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#420 druid
thebeardlyben · 1 year
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Happy 420! Have a some art of Jerry and Dogg smoking weed :P Commission for @GnollDogg
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nude-druid · 1 year
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New jocks
More on onlyfans
Links to stuff
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djlechat · 2 years
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xelaskcol · 2 years
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inktober day 6.
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tjohnson447 · 1 year
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Shoot me a message if you wanna join the discord I’m going to be streaming for now shooting for top of realm Druid for next xpac jump on the dabbing yeah. Now😅😂 #420 #druids #worldofwarcraft #keystone #tanks #healers #dps #pcgaming https://www.instagram.com/p/Ckt0SEEgJgG/?igshid=NGJjMDIxMWI=
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autistichalsin · 5 months
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I want Halsin to have a 420 blunt rotation so bad. Let that Druid get the munchies. Let him giggle at the stupidest shit imaginable. Let someone tell him a bear pun he's heard 50 times but now he fucking loses his shit and laughs until he wheezes. Let him get super affectionate
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astrovagrant · 8 months
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Oh please give us your bg3 review IGN style
69/420 not enough gates
more genuinely (trying to keep this mostly spoiler free but there are a few for act 3 characters and brief discussion of the end of the game):
pros -
before you even see any of my petty complaints: bg3 GOTY no contest. i just have an opinion about everything on earth. okay let's keep going.
extremely well crafted characters and, in most cases, character arcs. fleshed out, feel real, feel lovable even though they are all so distinct. quality of character design and voice acting goes without saying. really powerful reflections on power and those who abuse it and the myriad of ways that power can be inflicted on others - on their bodies, on their minds, how it shapes them, how they can recover and heal from that.
wonderful attention to detail in almost every sense - storytelling, beautiful world, wonderful combat variety and interest save for a few standout "you just want this to be Hard so you put More Enemies In" exceptions, cool items, adventuring feels fun, there's plenty of secret things to discover.
just so fun to play and explore and exist in the world. if one beat isn't landing, there will be five more elsewhere that will. there is something to love for everyone in this game.
i was raised on forgotten realms rpgs and (obviously personal bias here) this scratched an itch so deep inside me that i hadn't realized was basically unfulfilled except for by a few rare exceptions. i loooooove a good fantasy rpg. baldur's gate 3 is a Really Good fantasy rpg.
i love you jaheira. if there's an old lady in a video game with a positive relationship to my pc that i can get emotionally attached to I Fucking Will.
dammon i also love you please call me, vesper, the real person. anathema the in-game player character can go do whatever she's gonna do but me and dammon should meet up. i wanted to be a blacksmith when i was 14 is that doing anything for you.
larian took the opportunity to play with some underlying assumptions that have been built into the world of d&d since it was created, most specifically "is there such a thing as inherent good or inherent evil". this is a very strong through-line, but it leads me into our next sectionnnn [drumroll]
cons -
no fat people. this is frankly just kind of embarrassing in a way that will make me incandescently angry if i think about it too long <3
pacing between acts is not the best. they wrote and built themselves into a corner with act 1 being the early access phase and i kind of wish they had been willing to Alter act 1 in a meaningful way to correct the rest of the game. this is probably my Biggest Core Complaint that has the largest leg to stand on. i'm not going to go into further detail because it requires extreme spoilers.
simplistic interaction with the concept of religion in a game world dominated by gods and their machinations.
unfortunately subject to many of the frustrating facets of the d&d multiverse. druid's relationship with nature vs. civilization. paladins in their entire. i could go on but this isn't really larian's fault, and they already were playing with...
the concept of intrinsic good/evil mentioned above AND the discussion of abuse/power/etc. - this was very interesting and powerful to me. the act structure pacing was kind of fucked up from inception. this all combined into what i felt like was a... Perfectly Fine but Honestly Weirdly Flat ending. it's serviceable. i will probably never think about it again until i replay the game. when i compare it to some other rpg game endings, it feels almost as though it's an afterthought, a thing to be checked off a list to say 'i'm done' - not a meaningful resolution to these questions and concepts they spent so much time and effort setting up. this is obviously my personal opinion and it probably landed differently to others, but i found myself feeling like the game had already ended with the resolution of actual core character dramas earlier in act 3, rather than the Actual ending. it didn't say anything important to me in a game that had already gone well out of its way to say MANY important things to me, and thus it felt very odd.
