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#this is just a sketch but i may or may not polish it
entiqua · 1 day
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I love your artstyle!! Do you have any tips for drawing?
thank you so much! i'm really happy you like it!!💗 as for tips, what i would say would change drastically depending on what kind you're looking for, but some very general ones:
draw what you love and want to see most, regardless of whether anyone else wants to see it. if you don't enjoy what you're drawing it'll never come out as good or genuine as something your whole heart and soul is in. i mean you'd think this would be a no-brainer but sometimes i've had to sit back and ask myself 'if no one was ever going to see this except me, would i actually spend time drawing this?' and i was surprised by the answer
that said, it is also completely valid if your motivation for drawing is to draw for other people! there have been plenty of times where i was too artblocked to draw my own ideas but was still able to draw commissions or gifts and enjoyed it simply because making other people happy with my art makes me happy.
don't get too caught up in having a consistent art style. in my experience this 1000% hinders you
having your sense of anatomy degrade over time without you noticing because you keep drawing the same types of characters is a very real thing! if this is a concern to you be sure to draw a variety
follow a billion artists that you like the art of and you will have endless inspiration injected directly into your brain every time you open social media
my favourite practical tip for those who draw at a desk: keep a small mirror next to you at all times. absolute game changer for quickly referencing hands
if you're drawing digitally, make the canvas huge! in my experience this lets you draw messier/faster and you can't tell at all when you zoom out. if you tend to get stuck spending unnecessary amounts of time micromanaging pixels (me💀) keep it zoomed out while drawing
related to the above point, messy drawings can have far more expressiveness in them than neat and polished drawings. nowadays i never do lineart and go straight from 'barebones stickman pose' to 'varying-levels-of-coherent sketch' and use that as my lineart. sweet freedom from the sketch-looks-better-than-the-lineart phenomenon
if your goal is to improve, then you really do have to scrutinize your art, figure out what you're not satisfied with, and commit the time to focusing on it. 'practice makes perfect' kinda rubs me the wrong way because of how much i've seen it interpreted as 'just draw everyday and you'll magically improve' but genuinely it won't get you very far if you don't actively think hard about what you're trying to improve and take the steps to do it. is this a hot take idk. also hand in hand with this, not every artist is trying to improve and you shouldn't feel bad for this! maybe you just wanna make a little headshot doodle of your fave blorbo and that's your only drawing goal ever. awesome. maybe you know your art has flaws but it's passable enough to convey what you want and you're perfectly satisfied with that. (this is the stage i'm usually at). also awesome!
don't hesitate to draw something because you think it's out of your skill level. the worst that can happen if you draw it is that it comes out terribly but you learned something and can always redraw it better in the future. the worst that WILL happen if you don't draw it is that you'll never draw it. and then it will sit in the back of your brain haunting you for years. it's not like i'm speaking from experience or anything aha
look up 'hand stretches for artists' and do them if you draw a lot unless you wish to summon the wrath of the carpal tunnel demons
of course, these may not necessarily work for you, and most importantly(!) these are coming from the perspective of someone who is primarily a hobbyist. some of this won't be practical for people who need to build an audience, maintain a consistent style for work, etc. these are just things that have personally helped me over many years of drawing :)
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linlemonade · 2 years
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moonstruckhaze · 3 months
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shuuko-san while it's still yuri day 🧡🤍🩷✨
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heckin-music-dork · 10 months
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Rebels sketch dump! (Mostly Ezra bc I love him he's my Son 💙💙💙)
@kanerallels @accidental-spice @kazoosandfannypacks
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oblivionsdream · 1 year
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I often stay up way too late and don’t get enough sleep because my mind tells me that sleep is for the weak and I should stay up and sketch a little jingly jangly fool instead. I’m totally not tired right now. 🙃
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mai-nonsense · 2 years
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Getting better at this whole “quick sketch” thing.
Anyway, have some yj98 core 4, as a treat
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sysig · 11 months
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Requestober is closed for the season! Thanks to everyone who participated ♥
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theelvishfiddler · 3 months
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AN ARTIST'S GUIDE TO HANDS
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No, sorry it's actually not an artist's guide to drawing hands. Those are just warmup studies (which I'll talk about in this post.)
This is a guide to Your Hands and how to take care of them when making art.
No one ever sits down and teaches artists how to take care of their hands. They didn’t even teach me this while I was in art college. This is just what I've learned myself through years of pain and scouring the internet for advice.
This is going to be a long one and geared towards illustrative traditional/digital/pen/pencil artists specifically, but artists of other mediums and crafts should take care of their hands too! Well, we all should take care of our bodies in general, but this is about hands.
(advice is below the read more)
First off I'm not a professional or anyone with actual medical advice. I'm just some guy with chronic hand pain who makes art. This advice is free for you to use or discard.
WARMUPS!
Ever sit down in the morning to draw and wonder why your art is so stiff and looks so much worse than what you were drawing last night? It's because you didn't warm up!
You know how for physical sports they all warmup and do stretches before getting into the actual sport. To prevent injuries and all that? Yeah, it's good to do that for art too.
One way to warmup is to just draw lines. Try to keep them as straight as you can. Going up and down and diagonal. Draw squares. Big squares. Small squares. Circles! You are warming up, keep it loose and relaxed! Basically just scribble away.
