#Assignment 1
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chacolacereal · 11 months ago
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Chroma Corps '24 fanart for my friendo @mauricehawkman's character Spencer who was an ex-realestate photographer.
I have captured the moment he lost his job
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cherri-soda · 5 months ago
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About Me!
I can not believe I'm using Tumblr of all websites for a class at a real-life university that I pay thousands of dollars to every few months.
Hello!! I'm Ares, I use he/him pronouns, and I'm a 19-year-old second-year Junior. I'm majoring in computer programming & applications, but if you have no idea what that is, you can just think of me as a computer science major who can't do basic math and call it a day.
Outside of classes, I am a computer technology intern at the Innovation Hub and the Creative Chair for DevLUp @ FSU, and I'm an active member of the 2099 Comic Book Club, the Pride Student Union, Seminole Innovators, the Disabled Student Union, and the ASLC Film Committee. That is to say, I do a lot of things all of the time, and I am very tired.
Before I discuss my interests and successes, let me make sure you don't set the bar too high and discuss one of my failures. To briefly call back to my earlier "joke" about not being able to do basic math, I failed Calculus 2 three separate times at three separate colleges, which I think is honestly impressive. For this reason, I switched majors from meteorology to computer programming & applications, because meteorology required me to actually pass Calculus 2, and that clearly was not happening.
But! Within one semester, I remembered that I like computers so much more than I like most other things. So now, I've returned to the state I was in in high school: an autistic man who sits at his computer for several hours at a time until people want to call wellness checks on him. Except this time, instead of playing video games until I develop permanent nerve damage (oops), I spend my time making video games! My current game development project is a survival role-playing game with a working title of Mundane Mundane, which is a thinly-veiled metaphor for being transgender in modern society. I've helped with a few others for game jams, but I've only been properly developing games for about a year, so I don't have much to show for it at all!
I'm done yapping, here's my cat:
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His name is Jazzy, and I love him more than life itself. I hope you love him too.
Goodbye and good luck.
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Here's me in an elevator? Not sure why.
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erzatsweirdgd · 2 months ago
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Lowkey just realised the platformer I was conceptualising is 2D portal with a twist. This isn’t a bad thing and I still think it could be interesting but I’m now going to actively try and differentiate it. The main inspiration for the game was Bokura which I’ll also have to avoid copying.
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karansingh2921 · 7 months ago
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First Trail Assignment 1 (Photoshop)
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embodiedfool · 8 months ago
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Assignment #1: Defining Intelligence
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Intelligence is about the expansion of knowledge to form an understanding of the world and other people. Part of this expansion means recognizing new information, and creating a network out of this information. A fundamental part of creating this network is the identification of patterns, and with these patterns forming connections about and between different data points. The creation of these networks and connections is what brings true understanding on a subject, these abilities presupposing intelligence.
3 KEYWORDS: Network, Connections, Understanding
The first image is a sketching of my ideas for images to exemplify my keywords.
NETWORK: Image 2 is a result of a p5.js code I wrote that creates a network of nodes from two starting nodes. The colorful lines are connections made between nodes of the same color.
LINK TO CODE:
CONNECTIONS: Image 3 is a digital drawing I did on procreate meant to represent the patterns humans identify in nature, creating fictional connections. These patterns may not have any actual connection (the cloud isn't really a bunny, and the stars aren't purposefully representing anything we know), but they were connections we created due to our intelligence.
UNDERSTANDING: Image 4 is a collage between an anatomical image and a digital drawing. This is meant to be a representation of emotional recognition and sympathy, which is a way we understand other human beings. I wanted the anatomical aspect as a reminder that despite the fact it is an emotional reflection, they are still based on a subconscious logical connection. We can't sympathize without the ability to look at previously catalogued examples of our own emotions, as well as make the connection between that experience and the expressions of the person in front of us.
LINK TO REFERENCE IMAGE:
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lizardsfromspace · 2 years ago
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Still confused and haunted by the Monster Factory golf ethnicity grids
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witch-in-the-swamp · 2 years ago
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The first assignment of Chroma Corps was to draw fanart of one of the cadets, so I chose Sabi's cadet! I thought their design was charmful, yet those eyes are hiding some of the most unbridled rage imaginable
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cream-and-tea · 8 months ago
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yknow being really into your own wip in an autistic fashion is very fun and cool until you’re not able to work on it for a certain amount of time and feel yourself actively begin to suffer from a video game poisoned condition
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heartorbit · 4 months ago
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for @polyshoweek 2025 countdown!! 🎉🎪🎺
THE TUMPET. BWAAAAAAA
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poissond-avril · 4 months ago
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silly little gigolas doodles instead of homework . maybe so
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dreamysletters · 9 months ago
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new series : f1 drivers as alignment charts!
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egophiliac · 2 years ago
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swipes everything else off of the table to yell about diasomnia flower bookmarks
(I gave Silver one too :D)
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#art#twisted wonderland#twisted wonderland spoilers#white rabbit festival#me: oh boy i wonder what excitement will happen in this new part#characters: now it is time to buy souvenirs :)#me: oh god#jk jk even when the filler is kind of painful i do enjoy the little character moments#like everyone screaming as loud as they can into silver's watch#deuce busting out his suzy izzard impression#SMASH IT WITH A HAMMER!#and of course silver assigning flowers to the other dias and getting all sappy over lilia. god. delicious.#you don't understand this ten second long scene is everything to me#though we all know the real highlight#the knowledge that 1) deuce used to have an extremely silly edgy badass nickname#2) he almost certainly gave it to himself#3) he harassed epel's extended family to the point that they told horror stories about him and he was briefly epel's personal idol#epel: i heard he once killed three men with but a look#deuce: what no i never...i mean...ha ha sounds weird nothing a model student like me would know about#also deuce: if you fuckers don't apologize to my mom right now i'll fucking kill all of you (sees dilla) uhhh i mean#deuce: i challenge you to a children's game#black bunnies leader: (strapping on his duel disk) i accept#meanwhile silver is running full speed at a group of children screaming to them about donuts#we aren't going to talk about what ortho did with that fantasy-gregg's sausage roll#so glad that we've reached the 'what the heck is even happening' portion of the event#anyway i completely screwed up the resolution of these so here's hoping they don't look terrible!#whoops!
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erzatsweirdgd · 2 months ago
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IGB120 GDevelop Learning Log 02
The Platformer
So, the first thing I wanted to do in creating the platformer prototype for the first assignment is to brainstorm some ideas of the gameplay loop, some core mechanics, and some unique selling points.
My first decision is that I want to make the game using pixel art since GDevelop has a large variety of tools with pixel art in mind. It would also allow me to make my own assets or use some of the many free asset packs commonly used for gamejams. I kind of want to see if I can design a full game around the assets within the pack.
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The assets within this free pack available on the GDevelop store gave me an idea for a puzzle-platformer with an interesting mechanic. I could reasonably make a platformer where you can switch between various realities where different platforms exist only in the one you are currently viewing. I believe it has a lot of potential and could be quite fun too. Another small mechanic I thought of would be enemies that stay in their respective worlds so you could swap out and back in order to 'dodge' them.
I have settled on the "1-Bit Platformer Pack" by Kenney as I believe it would suit the potential mechanic well, falls under CC0 (allowing me to use it without attribution), and is by the same author as the player sprite used by the tutors.
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I intend to change the colours of the sprites depending on the 'reality' the player is in, keeping a few select platforms a neutral colour that exist in all realities.
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idiakisser · 2 months ago
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whee hee hee
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alkallier · 25 days ago
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Drawing collab?
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guyspleasehesmyfriend · 3 months ago
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*taps mic* is this thing on
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