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#traveling while disabled
treemaidengeek · 1 year
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HEY EARPLUG USERS!
I just went through TSA wearing my Loop earplug.
This is probably old news to some of y'all, but just in case: I use mine for migraine sound sensitivity. I initially asked if I could keep it, saw the agent hesitate, & started to remove it. After a short exchange though, I established that yes it's a medical device for me (but not a hearing aid) & he smiled & said, "well put it back in!"
The (different) agents on the other side of the scanner didn't even check my ear. So you should be golden if you need 'em for sensory mitigation for whatever reason.
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imalesbirowan · 13 hours
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One thing I never expect is how many stares you get from passengers in the airport transport chairs when you roll up in your chair from home and get priority boarding
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travelling-bird · 1 year
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Looking for tips on disabled travel? This guide provides tips on vacations for people with disabilities. Start exploring today!
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cinnamon-phrog · 2 months
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I feel too sick to sleep right now, everything's' too cold or too hot and I can't even breathe without thinking I'm gonna throw up
#it's because i've been drinking diluted juice#i swear the shit they put in that makes me delirious with fever#ughhhh so sick wish a nice big strong mechanoid could help me rn :( real shame#gonna drink water till the middle of the night. there goes my plans for a better nights' sleep :<#i do genuinely feel awful and i have been feeling so for a while and it's all my own doing. not eating healthy. stressing out and barely-#-sleeping. i have stretch marks from losing weight and circles under my eyes. everything's fuzzy. i keep forgetting basic things.#i'm worried about my future. i'm too disabled to function with a job but not disabled 'enough' just because i can speak 'clearly'#i've got no irl friends or family to fall back on. i can only travel so far and i get meltdowns far easier now#months ago i was treated like a pet. now i'm an adult before i ever got to be a child.#i want to be held. be loved without even having to say a word to each other. not even by an f//o but by someone who'll be willing to love m#but all i am now is sick and hungry and hot and cold and tired and awake.#i can't imagine how much worse it is for other people though. i've seen awful images and they're not even a taste of how terrible it is#i worry i won't be able to afford food in the future. or have a stable flat or apartment. that social services will let me down again#this year was meant to be a break but i'm constantly worrying about the time i become 18. my autism and lack of any social life-#will impact me and i'll be fucked over easier than ever. and that happens often#college brought me panic attacks where i'd physically harm myself till i got migraines in front of people and they didn't bat an eye#i could be kicking and screaming and begging for help but they'll just ignore me or infantilise me
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crazycatsiren · 8 months
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Me: The overhead bin above my row is full and ready to be closed, so I store my cane securely in front of all the bags up there, like I do every time when I take a cane onto a plane, then I sit back down in my seat, chill, and try to relax.
Some fucking idiot looking for a spot to store her suitcase: Decides to mess with the overhead bin above me that clearly has no more room for anything, drops my cane square onto my head.
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bloodbot-brian · 3 months
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When my brain actually comes up with a good idea for my mechsona FUCKK
#okay so I’m still not sure about the mech#I want to to be all sans something#because guys I’m so autistic about Brian my mechsona needs to be like him I’m sorry#then we can be girlfriends with understanding each others mechs and shit#anyways#thinking all sans blood because it would be cool and I could do some horror shit with that#not too sure#anyways I got the backstory and name down hehe#vamps name is chefbot Jeremiah I KNOW ITS LIKE DRUMBOT BRIAN LET ME BE AUTISTIC THIS IS FOR ME AND ONLY ME#it’s so my daydreams can be more concrete I don’t actually think I’ll ever do anything with her but idk#anywayssss#so basically rot was shot in the head because my main mech was brain before Carmilla decided to get a little silly with it#oh also this is while there’s only nastya and jonny#and yknow shit goes wrong because she didn’t account for my disabilities and with the changes i have like the Uhm what’s it called#autistic regression#and pain gets worse#so basically what happened to me in real life after covid but I just got mechanised instead#but yeah I am with them for a bit#not the most stable mech in the world but none of them are#I struggle a lot with my disabilities and never dying and travelling so much#and then we visit a planet#the first one I go and explore and I get stuck somewhere like in a forest#I’m in water oh shit wait I started using third person pronouns and went to first uhmmm#anyways DECAYS in like a little pond in a forest stuck by like branches or something#and Carmilla nastya and jonny just leave because they assume bat just went off because they couldn’t find bat#and then thousands of years go by blah blah blah#and then the mechs (now without Carmilla and with the full crew) find me again somehow#and jonny and nastya recognise me and have like an oh shit moment#and then I join them and they help me get back to normal#bear growls
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valleygirlfag · 9 months
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This puppy girl is SAD and WET
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umberandmochaagate · 1 year
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Me at the recruiters leeching on my little cousins knowing that they're first generation and/or immigrant kids when they thought the kids had no one to tell them otherwise about the military
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jadevine · 4 months
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Preindustrial travel, and long explanations on why different distances are like that
Update March 1, 2024: Hey there folks, here's yet another update! I reposted Part 2a (the "medieval warhorses" tangent) to my writing blog, and I went down MORE of the horse-knowledge rabbit hole! https://www.tumblr.com/jadevine/741423906984951808/my-post-got-cut-off-so-i-added-the-rest-of-it Update Jan 30, 2024: Hey folks, I've posted the updated version of this post on my blog, so I don't have to keep frantically telling everyone "hey, that's the old version of this post!" https://thebalangay.wordpress.com/2024/01/29/preindustrial-travel-times-part-1/
I should get the posts about army travel times and camp followers reformatted and posted to my blog around the end of the week, so I'll filter through my extremely tangled thread for them.