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(examples. I usually keep going until there is no paper white left. This can double as practice for drawing straight lines without a ruler, which is a great skill to have when freehand city drawing.)
Before hopping right into drawing people you can try doing some quick gesture drawings. Line of Action has timed sessions with a large variety of clothed or nude models. I usually do the 30 min class as it has a nice balance of short and long timed poses. The point isn't to draw nice art, but to warm up. Try to get the basic form down, not the details. I find that doing a full class session can really help my drawings feel more loose and grounded in reality for the rest of the day.
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Some examples I found in my folders. I suggest looking into what a line of action (not the site) is and giving it a try with some of the studies!
COOLDOWNS!
For sports it's to return your body back to your everyday baseline after a workout.
Example; you are working on a big project! A masterpiece! It's detailed and cool! You have been focusing on this for hours and drawing so intensely. But you need to stop working for the day.
A cooldown is for winding down out of the go go go mindset. Put away the big project and do a couple small doodles and sketches. You are relaxing your hand and letting it stretch out. Keep the sketches loose. Let the art happen slowly. Don't polish anything, that can happen another day. Just ease yourself out of drawing.
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...
Cool! Now we get into the meat of this thing.
HAND PAIN
How to avoid it and how to manage it if you already have it.
I love you artists and creatives, I am begging you to please take care of your most important creative tools. I really don't want this to sound like scare tactics like "oooh you better do this or blah blah!" Nope. I just had to learn all this the hard way and I'm extremely passionate about it.
Take this advice or don’t ╮(゚~゚;)╭ I can't tell you what to do, I'm not your dad
Adjustments and Small Solutions
If you are feeling physical discomfort while drawing there are many different solutions to try! Here are some suggestions that may or may not work for you.
Hold your pencil more loosely. Stop gripping that thang so tightly!!! Relax that hand! They make these… squishy pen grip things... I think they are called Adaptive Pencil Grips or Adaptive Writing/Drawing Aids? They stop your hand from being all cramped up by making your drawing tool wider. It's going to take a bit of time to adjust to drawing with it, but it's worth it for those who hold pencils too tightly.
Don't press as heavily. For traditional art, if you find yourself pressing really hard to get darker lines try moving to a softer pencil. Most standard pencils are HB, the B pencils have softer graphite. Experiment until you find the right one for you. For Digital, adjust your pressure settings so you don't have to press as hard to get thicker lines. You should not be pressing so hard all the time, it wears out both your hand and your tablet! It takes a bit of time to adapt to pencil or pressure changes. Try doing some unimportant sketches, they don't have to be good. You are just training your hand and mind to adjust using less pressure.
Draw with your arm and not your wrist! It's small repetitive motions that cause the most strain. You probably hear this one a lot, what does it even mean? It means moving your arm with the motions of your line, and trying not to make too many tiny movements with your just your fingers or wrist. This one is hard! It takes time and conscious thought to change the habit. Tips? Work bigger. Zoom in more. Use bigger sheets of paper.
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(Motions exaggerated for a clearer example)
Change the angle of your drawing surface. They make angled tablet holders, angled desks, angled desktop raisers. Experiment, find and angle that is comfortable and the one that causes the least pain. (It's also good to make sure you don't have to hold your head at an uncomfortable angle when drawing. Staring straight down or hunching over a paper flat on the table can cause pain!)
Compression Glove? Wrist brace/tensioners? Some folks use them and I've been thinking of getting one for years now. I can't give advice on this one, because I don't have experience with it. Look into it if you want!
Managing Pain
First things first.
IF YOUR HANDS START TO HURT WHILE YOU ARE DRAWING. STOP! Put the pencil/pen/paintbrush/whatever down. The art will still be there for you to continue tomorrow.
I know from experience that it's extremely hard to pull away when you are hyper focused on an art piece. It's hard to remember all sorts of basic needs like food or bathroom when hyper focused. But you Need to stop when you feel that pain. (Preferably even before the pain…)
Take Breaks! Let your hands rest when you can. Just like a machine, if you don't schedule maintenance, the machine will schedule maintenance for you. Often that means having to wait a few days for it to return to functional. Best to take a day off from heavy usage or take an occasional 30 min break throughout the day to let your hands rest.
Stretching is important! Full body stretches are good; your arms, shoulders, neck, and spine are all connected, but I'm specifically talking about HAND and wrist stretching. There are a lot of stretches and massages for carpal tunnel and arthritis out there. I find they work for hand pain in general. Move into and out of each stretch slowly. Do not push a stretch if it hurts!! Be gentle!!
I am not a qualified professional and I will not be giving out specific stretches (that is beyond my personal comfort level). There are other artists out there who have made helpful stretching info-graphics which are cool, but I will not be because i don't want to be responsible for someone accidentally hurting themself. Ask your doctor for stretches & advice or look some up on your own.
Don't feel bad about forgetting to stretch frequently! Of course it is good to do it regularly and frequently, but I would be a hypocrite if I said that I remember to stretch daily. Setting timers for stop and stretch sessions can work for some people, but also doing stretches whenever you remember is fine! If you are sitting on the toilet you can idly do some hand stretches. On the bus? Laying in bed? At the beach? Do a couple stretches! Even just once a week is better than… nonce a week.
