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#Design Standards
kmp-modernfurniture · 7 months
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Envisioning the future of interior design
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“Each generation since our early ancestors, has added a new feature to the space we call home; from heat to sustainable energy sources, each of these additions have led modern households to the design standards we currently hold…” Read More
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sparrowlucero · 3 months
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Figuring out the designs of the titular Wyrms (or more properly Vvyrms) from The Can of Wyrms. They were forced to leave earth in the face of a natural disaster, only to find themselves destitute in a universe full of hostile politics and economic recession. The entire species has since been confined to a single space station (disparagingly called "The Can") and is now highly endangered. Their modern return to earth would be highly illegal without court clearance, as it would disrupt newly evolved ecosystems such as "New York"
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CAD Automation: Redefining the Design Landscape for Success
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In the world of modern engineering and design, Computer-Aided Design (CAD) has revolutionized the way products are conceived, developed, and manufactured. As technology continues to advance, CAD automation emerges as a key player in enhancing design efficiency and fostering innovation. This blog post delves into the realm of CAD automation, exploring its significance, benefits, challenges, and potential future trends.
 Understanding CAD Automation
CAD automation refers to the process of utilizing software tools and scripts to streamline various aspects of the design process. It involves automating repetitive tasks, generating complex designs, and facilitating seamless collaboration between designers and engineers. The goal of CAD automation is to reduce manual effort, minimize errors, improve consistency, and accelerate the overall design cycle.
 Significance of CAD Automation
 1. Efficiency Enhancement:
Automating routine and time-consuming tasks, such as dimensioning, detailing, and generating drawings, allows designers and engineers to allocate more time to creative and high-value tasks. This not only accelerates the design process but also increases productivity and reduces the risk of human errors.
 2. Design Iteration and Optimization:
Automation tools enable rapid design iteration. Designers can easily generate variations of a concept, test different parameters, and evaluate multiple scenarios. This iterative process aids in identifying the most optimal design solution and fosters innovation.
 3. Consistency and Standardization:
CAD automation enforces design standards and guidelines consistently across projects. This ensures that designs adhere to industry best practices and regulatory requirements, reducing the chances of errors caused by deviations from standards.
 4. Complex Geometry and Customization:
Automated scripts and parametric modeling techniques enable the creation of intricate and complex geometries that might be challenging to achieve manually. Additionally, automation allows for easy customization of designs to meet specific customer requirements.
 5. Collaboration and Communication:
CAD automation tools facilitate seamless collaboration between cross-functional teams. Design modifications, updates, and feedback can be efficiently communicated and integrated into the design process, enhancing teamwork and reducing communication gaps.
 Benefits of CAD Automation
 1. Time Savings:
Automating repetitive tasks drastically reduces the time required for design and drafting. This leads to faster project completion and quicker time-to-market for products.
 2. Error Reduction:
Human errors are inevitable in manual tasks, but automation significantly reduces the risk. Consistent and standardized designs generated by automation tools mitigate the chances of costly mistakes.
 3. Innovation Encouragement:
By handling routine tasks, designers can focus on exploring innovative design concepts and pushing boundaries. This results in more creative and inventive solutions.
 4. Cost Efficiency:
Efficient design processes translate to cost savings. Reduced design time, fewer errors, and optimized designs contribute to lower production costs.
 5. Enhanced Quality:
Automation tools ensure that designs adhere to defined standards, leading to higher-quality outputs that meet or exceed customer expectations.
 Challenges of CAD Automation
While CAD automation offers numerous benefits, it's important to acknowledge the challenges that come with its implementation:
 1. Initial Setup Complexity:
Developing and implementing automation scripts requires specialized skills and time. Setting up an automation workflow can be complex and resource-intensive.
 2. Maintenance and Updates:
Automation workflows need continuous monitoring and updates to remain effective. Changes in design requirements or software updates may necessitate adjustments to the automation process.
 3. Skill Requirements:
CAD automation demands a certain level of programming and scripting skills. Not all design professionals possess these skills, which might lead to a skill gap within the team.
 4. Balancing Automation and Creativity:
While automation improves efficiency, there's a concern that excessive automation might stifle creativity. Striking the right balance is crucial to ensure that designers still have the freedom to innovate.
 Future Trends in CAD Automation
The future of CAD automation holds exciting possibilities:
 1. AI-Powered Design Generation:
Artificial Intelligence (AI) could play a significant role in generating design concepts based on user inputs and requirements. This could lead to the rapid creation of diverse design options.
 2. Cloud-Based Collaboration:
Collaboration tools and CAD software are likely to move towards the cloud, enabling real-time collaboration between team members regardless of their geographical location.