Part 2 - Preindustrial ARMY travel times: https://www.tumblr.com/jadevine/739342239113871360/now-for-a-key-aspect-that-many-people-often-ask
Part 2a - How realistic warhorses look and act, because the myth of "all knights were mounted on huge clunky draft horses" just refuses to die: https://www.tumblr.com/jadevine/732043691180605440/helpful-things-for-action-writers-to-remember
Part 3 - Additional note about camp followers being regular workers AND sex-workers: https://www.tumblr.com/jadevine/740604203134828544/reblogging-the-time-looped-version-of-my
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I saw a post on my main blog about how hiking groups need to keep pace with their slowest member, but many hikers mistakenly think that the point of hiking is "get from Point A to Point B as fast as possible" instead of "spending time outdoors in nature with friends," and then they complain that a new/less-experienced/sick/disabled hiker is spoiling their time-frame by constantly needing breaks, or huffing and puffing to catch up.
I run into a related question of "how long does it take to travel from Point A to Point B on horseback?" a lot, as a fantasy writer who wants to be SEMI-realistic; in the Western world at least, our post-industrial minds have largely forgotten what it's like to travel, both on our own feet and in groups.
People ask the new writer, "well, who in your cast is traveling? Is getting to Point B an emergency or not? What time of year is it?", and the newbies often get confused as to why they need so much information for "travel times." Maybe new writers see lists of "preindustrial travel times" like a primitive version of Google Maps, where all you need to do is plug in Point A and Point B.
But see, Google Maps DOES account for traveling delays, like different routes, constructions, accidents, and weather; you as the person will also need to figure in whether you're driving a car versus taking a bus/train, and so you'll need to figure out parking time or waiting time for the bus/train to actually GET THERE.
The difference between us and preindustrial travelers is that 1) we can outsource the calculations now, 2) we often travel for FUN instead of necessity.
The general rule of thumb for preindustrial times is that a healthy and prime-aged adult on foot, or a rider/horse pair of fit and prime-aged adults, can usually make 20-30 miles per day, in fair weather and on good terrain.
Why is this so specific? Because not everyone in preindustrial times was fit, not everyone was healthy, not everyone was between the ages of 20-35ish, and not everyone had nice clear skies and good terrain to travel on.
If you are too far below 18 years old or too far past 40, at best you will need either a slower pace or more frequent breaks to cover the same distance, and at worst you'll cut the travel distance in half to 10 or so miles. Too much walking is VERY BAD on too-young/old knees, and teenagers or very short adults may just have short legs even if they're fine with 8-10 hours of actual walking. Young children may get sick of walking and pitch a fit because THEY'RE TIREDDDDDDDDDD, and then you might need to stay put while they cry it out, or an adult may sigh and haul them over their shoulder (and therefore be weighed down by about 50lbs of Angry Child).
Heavy forests, wetlands and rocky hills/mountains are also going to be a much shorter "distance" per day. For forests or wetlands, you have to account for a lot of villagers going "who's gonna cut down acres of trees for one road? NOT ME," or "who's gonna drain acres of swamp for one road? NOT ME." Mountainous regions have their traveling time eaten by going UP, or finding a safer path that goes AROUND, so by the time you're done slogging through drier patches of wetlands or squeezing through trees, a deceptively short 10-15 miles in rough terrain might take you a whole day to walk instead of the usual half-day.