Using Cold or Heat to treat pain. If you really overdid it, put your hands in some cold water or wrap a cloth around an ice pack and apply it to your hand. Cold works best for me, but warmth works for others. This is just pain reduction and reducing inflammation from overuse! This is not a permanent solution.
If your hand hurts a lot! Frequently! Talk to your doctor? Idk mine has never given real advice. Just gently poked my hand and told me there isn't much to be done about it :/ but there are really good doctors out there who will care and give helpful advice!
Again. IF IT HURTS TO CONTINUE DRAWING. STOP DRAWING! This is not a "no pain no gain" type situation. Drawing so much that you hurt yourself isn't noble, it's just… limiting yourself. You only get one set of hands. These things are very handy to have.
Other Advice
Things I couldn't figure out how to fit into the earlier sections.
Your other hand can't handle the strain! Lets say you hurt your drawing hand... the other hand is right there free to use for art. Right? Wrong. Your other hand can't keep up with the demand, it hasn't been trained to the same extent as your dominant hand, it does not have the built up muscle. If you want to use that hand for drawing you are going to have to use it s l o w l y and train it bit by bit over a long period of time. When I tore a tendon in my right hand I decided to just keep drawing with my left and I got Really Good at it. It only took like two months before my left hand hurt too much to move. Then I had 0 functioning hands to pull up my pants. Not fun!!
People who draw on phones. That is extremely impressive! I'm amazed by the things people can create on such a small space. But phone artists are the ones I see most frequently mentioning hand pain. please please please make sure you are taking breaks. Would a stylus work instead of using a finger?
Outside of Drawing. Sometimes it's things outside of drawing that are causing the pain. For me there are multiple sources, but I also have tiny baby hands. Holding a phone too long causes pain. The handheld mode for my Switch causes A Lot of pain. The way my hand rests while typing on my laptop hurts! Playing tense videogames for too long hurts! Find the source of your pain and make some changes. The same things will apply to most; take regular breaks, do some stretches, and find soft things to prop up or rest your arms on.
Change your Artstyle. This one is more of a last resort. You might have to change your art style if you are getting sharp pains every time you draw. I loved drawing tight clean lines and many small fancy details, but drawing like that left me in so much pain at the end of the day. In 2023 I had to take the better part of year off from illustrations just to learn how to sketch and draw more loosely. I had to learn how to be gentle. To stop gripping my pencil so tightly. Learn! Adapt! You might discover a new style that you love even more!
A lot of this stuff gets more complicated in a work setting where you have to draw fast and long in order to get paid. Things like reducing your workload can help, but that can be... financially rough. But outside of that, it’s ok to be a slow artist. Going full steam and hurting yourself is not worth it.
Aaaaaanyway, thats all folks. Today's rant brought to you by me! The guy with chronic hand pain who always forgets to stretch! The guy who got frustrated with a sketch yesterday and decided to push to keep drawing for just one more hour! The guy who woke up this morning and had to spend 2 hours massaging and stretching their hands. The guy who probably shouldn't have typed all of this out because ooww ow ouch
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If your hands do hurt, it's going to be ok! You don't need to be a speed demon who draws all the time. It's ok to take your time and take frequent breaks. You are going to do great things! Just be gentle with yourself...
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yuyinesque · 6 months
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KREIDEPRINZ | “𝗂𝗍 𝗐𝖺𝗌 𝗇𝖾𝗏𝖾𝗋 𝗆𝗒 𝗈𝖻𝗃𝖾𝖼𝗍𝗂𝗏𝖾 𝗍𝗈 𝗍𝖾𝗌𝗍 𝗒𝗈𝗎𝗋 𝖾𝗇𝖽𝗎𝗋𝖺𝗇𝖼𝖾.”
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⚘ précis. ≡ he was a little curious as to how the female anatomy reacts to arousal; you were the individual that incessantly muddled his mind with this idea. because of this, he managed to charm you into laying you down on his table and taking his fingers in order to conclude a few factors.
⚘ disclaimers. ≡ afab!reader; sub!reader x top!albedo, finger-fucking/excessive clit play, overstimulation, implied pussy worshipping, pussy studying, edging, squirting, gentle praise, albedo’s simply playing dumb with you.
⚘ category. ≡ nsft smut drabble/headcanons.
⚘ wc. ≡ 1.5k.
𖦥 m.list. oc.list.
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𖤥 The holder of Princeps Cretaceus, mm mm mm… anywayyy — This little chalk-based AI is a little too curious for his own good. I believe that you had to been not only aesthetically interesting to the eye, but have a mind of wisdom in order to have such an obsessive interest towards you. With this mind, it’s only a matter of time before he uses you as both a subject and a partner for his experiments, with your consent, of course, for you have an adoration towards him as well. (Un)fortunately, this only set you up for failure, for he was beginning to wonder how you would look in various positions.
𖤥 Now, I may not know much about Albedo, but I’m sure that an enabler would provoke these said thoughts. This said “enabler” is no other than you, the individual who is incapable of holding back their feelings for someone who could read you like a book, ESPECIALLY because he’s been studying you since you carry such a mysterious intensity within you.