 3. Integration with Simulation and Analysis:
Automation could seamlessly integrate design with simulation and analysis tools, allowing for quicker evaluation of design performance and optimization.
 4. Generative Design Evolution:
Generative design algorithms, driven by AI, could become more advanced, producing complex designs that consider multiple variables and constraints.
 Conclusion
CAD automation is transforming the design landscape by freeing designers from repetitive tasks, empowering them to innovate, and enhancing design efficiency. While challenges exist, the benefits of CAD automation outweigh the drawbacks, and the continuous evolution of technology promises even greater possibilities in the future. Embracing CAD automation can position design teams at the forefront of innovation and efficiency in the rapidly evolving engineering and manufacturing industries.
ProtoTech Solutions' journey into the realm of CAD automation is a testament to the transformative power of technology. Their commitment to streamlining design processes, fostering innovation, and embracing the future sets an inspiring example for the entire design and engineering community. As ProtoTech Solutions continues to pioneer advancements in CAD automation, the design landscape stands poised for a future of unprecedented efficiency, creativity, and collaboration.
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“The Ambiguously Brown Character™”- The Attachment to Eurocentric Beauty Standards
“maybe im petty but i wish people knew how to draw like different nose shapes. Sometimes I’ll see a character I like but im like that is not what their nose would look like.” @the-eldritch-it-gay
You’ve seen them before. The one character that has brown skin… And everything else about them is… an enigma. They’re not supposed to be white! You know that much… right? You can see what the designated white characters look like, so at least it’s not that. You could claim them as Black, if you want, and sometimes creators even demand that this character is Black. Depending on the quality, you’re either like “no, what the fuck is this” or you’re like “okay they’re cool, we’ll take them”. Representation is important. But… There’s a pit in your stomach that wonders… Are they really? Are they really supposed to be Black, is this really representation, or did the creators just toss a brown person in so all the Brown™ people could “have something”, so that they would look like they cared about “diversity” on their art resume?
Examples
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Theseus, in my opinion, looks like a white man with a tan. Dionysus looks a little better with the similar skin tone, due to his purple hair coloration. Apparently people do think that at least Dionysus is a man of color. What’s interesting about both of these characters, is that they’re only about two desaturated browns lighter than Patroclus, a character in the game that we’re supposed to believe is Black (whom, in my opinion, also looks like a brown bucket tool character. I’m still claiming him, he’s my guy. But his design should have been more explicitly Black). Theseus and Patroclus are the two darkest-skinned dead humans in the first game. So… what was I supposed to think about these two? Was I supposed to think they are really dark white people, due to the thin textures of their hair? Are they men of color? Are Theseus and Patroclus supposed to be ashy because they’re dead, is Dionysus ashy because he’s dehydrated from wine? Why don’t the white dead people look off color? Hades was entirely too striking a game in use of color for the browns to look like… this.
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Noe and Hibana are interesting. It was complete coincidence, the purple hair and eyes thing btw. Hibana is interesting because Ogun is an unambiguously Black character in Fire Force, and there are at least three other unambiguously Black characters in Soul Eater as well. So we know the mangaka knows how to draw Black people in their style! So… was this on purpose? Is this another of those ‘tanned anime girls with titties’ meant for shounen fan service? I’ve claimed Noe (Case Study of Vanitas) because Black French people exist and France has stolen so much from us already, but it is never actually specified what Noe is. He’s just the One Singular Brown Guy in this show, with regular, untextured anime hair. Are there more brown people in the manga? Is this explained? Because we know who is supposed to be white! If anyone else wants to claim Noe, they absolutely can, because we have no idea what he’s supposed to be. Hot Chocolate thinks he’s Indian, and I’m not going to argue that because… who knows! He very well could be!
My very first lesson addressed this, albeit lightly! There’s a reason that I said that if you gained nothing else from me, that’s what I want you to walk away with. Now that I’m on stronger footing with this blog, I can really get into the nitty gritty of what that really means.
Obligatory disclaimer: we are not a monolith!* As of 2015, it has been researched that African populations have the highest genetic variation on Earth*, with a lot of that genetic diversity in sub-Saharan Africa alone. This means that YES, there very well can and will be Black people with naturally thinner textures of hair, blonde, light brown, and red hair, straight, narrow noses, monotone lips, and lighter skin that comes more often with white people. There are enough genetic combinations within African peoples and of the African diaspora that I’m sure there are plenty of people that look the way people seem to want Black people in art to look, if those genes so express within them.
*as a scientist, I will say: while these papers seem fairly legit and I looked at many related articles and their sources, take Nature with a grain of salt. Though their vetting process has become much better, you can and should always do further reading on your own!
