What art program do you use?
These are my top 3 programs in my art process! Ignore the name of the app folder. It helps with MY motivation to draw lmao
1. Procreate ($12.99 as of Feb 2024)
My main drawing program! Its so easy to use and the UI is simple. What really sold me to procreate is the default brushes and the time lapse! if you’d like I made a post a while back on the brushes i use for lineart! Sooooo worth the investment honestly. also you can animate on it too! but Procreate released Dreams recently. I’m just saving up for it oneday!
2. Easypose (FREE)
I love using this for composition, perspective and poses especially in group setting which I really struggle with. The proportions are very much anime but nothing anatomy studies can’t fix!! Also love that its free and isnt subscription based. Lil warning though the asset library is very limited. there are DLCs but they’re not as detailed as what you’d see in Magic poser and/or Clip studio. But still the basic shapes still help a lot! and I wish i can change the color and move the light but it only has the one light source.
3. Canva (Free & Paid Subscription)
THE Graphic Design for dummies!!! /lh No but fr it has helped me a lot in clutch especially for merch layout when I used to do a lot of conventions
Honorable Mentions for References that helps me a lot (aside from Pinterest):
Sketchfab.com - lots of 3D assets that you can rotate around and use as references especially when you can’t find the right stock photo!!! (Some of the Assets are free or you can buy them!)
Line of Action - been using this a lot for studies! (free or you can subscribe to them!)
Clipdrop Relight - When I’m struggling to light a scene. Very helpful for color studies cause you can set up 3 lights at once for that bisexual lighting~
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akimbot!!! i'm about five hours in, just started the... lava zone? i forgot the name i had a club meeting between then and now whoops
but uh
HOLY SHIT ITS SO GOOD
it is exactly the kind of platformer/shooter i've been craving!! very ratchet & clank style, more platforming than rift apart had (which is my biggest critique of ra)
the controls!! are so fun!! and shipset is hilarious oml
fav weapon so far is the akimbos and the sniper. don't have everything yet though obv
i have only found one bug, which is wild considering i usually crash games within an hour of first starting them (or softlock myself, i try to jump in way too many spots) and it was an easy fix until the devs are aware. in full-screen mode it doesn't register my mouse in the right spot on my second monitor, but simply using borderless or windowed fixes that
but i've been loving it!! expect a plot ramble once i've finished but for now i've got an 8am lab to sleep for. enjoy the two screenshots i have taken in the exact same area because i forgot what my screenshot key was
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hi, i ireally love your work and i don't know if you've answered this before but, what kinds of studies do you do or how did you learn color theory? i wanna get better at rendering and anatomy but im having trouble TT TT
Hi! Long answer alert. Once a chatterbox, always a chatterbox.
When I started actively learning how to draw about 10 1/2 years ago, I exclusively did graphite studies in sketchbooks. Here's a few examples—I mostly stuck to doing line drawings to drill basic shapes/contours and proportions into my brain. The more rendered sketches helped me practice edge control & basic values, and they were REALLY good for learning the actual 3D structure behind what I was drawing.
I'd use reference images that I grabbed from fitness forums, Instagram, Tumblr, Pinterest, and some NSFW places, but you could find adequate ref material from figure drawing sites like Line of Action. LoA has refs for people (you can filter by clothed/unclothed, age, & gender), animals, expressions, hands/feet, and a few other useful things as well. Love them.
Learning how to render digitally was a similar story; it helped a lot that I had a pretty strong foundation for value/anatomy going in. I basically didn't touch color at all for ~2 years (except for a few attempts at bad digital or acrylic paint studies), which may not have been the best idea. I learned color from a lot of trial and error, honestly, and I'm pretty sure this process involved a lot of imitation—there were a number of digital/traditional painters whose styles I really wanted to emulate (notably their edge control, color choices, value distributions, and shape design), so I kiiind of did a mixture of that + my own experimentation.
For example, I really found Benjamin Björklund's style appealing, especially his softened/lost edges & vibrant pops of saturated color, so here's a study I did from some photograph that I'm *pretty* sure was painted with him in mind.
Learning how to detail was definitely a slow process, and like all the aforementioned things (anatomy/color/edge control/values/etc.) I'm still figuring it out. Focusing on edge control first (that is, deciding on where to place hard/soft edges for emphasizing/de-emphasizing certain areas of the image) is super useful, because you can honestly fool a viewer into thinking there's more detail in a piece than there actually is if you're very economical about where you place your hard edges.
The most important part, to me, is probably just doing this stuff over and over again. You're likely not going to see improvement in a few weeks or even a few months, so don't fret about not getting the exact results you want and just keep studying + making art. I like to think about learning art as a process where you *need* to fail and make crappy art/studies—there's literally no way around it—so you might as well fail right now. See, by making bad art you're actually moving forward—isn't that a fun prospect!!
It's useful to have a folder with art you admire, especially if you can dissect the pieces and understand why you like them so much. You can study those aspects (like, you can redraw or repaint that person's work) and break down whether this is art that you just like to look at, or if it's the kind of art that you want to *make.* There's a LOT of art out there that I love looking at, probably tens of thousands of styles/mediums, but there's a very narrow range that I want to make myself.
I've mentioned it in some ask reply in the past, but I really do think looking at other artist's work is such a cheat code for improving your own skills—the other artist does the work to filter reality/ideas for you, and this sort of allows you to contact the subject matter more directly. I can think of so many examples where an artist I admired exaggerated, like, the way sunlight rested on a face and created that orange fringe around its edge, or the greys/dull blues in a wheat field, or the bright indigo in a cast shadow, or the red along the outside of a person's eye, and it just clicked for me that this was a very available & observable aspect of reality, which had up until that point gone completely unnoticed! If you're really perceptive about the art you look at, it's shocking how much it can teach you about how to see the world (in this particular case I mean this literally, in that the art I looked at fully changed the way I visually processed the world, but of course it has had a strong effect on my worldviews/relationships/beliefs).
Thanks so much for sending in a question (& for reading, if you got this far)! I read every single ask I receive, including the kind words & compliments, which I genuinely always appreciate. Best of luck with learning, my friend :)
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