𖤥 Hell, he may be an AI, but because of this he’s beyond stupid. It’s clear at times that you’ve been experiencing arousal, but he was unsure as to if you were experiencing it because of him specifically. Besides, he didn’t want to outwardly just ask without any context. Not only that’s an intimate question, but he didn’t want to make you feel uncomfortable, let alone scare you off, now suffering from rejection. Still, the idea couldn’t be left undiscovered, I fear… Really, this whole thing is not about him studying it because he was clueless, he not only wanted a confirmation, but ponder about how YOU would behave if aroused … like like like like like listen-
𖤥 “I must take into account factors such as your temperature, texture, and contractions per minute after each orgasm,” He would divulge as his pallid fingers plunged deeper into your clenching hole, one that was greedily memorizing the taste of his skin to the point where it was her favorite dessert. His statements were definitely rhetorical and you knew it, seeing as you were incapable of formulating comprehensible words with the way he was finger-fucking you without any reasonable restraint bounding his actions. He was destined to complete his experiment, and he was sure that you were on your thirteenth- fourteenth clench. “As long as I have your approval, I do not believe that I’m overstepping any boundaries. You do agree, right Y/n?”
𖤥 NAAA LEMME COOK? HEAR ME OUT!!!
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🧷 𝓗ad you haven’t been in a predicament where you could formulate appropriate thoughts, let alone speech that didn’t involve loud, lecherous blubbers, you would’ve retorted with an impish smile with corresponding titter, seeing as he was simply being careful despite his monotonous tone. It’s merely impossible to strangle out a few words since you were practically hyperventilating from overstimulation; there was quite literally never been a time where you’ve felt this overwhelmed during an experiment. Albedo is very considerate of your safety.
He claims that this would be safe as well: Sketching down a memorable image of your pretty pussy rapaciously contracting for his fingers, though instead he decided to use his fingers to polish your clit with vast zeal, earning a pearlescent drool of cum to cascade from your hole. He noted that he should add a glimmering adaptation to accentuate how the rushing river of cum titillate under the pale LED light, also the image of your fingertips delving into your plush thighs as you attempted to keep them up for as long as possible. Albedo however sighed in misfortune at this observation, especially at the way your thighs palpitated endlessly; there was only a matter of time until your body were to finally give into exhaustion. You were only human, after all. Therefore, he made sure to assert underneath his sketch of you that the three components were completed.
One: Temperature. How hot could it get? Normally the temperature inside the vaginal canal equates to a high fever when not aroused, but how hot does yours get during both stages? Unfortunately, Albedo was unable to determine the temperature during its natural stage, for you were already unbearably drenched before he could even give your pussy the time of day, tainting the steel table with the voracious drooling since she terribly craved him inside of her. He also concluded that utilizing a thermometer during the session would possibly bring down your mood (or heighten it, considering that he also noticed that you’re very fond of edging as much as overstimulation). He wondered if he should ask to take its temperature after he cleans everything up, but it wouldn’t correlate with his initial hypothesis.
Two: Texture. Generally speaking, the inside has an identical texture to the inside of your cheeks but… he still wanted to finalize that it stays that said texture before, during, and after sexual activity. Albedo certainly has definitely used his tongue to poke at the inside of his cheek while curling his fingers deep inside of you, carefully massaging your spot as your squeals sang saccharine tunes, whispering poetic praises that caused your noises to induce and circulate throughout the vast vicinity. As anticipated, the resemblance is there, but your walls were softer, but that could be because of how inundated you are. It was another uncompleted draft that he had to address on another occasion; it was beginning to miff him, though at least you were willing to trust him in one of your most vulnerable states.
Three: Contractions. Would it be too selfish for him to wonder how many times you’ll clench before each orgasm? Surely it was quite the push, but he couldn’t help but wonder if that’ll be the last time the two of you would perform something so intimate, therefore it’s best to have most if not all of his questions answered before departure. Not only has he determined how many times you’ve clenched before each orgasm, also determining that the number accumulates the more you cum, he’s estimated that you’ve contracted much more without his fingers rather than with them. Was it due to your acts of desperation? Yes, of course, that he figured as much, and he found the ideal flattering and promising, or even exciting. He could proudly deem that you were one of his favorite experiments yet, and truly desired more of you in different positions in later references.
And Ideally, Four: En–
“‘Bedo, Beh- ff-uh.. fuckfuckfuckfuck- please!” His train of calculations and concentration was vengefully disrupted by the guinea pig in question: you. The one who sobbed out hardly comprehensible beseeches in hopes Albedo has finally calculated enough data to grant you the opportunity to fucking breathe without hiccuping and choking on saliva. The one whose cum spluttered erotically out of their pussy, their juices acting as a varnish on your tumescent lips in order to preserve such finest chef-d'œuvre, and giving the steel table a shrine that’s never been achieved before. The one whose left leg was occasionally being pried away from their right by the alchemist’s gloved hand, seeing as he couldn’t help but feel selfishly miffed at the fact that they’re incapable of keeping them open for the sake of the hypothesis. However, it’s safe for the two of you that this experiment will require addressment… over a few shots, of course.
“What perfection…” Albedo’s cerulean blooming eyes eased with awe as he watched your writhing body twitch and writhe with each time he thrust his fingers inside you, but even when he decided to slow down a little, you were still too sensitive to inure the overbearing pleasure, therefore he decided to stop altogether by finally retracting his pallid fingers that were submerged with a thick ivory. For a moment he had the intrusive urge to give you a taste, but he already broke one of his promises, which was to go easy on you. “The moons surely favor you, don’t they?”