vesper's feeling petty category (ACTUAL WRITTEN-OUT SPOILERS) -
orin was my favorite of the chosen and i wanted her to be scarier and more of a genuine menace. the bhaal cult stuff was some of my favorite in the game but i wanted it to take a genuine detour into being a horror game for just a lil bitt
love the emperor specifically his extremely divorced energy with the pc. however. he spends the entire game constantly saying how much he hates the elder brain, how much he hated serving it. you can go out of your way to be kind to him, connect with him. he IS a bastard and i don't want to diminish that in any way, but i feel like the orpheus/emperor decision was nearly arbitrary in how it got resolved - binary switch, none of your repore-generation with yon emperor means Anything; he's spent all game manipulating you (in a nearly player-like fashion, might i add, which i thought was fun) and yet also is clearly attached in some fashion; you could argue that his apparent vulnerability and attachment was also just a manipulation tactic but i would have liked to be able to influence him for just a moment. a little reverse osmosis. we've been doing everything your way, babe, let's do it my way for once. AT THE VERY LEAST: why did he join the netherbrain. that just feels silly for his character. him throwing a fit and saying "FINE you can't fire me I QUIT" and fucking off would've still been better than going over to the netherbrain. imhco.
i liked durge soooo much but the reveal was a TAD too "oooooooh YOU'RE revan" for me.
i know i already wrote about this in the cons section but GOD the jumbled act pacing. this could be a full essay on that alone.
^^^ sorry one more sentiment about that. it kind of ruined the building of atmosphere in this game and that's so sad to me because i love Atmosphere more than almost any other game trait and when games pull it off? they become immortal inside of me.
there are clearly so many spots where something got cut and nothing filled the gap. in most cases it's tolerable; your brain can glide over it. in SOME cases it's so obvious that it becomes distracting and frustrating - the missing niece vampire in cazador's mansion, karlach and gale's companion quests Writ Large, yetcetra.
what the fuck is going on with halsin's writing. he's a delightful hunk of a man who doesn't seem to realize he's the stupidest druid alive who can't decide his actual philosophy one way or the other. not his fault. i just want to know what the hell happened there.
MISSING OWLBEAR CONTENT I WANT TO SEE MY BOY GROW UP BIG AND STRONG BUT HE JUST ARRIVED TO THE FINAL FIGHT ALREADY BIG???? I FEEL LIKE I MISSED MY BABY'S FIRST STEPS AND FIRST WORDS I FEEL LIKE THE WORST PARENT ON EARTH.
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Got tagged by @melthedwarf to list five songs I've been listening to lately. Great timing, because I've been listening to even more music than usual lately :3
In no particular order:
1: "This Too Shall Pass" by Danny Schmidt. One of my all time favorite songs, introduced to me by the wonderful @catsforartists
2: "Farewell Wanderlust" by The Amazing Devil. There's so much emotion building through the song, some great wordplay, and as a bonus it fits my newest OC, so...
3: "In Our Bedroom After The War" by Stars. Makes me FEEL things.
4: "The Woods" by San Fermin. Folklore vibes + being fucking weird = a song I love.
5: "Tir N'aill" by SYR. Slaps. Fucking slaps.
Overall, I've mainly been listening to the Spotify playlist I made for my OC, Fen.
Don't really know who to tag (I always worry about which mutuals of mine would actually be interested asdfghjkl), but I'll go ahead and tag @dead-finch-420 and @chthonicsiren 😊
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farieshades · 1 year
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The runes on Excalibur 👀👀
They’re Nordic, wouldn’t they be Anglo Saxon runes based on the time? Or some sort of Celtic equivalent?
Which. Does the sword = norse or like, type of sword ≠ Norse???
Basically. Just a general Excalibur question and whether it’s historically correct.
Bonus: What do the runes even mean, I know they’re a random sequence and not what they say it means in the show buuttt…. 🤷‍♀️
The Problem of Runes
The runes used in the show are Elder Futhark, an anglo-saxon/norseman language in a time when one of the larger enemy forces are the anglo-saxons. Which… doesn’t make a lot of sense. Interestingly, should the sword exist, at the time they'd have used Latin letters, since Romans had already come and begun slowly making people Christian. Funnily enough, Old English only came after Arthur's time in real history. They most likely were also speaking Old Welsh/Hen Gymraeg. I think I may have mentioned it before, who knows, but language is diverse. Language in a post-roman conquest after rome also leaves but anglo-saxons haven’t shown up, even worse. Likely, it wasn’t all simple as it is in the show (due to audience understandings) and likely each Kingdom had its own language/dialect and the different parts of their land also had their own dialects. Likely, around Camelot to Mercia, and back to Caerleon, it’s likely that the language would have links to Latin, at least in the upper class due to Latin being the language of government and writing, but it wouldn’t be the only thing about. 
