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#the empty land
schemelin · 4 days
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Palmer and Altairus
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cherrywhite · 5 months
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Silt Verses protagonists // Returning Home
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littleprincerianne · 4 months
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"electric car or car that runs on gasoline?" no boo, these:
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surelysilly · 3 months
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do they get paid enough for this, i wonder (danny has zero concept of the economy)
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neechees · 29 days
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anytime you see someone talking about "empty land" and oh, I don't know, also mentioning "early immigrants" or whoever making it allegedly "not empty" or beautiful", especially if it's about a desert or some plains, take it as a red flag.
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atissi · 1 year
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okay very preliminary thoughts on mitski's new album BUT i think there's something with how "laurel hell" felt like a goodbye to the music industry (can't find the source but i remember reading that it was intended to be her last album under her contract) like i'm sorry anthony fantano but if you interpret the back half of "laurel hell" as being generic breakup songs you're missing like 80% of the context. to me TO ME it feels so clearly about her negotiating her relationship with fame, how she can't love her fans the way they love her, and how she feels like she sold her soul to her job, so the only thing to do is step away. but THEN "the land is inhospitable and so are we" was created after mitski decided to renegotiate her contract, specifically because she loved making music enough to deal with the negative aspects of the work. and then all the songs are about the ghost of love she can leave behind, despite the present pain or emptiness, and like. do you see it. do you see it.
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iscend-phines · 4 months
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unfathomable this guy would be abusive!!!
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caputvulpinum · 11 months
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The more I think about Wildmender the more I grow invested in it. It's a fascinating interpretation of terra nil and solarpunk since so often the genre is fundamentally rooted in settler-colonialist philosophy, and even games which are intended to be the opposite of that--terra nil comes to mind as the obvious one--just end up actually revealing a different side of the factorio problem, because terra nil is an incredible impersonal restoration of ecological systems. Terra Nil acknowledges climate destruction on a global catastrophic scale and it accepts the responsibility to fix that, but it isn't shown as a human act, nor does it really allow itself the realism of just how terrifyingly impossible the task is to try and literally fix the entire world. Its game structure is supposed to be the anti-factorio but its puzzle structures focusing on efficiency and robotic engineering patterns of rewilding end up feeling more like a dialogue than an inversion. It's trying to say that the idea of humanity as fundamentally destructive is wrong while it doesn't actually ever address the human element.
And then there's fucking Wildmender. A game where you are a single human child in a world of endless wasteland and death, where the only other things are ghosts who remember a halcyon era and the hubris that ended it, wraiths which are consumed by their own greed and destruction of the land for their cursed immortality, and a couple god statues. The entire map is just ceaseless grief, filled with the literal dessicated remains of all the biodiversity that came before the countless disasters. And it's a big fucking map.
And then...the game gives you a shovel and a sickle and a mirror that shows the wraiths what twisted reflections they've become.
And the game says, "The entire world is waiting to be better, and the only way to do that is by doing it yourself, long and hard and hopeless as it seems."
I cannot emphasize enough how overwhelming the task you're handed. There is not a single speck of life left in the world. You are given a shovel and a water bottle and just...expected to do something about it. To look at the literal endless wastes and think you can heal it.
This is what Wildmender cherishes that Terra Nil denies: This is an impossible task for you alone. But it has to be done...and you can actually do it. The way you can turn sand into soil and dig irrigation channels is beautiful. Every single scrap of land that you reclaim is something you had to do on purpose. You had to do it yourself. You had to actively choose how to do it.
And the game makes the reward of even just getting a bit more water into the sand feel like victory. Your starting oasis turns from soil into lush and beautiful meadows--sure, technically instantaneously by doing magic on a specific type of plant. But it took me 4-5 hours before I got there. You have to travel so far into the desert to learn how to grow grass again, and then you realize that this endless hostile wasteland is a fraction of the map you're given. And you look at this sudden profusion of meadowy grassland surrounding your spring and despite how sudden it feels you remember how big the world is. You made more progress in a minute than you did in 5 hours and it's not even a speck on the map. How the fuck is this gonna happen?
And the answer is by accepting that it's going to take a long fucking time and a lot of hard work.
That's how it's gonna happen. Get to work.
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gummi-ships · 1 year
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Kingdom Hearts 2 - Pride Lands
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proteidaes · 9 months
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I recently played skyward sword and it left me feeling SO GOOD!! Have you played a game that makes you feel this way? 🌈
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photoshop
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despazito · 5 months
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I control them with my mind.
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geosaurus · 1 year
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Organ Farmers Market
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kii0mi · 1 year
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Ok so, hear me out, what if Danny thinks he and clockwork have a mentor and mentee relationship, almost like a family dynamic even. He gets to sleep on a couch on clockworks tower, hang around, and clockwork might sometimes even help him.
He’s happy, it’s everything he didn’t have with the Fentons, but, what if, clockwork only did it to avoid a bad timeline? He didn’t actually care about Danny, could care less what happened to him as long as it didn’t affect the timeline, and Danny discovers it for the first time when clockwork is very willing, and not at all affected, to end his life if he doesn’t complete a certain task for a “better timeline”
It’s not even a definite will, it’s just a slight chance of the timeline going wrong, and then Danny truly sees how little their relationship means to clockwork. It all crumbles around him as he realizes that the only “healthy” relationship he thought he had was build on straight up lies, he grieves for the mentor he apparently never even had on the first place.
Danny finishes the mission, and as clockwork goes to Pat him in the head for a good job so similar to a dog, a loyal pet to just follow orders in exchange for the bare minimum of affection and care, Danny avoids his hand and just flies away, core empty, void of any meaningful relationship, alone
He stops visiting clockwork altogether, and clockwork doesn’t visit either, barely keeping an eye on the boy to make sure he doesn’t step out of line, and if they capture and experiment on the kid? It’s not his problem as long as the timeline turns out alright
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jojo-schmo · 21 days
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Does Meta Knight know what happend to Dedede in TDX?
TDX is what the cool kids call "Triple Deluxe," right? lol
In the Roleswap, they both know the facts about the events in Dream Land... Meta Knight knows what happened to Dedede during the whole Dreamstalk incident, and Dedede knows what happened to Meta during the Haltmann invasion, for example.
But I don't think they'd get outwardly vulnerable enough to really open up to each other about how all of that made them feel.
....Not at this early point in the story, anyway. ( ͡° ͜ʖ ͡°)
To be fair, they don't really share their inner thoughts and feelings with anyone. Prideful King and Stubborn Knight... They've both got their own images to uphold, even to each other! They bottle up their feelings in hopes they go away on their own! That ain't healthy!!
But they do have the ability to let down their walls a little, somewhere deep deep inside them. It would just take something very stressful to get either of them to open up....
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system-reset · 3 months
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Can you hear the static scream?
Not since cable was replaced with a stream,
but it still whispers in your dreams.
Can you see across the street, windows glow?
Your neighbors know
this place isn't for you.
Can you feel your lungs refill?
Not since you took them out and grew gills
in an attempt to fit in somewhere far from these hills.
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"Liu Qingge was not the best with words. "You are not a good man. There is something deeply wrong with you, and I do not trust you." Shen Qingqiu kept shaking his bundle of feathers tied to a stick, distracting both cats and two human teenagers equally sufficiently. "The sentiment is reciprocated. If I gave you leave to believe otherwise, that qi deviation must have scrambled your brains." (Excerpt from 'Head Empty, Only Evil Shizun Scritches' by Anonymous on AO3 that inspired the drawing.)
Also thank you to AO3 user AELAN for wishing for this scene.
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