption, just from being buried in ash or debris. More people were lost than can be counted- in the hours after the eruption, but also in the years that followed.
Some were affected more than others. Merfolk, occupying mostly the southern seas and having the added protection of the waters' surface, retained more of their infrastructure, and with it, knowledge and history, more of their people, than terrestrial humanoids. Satyrs had typically occupied the forests in the north, and so there are very few, if any, true satyr cities remaining. As a result, merfolk are now known for their knowledge of technologies that were lost to others, and satyrs are largely travelers or scattered among other species, unlike fauns, humans, and ipotanes, who have places that are more theirs. (The species are not completely distinct, they live amongst each other in a lot of cases, but there are places that are mostly fauns, or mostly humans, for example, where other species are more a minority. Satyrs don't really have that.)
It has been a long time since the cataclysm. Nobody currently alive lived it, in fact, there are few that even remember somebody who did, and if they did, they were almost too young to know it. But it lingers in the way that things are, now. Cities don't really exist as much as towns or villages, small settlements that can support themselves with little outside influence. There's not a whole lot in the way of governmental influence, and there's definitely not any nations anymore, though they were more of city-states before, anyway. This is a double-edged sword, because the cataclysm made people come together in a way they weren't previously, but it also gave people who wanted to use or harm others an easy avenue to do it, with no formal punishment a disincentive.
The world is mostly in-betweens. Towns or herds or any other type of community are few and far between, and in the spaces linking them is just a vast wilderness that, too, has been changed by the cataclysm. Ash is rich soil. There are forests where there were once prairies and there are rivers that were redirected. The closer you get to the mountain, the more changed things have been. The landscape is scattered with overgrown ruins, again, with increasing density as you draw closer to the source. People are isolated because of this vast space they must span in order to reach others. There are many travelers, but they rarely cross paths, because how could they? There is so much space.
There is SO much more I could say but for the sake of your sanity I'll leave it here. Extremely swag of you to indulge me and if you EVER are actually interested in me elaborating on literally anything PLEASE ASK. I WILL GLADLY
#worldbuilding#ohoohohoho you do not KNOW how much this ask made me go 'YES. VINDICATION'#so beacuse i don't think i've said it already THANK YOU. A THOUSAND SMOOCH FOR U AND UR BLOODLINE#god i didn't even talk about caves bro. but that's more specific to nightling lore and some... some hunters' era stuff so it didn't fit#i have so much fucking species.doc you do not understand how sane i am about these guys. i lvoe them#merfolk are mythologized in a weird way because of the ways they were protected against the cataclysm. they're still obviously PEOPLE but#they're seen differently than the mammalian humanoids. i say mammalian and not terrestrial because. well#satyrs didn't rebuild their cities because of the unique way their architecture was formed it just was impossible to do in the aftermath#which is part of the reason they are so scattered#towns are isolated and that makes for some very distinct cultural shifts by geographic location even among the same species#travelers are welcomed and sailors are plenty. there are guilds that emerged early post-cataclysm in response to predation from...#...large animals like dragons and griffons. these guilds have since evolved into mercenaries and sport hunters#and bounty hunters and Hunter hunters and everything in between. some are still a force of good. many are not#HWHWHHW BRAIN FULL. many thoughts. can you tell ive been insane about my own fucking thing for like. forever. can u tell#i fucking love talking about them come closer. youre sooooooo interested u want me to tell u about my worldbuilding soooooooo bad
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More fiddling about.
Toccata and Cantata’s designs are more akin to the sensibilities of Layer Epsilon’s post-apocalyptic nonsense. With rods and Halos, they are almost picture-perfect imitations of the many Shepards of the new esoteric religions of the ravaged earth. All that’s missing is a mutated animal familiar and a few more tattoos.
Edit oh goodness the pixels got murdered again click for better quality
Original pencil versions of Nocturne and Sonata below
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ohnoitstbskyen · 2 months
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I know it would probably bring a lot of hate comments but I am begging you to roast the hazbin character designs because I'd love to have someone properly articulate why they don't work so I could send it to people who won't believe me when I tell them. 🫠 Understandable if you don't want to get into it though.
I don't think there's that much there to roast, honestly?
Those designs are clearly an extremely specific stylistic choice, and because that style is consistent throughout the show, it ultimately feels coherent with itself.
There are trade-offs being made. Because Hazbin's design style is SO stylized and so heavy on decoration and detailing, because it puts a lot of emphasis on costuming, it isn't as good at communicating specific character storytelling as a more grounded style could be (it's kind of the same tradeoff that stuff like Genshin Impact makes).
Like, why does Sir Pentious' hat have an eye and a mouth on it that makes its own expressions? Apparently not for very much reason at all, except that Pentious has a bit of an eyes-motif going on in his design and it was one more place to put an extra eye. And that's a valid criticism of his design, but also the entire show is designed like that, so frankly it would be weirder and more out of place if his design alone didn't have that kind of overelaborate decoration going on.