If you are traveling in freezing winters or during a rainstorm (and this inherently means you HAVE NO CHOICE, because nobody in preindustrial times would travel in bad weather if they could help it), you run the high risk of losing your way and then dying of exposure or slipping and breaking your neck, just a few miles out of the town/village.
Traveling in TOO-HOT weather is just as bad, because pushing yourself too hard and getting dehydrated at noon in the tropics will literally kill you. It's called heat-STROKE, not "heat-PARTY."
And now for the upper range of "traveling on horseback!"
Fully mounted groups can usually make 30-40 miles per day between Point A and Point B, but I find there are two unspoken requirements: "Point B must have enough food for all those people and horses," and "the mounted party DOESN'T need to keep pace with foot soldiers, camp followers, or supply wagons."
This means your mounted party would be traveling to 1) a rendezvous point like an ally's camp or a noble's castle, or 2) a town/city with plenty of inns. Maybe they're not literally going 30-40 miles in one trip, but they're scouting the area for 15-20 miles and then returning to their main group. Perhaps they'd be going to an allied village, but even a relatively small group of 10-20 warhorses will need 10-20 pounds of grain EACH and 20-30 pounds of hay EACH. 100-400 pounds of grain and 200-600 pounds of hay for the horses alone means that you need to stash supplies at the village beforehand, or the village needs to be a very large/prosperous one to have a guaranteed large surplus of food.
A dead sprint of 50-60 miles per day is possible for a preindustrial mounted pair, IF YOU REALLY, REALLY HAVE TO. Moreover, that is for ONE day. Many articles agree that 40 miles per day is already a hard ride, so 50-60 miles is REALLY pushing the envelope on horse and rider limits.
NOTE: While modern-day endurance rides routinely go for 50-100 miles in one day, remember that a preindustrial rider will not have the medical/logistical support that a modern endurance rider and their horse does.
If you say "they went fifty miles in a day" in most preindustrial times, the horse and rider's bodies will get wrecked. Either the person, their horse, or both, risk dying of exhaustion or getting disabled from the strain.
Whether you and your horse are fit enough to handle it and "only" have several days of defenselessness from severe pain/fatigue (and thus rely on family/friends to help you out), or you die as a heroic sacrifice, or you aren't QUITE fit enough and become disabled, or you get flat-out saved by magic or another rider who volunteers to go the other half, going past 40 miles in a day is a "Gondor Calls For Aid" level of emergency.
As a writer, I feel this kind of feat should be placed VERY carefully in a story: Either at the beginning to kick the plot off, at the climax to turn the tide, or at the end.
Preindustrial people were people--some treated their horses as tools/vehicles, and didn't care if they were killed or disabled by pushing them to their limits, but others very much cared for their horses. They needed to keep them in working condition for about 15-20 years, and they would not dream of doing this without a VERY good reason.
UPDATE January 13: Several people have gotten curious and looked at maps, to find out how a lot of cities are indeed spread out at a nice distance of 20-30 miles apart! I love getting people interested in my hyperfixations, lol.
But remember that this is the space between CITIES AND TOWNS. There should never be a 20-mile stretch of empty wilderness between City A and Town B, unless your world explains why folks are able to build a city in the middle of nowhere, or if something has specifically gone wrong to wipe out its supporting villages!
Period pieces often portray a shining city rising from a sea of picturesque empty land, without a single grain field or cow pasture in sight, but that city would starve to death very quickly in preindustrial times.
Why? Because as Bret Devereaux mentions in his “Lonely Cities” article (https://acoup.blog/2019/07/12/collections-the-lonely-city-part-i-the-ideal-city/), preindustrial cities and towns must have nearby villages (and even smaller towns, if large and prosperous enough!) to grow their food for them.
The settlements around a city will usually be scattered a few miles apart from each other, usually clustered along the roads to the city gates. Those villages and towns at the halfway point between cities (say 10-15 miles) are going to be essential stops for older/sick folks, merchants with cargo, and large groups like noble’s retinues and army forces.
