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#And even though I don't like it as much as the main games
alpaca-clouds · 1 day
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Solarpunk Game Ideas: CRPGs
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Here I go on with my ideas for Indie Solarpunk games, that are not some sort of building sim or farming sim - and of course I cannot do this without mentioning CRPGs.
Mind you, despite what you might think given that over the course of the last year I have barely played anything but a certain CRPG (BG3), CRPGs are actually not really a genre of game I am super into, even though some of my favorite games are CRPGs. But as a genre in general I usually like faster paced games a lot more. It is just that when I hyperfocus on something that usually is a result of me getting obsessed with a character from it - and that is more likely to happen with a CRPG than with a metroidvania.
But how to do a Solarpunk CRPG?
The Issue:
Look, there really are not any CRPGs right now that are in any way Solarpunk. And I would argue this goes again back to the issue that people struggle with telling stories within a Solarpunk setting, as they are too set in the idea that a) Solarpunk needs to be an utopian setting (or a setting that pretends to be utopian) and b) that utopian settings will not allow for any conflict whatsoever. Additionally there is of course also the issue that most CRPGs do involve violence in form of fighting, which is what a lot of people struggle with - even though some amazing indie games like Disco Elysium have shown very well, that you can do a CRPG without a combat system.
So, let's go over some ideas for Solarpunk CRPGs.
Idea #1: Off-Brand Princess Mononoke
If you follow me for any time, you might know that to me there is no movie or piece of media that is more Solarpunk than Princess Mononoke. And thankfully we can easily build a sort of CRPG around it, either with a similar historical setting or just a fullon fantasy setting. Because remember: Solarpunk does not need to be Science Fiction!
No matter whether you go with a historical setting or just a full-on fantasy setting, the idea is fairly easy: The player character has a magical problem and they need the help of some sort of spirits. As they travel to the place of the spirit, they find out that the spirits are in a war with some group of humans, that are encroaching of the home of the spirits, because they try to access some sort of ressources, driving the spirits nearly to extinction. The player would have the choice in the end which side to join - or whether they will try to broker peace between spirits and humans.
Bonus: You'd have several choices how to play the game - but it is not a clear cut "good" and "evil", especially when the humans might have good reasons to need the ressource.
Idea #2: A SciFi Conspiracy
This idea is very much for a somewhat shorter game. Think a bit more like "Shadowrun Returns". Something that has more like 15 to 20 minutes of a runtime.
We go with the idea I brought up in one of the other ideas before: We have a Solarpunk world, that runs on mainly anarchist principles, and there are some arguments going about over some of the security mechanisms. (Anarchy can after all not properly work, if some people have weapons and others don't have - but you cannot undo the existence of weapons.) Our main character is part of some security force, that mostly are just trained to deescalate situations, but are in some cases allowed to use force.
And when a group of pro-capitalists or maybe even actual fascists start a conspiracy to take over the government, and they already have some co-conspirators in all positions. And the main characters need to navigate this with a mixture of diplomacy and violence, with the player getting a fairly good influence on how this plays out.
Idea #3: A Natural Disaster
Let me take one approach, that is inspired by one of the most Solarpunk movies, that is not by Ghibli: Misaki no Mayogai. That movie takes place after the Tohoku earthquake and is very much about mutual aid in the community.
And here is the thing: No, CRPGs do not need to have combat. So this is an idea for a CRPG without combat. We have a natural disaster of some sort. Honestly it does not matter. An earthquake, a flood, a vulcano... Can be anything. It just did destroy a lot of stuff in a big area. And the game is very much about rebuilding after this disaster, about people helping each other through mutual aid, and then building something better from it. It could feature a society going full Solarpunk if you want to (like a positive post-apocalypse) or just something getting a bit better. Build back better and such.
And if you are interested in creative Solarpunk endeavors, I would love to invite you into the Solarpunk Creatives community! :)
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demodraws0606 · 2 days
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Okay so I have made a really bad post trying to descredit Eden taking the tape as something super important so I'm just gonna drop the actual post I was preparing instead of trying to catch Eden!Culprit theories with a half baked post.