It does create a situation where I have a hard time "reading" the character designs sometimes. For example, Vox, Alastor and Pentious all wear a similar style of suit with upwards-turned shoulders, butterflies and pinstripes. Now, am I meant to read that as Vox imitating Alastor due to his crippling need to replace and outdo him, and Pentious imitating the style of powerful Overlords because he thinks that possessing their level of power will finally give him relief from his paranoia and self-loathing?
Or is it just a design fixation of the creator who keeps putting their characters in suits because that's just what they like? I can't really be sure, because sometimes design elements are used to intentionally tell stories about how characters relate to themselves, their world and one another, but plenty of other times designs look the way they do Because Of Vibes.
But again, that lack of clarity is clearly an intentional trade-off - and the benefit of that trade-off is a design style that is extremely varied, wild, expressive and memorable. Hazbin Hotel seems like a very easy show to draw fanart of, and a very fun show to draw fanart of. Those designs (especially the hyper-expressive faces) are begging to be the subjects of traumatic headcanons, unbearably cotton-candy soft fluff fantasies and weird, taboo, homoerotic power dynamics. Slaps roof of character design, this bad boy can express so much vicarious emotional intensity.
It's very exuberant, very excited about itself and very self-indulgent, it's a style that prioritizes visual impact and visual interest over readability (something which the animators of the show navigate with real skill, props to them) and individual aesthetics over worldbuilding.
And I don't blame anyone for being turned off by that (I certainly was the first time I started seeing those designs going around), but I would struggle to call the show's designs "bad" when they are clearly achieving exactly what they want to achieve.
I have some criticisms, especially re: how the show treats skinny bodies as an unquestioned, desirable default, and employs fatness as a means of alienating and abjecting the audience. That sucks very badly, and is a serious disappointment, and one of the few places where the show feels like it is being cowardly in its design philosophy. But I don't have it in me to do some kind of Hazbin Hotel Sucks And Here's Why takedown, its problems are not unique or extreme enough to warrant it, at least not as I currently understand them.
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physalian · 1 month
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In Defense of Fanfiction (Or the perfect starting point for your original novel)
Fanfic gets a bad rap pretty much everywhere except Tumblr. It’s misunderstood and misrepresented by its average works, seen as juvenile and cringey, or a banal point of contention between a famous person or piece of media and its fans.
Outside of fanfic that writes about real people, especially smut fics of real people, I support the art wholeheartedly. Fictional characters are one thing, but personally, caricaturing a celebrity’s life for public consumption and writing or drawing them in compromising content without their consent is a little weird. You do you. Don’t like, don’t read, as they say.
Fanfic is the perfect starting point for a few reasons:
It places you in a creative box and forces you to work within those constraints
It does all the worldbuilding and character concepts for you
It lets you write way outside your comfort zone
When published and receiving feedback, it boosts your self-confidence
It's incredibly flexible
It’s practice. All practice is good practice
Behold your creative box
When I was little I had no idea the majority of fanfic was shipping fics. I always pictured and looked for canon-divergent alternate universes. Like, what if X happened in this episode instead of Y? What if this character never died?
Fanfic demands you work within someone else’s canon, whether it’s an OC in the canonical world, or the canonical characters in an AU. These are like little bowling bumpers saving you from the gutter, but also keeping you on a straight-ish path toward the pins.
The indecisiveness of too many choices can be too intimidating when you’re first starting out. You want to be a writer but you have no idea where to begin, what genre to pick, what characters you want to chronicle, what themes you want to explore.
Even if it sits on your computer never to see the light of day, you still got those creative juices flowing.
Pre-packaged worldbuilding
Sometimes all we want is to get to the good stuff. Maybe I want to write a story about elemental magicians but Last Airbender already exists and I just want to play in a pre-existing sandbox. So I write some OCs into that world and have a free-for-all.
I don’t have to come up with my own lore, world history, magic system rules and mechanics, politics, geography—any of it. I get to just focus on the characters.
Even if you’re writing an AU, like say a coffee shop AU, you don’t have to think about brand new characters, you can just think “What would M do?” and go from there. The trade-off is your readers will expect canonical characters to behave in-character, but I think it’s worth it.
Stretch beyond your comfort zone!
Do you hate writing action scenes? Go practice with a shonen anime fic. Need work on dialogue? Write some high-fantasy fic, or a courtroom drama. Practice a fistfight by watching fistfights and writing what you see, and do it over and over again until what you read makes you feel like you're watching what’s on screen.
But beyond that—practice genres that you aren’t super familiar with. If you’re new to fantasy, write fantasy fic. Or a mystery novel/show, thriller, comedy, satire, adventure, what have you. The nature of fanfic still gives you those “guardrails” and you can get some brutally honest feedback on how you’re doing.