Preindustrial armies and large noble retinues usually can’t make it far past 10-12 miles per day, as denoted in my addition to this post. (https://www.tumblr.com/jadevine/739342239113871360/now-for-a-key-aspect-that-many-people-often-ask )
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drdemonprince · 5 months
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I have almost no energy to move or to think. My eyes hurt. My head hurts. I’m constantly on the verge of puking. The room is spinning. Normally bouncing off the walls with the desire to exercise, try new things, and socialize, all I want to do is sit silently in the dark. I am incapacitated, in an inescapable way, by the demands of full-time work. I had forgotten for a while that I am so profoundly disabled, because I have been able to build a life around my natural rhythms and my inarguable sensitivities. But for just one week, I’ve been thrust back into approximating something of a “normal” working life, and I can’t handle it. Not even remotely. If I were to live by this schedule all of the time, if necessity forced me to work an actual full-time job with real, in-person, full-time hours, I would have zero energy for meal preparation, physical fitness, social outings, on-the-ground activism, or any of the random adventures that make life so worthwhile. In my schedule I’d scarcely find the time for doctor’s visits, tooth cleanings, trips to the DMV, birthday parties, conferences, runs to the post office, or any of the other small journeys that make it possible for supposedly “independent” adult life to run. My health, my relationships, my community, and my grounding in reality would dramatically collapse.
Working full-time is a sickness. And not just for especially sensitive people like me. The friends I know with full-time jobs are tired nearly all the time, and have had to give up on so many of their passions and fulfilling pursuits. Over the years some full-time workers I know have become a bit dull-eyed and distant, no passion in their voice, a ghost of their younger selves. They assume it is because they are growing “old,” but I’m older than many of them, and many people older than me are similarly able to bounce off the walls. We have energy if we get enough sleep, if we eat robustly and eagerly, and if life is filled with shared wanderings that we can look forward to. We need repetition, and comfort, and rest, but also ample space to dream, and the power to bring some of those dreams into reality. So many people under capitalism lack all of those things. Their jobs are a chronic illness they must cradle, manage, and make endless sacrifices for every single day. There is so much they can’t do. They don’t go on dates with their spouses because they’re falling asleep at 8pm. They’re behind on doctor’s appointments and haven’t visited their siblings for years. They’re too weak and weary to travel, to volunteer, to meet anybody new. All they have it in them to do at the end of the day is collapse in front of something familiar on the TV. And it is so normal that nobody even considers it a sickness.
The full essay is free to read or have narrated to you at drdevonprice.substack.com.
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cookinguptales · 1 year
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Now that the post is over 10k and my notes are straight-up unusable...
One thing I wish I'd spelled out more explicitly in the original post because I see this point getting lost on a lot of rebloggers who don't understand why the healthcare thing was such a big deal is like
The subtext I thought would be understood bc I lived back then but apparently has been lost today is that making sure queer employees and their partners had healthcare in the early 90s meant Disney was paying for a lot of AIDS treatment.
This is one reason fundie Christians were so upset and queer employees were so grateful. It's one reason why it was such a controversial decision. It was a major talking point amongst my family, who believed back then that AIDS was a punishment from God.
(Some still do, I think. We don't talk.)
I keep seeing people saying that Disney only chose that option "because of their bottom line" and it's like??? Were you listening??? Disney has been paying for that decision for literally decades, but they've stood by it.
Like... the 90s weren't like now! It wasn't profitable to cater to the queer population of the country back then. They weren't raking in money with this.
It's in no way a perfect company but I fully believe in criticizing people for the specific things they do wrong and praising them for the specific things they do right. Disney has fucked copyright, monopoly, and labor laws and I'm not about to defend that. But they are well known in FL for being friendly to both queer people and disabled people, and that is unambiguously a good thing.
(Like side note, I could talk about Disney and accessibility for days. I have traveled extensively while disabled and no one does it like Disney.)
I've had people reblogging the post like "I straight-up don't believe Disney is an industry leader in equal protections for queer employees" and it's like ??? do you think I just pulled this out of my ass? If you want more information, go look it up! You'll see that this is well-established history. It's not my fault y'all don't read! :|
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cy-cyborg · 9 months
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Tips for writing and drawing Wheelchair using characters: Your character's wheelchair can tell us a lot about them
When you first start learning character design, you'll often be told something to the effect of "use your character's outfit to tell us more about them" - and this same principles can be applied to a disabled character's mobility aids.