Here’s the thing: the possibility is not the issue here!
The first issue: I don’t have to teach anyone how to draw those features on Black people! It is evident, from the professional and fan art I’ve seen, y’all already know how to draw the features deemed highly by Eurocentric beauty standards. Those features are excessively focused on and promoted as part of “good art”.
The second issue here is that the average artist drawing a poorly done Black person is not considering things like genetic diversity when they draw them (and if they are, it’s usually as an excuse post-confrontation. Yes, I have seen it.) These creators are not designing these characters with the intent of them being Black with those features, they are designing “Black” people with features that they deem most aesthetic and are most comfortable with drawing.
And why do they deem those features most aesthetic? We’ve circled back to the point of this lesson!
Eurocentric Beauty Standards
Definition: beauty standards as defined through a white, western cultural lens, including but not limited to: straight, blonde hair, light eyes, pale skin, high cheekbones, narrow noses, thinness. It’s a way that white western people want other white western people to look to be considered classically attractive… and then enforced that on everyone else.
It affects people of color worldwide. Anyone that has ever had to deal with European colonization or imperialism has to deal with the interjection of Eurocentric beauty standards.
Examples
-Black women, standing at the intersection of Blackness and womanhood, especially deal with the constant pressure of Eurocentric beauty standards, being consistently told to hate ourselves due to our own ethnic features. It’s incredibly damaging to your self-esteem growing up; my mom told me that until I went natural at 17, I was determined to look ‘like a white girl’ because I thought it would make me beautiful, and it hurt her. And as for me, it was a stunning realization that at 17 that I had never really seen my own natural curl pattern before. My hair was in ponytails and such as a child, but as a teenager, growing into my identity, I had always wanted straight hair. I was in love with my coily texture, I couldn’t believe that I’d never seen it. An entire part of my own body, gone unknown, because I wanted to fit a beauty standard I would never reach.
-Kenneth and Mamie Clark: The “Doll” Studies: Black children- age 3-7 were shown white and Black doll babies, and were asked a series of ‘positive’ and ‘negative’ identification questions. Even by that young an age, most of the Black children associated things like beauty, kindness, and positivity… with the white dolls.
-“The Golden Ratio”: a survey was done in Britain (oh boy, here we go) to determine what people felt was the ‘most beautiful’ face, and apparently it all came down to “symmetry”. “International blueprints of beauty” they claimed, were applied, as humans “naturally seek symmetry”. In 2015, according to ye olde Daily Mail, this was the most beautiful woman. You'll never guess:
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(It’s not even her natural hair color!)
-Another “research study” using E-FIT (Electronic Facial Identification Technique -- a facial recognition software used to create criminal profiles based on eyewitness descriptions; no WAY that THAT could get problematic!!) to determine what 100 people thought was the “most archetypal face of beauty”.
They came up with a figure similar to Kendall Jenner as the female option.
(Guys, we’re never getting out of here at this rate.)
-We’ve spoken about discrimination against Black hair before, and how natural hairstyles will be deemed less professional or appropriate for school, regardless of the brilliant mind that sits underneath it, and even the history of Black women having to cover their hair so as to “not steal the desire of white men” and ruin the status of white women.
Appropriation:
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I try to have nuance on the Kardashians, but I have never liked Kylie, and it’s not because she’s not allowed to do what she wants with her body. I watched the world claim that she was so beautiful, that her kits were why her lips looked “so good”. Everyone wanted to have “full, plump lips” like the ones Kylie BOUGHT. But Black women’s full lips have been treated horrifically since racism was invented. In 2016 I watched racists dogpile and mock Ugandan model Aamito Lagum for her naturally full lips in her MAC campaign, after saying in just 2015 that Kylie’s lips were “top fashion and everyone wants them”. And she lied (not that we didn’t all know that)! She appropriated a look, and she lied about it to move product. And people who had no right to forgive her did so, and everyone moved on to make her a billionaire. Because full lips looked good… as long as they weren’t on a Black woman. I can’t even have my own lips, but she was rewarded with an industry for appropriation. No, I’m not getting over that.
I could go on, but I won’t. So what are some ways to address the existence of Eurocentric beauty standards potentially biasing our creation?
First thing: LET’S TRASH THE IDEA THAT BROWN SKIN AUTOMATICALLY MEANS BLACK.
Black people are not stupid, and we do have expectations. Splashing brown paint on your otherwise white character does not mean I’ll automatically think they’re Black. I’m going to look. When I see brown people in real life, I can usually tell when they don’t look like me. I don’t look at a South Asian similar to or darker than my shade and say “they’re Black”. Blackness is not just skin color, it’s an entire identity and sociological construct. Yes, you can tell us apart.