And, of course, the realm of M-rated romance and smut fics. I haven’t because I think I would die of embarrassment if I tried and I never intend to include sex scenes in my works anyway, but if you do want to, use the internet as your test audience. Post it on a throwaway account if you’re nervous.
Build that self-confidence!
The fandoms I used to write for are super dead, so it’s insane how I still get email notifications that so-and-so liked my fic to this day. Comments are as elusive as ever, but random strangers on the internet telling me they liked my work is a magical reassurance that my writing isn’t actually awful.
Random strangers on the internet are, as we all know, beholden to no moral obligation to be kind to your little avatar face, or be kind to be polite. So a rando taking the time to like my work or even leave a positive comment can feel more honest than one of my friends telling me what they think I want to hear.
I tend to avoid the more present aspects of fandom like online communities, forums, social media, what have you, so I get a delayed and diluted aspect of any given fandom through completed works. Which means, in general, I get to avoid the worst and most toxic aspects of fandom and get to sift through positive feedback and critique.
Even if your fanfic isn’t written with stellar prose, it’s fanfic. We don’t expect Pulitzer-prize winning content. And if your work isn’t up to snuff, people are more likely to just ignore it than put you on blast (at least in my experience, I never got a bad comment or a “flame” in the old FFN days).
Fanfic doesn’t care about the rules of published literature
On the one hand, try not to practice bad habits, but with this point I mean that your layout, punctuation, formatting, paragraph styles, chapter length–all of it is beholden to no rules. I get as annoyed as the next reader with giant blocks of paragraphs, or the double-spacing between pages of single-sentence paragraphs, but if the story’s good enough I might ignore it.
There’s more than just straight narrative fics, though. People write “chat” fics, or long streams of text and group chat conversations. The scene breaks can come super rapidly–I’ve seen fics with a single sentence in between line breaks to show the passage of time. And without the polish of a traditionally published novel, I’ve never seen a purer distillation of author voice in any medium more than fanfic.
All practice is good practice
Even if it’s crack fiction, or a one-off one-shot, or something meant to be lighthearted and straightforward and free from complex worldbuilding and intricate plots. It really helps break writer’s block when you can shift gears and headspaces entirely and you can get relatively instant feedback to keep you motivated.
Beyond that, the “guardrails” help you stay consistent as far as character growth and personality if you struggle with designing rich characters.
The most recent fanfic I wrote was just a couple years ago, for a dead fandom I didn’t think would get any traffic whatsoever. It wasn’t my original works, but the feedback on that fic gave me the kick in the butt I needed to get back into writing more seriously.
In short, I support fanfic. I may not be proud of my earliest fics' prose now, but I am proud that they walked so I can now run.
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theminecraftbee · 2 months
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so, first, accountability statement: I plan on trying to finish the “zedaph steals a baby” fic by the end of the month and god is that one-line summary no longer accurate but we’re sticking to it, said here publicly so now I have to do it. obviously I also have recursive exchange and the writing I have for hotguy comics zine, but I am not SUPER worried about either of those time/inspiration-wise at the moment and also for Reasons I know it won’t be long until I have more free writing time after that, SO.
various items that are on my potential writing docket, I am curious which of these appeal most:
I dust off the supervillain support group au. two ways this could go: I chip away at the second arc of my original outline and acknowledge this will be like a 300k fic I’m not ready to feel “done” with or “ready to post” with for ages, or I re-work it into something a little more doable and less ambitious keeping the same premise (ren runs a support group for supervillains, doc pov as he starts to heal and redeem himself). this MAY honestly be a target for “if I don’t hate the first 50k on re-reading it and I can actually make my brain write the second arc, do a slower release schedule and then start releasing chapters before I’m done writing”? but this ALSO runs the risk of “I stopped writing it, which is often a sign I was having trouble writing it”.
pearl monster au, which has been cooking in my head for a long while. the basic premise is “one day, pearl, with no memory of how or why this happened, wakes up in a facility as a monster and must try to figure out how she got there, escape, and find her way home, even knowing she may be irrevocably changed”. now with bonus season 10 fish flavor to add to this creature design I’ve been iterating on in my head for forever! this one is ALSO an experiment for me in “can I write a fic where I can’t write dialogue for basically the entire first act”, which would be interesting to see from me, you know?
the related “bigb folklore au”, where after secret life bigb is woken up by Cat and Dog by the tracks of the King Snake, which bigb can recognize as the railroad track, and decides to journey down the railroad to see if he can figure out what the fuck is going on. I need to do video review of life series bigb for this one. this is my excuse to get Weird and Metaphorical and also assign everyone to various animals for no reason, along with using some very specific aesthetic I have wanted to use for some worldbuilding but hadn’t gotten around to yet in any of my stuff. man walks through the desert with animal, confronts train that might be the watchers, might be death, and might just be a train. also, realizes that “confront” is the operative word there and has to deal with that. you know how it is.
