thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point.
instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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wait wait wait guys have you ever thought about how the Mighty Nein are everything they shouldn’t be upon first glance
no no guys guys listen to me they’re all the antithesis of what they’re meant to be and that’s why they’re such amazing and heartfelt characters
like, Caleb is a wizard who’s afraid of his own fire magic. his own power causes him to falter in battle. his strongest spells are his most dangerous to himself. wizards are supposed to be prideful of their magic, but Caleb’s is the reason he hates himself
Beau is a monk who never wanted to be. her job is one that people normally associate with being calm and collected and Beau was a wild rebellious kid who got dragged into this line of work against her will. she never wanted to be this!! but now she is and she’s gotta deal with it!!
Fjord is a warlock who never wanted power from his pact, which is why you’d think a warlock would make their pact at all. but no. Fjord made his pact because he wanted to live, not because he wanted power. he was a scared orphan who hated his tusks, not a buff, muscled, angry half-orc like people assumed
Nott is NOT, that’s the whole crux of her narrative! she wasn’t pretty, like a halfling girl was supposed to be. she wasn’t a goblin, she was just transformed into one. and not only that, but despite being a three-foot-tall alcoholic kleptomaniac, she’s the mom of the group!
Jester is a Cleric whose god isn’t actually a god and who would much rather bash bad guys over the head with her lollipop than have to stop and heal her friends!! she’s a bubbly, optimistic ray-of-sunshine, but you know when she says she’s gonna change the world with friendship she means it as a threat
Mollymauk is an amnesiac, but he doesn’t want to remember who he was. if you ask him, that wasn’t him! he might be a flirtatious hedonistic carnie, but he’s also single-mindedly devoted to making the world a better and more loved place than it was when he found it. he’s a liar, but he means well. he’s an arrogant fool, yes, but he’s right! he did it! he left it better!
Caduceus seems like he’d be creepy and grim from growing up in a graveyard, but he’s actually the most chill out of the entire Nein by far. he’s calm, he’s sweet, and he’s comforting, more than anything else. you’d think he’d be amazed by seeing the outside world for the first time, but he spends the whole time knowing that one day he’ll return home, that he wasn’t supposed to be the one to leave
Yasha is a barbarian with skeletal wings and a dramatic, monochromatic look, but she’s a complete sweetheart. she’s Molly’s best friend, she was a carnival bouncer, she’s a lesbian disaster who collects pressed flowers in a book out of love for the wife she lost. those black wings were actually hiding soft white feathers
Essek was born straight into the den of politics, he was a spymaster, he literally started a war for his own gain, and yet. he’s sounds irredeemable on paper, but. he’s not!! sure, the Nein kind of have to drag his alignment kicking and screaming into neutral, but they manage it. Essek learns and grows and he overcomes his nature. he becomes good, against all odds
guys guys guys don’t you see it!! look at them!!they’re such compelling characters!! they’re everything they’re not supposed to be!! dude y’all how didn’t I realize this earlier!! they subvert their narratives in the most interesting ways ever and I justhshsbhshshsjnsmshsnhsfn!!
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