Mobility aids like wheelchairs, to many disabled people, are a part of us. They can be an extension to a person's body and chances are, if you're going to be using this piece of equipment every day for the foreseeable future (or at least for a good amount of time for the foreseeable future), it's going to start reflecting some aspects of your personality, your interests, your passions, especially when you remember, a lot of people get their wheelchairs custom built for them.
You can use your character's wheelchair to tell us a lot about them without ever needing to show/describe them directly.
Let me show you two examples:
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Take a look at these two wheelchairs. they're similar in shape and build, but still pretty different to each other. Can you make some guesses about their users based only on what's shown here?
intended answers below:
Please note, the following points are all generalisations and the real world is rarely this simple. This is to demonstrate how to use disability aids to contribute to your character's design, not how to make assumptions about real people in real life.
So here are some similarities between the chairs:
Both wheelchairs have ridged frames, this means the wheelchair can't be folded in any way. These kinds of chairs can imply a few different things depending on the person. They are typically lighter, sturdier and more durable, and indicate the person probably will be using the wheelchair for a long time and/or has the money to get something built to last (or lives in a place where cost not an issue due to universal/subsidised access to healthcare). They are also typically better to travel with when flying, as they are less likely to be broken by airport security/staff.
Both wheelchairs also lack anti-tip wheels, which are a third set of wheels that extend from the back of the chair. Them not being present could indicate the person is likely pretty confident in their ability to use the chair without worrying about tipping out. It could also indicate they are in an environment where the anti-tips could be more of a hazard than a help, such as on rough terrain.
So lets look at some specifics for the green wheelchair:
Take a look at the wheels. The front wheels are pretty small and appear to be solid, while the back wheels appear to be quite narrow (compared to the orange chair anyway). This indicates the user likely lives somewhere with decent accessibility like a (well funded) city where they are unlikely to encounter unpaved/dirt roads/grass. Small front wheels and thin back wheels are good for manoeuvrability and a smooth ride over even terrain, but they will get stuck as soon as bumps appear, so this probably isn't an issue for this person.
While its a bit hard to tell unless you have seen other similar wheelchairs, this wheelchair is very long in the front, meaning the footplate and front wheels are further away from the seat than most. There could be a few reasons for this. One either indicates the person has very long legs, or a lack of motion in their knees, making it harder to bend their legs. This is moves the chair's centre of gravity forward by a decent amount, making it harder to tip back, which could indicate the person's legs are very light. You tend to see this most often in the wheelchairs of bilateral leg amputees, who are at a greater risk of tipping backwards due to a lack of weight at the front of the chair (even if they wear their prosthetics).
The colour of the chair is bright. This could simply be the character's favourite colour, or maybe this colour has some significance to them?
There are stickers on the side of the chair relating to the Paralympics. This could indicate the person is a fan, or perhaps had some involvement in the games?
The wheelchair has handles on the back, but they are able to be folded down. This is a popular feature for people who are independent enough to go out on their own, but still want to have the option for some help. folding down the handles also deters random strangers from grabbing at you (an unfortunately common experience for wheelchair users).
There is some mild paint scratching to the front of the wheelchair, but nothing too noticable. This is typical of older chairs and people who are a little rough on their chairs. Maybe they've had a few stacks and falls throughout the years, probably going a decent speed.
Ok, now let's look at the orange chair
This wheelchair has very large, inflatable front wheels, and very thick back wheels. This will make the chair slower and less manoeuvrable on flat/even surfaces, but much, much easier to push on rough terrain. This is supported by the amount of mud on the wheelchair.
The seat on this wheelchair tilts upwards slightly. This is called a bucket (or according to an old basketball teammate of mine, a dump-truck lol). This is a feature you typically see in wheelchairs made for people with spinal injuries who are unable to move their legs and engage their lower bodies or core to help keep them stable.
The back of this chair is very low, indicating that if this wheelchair user has a spinal injury, it's probably pretty low on their spine, likely fairly close to the hips, making the person a low-level paraplegic. Higher-level paraplegics and quadriplegics usually need a higher back to help support them and keep them from flopping over, since all the muscles below their place where their spine broke either doesn't work, or is significantly weaker. Higher backs though can get in the way of pushing and reduce mobility, so people who need less support will likely opt for a lower back rest.
This wheelchair has no handles, which indicates the user is probably very independent and doesn't need a lot of help getting around.
The paint on this wheelchair is very scratched up, showing the person is very tough on their wheelchair and doesn't care to get the paint touched up.