Acknowledge when you’re holding a bias:
For example: “Tall, dark, and handsome.” What did you picture? You must understand that different people had different ideas of what this meant, versus who it was actually meant to be. Because on its surface, that description includes tall Black men with dark brown eyes and dark hair! We’ve talked about this in lesson 3! Whoever came up with this phrase didn’t mean skin though, they meant hair and eyes- they meant white brunettes. Even in this, it was only meant to include whiteness. And we were all supposed to assume that, be damned anything else.
Part of that is knowing what things do and don’t fall under the category. They were listed off earlier: straight and wavy hair, blonde hair, colorful eyes, thin noses, high cheekbones, double eyelid with round eyes that “show youth and innocence”. People have been going the “aquiline nose” route lately to claim more diversity in nose shape but like… even that isn’t always going to be the case. Every Black person is not going to have an aquiline nose. It is not the “middle ground” of diversity. Draw us with some round noses. We look fine.
Often ignored (in depictions of Black people): afro/coily hair and natural styles, large, round noses, full faces, brown eyes, full figures that aren’t oversexualized, body fat. One of the characters from Craig of the Creek that makes me so happy is Nicole, Craig’s mother. When I look at her design, I see my own mother. I see a Black woman that… actually looks like Black mothers I know. It made me happy and comfortable.
White folk, you even do it to yourselves! I mentioned to a friend once that a good chunk of stories in our fandom with the blonde/brunette white character dynamic read like an Aryan fantasy: the blonde character will be treated like a god on high, the most beautiful of humanity, and then you’ll get to the brunette and it’s “my meek, mousy brown hair, my dull, brown eyes like dirt, and my tanned skin with freckles; no one would ever notice someone plain, nerdy, and unimportant like me until him” lmao like excuse me? Author, you okay there pal? Do you need a hug, lmao? I can’t take it seriously anymore. If y'all are being this mean to each OTHER about not hitting Eurocentric beauty standards, y'all are certainly not being nice or respectful about people of color- who never can- in your content! (and no, exoticizing Blackness is not respectful.) You should look out for how often this happens, and catch yourself when you’re doing it.
Creating with Intent (and the lack thereof!)
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You have to actually consider and reference REAL Black people when you’re drawing Black people. That seems like such an obvious thing, and yet it must not be, because these sorts of arts/the techniques used in them still happen.
For example:
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credit to my friend @devilatelier; I asked for the worst Black art ever and he heeded the call!
I abhor art like this, and art that does varying versions of this. To the pit of my soul, hatred. I will not share your work if I catch even a whiff of it. Why? Because people know that this isn’t what we look like! If you get on the computer and type in “Black man with short hair”, option A is not even remotely on the first page. You’ll get nonblack men that show up, thanks to Google’s algorithm (another conversation), but the Black men don’t look like A. If you get on the computer and type “Black man with long hair”, you’ll even get Black men with all textures and styles of hair, including straight! And they still don’t look like B. Go ahead, I’ll pause- go type it in and see what you get. Have you ever seen a Black person that looks like these images? Be honest with yourself. Why do you let them slide, if you haven’t?
Why This Matters
So it’s not about the actual Black people in their lives that they’ve seen, that makes artists draw characters like this, nor a dedication to accuracy. Because if you were looking at us at all, you wouldn’t draw this. And yet, people draw it, and post it proudly. So there must not be any shame behind it, or they at least are comfortable enough with their target audience to think it’s presentable! That begs the question- who is your target audience, and do you include Black people in it?
It’s how people like Jen Zee can have a successful career at Supergiant despite drawing dark skinned people the way she does. It’s because studios recognize when their target audiences are not perturbed by, and therefore will still buy, their product. If poorly drawn Black people does not perturb audiences enough to affect the almighty dollar- or, in fanart situations, the value of popularity- then there’s no motivation to stop doing it! Who cares about the value and the demeaning of Black fans, right?
Think about it like this. You remember how everyone bullied the Sonic studio and they scrapped their entire reel? People do not get that much up in arms in solidarity about the antiblack treatment and depiction of Black characters. It’s how you end up with Wyll Ravengard on the drop of BG3. Because Larian could have stood on business, had some integrity, and said “this is a character we are going to develop, because there will be fans that look like Wyll, and deserve to receive our best efforts at inclusion.”
But instead, Larian said “this is what our majority fanbase wants, and apparently it is not a well-developed Black character” and released that game as it was. To rousing success. That was a choice. The antiblackness of both the fans and the studio, via their lack of concern about Black gamers, was involved in making that decision. We have to let go of the idea that antiblack racism is incidental, and not a part of the process- and that includes in character design.