““office au””, in air quotes because it’s not REALLY what anyone going to an office au is looking for so much as an excuse to write weird horror. iskall, normal-ish software developer man in a boring office job who does game jams in his free time, goes to work one day to work in his boring downtown office on a payment system for a client. and then things, uh, Take A Turn. this would be a LITTLE me going “what if I wrote an au with a guy who works in tech but like, the boring side of tech I’m in. like, banks and consulting and manufacturing and shit. where you sit in meetings all day and tweak java 8 code even though that language is ten years out of date. but THEN. something exciting happens in the worst way possible.” I’m doing to iskall what I did to mumbo stuffed bird is what I’m saying. it’d be fun.
DO ANY OF THESE PARTICULARLY INTEREST ANYONE. your input will be valued. like 50% chance i get hit with a strong bolt of inspiration then IGNORE that input but it’ll be valued all the same,
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poryphoria · 24 days
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see madcom has genuinely got to be one of my favorite ways a story, or fictional world, has ever been told. krinkels has fucking MASTERED the art of environmental storytelling- i think my favorite example is Mag Agent Torture, a character who could easily just be a big baddie for Hank to fight, but bears some pretty grim implications about their own past & existence if you're really paying attention. it goes like
•they have weird spikes stuck in their head and a cool name
•oh, wait. those spikes kind of look like the ones auditor uses to punish dissenters, seen in the background of several episodes, don't they?
•then the torture focused Incident reveals in their internal monologue that "their disharmony is my pain", implying in some way that torture carries the burden of suffering for the entire agency
•oh. dissenter spikes and that knowledge in mind, and the name Torture. did something happen to this guy. Were they always like that? is auditor punishing them in some way?
like, idk. krinkels is just very good at knowing exactly what to elaborate on and what to leave nebulous- giving hofnarr & jeb proper backstories & explanations for how they got that way in mpn doesn't really end up removing any character agency or weight of the mystery behind their actions, it just characterizes them more thoroughly & makes them more compelling overall. meanwhile refusing to elaborate in a clear cut way on whatever the fuck is going on with Hank keeps them a nebulously terrifying force, just as they're perceived in-universe- i think if we ever did get a straight answer for why Hank is the way they are without it being vital info for the conclusion of the series, it'd just kind of fall flat and kill the wiggle room your mind has for working with them
some things in worldbuilding are more fun and interesting when they have more thorough explanations, and some of them aren't. it very heavily relies on the context and level of plot relevance of the information itself- you can't just spoonfeed everything to the audience, they have to be able to make their own takeaways of course! but you can drip-feed them in small enough increments about inconsequential enough things that it still ultimately gives them a rich and fascinating array of information to work with.
idk. madcom the animated series is primarily very good at this bc of it's lack of dialogue, but mpn dodged a HUGE bullet in destroying this method with the way the story is framed- ultimately it ends up being exactly like a very long, playable version of one of the animated "incidents", because of how inconsequential it ends up being to the main story. it gives us MASSIVE insight into how the world works and what goes on in the background of it, but is far enough removed from the main plot that we don't end up sitting through the characters literally just grabbing us by the shoulders and spoiling the entire mystery of the series through soliloquy.
i think it's cool!!! i think it's really fucking cool and really masterfully done!!! and its one of the many many reasons i adore this series as much as i do. Muah
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veliseraptor · 10 months
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Are Merch Mimics capable of using assimilation offensively against humans, for self-defense and otherwise? Like, if someone tried to break a toy/game/etc they were inhabiting, could the Mimic instead pull them in?
To a degree, yeah. I should mention though that Victor isn't "in" the TV in any magical sense; spoiler alert: he's the controller Vance is holding! Hence, the eye on the controller reacting to the dialogue. The Victor on the screen is actualy a model he rigged for a homebrew game he coded the old fashioned way, which responds to whatever inputs the controller sends to the Wii.
He actually is an active member of the homebrew community, and loves to mess with electronics the old fashioned way. Almost no one on the forums knows he's a toy bird, but are impressed nonetheless with his little projects, various rail-shooter games, and weird obsession with snarky anthropomorphic birds.
Victor could technically "jump into a game" on a tv screen, but it'd be a bit of a weird process if he doesn't know how to mod the game, so it'd look more like a shitty greenscreen effect rather than anything coherent. He'd need to learn in real time how the game is coded, how to inject arbitrary code into the system while it's running, etc etc. He CAN do that because he's a fucking NERD, but it wouldn't be a quick process at all.
I should also mention, mimics have an inherent ability to create dreams, since they come about from processing the thoughts and ideas of humans. If a human bonds with a mimic, such that the mimic now knows how the human thinks, they can pull a (somewhat) willing human into the dream when the human sleeps. So to wrap this all up: what Victor could do for a game he understands inside and out is pull a human into a dream that happens to match whatever he himself experiences as currently going on in the game. Basically the ultimate VR experience, with the mimic as a middle-man. Which might be something that'll happen in the comic soon....!