This wheelchair has no breaks. This is very common on chairs with larger tiers as they don't tend to be as effective, but also on many outdoor wheelchairs, for two reasons. One is because they are made for rough terrain, so chances are, you aren't going to go far without a big push to get you moving. The second reason is that to get over large bumps and obsticals in a wheelchair, it can be helpful to do very large pushes using the top and front of the wheel. When pushing a normal chair, most people will only use the top section of the wheel to push since it's closest, but these big pushes that use the front of the wheel make it easier to push, since you can benefit from downwards momentum. However, this is also where the breaks are located on most wheelchairs, which can create a hazard. I've lost entire fingernails by them getting snagged on the breaks when pushing this way. So if you live somewhere where the breaks are not going to be helpful to you often, it makes sense to not get them.
And here are the characters who own these wheelchairs
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The owner of the green wheelchair is an amalgamation of a few people I knew from when I played wheelchair basketball. They're a bilateral leg amputee, and judging by their outfit (The Official National Wheelchair Basketball uniform for Australia), they're an elite athlete. This wheelchair is not the one they play sport in, but it still needs to be durable enough to withstand the rough treatment of airport staff when traveling, as well as heavy day-to-day use that comes with being an active person. While it needs to be rough, the person also seemed to want to prioritise speed and manoeuvrability, and likely doesn't need to worry about rough terrain too much, so they probably live in a major city.
The owner of the orange chair was inspired by a family friend of mine. They live on a farm, and need a chair that can handle life in those conditions, rough terrain and all. This comes at the cost of speed and manoeuvrability on smoother terrain, but honestly, anyone who's lived in the country knows you won't find many of those around there anyway, so that's not too big of a sacrifice. They are paraplegic, are very confident in their ability to use their wheelchair, and probably doesn't need help too often, but still benefit from some extra stability support from the raised seat on their chair.
Conclusion
Once again, these are generalisations, and in real life there are always exceptions, but I hope this helped demonstrate what I meant when I said you can use your character's wheelchair to tell us more info about them if you're smart about it.
I originally planned to do a whole series of these, showing a wider variety of wheelchairs and the people who they belong to, but I guess I kind of forgot because they've been sitting, abandoned on my hard drive for the last 2 years 😅. If that's something you folks would be interested in seeing though, let me know, I'd happily revive the series lol.
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utopians · 2 years
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so yes he has a six year long total nervous breakdown over a divorce which does seem kind of unwarranted on the surface but the thing is that his breakdown wasn't just because of his fiance leaving him, it's because he's lived for four decades in this absolutely untenable state of being on the coattails of the revolution. the fact that dora even has the choice to pack up and fly away and leave behind the poverty and disability and addiction and misery and, as he imagines her saying, "leave him alone in hell forever" while he has no hope of ever leaving revachol or becoming anything more than what he is is what causes the breakdown just as much as her making that choice. and so that's why he sees her as dolores dei right, like yes it's because he deifies her but it's not just that, because dolores dei isn't just some ambiguous religious figure, she's specifically the innocence of moralism and the welfare state and interisolary travel. it's not dora that failed harry, it's the world that failed harry, and because dora was able to escape and moralism and the welfare state and interisolary travel were able to save her in a way they never saved him, he projects all the ways the world has failed him onto her. like harry has this breakdown because the woman he loved (rightfully) left him yes but also harry has this breakdown because he was born into poverty in a military hospital and he got polio as a child and never quite got better and all his childhood friends are dead of car accidents and drug overdoses and he's lived his entire life under a form of capitalism that allows for no self-determination, no political representation, no upward mobility. so when she leaves him it's not just a broken heart that does him in, it's the culmination of a lifetime of misery that he falsely blames her for because she was able to escape. you feel me. and that's why his breakdown is so insane and massive and disproportionate and that's why he sees her as god you feel me. like love did him in but capitalism killed him. right
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I don’t put too much stock into rumours that one of the new Associates will be blind.
While it would be good to have a differently abled Associate, I fear that the writers would go for the cheap jokes rather than demonstrating all the abilities the ‘disabled’ actually have.
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realstrap · 4 months
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Please help my partner, a black multiply disabled lesbian, get their autonomy back!
‼️URGENT ACTION NEEDED IN 48 HOURS ‼️
01/03/2024
my partner @800-dick-pics is a multiply disabled black lesbian in need of urgent funds for a service dog and the costs associated with travel!!
