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#“The 8-Bit Luchador”
doyouknowthiswrestler · 5 months
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DO YOU KNOW THIS WRESTLER?
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toweroftickles · 8 months
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HEY i know about that jorge guitierrez fic thing you're doing and i'm really excited for more content of my main fandommm (not enough tk content so many lees and it doesn't help i'm too shy to make a blog on this whole site) but if you don't mind me asking, I wanna see more content (excuse my greed :'>) , choose one; book of life hcs for the 3 main characters/maya and the Three + zatz hcs/anything el tigre nobody remembers it P.S- if you don't thats understandable, i just love the way you write especially the way you format hcs
INTO THE GUTIERREZ-VERSE (Tickle Experiment NMTX-AZ04)
- Plane of existence entirely dominated by Mesoamerican culture and mythology. - Plenty of colorful characters make for a wide variety of subjects. - This file was temporarily lost and shoved into the back of a desk drawer. Still, its late submission is not excusable.
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El Tigre/Manny Rivera
Ticklishness Rating: 8/10
Most Ticklish Spots: Feet, Ribs
Superpowers are tied to his luchador suit. Removing belt buckle eliminates the threat of violent payback and makes it much easier to apprehend him.
Usually giggles through gritted teeth, hissing and snickering, until he can't take it any more and eventually breaks out into belly laughs. Demands (often rudely) that the tickling stop; never will say "please" about it. Definitely a kicker.
A resilient kid who does not yield under tickle torture. Hates it but will never give up information or surrender to an unworthy foe.
Getting tickled unlocks his supervillain side. Will proudly switch into his El Tigre identity to dish out vicious payback.
El Tigre Claws show potential to be one of the greatest tickle tools ever devised. Chains can extend to nigh-impossible lengths for long-range assault. Claws are ideal sharpness for varying pressure application. Immediately requesting resources from superiors to engineer duplicates.
Zoe Aves/Black Cuervo once attempted to force him into being her boyfriend by subjecting him to a sadistic feather-tickling machine, but Frida rescued him.
Add. Notes: El Tigre Belt metamorphosis affects nociceptors - increased pain tolerance, endurance - but seemingly causes no change in ordinary neural clusters. In short, ticklishness is not affected. Superhero costume irrelevant outside of claws' tickle potential.
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Frida Suarez
Ticklishness Rating: 9/10
Most Ticklish Spots: Sides, Armpits
A loud squealer who can't control her nasally giggles. Jackhammer laughter: too fast and loud and has difficulty stopping for air. Snorts constantly. (This is kind of annoying.)
No superpowers or exceptional combat abilities. Quite easy to apprehend and administer tests.
All the same, punches and kicks and bounces around like Tazmanian Devil.
A relentless twerp. Loves teasing Manny about how ticklish he is and using this as leverage against him, seemingly unconcerned about the inevitable reckoning to come. Was noticeably eager when offered the chance to "help."
As a tickler: Immediately descends into high-pitched blabbering gibberish and constant teases. Squeezes harshly with her nails and implements noodly finger wagging – inelegant, clumsy, rough technique.
A constant victim of her big sisters.
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Manolo Sanchez
Has more or less grown out of it...no longer ticklish except slightly, in one spot underneath ribs.
As the smaller and weaker of the two boys, he was frequently pinned down and tickled into submission by Joaquin (with assistance from Maria) during childhood. Eventually developed quite a bit of tenacity as a result.
Add. Notes: These characters are not literally wooden puppets. They are merely represented with toys as their story is narrated to a group of children. This caused some initial confusion amongst superiors.
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Maria Posada
Ticklishness Rating: 7/10
Most Ticklish Spots: Sides, Feet
Unusual Ticklish Spots: Shoulder Blades
Fond of soft physical contact as an element of romance and intimacy. Loves massages. Gets goosebumps when scratched down her back or lightly touched on her sides.
Has a very sweet snicker that usually has to push its way out from between her sealed lips.
The most gentle 'ler one could ask for. Her fingers are fluttery, delicate, and slow. Giggles a lot whenever she gets to tickle someone.
Used to love torturing Manolo with Joaquin when they were kids (and getting held down & tickled back). After their marriage, she was disappointed to learn that her methods no longer affected him much.
Naughtier than she looks. Asking her "are you ticklish?" will prompt her to smugly reply "Why, are you?" and immediately start poking.
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La Muerte
Ticklishness Rating: 8/10
Most Ticklish Spots: Balls of Feet, Tummy, Hips
Unusual Ticklish Spots: Wrists
Two sisters (La Noche and Lady Micte). Prolonged and highly-strategic tickle wars were common as they grew up together. Two death-centric sisters usually operated as a joint unit against La Noche.
Remarkable height (approx. 11 ft) - plenty of surface area to test.
Loves to laugh but has no tolerance for being tickled against her will. Sneaking up on her will result in a hard palm slap across the cheek. (Xibalba, her lover, can attest to this.)
Getting to her feet is tricky since the train of her dress is covered in lit candles. Be wary and take time.
Responds most strongly to squeezing and pinching.
Despite supposedly being made of sugar candy, her skin is similar in texture to a mortal human’s, barring segments of granular crystalline exoskeleton on outer extremities (ex.: knuckles and metatarsals, dorsal ridges of feet, shoulders, etc.). These areas showed no notable sensitivity.
Do not get on her bad side. A relentlessly wicked tickler with a penchant for teasing and mockery.
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La Noche /// Lady Micte. Notable test subject candidates. According to La Muerte, Noche is the most ticklish sister, followed by her, then Lady Micte.
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Princess Maya
Ticklishness Rating: 8/10
Most Ticklish Spots: Toes, Belly, Thighs
Impulse reaction to being tickled is to whine and pout. After years of torment by the Jaguar Triplets, she's developed a bitterness about the subject. To her, tickling is not funny or cute; it is an unfair war crime.
Devised many tactical battle plans over the years, but despite attempts, was never able to overpower her older brothers.
Even Zatz has been warned to keep his hands off her tender spots.
Cannot handle raspberries.
Very defensive - the type of person who curls into a ball and shrinks away. Experience renders her unable to fight back, so she'll usually just stomp off in a sour mood rather than retaliate.
Struggles immensely with body paint, which is kind of a problem considering the Teca culture. Also surprisingly weak to feathers.
The only sort of tickling that does not upset her comes from being licked by her massive jaguar, Chiapa.
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Chimi (El Monstro Blanco)
Ticklishness Rating: 9/10
Most Ticklish Spots: Arches, Armpits
Possesses a deep-voiced, breathy chuckle that rumbles from deep within the throat. Seasoned with the occasional shrill bat-squeak.
Will kick, scream, and beg for mercy. She is highly embarrassed by this.
Subject displays complete lack of respect for personal space/boundaries due to feral upbringing. Often pokes and prods at new friends like an inquisitive monkey...climbing around, pulling on extremities, sniffing, playing with hair...this usually results in unintentional tickling.
Heightened animal-like olfactory perception allows her to locate and identify ticklish spots with pinpoint accuracy. Would be a very effective asset to research if she displayed any interest in the activity.
Cruel and brutal when taking revenge. Hisses and snarls and claws hard enough to cause scratch marks on her target.