The main issue I'm having with Eden!Culprit theories right now is mostly because of stubborness that since Eden took the tape then she HAS to have done it even though if she was the culprit it would make 0 sense as to why she wouldn't just take the tape after Teruko and Ace left the room ? Like someone could've easily told her to take the tape, it's not that hard and it just makes more sense with the other evidence layed out for us.
The main reason I accepted Eden as the culprit before is because there were no possible culprits since Levi was pretty much confirmed innocent and there was still a likelyhood of Eden working for someone. However, this pretty much now rendered null and void. I swear all of this makes it sound like I have some grudge against this theory but I really need to put this subject to rest before the answer is probably revealed to us on friday. I want to make sure this theory is dead in the ground even if it's just for me personally, because it just has too many holes for me.
Also sorry if this seems mainly just a repeat of stuff I've already said, I'm not really good at structuring my posts :')
I've seen the argument that Arei actually wasn't knocked out with the turpentine because why would they bind her wrist then. However, we know she had to have been knocked because there is no struggle shown, either on her body or the floor of the playground. Weither she was suffocated or knocked out, the tape was still used on her wrist so this can't be something to be used against the idea of turpentine knocking her out. This means there is high likelyhood that it was used because it would make no sense for the culprit to just suffocate Arei before killing her (and again suffocating would show more signs of struggle than what we see on the crime scene).
There's also no other items that Arei could've been suffocated with other than the rope which would've left marks, the ball of starch clearly is stuck together most likely by turpentine which means it would've been used to knock out someone.
This would mean the culprit had to have used the turpentine to knock out Arei as well, meaning the culprit had to have gotten their hands on the turpentine.
I also refuse the idea of Eden trying to kill Ace, not only because I just find it ridiculous from a character standpoint but mainly because we know it was Hu's murder weapon that was used against Ace (the wire) considering there is no evidence of any other wire existing in this killing game that would be sharp enough to slice someone's throat. Hu's wire is part of the weapons which is evidence alone that it would be sharp enough to harm Ace bc otherwise what purpose does a wire serve. I don't believe for a second that Hu would just have her weapon lying around for anyone to yoink, unlike the turpentine which we know had to have been used by Nico and Rose when they were painting together.
In fact the story has made it clear how complicated taking someone weapon's is by having Arei's weapon only being available after she discarded it. The same can be said of the turpentine which was used out in the open and would make it easy to take with Rose's absent mindedness. If taking someone's weapon was just as easy as that, they wouldn't have given us the scene of Arei throwing out her rope like that in the first place.
Eden also has no reason to want to replicate Ace's murder onto Arei, there's basically no logical motivation behind that. In fact the progression between Ace's attempted and Arei's succesful murder proves alone that it's the same culprit (if the turpentine's existence wasn't enough). We can see the progression of the culprit trying to avoid the same mistakes they committed with Ace's failed murder (trying to snap Arei's neck to avoid the possibility of her getting saved last minute like Ace, bounding her hands potentially to make her more stable to lift upwards).
We don't even know if she figured out how the murder even worked considering it was completely undone when Teruko and Eden saw it.
Even the timing of when Eden knew about the clothing is off. We know the ball of clothing is probably sticky due to the turpentine because there is no other leads to explain why this ball of clothing is even a thing in this murder case. Turpentine is both clear and sticky, which would explain how the ball of clothing is both clear of stains and sticking together like that. Considering also that we know for a fact Ace was knocked out, and I don't think the culprit straight just shoved a jar of turpentine on his face, they most likely used some sort of tissue to smother them with (meaning it couldn't have been used to asphexiate Arei). This means the ball of clothes was used in Ace's attempted murder.
Eden only knew about the clothing change from Hu, we can only assume the same day that Ace's was murdered and probably not long before the attempt. This both clears Eden going to the changing room as the ""ball of starch"" was most likely already created before that, the only arguemnt it could be used for is that she was trying to retrieve it but it barely makes sense.