Your mind was too muddled to even comprehend the fact that he was praising you at the moment; you were still trying to find a way to close your legs without any more exertion, let alone rid the seething pain between them. Surely you weren’t complaining, but you were just as shocked as him. Rarely does he lose himself, especially during something of importance. “Perhaps I was being too edacious… it was never my objective to test your endurance … This was my mistake.”
With a sigh that could only disclose disappointment, he stood up from his chair after using a cloth to wipe his fingers clean. Then, while his expression still mordantly stoic, he gently lifted one of your legs to place them on his shoulder, cautiously wiping you down, squeezing your knee reassuringly when you jolted and whined when he began dapping your numbing clit with the cloth.
“We should conduct this on a later date, I'd say… next week. Certainly after your convalescence.. That way the both of us may conclude how well your body responds to penetration.”
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yuyinesque | translate with permission & peruse without theft.
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aaroleswapau · 9 months
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Do you have any swap!franziska art? Wanna see more of her design
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i unfortunately don't have any polished art of her bc i think when i drew this, my swap au hyperfixation was starting to wane, whoops! these are just some very quick sketches of what i wanted her new thing in the swap au to be.
(i will be putting old art of her old design if you want to see it under read more pftt [unfortunately not a lot of them bc i wasn't vibing with the old role i gave her so i wasn't drawing her a lot 😔])
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oki doks, now time for a lore dump!!!!! (copy-pasting what i wrote on the bird app a long time ago):
ok, so the thing is, i gave a bit of redd white's role to mvk. my reasoning for that is since he's the one who killed gregory (who has mia's role), he'd have to take on that role too. when characters don't have any like, "exact" foils for their roles to be swapped with, i either make them stay the same or hobble some roles together. mvk's case was the latter.
so mvk runs a private eye that's connected to the prosecutor's office (he's corrupt bc have you seen that guy) and franziska happens to be working there.
mvk also happens to be one the people responsible for covering up the details about mia's death.
i wanted to change franziska's job from my first version of her bc she doesn't really have a connection to the supernatural, so i just gave her a job that works closely in the covering crimes too.
but yeah, fran has to meet gregory, and then she gets framed by redd white
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and she's furious about it, of course! that fool works under her father, how dare he put the blame on her!
with how fran is supposedly cooperating with gregory, i think mvk would've really wanted her to catch the fall even with how much he cares about his daughter. he's an 'end justifies the means' kind of guy.
i don't think fran realizes until swap!jfa that it was her father who purposely tried to frame her and the one who ordered to kill gregory.
i think she'd feel really torn by that and the guilt with how miles defended her before knowing all that would've ate her up (the fact that gregory is dead, no spirit channeling or anything makes this more fucked up for them i think agfhhjh)
however, i still haven't figured out why franziska would agree to talk to gregory if he's investigating mia's death, and i'm not quite sure why gregory would've been investigating mia's death in the first place bc unlike mia in the regular verse, he'd have no connections to her case at least
(that would probably require some aai duology knowledge that i do not have right now ASKSKS)
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my brain isn't fully working right now so i can't fully ramble on about her design, but i did think it was important to make her dress eccentric; and i know that everyone dresses eccentric in aa, but particularly that one point in turnabout sisters where april may should've remembered maya bc she dressed weird? i wanted the same for franziska ASKSKS roast her old-timey gothic looking ass!!!!!
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and from my recent drawing of her, i think if i were to draw like, a polished ref for her, i would like to show the fact that her make-up is severe. again, 'eccentric' or whatever pftt
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i originally had her be like a witch, some sort of seer who could communicate with the dead through her crystal ball. scrapped that and changed it bc it was just not digging my dudes asdghd a shame tho bc i'm rather fond of her big-ass veil witch hat thingy
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ruija · 7 months
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Well I really love your art, may I ask how do u color? I struggle with coloring turtles and I wasn't to know how do u do that?
Hi anon! That's a very broad question, so you've given me a great excuse to ramble anything I want about my coloring, eehehehee~! This will be in two parts and I'll start with talking about my simpler coloring style.
As in, when I color characters on a white background, with a limited or light palette.
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The driving force behind this style is me being lazy. My time, energy, and attention span are pretty limited, so if I want to finish anything, I gotta do it fast. And with fanart, I'm usually just doing it for fun and relaxation, so there's no need to push myself to polish it too much.
Despite that, I rarely post just black and white sketches or line arts. I always try to add at least a little bit of toning or shading, because that makes the image easier to read. The characters and their shapes pop out and catch the eye of the viewer better.
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However, in this particular example, just the couple toning colors don't quite do the job. The way Don and Leo are entangled makes the center area of this illustration very busy and hard to read.
As a comparison; this pic has only one tone + mask colors, and it works. This is because all the characters are standing separately and their poses are very stationary and simple.
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So for the Don + Leo pic, adding some shadows helps in bringing out shapes and depths. Also in general, if you don't feel like drawing BGs, it's good to at least add a shadow below the characters. It grounds them and makes them feel like they exist within a space.
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Sometimes if the posing looks too complex and busy, it might just be best to color in the characters fully.
However, even if I do full flat colors, I tend to use a lighter palette. Putting characters in their neutral/default color on a white BG can look a bit jarring as if they're floating in a void. It feels less immersive and like the picture is unfinished.
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Using lighter colors makes the image more cohesive, and fits the characters into the white environment a bit more naturally.