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Zatz (Prince of Bats)
Ticklishness Rating: *data inconclusive*
Extremely skilled at maintaining a stony face. Difficult to gauge the effectiveness of tickling on him. Not sure what (if anything) would cause him to crack.
Only tried to tickle Maya once. Has not done it since because she guilted him to death.
Conclusions:
Reincarnation and life beyond death are both ever-present forces in this world. Ramifications unknown. Potential for studying how traits carry from once life cycle to the next. Return to Miracle City soon. Get one of those claw weapons.
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cuwalli · 4 months
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Hi I am thinking of doing a project about Mexican art and how it influenced video games for one of my classes and all I can think of for examples are just Grim Fandango. Are there any other games that use/are inspired by Mexican art that you know about or anything like that? If not that's ok, was just wondering
Hey, moot! Sorry for the delay in reply!
So other than Grim Fandango (which is obviously my favorite), there are a few I can think of, although I wish there were more. The first one that comes to mind is Guacamelee, although I never really got into that game, myself. Still, a lot of the art style is very cute and colorful and inspired by lucha libre and papel picado designs.
Another game by Tim Schafer that has some inspiration is Psychonauts, in the Black Velvetopia area. It's more Spanish design than Mexican, but there's a lot of overlap, including luchadores and some poster designs that look inspired by the lithography of José Guadalupe Posada. I haven't seen confirmation of this, but I would believe it, since the mural in the train station in Grim Fandango is also reminiscent of painter José Clemente Orozco.
On the indie front, the platformer Imp of the Sun is based on Maya and Inca mythology and design, and the upcoming Ecumene Azteca looks very promising. I'm keeping my eye on it; it's a survival RPG where you get to kill Spanish conquistadors, so what's not to love?
There is, of course, the Super Mario Odyssey inspirations used in the Sand Kingdom. While they're a little stereotypical of the kind of souvenirs tourists usually like, I think they're pretty cute. It isn't meant to be taken that seriously.
Of course, there are always games like Call of Juarez, Tomb Raider, Red Dead Revolver/Redemption, (to an extent) Far Cry 6, and Desperados that all borrow locations and design from Mexico/Latin America in some way. A lot of the most well-known games in the setting are, of course, games that feature "lost" Aztec relics, the cartel, or the wild west in some way. Of all of these, I feel Red Dead Redemption and Far Cry handle the subjects the best, although Red Dead more explicitly so. (I may also be biased because I'm a huge Giancarlo Esposito fan lmao)
On the 8-bit front, there were a couple, I think... I remember both Aztec and Montezuma's Revenge, though I can't remember what systems my dad had them on. Could've been NES, Apple II, Commodore, or Atari. Regardless, they sucked. lol
There is also, tangentially, a little-known point-and-click game called "The Interactive Adventures of Dog Mendonça and Pizza Boy," based on a comic book by Mike Mignola. I love this series, but technically it is set in Lisbon, Portugal. That said, the series and in particular the game was worked on by Argentinian, Brazilian, and Meixcan artists, and I feel the style very much lends itself to the underground Latin graphic novel styles of the early 00's.
Past that, there's precious little else, until you start getting into other game categories besides video games. At least nothing good; I think there might be a shovelware "La Llorona" game or something.
One of my favorites, though, that I've saved for last is a little inide game called El Hijo. It's an adventure game in the vein of Limbo/Inside or A Boy and His Blob, and while the gameplay itself is nothing special, the story and the art style are fantastic. It's oozing with charm and attention to detail, and I enjoyed it quite a lot. It felt a lot more in love with its setting and the culture than some of the aforementioned games do.
I hope this helps! Good luck with your project! If I can think of anything more, I'll RB this again.
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gible-love-nibles · 1 year
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Muneco Drabble... REAL (pt. 1)
Oh god, I've had this sitting around for like... 2 years? It's still being worked on, and there's bits and pieces of further on written and, not written. But at the very least, I've had the start done for a long time and I figured today's the day to start releasing it.
This is still, rough but I like it. Don't roast me alive if the quality ain't up to its usual snuff. (And I'm keeping the Spanish to an absolute minimum: not because I don't want any to be there! More because I don't want to butcher it :,) Maybe I'll got more confident with it later)
Word Count: 823
Taglist: @crickiss @caracello @librarian-lover @halsdaisy @pvssinboots @gloomy-selfships [If you want to be added, click here!]
(Please reblog! I like reading tags :] )
“There she is.  The Jade Temple.” 
I marveled at the structure from across the way.  It was easy to see why it was called that; the green of the jade was so brilliant, it almost blended in with the trees.
“Shhhh, I hear something…” With Tostada's words, our party of three ducked and quieted down (well, more like the two of us; Juan almost never spoke); there were two figures at the mouth of the temple.  
“Ah, at last!  The Jade Temple!”  A dry, scratchy voice started.  “Can you smell the mystic odor of dark magic?!”
“Oh, is that what that funky smell is?” A male voice answered.  
“Once Salvador gets the Jade Relic-” The scratchy voice was cut off by their enthusiastic compatriot.
“Say no more!  I will retrieve the Relic!  And Salvador will be friends with me.  Best friends!!!!!!!”
I aww’ed unconsciously.  “He’s looking in the wrong place for friends,” I thought.
“This is not one of your plays, Muñeco,” the scratchy voice reminded him irritably.  He all but completely ignored them.
“Please!  I SHALL not fail.  My lord of darkness shall not be relic-less as long as I, the amazing Muñeco… can tap dance… 5, 6, 7, 8!”
His ally groaned.  “Ugh.  Not another musical number.”  They poofed away, leaving Muñeco alone.
“Okay Muñeco,” he hyped himself.  “It’s SHOWTIME.”  I managed to catch him flipping his cape dramatically and floating into the temple.
“Looks like we have company!”  Tostada said once he was gone.  “Let’s find a way across.”
~~~
I ran ahead of the two luchadors and came into the center of the temple, judging by the rib cage and spine of the huge skeleton we had been talking to.  And just ahead of me were… three chickens?
They clucked back and forth with each other like they were discussing something.  Then they all turned their heads and locked their black eyes with me.
I didn’t move.  They didn’t move.  I didn’t make a sound.  They didn’t make a sound.
But… slowly, I squatted down to get more on their level.  “Hi… chickens!  Are you lost?”  I knew for a fact that they weren’t lost; the giant skeleton told us they had come in with the magician we were tracking down.  But, maybe if I was friendly with them, I would be less likely to be a target of theirs.
They flitted their gazes between me and each other.  I made sure to keep smiling innocently.
I heard footsteps behind me, and the chickens fled before Juan and Tostada could see them.
“Man…” I grumbled.
“Taking a break?” Tostada asked.
“No, I was talking to chickens.”
“Well, don’t lose them!”  The luchadores pushed me ahead into the next room.  The door then became blocked by a wall.
Across a pit of that strange water, the magician was talking to his chickens.
“Great job, girls.  We’ll keep them busy with those skeletons.  Especially the big one with the underdeveloped Funny Bone…”  He then gripped his hat’s brim in a panic.  “But where is the Jade Relic!?  It has to be somewhere!”
“Byuck!” clucked one of his chickens.
