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#unreal engine 5 render
blademort88 · 4 months
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Alien en glamour
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stoovrs · 16 days
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the inner workings of stacey
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BONUS! a redraw of an old thing from 2022. happy two year anniversary to this kooky alien girl :)
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ghostlymallow · 1 month
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have you heard of the moon?
(an animation style test by me :3)
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invaderroxas · 11 months
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Boom, pizza printer.
Gotta get back into the groove of posting art, might as well do it on Tumblr now that Twitter is on fire 🥲
Bear with me as I get used to things 🖨️🍕
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projectebm · 3 months
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Another little update as i´m making the Tech Demo, an animation made in Daz Studio and aplied on Unreal Engine...
¡Enjoy!
Support the Project on:
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Ko-Fi
Follow The project on:
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YouTube
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90smisaki · 1 year
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Image features a short-haired girl in Mech Punk clothing, in a battle status. The image boasts hyper-detail and a smooth render, with cybercinematic lighting, in a Cyberpunk style. The art is inspired by the styles of Klimt, Nixeu, Ian Sprigger, Wlop, and
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renegadeangel13 · 1 year
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kit bash level design by kaiotei for the "haunted" metaverse music video by jakyltheoracle
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A 3D stylized apartment building.
I wanted to submit this a few days ago but my internet decided to die out on me. (and the rest of the people in my house)
either way.
Programs used to make this:
Blender (used to render wireframe and AO shots)
Zbrush
Substance 3D Painter
Unreal engine 5: (used to render all colored shots)
Commissions are open!
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skleembof · 2 years
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For my first post, here's my recreation of Quark's Bar in Unreal Engine 5. I spent a lot of time hunting for reference images and behind the scenes footage to try and make it as accurate as possible.
It could definitely use more work though. A lot of the materials were rushed, there aren't enough props especially behind the bar, and there's a severe lack of Morn.
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nomances · 2 years
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look at this man and tell me he doesn't look like one of those metahumans
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giselberts · 5 months
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i suddenly got ok at renders i think 2024 is working its magic already
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robot-01-cinematic · 7 months
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volume up
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stoovrs · 4 months
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at last, charlie in unreal
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ghostlymallow · 2 months
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impulsive 1 hr texture study of an orange I had on my desk
A simple tileable material, made with substance designer. Lit + rendered in Unreal Engine 5.1.1
I learned how to get .sbar files into Unreal Engine, so I'm excited for the possibilities for how I can use this!
I'm also interested in taking my procedural stuff into Substance Painter and applying them to assets (maybe I'll do an orange still life tmrw?)
I also want to take some time and really push my skills with more complex materials in designer
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slashdouble · 1 year
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My Render Progress In 1 month as a Student | Blender | UE5
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projectebm · 4 months
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Testing some animations on a Genesis 8 character on Unreal Engine 5...
Finally she can make a smile...
Support the Project on:
Patreon
Ko-Fi
Follow The project on:
X
Instagram
YouTube
Vimeo
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