If I'm too lazy to draw a BG, I prefer using stylized and limited colors. It feels deliberate and that the whiteness is just part of the palette, whereas the character-accurate colors on white don't match as well, even if they're more pastel.
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That being said, there's nothing wrong with just slapping the flat-colored characters on a white background. As you know, I do it too. I'm just exposing my 'fancy coloring style' for what it is; me being lazy, hah!
Limited and monochromatic palettes are a nice shortcut even when you do actual backgrounds. It's faster and you don't have to worry about clashing colors. And you can still convey atmosphere and mood.
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Also, on the topic of conserving your time and efforts; I think it's very common among younger/less experienced artists to think that the amount of time you spend on your art piece = how good and well received that piece will be.
Which has some merit to it of course, but it can lead to putting too much effort into areas where it's not necessary. E.g. filling the piece with tons of details and clutter that don't serve an actual purpose, but rather make the image hard to read. Or doing really complicated shading for a meme/comic, where simplicity would deliver the joke better.
So whenever I'm drawing something I intend to publish, whether it's a quick doodle or a more polished piece, I try to follow these two principles: Make it easily readable and do the bare minimum that needs to be done to convey what I want to convey.
Putting time into practice is important, but if you draw for work, it's also crucial that you know how to prioritize and use your time efficiently!
Anyway, thanks for reading! In the next part I'll go into how I do my fully colored pieces, so stay tuned for that!
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elvenbeard · 19 days
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Opening some more sketch commission slots for September/October 2024!
This time there will be 10 slots available starting right now (along with my regular commissions, too, of course!) - one character per portrait, one portrait for 25€ ! One person can request multiple portraits. Style may vary slightly, see the examples of the last batch above :D
In general my usual [Terms of Service] apply, with some slight adjustments for this special format. By commissioning me you agree to the above terms and as follows:
When your slot is confirmed you receive an invoice from me over the full amount that needs to be paid upfront before I get started (there is no draft that needs to be approved bc these sketches are basically what my drafts look like, just a little more color)
You get the chance to request edits once the drawing is finished!
You can request a slot only by filling out the following google form:
https://forms.gle/dpd7DUJNu1AnEzru7
The end product is not a polished or very high resolution drawing, my style here is also a lot less consistent compared to full illustrations. I’d still be super duper happy to draw some blorbos, OCs and canon characters alike, fandom or original (as long as you have a photo or screenshot reference I can work with!).
Reblogging is as always greatly appreciated 💜Looking forward to hearing from you all and drawing your characters and faves :D
If you're looking for something bigger/ more detailed, check my regular commission listing here: https://elvenbeard.tumblr.com/post/760615178836574208
I'm planning to get started on the first few portraits in the second half of September!
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comicaurora · 10 months
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Out of curiosity, how far ahead are you on the comic? I mean, you must have it all planned and written out, but I imagine that you are drawing the future of Aurora even while we're reading it.
So is Arc 2 already illustrated and ready for upload while you're on like Arc 5 or something? I'm by no means undermining your need for a break; I'm shocked that you've been uploading continuously for over 4 years at this point. I'm just interested to know how long it takes a person to make something this great. And also if you change any details in the final edit?
Basically: what's the workflow like?
Also I think you low-key inspired me to pick up painting as a hobby. I'm ready to pour so much money into creating things that I know I'll hate. :)
God, arc 5? That's a very generous assessment of how fast I can draw!
Typically, when the comic is updating regularly, I keep a buffer of 10 to 20 completed pages. Right now, in the interest of taking a break, the buffer is 0 completed pages.
Chapter 1 of Arc 2 is completely storyboarded, meaning it's sketched out, the dialog is all mostly finalized barring last-minute rephrasements, etc. It can be read in its current form, it just looks unpretty. In fact, just for fun, here's a sneak peek!
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In the next month I'll go through and finalize as many pages from this chapter as possible - which means locking down the panel borders, fleshing out the backgrounds, lining, shading, coloring, polish, etc. - which will be the process of building up a new buffer for when the comic starts back up again in January. During that time, I'll also be storyboarding Chapter 2 and as much of the following parts as I can manage.
I have the next several chapters and sub-arcs planned out in loose timelines - event A happens at location B leading to consequences C and D, stuff like that. Chapter 2, being the closest, is a little more fleshed-out, with a more detailed bullet-pointed timeline and various character ideas I've had that might or might not make it into the final version.
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What exactly the chapter breakdown is going to look like is a little more complicated. Initially I'd planned for Chapter 1 to be low-stakes downtime and Chapter 2 to quickly kick off the high-octane adventure again, but when I started bullet-pointing out the stuff I wanted to do in Chapter 2, I ended up with a big pile of slower-paced character moments I thought were well worth exploring, so the runtimes might stretch a little.
Translating those brainstormed notes into storyboards and dialog is what I would classify as the "writing" part of this process. It happens at an erratic pace largely determined by the whims of whatever muse decides to get me in a headlock that day; sometimes I go weeks with no storyboarding progress, sometimes I hammer out fifteen pages in one day.
It's kinda like weaving, to me. The soon-to-be-arriving parts of the story are the most finalized, the most densely woven. A little ways beyond that, things get looser - some patterns may be locked down, but the actual work that'll hold it together hasn't been done yet. And in the far-flung future arcs, it's just the basic bones of the story and a pile of the threads I've planned to use. I know the shape of it, but in order for it to be fun and engaging for me to make it, I need to give myself room to be creative when I'm putting the whole thing together.