So that all seems a bit convoluted, right? Here's even more worldbuilding about matter assimilation by mimics below the cut. Stop here if you don't want a headache.
The reason so many hoops would be needed to pull a human into a game world is that assimilation is much easier on inert, inanimate objects that are not currently "in use" by a thinking thing, or something that relies on constant electrical signals to function. This can be something with brainwaves, or some other kind of animation like a normal robot. A mimic can convert a CRT TV that's turned off somewhat easily, but a TV that's turned on, with particles of every kind constantly moving into and out of it, is much harder to convert.
This means that humans and biological creatures in general are also trickier to convert, though it can still happen if done gradually enough. Hence, Victor wouldn't be able to rapidly convert Vance in one fell swoop, it'd be a whole process. It's easier to just pull a human into a dream instead, and if a mimic undersrands a video game, or a story in a book really well, they can basically make the fictional world into an extremely lucid reality for whatever human tags along with them.
I often describe mimics as just "jojo stands if they were corporeal and could just get up and move around on their own with no user"; you know how in jojo stand battles or old stories about magic curses, if you break the curse or kill the stand before its effect becomes permanent, all of the damage is magically undone? Like if you kill Green Day, the mold stand, all of the molding just instantly stops?
Mimics who use their powers of assimilation offensively work similarly; they can project their influence to a certain range, and partially assimilate matter in that range. If you knock out or kill the mimic, however, everything reverts to normal. A human who doesn't want to get converted can basically just turn around and walk away most of the time, or shoot the mimic, so the mimic in question needs to pull off some trick to get the human to stay within range for the assimilation to fully stick. A human can still break free and get out of range even if fully converted, but it's much harder, as assimilation usually means the mimic gaining greater control over the converted object in question. The exact range and effect mimics have is again like jojo stand ranges; it varies.
Different mimics have different affinities for different things. Victor can assimilate cheap electronics fastest because he likes them and understands how they work (it's why he's a toy bird mp3 player). Az can assimilate guns, and turn ammo into weird anomalous ammo with weird effects. Zachary is a genius who can assimilate any matter, including biological matter, faster than anyone... but he's also extremely picky and hates the sight of blood, so he only uses assimilation on things he really, really likes.
If I could somehow make another read more at this point, I would. It's gonna get messy:
What a weird power and setup though, right? Why? The true nature of mimics is unknown to most of them, but the deepest lore is that the first mimics were constructs made by a people long ago, who first made them as highly advanced machines that'd recognize the thoughts of their masters to fulfill any practical desire. Need a road built? Done. Need a ship repaired? Done. With physical needs all met, the people began to turn inward, and use the mimics to illustrate their own artistic ideas. Eventually, the will and consciousness of these people were assimilated and inherited by mimics, who themselves became people. Mimics spread, altered themselves, duplicated, deviated, fused, split, and wandered around. Getting into recreational wars, manifesting horrors and delights into reality because they could.
Somehow, after the dust settled, the strongest mimics, the angels, decide to set their sights to the stars, and observe other lifeforms develop technology and their own art. Did mimics come to earth millions of years ago, and simply watched humans grow, evolving with them in-tandem? Or did humans make the first mimics, and somehow became undone and set back to the stone age? The answer to this mystery is currently known only to the oldest of mimics. Except Zachary. He's old, but didn't care to remember.
This is generally why mimics seem so compatible with humans; they were made by either them, or people who were, for whatever the reason, very much like them, flaws and all. The ability to assimilate is basically the conversion of matter into a more malleable state of information. A virtually magical power, but this was achieved not through prayers and spells, but a very human-like obsession with developing technology to the point of exerting control over molecules, then atoms, then the lowest planks of matter. The obsession with scaling every mountain and crossing through every valley. To rip the natural world apart, and hopefully, put it back together before it's too late. Angels seek to ensure humanity walks the right path there, but with human's own desires and intent honored, for better or worse.
To answer your question: yes. A mimic of Mario can pull you into the game and you can jump with him and eat shitty low poly spaghetti with him.
The process for doing that is just convoluted and complicated, and you need to get to know each other a bit first. If he tries to use it as an attack though, it either won't work, or it might just wind up giving you mild brain damage.
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liesmyth · 25 days
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Anon with the friend who's reading tlt on the reverse order: Yes, he knows he's being a lab rat, he doesn't keep motes on the books because he's very much a casual reader (and thus perfect for the experiment) and so far we have only done Nona The Ninth and The Unwanted Guest, plus some chapters of HTN & Doctor Sex. There's the slight chance of osmosis corruption because I occasionally reblog modern au memes on my main blog, which I think is how he got Palamedes' whole deal.
There's not much he guessed, and even less he guessed correctly. He did call the fact Crown and Ianthe are related a pleasant plot twist, and he initially thought John was Varun.
