#ttrpg tables
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angorwhosebabyisthis · 1 year ago
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today on my When All You Have is a D10 project: Rolling a 6 with a D100.
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1-16: Option 1
17-32: Option 2
33-48: Option 3
49-64: Option 4
65-80: Option 5
81-96: Option 6
97-100: Reroll
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if you get that last one you can reroll the ones column, tens column, or both, up to you. tune in next time for so fucking help me i WILL find an efficient way to substitute dice for a deck of playing cards
#solo rpgs#solo ttrpgs#ttrpg tables#i doubt this is something people haven't figured out many times already; but! it's useful and i hadn't seen it anywhere#and it was enough of a hassle that i figured i'd save some time for anybody who also will find it useful and hadn't seen it elsewhere#also i know it would maybe be more in the spirit of the thing to call it 'when all you have is a d100'#because a *lot* of the time that's effectively what you're rolling for; and maybe i will change the name to that#but you could do it with just a d10! it'd be really annoying in some cases because you have to roll d10 twice for a d100! but you could!#current parameters of the challenge are 'make the roll without having to reroll anything below a 90 or a 10'#i made the rpgsolo hack to be playable with only a d10 and d100 and it was fun enough that i wanted to do more with that#also i will be fair and say that the dice deck thing is not necessarily when all you have is a d10. i will take any dice combo that works#my disabled ass can't use physical cards; and physical dice are dodgy#but there are a LOT more digital dice rollers out there than there are digital card deck tools#let alone ones that don't rely on an online server; let alone ones that actually work on mobile#it is A Quest of Mine and i have zero experience with game jams but i am legit considering poking at hosting one for this#in particular because there's like 5000 ways you could do it and it would be nice to give people accessibility options#in case whatever go-to i jury-rig for myself doesn't jive with them#it does count as awkward tables initiative to me though so it goes under the same banner as this one#when all you have is a d10 project#awkward tables initiative#RPGSolo#ttrpg tag#whosebaby does game dev#whosebaby makes things#edit: literally less than a half hour after posting this i found. the simplest possible way to draw a card with dice. wheezes#figuring out a method to keep TRACK of a deck efficiently is probably another story but OH MY GOD. IT'S BEEN A YEAR#AMAZING
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rollingtablesiguess · 2 years ago
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Rolls to Alarm Your Players
Want to spice the game up? Why not try alarming your players for no real reason? Make sure to make a show out of counting the dice before you roll.
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katjohnadams · 7 months ago
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My favorite four tools for running a game:
Yes, And: most people are familiar with this. You accept what the player is doing and add to it. "I go to open the door." "You open the door and a large friendly dog jumps out, pinning you to the ground."
No, But: a lot of people know this one, too. You aren't letting the player Do The Thing, BUT something else happens! "I try to stab the shop keep." "The shop keep dodges your attack, but trips and falls to the floor, dropping the key he was palming."
Yes, But: much less used but fun! The player's choice works, technically, but there's Unexpected Consequences! "I go to smash the box." "Your mace falls squarely on the chest but it deforms, absorbing the blow and revealing a massive row of teeth!"
No, And: use with caution, for moments when the Fuck Around has occurred, and now it's Find Out's initiative. "I'm going to try and seduce the guard." "Unbeknownst to you, the guards are all eunuchs under a vow of celebacy and he takes significant affront at your presumption."
I don't use these for everything, but they're great tools for when an action needs a bit of back-and-forth.
Have fun, don't die!
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safelynte · 2 months ago
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A mech
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And her pilot :)
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lostcompanyofficial · 6 months ago
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🛡️Today really is full of surprises, isn't it? We heard your calls once again.. and!!
🔮New ROTEMNTEE alien - Wizard and Artificer mini prints are available for purchase!
🛡️These add ons are available for pledges starting from the $65 Standard Edition Tier!!  Please refrain from sharing image! Keep checking back here for all our updates!
Hoot n' hollering! Let's get this going!
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anim-ttrpgs · 4 months ago
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"When we were doing that interview with the Eureka developers and they made this allusion to the idea that the best system to run Call of Cthuhlu adventures in is Eureka: Investigative Urban Fantasy, uh, I agree with them now! And that's a bad sign when comparing a game which is seven editions deep into its design versus a game that is still in its public beta. Really, I think the core failure here is Call of Cthuhlu is a game that wants its adventures to be investigations into the supernatural and there is no systemic support for investigating." -@tinytablepodcast
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idk what VTM storyteller needs to hear this but you do not need to know every single piece of the game’s world building or history to run a good chronicle!
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hdawg1995 · 1 year ago
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listen when you're playing a table top game, a role playing game, a game where you and your friends are playing characters and bouncing off of each other, just do shit. say shit. the first fucking thing.
the GM for the Lancer game i'm playing had a bad guy call our characters "union dogs" and i just fucking barked at him like a rabid dog.
in character my character barked like a rabid dog on coms to the bad guy.
we made MEMES about this moment!
just DO IT!
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theworldbrewery · 1 year ago
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1d12 ways to complicate an encounter
A magic or mundane artifact generates an effect harmful to the PCs, but it is guarded by the monster's minions.
The encounter's setting starts to collapse during the battle, and all the combatants will need to escape.
A boss monster has a 'second form' that activates mid-way through the battle.
Traps are placed throughout the battlefield, and characters must be wary of them.
The PCs must complete a ritual while fending off attacks from the enemy.
The encounter area is a series of cliffs or platforms, forcing characters to jump around and risk falling, possibly into a pit, water, or lava.
There is a monster that uses the blink spell or tunneling to avoid attacks between its turns.
A minor enemy has the ability to summon or call for reinforcements every round.
There are three sides, not two, battling in this encounter.
A disastrous environmental effect, such as an avalanche, wildfire, or earthquake, occurs in the area, dealing damage and forcing the combatants apart.
An anti-magic pulse affects some areas of the battlefield periodically, suppressing spells and magical items when it is active.
The enemies are shockingly weak and easily defeated, but the PCs' goal isn't here -- the treasure chest is a mimic, or their princess is in another castle.
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tinytablepodcast · 6 months ago
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Calling all Indie TTRPG Makers
Hi! We are always looking for new games to play! We do a rules explanation episode, 3-4 episodes actual play, and then a review episode (and hopefully an interview with the developers). Please email us at [email protected] if you want us to play your game! We hope to hear from you!
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andysuriano · 8 months ago
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Shreddy or not.. here we come!! Remember to follow @lostcompanyofficial , we might post the full piece...
Kickstarter launching real soon, make sure to follow to get notified!! Link in bio
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ahcoffeebeans2 · 4 months ago
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its here (pre-orders only)
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laurenwalshart · 9 months ago
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New woubble hoodie design! A kickstarter is coming later this month so if you’d like to be notified about it’s launch I have a mailing list and discord in the link in my bio.
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xtheredwitchx · 8 months ago
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The horrors persist but so does the Zaro-bitch
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lostcompanyofficial · 7 months ago
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🎉First stretch goal unlocked! Please welcome the 'ROTEMNTEE Alien Barbarian' to our mini's collection!
💖Get this KICKSTARTER EXCLUSIVE figures starting with the MINIATURE ADVENTURERS tier!
Get your exclusive minis here!
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