I cannot tell you how much it shrivels my heart inside when I see a “Black” character with wavy hair. One, because I know the artist’s first thought was not to have a Black character with wavy hair, but because they draw white people with that hair and thought it was transferrable. Two, because if you wanted the aesthetic of hair down to the back… Locs could have worked! The same shape would be there! You can style locs in any way, and it would be fine! Even if you wanted them to have thinner hair, fine, but… I can see where the intent (and the lack thereof) is. We can see when you aren’t even trying for us!
I asked Angel how he felt about creating the “white man with the brown bucket” images, curious about how he felt given that he is more than capable of drawing Black people. His response was noteworthy, and consistent with my hypothesis:
“Thinking about it, these two drawings have been the most difficult thing I’ve had to draw, period. And it’s the first time I’ve actually felt nauseous during the drawing process from start to finish. I constantly felt like I was fighting off the part of myself that knew better, telling me that this is wrong. It felt like a betrayal, knowing what Black people actually look like and still choosing to be disrespectful. Especially because I worked on the first two and immersed myself in references and also Black youtubers, researching Black hairstyles. It felt like a betrayal to all of that to call these two (deliberately poorly drawn) characters Black, because they’re not. None of the Black people I found during my research (both photo references and videos) looked like these. at all. It felt cheap, it felt lazy. Creatively lazy in the way that you just take a white person and paint-bucket them brown and call it a day. In the way it makes you feel no pull to change what you do, or learn something new. Kinda like a thought terminating cliche. Unlike the first two, I used no references for them, but I mostly based them off of actual designs I’ve seen in fandoms, both fanmade and not.”
Conclusion
So what I want us to consider for now is: if we know that’s not what Black people look like, but so many people are willing to do and/or accept it without any mental dissonance… how much do they care? Why is this allowed to ‘pass’, if we recognize that it is not accurate, unless we think what we are being presented with is acceptable? Or at least, not worth fighting over? Why not? Why do you not think that this Black character deserves to be unambiguously Black? And why does that ‘better’ way to exist always come back to whiteness?
We’re going to get into this, as well as more into the other, more overt and equally harmful manifestation of these beliefs in the next lesson on Whitewashing! But I want you to simmer on this part, first.
When you draw a character that you want to be Black, not only should you keep in mind your intent of how you’re going to draw them, but it also means putting in the work to make sure you’re doing so. You do not put pen to paper and “accidentally” draw a white man lol, it came from somewhere- let’s shatter that connection that views white features as superior, as 'ideal for attention grabbing', so we can create better. Because remember, it is the thought that counts, but the action that delivers!
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virtualtear00 · 18 days
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Thinking about Chinese covers of the Cosmere books
Artist is Jian Guo
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telekitnetic-art · 1 year
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FORMLINE RAPTOOOOOOOOR!!!!!
this design is a birthday gift for my brother!! It's based off one of his fave basketball teams (yes the toronto raptors, no I don't know a damn thing about competitive basketball)
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glossc1 · 11 days
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ganymede doodles ft. zeus(?) 🍎 🦅
more ganymede
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hinamie · 4 months
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Yuuji: Bye, im going to the fire nation!
Sukuna: Not dressed like you aren't.
Proceeds to give Yuuji a boob window in his clothes
ngl anon i took this bit way too seriously n got carried away thinking abt what yuuji's fire nation alternate fit would look like ,, then after figuring it out I thought well now I /have/ to draw air as well ....
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jjk atla!au with @philosophiums
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dcxdpdabbles · 1 year
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Passion for Fashion Part 2
Danny glances around the room, initially supposed to be the living room, but Dan had quickly turned it into a studio. He had fabrics stacked everywhere, random clothes designs pinned to the walls, and various-sized mannequins scattered about with half-finished projects.
"It looks like Joann Craft's store exploded in here" he grumbles side-stepping into a half-finished gown dress and ducking under rows of fabric swatches that Dan just has to hang across the whole house by color because they help him visualize.
Or some nonsense like that.
Frankly, Danny was starting to suspect Dan had developed a new ghost Obsession now that grief no longer blinded him, and he knew Clockwork made it deliberately fashion design.
He is a bit unsettled that Dan's tunnel vision mirrors his parent's obsession with ghost hunting. Is it a ghost Obsession thing or a Fenton thing? Even Jazz can't get sucked into her physiology studies, so he had to remind her to sleep and eat. Eventually, Danny will find his own tunnel vision obsession. He just knows it.