In terms of the timing of when Eden knew about the clothes and Ace's murder, if Hu only told her the same night that Ace was almost murdered it makes the timing insanely more difficult to justify. Unlike Hu who would have the pieces ready way more in advance.
All of these contradictions cannot be debunked by saying "well Eden took the tape", as it could easily be explained by the culprit asking her to take the tape from the gym or her just taking it without purpose and then the culprit getting their hands on it later.
The Eden!Culprit theory is barely hanging onto one piece of shakey evidence that can easily be broken by one justification.
If Nico can't be the culprit despite having the turpentine (well I don't think they do but 99 pourcent of Eden!culprit theories rely on Eden not really committing the attempted murder of Ace) then Eden doesn't have to be the culprit taking the tape.
The only way you can argue Eden is the culprit is if she tried to kill Ace, however this is impossible because of Hu's weapon. This is basically the summary of my main issue with the whole Eden!Culprit theory.
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lilyflower06 · 9 months
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If I see just one more person hating on DR UDG for no reason again, I swear I'll become UDG's number 1 defender even though I don't like it as much as the main games. But I still like it damn it!
#Seriously I get that some part of the game can be tedious and kinda disappointing#(I'm looking at all the characters that appear and die 3 seconds later)#But Toko and Komaru's development as characters and as friends (girlfriends even)#is literally the best written DR relationship by a while margin#Like it's not even close...#That last chapter is so so so good!!!#Literally the culmination of all of Toko and Komaru's relationship and the themes of the DR games#It's so gay and dramatic. It's perfect! It made me so happy#Also about all the disturbing elements of it (example. chap 3)#I get that they could've been handled batter and I also wish they did. But like...#How is this any different then say... Mikan's entire deal in 2???#Honestly how they handled Mikan in 2 made me 10 time more uncomfortable then a mini game that last 30 seconds in one chapter#Like idk DR ain't a game for kids of course it's going to have stuff like this#If it makes you uncomfortable that's ok#But for udg I feel like people greatly exaggerate this things...#For me. the first time I played it. it felt on par with all the other disturbing stuff that happens in the main games#so idk what's the big deal#Like... idk I just wish people talked more of the positives of this game#This game does stuff with characters and set pieces the other games can only dream of!#And even though I don't like it as much as the main games#I still like it a lot!#Toko and Komaru should kiss rn actually#The most canon pairing in this entire series#Also udg is 10000 times better then the anime and I will fist fight anyone who says otherwise#rambles
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lucabyte · 2 months
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On autonomy, and what it means to be Obliged to Help.
Bonus:
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#a homestuck walks into an antechamber and asks#hey is anybody going to make this dynamic wholly deterministic and thus dubiously consensual by its very nature#ANYWAY bigger ramble below. scroll down like usual#isat spoilers#isat#isat fanart#isat siffrin#isat loop#sifloop#THATS RIGHT WE'RE STILL SHIP TAGGING IT BABYYYY#in stars and time#in stars and time fanart#lucabyteart#RAMBLE START: anyway i think loop is wrong here. they have it backwards. as-- in my opinion--#the main reason they could be called back into existence postcanon is because *their* wish for help is still not complete#they still need help. siffrin still needs help. neither of them will ever stop needing help.#they will thus uphold the wish until the end of siffrin's natural lifespan.#that said. what does it mean that loop can be so wholly forced to abide by siffrin's wants?#(assuming the dagger cutscene posession is them being forced to uphold the 'help siffrin' wish via harsh universe logic)#[as opposed to something capricious and cruel the change god did. which feels out of character for the change god to me?]#much like how the island wish and duplicate objects are neutered by simply sliding off people's brains...#is loop subtly ushered toward their wish? obviously it's not a full override (see: the bossfight). but is there any interference?#and if so. so what? does it matter? if they don't notice? is it even real if they don't notice?#and even if they do notice. the universe leads we follow. how much do either of them value their free will in a belief system like that?#the whole game is dedicated to siffrin habitually NOT excersizing his free will. doing things the same Every Time.#Loop ESPECIALLY does this. predetermined predetermined predetermined even in the FACE OF CHANGE. REFUSING. ANY CHOICE.#Maybe they'd even be comforted by having a universe-ordained purpose even if it is subservient. even if its to Him.#(though. i can't see siffrin enjoying the idea that someone is subservient TO them... then all their suffering is his fault...)#loop got into this mess via WANTING too much. no more free will. can't be trusted with it. take it away from them.#but yeah. gets my greasy detective pony hands all over this. and everyone please do remember i like to make characters Outright Wrong A Lot
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Still blows my mind the disparity between the Eng and the JP localization of Sonic Frontiers
So in the og English Tails expresses that he needs to part ways from Sonic so he can grow into a hero on his own, right? That he can't grow by being with him?