“I know the Relic doesn’t have legs, Gertrude,” he hissed between his teeth.  “I really don’t appreciate your sarcasm right now.  Take five, okay?”
“He can understand them??” I muttered to myself.
Gertrude clucked again, and Muñeco sighed.
“No, no, I’M sorry… I’m under a LOT of stress here!  If I can’t even steal an ancient relic, what kind of friend am I?”
That… shouldn’t be a parameter for friendship, buddy.
Another one of his chickens clucked in a questioning tone.
“Girl?  Where?”
No, no, no!  There was nowhere to hide!  I froze when the magician turned around.
Silence.
“H-Hi.”
“Holã, señorita!  Are you lost in here?”
“No, no!  I’m fine, just touring.  …I like your, mask.”
“Oh gracias!  It just ties everything together, don’t you think?”
His final chicken crowed to get the group’s attention.
“Good idea, Loretta.  Donna will go stage right with you.  Let’s split up to create some ground.”
“But, remember girls, let’s do it…”  He swished his cape and threw some confetti into the air from his hat.  “In style!”  His chickens cheered him on, and then he turned back to me.  “My chickens: Donna, Loretta, and Gertrude!”  They all glared at me.  “They… don’t like strangers.”
“I can see that.  But that's fine.”
“Well, I have some important business to attend to!  Maybe we can talk after that, señorita.  5, 6, 7, 8…”
With that, he teleported away and his chickens ran off.  I waved him goodbye.  Just then, the two luchadores emerged from the doorway.
“Well, did you hear anything useful?” Tostada asked.
“His chickens all went that-a-way.” I pointed across the water.  “They haven’t found the Relic yet, thankfully.”
“…Are you hot, amiga?  Your cheeks are red.”
“N-No?  I don’t feel hot at all.”
“Well, you can step out if you’re not feeling well.”
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shanie · 1 year
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For @elsteenerico
The (drafted) opening to Chapter 8 of "The Happiest Luchador on Earth"!!!
(Fanfic behind cut!)
Generico was dancing. 
“Hey, hey, HEY!” Kevin shouted, grabbing his hyperactive friend by the arm, “Breathe. Stop dancing and breathe.” 
The closest thing to breathing he got in response was elated laughter.  
“Come on, Generico, calm down, it’s just water.” 
“Kevin! Dance! Bailar! Bailes de agua!” 
Generico’s hands were waving and he had the most gleeful expression on his face like, somehow, seeing an admittedly impressive fountain show had profoundly changed his life for the better. Broad strokes of his arms moving through the air as if Generico was trying to conduct a symphony or paint a masterpiece through motion that only he could see. And, as Kevin watched him move in time with the music, he couldn’t help but be moved as well.  
Generico was so happy. Beyond happy, he was overjoyed and Kevin began to feel bad that he was going to ruin all of Generico’s fun at Club Cool. 
If there was a smile growing on Kevin’s own face, he wouldn’t admit it. 
Maybe Club Cool can wait, he thought silently.   We can head to Test Track first.   I can rib him anytime. 
The fountain music built into the crescendo as the show reached the grand finale and, as the final towering streams of water burst from the surface and fell back to earth, the Kevin did his best to rub the happiness from his own face. He needed to reel Generico back in and having Generico’s excitement reflected by his own cheerfulness wouldn’t help. 
“Ok,” Kevin said, his hand landing on Generico’s still moving shoulders. “So, we can head to – ” 
Steen’s words were abruptly cut off by a skinny bundle of bliss and rapture throwing himself into Kevin’s arms. Generico was practically shaking with joy, and the only thing Kevin could do was return the hug, patting his friend’s back as he did.  
“It’s ok, buddy,” he said, holding his friend, “the water’s nice. But we need to head to Test Track or we’ll miss out on the rest of the day. There’s so much more to do here than the fountain, I promise.” 
He felt Generico nod into his shoulder and give a few more short hums before pulling back.  
“We good?” Kevin asked. 
“Sí.” 
“We can go?” 
“Sí.” 
“Good. The next place is really fun. Maybe even more fun than the fountain.” 
Generico’s eyes popped a bit at the notion of anything being more fun than the fountain. 
“More fun?” his friend asked, “Más divertido que el agua?” 
Kevin shrugged a bit. He certainly thought it was more fun but then, he wasn’t Generico. 
“I guess,” replied Kevin. “I mean, I think it is. You be the judge.” 
Generico nodded eagerly, ready for whatever might come next. He motioned for Kevin to lead the way and, with a nod of approval, Kevin did. And, as he led Generico towards what had to be the most fun ride in all of Epcot, he couldn’t help but think how sad he’d be if he was wrong. His partner was so delighted with the fountain, he didn’t know if anything could top that. 
Well, nothing in Future World. 
But, as he walked with Generico towards Test Track, his heart tickled again at the thought of Generico having a little slice of home for himself when they got to World Showcase. It was going to be great. 
But first. 
He needed to turn Generico into a crash test dummy. 
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Character asks for Butler: 1, 8, 19, 26, 30 please :D
1: My first impression of them
So the thing is. I first read the books nearly two decades ago. So my first impression is going to be a bit hard to capture, but knowing me as a young'un, I'd've thought he was cool as hell. Dad had been teaching me to shoot since I was about six, I'd gotten into archery as well, was reading fantasy novels with knights and thought swords were cool as shit. So a character that did all that stuff, and did it well? Cool as hell.
8: My favourite outfit of them
Lets be real here. Butler has all of three and a half outfits throughout the entire series, and they consist of: 1) Modern Professional in a Suit and Tie, 2) Cottagecore Granddad, and 3) Borrowed Luchador Bear Costume. The half comes in as a derivative of the Modern Professional: 1.5) Modern Professional Who's Had a Bad Day and is in a Tattered Suit and Covered in Blood.
That one is by far my favourite.
19: The most random ship you've seen people have with them
Uh. I saw some Butler/Holly ships years ago, and while I believe everyone can ship whatever they want, it's fiction, that's one I'm just not going to interact with.
26: When do I think they were being "themselves" the most
In Book 7, Butler winds up in Mexico "rescuing" his sister while wearing a Lycra bear costume and like fighting other wrestlers dressed like ninjas and stuff, still doing what he can to protect Artemis by keeping him out of the line of fire. It just really encapsulates what Butler does: protect the Principal, protect his family, do whatever it takes to accomplish those tasks.
30: The funniest scene they had
In Book 7, Butler winds up in Mexico "rescuing" his sister while wearing a Lycra bear costume and like fighting other wrestlers dressed like ninjas and stuff... Objectively speaking, that's fucking hilarious.
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album-a-day-project · 10 months
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8/14/23
The Mexican OT
Lonestar Luchador
====
This flow is so sick. Sounds like he's from Memphis. If he just reduced the number of features on this he could have really been one of the best of the year. The ad-libs are amazing and it's exactly what you want from a rap album. Something that has a consistent vibe and just leans into the culture. I'll be sure to recommend this to anyone and everyone. I'm going to be a bit worried if he's on everyone's music and brings everyone in. If he stays in his lane he's going to really go a long way. Stay away from the mainstream rappers and Hollywood.