Ducking two more times to avoid the shades of blue and green, Danny follows the barely visible pathway to where Dan is likely working on the first suit for the competition's first catwalk.
The first round of the competition was a mere selection round, where contestants were all brought into a large room and given a sketchbook, pencils, colors pencils, and reference books. After the surprise judge gave them the theme of household pets, they were to design two male and female outfits within an hour. Dan had entered the testing room like a man sent to the front lines.
Danny hadn't been needed for that round, so he explored Gotham, stopping to eat the famous Batburger. The food was far tastier than Nasty Burger, and he felt like he was betraying his city by how much he savored the Joker fries.
He did notice the way everyone was staring at him, much to his shame, just as he was licking his fingers clean. He scrambled to leave as a few teens whispered, gesturing to him.
He had been in Casper High to know that usually meant insults, so when a pretty blond girl stood up and started for him, he made haste to get out of there as quickly as possible.
He met up with Dan- with a carryout bag because he wasn't a monster- and found the other had blown the competition out of the water. His designs were first in the selection round, and Dan's head got three sizes bigger that day.
It's strange how used to living here he's gotten. It's been a month and a half, and yes, people still stare at him a lot, but it's not like Danny isn't used to being called a freak, so he ignores them all. Dan tried to stay inside the house as much as possible, rarely leaving his fabrics, but Danny felt restless being indoors all the time.
Amity Park is a small city, with most of it being open space and grass he felt strange being surrounded by a loud, crowded city like Gotham. He often wandered about trying to find something new and fun, though that was hard to do once the sun started setting.
He found being outside at night was a terrible idea the first time a trio of men attempted to shove him into a van.
Thankfully, Danny had been bored enough he recreated some of his parents' gadgets, and the three men had been stunned by his Fenton Tazzer wristband before they had opened the van door. Then there was that time a group of toddlers tried to mug him. He had been trying to find a park or something when seven kids- couldn't be older than twelve- all creeped out of the shadows holding knives and bats and demanded he gave them his wallet.
Danny hadn't meant to, but it was so bizarre he had bursted out laughing. He was so used to ghosts that the sight of little kids trying to be threatening was so historical that he couldn't stop laughing. He also forgot to breathe for a second since coming to this world. His body needed less sleep, less food, and got less tired, which was a plus on their wallets.
Danny laughed so hard he fell to his knees, shaking with jest.
The kids scattered at once, a few shouting, "Joker venom!" he was left chuckling to himself. After that, he got up and went home, the occasional snicker slipping from his lips.
Dan had thought it was hilarious, too.
Despite the time they have been here and Danny's many outings, they haven't really interacted with anyone else. Danny had never been one to have positive memories with socializing, and Dan frankly disliked humans too much to want to be around them.
With nothing to do but wander during the day and practice his model walk, Danny quickly got into the habit of tinkering with various machinery. At first, he needed to rebuild his parent's weapons and ghost gear- something he had been able to do since he was seven- then he shifted to building whatever popped into his head.
From robotic prosthetics to a TV projector, Danny filled the hours with some eclectic in his hands. Otherwise, he looked around Gotham and took pictures of the architect because it was Sam's entire aesthetic. How could he not try to capture this place for her?
Dan had been researching through the house internet- thank the ancients the house came with the service- and found various styles he liked experimenting with. Due to his ghost abilities, he worked faster than the sewing machines and was dishing out whole outfits in matters of days instead of the months they usually take.
He has even been walking around in whatever Dan chose to make for him since he thought it would get him used to being seen in something not his usual style. He can't afford to lose the fashion show simply because he got awkward. That would ruin his plans to help Batman and get home.
His wardrobe now varied from what Dan called "eboy", "skater" "K-pop" "casual chic" "haute" and "streetwear". Personally, Danny preferred the streetwear since it was more often than not baggy.
He had a lot of people staring at him when he walked around in Dan's clothes. Danny hopes he doesn't look as dumb as he feels.
"Danny, come try this on!" Dan shouts, snapping Danny out of his thoughts. He gestured to a black and navy blue three-piece suit that took Danny's breath away.
"Wow, Dan, it's gorgeous."
"Duh, I made it brat." He gestures to the vest, which Danny can see painfully embroidered swirls of black, purple, and a few white strips. It did not take him long to recognize the Magellanic cloud resting on the right side while the left is a mirror design in black, carefully blending into the blue. The pants, jacket, and shoes were a nearly jet-black cloth that somehow looked like a liquid even when standing still, but what tied it all together was the black cape draping over the right shoulder. It was pinned in place by a metal piece shaped like a Sirius Star. "The first round is space theme, and lucky for us, I was obsessed with NASA as a kid."