But like. The director of the game, who worked with Ian Flynn, worked on the JP localization and it's like. You're telling me that when they localized that scene for the Japanese audience
That it was about Tails learning that there are things only he can do? That instead of concluding that he needs to part ways from Sonic and become a hero, he just comes to realizes the ways in which he and Sonic fill each other's gaps? He learns that he already is on equal footing with Sonic. The two of them are just heroes who save people in different ways?
#sonic the hedgehog#sonic frontiers#tails the fox#miles tails prower#unbreakable bond#personally I think that jp localization story fits Tails and the two of them better than rehashing out the 'tails neeeeeds to split from#sonic and become a hero' again#It gives us the confirmation that they're partners who are already growing together and individually#it gives us a better resolution to Tails' character song too#It recognizes that they don't need to be the same kind of heroes for Tails to be a hero in his own right. It recognizes that Tails doesn't#need to be exactly like sonic to be by his side#which again follows up his character song better#Ugh what I would have given to be a fly on the wall during the story work of Frontiers#this is also not the only character story that's completely different despite being on similar topics between these two versions for#the record#It's just. God watching jp frontiers makes me wish that THAT was what they wanted to present to the english speaking audience too#Tails to me doesn't need to be the guy who is never allowed to achieve his goal and finish his growth#Especially since we had years of games with Sonic and Tails as the main protagonists‚ I think at this point Tails has earned his spot at#Sonic's side#He doesn't need to forever chase being exactly like Sonic. Even in the Sonic Adventure games he wanted to grow on his own‚ knowing he#couldn’t stand beside Sonic as a partner if he only pursued being exactly like him#He wanted to get out of his shadow#and to me jp Frontiers recognizes that he already has. it has him and sonic come to a meaningful conclusion#Eng frontiers just tells us he needs to try again.#It's fine if you like eng frontiers for the record I just think Tails deserved better than that#i just be ramblin#Also this is not an opening to talk to me about how much you dislike Ian Flynn. Though I don’t like the story of Eng Frontiers I don't blame#him 100% for what we got
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boy in silly sitting positions compilation
#cats#I especially like the last one where he just has one single paw poking out of that box for some reason lol#I still have costumes to post and like a billion other things.... grr... constantly failing at staying active on social media aughh#I think because currently my Main Focus is on trying to get my game done and stuff.. which basically just means sitting and writing all day#so there's not much to post about. Though I know the Good At Social Media thing to do would be to post about the#writing and share progress and talk about the game and characters or whatever to try to build interest or something but that is SOOO weird#to me.. I could maybe get it if it was like a tiny tiny discord groupchat of playtesters with like 5 people in#it.. But something about talking openly about things before they happen is weird to me?? Like presumptuous feeling or something#''oooo guess whats gonna happen LATER!!!'' like.. how do you know.. what if it doesnt. what if you dont finish it. what if its not the way#you think it's going to be. what if something changes. etc. Like I literally avoid movie trailers and game trailers for the same reason ghj#Even if it's not ME doing it it just feels... weird.. Maybe it has to do with my OCD and how I just don't like talking about ''future''#things in Certain Terms. Like if I was going to say ''Oh yeah sure. come over to my house in a few months''. I would have to follow it up#with like ''HOPEFULLY you can come over to my house in a few months'' or 'They'll come over in a few months MOST LIKELY''. Because just#stating that something will happen matter of factly takes for granted