8/10
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saritatoyx · 11 months
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Nintendo amiibo Super Smash Bros Rockman/Mega Man (Japon)
IMPORTANTE: La figura es nueva solo que fue utilizada como exhibición únicamente y por eso presenta alguna coloración amarilla en parte del blíster y el cartón debido a la luz solar recibida.
El amiibo de Mega Man (ロックマン, Rokku Man literalmente Rockman en japonés) es una de las figuras pertenecientes a la serie Super Smash Bros., representante de uno de los personajes iniciales de Super Smash Bros. for Nintendo 3DS y Super Smash Bros. for Wii U.
Este amiibo está basado en la apariencia que tiene su personaje como luchador en Super Smash Bros. for Nintendo 3DS y Super Smash Bros. for Wii U, que a su vez es una recreación tridimensional de su sprite de 8 bits de sus primeros juegos.
Consiste en un androide de armadura azul, con un casco con algunos salientes en la parte central del mismo y dos salientes rojos a lado y lado de la cabeza, posiblemente siendo el equivalente a sus orejas. En su mano izquierda tiene un cañón, el cual está apuntando hacia arriba. Mega Man mira hacia la izquierda, en una pose que muestra serenidad.
#SeVende #Nintendo #amiibo #SuperSmashBros #Rockman #MegaMan #Capcom #Nintendo3DS #WiiU #Retro #Vintage #photooftheday #picoftheday #follow #followme #instagram #instagood #saritatoyx #FiguraDeAccion #FigurasDeAccion #ArticuloDeColeccion #ArticulosDeColeccion #Coleccionable #Coleccionables #FigurasColeccionables #ColeccionablesColombia #FiguraDeColeccion #FigurasDeColeccion #Coleccion #Coleccionable #Coleccionista #Figuras #FigurasDeAccionColombia #FigurasDeAccionYColeccion #ArticuloDeColeccion #ArticulosDeColeccion
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Hyper Light drifter, Guacamelee, Castle Crashers, Super Meat Boy
Hyper light drifter
Hyper Light Drifter is a 2D action role-playing game developed by Heart Machine. The game pays homage to 8-bit and 16-bit games, and is considered by its lead developer Alx Preston as a combination of The Legend of Zelda: A Link to the Past and Diablo. Preston originally launched Kickstarter funding for the title for approximately US$27,000 to develop the title for Microsoft Windows, OS X, and Linux computers, but ended up with more than US$600,000, allowing him to hire more programmers and artists, and expanding the title for console and portable platforms through stretch goals. Though originally scoped for release in 2014, various improvements in the game and issues with Preston's health set the release back. The Microsoft Windows, Linux and OS X versions were released in March 2016.
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The Drifter is equipped with an energy sword but can gain access to other modules that expand their weapon and ability arsenal. These often require power from rare batteries scattered around the world. Weaponry includes traditional console role-playing game archetypes, including long-range guns and area attacks. Rather than scavenging ammunition from the game world to load the player's guns, the player's ammunition instead charges when hitting enemies and objects with the energy sword. The player faces increasingly difficult monsters, both in number and ability, requiring the player to hone their tactics to succeed in the game. Preston's goal was to replicate the experience of playing on the SNES, noting that the unit had "amazing, almost perfect games designed for limited environments"
Hyper Light Drifter is primarily based on the vision of its key developer, Alx Preston. Preston had been born with congenital heart disease, and throughout his life has been hospitalised with digestive and immune-system issues relating to this condition. While in college, Preston had used the mediums of painting and film to illustrate his experiences with frail health and near-death conditions.
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Guacamelee
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Guacamelee! is a Metroidvania action platforming video game developed and published by DrinkBox Studios, initially launched in April 2013 for platforms PlayStation 3 and PlayStation Vita and was later ported to Microsoft Windows in August and to OS X and Linux in February 2014. Guacamelee! is a hybrid 2D Metroidvania style action platform and brawler. Players control the luchador Juan and explore an open, non-linear world to complete the central story objectives while collecting necessary character upgrades and battling enemies. Coins collected from defeated enemies are used to buy new skills at shops, which also double as checkpoints. The game features drop in co op play.
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Juan gains power to confront and defeat the rest of Calaca's forces. Juan pursues Calaca to the altar where the ceremony is being held and defeats him, but does not arrive in time to save Lupita. In the normal ending, Juan returns to his village and lives his life in peace until reuniting with Lupita in the afterlife and the mask disappears. In the true ending, attained if the player clears all the hidden trials, Lupita is revived by the power of Juan's mask which breaks apart, and the two return together to the village where they get married.
Castle Crashers
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Castle Crashers is a 2D side scrolling hack and slash video game developed by The Behemoth. It features music created by members of Newgrounds. The Xbox 360 version was released on August 27, 2008, via Xbox Live Arcade as part of the Xbox Live Summer of Arcade. The PlayStation 3 version was released in North America on August 31, 2010, and November 3 2010, in Europe via the PlayStation Network. A Microsoft Windows version, exclusive to Steam, was announced on August 16 2012. The game is set in a fictional medieval universe in which a dark wizard steals a mystical crystal and captures four princesses. Four knights are charged by the king to rescue the princesses, recover the crystal, and bring the wizard to justice.
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On June 15, 2015, The Behemoth announced Castle Crashers Remastered, a remastered version of the game for Xbox One, while the Steam version received it in the form of a free update. The remastered version features higher quality textures, uncapped frame-rate, performance improvements.
Castle Crashers supports cooperative gameplay for up to four players, either locally or online. The game progression in terms of what stages are unlocked is defined by the player who is furthest along, although some levels require all players to have unlocked them before proceeding to them; however, each player character will gain experience points and acquire wealth, weapons, and animal orbs independently as they progress with the rest of the party. Experience is collected by killing enemies.
Super meat boy
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Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self published as the successor to Meat Boy, a 2008 flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterised by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch.
Development of the game began in early 2009. McMillen worked on level design and artwork, while Refenes coded it. The game's soundtrack was written by Danny Baranowsky, who had also worked on the original Meat Boy. Super Meat Boy won several awards, and has been cited as one of the greatest video games of all time. Critics lauded the game's controls, art, soundtrack, and challenging gameplay. The game was also a commercial success, selling over a million copies by January 2012. A sequel, Super Meat Boy Forever, was released on December 23 2020.
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Levels in each chapter can be played in any order, but a certain number of levels need to be completed to access the boss stage, which unlocks the next chapter if cleared. The player has an unlimited number of attempts to complete each level. If Meat Boy is killed, he immediately restarts the level, though the ornamental red meat juice left behind on surfaces that the player has touched remains. A replay function, which may be accessed after a level is completed, which shows all the player's attempts to complete the level.
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alcreed · 6 years
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October 9: Mil Mascaras (AJPW)!
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muchalucha-art · 2 years
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Rikochet Answers Questions...
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From 2005...I have no idea for what publication. I was asked by WB publicity to be on hand to help him answer the more difficult questions...
1. Rikochet, surely your folks didn't call you that when you were born. What's your real name?
Why not?  Some parents call their kids crazier names than 'Rikochet'!  But yeah, you're right - it's my LUCHADOR name.  Only Mama, Papa and Abuelito know my real name.  Although I think I my have accidentally told Buena Girl once in a game of 'Lucha or Dare'.  I'll tell you one thing - my name is definitely not 'Ricky', or 'Rick O'Shea'!