"No, but honestly, can I keep this afterward?" Danny asks, reaching out to rub his hands on the fabric. "Wow this is soft"
"It's satin, of course; it's soft," Dan snorts. "And sure, if we win, it's yours. I don't care what happens to the clothes after I make them."
"How long did this take you to make?" Danny asks, turning it around and sporting more accurately placed constellations of the satellite galaxy. It was like a picture made of fabric, curling from the right to the back of the vest. He'll have to take the jacket off at some point to show that part off.
"Three days. Without sleep."
"That's insane Dan"
"No, you know what's insane? This place has different beauty standards. It's all about the goth and emo kids here. A few Victorian lads, too. Or frankly, a straight-up twink is hot."
"What?" Danny's brain buffers "That can't be right. I was bullied and so were my friends for looking like that."
"Trust me, the ideal body kept coming up as I researched fashion trends and ideas. Nerds are in here. "
"W-what do I do with knowledge?"
Dan's eyes flashed a dangerous green. "You put it to use on the walkway. This suit is designed to show you off, and the best part? It's your natural body; no need to highlight beefed-up muscles or a wide chest like Dash."
"Oh my ancients....Am I hotter than Dash? Then the top A-lister?"
Dan grins. "We got this competition in the bag."
Across Gotham, Tim is scrolling through GothamLive- the favorite plate form of all Gotham, beating even Twitter- and he's surprised to see it covered by the target of their latest mission. He's back at the cave running coms since he got dosed in fear toxin on the last big fight. It was not too bad but Bruce didn't want him doing anything too adrenaline-inducing for a least a month.
He would argue, but even he knew his hands still sometimes shook when he trained. So he was on comm duty listening in to all his family as they moved about Gotham.
It was a quiet night with only three muggings and one car thief so far, but Bruce wanted everyone connected just in case.
Tim figured he could check in on the meta twins and found Danny everywhere on Gotham's online platform.
People have been spotting him strut around Gotham looking drop-dead gorgeous, and everyone near their age group who was attracted to men was losing their minds over Danny Fenton.
Tim found a few of him in skater clothes and felt his face get slightly warmer. Okay, they are right. Danny certainly paints a pretty picture, but that's worrying.
A pretty meta? He could be snatched up by the worst of Gotham soon.
Tim will have to get close to keep an eye on him. You know, for the target's safety.
Dan is his identical twin, which means there are two beautiful boys out there. Tim thinks, checking over the twin's house location. It's thankfully on the outskirts of Gotham, where it's not exactly safe, but it sure as hell isn't Crime Alley. They should be okay as long as no one finds their home.
He choked on his coffee when a picture of Danny dressed like a K-pop star casually lodging on a chair drinking a coffee appears on his dash. Yeah, he can see how the guy ended up in modeling if he could make poses like that naturally.
"Red Robbin to everyone, we may want to keep an eye on the Fenton's. Don't want them taken by traffickers."
"Danny Fenton already fought off a kidnapping:" Jason responds in seconds with a slight sneer. His elder brother has always hated traffickers and rapists the most. " Some idiots tried to escape me by going into the Outskirts and saw Danny. They took their chance only to be taken out by the guy's tazer disguised as a bracelet."
He sends the family a photo of the incident, and Danny's unimpressed look at the three screaming men makes Tim's lips twitch. Maybe Gotham wasn't so different from Santa Prisca. Only someone used to danger so often found would be kidnapers annoying, and that island wasn't exactly the safest place to be.
Their mother died to get them out, after all.
"That's not all. He's also fought off three different gangs, none of the big players but enough to raise some brows," Babs adds, displaying a gang of Crime Alley kids running from a laughing Danny, a group of men and women wearing the red scorpion marks running from a laughing Danny and a second group of kids- slightly older but not older than Danny- all backing away from the ice Danny had encased himself in. "The first two he tricked into thinking Joker was about, and the last one he just froze himself until they got tired of shooting and went away."
"What about the other one?" Bruce asks.
"He doesn't leave the house, but he's been very active online. Mostly, he's looking up fashion articles or trends. Recently, his search is nothing but "What are twinks, and why are they hot?". I can't tell if that's a culture difference or if Dan is just weird."
"They are not trained," Damian says, an undertone of curiosity in his voice. "But they can defend themselves well and truly know their craft. Dan's designs for my animal theme challenge were exquisite. I will be commissioning the black German Shepherd suit he made. Ace and I will look divine at the next gala."
"I kind of want the bird dress," Steph cuts in with a chirp. "I know it's not purple, but it looked cool in concept. What bird breed did he pick for it?"