I actually have a file called the "Toolbox" that contains every random character or subplot idea I've had, and sometimes when I'm debating where to go with a chunk of story, I'll crack it open and scan through to see if anything jumps out begging to be used. Lotta fun stuff in there that may or may not ever see the light of day. Dropping stuff in the Toolbox is one of the most fun and freeing parts of the process for me!
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brawlstars-dragon-au · 10 months
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Sketch dump time! A whole bunch of requests from the crazy ex-bird app
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In Order: Maisie, Pam, Colette, Buster, Chester, Chuster ❤️🧡 (and a teeny Gus), Leon and Sandy (Leondy 💚💜), Bull, El Primo, and Mandy!
Extra notes about each sketch:
Maisie:
Her breath attack is a condensed foam material, similar to that of a fire extinguisher. Using a gas similar to a pressurized CO² (based on gas-based fire extinguishers!), she shoots it out at high speeds. These hits can potentially cause frostbite and even severe damage to the body if left unattended. She's quite powerful in this AU due to this ability 👀👀 being able to put out the fires and overpower another dragon's breath? Now THAT'S some queen moves right there! She can also simply spray out the foam substance at short range without that pressurized gas. This helps with more close range fire fighting work.
Her right wing and front leg were undeveloped, a disability she'd had since she hatched. However! With the help of mechanics, she uses these prosthetics to help her fly. Still gotta test out how to draw it to make sense, as well as sort out how it stays in place. I've been using inspiration from Toothless (HTTYD) and his tail that Hiccup made.
Pam:
Pam is a bulkier dragon, very much on the larger side of all of them. I'm at odds with myself to figure out whether ot not she'll have wings 🤔 so I had two copies there! Perhaps her wings may be a bit smaller if I do give her them.
Pam spits out molten magma that's stored up inside her as an attack. However, it can also be chunks of scrap metal that she stores up. Otherwise, it's just magma.
Though I didn't draw this, I want Pam to be very resilient to fire in general, as her species/family of dragon use their ability to spew this magma (technically Lava after ut leaves her body? I'll do more research on this...) in order to craft and shape metal. While other dragons need to spend some time to build up a fire hot enough, the Junker family line is able to do this much more easily. (Amber is a close second, though)
Her skin has the ability to crack and seep up lava out of it, potentially coating her body in this to give herself a temporary lava shield, something extremely hard to break through. (In the future, little Jessie may also be able to do this... however, Pam doesn't think she's ready at the moment and avoids the topic or any ideas of teaching her how.)
Colette:
Colette flies in a sort of funny way, twirling around and flapping her wings to maintain somewhat of a chaotic flight pattern. Think of a snake slithering through the sky, but with large wings and the grace of... a teenage dragon (not much, but it does work).
When she gets better at flying...pray and hope she isn't able to catch up to her favourite brawlers cause she isn't ever gonna let go of them 💀 It makes for a great attack, actually! Charging at enemies and coiling around them like a snake to prevent movement, like a big hug ❤️ she just loves everyone SO much 😍
Buster:
Finally kinda set on a design for this funky guy! He's a larger dragon (smaller than El Primo or Frank, but still definitely up there in size)
His wings never quite grew fully, so he wouldn't be able to fly 😔 however, that'll never stop him and his dreams of being a cool movie star 🧡🧡
Buster, at the heart of it, is an unstoppable force when he sets his mind to something. He'll charge in with the same ferocity as his favouite protagonists, rivalling the audacity and hard-headed nature of even Bull! All while doing so for his friends 💪 we love Buster in this AU frfr
Chester:
Chester always has theatrics when he flies. Flips, spins, and fun aerodynamic movements up in the sky! He's gotta compensate for his lack of speed compared to other wyverns after all, but he thinks he's pretty great 😎
Loved drawing this kinda unique pose tbh! That's what I loved with these drawings, I got to experiment without really thinking too much for em with how polished and clean that look. It was very fun! 🔥
Chuster ft. Gus❤️🧡:
We love some goofy gays here 🥹❤️🧡 I just wanted to let em have a little nuzzle + smooch! Dragons don't necessarily kiss, but little side boops like this are the equivalent of a cheek kiss.
Also, a little Gus on the side 🥹🥹 I love this sort of found family dynamic that have! Buster being the cool dad vibe/big bro to Gus, and then Buster being in a relationship with Chester so that he's also a cool dad too 😎 Gus loved these two guys from the very start, they're funny 🤭 never a boring day for these silly lads.
Leondy 💚💜:
My beloveds 🤲 I really do cherish the ship, as well as strong friendship Sandy and Leon have. (Btw in my HCs, Leon and Sandy are 13 & 14 respectively, just to clear that up!)
Sandy, I've mentioned a few times, is very inspired by Capybaras, so Leon finding one is just perfect 🤭 silly little deadpan face lads.