The most interesting guess he had, which he arrived through flawed means, was Paul's existence, and the fact Pyrrha had some sort of connection to Gideon The Ninth — mostly because he guessed the average Lyctorhood to be Camilla and Palamedes', and with the reference of Gideon and G1deon as 1) permanently dead, in a setting where he's aware necromancy exists and he thought zombies to be actual resurrected people 2) connected to Pyrrha, and 3) the fact Pyrrha had "some weird vibes" (he refused to elaborate) led him to thinking Pyrrha was half Gideon, half someone else, and the reason Kiriona was vaguely off-putting to people was because she didn't have a full soul. Anyways he did think the same would happen to Palamedes and Camilla, which it did, and that Kiriona was pissed at Pyrrha because of an ambiguous degree of relationship
We have paused rn, as the labrat experiment is in return for me reading a webcomic per book
Oh yeah also im doing this because i either dreamt a post proposing it up or actually saw it, and honestly i wanted to see how much biases and previous narrative impacted the relationship of the reader with tlt characters, their relationships, and worldbuilding, as i absorbed tlt by osmosis as an agender aroace. so yeah giving a gay guy tlt without previous context in the reverse order to complete the trifecta (lesbian woman reading it in the correct order, aroace agender getting to know it by osmosis and figuring out the plot best I could before reading it, gay guy reading it in reverse)
ANON THANK YOU FOR COMING BACK! @mayasaura and everyone who wanted a follow-up to the first part.
"Thought John was Varun at first" is soooo big brained actually! I'm always thinking about John's more RB-like traits. I'm also very amused that he cast Pyrrha as the zombie puppeteer, I bet he's going to love tiny Harrow walking around her dead parent's bodies for a decade.
I also feel like the worldbuilding in NtN is veeery different from the general #vibe of the first two books — it feels like an "anime filler arc" kind of sidequest plot — and I'm very curious if going from NtN to HtN is going to make the settings vibe changes feel stronger or weaker than reading it normally would.
Anyway, I love that you decided to do this, and please let us know what he thinks about HtN! I hope you enjoy the webcomic :D
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deirdra-hearts-nadia · 7 months
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I've been thinking about the fandom for The Arcana, and I have come to the conclusion that it's weird as hell. In my 20+ years participating in online fandom spaces, I've never seen a fandom quite like this one. I've seen drama, sure, but the core of most fandoms is a large community of people who love the same media and come together to celebrate it.
The Arcana fandom is not like that. From the very beginning we're more fractured, more factional, more fragile than most. You just have to look around at all the posts lamenting the death of the fandom every 2 weeks to see that something is really wrong here.
And I think a lot of it has to do with the nature of the canon. I am not saying this to criticize The Arcana, the devs, Dorian, or my fellow fans. I have just noticed that, as a piece of media, this game occupies a very unique space that is reflected in the way its fans interact with canon and with each other.
Welcome to the TED talk ain't none of y'all asked for.
Part of what makes this fandom unique is the evolution of fandom as a whole in the face of new types of media. As gaming becomes more mainstream and games themselves become more complex, the way we engage has necessarily changed in response.
Books/ movies/ shows are slightly more static in terms of canon than video games; canon is what it is and how you interact with what is there is largely to do with who you are. Everyone has the same base material to engage with, and that results in a certain amount of constancy. You can't interact with The Princess Bride in a way that changes the movie, only in ways that change your own perception. There isn't a whole lot of room for OCs without rewriting canon, so fans tend to consume OC-based fiction and art with the assumption that it's likely to be self-insert wish fulfillment fantasy time. That isn't always true, but there is a reason the term Mary Sue was coined.
Otome games and other choice-based video games make a very different fan environment, because the way you interact with canon is completely different. You have to build a character in order to interact with the story, and your choices directly impact your experience of canon.
But most western choice-based games are in the context of a larger RPG universe, e.g. Fallout or Dragon Age. There is a lot more to the story than the romance plot and so there's a lot more world to experience, contextualize, and build upon. There's certainly plenty of unhinged ShepxGarrus erotica, but there's also an abundance of fanworks that engage with the plot, the worldbuilding, and the canon characters with relatively little of the player's character needing to be on the page at all.
By contrast, most otome games that make it to English-speaking fandom spaces are Japanese. The romance is the point, but we also start from a place of wariness of our fellow fans. Because there's a huge difference between "harmless weeb" and "orientalist fetishizing creepo," and you know going in that both ends of the spectrum are possible, there is an amount of caution. We curate our space, looking for the creators who align with our expectations and values before we ever begin to interact.