"It was the Lovebird," Damian answers. "Somehow his design was both elegant and accurate without seemingly childish as the bird it was based on."
Tim wonders if Damian may start to develop an interest in fashion or if he just appreciates drawings as an artist. "So should we be worried?"
"No. Fenton has unwillingly gathered too much attention online. People will notice if he disappears. Traffickers don't go for people that are easy to recognize." Jason sighs. "For now, they're safe, but not if Danny keeps wandering around like an easy target in those tailor outfits. He looks rich, even if it's only lower first class. That will attract a lot more muggings."
"Someone will have to get close to them-"
"I can do it!" Tim shouts, cutting off Bruce, then shrinks into his chair in mortification as the family chat dies. Trying to sound less eager, he hastily adds, "You know, since I'm benched. Light work to befriend the Fentons."
"Smooth Tim." Cass laughs over the coms with his other siblings snickering in the background, and sinks into his chair.
After a moment, Bruce sighs, "Alright, Tim, you can befriend one of them, but not until your turn to judge goes by. I don't want people claiming a conflict of interest there."
Hell yeah! Tim got the job!
"Of course, Bruce."
"And no flirting."
"Spoilsport"
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98chao · 23 days
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valentines themed vanilla milkshake costumes :3
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martuzzio · 8 months
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Yes, Ren genuinely thinks cramming his wolf ears under that hat will distract people from his sharp canines, his tendency to tell Zedaph what to do, and his bad habit of barking at moving objects.
Yes, Doc genuinely thinks hanging an old rag over his face and wearing those ancient spectacles with no lenses will help distract people from... well, everything.
Yes, they're both delusional.
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chirrups · 8 months
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A. Velociraptor (Velociraptor mongoliensis)
This larger ground-based form is built for running, leaping, and bullying one's way around in the early Hermitcraft season game, which makes it the perfect trifecta. With it's much smaller wings, Grian cannot fly but has the highest hand dexterity of all his forms, which really frees up the fingers for more chaos.
B. Scarlet Macaw (Ara macao)
This flighted form is preferred for building throughout the Hermitcraft season. The strong grip-strength and bright eye-catching colors make it easy to weave around high-up builds and oblivious basemates. Tool use is a bit harder with wings but luckily macaws also have great dexterity with their feet as well, making hammering in planks upside down a hundred blocks up a breeze.
the first of my own art challenge for me called Pesky Bird by Pesky Bird that details the many bird-forms of a shapeshifting grian over series, seasons, and aus.
these first two are personal favorites, the fanon scarlet macaw grian and my own velociraptor grian
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hildegardladyofbones · 2 months
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One of the best things about Disco Elysium by far is that it does not fear ugly women. The world is full of ugly men, but ugly women are so hard to come by.
#I'm not calling the characters ugly btw#i don't believe any one can be ugly#i do not care for beauty standards and thus i don't rank people based on how “ugly” or “pretty” they are#but the characters in DE do not meet the conventional beauty standards and look like actual people with unique faces#and thus would be considered “ugly”#and that is so important to me. i go feral whenever media represents how people look like in real life and not how they look like in the#fictional parallel universe where everyone is a model and where a majority of the movies take place#because irl you don't have to be a model to be desirable#the most attractive man in any video game I've ever played has a receding hairline and a big nose and thick glasses and a small chin#and not only is representing realistic people. just good. in general. but it makes the character of Dolores Dei stand out so much more which#works for the game so well. she's barely human. she's a deity- a myth- a legend. the only version that exists of her now is the one with#glowing lungs. she's perfectly beautiful because she's inhuman. the fact that everybody else looks so human only highlights how inhuman she#has become yk?#if everyone was as conventionally attractive as her then she wouldn't stand out. we wouldn't get why she's so special.#disco elysium#disco elysium analysis#media analysis#beauty standards#this is only one aspect of how this game portrays real people btw. as someone interested in character design this just immediately stood out#to me#the first time i noticed it was when i first met garte and the second time was when i met ruby because neither are conventionally desirable#oh my fucking god the nerds who complain about a woman with a model face having body hair in a video game would perish if they played this#mainstream game/movie studios catering to western masses could never
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archiveofaffinities · 7 months
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Ed Ruscha, Burning Standard, 1965-1968
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zephyrine-gale · 4 days
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I think tumblr ate the ask after I answered it but someone asked why my charms were priced higher now, so I wanted to answer it again and show a little timelapse!
while looking around at all the cons I went to and comparing to my peers + their online shops, I realized I was undercharging for the amount of work I do for my charms, especially when I'm usually drawing two designs per charm to make the backside different and spending a lot of time rendering each one :'>
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blueskittlesart · 23 days
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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