2. When did you know you wanted to be a masked wrestling champ?
When I was four years old and Mama took me to see my Papa, Lone Star wrestle the great Blue Demon Jr. at the Auditorio de Tijuana!  When I got home Papa gave me his old lucha mask, which became my first mask.
3. How did you come up with the Pulverizing Pinball move?
Picture this:  I was up against the ropes with all manner of brutos, townsfolk, circus performers, hillbillies and angry senior citizens adavancing towards me (It's a LONG story...let's just say I'd got on the bad side of a lot of people that day).  In the heat of the moment it just came to me...I reached inside and BAM!  Rikochet's Pulverising Pinball was born.  Rikochet/Pinball...kinda fitting huh?
4. In your opinion, are you the greatest ever luchador the world has ever seen?
Hey, I'm just starting out!  One day I wanna be right up there with my heroes, the real El Rey and Blue Demon Jr.  Until then I've got a LOT of training to do
5. How bad does The Flea smell?
Words can't describe it.  Imagine the smell If you took a dumpster full of rotting vegetables, and left it next to a horse stable, for three weeks.  Actually, forget what I said; The Flea smells WAY worse that that.
6. Reckon you could take him down in a fight?
If we fight by the rules, then yeah, I win!  Thing is, The Flea NEVER fights by the rules.  Last time we trained together, he was wearing a rubber tyre around his waist, which made it impossible for me to pin him!
7. We heard Buena Girl can whup your ass. Is that true?
Hey, I'm not allowed to use words like 'ass'!
No way can she beat me!  Wanna know why?  Let's just say that in that same game of 'Lucha or Dare' where I told her my real name, she revealed the secret to countering her 'Buena Bulldozer Of Truth'!
8. Do you ever take your mask off?
Only when I'm in the shower.  Oh, and when I get a haircut.  Sometimes at the Barber I forget to take it off.  I lose more masks that way
9. Don't they get a bit hot and erm... sweaty?
Lucha is a sweaty sport!  If your mask isn't hot and sweaty, then you're not giving it cientos por ciento (one hundred percent).  I'm PROUD to have a hot, sweaty mascara!
10. Why is the angry killer toilet so angry?
Hmmm...I think you need to speak to The Flea on this one.  I don't know what The Flea did to make the Masked Toilet so mad.  Maybe he used it after several helpings of Chilli-Cheese Fries.  Yeah, come to think of it, that would make any toilet mad...
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olia-vgd · 3 years
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Octobit 2021. 31 seamless patterns. 1 bit pixel art. The prompts were:
1. you as an action figure, 2. origami, 3. half human, 4. latte art, 5. medical procedure, 6. it came from outer space, 7. garbage, 8. marble, 9. your biggest treasure, 10. lunchbox, 11. don’t touch, 12. luchador, 13. big bug, 14. matryoshka dolls, 15. typical food from your country, 16. beware of the dog, 17. sandcastle, 18. walking guts, 19. perfect fit, 20. cursed item, 21. stupid hat, 22. delivery service, 23. tmnt ripoff, 24. coctail party, 25. homemade weapon, 26. skull, 27. homewrecker, 28. robot, 29. stained glass, 30. gashapon, 31. time’s up.
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gale-gentlepenguin · 3 years
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Gale’s Top 10: Favorite Pokémon
Rules:
1. No mega evolutions/gigamax alone. I have to like the Pokemon outside of just those bits.
2. Regional versions are covered if they make the list.
3. These pokémon are not Meta, they are my personal favorites. 
4. This is simply my favorites. I would love to hear yours.
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10. Volcarona
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This thing just looks really f***ing cool.
The Fire bug typing.
The mothera reference. The insane special attack.
Stupidly fun to use when playing.
Volcarona is Alder’s ace for a reason. And if you don't kill it quick. You will be begging for your life by turn 3.
When ever I get the chance. It always has a spot on my Unova team. No question about it.
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9. Guzzlord
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The Ultra beast with the code name Glutton.
I will say that gen 7 was... interesting in its approach towards Pokémon. I honestly didn't care much for the designs (outside of the Alola forms). The Generation did have a few cool things going for it, but I found most of the line up to be kind of boring.
UNTIL THIS MOTHERF***ER SHOWED UP.
This Dark Dragon type Pokemon just looks so ... monstrous. In the Ultrasun and Moon games, The pocket of space where you find it is a decimated city with nothing in it but it, waiting for something to eat. This thing destroyed its world, likely ate every person and Pokemon. Its downright terrifying. It looks like a boss monster or the final form of a JRPG boss. (Plus his appearance actually made me watch the anime for a brief moment, so kudos)
And it hits like a truck. Sure fairy type attacks grind it to dust. But outside of that, I can just RELATE to this thing. Being unable to fill its stomach and wanting to eat all the time. 
But the reason he is so low is that... you can't really use him until late game and in a sea of other ultra beasts, his impact is minimized
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8. Electivire
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I just love this Thunder Yeti.
One of my favorite build on evolutions. The means of getting him are a bit hard, (having a special item to trade with just to do it) but the benefits are vast. He is fast and his ability neutralizes electric attacks, allowing him to go even faster. 
His movepool allows him to use fire, ice, ground, rock, steel and even Psychic attacks.
He can even learn a move that lets him get rid of his ONE TYPE WEAKNESS. 
Regardless of what side of the fight he is on, Electivire is one tough customer.
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7.Arcanine
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He is a big fluffy boi!
ITS A DOG THAT BREATHES FIRE AND IS BIG ENOUGH TO BE RIDDEN!
My 10 year old self DREAMED about having one. It has soft fur and is loyal. It also is mega versatile. It can learn dragon type, electric type, ground and even grass type moves. It also just looks so cool. I wish we got to see it more commonly used, but sadly it is always outshines by ANOTHER fire type of the gen and that is sadly that.
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6. Rayquaza
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Its a giant green dragon that looks like Shenron and has the best mega evolution. He is also my favorite Legendary. Sorry all other Legendaries. not even Arceus or Mewtwo could touch this beast at his best.
It is majestic, and I have played through emerald version MORE times than any other Pokemon game ever.
So let me tell you about how  monstrous this thing is. Its mega evolution was banned BECAUSE IT WAS SO RIDICULOUSLY OP and it is the reason why Mega evolution is no longer allowed because Z moves couldn't counter this thing. 
It always is cool. And THIS is what a dragon is.
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5. Empoleon 
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This might have been shocking to see him so low on the list. Only barely making the top 5.
His design is one of my favorites. And his evolutionary line is my favorite LOOKING of all starters.
Its just... I always keep forgetting he is steel type and when someone uses a ground or fighting move he gets rekt. Now this is more on me and not on the grace that is empoleon.
I also wish this Pokemon got more love. It was overshadowed in the anime, its constantly ignored by most when talking about Sinnoh, and it has a diverse move pool.
I just wish it was either more of a tank or more of a fast sweeper. 
I want to love him more, but battling is kind of important to me and I just feel on edge using him.
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4. Hawlucha
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My favorite Gen 6 pokemon.