The Arcana falls in a very unique and odd space because it is an otome, but made by Americans, with an attempt at a diverse fantasy cast. It's intended to be for American/ English-speaking audiences and is marketed as such. But making a romance game in America is challenging. Our way of approaching online media, especially smartphone-accessible media, is super fucked up, right? We are constantly trapped between the dichotomies of moral duty (Must Protect The Children) versus appealing to the customer base (Boom Anime Babes with Tig Ol Bitties). Because this is a mobile game, the developers can't make money if the game is removed from the app store, so they want it to be rated teen at the most. But the enticing bit, the thing that captures a potential fan's attention, is the flirtation and sexy implications. So from the jump they're in a weird space purely because they chose to make a mobile game instead of an indie video game released on Steam or similar.
So now you have an inherently split audience: mature adults who know they're getting into a potentially explicit romance game, and young adults/teens who have grown up in a more insulated internet culture where normal words are replaced with Orwellian doublespeak, like "unalive" and "spicy time".
THEN you add in the fact that the developers tried to build a diverse fantasy world, which is a fantastic idea both from an inclusionary standpoint and a broader audience standpoint. But because they didn't employ any actual sensitivity readers (did they think they didn't need them because fantasy can't have racism? Did they justify it as not being in the budget? Would love to know what's going on there) they fell right into a lot of the classic traps. We've been over these time and again, so I won't get into them here. Suffice to say, there has been Discourse. The presence of those issues means that more experienced fans will see those things and call them out, and that criticism causes even more of a split: the zealous apologists versus the critics. And critics can fall into two further categories: those who love the canon and want to see it do better, and the bitches who just love having something to bitch about.
Unfortunately, this combination means that there are inherently factions to this fandom, with staunchly opposed approaches to the media. So even before you enter a fandom space, it's already wildly fractured simply because of the nature of base canon.
THEN add to that the fact that this game is a dating sim. And to engage with a dating sim, you have to build a character and make choices based on that character. Some people will approach this work as storytelling, and some will approach it as an escapist expression of self. Neither of these ways of engaging with canon is wrong. Enjoying a dating sim as Me But Better is fun and completely valid! Engaging with a dating sim as a storyteller collaborating with the developers is fun and completely valid! But the two approaches are opposed in purpose, and that can make it difficult for the two types of fans to engage with one another's work.
Storytellers will well and truly invest in building a character. They may even build out communities, countries, cultures, and languages to make their world all the richer. They are investing hours of blood, sweat, and tears into Their Craft, pouring themselves into an opus of quality fanwork. Unfortunately, this can sometimes lead to big feelings. Fan artists and writers may feel underappreciated if all they get out of their hard work is 2 likes and a gif of a wolf making AWOOGA eyes. They may feel that critique of their work is unwarranted, or that there's no point creating if no one will engage.
The romantics will engage with canon and fanwork from the perspective that "this is my fantasy romance time". Their OC isn't so much Original Character as Optimized Characteristics--that is, their perfect self. They are here for wish fulfillment fun times in the relative privacy and anonymity of the internet, and good for them! But that may mean that criticism of canon or their fan work feels excessively personal--it is very hard to detach the ego from the OC when that OC is a projection of your best self. They may view any critique as a personal attack as opposed to a good-faith attempt at engagement or conversation. This can lead to defensiveness, or to leaving the fandom outright if it feels too hostile.
Unfortunately all of these factions cause rifts in the community. This sometimes turns into fandom vigilantism, where people begin to see any fan who doesn't wholeheartedly agree with them as an enemy. I've seen friends experience bullying and cruelty over their OCs and their art. I've seen predators use the isolated nature of the fandom to further isolate and prey upon already vulnerable individuals. I've seen some really shitty stuff.
But I have also seen beautiful community flourish. I've made friends who feel more like family than my actual relatives. I've seen people work through struggles and overcome deliberate attempts to tear us apart, finding forgiveness and friendship along the way. I've seen myself and others grow because of the community and inspiration we found here. And I saw all of that because I found my people. And I hope, Arcana fandom, that the rest of you can find your people too.
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funniest moment ive lived recently is explaining to ppl the critters dynamics in my au. its funnier when i explain catnap and dogday to anyone outside of my friendgroup or in real life.
like i can easily explain:
"no, yeah. bobby and crafty?? best friends in middle school, both the weird kids that at first thought the other was weird but then they bonded, talked about """weird yaoi ships"""" all the time and r embarassed of it now. crafty was really awkward and bobby was kind of an extrovert but was also really awkward about it, their first kiss was with eachother but they dont talk about it bc they hated it right after lol BUT everything in the spirit of experimentation right???(and they were queer)"
then i hit them with the:
"bubba, kickin and picky knew eachother since childhood but separated for a while at the start of middle school bc drama, after that they kind of recconected again and met hoppy later bc she changed schools. bubba was cool all through highschool dude was HANDSOME, picky took no shit from anyone and was loved and hated at the same time for some reason, kickin was kind of class clown but dude was also really nice usually. hoppy was MEAN but loved by the friend group, girly almost got bullied for liking girls but she broke the dudes nose and then no one said anymore shit lol "
and its all fun and games till i get to the weirdos lol
"................................................... dogday and catnap? lol they met in kindergarten and hated eachother bc their animals behavious translated as aggression. no but they actually stayed togehter through thick and thin since they kind of got ostracized by their peers because dogday was too hyper and catnap looked scary, and eventually kind of traumabonded through the years and became best friends for a while..................and now they have like a weird codependent kind of gay friendship but they swear its nothing but its kind of clearly there."
and then sometimes im lucky and theyre like also queer like me and they understand that kind of thing happens. but other times, having to explain THAT is not fun.