like.. what if somehting horrible happens and I DONT have a house#in a few months? or what if something bad happens to me. or to the person coming over? I can't ever DEFINITELY say with 100% certainty#that one could ACTUALLY come to my house in a few months. anything could change. So I have to allot for that in my phrasing. hbjjkn#There are a lot of situations where you're expected to just Assume Things but for some reason that bothers me. My brain literally does not#even Assume the most basic things.. like how do *I* know that just because it's someones birthday that they want to be wished a happy#birthday? what if they dont? everyone is different and has different preferences. I should check with them first. or wait until they public#ly announce that theyre accepting birthday wishes. I have to allot for all 5034859069 rare possibilities at any given time and never take#anything for certain. etc. ghjbjhbh.... ANYWAY.. I have been feeling a bit sick lately as usual.. but still slowly making progress on some#things. Moslty I need to edit costume photos. make sculptures. and work on the game. Going back reading some of the old writing from like#2018 and suprisingly I don't have to change that much of it? In fact I like it mostly. so that's good. I would be very interested if I were#playing the game myself. Though that doesnt mean much since my tastes are so niche lol..#Still really want to clear some of my million tumblr drafts as well... alas and aughh and ooughh and so on and so forth. Between all of my#evil appointments other such things...why cant I have one billion dollar to retire into relaxed hermit artist life of no stressors.. bleas
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vvelegrin · 5 months
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i'm really enjoying pathologic 2, actually. i mean, i didn't think i wouldn't enjoy it as much as i was worried it would just, i don't know, muddy the water. and maybe it will, but i'm not really bothered by that anymore. that said, i do think patho 2 took a fairly unsubtle game and increased its unsubtlety by about tenfold.
well. calling og pathologic 'unsubtle' doesn't feel quite right, but i'm not sure what word would feel right. maybe it's 'distinct in its sensibilities'. I think og patho felt more obtuse, whereas patho 2 is like. here. take it. do you get it. here is the information. do you see the themes. i am announcing them to you in such a way that you know that i am saying something thematic. i'm not far enough into the main story of 2 to be able to say that there's less reading between the lines, but it feels very much so far like there's less reading between the lines. whereas the original had a somewhat different... i don't know, affect? it felt like a hostile workplace where everyone recited shakespeare about even the mundane. in patho 2 nothing feels mundane in the first place, everything feels loaded in a way that og patho was but didn't feel, if that makes sense.
but i think that's okay. at the very least, it feels very much like leaning into the 'theater' aspect of it, which is enjoyable. pathologic 2 feels to me more like... bonus content? not to be Stuck Up For Pathologic HD but i enjoyed the feeling of grinding my face against a cinderblock, having to tease out information and conclusions. it felt like a game that you had to figure out, but you actually weren't really doing any ground-level figuring out of much; you're not a doctor, your character is, so the puzzle of Solving the Plague belongs to The Story, whereas the question of What the FUCK is This Town's Deal is your job. it's a very linear game in most respects, but all three playthroughs come through as a thematic package deal.
i so far get the impression that pathologic 2 can be played on its own and be enjoyed in its own right! however it exists to me as like. director's commentary. i'm really liking the playing with different character relationships and alternate things, the expanding of steppe language and the kin, love my worm guys, but i like it because of how it enriches my eternal mind rotation of og pathologic. sorry guys i played the original pathologic and it broke me and remade me in its image. sorry.