This is all so sudden and short notice, they happened upon this prospect while doing research and it fell into their lap, a puppy in a breed with the best temperament and size for their mobility needs. This is opportunity is huge for the independence of my fiancé.
For years now, my fiancé has been fighting with the medical system, I've seen them struggle to be believed by doctors due to medical racism, turned away and ignored at the ER, gaslight by ED clinics and multiple times I've physically caught them when they've passed out during a POTS episode. Their POTS EDS and CFS have rendered them housebound in this past year, unable to leave the house by themselves and it's gotten to the point where we both are afraid for their safety when they're alone in any capacity. I worry for them so greatly when I have to leave them for more than 20 minutes at a time because anything could happen.
This has been years in the making, even before we were together even. We've had to put this on hold for countless reasons throughout the years and at this point it can no longer be put off for the sake of my fiance' autonomy independence and quality of life. They're tired of not being able to hold a job or go out with friends or even just experience life outside of the walls of the house. This is incredibly important and this is our chance to change their life forever.
We need to meet this goal THIS WEEK, to be able to secure this opportunity including flight tickets, hotel room, training toys for the dog and food
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We would not be asking if it wasn't so urgent, this can't be put on hold and all my fiance wants is to have a life again. Please help us if you're able, this opportunity means the world to my partner!
CA: $sleepyhen
VM: wildwotko
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shiftersandspacebirds · 8 months
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Alien Questionnaire - A Biological Perspective
A while ago, somebody linked me a very comprehensive worldbuilding questionnaire. For most aspects of a fictional society, it was great, but I noticed it assumed that anyone using it was making up a fictional human society, or at least a society of beings very similar to humans. As such, there was almost nothing in the biology department, which to me is one of the best parts! Thus, this questionnaire was born.
These questions are designed to help people worldbuild from a biological foundation. As such, the questionnaire only touches lightly on other aspects of a fictional society, and is more of a jumping off point. I wrote it with the aim of using it to develop aliens, but it should be suitable for any project with non-humanoid species, such as sapient terrestrial animals.
Have fun! I'd love to see your answers :)
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General Anatomy How many limbs do they have? Do they have limbs at all?
What are their primary manipulators? Where are they located? How does this affect their tool use, building ability, etc?
What kind of body covering do they have, e.g. hair, scales, feathers? How do they clean it? Do they shed this covering constantly, or all at once at certain times? 
Can they maintain a constant body temperature? If not, how do they deal with changing environmental temperatures? 
What kind of habitat do they live in? Both specific habitat, and broader such as on land vs in water.
What adaptations do they have for living in this habitat?
What kind of creature did they evolve from?
What are the similarities and differences to their closest living relatives? 
What resource(s) is the most necessary and urgent for them? E.g. for many animals, but not all, it’s water.
What are some common mutations? E.g. eye colours, ability to digest lactose in humans.
What injuries or illnesses are considered disabling? 
How is their healing ability? Can they regenerate? If they can, is that limited to certain body parts or a certain number of times?
Senses What senses do they have? E.g. sight, smell, electroreception, etc.
How good are those senses?
Which of their sense/s do they use the most in everyday life?
How might this choice of sense impact the way they interact with the world? 
Can they detect things that Earth creatures cannot? If yes, how and why?
Movement  How do they move? Do they walk, crawl, fly, etc? 
If they have multiple modes of movement, which is preferred, and why?
Which part/s of their body do they use to move?
What is their speed and endurance like? 
How agile are they? 
Do they rely mainly on their own bodies for travel, or do they use pack animals and machines? 
How often do they move around? Are they mainly sedentary, do they move a lot within a set area, do they migrate, etc?
Do they have different levels of mobility depending on age, sex, or other biological group? E.g. young barnacles are able to swim, while adults are anchored permanently to a surface. 
Reproduction and Lifecycle  How many sexes are there? 
Are there differences between the sexes (ignoring the reproductive system)? 
Are there different castes, such as in honeybees or naked mole rats? If so, what is the function of each caste? 
Are differences in sex or caste used to justify discrimination or hierarchy? How might these ideas differ in different populations? 
Do they have a concept of gender? If so, is gender affected by sex, caste, or some other factor?
How do they attract a mate? Do they release a chemical into the air, do an elaborate display, etc?
Does one individual try to actively woo another, or is courtship more mutual?
What do they find attractive in members of the same species?
What is the usual reproductive partnership? E.g. two individuals, one main reproducing individual with a harem, no set partner, etc. 
How long do they live?