Bar none. This wrestling bird is just so cool. It has THE best Shiny colors. It is based of a luchadore. It has its own special move, Flying Press. And it hits like a truck.
He has great versatility, he also is just fun to look at. And the Pokemon anime gave me a new appreciation for this bird. If he was a penguin, he would be number one.
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3. Lucario
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Okay I admit it, Lucario is my more obvious pick. BUT COME ON!
It is one of the coolest Pokemon ever created!
It is fast and strong. It has Aura Sphere (one of my favorite moves in the game)
He was also my main in smash before Ultimate came out and nerfed him.
He was my boy. He also has one of the better Pokémon movies made about him and he deserves it.
Also you know a trainer is a bada*** when he/she has one on her team. Its like a status symbol.
And with the coverage he has, its no wonder he is so well loved. 
Plus his design is amazing, his shiny is one of the coolest designs, and he looks like a good boy.
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2. Raichu
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HE IS SHAPED LIKE A FRIEND!
okay so I always liked the Raichu line, but I always felt Pikachu was overrated.
I still love the electric mouse, but I always evolved him.
When Gen 7 happened and THIS form of Raichu happened. I fell in love. Look at this Electric Psychic typing. And the answer to evolve or not was put to rest forever.
Having access to Thunderbolt, surf, psychic and an assortment of other moves. I just love how amazing it is to use. He also looks so cute and cuddly. This is the ideal Pokemon design, you may not agree, but this is what perfection looks like.
Plus, his tail is a surfboard. Your argument is invalid.
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1. Feraligatr
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Let me tell you all a story.
My first Pokemon game that I ever played by myself was Pokémon silver.
My first starter was Totodile.
I started my journey with this little gator and every step of the way, whenever I was backed into a corner, this guy came through for me. I called him Gatorhawk. Because he had the little red tuft that I thought was a mohawk.
I remember playing the game in the car on my way home, doing my best against Lance and his three dragonites. The rest of my team was down. Only Gatorhawk remained as I faced his 3 remaining Pokemon. Surviving attack after attack.  Yet somehow finishing off his dragonites.
I got down to his last Pokemon, Out of healing items, and up against charizard.
My Gatorhawk was in the yellow. I was so close. All I needed to do was survive that Charizard’s attack.
It fired a hyper beam. I thought it was over. All of the hardwork I had gone up to this point, it was for nothing.
But Gator tanked it. By some logic He tanked a hyper beam with only one HP left.
And he hit with a critical Surf. It was over. We had won. 
I screamed so loud my mom thought something bad had happened.
I was a pokemon champion. I had beaten Lance. No older cousin help, no sister assistance. it was just me, and my Gatorhawk.
So when I see Feraligatr. I think of Pokémon, I remember the nostolgia, the good times.
I remember what it meant to be the best.
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eddycurrents · 5 years
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Hellboy in Mexico: “Hellboy Gets Married”
Words: Mike Mignola | Art: Mick McMahon | Colours: Dave Stewart | Letters: Clem Robins
Originally published by Dark Horse in Dark Horse Presents #31-32 | December 2013 - January 2014
Collected in Hellboy in Mexico | Hellboy: Complete Short Stories - Volume 1
Plot Summary:
Hellboy gets married.
Reading Notes:
(Note: Pagination is solely in reference to the story itself and is not indicative of anything found within the issue or collections.)
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pg. 1 - Hellboy arguing about Lobster Johnson being real with a masked luchador actor in Lobster Johnson gear is very meta.
pg. 2 - The Lobster seems incredibly irritable. I love the grid on the bottom tier. Great reactions and facial expressions. The very subtle flirt.
pg. 3 - Both the Lobster and the dog seem to see something that Hellboy doesn’t. Nice foreshadowing that something’s wrong.
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pg. 5 - The bit of utilizing songs to give the theme is very nice. Also, I love just how much is being portrayed through the art. Very dense storytelling in a small space.
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pg. 6 - Sweet wedding.
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pg. 8 - Not so sweet wedding. I love the repeated scene with what actually happened. The shift from an ordinary wedding to a hellscape, with the “priest” speaking in that Hyperborean language is nice. The dead conquistadors are just the icing on the cake.
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pg. 10 - “So I married a demon and then I shot her” is that Jerry Springer episode you always expected to see, but never got. I mean, maybe she’s a nice demon. Hellboy never gave it a chance.
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pg. 12 - Great standoff. This layout almost mirrors the earlier bit of the demon flirting with Hellboy. Only here with a different kind of “come hither” than the earlier one. Death instead of love.
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pg. 13 - Hellboy doing his own sound effects is always the best. Just wonderful action here.
pg. 16 - He may think this is over, but we just know that it’s going to come bite him in the ass again in the future.
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Final Thoughts:
Mick McMahon deserves more credit and acclaim. He’s the kind of artist that for whatever reason seems to have flown under the radar for many North American comics readers. Possibly because the bulk of his work has been in the UK for 2000 AD, but that really shouldn’t be an excuse. Since he’s basically an artist’s artist. He has a rightful huge respect and following among comics creators and it’s easy to see why.
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d. emerson eddy has never gotten married in Mexico while drunk.
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titanicprophecy · 4 years
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Resurrect the WWE Tag Team Division
WWE Tag Team Division Sucks. Ok bye.
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OK I guess I should maybe explain.
WWE has some of,if not, the majority of the most talented, phenomenal wrestlers on the face of the earth. It's very hard to argue that. Unfortunately, only 30-40% are actually used on TV. You see, I see it, My neighbors blind dog sees it. It's been like this for the last few years. The company had created a Divas Revolution, literally jammed it down our throats because we asked for it, and so far has pushed it to the forefront. They resurrected the women's division, now maybe we should try something harder:  Resurrect the Tag Team Division. 
WWE Tag Division across all 3 brands (yes NXT is a brand now) is virtually dead and decimated. In total there are 5 tag teams on Raw, 8 on Smackdown and 10 in NXT and NXT UK COMBINED. Sounds like a lot right well let's break it all down: 
On Raw we have the Viking Raiders ruling the brand at Champs, with the OC, Street Profits and the AOP there as well. Considering the AOP are currently bodyguards for Seth Rollins and the 5th team being Hawkins and Ryder (who are glorified jobbers) they're only 3 Active Teams actually competing for the titles, and I know you seen Raw recently. Seeing these three teams are fine but they are getting rather tiresome very quickly. We need new blood in the tag division. They have a lot of stars just sitting on payroll and they havent been used at all recently or are just now jobbers due to not having any personality, but we can change that easily by just giving them personality via a team. Currently Rey Mysterio is in a feud with both Andrade and in a smaller way Seth Rollins. Seeing that he may shift into a feud with Seth Rollins, I say let's not do that. Once Humberto comes back from his kayfabe injury and after puts over Andrade (Seriously, don't give Humberto the title, it’ll kill the championship) you can put Humberto in a team With Rey. Kinda like a Master and Student of luchadors and have them chase the titles. Give Rey something to do for the rest of his contract in turn, makes Humberto a true student, have him team with his idol and make him like the next coming of Mexican wrestlers and when Rey is ready to leave again, you can make a new star out of Humberto due to the mentor ship or turn him heel on Rey and have him break out as another Heel latino star. In the same vain, maybe bring up Angel Garza, Humberto cousin and have them be a cocky duo that can outclass anyone. Make the cruiser weights into a tag team. The same can be said with Cedric Alexander and Akira Tozawa. Two 205 castaways that want to prove that they can survive in the land of the giants. Make them true underdogs and have them show more heart and resilience, like Paul London and Brian Kendrick back in the mid 2000s. You can boost the teams to 5 right off the bat and maybe make Hawkins and Ryder that typical loveable team that entertaining and that can be viable threats, not just jobbers.  Raw can easily boost the tag team division to 6 teams. Although it’s not a lot, it can start something that can snowball into something bigger.