But back to Futhark, my base understanding is that in Britain, there is roughly a period between 400-900 in which artifacts with Runes of this type are found, although they did exist up to 1066 until the Norman Conquest, while King Arthur exists anywhere from 420-1100 (give or take - the show has of course anachronisms[Tomato / Potato / Sandwhich / Silk dresses for Morgana], but it also, then, has dragons).  
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Also, Ogham may be used if they wanted a more ‘mystic’ feel of inscription. The language is attributed to the Druids, the irish, the pictish, and would use 20 letters.
According to the High Medieval Briatharogam, an irish literature explanation for kennings on the ogham alphabet, trees can be ascribed to specific letters. There is scholarly debate, however, if Ogham is a cipher based on either Germanic runes, Elder Futhark, Greek alphabet, or even Latin. This is due, largely to the “H/Z” letters present in Ogham, but unused in Irish and the vocalic/consonantal variant of “U” vs “W”. And again, at the time, Latin in Roman Britannia, specifically southern and the west, would be prominent (and outside of Ireland, the highest concentration of Ogham is in Wales). 
T - Tinne - Holly = Overcoming challenge
A - Ailm - White Fir = Look to past for future understandings
C - Coll - Hazel = Inspire others through skill/wisdom
E - Eadhadh - Poplar = Face challenge with determination
M - Muin - Vine = Trust intuition/Relax
E - Eadhadh - Poplar = Face challenge with determination
U - Ur - Heather = Healing and respite time  
P - Peith - soft Birch = New beginnings, change, good fortune 
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C - Coll - Hazel = Inspire others through skill/wisdom
A - Ailm - White Fir = Look to past for future understandings
S - Sail - Willow = Period of learning 
T - Tinne - Holly = Overcoming challenge
M - Muin - Vine = Trust intuition/Relax
E - Eadhadh - Poplar = Face challenge with determination
A - Ailm - White Fir = Look to past for future understandings
U - Ur - Heather = Healing and respite time  
A - Ailm - White Fir = Look to past for future understandings
Y - Eamhancholl = wisdom/understanding  
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(Notably Ogham does not have a ‘w’ as a letter so substituting of the sound /u/ is done or with a soft /v/ sound - same with the dual C as there isn’t a K (from what i can tell))
Translation
Based on Arthurian ‘lore’, there are two base sayings that are inscribed on Arthur’s blade “Take me up, cast me away.” This comes from Tennyson'sIdylls of the King, within which the sword is inscribed with the "oldest tongue of all this world". Should the sword be pulled from a rock and anvil, there is often the inscription accompanining it saying "Whoso pulleth out this sword of this stone and anvil is likewise King of all England" (or something to that degree) which is seen in Malory’s works. 
To receive an answer of what should be on the sword and what is, is very different. And I am shamelessly pulling from Merlin.fandom as this has been a conversation before. “The runes on the Excalibur in the picture say 'ahefemupwiithstr' which isn't really a word” (https://merlin.fandom.com/f/p/2608657942446217361) However, that’s not to say someone didn’t solve what it should be written as “Translation for "Take Me Up" • Tiwaz - Ansuz - Kenaz - Ewhaz • Mannaz - Ewhaz • Uruz - Perthro • / Translation for "Cast Me Away" • Kenaz - Ansuz - Soliow - Thurasaz • Mannaz - Ewhaz • Ansuz - Wunjo - Ansuz •” 
Now, these runes given for the saying do indeed spell out Take me up/Kast me away, this is written with the intention of spelling the words completely assuming no ideography (using what the letters mean[as you ask] rather than what they show: Tiwaz meaning Tyr/Sky god + order/justice / Ansuz meaning As/Odin + order/inspiration/sovereign power / Kenaz being Beacon/Torch + knowledge/tradition/hearth / Ewhaz being Horse + transportation/Steady progress/change / Mannaz meaning Man/Mankind + The Self/human race/mortality / Uruz being Auroch/Ox + Physical Strength/speed/untamed potential / Perthro meaning Lot Cup/Vagina + Feminine Mysteries/occult/secrets/initiation /// Soliow being The Sun + Success/honour/health / Thurasaz(or redoing Tiwaz potentially in the spelling of it) meaning Thorn/Giant + defense/conflict/catharsis/purging / Wunjo being Joy + Comfort/pleasure/harmony --- In my understanding of these, it feels like “take me up” in these runes has indications of taking a throne, bringing in order to the human race, whereas “cast me away” has similar lettering but implicates successes having been done and a conflict having been finished, thus ‘casting away’ the sword once the battle is done). 