#sorry to be the quintessential 'guy who played pathologic and now doesn't stop thinking about pathologic'#i'm having a lot of fun trying all of the different things in marble nest though#i do worry in general that the inclusion of sprinting and fast travel will really fuck up my flow#the walking feels SO much slower now so while i was content to plod along in the original i feel like there's not a middle ground#so it feels a bit contrary to it all that i'm sprinting everywhere and just chugging bottles of water and calling it good#though at the very least it does seem like it will take some of the weight off of the 'route planning' aspect of the original#which was. honestly a load bearing part of... gestures vaguely#and i understand why people don't like it! i think that's a very reasonable thing to not like#having a game on a time limit that requires you to walk slowly across the map multiple times#i don't know what brainworms it activated in me but i quite enjoy it#on paper i should not like this game but here we are#that's not true. i play a lot of Bad To Play games for the story.#but 'guy who has no sense of time' playing 'time limit: the game' is... well i'm not arguing at the results#so that's my main Thing that i 'dislike' but even that word is too strong#i don't dislike it as much as i am keenly aware that i will have to play the game differently and i Don't Like Change lmao#that said these are preliminary impressions as i'm only about 4-5ish hours into the main game#pathologic
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brynn-lear · 3 months
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I never got too deep into enstars but there are days where I miss Mama 😔
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#no one should ever be surprised that I main Boothill >:( /silly#yeehaw partner /jjjjjjjjj#i also like eichi for the aesthetic. he's like if you mix dain's face and ayato's mindset. actual warcriminal emperor-#and i think in terms of singing kaito slays 🔥🔥🔥🔥 I'm sorry.#actually in terms of songs in general imho it's valkyrie and akatsuki HAHAHAH#then idk i think i vibe with most undead songs though i wish there were like valentine eve's nightmare-#PERFECTLY-IMPERFECT 🔥🔥🔥🔥#fORBIDDEN RAIN- okay ill#stfu abt undead songs HAHAH#me typing these tags just slowly but surely reminds me I actually very much enjoy adonis' voice#in terms of trauma I think I got it most from Eden songs HAHAHAHHA the fricking apocalypse dance shit i forgot name but THAT#i love how i went “oh i like undead too but not as much i guess” and then proceeded to talk about undead songs more than akatsuki#and valkyrie HAHAHAHHA I'm a fricking liar#HEY HEY i mostly like valkyrie cuz shu's voice is mesmerizing- and every song in akatsuki slays because of their vocals even if I'm not th#e biggest fan of their genre leave me alone my biggest taste in men depends on their voice 😭😭😭😭😭#though in terms of friendship MaM/DoubleFace CrazyB and alkaloid for sure we'd be friends absolutely-#i played the music!! one not the original and nothing got me as hyped in the story as the fricking crazy roulette HAHAHAHA#GOT ME FEELIN LIKE I WAS IN THE CONCERT#never be a loooooSAAAAAUURRRRR *breakdances*#kiss of life is also mwah they're all my children. i know nothing on properly playing this game but i know i tried to main the christian guy#produce? forgot name but HIM I also love his voice and I have one of his priest card so he fricking dances with the priest uniform HAHAHAH#random confession: i don't have a 5 star mama card. orz.#anyways back to regular chaos in the tags omg aira i remember him what a mood and also the phantom oh frick forgot his name but i have his#sanrio card HAHAHHA 😭😭 i haven't leveled it up. i don't play this religiously-#the grind feels so overwhelming and i understand nothing I'm still on the work task 2 thing HAHHAA 😭😭😭😭😭😭😭#most importantly i want to mention my redhead son i forgot his name but i love him very much my pretty son and his chaotic older bro i#support them both amen#as for fine. i don't really like most their songs that much...? okay this time I'm not lying like with Undead HAHAHAH I do vibe with#tempest nights for SURE absolute bop my dear blue haired clown is my fave fine member (as you can tell i love my loud girlies HAHAHHA)#most knight songs are bops and I like all the members- specially mister ensemble stRaws musiC (my other red haired son)
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chronurgy · 4 months
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I'm starting to dread (ha) Dreadwolf, partly because Solas is the main antagonist and I have...... Absolutely no feelings about him at all, actually. The best I can summon is a big old "meh". And if they center him (which it seems like they plan to) and make a big deal about whether you want to kill him or redeem him or stop him or join him... Well frankly I just won't care and I'm worried that means I won't have a damn thing to care about in the game's main plot
I'm also worried that his success or failure at taking down the veil will be preordained since that's too big of a plot line to leave up to the player - there just wouldn't be any way to structure future games to account for that player choice. This is obviously a less well founded worry, but it makes it really hard for me to care about the stakes of the game
Idk I'm not trying to shit on people who are excited for this game (I am too, despite the bitching and moaning) but it's really hard to get excited for a game when the one thing you know about it is so completely uninteresting to you
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corvidcall · 12 days
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sometimes ill see people casually mention how much they love athena cykes and as someone who is playing through aa5 and aa6 for the first time now, in the year of our lord 2024..... uh.... how? and if you do, could you please stop? im worried if they ever make aa7, she's gonna be all over it, and ive already had my fill :<
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aparticularbandit · 3 months
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there were so many remakes and so many new things and also new ace attorney port? now? and also and also and also
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gothamcityneedsme · 5 months
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finished my soul hackers 2 replay yyayyy. i bought the story dlc and i liked the sidequests, the superboss was kinda disappointing though, not for gameplay, they were incredibly difficult, but like. i expected at least a little lore or nana involvement in the end and there was neither which was sort of odd.