How are young brought into the world? Live birth, eggs, spores, etc?
Is producing young a painful, dangerous process, or is it easy?
How much parental investment is there? Are there many young with little investment, or few young with a lot of investment (r vs K strategy)? Or is it somewhere in the middle? 
How many offspring are produced at a time? Think about how attitudes towards children may differ between a species that produces one or two, and a species that produces dozens or even hundreds at a time.
How do they grow? Are they born looking like miniature adults, gradually growing bigger? Do they have specific phases of high growth, like puberty? Do they have a larval phase, metamorphosis? 
How self-sufficient are they as young? Can they move around and feed themselves as soon as they are born? Do they require parental care? 
What is the usual structure of childcare? Single or multiple parents/related individuals? Communally raised? 
Is sex purely for reproduction, or does it serve other purposes?
What kind of sexuality is considered the norm? This doesn’t just refer to same/other sex pairings, but the culture around sex in general.
Diet and Foodchain What is their diet? Are they carnivores, omnivores, frugivores, insectivores, etc?
Do they feed off an unusual source, for example rocks, metals, or (in appropriate settings) something like magic or souls?
What physical adaptations do they have for this diet? 
Is their diet very restricted, or can they have a wide range of foods?
How often do they eat? What is the culture around mealtimes, if any?
Are they prey for other organisms? For each other?
If they are, how do they deal with it? Do they fight back, have barriers, or do they accept it as a part of life?
If they are hunters themselves, what is their attitude to killing other organisms? Are they respectful? Prideful of their kill? Is it completely trivial? 
If they are hunters, how do they hunt? Are they solitary or packhunters? Are certain members of the group designated to hunt? 
Are the results of foraging or hunting shared, or is it everyone for themself?
Are they parasitic, parasitised, or in a symbiotic relationship with any other organisms? 
Body Rhythms How often do they sleep?
What time of the day are they most active? Are they nocturnal, diurnal, crepuscular? 
Do they generally sleep for one long period a day, multiple shorter periods throughout, or something in between? 
Do they sleep to cope with extreme temperatures or bad conditions, i.e. hibernate or aestivate?
Do they have any biological processes that disrupt their life e.g. moulting, reproductive cycles, etc?
If yes, how does their society accommodate for these processes? Does it accommodate them at all? 
Communication What is their main method of communication? Sound, visuals, scent, etc? Think about their main sense and how this would affect communication.
What is their body language like? What small moving parts might aid their body language?
If they have multiple methods of communication, are they all given equal weight, or is one considered higher than others? 
Society How sociable are they? 
If social, what is the usual social structure? 
Are there hierarchies? How strict or relaxed are the roles?
How are disputes usually settled? Is it more common to be violent or appease the other party? 
If not social, what is the reaction to being with other individuals? Do they become aggressive or stressed? Do they tolerate each other? 
What is the usual size of a community? Do they have communities at all? 
Do they have an in-group vs out-group mentality? If so, how strong is it? This generally relates to how scarce or plentiful resources were during their evolution, and how territorial their ancestors were.
What kind of bonds do they form? 
On the spectrum of individualistic to community-oriented, where do they fall?
Do they have a strong sense of personal identity? Think about how this might tie in with the previous question. 
What are the main things they derive identity from? Occupation, gender, family ties, etc?
Do they have names? If yes, how are these names formed? Are they given by another party or chosen by the individual?
Have they domesticated any creatures? If so, what do they use these creatures for?
Do they have any unusual relationships with other creatures on their planet (beyond predation, parasitism or mutualism)?
Do they produce art? What are their main forms of artistic expression? Think about how this will be linked to their main sense(s), communication method, and/or primary manipulators.
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GLOSSARY Primary manipulator: Main body part used to manipulate objects, e.g. hands in humans, trunks in elephants, feet in parrots.
Sedentary: Inactive, staying in the same place.
Caste (reproductive): A group within a species with differences in body type and reproductive ability.
Symbiosis/Mutualism: Interactions where both parties benefit, e.g. cleaner fish getting a meal in exchange for picking irritating parasites off larger fish.
Aestivate: To become inactive during hot or dry periods, usually involving being sealed in mucus or soil e.g. lungfish, snails. 
Reproductive cycle: Regular hormone fluctuations that affect an animal’s fertility or attitude towards breeding. The cycles can range from months to years and can include things such as antler growth in male deer, heat cycles, and menstruation in humans.
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