The show, as mentioned above, has the engraving that translates to 'ahefemupwiithstr' and I’m going to save myself a bit of research and info dumping by going to another source, and I also, unfortunately, don’t know how to link things in Tumblr so we get to suffer screenshots - but do check out the original link:  https://dollopheadedmerlin.tumblr.com/post/149429230626/so-guys-im-thinking-of-making-a-replica-of#notes,
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Sword Types
Anglo-Saxon swords comprised two-edged straight, flat blades. The tang of the blade was covered by a hilt, which consisted of an upper and lower guard, a pommel (often decorated depending on need and use), and a grip by which the sword was held.
At the time BBC depicts Merlin, the Anglo-Saxons have yet to conquer Britain, thus implying the soldiers wouldn’t likely be using an anglo-saxon sword, however, they could be considering the flow of ideas surpasses the flow of war I suppose.
Excalibur has been depicted from everything from a Roman Gladius (likely in earlier prose when King Arthur existed near the time of Post-Roman Britain, and there are stories with King Arthur and Julius Ceasar meeting, which is very… interesting), to a medieval longsword. Based off the hilt and pommel of Excalibur that we see, it appears to be almost a form of Claymore/Broadsword or Longsword.
However, these range roughly 1100-1700s. In the myths we have, Excalibur is never actually described. However, in modern depictions (film and artwork) it is typically depicted as a form of arming sword, that is, one-handed straight+long-bladed with a double-edge with a crossguard. Which, is reasonable, this style was very popular in the middle ages.
The depiction of Excalibur, in my opinion, is fitting to the 10th and 13th century forms of such swords (the 13th century has that fancy pommel at the end that the sword has in the show). However, your ask was more is this sword norse? Which, the depiction given is kind of in answer, due to the style given at what should be 5th century >< which may look something more similar to this with shorter crossguards while maintaining the circular pommel. Also to note, the term Pommel connects to anglo-normal “little apple” as it was an enlarged fitting at the top of the handle.
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thebeardlyben · 5 months
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Oh hey! I did something for Decembugbear after all!
This is a commission for @bullybeast, with Gregurr and Gaur paying a visit to my bugbear druid Jerry in the dankest, chillest druid grove only a Goodberry could call home.
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wtl-archive · 1 year
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This isn't technically part of the original comic, but it's plot important enough that I'll include it anyway. Explanation of the timeline is below the cut. .
When Druid is young, he’s basically identical to any other young adult Steven, with the exception of his fluffy goatee. He remains the same biological age for over a hundred years, but since his immediate family isn’t aging much either, it’s not something he’s too worried about. Once he’s over 100, his facial hair varies from clean shaven, to stubble, to a goatee, to anything in between. He gets more piercings and, after the Withering starts, gains consistent eye bags. After 300 or so years, he stops bothering with shaving his facial hair at all and just lets his hair grow, both on his head and on his face. It grows very slowly though. Towards 350 is when he starts getting taller. (For context, when Druid is 20, he’s 6’ 8" - which to be fair, is very tall, but when WTL starts he’s 7’ 8"). It’s such a gradual increase in size that it takes decades for him to notice he’s grown at all. Unbeknownst to him, this is the first symptom of his corruption - his infection with the Withering. Per Connie’s request, he gets rid of any ring-style piercings on his body once the Withering has infected most of the gems; she gets worried that they’ll inevitably get snagged by a corrupted gem and they’ll pull off some of his skin with it. This is also when she starts wearing her hair in a braid. Around 420 years of age (yes haha funny number), Druid gets his first obvious sign of corruption; razor sharp teeth. He manages to hide them for a while, but it doesn’t take long for the lower canines to start sticking out of his mouth when it’s closed. Up until then, he had assumed he was immune to the Withering. His fears only grow once his ears become pink and pointed, and it’s what makes him start wearing the black shawl. His family and who remains of the gems all assure him that things will turn out okay, of course, and while this does little to ease his worries, he stops hiding his ears around them. Over the course of the next several centuries, as his corruption gets worse and his flare-ups become more dangerous to those around him, Druid starts using his diamond powers to help keep his corruption in check. By the time Connie dies, he’s doing it nearly all the time, to the point where its almost subconscious. He wears the shawl consistently now when he’s outside of Beach City, not to hide his corruption scars, but to give him some protection against the altered weather. Once his hair gets long enough, a simple hair band or piece of string won’t hold it together, so he opts to use his pink jacket instead. (It’s not like he’s actually worn it all that often anyway). He eventually stops repairing the star patterns on his shirts, and they slowly wear down to an X shape.