Bull:
BULLDOZERRRR- What a lad! Bull is inspired by- uh, Bulls! Great creatures, large bodies and thick necks to support those headstrong charges 🐂 I love making his posture all confident, strong steps to say, "Yeah. You TRY and stand up to me. I DARE you." Don't wanna mess with him on most days 🏃‍♀️💨💨
El Primo:
Still figuring out a full-body for El Primo, bit he's roughly the same size as Bull! (Maybe a bit bigger)
El Primo has got really small wings, similar to his El Dragón skin. Even his scales and horns are inspired by that mostly! Love when characters have preexisting dragon themed skins 🤭 makes it a lot easier to make ideas!
His "mask" is actually just body paint. He has similar paint on his body, really showing off the vibrant colours and persona he puts on for the crowds.
He WILL beat up his enemies into a pulp in matches. Thank goodness there's the gem powered regeneration and the respawn system in place 😭 I plan to give him a very strong body and tail, enough to support him when he needs to go on his hind legs and overpower his opponents. Buster is designed in a similar way as well!
Mandy:
Last but not least, the Queen of Candy herself. Not even the Dragon AU let's her escape fast food work 😔😔
Her super attack is purely a magical sugar-based rainbow blast, as shown in the sketch. Also, I'm now realizing that I forgot her red spots oml- No wonder she looks so empty 💀 uhh sorry about that, lads 😭 I'll redraw her one day to show off that glowing effect of her spots 🥹🥹
And that's all! Thank you for reading if you made it this far! Hopefully I can make more of these sketch dumps 🤭✨️ maybe take reqs from here too! We shall see. Take care y'all!
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marcasmacmanus · 4 months
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Three Nobleman (Pt. III)
Lord Ambroys Belrose Desoleil
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The last one I worked on. May one can tell this character is something really special to me.. and maybe that's one of the reasons this last portrait was a hell of a roller-coaster to me. Almost leading me to quit and abandoning the whole project. The reason why this particular painting has a different background than the other two is that I had to start over completely. The first mistake I made was the scale. At first I wanted to show way more of the character itself, what meant on the other hand, that all the details got way smaller and I just wasn't able to adequately handle that. The second problem was that I somehow messed up his face/expression and wasn't able to figure out what went wrong or what it was exactly, that make it seem so odd to me.. And last but not least, my absolute lack of understanding color.. yep, I like painting stuff but I don't really understand how colors work.. His mane/hair became my arch nemesis. Not that it is hard enough, to work with bright colors that are pretty close to each other, without outlines, no, I had absolutely no idea how many different colors are needed to mix blonde.. just to make that slight difference to his coat. The decision to use the "older" version of him wasn't helping either. His younger self doesn't have the straight mane/hair, which makes it way easier to let it look like "hair". Well, at least to me. But in the end I think I somehow managed it to a degree that it is acceptable (for my fourth time with oils). To end the part of my struggle with this one, there was one thing left I wish I had noticed earlier, and that's the position of his left arm. I just took the sketch from my first try and scaled it up, not noticing that the arm may look a little bit odd now.
But that's aside, I also had a lot of fun with the painting. I totally got lost in the rose on his revers (because I love roses the most) and there are some more details which made me really happy how they turned out. But I have to confess that I cheated a little on this painting as well. It's the only of the three portraits that isn't exclusively painted in oils. His horn is actually painted over with nail-polish to get that opalescent shimmer.
Ambroys' portrait took me about 90 hours (first try included). It's based on this drawing by @kwillow - how-much-conditioner-do-you-think-olderamby-goes -, which again means that I don't want to take any credit for the artwork itself.
Yes, Ambroys means a lot to me and that may be the reason I look more critical on this one. But the most important thing for me is, that the new owners, @chocodile and @kwillow, like them and can gain some joy out of my work. You guys gave me so much through your characters and their stories, and helped me through a very hard, and so far the darkest chapter of my life. And therefore, thank you!
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genericpuff · 1 year
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I feel like it's my duty to remind you all-
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This art that she keeps advertising herself with?
It was an art study of a painting by Lynn Buckham, a commercial artist from the mid-1900's who specialized in gouache.
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And Rachel did a "study" of his work replacing the original figures with Hades and Persephone:
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Now, this would be fine if it had stayed as a study, but Rachel's now been using it as part of her branding without the attached transparency that she didn't come up with the original composition. Not to mention, it can barely even be called a 'study' - for anyone who is unaware of the definition of an art study, studies are usually used for an artist to learn the techniques of another artist, it typically involves a lot of shape breakdown, color pulling, note-taking, and, well, studying. Usually the goal is to try and replicate the original work or reference as closely as possible, it forces you to try new techniques and new angles you may not have tried before.
Art studies tend to look like this:
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In fact, another artist on Instagram did an actual proper study of Lynn Buckham's work, which you can find here.
Studies are not meant to be polished final pieces of work, they are meant to be learning experiences - it's less about the end result and more about the process getting there.
Rachel did not do that here. She literally just loosely sketched Persephone and Hades over the original composition, changed parts of the composition to match her comic, and then colored it in without a shred of thought as to how Buckham would have painted that original version. The fact that the anatomy in her 'study' version is as whack as her usual art goes to show that she wasn't studying, she was just drawing from imagination and using Buckham's work as a base, called it a "study", and is now using it for her own gain to promote herself.
Lynn Buckham passed away in 1982. He did not go down in history as a world famous artist. He does not have any Wikipedia articles written about him or galleries hosting his work year round. Much of his original work has been preserved through private collectors at auctions.
Please do not let Rachel take away recognition of his work by making it her own.
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