Smackdown on the other hand, they have a tag division. They really do have one. As of writing, they have a total of 7 teams, 8 since Miz and Morrison are set to be a reuniting team. It would be 9 but rumor has it that the Revival are on hiatus and may be out the door soon so let's go with 6. Smackdown has the New Day ruling their land, while feuding with the aforementioned reunion of Miz and Morrison. We have Heavy Machinery doing things that isnt team stuff right now, The Usos who just returned, Ziggler and Roode, who just came back from his suspension, and three teams who are currently on milk cartons as missing children in the B-team, Lucha house Party and the Colons. 5 teams that are actually on T.V. and 3 that are not even relevant so Smackdown has a very straightforward solution. Use them. Just use them. Miz and Morrison, Ziggler and Roode, Colons and the B-team are Heels. New Day, Usos, Heavy Machinery and LHP are faces. You have a perfectly balanced crop of teams for a proper tag division to develop. You can definitely use them and Resurrect the division. Give LHP some upset wins over Roode and Ziggler, have one of the B-team members upset the Usos with cheating ways. Build them up a bit and you can have quite possibly the most underrated tag division since the mid 2000’s. 
NXT, well this is kinda an issue. Their tag teams all graduated. They’re on the main roster. Currently The Undisputed era have a Horseman like choke hold on the Tag division. Mainly because they don't even have a tag division. It's like being the goodest boy in a contest against cats. Your the bestest because well, your the only one. As of today we have a total of 3 teams on regular NXT, The U.E., the Forgotten sons (who are forgotten unless they have a good team to bounce off) and Oney Lorcan and Danny Burch. This is about to change due to the debut of Alex Shelly and the reunion of the Timesplitters but I don't know if Shelly is gonna stay on for longer. Breezango keeps starting and stopping to injury so they're basically done for. In total, only 4 teams in NXT and they aren't even fighting for the titles. The U.E have literally a deathgrip on the Tag division which is good in a sense where whatever team that beats them gets an instant boost to their stock, but terrible because there are no believable teams that can beat them currently. Im calling it now, They need a superteam of two huge stars to team up to take the title off them. Either a #DIY reunion, and Dijakovic and Lee combination again or maybe Riddle and Dunne can take them out if the team sticks(which it shouldn't). NXT are gonna have to create teams just like Raw has to and they can do it but they will be sacrificing a lot of single star potential to do so. Cameron Grimes, Bronson Reed, even Matt Riddle and Pete Dunn are Single Superstars. They are meant to be single stars. Putting them in a team can work but it will be wasting their potential. NXT UK has 4 teams  in Gallus, Imperium, Grizzled Young Veterans and Flash Morgan Webster and Mark Andrews. These 4 teams are all they have and they are on the verge of getting tiresome as well. I don't know much about NXT UK and the roster so I’m not gonna talk about them so much but in NXT US, they have too many single stars. They may just have to sacrifice some of the single stars to create tag teams but I doubt Triple H would do that so unfortunately NXT may have to just suffer for now until we get some new debuts to the Black and Yellow. 
Raw and Smackdown can resurrect the Tag Team Division. NXT may have to some sacrificing to rebuild theirs but Raw and Smackdown, especially Smackdown, can fix theirs. Whether its pairing two underutilized stars into a team or just using the teams you have. It’s time to address the issue. Either consolidate the belts and have them float (Which has shown to be a great idea right 24/7 title that’s mainly on Raw, right Women’s tag team titles that's only on Raw) or get off your asses and start getting the teams together. Dash and Wilder may have brought a revival to the tag team wrestling but the entire division, on all three brands, need a resurrection. 
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27games · 4 years
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Descripción
Hola! gente este articulo a sido creado para esa persona que quiere Descargar DARKSIDERS GENESIS GRATIS Full Español PC.
También encontraran juegos de pc de bajos, medios y altos requisitos para todo tipos de pc.
Descargar DARKSIDERS GENESIS Gratis
Desde los albores de la creación, EL CONSEJO ha mantenido el equilibrio a través de la existencia. Llevando a cabo sus órdenes están LOS HOMBRES, Nephilim (seres poderosos engendrados de la unión antinatural de ángeles y demonios) que se han comprometido al Consejo y se les ha otorgado un inmenso poder. Sin embargo, este poder tuvo un costo trágico: a los Caballeros se les ordenó usar su fuerza recién descubierta para eliminar al resto de su especie. Lo que siguió fue una sangrienta batalla en el Edén donde los Jinetes, obedeciendo la voluntad del Consejo, aniquilaron a los Nephilim.
Todavía recuperándose de los eventos en el Edén, WAR y STRIFE han recibido una nueva asignación: LUCIFER, el enigmático y engañoso rey demonio, ha estado planeando alterar el equilibrio al otorgar poder para dominar demonios en todo el infierno. War and Strife debe perseguir a estos maestros, recopilar información y finalmente abrirse camino a través de una conspiración demoníaca enredada que amenaza con alterar para siempre el equilibrio y desentrañar toda la creación.
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REVISIÓN
Darksiders siempre ha rebotado alegremente de una influencia a la siguiente.
El primer juego se tomó prestado en gran medida de la serie Zelda de Nintendo, mientras que el segundo,
que protagonizó una versión desgarrada hilarantemente de Death, claramente tomó el ejemplo del reinicio del Príncipe de Persia.
Luego, Darksiders 3, desarrollado por Gunfire Games, decidió unirse a la larga línea de títulos que intentaban copiar Dark Souls.
Dada la historia de la serie, el cambio a un género completamente diferente no es tan discordante como podría ser.
Darksiders Genesis es un juego de rol de acción, con todas las oleadas de enemigos y el botín que podrías esperar.
Por lo tanto, estoy un poco sorprendido de encontrar que todavía se siente inmediata y consistentemente como Darksiders.
Es una precuela canónica del primer juego, que sigue a War y, por primera vez, a Strife.
El notorio bribón Lucifer está tramando algo, y el Consejo se ha tomado un tiempo para cambiar los días de recolección de basura sin decirle a nadie que instruya a estos adorables heraldos de la fatalidad para averiguar qué es.
El desarrollador Airship Syndicate, que fue formado por miembros de Vigil Games, que hicieron los primeros dos juegos de Darksiders, tiene una evidente y genuina afición por la serie.
No solo vemos personajes recurrentes como Samael y Vulgrim (nunca habría perdonado la ausencia de mi comerciante demoníaco favorito),
las armas y habilidades de los juegos principales se han integrado cuidadosamente.