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lesbian-toddhoward · 2 years
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YO YOUR WOMEN LIKE WINNERS POST HAS 420 NOTES THE DRUIDS ARE BLAZIN’
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willmarstudios · 10 days
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😶‍🌫️🌿🩵
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Local Druid Tiefling, Twig, hopes you had a great 420
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senatushq · 5 months
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NAME. Valamir AGE & BIRTH DATE. 1603 & December 5th, 420 AD GENDER & PRONOUNS. Male & He/Him SPECIES. Lycan PACK. Lupo OCCUPATION. Lupercal Sentinel/Guard FACE CLAIM. Alan Ritchson
biography
( tw: violence, death, murder, body horror ) A Goth and vassal to Attila the Hun, in the fifth century Valamir was King of the Pannonian Ostragoths. Raised on horseback, Valamir proved himself in his youth as a great and formidable warrior. A leader among the tribes that rose with his power, a force of nature in the Roman state that caught the attention of an archdruid. Born with the Ursus trait, Valamir would armour himself and charge into battle in the form of a brown bear. 
Romulus and his vampires turned their eye upon Valamir, their hunger for territory led to an uneasy truce as the King alongside his clan fought back against Attila and killed his sons - wresting control of the state for the Goths. Some semblance of peace was brokered between them, the vampires that fought with the magister kept to their own regions - the mortals of those territories easy pickings while Valamir and his people kept to Pannonia. 
Speared through in a raid, Valamir was cut down a hundred-and-fifty years into his first life. When he awoke a century later his ambition still burned, but slaves had traded in their shackles for serfdom: living and working upon lands owned by the rising nobility. Unaware in his youth of his past, the druid mother that bore him kept their traditions alive, rising with the celts and hidden among the trees: washed and blessed beneath the stars. Time brought with it the memories of his past, the wilderness of the dark, the bear that roared under his skin. He hadn’t known his father in this life, just a man whose body had fulfilled a purpose, but Valamir became acquainted with other children of the forest. The fey who’d once lived alongside the mortals that now clung to the trees or slipped into their conflicts to carve a name for themselves. 
A King and Keeper, Valamir died of old age among the celts, slipping into another life and then a fourth. He was still young when his memories started to return to him, Valamir was set to be a keeper once more - a citizen of Rome that studied within the Pyramid of Cestius. In his late teens Valamir set out to explore more of the history that was tied to his past, Ostrogothic ruins, celtic sites, and the places where the druid had once been praised as King. It was under the full moon while Valamir slept that he was attacked, caught off guard and bitten quickly, fending the lycan off was the most that he could manage after stripping out of his mortal skin and slipping into the hide of a bear. 
The following full moon, Valamir turned. Throughout the course of days and nights of the lunar cycle his druidic powers receded but in their place came the ferocity of a wolf. A vile temperament, a predilection towards violences: heightened senses, strength, speed, and stamina. A pack found him in the midst of his first transformation, the alpha at the time coaxed him through his shift, and in Valamir’s frenzy he tore the lycan apart. Bestial strength and torrid power that ripped them limb from limb. When dawn’s light broke, the inexperienced wolf was the pack’s alpha - their leader, though Valamir’s bitterness towards what he’d lost took hold. While Valamir now ruled them, he also resented them: his edicts were brutal, and his punishments were cruel and violent. With every passing moon the fist with which he used to rule them tightened, his grip held like a collared vice. A decade passed, then nearly another, and finally after years of challengers there was one that managed to best him. A welp with a chip on his shoulder, the fight was fair, and while Valamir might have wished for it to just end there - he was spared. 
Rome had changed since he’d been away, the dwindling druids were quietly reviving, but the packs had shifted as well. The Arno and the Tiber were no more, a new, united pack stood in their place. Though Valamir had been a King, he searched for a place where he might find some understanding - or reason to this hatred that burned within him. Wolves were stronger in packs, so he acquiesced and joined the Lupo, but he lingered on the fringes, buried somewhere in the woods where he could live his life uninterrupted by the comings and goings of the dogs he quietly resented. 
personality
+ certain, loyal, reliable. – hateful, crude, impatient
played by shane. est. he/him.
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crankyforever · 8 months
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what if i made my 6'9" slutty druid 420 lbs. what then huh
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