#shitpost#i did like all the extra character moments for everyone and nana was great!#also i did like that it was strictly sidequests with a LITTLE connection to main plot but not much. a good way to do dlc#just WEIRD to me that the superboss was just like. here's parvati and shiva. here's ardha. like.#they're good bosses. again. the fight is really good. but they don't have any relevant world/lore dialogue at all which is just. odd.#a weird choice for like. the optional superboss. to just like.#it'd be like if lucifer was just some guy#or the angels in digital devil saga if they weren't. the angels. lol#also technically like they're included in the paid dlc which makes it. weirder? idk#soul hackers 2 dlc is way too expensive too tbh. idk why its like the cost of over half the maingame if you got all the dlc#which i did not#annoying for ME too because i got the physical collector's edition but that only came with the basegame#so this irritated me for awhile lol.#but i did like the story dlc. it was fun and added nice moments and some good challenging fights#im just confused why the superboss was so irrelevant#i LOVE sh2 though i love you figue forever#can't wait to play agian and finally play on new game plus#i know new game plus has some additional quests AND#MOST IMPORTANTLY. it has hang out events with figue#which i want so bad#also finishing the soul matrixes even tho those are not as big of a deal since there's no more story#just like unlocking the abilities and the dialogue from the abilities though is so fun#i love u soul hackers 2
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yourubersawcrit · 11 months
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Hey chat, guess who I main :]
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Lineup of all of the characters that appear long enough to need a visual representation of them in the game lol
#I added a few people that you can randomly run into around town (like at the inn or in the forest or etc) and have very short conversations#with just to kind of flesh out the world a little more in a more natural-ish seeming way. Like nobody in the main cast would really#have much reason to talk about the actual city you're in or anything. Since most of them havent lived there that long anyway.#But if there's a ''city inspector'' that you can run into whilst he's writing up notes examining the local inn. then maybe there could be a#few dialogue options with him where you can ask about things like that. since he would know more about the area as an offical Government#Worker or etc. Optional of course. since I have to be so wary of my natural inclination to lore dump lol and am trying extra hard to make i#all stuff thats easily avoided/skipped. But for the people like ME who deliberately choose to exhaust every possible optional dialogue#option and explore every single inch of the world and try to collect as much information as possible - then there are a few extra places to#do that. Though obviously not all of them just give exposition for like 15 paragraphs blandly. Some you don't really learn anything from#and it's kind of just.. random flavor to make the non-shop map locations more ''lived in'' feeling. Like the random#little girl you can talk to in the park doesn't bizarrely start reading out the wikipedia description of some War that happened 10 years ag#or whatever. she's just complains about school a little and asks if you've tried the nearby ice cream cart treats and etc lol#ANYWAY..#some of the art is so so evil but I'm not going to spend 800 years trying to clean it up and update it. whatever the hell mess I sketched#out in 2018 or whatever is just what I'm keeping lol... it is what it is#One of the many trials of the whole 'briefly work a few months on something and then abandon it almost entirely only to pick up work#on it literally like 4 - 5 yrs later and now you must contend with trying to decipher whatever weird shit you did years ago' experience lol#Also given the population breakdowns of the world in general I think there's an unrealistic amount of jhevona in this lineup since#they're a much rarer species to just see out and about anywhere but.. it IS a global trading center type area. and the game#takes place in the north (the country of Asen. near the coast. for the maybe 2 or less people who actually keep up with my worldbuilding#enough to know where that is lol (the same continent as Navyete (where the avirre'thel live)) and there's a decent concentration#of nothern jhevona only a short ways away so... tee hee..I shall pretend it makes sense and not merely me just wanting#to represent more of that species because I think their lore is interesting lol#I MEAN also realistically there would NOT be a human here because humans are extremely isolated species that don't even know the rest#of the world exists really and human territories are extremely protected from the outside world but... of course it's like.. well we need#at least One of them to be there for the Optional Lore. Same with the Ythrili. But at least those are like.. PLAUSIBLE.. not nonsensically#outlandish. If I had a Verrucalt or something in there THEN that would be truly lore-breaking almost lol#ANYWAY.. rambling that only means anything to me because nobody else knows what I'm even referencing but hbjh#also I think my character designs are so funny in the sense that I really do just love to do the same thing over and over again ghbjh#wow... random asymmetry and belts and arm straps and high collars where the neck is completely covered?? you dont say..how novel
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chishigure · 1 year
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I am happy to say that I am happy to finally actually be able to write Souji with y'all
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gottagobuycheese · 1 year
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there’s got to be a faster way to play this game but How
#not that I don't absolutely love meandering my way around this world and chatting to all the NPCs#but I want to start octopath traveller ii when I still have time and before there are too many spoilers floating around#and I can't DO that when I'm barely even halfway through the first one#at this rate it's going to be years before I finish...#which is fine but like also. I want to Know What Happens#I could do this by just looking up the stories sure but I want to PLAY IT#but I want to play it faster >:(#<- says the person who learned you can fast-travel between taverns somewhere around hour 60 or so yet has refused to do so#‘~60.5 hours for the main game and maaaaaybe 100-ish for completionists’ BUT WHAT ABOUT PEOPLE WHO ARE BAD AT FIGHTING#WHAT ABOUT PEOPLE WHO NEED TO TRAVEL ON FOOT EVERYWHERE BECAUSE THEY'RE TOO WEAK TO MISS OUT ON ANY EXPERIENCE#WHAT ABOUT PEOPLE WHO FORGET WHERE ALL THE HIDDEN CHESTS AND SIDE QUESTS ARE AND HAVE TO RE-FIND THEM EVERY TIME#all these side quests are haunting me...yes this name sounds familiar no I do not know from when or where#good luck finding your lost lover sir#I'm pretty sure I've met her like 4 times but I can't remember where she is#and because I hit A too fast you will no longer tell me her name :/#could I simply look up this information? yes. but I want to bumble around authentically as much as possible like with botw#‘IS THERE A FASTER WAY TO DO THIS!!’ I scream while doing everything as slowly and inefficiently as possible#cheese plays octopath traveller#<- unlikely to be used more than once but Who Knows#I'm glad I actually got to play video games today though even if it didn't quite hit the level of enjoyment i was hoping for#two unexpected days of in a row man I never want to go back to work#but I also don't want to exist in my own head forever doing nothing#I don't want to move forward. but I also don't want to stay here#do you see the Dilemma#anyways time to go train h'aanit on the way back to whoever the heck's chapter 3 I was supposed to be getting to#while training for tressa's chapter 3 that I put on the backburner years ago because the boss was too hard#I LIKE to think our posse is strong enough to take it now but I feel like I keep disproportionately training certain people over others#it's so much harder to keep everyone on relatively equal footing in this game than in pokemon :(#Primrose my first ever companion how I miss thee </3 I'm sorry I so rarely need to use your skills for anything
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