Por ejemplo, War todavía tiene su Vorpal Blade tipo boomerang, ambos jinetes pueden agarrar objetos desde lejos con una especie de brazo fantasmal del Inspector Gadget,
Strife pronto desbloquea la Bomba del Vacío para algunas travesuras de creación de portal.
¡Compañeros fanáticos de Darksiders, estamos en casa!
ME GUSTO STRIFE, ES EL PERSONAJE ADECUADO
Instantáneamente gravité hacia Strife simplemente porque este es el primer juego en el que apareció,
pero pronto descubrí que combinaba con mi estilo de juego lo suficientemente bien como para que me quedara casi exclusivamente con él.
Aunque es un luchador cuerpo a cuerpo decente, Strife tiene dos armas y está diseñado para luchar a distancia.
Sus balas infinitas estándar hacen el trabajo bien, pero hay diferentes tipos de munición que se pueden encontrar, la mayoría de los cuales debes buscar.
Sin embargo, los tipos de disparo más potentes tienden a extraerse de un suministro de munición finito, por lo que no puede abrirse camino con, por ejemplo, un rayo láser por mucho tiempo.
La guerra juega de manera completamente diferente.
Es casi impotente a distancia, por lo que se trata de golpear a los enemigos con una espada cómicamente grande.
Simplemente puedes presionar bash si estás jugando en dificultad Casual, pero cualquier cosa anterior requiere que explores los matices del combate.
Aunque no es mi personaje preferido, todavía disfruto mucho su estilo de juego.
Una gran parte de esto se reduce al simple hecho de que puede bloquear y parar.
Eso no suena particularmente interesante; pero déjame decirte que enfrentarte cara a cara con un gran demonio ardiente y matarlo sin perder ni una pizca de salud,
siempre es un buen impulso para el ego. También hay habilidades y combos para desbloquear y potenciar.
La experiencia cambia en un grado agradable dependiendo de con quién juegues.
LOS PERSONAJES DIFIEREN EN EL ESTILO DE JUEGO Y MAS
Los personajes difieren no solo en el estilo de juego, sino también en la personalidad, y esta es una de las áreas donde me encuentro un poco decepcionado.
La historia de Darksiders siempre ha sido tonta, pero (al menos en los primeros dos juegos)
una especie de tontería perfecta, una tontería importante que se toma lo suficientemente en serio como para ser disfrutable sin desviarse de la fatiga.
Las cosas se han catapultado demasiado lejos en la otra dirección aquí. Es demasiado consciente de sí mismo, demasiado listo para hacer una broma a su costa.
No es parodia propia, sino un intercambio de fantasía bíblica por comedia explícita.
Strife habla como un policía pícaro en broma que hace lo suyo, mientras que War es su papel descomunal y demasiado serio.
Básicamente, Strife es un cruce entre Axel Foley y Peter Quill, mientras que War se ha convertido en un cruce entre Drax y tu padre.
Lo peor de todo es que conté precisamente una broma en todo el guión que me hizo reír.
Aún así, las secuencias de la historia de la cabeza parlante se pueden omitir si lo desea, y afortunadamente la acción está muy por delante de la escritura.
Hay 16 capítulos en total, y cada uno (excluyendo los cinco que son las principales peleas de jefes) es un mapa abierto magníficamente diseñado.
Se te impide montar tu caballo fantasmal a través de un porcentaje frustrantemente grande del paisaje, pero el combate es más divertido a pie de todos modos.
Sí, hay enjambres de enemigos demoníacos para matar puntuados por un poco de desconcierto ocasional, pero eso es solo la mitad de la historia.
REVISA TODOS LOS RINCONES, QUE ENCONTRARAS ALGO
Hay muchos rincones y, de hecho, grietas que se pueden perder en su camino hacia el final del nivel.
Algunos de estos serán imposibles de acceder la primera vez. Es posible que no tenga la capacidad necesaria para, por ejemplo, atravesar un obstáculo o activar lo que en realidad es un trampolín apocalíptico.
Luego están las puertas Trickster. Por lo general, están ocultos y requieren claves coleccionables especiales para desbloquear (a menudo, más de una a la vez).
Esto podría conducir a una pequeña habitación con golosinas y un puñado de enemigos, o un área más grande igualmente cargada de tesoros.
Vale la pena buscar estas y otras áreas ocultas.
Fui recompensado por completar un rompecabezas opcional un poco molesto, con un tipo de munición que hace que los enemigos sangren orbes de salud, algo que fue muy útil para el jefe final.
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JUEGOS RECOMENDADOS
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IMAGENES – Descargar DARKSIDERS GENESIS Gratis Full Español PC
VIDEO – Descargar DARKSIDERS GENESIS Gratis Full Español PC
youtube
FICHA TÉCNICA
PLATAFORMA: PC
PESO TOTAL: 10 GB
FORMATO: ISO HOODLUM
FECHA DE ESTRENO: 05/12/19 
FECHA DE ACTUALIZACIÓN: 03/03/20
REQUISITOS DEL SISTEMA
MÍNIMOS                                                                                                      RECOMENDADOS
Requiere un procesador y un sistema operativo de 64 bitsSO: Windows 7, 8, Windows 10 (64 bit)
Requiere un procesador y un sistema operativo de 64 bits
Procesador: AMD FX-8320 (3.5 GHz) / Intel i5-4690K (3.5 GHz) or better
Procesador: Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz) or better
Memoria: 4 GB de RAM
Memoria: 8 GB de RAM
Gráficos: NVIDIA GeForce GTX 960
Gráficos: NVIDIA GeForce GTX 1060
Almacenamiento: 15 GB de espacio disponible
Almacenamiento: 15 GB de espacio disponible
INSTRUCCIONES
Descargar el juego
Descomprimir carpeta RAR – Es importante que actualice su WINRAR a la v5.60 o use 7zip para descomprimir
Montar el Archivo ISO con «Daemon Tools o similar»
Ejecutar el SETUP.EXE como administrador
Una vez finalizada la instalación entrar a la carpeta llamada «HOODLUM» copiar los archivos que tiene y pegarlos en la carpeta de su juego instalado
Ejecutar el juego como Administrador
Jugar ✔
Descargar DARKSIDERS GENESIS Gratis Full Español PC
MEGA / GOOGLE DRIVE / TORRENT
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MEGA
PARTE 1: mega.nz/#!WORFASTD!Ph_af1PrBzOJe3HTOxK7guZ2f_hH8IOVaIAft3sgves
PARTE 2: mega.nz/#!qbQzEIzL!pzF9xepA2PPXdp453PWPqSpXYM7RGOiuHzwqplwl-mE
GOOGLE DRIVE
PARTE 1: drive.google.com/file/d/1EQM_YjBWf70gnMs7sEw1FwwCDkw_qVDb/view
PARTE 2: drive.google.com/file/d/1peplw8NTRC9c3rQpwk7pgCh6qndgAWgz/view
TORRENT
madiashare.com/downloads?d=1layvgjdiqk3tifk7l
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Descargar DARKSIDERS GENESIS Gratis Full Español PC Descripción Hola! gente este articulo a sido creado para esa persona que quiere Descargar DARKSIDERS GENESIS GRATIS Full Español PC.
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