LMAOOOO but yes. the critters have all hated eachother at some point in my au.
drama also happened alot when theY started to living togehter but that involves worldbuilding and talking about their family background and honestly im not sure if anyone other than me is interested in this lore LMAO
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umbrace-rambles · 4 months
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One Piece and Being Different
I could talk long and wide about all the things I love about One Piece, from the worldbuilding to the character writing to the political/darker topics it touches, anything. But one of the main reasons I personally love it so much and I don't believe has been talked about as much as it should, is how much it celebrates otherness. This is very much an overarching theme in the series because pirates by themselves directly go against society's standards, but this is focused more on a character point.
Objectively speaking, most OP characters are freaks and weirdos and strange and off putting, and it's good! Luffy specially, and he is the MAIN character, celebrates and embodies this weirdness to the extreme, and it's incredible how he manages to push this idea to other people around him too. It happens time and time again that he will meet someone and, the more different they are, the more he instantly wants them to join his crew. He is so incredibly driven by the wonder of discovering things different to him that he only feels happy about their existence, he wants to know and have fun with and love them because they're different!
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And it has been acknowledged, the general effect Luffy has on people, how he manages to pull them to him like moth to a flame and recruit them to his side without even trying. It’s such incredible power, but it's also incredible how everybody around him, and especially his crew, always strive to become better for him, and most of the time becoming better, in OP, implies stop being normal. Being human, being acceptable by society's standards.
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Like damn, the whole character plot of Luffy's fight against Katakuri was Katakuri coming to realize that he doesn't have to put up a front for other people, that he can keep going being himself, without hiding his monstrous features. That is when Katakuri stops fighting for his family and starts fighting because he wants to. And even after Luffy wins that fight he is respectful of Katakuri's wishes and covers his mouth with his hat.
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Most of the Strawhat crew are really adopted strays, lost people and old enemies. They were othered, by people or circumstance, and Luffy gave them a home and a purpose. And in their increasing devotion to his cause, and through his constant love towards them, they have learned to stop being afraid of being different. Luffy will always accept them.
Franky had to quite literally rebuild himself into a living weapon, he chose to do that so his Battle Frankies couldn't be used against his will ever again, but despite being a cyborg he still looked mostly human. His pre-time skip design often shows how he pulls off his skin gloves to punch with his real metal hands. He was a criminal and shunned by his city and he was okay with that, but he still chose to blend in. After he joins Luffy he fully embraces himself and becomes quite extravagant in his own design, he is proud to show off his body modifications, he has fun with it, he accepts his cards and decides to use them at their full extent for Luffy. His metal parts in full display, painted with bright colors. Flame-shaped fists, changing his hairstyle at the push of a button, that is not someone trying to blend in anymore.
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Chopper is a character whose biggest fear has always been being an outcast. He was bullied out of his herd for not being reindeer enough, he was hunted down by humans for not being human enough. Eventually, however, he learns that in order to be able to keep going, to defend his newfound family, he will have to become a monster for them, and he is happy to, because he would do anything for them. He knows that they will never think less of him for being a monster, for being different. These are some of the most extreme examples but every single character in the crew reflects this theme in some way.
We have people with extremely bizarre powers, shapeshifters, furries, witches, made up creatures, zombies, talking animals, talking food, living skeletons, a whole kingdom of queers, sea monsters, dragons, human experiments and so much more. In a series that mixes so many genres, so many themes, so many types of characters, such outrageous and unconventional character designs could have been used for mockery, or simply used as villainous traits as so many other stories do. And they are certainly sometimes cause of mockery, but it's rarely ever malign. In OP this extreme otherness is often a source of awe, a positive trait, something to be admired. It certainly is for Luffy.
Luffy is a main character that exclusively judges people by their true selves, beyond what they may be saying or doing, with his very keen emotional intelligence. In the world of One Piece, where the maximum power is held by the World Goverment, an organization that actively shuns everything different and is willing to sacrifice anything for the continuity of censorship, power and control, that turns a blind eye towards unaffiliated countries, the slave trade, and the underworld, that is willing to create agreements with some of the most feared pirates and allow them to continue to exercise fear in exchange for their assistance as brute force, Luffy and his recurring thread of freedom and acceptance is beautifully fitting.
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